Log file open, 05/14/20 19:35:35 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 34 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:20772). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, GPU: NVIDIA GeForce GTX 1070 Ti LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: F:/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.14-17.35.37:293][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.05.14-17.35.37:293][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.14-17.35.37:294][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.05.14-17.35.37:294][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.05.14-17.35.37:294][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.14-17.35.37:299][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.14-17.35.37:299][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.14-17.35.37:299][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.05.14-17.35.37:299][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.14-17.35.37:299][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.05.14-17.35.37:299][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.14-17.35.37:300][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.14-17.35.37:300][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.05.14-17.35.37:300][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.14-17.35.37:300][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.05.14-17.35.37:300][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.14-17.35.37:300][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.05.14-17.35.37:332][ 0]LogHAL: Display: Platform has ~ 16 GB [17111015424 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.05.14-17.35.37:332][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.05.14-17.35.37:332][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.14-17.35.37:332][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.14-17.35.37:332][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:332][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.14-17.35.37:332][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.14-17.35.37:332][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.05.14-17.35.37:332][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.14-17.35.37:332][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.14-17.35.37:332][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:332][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.05.14-17.35.37:332][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.05.14-17.35.37:332][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.14-17.35.37:333][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.14-17.35.37:333][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.14-17.35.37:333][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.14-17.35.37:334][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.05.14-17.35.37:334][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.14-17.35.37:334][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.05.14-17.35.37:334][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/AdamuzSystems/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.14-17.35.37:334][ 0]LogInit: Computer: DESKTOP-V4PUR3D [2020.05.14-17.35.37:334][ 0]LogInit: User: AdamuzSystems [2020.05.14-17.35.37:334][ 0]LogInit: CPU Page size=4096, Cores=6 [2020.05.14-17.35.37:334][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.05.14-17.35.37:334][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2020.05.14-17.35.37:334][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.05.14-17.35.37:334][ 0]LogMemory: Process Physical Memory: 157.36 MB used, 287.93 MB peak [2020.05.14-17.35.37:334][ 0]LogMemory: Process Virtual Memory: 141.73 MB used, 297.49 MB peak [2020.05.14-17.35.37:334][ 0]LogMemory: Physical Memory: 7411.18 MB used, 8907.16 MB free, 16318.34 MB total [2020.05.14-17.35.37:334][ 0]LogMemory: Virtual Memory: 4712.82 MB used, 134213016.00 MB free, 134217728.00 MB total [2020.05.14-17.35.37:732][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EC9CF62E0] Result: '1' k_EResultOK (success) [2020.05.14-17.35.37:732][ 0]LogInit: Using OS detected language (es-ES). [2020.05.14-17.35.37:732][ 0]LogInit: Using OS detected locale (es-ES). [2020.05.14-17.35.37:752][ 0]LogTextLocalizationManager: No specific localization for 'es-ES' exists, so the 'es' localization will be used. [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.05.14-17.35.38:164][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.05.14-17.35.38:207][ 0]LogD3D11RHI: D3D11 adapters: [2020.05.14-17.35.40:164][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1070 Ti' (Feature Level 11_0) [2020.05.14-17.35.40:164][ 0]LogD3D11RHI: 8079/0/8159 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2020.05.14-17.35.40:305][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.05.14-17.35.40:305][ 0]LogD3D11RHI: 0/0/8159 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.05.14-17.35.40:305][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.05.14-17.35.40:313][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.05.14-17.35.40:313][ 0]LogD3D11RHI: GPU DeviceId: 0x1b82 (for the marketing name, search the web for "GPU Device Id") [2020.05.14-17.35.40:313][ 0]LogWindows: EnumDisplayDevices: [2020.05.14-17.35.40:313][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1070 Ti' (P:0 D:1) [2020.05.14-17.35.40:314][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1070 Ti' (P:1 D:1) [2020.05.14-17.35.40:314][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1070 Ti' (P:0 D:0) [2020.05.14-17.35.40:314][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1070 Ti' (P:0 D:0) [2020.05.14-17.35.40:315][ 0]LogWindows: DebugString: FoundDriverCount:4 [2020.05.14-17.35.40:315][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070 Ti [2020.05.14-17.35.40:315][ 0]LogD3D11RHI: Driver Version: 445.87 (internal:26.21.14.4587, unified:445.87) [2020.05.14-17.35.40:315][ 0]LogD3D11RHI: Driver Date: 4-3-2020 [2020.05.14-17.35.40:315][ 0]LogRHI: Texture pool is 5655 MB (70% of 8079 MB) [2020.05.14-17.35.41:620][ 0]LogD3D11RHI: Async texture creation enabled [2020.05.14-17.35.41:631][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.14-17.35.41:631][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.14-17.35.41:631][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.14-17.35.41:637][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.05.14-17.35.41:654][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.05.14-17.35.41:654][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.05.14-17.35.41:654][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.14-17.35.41:654][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.14-17.35.41:655][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.14-17.35.41:655][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.14-17.35.41:655][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.14-17.35.41:655][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.14-17.35.41:655][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.14-17.35.41:655][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.14-17.35.41:655][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.14-17.35.41:655][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.14-17.35.41:656][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.14-17.35.41:656][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.14-17.35.41:656][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.14-17.35.41:656][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.14-17.35.41:656][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.14-17.35.41:656][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.14-17.35.41:656][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.14-17.35.41:656][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.14-17.35.41:656][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.14-17.35.41:656][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.14-17.35.41:657][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.14-17.35.41:657][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.14-17.35.41:657][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.14-17.35.41:657][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.14-17.35.41:657][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.14-17.35.41:657][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.14-17.35.41:657][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.14-17.35.41:657][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.14-17.35.41:657][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.14-17.35.41:658][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.14-17.35.41:658][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.14-17.35.41:658][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.14-17.35.41:658][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.14-17.35.41:658][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.14-17.35.41:658][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.14-17.35.41:658][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.14-17.35.41:658][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.14-17.35.41:658][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.14-17.35.41:659][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.14-17.35.41:659][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.14-17.35.41:659][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.14-17.35.41:659][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.14-17.35.41:659][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.14-17.35.41:659][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.14-17.35.41:659][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.14-17.35.41:659][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.14-17.35.41:659][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.14-17.35.41:659][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.14-17.35.41:663][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.35.41:686][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.05.14-17.35.41:712][ 0]LogSlate: Using FreeType 2.6.0 [2020.05.14-17.35.41:732][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.05.14-17.35.41:769][ 0]LogMoviePlayer: Initializing movie player [2020.05.14-17.35.41:998][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.05.14-17.35.41:998][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.05.14-17.35.41:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.14-17.35.41:999][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.14-17.35.41:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.05.14-17.35.41:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.14-17.35.41:999][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.14-17.35.41:999][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.14-17.35.41:999][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.14-17.35.41:999][ 0]LogInit: Using OS detected language (es-ES). [2020.05.14-17.35.41:999][ 0]LogInit: Using OS detected locale (es-ES). [2020.05.14-17.35.41:999][ 0]LogTextLocalizationManager: No specific localization for 'es-ES' exists, so the 'es' localization will be used. [2020.05.14-17.35.42:063][ 0]LogTextLocalizationManager: Compacting localization data took 7.92ms [2020.05.14-17.35.42:798][ 0]LogAssetRegistry: FAssetRegistry took 0.7347 seconds to start up [2020.05.14-17.35.42:960][ 0]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.35.42:961][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000069 seconds [2020.05.14-17.35.42:961][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.35.42:961][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.42:963][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.42:964][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.14-17.35.42:975][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-17.35.42:975][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.42:975][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.42:977][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.42:994][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-17.35.42:995][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:003][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-17.35.43:003][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.05.14-17.35.43:003][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:003][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.05.14-17.35.43:032][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:060][ 0]LogStreaming: Flushing async loaders took 28ms. [2020.05.14-17.35.43:060][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:083][ 0]LogStreaming: Flushing async loaders took 23ms. [2020.05.14-17.35.43:083][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.43:083][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:085][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.43:085][ 0]LogStreaming: Flushing async loaders took 81ms. [2020.05.14-17.35.43:091][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.43:093][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.43:094][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.43:098][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:115][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-17.35.43:115][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:116][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.43:116][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:153][ 0]LogStreaming: Flushing async loaders took 36ms. [2020.05.14-17.35.43:153][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:153][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.43:154][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:161][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-17.35.43:161][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:183][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.05.14-17.35.43:186][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:214][ 0]LogStreaming: Flushing async loaders took 27ms. [2020.05.14-17.35.43:214][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:214][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.43:214][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:215][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.43:551][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:552][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.43:591][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.14-17.35.43:591][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:602][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.14-17.35.43:602][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.14-17.35.43:611][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.14-17.35.43:611][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.059 s [2020.05.14-17.35.43:615][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.35.43:615][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.35.43:616][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:617][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.35.43:618][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.35.43:618][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.35.43:635][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.35.43:635][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.35.43:805][ 0]LogStreaming: Flushing async loaders took 190ms. [2020.05.14-17.35.43:810][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:846][ 0]LogStreaming: Flushing async loaders took 36ms. [2020.05.14-17.35.43:846][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:848][ 0]LogTexture: Because: !GameThreadShaderMap [2020.05.14-17.35.43:848][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.05.14-17.35.43:848][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.05.14-17.35.43:855][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-17.35.43:856][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.35.43:857][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:870][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-17.35.43:871][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:882][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.35.43:899][ 0]LogStreaming: Flushing async loaders took 28ms. [2020.05.14-17.35.43:899][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.14-17.35.43:899][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:909][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.14-17.35.43:909][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-17.35.43:909][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.35.43:916][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:937][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.05.14-17.35.43:937][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:944][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-17.35.43:944][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:944][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.43:944][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:944][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.43:944][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:945][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.43:945][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:945][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.43:945][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.43:945][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.44:579][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.05.14-17.35.44:579][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.44:579][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.14-17.35.44:579][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.14-17.35.44:650][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.05.14-17.35.44:652][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.05.14-17.35.44:659][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.35.44:659][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.05.14-17.35.44:660][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.05.14-17.35.44:660][ 0]LogDMM: DMM Module start [2020.05.14-17.35.44:660][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.05.14-17.35.44:667][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.05.14-17.35.44:667][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.05.14-17.35.44:667][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.05.14-17.35.44:667][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.05.14-17.35.44:745][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.05.14-17.35.44:746][ 0]LogEngine: Initializing Engine... [2020.05.14-17.35.44:758][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:771][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-17.35.44:771][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:783][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.14-17.35.44:783][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:787][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-17.35.44:787][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:793][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.35.44:793][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:797][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-17.35.44:797][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:800][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.35.44:800][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:802][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.44:802][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:803][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.44:803][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:804][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.44:804][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:804][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.44:804][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:805][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.44:805][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:805][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.44:805][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:823][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.05.14-17.35.44:823][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:824][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.44:824][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:825][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.44:825][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:835][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.14-17.35.44:835][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:836][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.44:836][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.44:840][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-17.35.44:840][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:006][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-17.35.45:006][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-17.35.45:040][ 0]LogStreaming: Flushing async loaders took 199ms. [2020.05.14-17.35.45:040][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:041][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:041][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:041][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:041][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:041][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:041][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:041][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:041][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:042][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:043][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.05.14-17.35.45:097][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.05.14-17.35.45:215][ 0]LogInit: XAudio2 using 'Altavoces (Logitech G933 Gaming Headset)' : 6 channels at 48 kHz using 16 bits per sample (channel mask 0x3f) [2020.05.14-17.35.45:227][ 0]LogInit: FAudioDevice initialized. [2020.05.14-17.35.45:240][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.05.14-17.35.45:240][ 0]LogInit: Texture streaming: Enabled [2020.05.14-17.35.45:240][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:241][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:241][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:241][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:241][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:242][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:242][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:242][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:242][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:243][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:243][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:243][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:243][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:243][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:244][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:244][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:244][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:244][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:244][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:244][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:244][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:244][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:244][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:245][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:245][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:245][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:245][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:245][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:246][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:246][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:246][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:246][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:246][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:246][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:246][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:247][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:247][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:248][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:248][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:248][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:248][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:249][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:249][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:249][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:249][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:249][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:249][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:249][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:250][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:263][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.05.14-17.35.45:264][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.14-17.35.45:264][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.14-17.35.45:264][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.14-17.35.45:264][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:265][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.35.45:265][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:265][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:265][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:265][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:265][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:265][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:265][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:265][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:265][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.05.14-17.35.45:265][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.05.14-17.35.45:265][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.05.14-17.35.45:265][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.05.14-17.35.45:278][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:8312). [2020.05.14-17.35.45:278][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:278][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:278][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:278][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:278][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:278][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:278][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:278][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:278][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.05.14-17.35.45:291][ 0]LogOnline: Verbose: OSS: Created thread (ID:21272). [2020.05.14-17.35.45:357][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:357][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:357][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:357][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:357][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:357][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:357][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:357][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:357][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.14-17.35.45:357][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:357][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.14-17.35.45:357][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.14-17.35.45:441][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:441][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:441][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:442][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:442][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:442][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:442][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:442][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:442][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:442][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:442][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:442][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:442][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:443][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:443][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:443][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:443][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:445][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:445][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:448][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:448][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:448][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:448][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:448][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:449][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:449][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:449][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:450][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:450][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:450][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:450][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:450][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:450][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:451][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:451][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:451][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:451][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:452][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:452][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:452][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:452][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:453][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:453][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:453][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:453][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:454][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:454][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:454][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:454][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:455][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:455][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:455][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:456][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:456][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:456][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:457][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:457][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:457][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:458][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:458][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:458][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:459][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:459][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:459][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:459][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:459][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:459][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:460][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:460][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:466][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-17.35.45:466][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:467][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:467][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:468][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:468][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:469][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:469][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:469][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:469][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:470][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:470][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:471][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:471][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:471][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:471][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:472][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:472][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:473][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:473][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:474][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:474][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:475][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:475][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:476][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:476][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:476][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:477][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:477][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:477][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:478][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:478][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:478][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:478][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:479][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:479][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:480][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:480][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:480][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:480][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:481][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:481][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:482][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:482][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:482][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:482][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:483][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:483][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:483][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:483][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:484][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:484][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:485][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:485][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:486][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:486][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:487][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:487][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:489][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:489][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:491][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:491][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:491][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:491][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:491][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:491][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:494][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:494][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:496][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:496][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:498][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:498][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:501][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:501][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:502][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:502][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:504][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:504][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:506][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:506][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:508][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:508][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:508][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:508][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:511][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.35.45:511][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:512][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:512][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:514][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:514][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:514][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:514][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:515][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:515][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:517][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:517][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:518][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:518][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:520][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:520][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:521][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:521][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:522][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:522][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:523][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:523][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:525][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:525][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:526][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:526][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:528][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:528][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:530][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:530][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:532][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:532][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:532][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:532][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:534][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:534][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:536][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:536][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:536][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:536][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:539][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.35.45:539][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:541][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:542][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:543][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:543][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:546][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.35.45:546][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:546][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:546][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:546][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:546][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:547][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:547][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:547][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:547][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:547][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:547][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:547][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:548][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:548][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:548][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:548][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:549][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:549][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:549][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:549][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:549][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:550][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:550][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:550][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:550][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:552][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:552][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:553][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:553][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:553][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:553][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:553][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:554][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:556][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.35.45:557][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:557][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:558][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:558][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:558][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:559][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:559][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:560][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:560][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:560][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:560][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:561][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:561][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:561][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:561][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:562][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:562][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:563][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:563][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:563][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:563][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:564][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:564][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:565][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:565][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:565][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:565][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:565][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:565][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:566][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:566][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:566][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:566][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:567][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:567][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:567][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:567][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:567][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:567][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:567][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:567][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:568][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:568][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:568][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:568][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:568][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:568][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:568][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:568][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:569][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:569][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:569][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:569][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:570][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:570][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:570][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:570][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:571][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:571][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:571][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:572][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:572][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:572][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:572][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:572][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:572][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:572][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:572][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:573][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:573][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:573][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:573][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:573][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:573][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:574][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:574][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:574][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:574][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:575][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:575][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:575][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:575][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:575][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:575][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:575][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:576][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:576][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:576][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:577][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:577][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:578][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:578][ 0]LogStreaming: Flushing async loaders. 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[2020.05.14-17.35.45:586][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-17.35.45:586][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:586][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:586][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:586][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:586][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:587][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:587][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:587][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:587][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:587][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:587][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:587][ 0]LogStreaming: Flushing async loaders took 0ms. 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[2020.05.14-17.35.45:589][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:589][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:589][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:589][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:589][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:589][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:590][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:590][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:590][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:590][ 0]LogStreaming: Flushing async loaders took 0ms. 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[2020.05.14-17.35.45:592][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:592][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:592][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:592][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:592][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:592][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:593][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:593][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:593][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:593][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:593][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:593][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:593][ 0]LogStreaming: Flushing async loaders took 0ms. 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[2020.05.14-17.35.45:596][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:596][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:597][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:597][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:597][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:597][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:598][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:598][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:598][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:598][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:598][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:598][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:599][ 0]LogStreaming: Flushing async loaders took 0ms. 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[2020.05.14-17.35.45:607][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:607][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:607][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:608][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:608][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:608][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:608][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:608][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:608][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:608][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:608][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:608][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:608][ 0]LogStreaming: Flushing async loaders took 0ms. 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[2020.05.14-17.35.45:610][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:610][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:610][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:610][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:610][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:610][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:610][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:610][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:611][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:611][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:611][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:611][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:611][ 0]LogStreaming: Flushing async loaders took 0ms. 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[2020.05.14-17.35.45:618][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:618][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:618][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:619][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:619][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:620][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:620][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:620][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:620][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:620][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:621][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:621][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:621][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:622][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:622][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:622][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:622][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:623][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:623][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:623][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:623][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:623][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:623][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:624][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:624][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:624][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:624][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:624][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:624][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:624][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:624][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:625][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:625][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:625][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:625][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:626][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:626][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:626][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:626][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:626][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:626][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:626][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:626][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:626][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:634][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-17.35.45:634][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:634][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:634][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.05.14-17.35.45:647][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:660][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-17.35.45:660][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:661][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:661][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:661][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:662][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:662][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:662][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:662][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:662][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:662][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:662][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:663][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:696][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000041 seconds [2020.05.14-17.35.45:696][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.14-17.35.45:696][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.14-17.35.45:710][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:711][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:711][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:715][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.35.45:715][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:715][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.35.45:715][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:716][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:716][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:716][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:716][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:716][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:716][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:717][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:717][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:717][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:717][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:717][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:717][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:718][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:718][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:718][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:718][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:718][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:718][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:719][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:719][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:719][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:719][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:719][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:719][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:720][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:720][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:720][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:720][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:720][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:720][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:721][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:721][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:721][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:721][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:721][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:721][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:722][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:722][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:722][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:723][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:723][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:723][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:723][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:724][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:724][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:724][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:724][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:724][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:724][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:724][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:724][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:725][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:725][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:725][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:725][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:725][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:725][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:726][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:726][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:726][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:726][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:726][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:726][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:726][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:726][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:727][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:727][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:727][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:727][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:727][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:728][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:728][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:728][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:728][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:728][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.35.45:728][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.35.45:729][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.05.14-17.35.45:729][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.14-17.35.45:750][ 0]LogSlate: Slate font cache was flushed [2020.05.14-17.35.50:824][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110324305 [2020.05.14-17.35.50:966][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110324305 [2020.05.14-17.35.54:241][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991086689 [2020.05.14-17.35.58:612][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248678132 [2020.05.14-17.36.06:582][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988416055 [2020.05.14-17.36.26:081][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124275031 [2020.05.14-17.36.44:529][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-17.36.54:424][ 0]LogScaleformUI: Initializing Scaleform [2020.05.14-17.36.54:425][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.05.14-17.36.54:425][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.05.14-17.36.54:425][ 0]LogInit: Display: Game Engine Initialized. [2020.05.14-17.36.54:425][ 0]LogInit: Display: RandInit(380107508) SRandInit(380107512). [2020.05.14-17.36.54:425][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.05.14-17.36.54:425][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.05.14-17.36.54:425][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.14-17.36.54:425][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.14-17.36.54:425][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.14-17.36.54:425][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.14-17.36.54:430][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.14-17.36.54:430][ 0]LogInit: Display: Starting Game. [2020.05.14-17.36.54:430][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.05.14-17.36.54:430][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.05.14-17.36.54:437][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms [2020.05.14-17.36.54:440][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.36.54:646][ 0]LogStreaming: Flushing async loaders took 206ms. [2020.05.14-17.36.54:647][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.05.14-17.36.54:647][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.05.14-17.36.54:648][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.05.14-17.36.54:648][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.36.54:658][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.14-17.36.54:658][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.05.14-17.36.54:658][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.36.54:801][ 0]LogStreaming: Flushing async loaders took 142ms. [2020.05.14-17.36.54:802][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.05.14-19.36.54 [2020.05.14-17.36.54:826][ 0]LogWorld: Bringing up level for play took: 0.024649 [2020.05.14-17.36.54:827][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.14-17.36.54:827][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.14-17.36.54:828][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.14-17.36.54:828][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-17.36.54:828][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-17.36.54:828][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.14-17.36.54:828][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000028 seconds [2020.05.14-17.36.54:828][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000052 seconds [2020.05.14-17.36.54:828][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.05.14-17.36.54:828][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.14-17.36.54:829][ 0]LogLoad: Took 0.397734 seconds to LoadMap(/Game/Maps/StartScreen) [2020.05.14-17.36.54:829][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.36.54:838][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1). [2020.05.14-17.36.54:838][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.14-17.36.54:838][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.05.14-17.36.54:838][ 0]LogLoad: (Engine Initialization) Total time: 80.47 seconds [2020.05.14-17.36.54:855][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.36.54:870][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.05.14-17.36.54:870][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.36.54:870][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/FontConfig/fonts_es requested by async loading code. NameToLoad: /Game/UI/FontConfig/fonts_es [2020.05.14-17.36.54:870][ 0]LogStreaming: Error: Found 0 dependent packages... [2020.05.14-17.36.54:870][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.36.54:870][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.36.54:870][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.36.54:870][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.36.54:870][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.36.54:870][ 0]Error: CDO Constructor (RootMovie): Failed to find SwfMovie'/Game/UI/FontConfig/fonts_es.fonts_es' [2020.05.14-17.36.54:870][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.36.54:899][ 0]LogStreaming: Flushing async loaders took 29ms. [2020.05.14-17.36.54:899][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.05.14-17.36.54:899][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.36.54:933][ 0]LogStreaming: Flushing async loaders took 34ms. [2020.05.14-17.36.54:933][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.05.14-17.36.54:979][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.14-17.36.54:979][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.05.14-17.36.54:980][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.05.14-17.36.54:982][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.05.14-17.36.54:982][ 0]LogStreaming: Flushing async loaders. [2020.05.14-17.36.55:444][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-17.36.55:444][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.55:445][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-17.36.55:445][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-17.36.55:477][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.14-17.36.55:477][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.55:477][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.14-17.36.55:477][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.14-17.36.55:497][ 0]LogStreaming: Flushing async loaders took 515ms. [2020.05.14-17.36.55:514][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.05.14-17.36.55:514][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.05.14-17.36.55:514][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-17.36.55:515][ 0]LogContentStreaming: Texture pool size now 2000 MB [2020.05.14-17.36.55:515][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.36.55:515][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.36.55:515][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.36.55:528][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.14-17.36.55:528][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.14-17.36.55:529][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.14-17.36.55:529][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.14-17.36.55:529][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.14-17.36.55:529][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.14-17.36.55:530][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.14-17.36.55:531][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.05.14-17.36.55:531][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.05.14-17.36.55:531][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.05.14-17.36.55:531][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.14-17.36.55:547][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.36.55:547][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.05.14-17.36.55:547][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.05.14-17.36.55:547][ 2]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.36.55:563][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.05.14-17.36.55:564][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.55:564][ 2]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-17.36.55:577][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.05.14-17.36.55:577][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.05.14-17.36.55:578][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.05.14-17.36.55:580][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.36.55:580][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.36.55:580][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.36.55:580][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-17.36.56:762][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.14-17.36.56:762][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.57:228][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.14-17.36.57:228][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.57:705][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.14-17.36.57:705][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:268][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.14-17.36.58:268][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:590][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.14-17.36.58:590][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:590][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.14-17.36.58:590][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:590][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.14-17.36.58:590][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:595][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.14-17.36.58:595][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:611][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.14-17.36.58:611][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:618][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.14-17.36.58:618][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:621][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.14-17.36.58:621][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:621][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.14-17.36.58:621][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:628][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.14-17.36.58:628][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:637][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.14-17.36.58:637][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:644][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.14-17.36.58:644][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:662][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.14-17.36.58:663][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:663][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.14-17.36.58:663][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:664][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.14-17.36.58:664][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:675][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.14-17.36.58:675][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:682][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.14-17.36.58:682][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:690][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.14-17.36.58:690][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:690][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.14-17.36.58:690][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:705][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.14-17.36.58:705][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:705][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.14-17.36.58:705][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:713][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.14-17.36.58:713][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:721][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.14-17.36.58:721][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:732][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.14-17.36.58:732][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:732][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.14-17.36.58:732][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:732][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.14-17.36.58:732][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:735][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.14-17.36.58:735][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:754][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.14-17.36.58:754][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:763][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.14-17.36.58:763][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:764][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.14-17.36.58:764][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:765][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.14-17.36.58:766][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:777][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.14-17.36.58:777][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:785][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.14-17.36.58:785][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:787][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.14-17.36.58:787][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:793][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.14-17.36.58:793][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:798][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.14-17.36.58:798][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:810][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.14-17.36.58:810][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:810][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.14-17.36.58:810][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:819][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.14-17.36.58:819][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:828][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.14-17.36.58:828][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:829][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.36.58:829][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.05.14-17.36.58:830][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.14-17.36.58:832][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.14-17.36.58:832][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.05.14-17.36.58:832][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.14-17.36.58:832][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-17.36.58:832][ 3]LogAsyncLoad: Start loading library async: Menu [2020.05.14-17.36.58:833][ 3]LogAsyncLoad: 215 assets in Menu [2020.05.14-17.36.58:833][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.05.14-17.36.58:833][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.36.58:834][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.05.14-17.36.58:834][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.14-17.36.58:834][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.05.14-17.36.58:834][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.05.14-17.36.58:834][ 3]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.36.58:851][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.05.14-17.36.58:851][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.36.58:851][ 3]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-17.36.58:870][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.05.14-17.36.58:870][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.05.14-17.36.58:870][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:872][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:873][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:874][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.14-17.36.58:890][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.14-17.36.58:890][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.05.14-17.36.58:891][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.14-17.36.58:891][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.14-17.36.58:891][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.14-17.36.58:891][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.14-17.36.58:891][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.05.14-17.36.58:891][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.05.14-17.36.58:891][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.05.14-17.36.58:891][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.05.14-17.36.58:891][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.05.14-17.36.58:904][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.36.59:499][ 42]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198061412640 [2020.05.14-17.37.00:216][ 86]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.00:298][ 91]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.00:362][ 95]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.00:459][101]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.01:217][148]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.01:426][161]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.01:604][172]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.02:024][198]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.02:185][208]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.02:427][223]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.02:814][247]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.03:105][265]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.04:857][373]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.05:794][431]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.05:825][433]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-17.37.05:826][433]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-17.37.08:765][615]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988416055 [2020.05.14-17.37.08:766][615]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.14-17.37.10:606][728]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.13:863][928]LogAsyncLoad: Done loading library async: Menu in 15.0 sec [2020.05.14-17.37.13:863][928]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.05.14-17.37.13:863][928]LogAsyncLoad: Start loading library async: Global [2020.05.14-17.37.13:863][928]LogAsyncLoad: 0 assets in Global [2020.05.14-17.37.13:863][928]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.05.14-17.37.13:863][928]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.05.14-17.37.13:864][928]GameFlow: Cached NetUniqueId: AdamuzSystems 76561198061412640 (2061070601001001) [2020.05.14-17.37.13:864][928]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-05-14T17:37:13.864Z [2020.05.14-17.37.13:864][928]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-14T17:37:13.864Z [2020.05.14-17.37.13:864][928]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.14-17.37.13:864][928]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:864][928]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:864][928]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:865][928]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:865][928]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:865][928]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:865][928]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:865][928]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:865][928]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:865][928]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.14-17.37.13:865][928]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.13:865][928]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.14-17.37.13:865][928]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.13:865][928]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:865][928]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:865][928]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:865][928]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.14-17.37.13:879][929]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.13:879][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.14-17.37.13:879][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.14-17.37.13:895][930]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.13:895][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.14-17.37.13:896][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.14-17.37.13:943][931]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.13:943][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.14-17.37.13:943][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.14-17.37.13:944][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.14-17.37.13:944][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.14-17.37.13:944][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.14-17.37.13:944][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.14-17.37.14:014][932]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.14:014][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.14-17.37.14:014][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.14-17.37.14:015][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.14-17.37.14:015][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.14-17.37.14:015][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.14-17.37.14:015][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.14-17.37.14:017][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.14-17.37.14:136][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.14-17.37.14:136][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.14-17.37.14:136][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.14-17.37.14:136][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.14-17.37.14:137][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.14-17.37.14:176][933]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.14-17.37.14:177][933]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.14-17.37.14:177][933]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.417.1-1 [2020.05.14-17.37.14:177][933]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.14:177][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.05.14-17.37.14:178][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.05.14-17.37.14:178][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.14-17.37.14:178][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.14-17.37.14:178][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.14-17.37.14:181][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.14-17.37.14:368][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.05.14-17.37.14:368][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.05.14-17.37.14:418][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.05.14-17.37.14:447][934]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-14T17:37:13.864Z, endTime: 2020-05-14T17:37:14.447Z, progress complete in 0.583000 seconds [2020.05.14-17.37.14:448][934]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-14T17:37:14.447Z [2020.05.14-17.37.14:448][934]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.14-17.37.14:448][934]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.14:448][934]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.14-17.37.14:448][934]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.14:448][934]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.14-17.37.14:448][934]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.14-17.37.14:448][934]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.14-17.37.14:448][934]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.14:448][934]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.14-17.37.14:448][934]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.14:448][934]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.14-17.37.14:448][934]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.14:461][934]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.14:477][935]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.14:477][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.14-17.37.14:478][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.14-17.37.14:532][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.14-17.37.14:532][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.14-17.37.14:532][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.14-17.37.14:561][936]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.14:578][937]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.14:578][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.05.14-17.37.14:578][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.05.14-17.37.14:582][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.05.14-17.37.14:582][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.05.14-17.37.14:582][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.05.14-17.37.14:583][938]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.14-17.37.14:583][938]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.14-17.37.14:583][938]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.14-17.37.14:593][938]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.14:609][939]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.14:626][940]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.14:642][941]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.14:642][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.14-17.37.14:642][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.14-17.37.14:658][942]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.14:658][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.14-17.37.14:659][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.14-17.37.14:751][943]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.14-17.37.14:752][943]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.14-17.37.14:752][943]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.14-17.37.14:752][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.05.14-17.37.14:753][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.05.14-17.37.14:755][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.14-17.37.14:755][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.14-17.37.14:756][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.14-17.37.14:756][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.14-17.37.15:261][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.05.14-17.37.15:261][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.05.14-17.37.15:264][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.14-17.37.15:264][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.14-17.37.15:264][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.14-17.37.15:264][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.14-17.37.15:265][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.14-17.37.15:265][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.14-17.37.15:265][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.14-17.37.15:265][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.14-17.37.15:265][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.14-17.37.15:265][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.14-17.37.15:266][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.14-17.37.15:266][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.14-17.37.15:266][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.14-17.37.15:276][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.14-17.37.15:277][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.05.14-17.37.15:316][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:316][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:316][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:316][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:316][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:316][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:316][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:316][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:316][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:316][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:316][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:317][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.14-17.37.15:318][944]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.14-17.37.15:318][944]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.14-17.37.15:319][944]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.05.14-17.37.15:319][944]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam AdamuzSystems [2020.05.14-17.37.15:319][944]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.14-17.37.15:335][945]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.15:335][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.05.14-17.37.15:336][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.05.14-17.37.15:416][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.05.14-17.37.15:422][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.05.14-17.37.15:422][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.05.14-17.37.15:423][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.05.14-17.37.15:428][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:429][946]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.14-17.37.15:430][946]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.15:446][947]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.15:462][948]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.15:478][949]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.15:494][950]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.15:494][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.05.14-17.37.15:495][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.05.14-17.37.15:576][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.05.14-17.37.15:576][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.05.14-17.37.15:577][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.05.14-17.37.15:579][951]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.15:579][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.05.14-17.37.15:579][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.05.14-17.37.15:585][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.05.14-17.37.15:585][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.05.14-17.37.15:585][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.05.14-17.37.15:595][952]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.15:595][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.05.14-17.37.15:595][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.05.14-17.37.15:659][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.05.14-17.37.15:659][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.05.14-17.37.15:661][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.05.14-17.37.15:662][953]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.15:662][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.05.14-17.37.15:662][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.05.14-17.37.15:736][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.05.14-17.37.15:736][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.05.14-17.37.15:737][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.05.14-17.37.15:739][954]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.15:739][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.05.14-17.37.15:739][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.05.14-17.37.16:113][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.05.14-17.37.16:113][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.05.14-17.37.16:115][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.14-17.37.16:117][955]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.14-17.37.16:117][955]LogMirrors: Mirrors Auth: Reconnecting user id 9a493d40-0a97-11e7-b58f-89ddf778fb43 [2020.05.14-17.37.16:117][955]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.05.14-17.37.16:117][955]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.14-17.37.16:117][955]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.05.14-17.37.16:117][955]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.14-17.37.16:117][955]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.16:117][955]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.14-17.37.16:117][955]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.16:117][955]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.14-17.37.16:117][955]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.16:117][955]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.14-17.37.16:117][955]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.16:117][955]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.14-17.37.16:117][955]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.16:117][955]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.05.14-17.37.16:117][955]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.14-17.37.16:117][955]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.05.14-17.37.16:117][955]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.14-17.37.16:117][955]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: 9a493d40-0a97-11e7-b58f-89ddf778fb43. [2020.05.14-17.37.16:117][955]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-14T17:37:14.447Z, endTime: 2020-05-14T17:37:16.117Z, progress complete in 1.670000 seconds [2020.05.14-17.37.16:117][955]LogDBDGeneral: Date-time synced online: 2020.05.14-17.37.14 (service used - Mirrors) [2020.05.14-17.37.16:117][955]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-14T17:37:16.117Z [2020.05.14-17.37.16:118][955]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.14-17.37.16:118][955]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.16:118][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.14-17.37.16:119][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.14-17.37.16:203][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.14-17.37.16:203][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.14-17.37.16:203][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.14-17.37.16:205][956]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.14-17.37.16:205][956]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.14-17.37.16:206][956]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.16:206][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.14-17.37.16:206][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.14-17.37.16:295][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.14-17.37.16:295][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.14-17.37.16:295][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.14-17.37.16:297][957]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.14-17.37.16:299][957]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-14T17:37:16.117Z, endTime: 2020-05-14T17:37:16.299Z, progress complete in 0.182000 seconds [2020.05.14-17.37.16:299][957]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.05.14-17.37.16:300][957]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-14T17:37:16.299Z [2020.05.14-17.37.16:300][957]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-14T17:37:16.299Z, endTime: 2020-05-14T17:37:16.300Z, progress complete in 0.001000 seconds [2020.05.14-17.37.16:300][957]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-14T17:37:16.300Z [2020.05.14-17.37.16:300][957]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.14-17.37.16:301][957]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.16:302][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.14-17.37.16:302][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.14-17.37.16:398][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.14-17.37.16:398][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.14-17.37.16:398][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.14-17.37.16:401][958]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.14-17.37.16:401][958]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/9a493d40-0a97-11e7-b58f-89ddf778fb43:415526a8cd9960991a88989b0c4beb3e52ff01ad5c733db34b325a28dac75977955ccecef29f9ef7b0569302bd8e6d5b [2020.05.14-17.37.16:401][958]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/9a493d40-0a97-11e7-b58f-89ddf778fb43:415526a8cd9960991a88989b0c4beb3e52ff01ad5c733db34b325a28dac75977955ccecef29f9ef7b0569302bd8e6d5b [2020.05.14-17.37.16:402][958]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.05.14-17.37.16:403][958]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.16:403][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.05.14-17.37.16:404][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.05.14-17.37.16:497][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.05.14-17.37.16:497][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.05.14-17.37.16:498][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.05.14-17.37.16:499][959]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.14-17.37.16:499][959]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-14T17:37:16.300Z, endTime: 2020-05-14T17:37:16.499Z, progress complete in 0.199000 seconds [2020.05.14-17.37.16:500][959]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-14T17:37:16.300Z [2020.05.14-17.37.16:500][959]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.05.14-17.37.16:500][959]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.16:501][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.14-17.37.16:501][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.14-17.37.16:605][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.14-17.37.16:605][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.14-17.37.16:606][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.14-17.37.16:655][960]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.155035 seconds [2020.05.14-17.37.16:655][960]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.16:655][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.14-17.37.16:656][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.14-17.37.16:740][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.14-17.37.16:740][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.14-17.37.16:741][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.14-17.37.16:853][961]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 310 [2020.05.14-17.37.16:854][961]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.05.14-17.37.16:854][961]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.14-17.37.16:855][961]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.16:855][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.14-17.37.16:855][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.14-17.37.16:946][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.14-17.37.16:946][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.14-17.37.16:946][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.14-17.37.16:949][962]LogLatencyCalculator: Latency of id eu-west-1: 44 [2020.05.14-17.37.16:951][962]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.16:951][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.14-17.37.16:951][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.14-17.37.17:066][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.14-17.37.17:066][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.14-17.37.17:066][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.14-17.37.17:069][963]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/9a493d40-0a97-11e7-b58f-89ddf778fb43:415526a8cd9960991a88989b0c4beb3e52ff01ad5c733db34b325a28dac75977955ccecef29f9ef7b0569302bd8e6d5b [2020.05.14-17.37.17:070][963]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.17:071][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.14-17.37.17:071][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.14-17.37.17:169][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.14-17.37.17:169][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.14-17.37.17:170][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.14-17.37.17:171][964]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.14-17.37.17:171][964]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.05.14-17.37.17:171][964]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.05.14-17.37.17:171][964]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/9a493d40-0a97-11e7-b58f-89ddf778fb43/friends?platform=steam] [2020.05.14-17.37.17:189][966]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.05.14-17.37.17:189][966]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.05.14-17.37.17:189][966]LogRealTimeMessaging: Display: Real time messaging connection established [2020.05.14-17.37.17:189][966]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.05.14-17.37.17:189][966]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.05.14-17.37.17:318][974]LogLatencyCalculator: Latency of id eu-central-1: 35 [2020.05.14-17.37.17:463][983]LogLatencyCalculator: Latency of id ap-south-1: 138 [2020.05.14-17.37.17:640][994]LogLatencyCalculator: Latency of id ap-southeast-1: 178 [2020.05.14-17.37.17:721][999]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/9a493d40-0a97-11e7-b58f-89ddf778fb43/friends?platform=steam] [2020.05.14-17.37.17:722][999]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.05.14-17.37.17:722][999]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-17.37.17:898][ 10]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: CHUPITA, friend Id: 6271ff30-c3af-11e6-bb7e-a9a4184e5a5c [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: 改善 Madd0-, friend Id: 9deaab60-c324-11e6-bfff-cd3cebd9943a [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Izan Garrido, friend Id: f01cd483-f039-4561-924e-d4c79ce03c6f [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Izan, friend Id: e752bbe0-f3e8-11e6-ae27-a763284ff73d [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: MuerteOzS, friend Id: 85d6f810-bd9a-11e6-af5b-b5aa26a036c4 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Chrishunnter, friend Id: 78fc5a40-c321-11e6-bfff-cd3cebd9943a [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: AlkonS2, friend Id: be6ed7e9-1d13-4137-8463-9b3081c63e73 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: quavo, friend Id: 062a6b4e-adf8-4768-9563-281bf1d5758f [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: TuWinTos, friend Id: c17dd010-89ea-11e7-beaf-9599780c5b09 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: isifrago, friend Id: fd5d08a0-c3d2-11e6-a30c-074fecdaa6b9 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Niv3k ◢◤, friend Id: 61525e20-c6bf-11e6-bb7e-a9a4184e5a5c [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Syranna ♡, friend Id: 63aca111-1be9-4b0d-87a0-7f0d7b815634 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ALIAScartoons, friend Id: 6233d95d-9d3e-4599-9e01-c4d431bbc52e [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: suprimoSupreme, friend Id: 97ec9d10-9888-11e7-be3f-7f140117fa3d [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: LeNick, friend Id: 40566d50-c481-11e6-9125-71bee8089eba [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Arbos, friend Id: fef43a76-7f33-4232-b31b-b52f7522cd61 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: MEGATRONJGG, friend Id: f96207c0-c547-11e6-a30c-074fecdaa6b9 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Agente, friend Id: 4809f4c6-d97a-454a-96df-05589f24e17a [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Nono293, friend Id: b8c50060-da51-4f7c-8b29-7246da1aebfa [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Barbas149, friend Id: a2d964bc-f12c-4979-90ad-81bd98f989e5 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Bortfive, friend Id: 66f3e351-8daa-48b0-865c-75b5a6aaaf12 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: wirzon, friend Id: 81078d5d-3aa9-4ef2-96c3-039dae234f98 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: TARAOS Pipol, friend Id: bd4a1070-25dc-11e7-9d11-bd401ab1b06c [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Mordo jest to towiec, friend Id: 1442f638-982d-47e6-9f10-f9c5b852ed1e [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Alex Murphy, friend Id: fa2dfcd9-8f02-4b8d-b4d0-c2ae27ccefe9 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Ðharpa, friend Id: b172afb0-e634-11e6-9347-4f6c8b8804a9 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Ryan, friend Id: e83f7900-a575-11e7-b109-1bc8e30447a8 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ıllı Diablillo ıllı, friend Id: 67e276d0-c39f-11e6-bb7e-a9a4184e5a5c [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Joel, friend Id: 416f6351-5d82-4e83-b5d5-eec00b6c3a8e [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: OscarPBX, friend Id: f7082327-086d-4aaf-bfd3-621e82702c5d [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: sG, friend Id: e0da65e0-9967-11e7-9895-1b93a7df53a8 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: RafaFull, friend Id: 8eabeefc-5bbb-4cb7-a6f0-9b7f5dc2f763 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Luki, friend Id: 09f8073d-90d1-4348-b28a-a385e1332520 [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: SegoMonsters, friend Id: 569b9190-c3bd-11e6-bfff-cd3cebd9943a [2020.05.14-17.37.17:899][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Don Andres, friend Id: 99a57860-c468-11e6-9125-71bee8089eba [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: TheVictor40, friend Id: 393238e2-30c3-4d95-9531-ab9105925db6 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ☠ Cylyan ಌ Pikachu ☠, friend Id: 5f60fc1f-e2d6-4d0e-8b04-cfa17244d179 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ByNetz, friend Id: e82f7460-2c1c-11e7-b948-0db029c5d3be [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Maroto, friend Id: 1a85af49-a06d-446b-bbb4-c98f2a493747 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Jaja bro un porro, friend Id: 3c39d9d0-bf97-11e6-9d06-1bd7b528ed31 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Alexis Sancho, friend Id: 0f733452-9369-449f-bc94-0c3d323058c9 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Joze Franzizko, friend Id: 9742f03a-38ce-4920-b20b-0112db172a80 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: AlbertoSoria_, friend Id: feeb2d90-d387-11e6-b2ee-a71423753475 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: BOT KamilMilka ツ, friend Id: 690fbd96-aab9-468f-a79c-820aad58d258 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Maria Unpajote, friend Id: dcac6db3-8779-488e-8811-46f69e2bdb6c [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Nice Orange, friend Id: 15e7ce85-2046-4088-805a-bf2be61c8532 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Carloskis_Martin, friend Id: d971da70-c0c0-11e6-9ff5-b382a5614225 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ELBA LAZO, friend Id: 95d8c010-59f1-11e7-af5d-79571f2177f1 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Mc Patryk, friend Id: 1b19ceb0-c53a-11e6-9125-71bee8089eba [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: KohenKrippy, friend Id: 096c4a13-af0d-44c3-80e1-fb61ec1cb516 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: lolui6 [MG], friend Id: f70e8547-bd2f-44be-b2a7-690cfcee09ef [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ÐΞМΘΝ, friend Id: 7eacc670-d6ac-11e6-b80e-37697ebd573a [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: [Borodach_TV], friend Id: 4852096f-1b68-4231-9e36-bf8cc0c416c7 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: [YT] Doble Kill, friend Id: 485e951c-6ae5-4c12-b003-5424ef271837 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ┈∞♥Lady♥∞┈, friend Id: 82bfd610-0a93-11e7-bef1-a9fcaca83374 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Elle 🦄, friend Id: 8f095c91-069f-4166-bddd-afa37a73badb [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Pilingo98, friend Id: 395cdaa1-6b72-4f5e-bb90-f27d1abb13e0 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: XSpliT, friend Id: ca7ae02c-e129-4461-a1d2-845c7f1735ad [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Anguilingi, friend Id: 4fabc5a3-cddb-41ff-add0-63c49ab2ecca [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: logeander, friend Id: 66c795bf-c6d8-4fa3-a98d-45d1b89c0cd5 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: mtZ, friend Id: 536c7937-6ffc-4c61-991d-f07c2062be70 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: E∂uαя∂o Vιoqυє, friend Id: d7e4a880-c3e6-11e6-9125-71bee8089eba [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Fernando CoC, friend Id: d160b2c0-c61f-11e6-bfff-cd3cebd9943a [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Javier, friend Id: 27efae4a-c3d4-4288-a631-7d1c4c0ac50d [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Kitian, friend Id: dc669cd0-98be-11e7-9ce2-c50f1308df16 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ItsDarK, friend Id: 5dba5f20-c4a2-11e6-bfff-cd3cebd9943a [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Don Xoan, friend Id: 7e207194-71a2-42e7-b910-0068ff12f041 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Ana Bohueles, friend Id: f3e11680-c3c4-11e6-9125-71bee8089eba [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Alejandro Campos, friend Id: c70fefa0-8b7e-11e7-a209-9d644a7cd0ed [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: JonesTV, friend Id: 8f125e7b-b2ef-4b5d-a3b5-bbc0649291ad [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Neko, friend Id: 9c9bf450-9888-11e7-aabc-5bc1422e7a2a [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: FOCA DEPRESIVA, friend Id: 503181d2-94cb-4308-b642-7ede71540d68 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Alien54, friend Id: d094cee8-cfb8-49ba-b897-853c06efc328 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Nickivi, friend Id: fcba31b0-c4be-11e6-bb7e-a9a4184e5a5c [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Oscar Montero, friend Id: 4db37ff4-a6fc-4626-a1eb-d333ed972772 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: DyNaMiiC_Fran, friend Id: 4d0e5830-c3ed-11e6-9125-71bee8089eba [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: twitch.tv/infi3rnotv, friend Id: 55b2cf50-f403-42e9-9de6-404dbf92b088 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: alexmonor, friend Id: b899908d-af59-46af-bf59-35235151d8ac [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Majoreroftv88, friend Id: 3890206c-05e9-4cdf-b0dd-466cb7583900 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: 𝕯𝖊𝖗𝖆𝖓𝖐 𝕿, friend Id: ae223b38-b741-4f38-9c20-adcd8390cbf3 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: c766bf94-9940-486e-b3f0-b4207e910231 [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: b3cafea5-aaac-4846-9adc-fcad7062242c [2020.05.14-17.37.17:900][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: 248a4424-0deb-4d0c-8130-2bc08d1de336 [2020.05.14-17.37.17:900][ 10]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-14T17:37:16.300Z, endTime: 2020-05-14T17:37:17.900Z, progress complete in 1.600000 seconds [2020.05.14-17.37.17:900][ 10]LogOnline: Warning: Sync friends success - 0 [2020.05.14-17.37.17:900][ 10]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-14T17:37:17.900Z [2020.05.14-17.37.17:937][ 10]LogDBDEasyAntiCheat: Client Auth is created [2020.05.14-17.37.17:937][ 10]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.14-17.37.18:486][ 45]LogLatencyCalculator: Latency of id us-east-1: 111 [2020.05.14-17.37.18:647][ 55]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.14-17.37.18:648][ 55]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.14-17.37.19:116][ 84]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.14-17.37.19:116][ 84]LogDBDEasyAntiCheat: client created [2020.05.14-17.37.19:116][ 84]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.05.14-17.37.19:116][ 84]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-14T17:37:17.900Z, endTime: 2020-05-14T17:37:19.116Z, progress complete in 1.216000 seconds [2020.05.14-17.37.19:116][ 84]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-14T17:37:19.116Z [2020.05.14-17.37.19:197][ 89]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-14T17:37:19.116Z, endTime: 2020-05-14T17:37:19.197Z, progress complete in 0.081000 seconds [2020.05.14-17.37.19:197][ 89]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-14T17:37:19.197Z [2020.05.14-17.37.19:197][ 89]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.05.14-17.37.19:228][ 91]LogLatencyCalculator: Latency of id ap-southeast-2: 409 [2020.05.14-17.37.19:377][ 95]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.05.14-17.37.19:377][ 95]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.05.14-17.37.19:377][ 95]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.14-17.37.19:382][ 96]LogLatencyCalculator: Latency of id ap-northeast-1: 260 [2020.05.14-17.37.19:414][ 98]LogLatencyCalculator: Latency of id ap-northeast-2: 291 [2020.05.14-17.37.19:834][124]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.14-17.37.19:835][124]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.05.14-17.37.19:835][124]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.05.14-17.37.19:835][124]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.05.14-17.37.19:835][124]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.05.14-17.37.19:851][125]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.05.14-17.37.19:851][125]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-14T17:37:19.197Z, endTime: 2020-05-14T17:37:19.851Z, progress complete in 0.654000 seconds [2020.05.14-17.37.19:851][125]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-14T17:37:19.851Z [2020.05.14-17.37.19:851][125]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-14T17:37:19.851Z, endTime: 2020-05-14T17:37:19.851Z, progress complete in 0.000000 seconds [2020.05.14-17.37.19:851][125]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-14T17:37:19.851Z [2020.05.14-17.37.19:851][125]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.14-17.37.19:979][133]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.14-17.37.19:980][133]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.14-17.37.19:980][133]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-14T17:37:19.851Z, endTime: 2020-05-14T17:37:19.980Z, progress complete in 0.129000 seconds [2020.05.14-17.37.19:980][133]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-14T17:37:19.980Z [2020.05.14-17.37.19:980][133]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-14T17:37:19.980Z, endTime: 2020-05-14T17:37:19.980Z, progress complete in 0.000000 seconds [2020.05.14-17.37.19:980][133]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-14T17:37:19.980Z [2020.05.14-17.37.20:011][135]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.05.14-17.37.20:011][135]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-14T17:37:19.980Z, endTime: 2020-05-14T17:37:20.011Z, progress complete in 0.031000 seconds [2020.05.14-17.37.20:012][135]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.05.14-17.37.20:012][135]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-14T17:37:19.980Z, endTime: 2020-05-14T17:37:20.012Z, progress complete in 0.032000 seconds [2020.05.14-17.37.20:012][135]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-14T17:37:20.012Z [2020.05.14-17.37.20:012][135]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.14-17.37.20:012][135]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.14-17.37.20:013][135]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.37.20:013][135]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.14-17.37.20:173][145]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.14-17.37.20:177][145]GameFlow: Save validation data initialized. UID: 2061070601001001 [2020.05.14-17.37.20:178][145]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.14-17.37.20:178][145]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.14-17.37.20:178][145]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.14-17.37.20:182][145]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.14-17.37.20:182][145]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.14-17.37.20:182][145]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.14-17.37.20:186][145]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.14-17.37.20:186][145]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.14-17.37.20:186][145]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.14-17.37.20:190][145]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-14T17:37:20.012Z, endTime: 2020-05-14T17:37:20.190Z, progress complete in 0.178000 seconds [2020.05.14-17.37.20:191][145]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-14T17:37:20.191Z [2020.05.14-17.37.20:191][145]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.14-17.37.20:258][150]LogLatencyCalculator: Latency of id sa-east-1: 245 [2020.05.14-17.37.20:354][156]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.14-17.37.20:354][156]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.14-17.37.20:354][156]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-14T17:37:20.191Z, endTime: 2020-05-14T17:37:20.354Z, progress complete in 0.163000 seconds [2020.05.14-17.37.20:354][156]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-14T17:37:20.354Z [2020.05.14-17.37.20:354][156]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.14-17.37.20:483][164]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.14-17.37.20:483][164]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-14T17:37:20.354Z, endTime: 2020-05-14T17:37:20.483Z, progress complete in 0.129000 seconds [2020.05.14-17.37.20:484][164]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-14T17:37:20.483Z [2020.05.14-17.37.20:484][164]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.14-17.37.20:580][170]LogLatencyCalculator: Latency of id us-west-2: 186 [2020.05.14-17.37.20:612][172]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.14-17.37.20:612][172]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.05.14-17.37.20:612][172]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-14T17:37:20.483Z, endTime: 2020-05-14T17:37:20.612Z, progress complete in 0.129000 seconds [2020.05.14-17.37.20:612][172]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-14T17:37:20.612Z [2020.05.14-17.37.20:612][172]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.14-17.37.20:790][183]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.14-17.37.20:871][188]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-14T17:37:20.612Z, endTime: 2020-05-14T17:37:20.871Z, progress complete in 0.259000 seconds [2020.05.14-17.37.20:871][188]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-14T17:37:20.871Z [2020.05.14-17.37.20:919][191]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.05.14-17.37.20:919][191]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-14T17:37:20.871Z, endTime: 2020-05-14T17:37:20.919Z, progress complete in 0.048000 seconds [2020.05.14-17.37.20:919][191]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-14T17:37:20.919Z [2020.05.14-17.37.20:919][191]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.05.14-17.37.20:919][191]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.14-17.37.21:064][200]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.14-17.37.21:065][200]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.05.14-17.37.21:065][200]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-14T17:37:20.919Z, endTime: 2020-05-14T17:37:21.065Z, progress complete in 0.146000 seconds [2020.05.14-17.37.21:065][200]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-14T17:37:21.065Z [2020.05.14-17.37.21:113][203]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-14T17:37:21.065Z, endTime: 2020-05-14T17:37:21.112Z, progress complete in 0.047000 seconds [2020.05.14-17.37.21:113][203]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-14T17:37:21.113Z [2020.05.14-17.37.21:145][205]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-14T17:37:21.113Z, endTime: 2020-05-14T17:37:21.145Z, progress complete in 0.032000 seconds [2020.05.14-17.37.21:145][205]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-14T17:37:21.145Z [2020.05.14-17.37.21:147][205]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-14T17:37:21.145Z, endTime: 2020-05-14T17:37:21.147Z, progress complete in 0.002000 seconds [2020.05.14-17.37.21:147][205]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-14T17:37:21.147Z [2020.05.14-17.37.21:208][205]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-14T17:37:21.147Z, endTime: 2020-05-14T17:37:21.208Z, progress complete in 0.061000 seconds [2020.05.14-17.37.21:208][205]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.14-17.37.21:208][205]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-05-14T17:37:13.864Z, endTime: 2020-05-14T17:37:21.208Z, progress complete in 7.344000 seconds [2020.05.14-17.37.21:212][205]GameFlow: [GameInit] New Init Complete State: Success [2020.05.14-17.37.21:212][205]LogWindows: EnumDisplayDevices: [2020.05.14-17.37.21:213][205]LogWindows: 0. 'NVIDIA GeForce GTX 1070 Ti' (P:0 D:1) [2020.05.14-17.37.21:213][205]LogWindows: 1. 'NVIDIA GeForce GTX 1070 Ti' (P:1 D:1) [2020.05.14-17.37.21:213][205]LogWindows: 2. 'NVIDIA GeForce GTX 1070 Ti' (P:0 D:0) [2020.05.14-17.37.21:213][205]LogWindows: 3. 'NVIDIA GeForce GTX 1070 Ti' (P:0 D:0) [2020.05.14-17.37.21:213][205]LogWindows: DebugString: FoundDriverCount:4 [2020.05.14-17.37.21:215][205]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/AdamuzSystems] [2020.05.14-17.37.21:426][219]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/AdamuzSystems] [2020.05.14-17.37.21:426][219]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.05.14-17.37.21:426][219]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.05.14-17.37.21:426][219]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.05.14-17.37.21:426][219]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.05.14-17.37.21:428][219]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.14-17.37.21:458][221]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.14-17.37.21:572][228]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.14-17.37.21:733][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.05.14-17.37.21:781][241]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3E38D510] Result: '1' k_EResultOK (success) [2020.05.14-17.37.21:781][241]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: AdamuzSystems [0x25F3E38D510]' succeeded in 0.342217 seconds [2020.05.14-17.37.21:782][241]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.14-17.37.21:782][241]LogRanks: URankManager::Async_GetPlayerPips [2020.05.14-17.37.21:782][241]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.14-17.37.21:785][241]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.37.21:927][250]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.14-17.37.21:927][250]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=48 Killer=26 [2020.05.14-17.37.21:927][250]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=48 [2020.05.14-17.37.21:927][250]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=26 [2020.05.14-17.37.21:927][250]GameFlow: Reading Profile Stat DBD_KillerSkulls: 26 [2020.05.14-17.37.21:927][250]GameFlow: Reading Profile Stat DBD_CamperSkulls: 48 [2020.05.14-17.37.21:927][250]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.14-17.37.21:927][250]GameFlow: FCharacterStateData::SetPips() with value=26 [2020.05.14-17.37.21:927][250]GameFlow: FCharacterStateData::SetPips() with value=48 [2020.05.14-17.37.21:945][250]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22624] [2020.05.14-17.37.21:945][250]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.37.21:945][250]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5335&schemaVersion=0] [2020.05.14-17.37.21:945][250]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.05.14-17.37.21:945][250]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-17.37.22:076][259]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-17.37.22:076][259]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.05.14-17.37.22:076][259]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.05.14-17.37.22:076][259]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.05.14-17.37.22:077][259]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.14-17.37.22:077][259]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.14-17.37.22:077][259]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.14-17.37.22:077][259]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.05.14-17.37.22:077][259]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.05.14-17.37.22:091][259]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.05.14-17.37.22:108][261]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5335&schemaVersion=0] [2020.05.14-17.37.22:108][261]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-17.37.22:108][261]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.14-17.37.22:157][264]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3E432410] Result: '1' k_EResultOK (success) [2020.05.14-17.37.22:157][264]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3E432410]' succeeded in 0.366319 seconds [2020.05.14-17.37.22:205][267]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.14-17.37.22:237][269]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.14-17.37.22:237][269]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.14-17.37.22:237][269]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.14-17.37.22:270][271]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.14-17.37.22:446][282]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.14-17.37.22:447][282]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.14-17.37.22:447][282]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.14-17.37.22:511][286]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3E432980] Result: '1' k_EResultOK (success) [2020.05.14-17.37.22:511][286]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3E432980]' succeeded in 0.576088 seconds [2020.05.14-17.37.22:543][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3E432980] Result: '1' k_EResultOK (success) [2020.05.14-17.37.22:560][289]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.606398 seconds [2020.05.14-17.37.22:592][291]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.14-17.37.22:592][291]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.14-17.37.23:091][321]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.14-17.37.23:091][321]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.14-17.37.23:104][321]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.05.14-17.37.23:107][322]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.05.14-17.37.23:107][322]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.14-17.37.23:107][322]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.14-17.37.23:119][322]LogUObjectHash: Compacting FUObjectHashTables data took 3.48ms [2020.05.14-17.37.23:122][322]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.37.23:131][322]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-17.37.23:132][322]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.14-17.37.23:132][322]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.14-17.37.23:132][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-17.37.23:132][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.23:226][322]LogStreaming: Flushing async loaders took 94ms. [2020.05.14-17.37.23:226][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.14-17.37.23:226][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.24:562][322]LogStreaming: Flushing async loaders took 1336ms. [2020.05.14-17.37.24:563][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.14-17.37.24:563][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.24:591][322]LogStreaming: Flushing async loaders took 28ms. [2020.05.14-17.37.24:591][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-17.37.24:591][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.25:972][322]LogStreaming: Flushing async loaders took 1380ms. [2020.05.14-17.37.25:973][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-17.37.25:973][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.25:985][322]LogStreaming: Flushing async loaders took 12ms. [2020.05.14-17.37.25:985][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-17.37.25:985][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:257][322]LogStreaming: Flushing async loaders took 272ms. [2020.05.14-17.37.26:258][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-17.37.26:259][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:276][322]LogStreaming: Flushing async loaders took 18ms. [2020.05.14-17.37.26:277][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-17.37.26:277][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:277][322]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.37.26:277][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-17.37.26:277][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:278][322]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.37.26:278][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.14-17.37.26:279][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:330][322]LogStreaming: Flushing async loaders took 51ms. [2020.05.14-17.37.26:330][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-17.37.26:330][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:330][322]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.37.26:330][322]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.14-17.37.26:331][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:331][322]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.37.26:335][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:610][322]LogStreaming: Flushing async loaders took 275ms. [2020.05.14-17.37.26:612][322]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.14-19.37.26 [2020.05.14-17.37.26:612][322]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.14-17.37.26:612][322]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-17.37.26:612][322]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-17.37.26:612][322]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.14-17.37.26:612][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-17.37.26:612][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-17.37.26:612][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-17.37.26:612][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-17.37.26:612][322]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.14-17.37.26:622][322]LogWorld: Bringing up level for play took: 0.010339 [2020.05.14-17.37.26:622][322]GameFlow: [Login Attempted] Options: "?Name=AdamuzSystems" Response: "" [2020.05.14-17.37.26:622][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-17.37.26:622][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-17.37.26:622][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-17.37.26:622][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-17.37.26:623][322]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.14-17.37.26:623][322]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.14-17.37.26:623][322]GameFlow: FCharacterStateData::SetPips() with value=26 [2020.05.14-17.37.26:623][322]GameFlow: FCharacterStateData::SetPips() with value=48 [2020.05.14-17.37.26:639][322]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22624] [2020.05.14-17.37.26:639][322]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.37.26:639][322]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-17.37.26:640][322]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.37.26:640][322]LogCustomization: ------ [2020.05.14-17.37.26:640][322]LogCustomization: ------ [2020.05.14-17.37.26:640][322]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-17.37.26:640][322]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-17.37.26:640][322]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.14-17.37.26:652][322]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:680][322]LogStreaming: Flushing async loaders took 28ms. [2020.05.14-17.37.26:707][322]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.14-17.37.26:716][322]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000080 seconds [2020.05.14-17.37.26:716][322]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000047 seconds [2020.05.14-17.37.26:717][322]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.14-17.37.26:717][322]LogLoad: Took 3.609804 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.14-17.37.26:717][322]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-17.37.26:717][322]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-17.37.26:717][322]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-17.37.26:720][323]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.05.14-17.37.26:720][323]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:720][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.05.14-17.37.26:721][323]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:721][323]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:721][323]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:721][323]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:721][323]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-17.37.26:721][323]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:721][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.05.14-17.37.26:741][323]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:741][323]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:741][323]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:742][323]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.05.14-17.37.26:742][323]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.37.26:742][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.05.14-17.37.26:742][323]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:742][323]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:742][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.05.14-17.37.26:742][323]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:742][323]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:742][323]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:742][323]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:763][323]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22624] [2020.05.14-17.37.26:764][323]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.37.26:764][323]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-17.37.26:764][323]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:764][323]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:764][323]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:764][323]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:764][323]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:764][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.14-17.37.26:770][323]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.26:770][323]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.14-17.37.26:771][323]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.37.26:797][323]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.05.14-17.37.26:798][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.05.14-17.37.26:813][323]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-17.37.26:814][323]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.37.26:824][323]LogStreaming: Flushing async loaders took 10ms. [2020.05.14-17.37.26:825][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:827][323]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.37.26:827][323]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-17.37.26:827][323]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-17.37.26:827][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:832][323]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.37.26:832][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:846][323]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-17.37.26:846][323]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-17.37.26:846][323]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-17.37.26:846][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:848][323]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.37.26:849][323]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-17.37.26:849][323]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.8 [2020.05.14-17.37.26:850][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.05.14-17.37.26:851][323]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head010 [2020.05.14-17.37.26:851][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:851][323]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.26:899][323]LogStreaming: Flushing async loaders took 48ms. [2020.05.14-17.37.26:899][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.26:954][323]LogStreaming: Flushing async loaders took 54ms. [2020.05.14-17.37.26:954][323]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-17.37.26:954][323]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso010 [2020.05.14-17.37.26:954][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.27:011][323]LogStreaming: Flushing async loaders took 57ms. [2020.05.14-17.37.27:011][323]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-17.37.27:011][323]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-17.37.27:011][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.27:029][323]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-17.37.27:029][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.27:040][323]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-17.37.27:040][323]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-17.37.27:041][323]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.7 [2020.05.14-17.37.27:041][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.05.14-17.37.27:042][323]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.05.14-17.37.27:042][323]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.05.14-17.37.27:042][323]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.05.14-17.37.27:042][323]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.05.14-17.37.27:042][323]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.05.14-17.37.27:042][323]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.05.14-17.37.27:043][323]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.05.14-17.37.27:044][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.05.14-17.37.27:044][323]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.05.14-17.37.27:044][323]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.05.14-17.37.27:044][323]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.05.14-17.37.27:044][323]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.05.14-17.37.27:044][323]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.05.14-17.37.27:044][323]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.05.14-17.37.27:045][323]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.05.14-17.37.27:045][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000032 seconds [2020.05.14-17.37.27:045][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.27:046][323]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.37.27:046][323]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Head03 [2020.05.14-17.37.27:046][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.27:047][323]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.27:107][323]LogStreaming: Flushing async loaders took 61ms. [2020.05.14-17.37.27:107][323]GameFlow: (CustomizedAudio) - Update Sound with item TR_Head03 [2020.05.14-17.37.27:107][323]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.05.14-17.37.27:107][323]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.05.14-17.37.27:108][323]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W02 [2020.05.14-17.37.27:108][323]LogStreaming: Flushing async loaders. [2020.05.14-17.37.27:139][323]LogStreaming: Flushing async loaders took 31ms. [2020.05.14-17.37.27:139][323]GameFlow: (CustomizedAudio) - Update Sound with item TR_W02 [2020.05.14-17.37.27:139][323]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-17.37.27:139][323]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.14-17.37.27:139][323]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-17.37.27:139][323]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.14-17.37.27:139][323]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-17.37.27:139][323]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-17.37.27:139][323]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-17.37.27:139][323]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-17.37.27:139][323]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.14-17.37.27:139][323]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.14-17.37.27:139][323]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.14-17.37.27:140][323]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.14-17.37.27:204][323]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.14-17.37.27:204][323]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.37.27:204][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.14-17.37.27:204][323]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.27:204][323]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:204][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-17.37.27:224][323]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:224][323]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:224][323]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-17.37.27:224][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-17.37.27:224][323]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:224][323]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.14-17.37.27:225][323]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:225][323]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:225][323]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:225][323]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:225][323]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:225][323]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:225][323]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:225][323]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.27:238][324]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.37.27:238][324]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-17.37.27:239][324]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-17.37.27:314][329]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.14-17.37.27:330][330]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.14-17.37.27:366][332]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.14-17.37.29:648][472]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.14-17.37.29:648][472]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.37.29:988][494]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.37.29:988][494]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-17.37.33:181][691]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.05.14-17.37.33:182][691]GameFlow: RoleSelectionContextComponent::OnNewsContentReceived --> number of news: 8 [2020.05.14-17.37.33:182][691]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.05.14-17.37.33:183][691]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.33:183][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.05.14-17.37.33:183][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.05.14-17.37.33:183][691]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.33:183][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.14-17.37.33:183][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.14-17.37.33:183][691]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:183][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.05.14-17.37.33:188][691]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:188][691]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:188][691]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:192][691]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.14-17.37.33:192][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.05.14-17.37.33:439][707]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:439][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.05.14-17.37.33:439][707]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:439][707]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:439][707]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:439][707]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:439][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.05.14-17.37.33:441][707]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:441][707]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:441][707]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.33:466][707]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.14-17.37.33:466][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.05.14-17.37.35:261][812]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.14-17.37.35:276][813]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.35:277][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.05.14-17.37.35:277][813]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.35:277][813]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.35:277][813]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.37.35:277][813]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.35:277][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.05.14-17.37.35:277][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.05.14-17.37.35:278][813]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.35:278][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.14-17.37.35:278][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.14-17.37.36:390][882]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.05.14-17.37.36:390][882]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.05.14-17.37.36:390][882]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.05.14-17.37.36:390][882]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.14-17.37.36:390][882]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.14-17.37.36:390][882]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.14-17.37.36:519][891]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.14-17.37.36:519][891]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.14-17.37.36:519][891]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.14-17.37.36:520][891]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.05.14-17.37.36:520][891]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.05.14-17.37.36:520][891]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.14-17.37.36:680][901]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.14-17.37.36:680][901]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.05.14-17.37.36:696][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-17.37.36:971][919]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240972439118 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.281754 seconds [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F1BDE6BB0] [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-17.37.36:972][919]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-17.37.36:972][919]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.05.14-17.37.36:972][919]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.37.37:132][929]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.37.37:132][929]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.05.14-17.37.37:132][929]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 4525cc27-0e1b-43cb-8540-a47be18333d5 [2020.05.14-17.37.37:132][929]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 4525cc27-0e1b-43cb-8540-a47be18333d5 [2020.05.14-17.37.37:132][929]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 9a493d40-0a97-11e7-b58f-89ddf778fb43 [2020.05.14-17.37.37:132][929]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.14-17.37.37:132][929]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 9a493d40-0a97-11e7-b58f-89ddf778fb43 [2020.05.14-17.37.37:132][929]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.14-17.37.37:132][929]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.05.14-17.37.37:132][929]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: AdamuzSystems, ID( 82297 ) setting playerRole : VE_Camper [2020.05.14-17.37.37:138][929]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.14-17.37.37:138][929]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-17.37.37:138][929]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.14-17.37.37:147][929]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-17.37.37:147][929]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-17.37.37:148][929]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:148][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:148][929]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:149][929]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:149][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.14-17.37.37:180][932]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-17.37.37:294][939]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.37.37:294][939]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-17.37.37:326][941]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-17.37.37:438][948]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198061412640 [2020.05.14-17.37.37:680][962]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:680][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-17.37.37:690][962]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:690][962]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:690][962]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:690][962]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-17.37.37:690][962]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:690][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-17.37.37:732][962]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:732][962]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:732][962]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-17.37.37:732][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-17.37.37:733][962]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:760][962]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:760][962]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:762][962]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:762][962]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:762][962]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-17.37.37:762][962]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:762][962]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:762][962]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:762][962]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:762][962]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:762][962]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.37:762][962]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.37.37:762][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-17.37.37:767][962]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.37.37:767][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.05.14-17.37.37:767][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.05.14-17.37.37:768][962]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.37.37:768][962]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:768][962]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:785][962]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22624] [2020.05.14-17.37.37:786][962]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.37.37:786][962]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-17.37.37:786][962]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:786][962]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.37:786][962]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-17.37.37:797][963]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.37.37:873][963]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-17.37.37:873][963]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.37.37:883][963]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.05.14-17.37.37:883][963]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.37.37:883][963]LogStreaming: Flushing async loaders took 87ms. [2020.05.14-17.37.38:018][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.05.14-17.37.38:018][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.05.14-17.37.38:020][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.05.14-17.37.38:056][964]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-17.37.38:058][964]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-17.37.38:058][964]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.38:058][964]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-17.37.38:058][964]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.14-17.37.38:058][964]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-17.37.38:058][964]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-17.37.38:058][964]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F3E0D9A90] [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-17.37.38:058][964]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-17.37.38:059][964]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-17.37.38:059][964]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-17.37.38:059][964]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.14-17.37.38:059][964]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.14-17.37.38:059][964]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.37.38:059][964]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-17.37.38:064][964]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.37.38:064][964]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.37.38:064][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-17.37.38:064][964]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.37.38:064][964]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.37.38:064][964]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.37.38:064][964]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-17.37.38:065][964]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-17.37.38:065][964]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-17.37.38:065][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-17.37.38:081][965]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-17.37.38:081][965]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-17.37.38:081][965]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-17.37.38:081][965]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.05.14-17.37.38:082][965]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-17.37.38:082][965]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-17.37.38:082][965]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.37.38:082][965]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-17.37.38:082][965]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.37.38:215][974]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.37.38:215][974]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-17.37.38:232][975]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-17.37.38:270][977]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.37.38:270][977]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-17.37.38:270][977]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-17.37.38:270][977]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.37.38:441][988]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.37.38:441][988]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-17.37.38:861][ 13]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-17.37.38:861][ 13]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.37.38:895][ 13]LogStreaming: Flushing async loaders took 34ms. [2020.05.14-17.37.38:895][ 13]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-17.37.38:895][ 13]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-17.37.38:924][ 13]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-17.37.38:924][ 13]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-17.37.38:926][ 13]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-17.37.38:926][ 13]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-17.37.38:928][ 13]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-17.37.38:928][ 13]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-17.37.38:930][ 13]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.14-17.37.38:930][ 13]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-17.37.38:934][ 13]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.37.38:939][ 13]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.37.38:939][ 13]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.37.38:939][ 13]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-17.37.38:940][ 13]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.37.38:949][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-17.37.38:949][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-17.37.38:949][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-17.37.38:949][ 14]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-17.37.38:950][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.14-17.37.38:951][ 14]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.05.14-17.37.38:951][ 14]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.0 [2020.05.14-17.37.38:951][ 14]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.37.38:951][ 14]LogCustomization: ------ [2020.05.14-17.37.38:951][ 14]LogCustomization: --> NK_Head006 [2020.05.14-17.37.38:951][ 14]LogCustomization: --> NK_Torso006 [2020.05.14-17.37.38:951][ 14]LogCustomization: --> NK_Legs006 [2020.05.14-17.37.38:951][ 14]LogCustomization: ------ [2020.05.14-17.37.38:951][ 14]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head006 [2020.05.14-17.37.38:952][ 14]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-17.37.38:952][ 14]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso006 [2020.05.14-17.37.38:952][ 14]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-17.37.38:952][ 14]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Legs006 [2020.05.14-17.37.38:953][ 14]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-17.37.38:953][ 14]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.37.38:976][ 14]LogStreaming: Flushing async loaders took 24ms. [2020.05.14-17.37.38:977][ 14]LogStreaming: Flushing async loaders. [2020.05.14-17.37.38:978][ 14]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.37.38:978][ 14]LogStreaming: Flushing async loaders. [2020.05.14-17.37.38:979][ 14]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.37.38:980][ 14]LogStreaming: Flushing async loaders. [2020.05.14-17.37.38:980][ 14]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.37.39:008][ 14]LogStreaming: Flushing async loaders took 28ms. [2020.05.14-17.37.39:008][ 14]LogStreaming: Flushing async loaders. [2020.05.14-17.37.39:030][ 14]LogStreaming: Flushing async loaders took 22ms. [2020.05.14-17.37.39:031][ 14]LogStreaming: Flushing async loaders. [2020.05.14-17.37.39:050][ 14]LogStreaming: Flushing async loaders took 20ms. [2020.05.14-17.37.39:051][ 14]LogStreaming: Flushing async loaders. [2020.05.14-17.37.39:062][ 14]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-17.37.41:418][161]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120152596 [2020.05.14-17.37.41:418][161]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120152596, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.37.43:998][320]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: FriendsListContext (UFriendsListScreen)(5) Transition: NONE(0) [2020.05.14-17.37.44:014][321]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.44:014][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.14-17.37.44:014][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-17.37.44:014][321]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.44:014][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.14-17.37.44:014][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-17.37.44:014][321]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.37.44:014][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.14-17.37.44:014][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-17.37.44:014][321]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.44:014][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FriendsListScreen , layerIndex:4 ) [2020.05.14-17.37.44:017][321]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.44:017][321]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.44:017][321]LogContextSystem: Enter Action FriendsListContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.44:017][321]GameFlow: ArchiveStoryContextComponent::Enter [2020.05.14-17.37.44:017][321]GameFlow: [FriendsListContextComponent::InitFriendsList] Initializing the friend list [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [4852096f-1b68-4231-9e36-bf8cc0c416c7]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [4809f4c6-d97a-454a-96df-05589f24e17a]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [c70fefa0-8b7e-11e7-a209-9d644a7cd0ed]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [0f733452-9369-449f-bc94-0c3d323058c9]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b899908d-af59-46af-bf59-35235151d8ac]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [f3e11680-c3c4-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [690fbd96-aab9-468f-a79c-820aad58d258]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [78fc5a40-c321-11e6-bfff-cd3cebd9943a]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [99a57860-c468-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [d7e4a880-c3e6-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [27efae4a-c3d4-4288-a631-7d1c4c0ac50d]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [09f8073d-90d1-4348-b28a-a385e1332520]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [1b19ceb0-c53a-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [e83f7900-a575-11e7-b109-1bc8e30447a8]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [e0da65e0-9967-11e7-9895-1b93a7df53a8]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [bd4a1070-25dc-11e7-9d11-bd401ab1b06c]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b172afb0-e634-11e6-9347-4f6c8b8804a9]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [248a4424-0deb-4d0c-8130-2bc08d1de336]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b3cafea5-aaac-4846-9adc-fcad7062242c]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [c766bf94-9940-486e-b3f0-b4207e910231]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [485e951c-6ae5-4c12-b003-5424ef271837]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [feeb2d90-d387-11e6-b2ee-a71423753475]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [6233d95d-9d3e-4599-9e01-c4d431bbc52e]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [4fabc5a3-cddb-41ff-add0-63c49ab2ecca]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [6271ff30-c3af-11e6-bb7e-a9a4184e5a5c]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [4d0e5830-c3ed-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [95d8c010-59f1-11e7-af5d-79571f2177f1]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [8f095c91-069f-4166-bddd-afa37a73badb]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [d160b2c0-c61f-11e6-bfff-cd3cebd9943a]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [503181d2-94cb-4308-b642-7ede71540d68]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [5dba5f20-c4a2-11e6-bfff-cd3cebd9943a]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [e752bbe0-f3e8-11e6-ae27-a763284ff73d]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [416f6351-5d82-4e83-b5d5-eec00b6c3a8e]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [dc669cd0-98be-11e7-9ce2-c50f1308df16]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [096c4a13-af0d-44c3-80e1-fb61ec1cb516]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [40566d50-c481-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [f70e8547-bd2f-44be-b2a7-690cfcee09ef]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [3890206c-05e9-4cdf-b0dd-466cb7583900]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [dcac6db3-8779-488e-8811-46f69e2bdb6c]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [1a85af49-a06d-446b-bbb4-c98f2a493747]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [f96207c0-c547-11e6-a30c-074fecdaa6b9]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [9c9bf450-9888-11e7-aabc-5bc1422e7a2a]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [4db37ff4-a6fc-4626-a1eb-d333ed972772]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [569b9190-c3bd-11e6-bfff-cd3cebd9943a]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [81078d5d-3aa9-4ef2-96c3-039dae234f98]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [7eacc670-d6ac-11e6-b80e-37697ebd573a]. Entry will be ignored [2020.05.14-17.37.44:018][321]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [67e276d0-c39f-11e6-bb7e-a9a4184e5a5c]. Entry will be ignored [2020.05.14-17.37.44:032][321]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph ' ' (0x2620) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.onlineRenderersContainerMc.instance1859.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.37.44:033][321]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '9' (0x6539) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.onlineRenderersContainerMc.instance1860.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.37.44:033][321]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '?' (0x25e2) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.offlineRenderersContainerMc.instance1861.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.37.44:033][321]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph 'a' (0x2661) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.offlineRenderersContainerMc.instance1862.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.37.44:033][321]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '' (0x2508) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.offlineRenderersContainerMc.instance1863.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.37.44:033][321]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '5' (0xd835) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.offlineRenderersContainerMc.instance1864.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.37.44:033][321]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.14-17.37.44:033][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FriendsListScreen) [2020.05.14-17.37.44:324][339]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198096409012 [2020.05.14-17.37.44:324][339]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198096409012, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.37.44:324][339]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Luki, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.37.44:324][339]GameFlow: [FriendsListContextComponent::UpdateFriend] Friend Luki updated, Status: onlinePlayers, Presence: Offline [2020.05.14-17.37.44:324][339]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [09f8073d-90d1-4348-b28a-a385e1332520]. Entry will be ignored [2020.05.14-17.37.46:129][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.14-17.37.46:129][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.37.46:145][451]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.46:145][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FriendsListScreen) [2020.05.14-17.37.46:149][451]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.46:149][451]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.46:149][451]LogContextSystem: Leave Action FriendsListContextComponent of OverlayContextGroup (0) [2020.05.14-17.37.46:149][451]GameFlow: ArchiveStoryContextComponent::Leave [2020.05.14-17.37.46:193][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.14-17.37.46:371][465]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.37.46:371][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.14-17.37.46:371][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.14-17.37.46:371][465]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.37.46:371][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.14-17.37.46:371][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.14-17.37.46:371][465]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.37.46:371][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.14-17.37.46:371][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.14-17.37.50:002][691]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198354061902 [2020.05.14-17.37.50:002][691]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198354061902, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.38.07:132][753]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: playerProviderNameChange [2020.05.14-17.38.07:132][753]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnPlayerNameUpdated] Player name changed event received. playerId: 393238e2-30c3-4d95-9531-ab9105925db6, playerName: TheVictor40. [2020.05.14-17.38.11:405][ 18]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-17.38.11:406][ 18]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: default, CachedStatus: default, RichPresence: InMenus [2020.05.14-17.38.13:777][165]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198348514412 [2020.05.14-17.38.13:778][165]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198348514412, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.38.34:699][462]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-17.38.34:700][462]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: default, CachedStatus: default, RichPresence: InPartyLobby [2020.05.14-17.38.36:086][548]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110324305 [2020.05.14-17.38.36:086][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198110324305, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9B3F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.14-17.38.36:086][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-17.38.40:554][825]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198178716911 [2020.05.14-17.38.40:554][825]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198178716911, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.38.44:634][ 77]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: FriendsListContext (UFriendsListScreen)(5) Transition: NONE(0) [2020.05.14-17.38.44:650][ 78]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.38.44:650][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.14-17.38.44:650][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-17.38.44:650][ 78]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.38.44:650][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.14-17.38.44:650][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-17.38.44:650][ 78]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.38.44:651][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.14-17.38.44:651][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-17.38.44:651][ 78]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.14-17.38.44:651][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FriendsListScreen , layerIndex:4 ) [2020.05.14-17.38.44:651][ 78]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.14-17.38.44:651][ 78]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.14-17.38.44:651][ 78]LogContextSystem: Enter Action FriendsListContextComponent of OverlayContextGroup (0) [2020.05.14-17.38.44:651][ 78]GameFlow: ArchiveStoryContextComponent::Enter [2020.05.14-17.38.44:651][ 78]GameFlow: [FriendsListContextComponent::InitFriendsList] Initializing the friend list [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [4852096f-1b68-4231-9e36-bf8cc0c416c7]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [4809f4c6-d97a-454a-96df-05589f24e17a]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [c70fefa0-8b7e-11e7-a209-9d644a7cd0ed]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [0f733452-9369-449f-bc94-0c3d323058c9]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b899908d-af59-46af-bf59-35235151d8ac]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [f3e11680-c3c4-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [690fbd96-aab9-468f-a79c-820aad58d258]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [78fc5a40-c321-11e6-bfff-cd3cebd9943a]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [99a57860-c468-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [d7e4a880-c3e6-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [27efae4a-c3d4-4288-a631-7d1c4c0ac50d]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [09f8073d-90d1-4348-b28a-a385e1332520]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [1b19ceb0-c53a-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [e83f7900-a575-11e7-b109-1bc8e30447a8]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [e0da65e0-9967-11e7-9895-1b93a7df53a8]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [bd4a1070-25dc-11e7-9d11-bd401ab1b06c]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b172afb0-e634-11e6-9347-4f6c8b8804a9]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b3cafea5-aaac-4846-9adc-fcad7062242c]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [c766bf94-9940-486e-b3f0-b4207e910231]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [248a4424-0deb-4d0c-8130-2bc08d1de336]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [485e951c-6ae5-4c12-b003-5424ef271837]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [feeb2d90-d387-11e6-b2ee-a71423753475]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [6233d95d-9d3e-4599-9e01-c4d431bbc52e]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [4fabc5a3-cddb-41ff-add0-63c49ab2ecca]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [6271ff30-c3af-11e6-bb7e-a9a4184e5a5c]. Entry will be ignored [2020.05.14-17.38.44:651][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [4d0e5830-c3ed-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [95d8c010-59f1-11e7-af5d-79571f2177f1]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [8f095c91-069f-4166-bddd-afa37a73badb]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [d160b2c0-c61f-11e6-bfff-cd3cebd9943a]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [503181d2-94cb-4308-b642-7ede71540d68]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [5dba5f20-c4a2-11e6-bfff-cd3cebd9943a]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [e752bbe0-f3e8-11e6-ae27-a763284ff73d]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [416f6351-5d82-4e83-b5d5-eec00b6c3a8e]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [dc669cd0-98be-11e7-9ce2-c50f1308df16]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [096c4a13-af0d-44c3-80e1-fb61ec1cb516]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [40566d50-c481-11e6-9125-71bee8089eba]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [f70e8547-bd2f-44be-b2a7-690cfcee09ef]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [3890206c-05e9-4cdf-b0dd-466cb7583900]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [dcac6db3-8779-488e-8811-46f69e2bdb6c]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [1a85af49-a06d-446b-bbb4-c98f2a493747]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [f96207c0-c547-11e6-a30c-074fecdaa6b9]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [9c9bf450-9888-11e7-aabc-5bc1422e7a2a]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [4db37ff4-a6fc-4626-a1eb-d333ed972772]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [569b9190-c3bd-11e6-bfff-cd3cebd9943a]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [81078d5d-3aa9-4ef2-96c3-039dae234f98]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [7eacc670-d6ac-11e6-b80e-37697ebd573a]. Entry will be ignored [2020.05.14-17.38.44:652][ 78]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [67e276d0-c39f-11e6-bb7e-a9a4184e5a5c]. Entry will be ignored [2020.05.14-17.38.44:664][ 78]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph ' ' (0x2620) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.onlineRenderersContainerMc.instance2124.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.38.44:664][ 78]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '9' (0x6539) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.onlineRenderersContainerMc.instance2125.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.38.44:664][ 78]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '?' (0x25e2) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.offlineRenderersContainerMc.instance2126.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.38.44:664][ 78]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph 'a' (0x2661) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.offlineRenderersContainerMc.instance2127.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.38.44:664][ 78]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '' (0x2508) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.offlineRenderersContainerMc.instance2128.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.38.44:664][ 78]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '5' (0xd835) in ".instance1858.instance1713.instance878.main.centerLeftMc.friendsListContainerMc.friendsListMc.listContainerMc.offlineRenderersContainerMc.instance2129.friendBtn.friendNameTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.14-17.38.44:665][ 78]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.14-17.38.44:665][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FriendsListScreen) [2020.05.14-17.38.45:534][132]PartyFacade: Verbose: [UPartyFacade::InvitePlayer] Start inviting player 393238e2-30c3-4d95-9531-ab9105925db6. [2020.05.14-17.38.45:534][132]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [InvitingPlayer] [2020.05.14-17.38.45:535][132]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5/invite] [2020.05.14-17.38.45:760][147]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5/invite] [2020.05.14-17.38.45:760][147]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [InvitingPlayer] -> [None] [2020.05.14-17.38.45:760][147]PartyFacade: [UPartyFacade::InvitePlayer] Invitation sent to player 393238e2-30c3-4d95-9531-ab9105925db6. [2020.05.14-17.38.45:793][149]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyOtherPlayerInvite [2020.05.14-17.38.45:793][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'AdamuzSystems AdamuzSystems ha invitado a TheVictor40 al grupo. [2020.05.14-17.38.48:067][290]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.05.14-17.38.48:068][290]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.14-17.38.48:069][290]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.38.48:069][290]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.38.48:070][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'TheVictor40 TheVictor40 se ha unido al grupo. [2020.05.14-17.38.48:081][290]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.38.48:081][290]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.38.48:081][290]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-17.38.48:081][290]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.38.48:081][290]LogCustomization: ------ [2020.05.14-17.38.48:081][290]LogCustomization: --> NK_Head006 [2020.05.14-17.38.48:081][290]LogCustomization: --> NK_Torso006 [2020.05.14-17.38.48:081][290]LogCustomization: --> NK_Legs006 [2020.05.14-17.38.48:081][290]LogCustomization: ------ [2020.05.14-17.38.48:081][290]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head006 [2020.05.14-17.38.48:081][290]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-17.38.48:081][290]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso006 [2020.05.14-17.38.48:081][290]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-17.38.48:081][290]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Legs006 [2020.05.14-17.38.48:081][290]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-17.38.48:083][290]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-17.38.48:083][290]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-17.38.48:083][290]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.38.48:083][290]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-17.38.48:083][290]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.38.48:083][290]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-17.38.48:083][290]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.38.48:104][292]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: TheVictor40 [0x25F3E368B30] Instigator: TheVictor40 [0x25F3E368B30] Result: '1' k_EChatMemberStateChangeEntered (Join chat) [2020.05.14-17.38.48:104][292]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110324305 [2020.05.14-17.38.48:105][292]LogOnlineSession: STEAM: Updating lobby joinability to true. [2020.05.14-17.38.48:105][292]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198110324305, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.14-17.38.48:105][292]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-17.38.48:105][292]GameFlow: [FriendsListContextComponent::UpdateFriend] Friend TheVictor40 updated, Status: inGamePlayers, Presence: InPartyLobby [2020.05.14-17.38.48:106][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsList: updateFriendData: current data Friend Data id: 393238e2-30c3-4d95-9531-ab9105925db6 name: TheVictor40 status: 2 richPresence: 2 canInvite: false canJoin: true canViewProfile: true [2020.05.14-17.38.48:106][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsList: updateFriendData: new data Friend Data id: 393238e2-30c3-4d95-9531-ab9105925db6 name: TheVictor40 status: 2 richPresence: 2 canInvite: false canJoin: false canViewProfile: true [2020.05.14-17.38.48:243][301]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.38.48:243][301]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-17.38.48:243][301]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.38.48:244][301]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-17.38.48:259][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.14-17.38.48:259][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.38.48:275][302]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.14-17.38.48:275][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FriendsListScreen) [2020.05.14-17.38.48:279][302]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.14-17.38.48:279][302]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.14-17.38.48:279][302]LogContextSystem: Leave Action FriendsListContextComponent of OverlayContextGroup (0) [2020.05.14-17.38.48:279][302]GameFlow: ArchiveStoryContextComponent::Leave [2020.05.14-17.38.48:279][303]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.38.48:279][303]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-17.38.48:279][303]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-17.38.48:279][303]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.38.48:300][304]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-17.38.48:356][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.14-17.38.48:517][317]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.38.48:517][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.14-17.38.48:517][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.14-17.38.48:517][317]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.38.48:517][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.14-17.38.48:517][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.14-17.38.48:518][317]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.38.48:518][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.14-17.38.48:518][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.14-17.38.48:537][319]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110324305 [2020.05.14-17.38.48:537][319]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.38.48:537][319]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-17.38.48:543][319]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-17.38.48:543][319]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-17.38.48:543][319]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.38.48:543][319]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-17.38.48:544][319]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198110324305, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...8E4E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.14-17.38.48:544][319]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-17.38.48:549][319]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-17.38.48:549][319]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-17.38.48:549][319]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-17.38.48:574][319]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-17.38.48:574][319]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.14-17.38.48:578][319]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000067 seconds [2020.05.14-17.38.48:579][319]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.05.14-17.38.48:579][319]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.38.48:579][319]LogCustomization: ------ [2020.05.14-17.38.48:579][319]LogCustomization: --> GS_Head012 [2020.05.14-17.38.48:579][319]LogCustomization: --> GS_Torso006 [2020.05.14-17.38.48:579][319]LogCustomization: --> GS_Legs01 [2020.05.14-17.38.48:579][319]LogCustomization: ------ [2020.05.14-17.38.48:579][319]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-17.38.48:579][319]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.38.48:637][319]LogStreaming: Flushing async loaders took 58ms. [2020.05.14-17.38.48:637][319]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-17.38.48:637][319]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-17.38.48:637][319]LogStreaming: Flushing async loaders. [2020.05.14-17.38.48:695][319]LogStreaming: Flushing async loaders took 57ms. [2020.05.14-17.38.48:695][319]LogStreaming: Flushing async loaders. [2020.05.14-17.38.48:732][319]LogStreaming: Flushing async loaders took 36ms. [2020.05.14-17.38.48:732][319]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-17.38.48:732][319]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-17.38.48:732][319]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-17.38.50:802][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 0 [2020.05.14-17.38.50:802][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 0, removing. [2020.05.14-17.38.51:124][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.05.14-17.38.53:076][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 1 [2020.05.14-17.38.53:076][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 1, removing. [2020.05.14-17.38.53:399][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.05.14-17.39.05:739][375]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.39.05:740][375]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-17.39.05:740][375]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-17.39.05:740][375]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.39.05:741][375]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-17.39.05:754][375]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.39.05:754][375]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.39.05:754][375]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.14-17.39.05:754][375]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.39.05:754][375]LogCustomization: ------ [2020.05.14-17.39.05:754][375]LogCustomization: --> GS_Head012 [2020.05.14-17.39.05:754][375]LogCustomization: --> GS_Torso006 [2020.05.14-17.39.05:754][375]LogCustomization: --> GS_Legs01 [2020.05.14-17.39.05:754][375]LogCustomization: ------ [2020.05.14-17.39.05:754][375]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-17.39.05:754][375]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-17.39.05:754][375]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-17.39.05:754][375]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-17.39.05:754][375]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-17.39.05:754][375]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-17.39.09:852][630]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198096409012 [2020.05.14-17.39.09:852][630]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198096409012, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.39.09:852][630]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Luki, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.39.09:906][632]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-17.39.09:907][632]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-17.39.09:907][632]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.14-17.39.09:907][632]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-17.39.09:907][632]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.14-17.39.09:907][632]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-17.39.09:916][633]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.39.09:916][633]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.39.09:916][633]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-17.39.09:916][633]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.39.09:916][633]LogCustomization: ------ [2020.05.14-17.39.09:916][633]LogCustomization: --> NK_Head006 [2020.05.14-17.39.09:916][633]LogCustomization: --> NK_Torso006 [2020.05.14-17.39.09:916][633]LogCustomization: --> NK_Legs006 [2020.05.14-17.39.09:916][633]LogCustomization: ------ [2020.05.14-17.39.09:916][633]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head006 [2020.05.14-17.39.09:916][633]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-17.39.09:916][633]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso006 [2020.05.14-17.39.09:916][633]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-17.39.09:916][633]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Legs006 [2020.05.14-17.39.09:916][633]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-17.39.09:917][633]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-17.39.09:918][633]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-17.39.09:918][633]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-17.39.09:918][633]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-17.39.09:918][633]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.39.09:918][633]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.14-17.39.09:918][633]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.14-17.39.09:918][633]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-17.39.09:918][633]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.39.09:933][634]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.14-17.39.09:933][634]GameFlow: Starting Quickmatch: GameSession [2020.05.14-17.39.09:933][634]GameFlow: Adding extra player: 393238e2-30c3-4d95-9531-ab9105925db6 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["393238e2-30c3-4d95-9531-ab9105925db6"] : NotIn : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.14-17.39.09:933][634]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.14-17.39.09:933][634]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.14-17.39.09:933][634]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.14-17.39.09:933][634]GameFlow: Verbose: Doing Find Sessions [2020.05.14-17.39.09:941][635]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.39.10:078][644]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.39.10:078][644]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-17.39.10:078][644]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.39.10:078][644]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-17.39.10:112][646]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-17.39.10:131][647]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.39.10:131][647]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-17.39.10:131][647]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-17.39.10:131][647]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-17.39.10:131][647]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.39.10:167][649]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.212024 seconds [2020.05.14-17.39.13:934][883]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198038288714 [2020.05.14-17.39.13:934][883]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198038288714, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.39.13:934][883]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Agente, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.39.20:176][270]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.39.20:385][283]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.39.20:402][284]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.224289 seconds [2020.05.14-17.39.30:418][905]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.39.30:644][919]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.39.30:676][921]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.244417 seconds [2020.05.14-17.39.40:694][542]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.39.40:873][553]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.39.40:887][554]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184025 seconds [2020.05.14-17.39.50:904][175]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.39.51:114][188]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.39.51:131][189]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.224755 seconds [2020.05.14-17.39.55:405][454]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198160122741 [2020.05.14-17.39.55:406][454]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198160122741, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.39.55:406][454]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: [Borodach_TV], Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.40.00:485][769]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198188009147 [2020.05.14-17.40.00:485][769]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198188009147, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.40.01:147][810]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.40.01:324][821]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.40.01:341][822]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183962 seconds [2020.05.14-17.40.11:357][443]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.40.11:600][458]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-17.40.11:600][458]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T17:40:05.119Z : OnlineService [2020.05.14-17.40.11:601][458]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-17.40.11:601][458]LogOnlineSession: Verbose: OSS: MirrorsSessionId=14b8e52a-3180-47ab-9e27-5059a0ec03d1 : OnlineService [2020.05.14-17.40.11:601][458]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.2.147 : OnlineService [2020.05.14-17.40.11:601][458]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.14-17.40.11:601][458]LogOnlineSession: Verbose: OSS: EncryptionKey=aXJcqAtfTbaOodWFKHA3V9TSpP79+dfj2QtvM0gQrHo= : OnlineService [2020.05.14-17.40.11:601][458]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-17.40.11:601][458]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-17.40.11:601][458]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBC6C908D7F82DD6FAD87C806F2E18|18.157.2.147|7780 : OnlineService [2020.05.14-17.40.11:601][458]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-17.40.11:601][458]LogOnlineSession: Verbose: OSS: MatchMembersA=["be22e2a0-1ee9-11e7-a85a-1dafbd303cad"] : OnlineService [2020.05.14-17.40.11:601][458]LogOnlineSession: Verbose: OSS: MatchMembersB=["9a493d40-0a97-11e7-b58f-89ddf778fb43","d26705b2-6401-45c1-b230-816b79945cf6","e07c6421-d66d-4659-a58b-de75be8a4be1","393238e2-30c3-4d95-9531-ab9105925db6"] : OnlineService [2020.05.14-17.40.11:615][459]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.244348 seconds [2020.05.14-17.40.11:615][459]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: None [2020.05.14-17.40.11:615][459]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.14-17.40.11:616][459]GameFlow: Joining sesion : GameSession [2020.05.14-17.40.11:616][459]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.14-17.40.11:616][459]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.14-17.40.11:616][459]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.14-17.40.11:616][459]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.14-17.40.11:616][459]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.14-17.40.11:616][459]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.14-17.40.11:616][459]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.14-17.40.11:616][459]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-17.40.11:616][459]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.14-17.40.11:616][459]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-17.40.11:617][459]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.14-17.40.11:617][459]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.14-17.40.11:617][459]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-17.40.11:617][459]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-17.40.11:631][459]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-17.40.11:631][459]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.14-17.40.11:631][459]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-17.40.11:631][459]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-17.40.11:632][459]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.40.11:632][459]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.14-17.40.11:632][459]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-17.40.11:632][459]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.40.11:633][459]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:633][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:641][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:641][459]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:643][459]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:646][459]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.40.11:647][459]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-17.40.11:648][459]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.14-17.40.11:648][459]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-17.40.11:648][459]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-17.40.11:648][459]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.14-17.40.11:648][459]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-17.40.11:648][459]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-17.40.11:648][459]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.05.14-17.40.11:648][459]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-17.40.11:648][459]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:648][459]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:648][459]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:648][459]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:648][459]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:648][459]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:648][459]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:648][459]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.11:648][459]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-17.40.11:649][459]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.40.11:649][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-17.40.11:649][459]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.40.11:649][459]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.40.11:649][459]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.40.11:649][459]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-17.40.11:649][459]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:649][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-17.40.11:652][459]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:652][459]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:652][459]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:652][459]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-17.40.11:652][459]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.14-17.40.11:652][459]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.14-17.40.11:652][459]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-17.40.11:652][459]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-17.40.11:652][459]LogAsyncLoad: Resume loading library async: Menu [2020.05.14-17.40.11:652][459]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.14-17.40.11:652][459]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.40.11:652][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-17.40.11:652][459]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.11:652][459]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-17.40.11:698][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.14-17.40.11:698][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:699][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-17.40.11:699][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:699][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.14-17.40.11:699][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:699][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.14-17.40.11:699][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:699][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.14-17.40.11:699][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:699][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.14-17.40.11:699][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:699][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.14-17.40.11:699][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:699][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.14-17.40.11:699][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:699][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.14-17.40.11:699][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:699][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.14-17.40.11:699][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:699][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.14-17.40.11:699][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:700][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.14-17.40.11:700][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:700][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.14-17.40.11:700][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:700][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.14-17.40.11:700][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:700][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.14-17.40.11:700][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:700][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.14-17.40.11:700][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:700][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.14-17.40.11:700][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:700][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.14-17.40.11:700][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:700][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.14-17.40.11:700][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:700][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.14-17.40.11:700][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:700][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.14-17.40.11:700][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:700][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.14-17.40.11:700][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:701][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.14-17.40.11:701][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:702][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.14-17.40.11:702][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:702][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.14-17.40.11:702][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:702][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.14-17.40.11:702][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:702][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.14-17.40.11:702][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:702][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.14-17.40.11:702][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:702][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.14-17.40.11:702][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:702][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.14-17.40.11:702][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:702][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.14-17.40.11:702][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:702][459]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.14-17.40.11:702][459]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.40.11:714][460]r.CullAll = "1" [2020.05.14-17.40.11:715][460]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.40.11:715][460]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.40.11:715][460]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-17.40.11:715][460]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.11:715][460]LogCustomization: ------ [2020.05.14-17.40.11:715][460]LogCustomization: --> NK_Head006 [2020.05.14-17.40.11:715][460]LogCustomization: --> NK_Torso006 [2020.05.14-17.40.11:715][460]LogCustomization: --> NK_Legs006 [2020.05.14-17.40.11:715][460]LogCustomization: ------ [2020.05.14-17.40.11:715][460]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head006 [2020.05.14-17.40.11:715][460]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-17.40.11:715][460]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso006 [2020.05.14-17.40.11:715][460]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-17.40.11:715][460]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Legs006 [2020.05.14-17.40.11:715][460]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-17.40.11:716][460]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-17.40.11:716][460]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.40.11:782][463]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.40.11:782][463]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-17.40.11:816][466]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.40.11:848][468]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.40.11:848][468]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-17.40.11:900][471]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.40.11:977][476]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.40.11:978][476]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-17.40.12:025][479]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-17.40.12:235][492]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.40.12:364][500]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.40.12:477][507]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.40.12:654][517]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-17.40.12:654][517]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.14-17.40.12:654][517]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-17.40.12:670][518]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.14-17.40.12:670][518]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.14-17.40.12:670][518]LogNet: Browse: 18.157.2.147:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=46?PrestigeLevel=2?Power=Item_Camper_WornoutToolbox?Offering=EscapeCake?KillerPips=26?SurvivorPips=48?MaxPlayers=5?Addons=Addon_Toolbox_003;Addon_Toolbox_008?Perks=Empathy;Self_Care;Dark_Sense;Bond?PerkLevels=2;1;2;2?CustomizationParts=NK_Head006;NK_Torso006;NK_Legs006?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live [2020.05.14-17.40.12:670][518]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.14-17.40.12:671][518]LogInit: WinSock: I am DESKTOP-V4PUR3D (192.168.0.99:0) [2020.05.14-17.40.12:671][518]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.14-17.40.12:671][518]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.14-17.40.12:671][518]LogNet: Game client on port 7780, rate 10000 [2020.05.14-17.40.12:799][526]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.05.14-17.40.12:799][526]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.157.2.147:7780, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.14-17.40.12:928][534]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.14-17.40.12:928][534]LogLoad: LoadMap: 18.157.2.147:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=46?PrestigeLevel=2?Power=Item_Camper_WornoutToolbox?Offering=EscapeCake?KillerPips=26?SurvivorPips=48?MaxPlayers=5?Addons=Addon_Toolbox_003;Addon_Toolbox_008?Perks=Empathy;Self_Care;Dark_Sense;Bond?PerkLevels=2;1;2;2?CustomizationParts=NK_Head006;NK_Torso006;NK_Legs006?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.14-17.40.12:928][534]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-17.40.12:928][534]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-17.40.12:928][534]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-17.40.12:928][534]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-17.40.12:928][534]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.14-17.40.12:928][534]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-17.40.12:928][534]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.14-17.40.12:967][534]LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms [2020.05.14-17.40.12:978][534]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.40.12:978][534]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.40.13:320][534]LogStreaming: Flushing async loaders took 342ms. [2020.05.14-17.40.13:321][534]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-17.40.13:321][534]LogStreaming: Flushing async loaders. [2020.05.14-17.40.13:322][534]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.40.13:323][534]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-17.40.13:323][534]LogStreaming: Flushing async loaders. [2020.05.14-17.40.13:323][534]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.40.13:323][534]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-17.40.13:323][534]LogStreaming: Flushing async loaders. [2020.05.14-17.40.13:357][534]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-17.40.13:361][534]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-17.40.13:369][534]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-17.40.13:405][534]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-17.40.13:482][534]LogStreaming: Flushing async loaders took 159ms. [2020.05.14-17.40.13:483][534]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-17.40.13:483][534]LogStreaming: Flushing async loaders. [2020.05.14-17.40.13:494][534]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-17.40.13:494][534]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-17.40.13:494][534]LogStreaming: Flushing async loaders. [2020.05.14-17.40.13:495][534]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.40.13:495][534]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-17.40.13:495][534]LogStreaming: Flushing async loaders. [2020.05.14-17.40.13:496][534]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.40.13:496][534]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-17.40.13:496][534]LogStreaming: Flushing async loaders. [2020.05.14-17.40.13:496][534]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.40.13:496][534]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.14-17.40.13:496][534]LogStreaming: Flushing async loaders. [2020.05.14-17.40.13:579][534]LogStreaming: Flushing async loaders took 82ms. [2020.05.14-17.40.13:579][534]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-17.40.13:579][534]LogStreaming: Flushing async loaders. [2020.05.14-17.40.13:624][534]LogStreaming: Flushing async loaders took 45ms. [2020.05.14-17.40.13:626][534]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.14-19.40.13 [2020.05.14-17.40.13:626][534]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.14-17.40.13:626][534]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-17.40.13:630][534]LogWorld: Bringing up level for play took: 0.004375 [2020.05.14-17.40.13:630][534]LogLoad: Took 0.702118 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.14-17.40.13:745][541]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-17.40.13:745][541]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-17.40.13:874][549]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000088 seconds [2020.05.14-17.40.13:874][549]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.14-17.40.13:874][549]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.14-17.40.13:874][549]LogDBDEasyAntiCheat: RPC to validate server [2020.05.14-17.40.13:874][549]LogDBDEasyAntiCheat: Server is dedicated [2020.05.14-17.40.13:875][549]LogDBDEasyAntiCheat: slave connected [2020.05.14-17.40.13:939][553]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-17.40.13:939][553]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.308' TotalLoadTime='2.308' TimeStamp='2020-05-14T17:40:12.199Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-17.40.13:939][553]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-17.40.13:939][553]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.308' TimeStamp='2020-05-14T17:40:12.199Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-17.40.13:939][553]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-17.40.13:940][553]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.308' TimeStamp='2020-05-14T17:40:12.199Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-17.40.13:940][553]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-17.40.14:035][559]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-17.40.14:035][559]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be22e2a0-1ee9-11e7-a85a-1dafbd303cad|76561198205157176 [2020.05.14-17.40.14:035][559]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-17.40.14:035][559]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.14:035][559]LogCustomization: ------ [2020.05.14-17.40.14:035][559]LogCustomization: --> TW_Head01_CV04 [2020.05.14-17.40.14:035][559]LogCustomization: --> TW_Body01_CV01 [2020.05.14-17.40.14:035][559]LogCustomization: --> WR_Machete02_Addon01 [2020.05.14-17.40.14:035][559]LogCustomization: ------ [2020.05.14-17.40.14:035][559]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-17.40.14:132][565]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-17.40.14:132][565]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e07c6421-d66d-4659-a58b-de75be8a4be1|76561198271625609 [2020.05.14-17.40.14:132][565]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-17.40.14:132][565]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.14:132][565]LogCustomization: ------ [2020.05.14-17.40.14:132][565]LogCustomization: --> BO_Head01_P01 [2020.05.14-17.40.14:132][565]LogCustomization: --> BO_Torso01 [2020.05.14-17.40.14:132][565]LogCustomization: --> BO_Legs01 [2020.05.14-17.40.14:132][565]LogCustomization: ------ [2020.05.14-17.40.14:132][565]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-17.40.14:245][572]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-17.40.14:245][572]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9a493d40-0a97-11e7-b58f-89ddf778fb43|76561198061412640 [2020.05.14-17.40.14:245][572]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-17.40.14:245][572]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.14:245][572]LogCustomization: ------ [2020.05.14-17.40.14:245][572]LogCustomization: --> NK_Head006 [2020.05.14-17.40.14:245][572]LogCustomization: --> NK_Torso006 [2020.05.14-17.40.14:245][572]LogCustomization: --> NK_Legs006 [2020.05.14-17.40.14:245][572]LogCustomization: ------ [2020.05.14-17.40.14:245][572]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-17.40.14:245][572]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-17.40.14:245][572]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.306' TotalLoadTime='2.614' TimeStamp='2020-05-14T17:40:12.506Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-17.40.14:246][572]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.14-17.40.14:246][572]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-17.40.14:261][573]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-17.40.14:261][573]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-17.40.14:261][573]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.2.147:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=46?PrestigeLevel=2?Power=Item_Camper_WornoutToolbox?Offering=EscapeCake?KillerPips=26?SurvivorPips=48?MaxPlayers=5?Addons=Addon_Toolbox_003;Addon_Toolbox_008?Perks=Empathy;Self_Care;Dark_Sense;Bond?PerkLevels=2;1;2;2?CustomizationParts=NK_Head006;NK_Torso006;NK_Legs006?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-17.40.14:312][576]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-17.40.14:342][578]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.40.14:342][578]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.40.14:342][578]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-17.40.14:342][578]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:393238e2-30c3-4d95-9531-ab9105925db6|76561198110324305 [2020.05.14-17.40.14:342][578]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-17.40.14:342][578]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.14:342][578]LogCustomization: ------ [2020.05.14-17.40.14:342][578]LogCustomization: --> GS_Head012 [2020.05.14-17.40.14:342][578]LogCustomization: --> GS_Torso006 [2020.05.14-17.40.14:342][578]LogCustomization: --> GS_Legs01 [2020.05.14-17.40.14:342][578]LogCustomization: ------ [2020.05.14-17.40.14:342][578]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-17.40.14:374][580]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.40.14:406][582]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.14:406][582]LogCustomization: ------ [2020.05.14-17.40.14:406][582]LogCustomization: --> NK_Head006 [2020.05.14-17.40.14:406][582]LogCustomization: --> NK_Torso006 [2020.05.14-17.40.14:406][582]LogCustomization: --> NK_Legs006 [2020.05.14-17.40.14:406][582]LogCustomization: ------ [2020.05.14-17.40.14:471][586]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-17.40.14:471][586]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d26705b2-6401-45c1-b230-816b79945cf6|76561197960308573 [2020.05.14-17.40.14:471][586]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-17.40.14:471][586]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.14:471][586]LogCustomization: ------ [2020.05.14-17.40.14:471][586]LogCustomization: --> DF_Head006 [2020.05.14-17.40.14:471][586]LogCustomization: --> DF_Torso001_03 [2020.05.14-17.40.14:471][586]LogCustomization: --> D_Legs02 [2020.05.14-17.40.14:471][586]LogCustomization: ------ [2020.05.14-17.40.14:471][586]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.14:471][586]LogCustomization: ------ [2020.05.14-17.40.14:471][586]LogCustomization: --> GS_Head012 [2020.05.14-17.40.14:471][586]LogCustomization: --> GS_Torso006 [2020.05.14-17.40.14:471][586]LogCustomization: --> GS_Legs01 [2020.05.14-17.40.14:471][586]LogCustomization: ------ [2020.05.14-17.40.14:471][586]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-17.40.14:906][613]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.14:906][613]LogCustomization: ------ [2020.05.14-17.40.14:906][613]LogCustomization: --> DF_Head006 [2020.05.14-17.40.14:906][613]LogCustomization: --> DF_Torso001_03 [2020.05.14-17.40.14:906][613]LogCustomization: --> D_Legs02 [2020.05.14-17.40.14:906][613]LogCustomization: ------ [2020.05.14-17.40.15:101][626]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198283406904 [2020.05.14-17.40.15:101][626]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198283406904, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.40.15:148][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.15:148][628]LogCustomization: ------ [2020.05.14-17.40.15:148][628]LogCustomization: --> BO_Head01_P01 [2020.05.14-17.40.15:148][628]LogCustomization: --> BO_Torso01 [2020.05.14-17.40.15:148][628]LogCustomization: --> BO_Legs01 [2020.05.14-17.40.15:148][628]LogCustomization: ------ [2020.05.14-17.40.15:148][628]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-17.40.15:261][635]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-17.40.15:261][635]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-17.40.15:261][635]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-17.40.15:261][635]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:261][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-17.40.15:261][635]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:261][635]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:261][635]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:261][635]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-17.40.15:261][635]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-17.40.15:261][635]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:261][635]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-17.40.15:261][635]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:261][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-17.40.15:270][635]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:270][635]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:270][635]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:270][635]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-17.40.15:270][635]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-17.40.15:270][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-17.40.15:270][635]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:270][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-17.40.15:290][635]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:290][635]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:290][635]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:290][635]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:291][635]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:291][635]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-17.40.15:291][635]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:291][635]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:291][635]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:291][635]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:291][635]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:291][635]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:291][635]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:291][635]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.40.15:291][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-17.40.15:292][635]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.40.15:292][635]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.40.15:292][635]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:315][635]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-17.40.15:316][635]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-17.40.15:316][635]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.40.15:316][635]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-17.40.15:316][635]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.40.15:316][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-17.40.15:319][635]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-17.40.15:319][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-17.40.15:319][635]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:319][635]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:331][635]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22624] [2020.05.14-17.40.15:331][635]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.40.15:331][635]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-17.40.15:332][635]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:332][635]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.15:332][635]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-17.40.15:332][636]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.14-17.40.15:332][636]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-17.40.15:333][636]r.CullAll = "0" [2020.05.14-17.40.15:333][636]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-17.40.15:421][637]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-17.40.15:421][637]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.40.15:421][637]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.40.15:422][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.40.15:422][637]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-17.40.15:422][637]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-17.40.15:422][637]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.14-17.40.15:422][637]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.40.15:444][637]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22624] [2020.05.14-17.40.15:444][637]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.40.15:444][637]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5336&schemaVersion=0] [2020.05.14-17.40.15:444][637]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-17.40.15:506][638]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-17.40.15:510][638]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.15:510][638]LogCustomization: ------ [2020.05.14-17.40.15:510][638]LogCustomization: --> TW_Head01_CV04 [2020.05.14-17.40.15:510][638]LogCustomization: --> TW_Body01_CV01 [2020.05.14-17.40.15:510][638]LogCustomization: --> WR_Machete02_Addon01 [2020.05.14-17.40.15:510][638]LogCustomization: ------ [2020.05.14-17.40.15:510][638]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-17.40.15:510][638]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-17.40.15:510][638]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-17.40.15:510][638]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-17.40.15:510][638]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.14-17.40.15:511][638]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.05.14-17.40.15:511][638]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.6 [2020.05.14-17.40.15:511][638]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.15:511][638]LogCustomization: ------ [2020.05.14-17.40.15:511][638]LogCustomization: --> NK_Head006 [2020.05.14-17.40.15:511][638]LogCustomization: --> NK_Torso006 [2020.05.14-17.40.15:511][638]LogCustomization: --> NK_Legs006 [2020.05.14-17.40.15:511][638]LogCustomization: ------ [2020.05.14-17.40.15:511][638]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-17.40.15:512][638]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.40.15:516][638]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.40.15:517][638]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:518][638]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.40.15:518][638]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-17.40.15:518][638]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-17.40.15:518][638]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:521][638]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.40.15:521][638]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:528][638]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-17.40.15:529][638]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-17.40.15:529][638]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-17.40.15:529][638]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:530][638]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.40.15:530][638]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-17.40.15:530][638]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:532][638]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.40.15:533][638]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:534][638]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.40.15:534][638]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:536][638]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.40.15:536][638]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:537][638]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.40.15:537][638]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:538][638]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.40.15:539][638]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:540][638]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.40.15:540][638]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:543][638]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.40.15:544][638]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : TW_Head01_CV04. TW_Body01_CV01. WR_Machete02_Addon01. [2020.05.14-17.40.15:544][638]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-17.40.15:544][638]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : BO_Head01_P01. BO_Torso01. BO_Legs01. [2020.05.14-17.40.15:545][638]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-17.40.15:545][638]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head012. GS_Torso006. GS_Legs01. [2020.05.14-17.40.15:545][638]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-17.40.15:545][638]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head006. DF_Torso001_03. D_Legs02. [2020.05.14-17.40.15:545][638]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-17.40.15:613][639]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.40.15:613][639]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-17.40.15:613][639]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5336&schemaVersion=0] [2020.05.14-17.40.15:613][639]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-17.40.15:623][639]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.15:623][639]LogCustomization: ------ [2020.05.14-17.40.15:623][639]LogCustomization: --> NK_Head006 [2020.05.14-17.40.15:623][639]LogCustomization: --> NK_Torso006 [2020.05.14-17.40.15:623][639]LogCustomization: --> NK_Legs006 [2020.05.14-17.40.15:623][639]LogCustomization: ------ [2020.05.14-17.40.15:623][639]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.15:623][639]LogCustomization: ------ [2020.05.14-17.40.15:623][639]LogCustomization: --> NK_Head006 [2020.05.14-17.40.15:623][639]LogCustomization: --> NK_Torso006 [2020.05.14-17.40.15:623][639]LogCustomization: --> NK_Legs006 [2020.05.14-17.40.15:623][639]LogCustomization: ------ [2020.05.14-17.40.15:623][639]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-17.40.15:623][639]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-17.40.15:623][639]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-17.40.15:623][639]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-17.40.15:623][639]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-17.40.15:623][639]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-17.40.15:624][639]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-17.40.15:624][639]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-17.40.15:624][639]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-17.40.15:624][639]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.05.14-17.40.15:636][639]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000081 seconds [2020.05.14-17.40.15:636][639]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.40.15:651][639]LogStreaming: Flushing async loaders took 14ms. [2020.05.14-17.40.15:651][639]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.9 [2020.05.14-17.40.15:651][639]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.15:651][639]LogCustomization: ------ [2020.05.14-17.40.15:651][639]LogCustomization: --> TW_Head01_CV04 [2020.05.14-17.40.15:651][639]LogCustomization: --> TW_Body01_CV01 [2020.05.14-17.40.15:651][639]LogCustomization: --> WR_Machete02_Addon01 [2020.05.14-17.40.15:651][639]LogCustomization: ------ [2020.05.14-17.40.15:651][639]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head01_CV04 [2020.05.14-17.40.15:652][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:685][639]LogStreaming: Flushing async loaders took 33ms. [2020.05.14-17.40.15:685][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:703][639]LogStreaming: Flushing async loaders took 19ms. [2020.05.14-17.40.15:704][639]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head01_CV04 [2020.05.14-17.40.15:704][639]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body01_CV01 [2020.05.14-17.40.15:704][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:708][639]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-17.40.15:708][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:716][639]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-17.40.15:717][639]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body01_CV01 [2020.05.14-17.40.15:717][639]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item WR_Machete02_Addon01 [2020.05.14-17.40.15:717][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:757][639]LogStreaming: Flushing async loaders took 40ms. [2020.05.14-17.40.15:758][639]GameFlow: (CustomizedAudio) - Update Sound with item WR_Machete02_Addon01 [2020.05.14-17.40.15:758][639]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-17.40.15:758][639]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-17.40.15:758][639]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-17.40.15:758][639]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.05.14-17.40.15:758][639]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000065 seconds [2020.05.14-17.40.15:759][639]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.7 [2020.05.14-17.40.15:759][639]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.15:759][639]LogCustomization: ------ [2020.05.14-17.40.15:759][639]LogCustomization: --> BO_Head01_P01 [2020.05.14-17.40.15:759][639]LogCustomization: --> BO_Torso01 [2020.05.14-17.40.15:759][639]LogCustomization: --> BO_Legs01 [2020.05.14-17.40.15:759][639]LogCustomization: ------ [2020.05.14-17.40.15:759][639]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01_P01 [2020.05.14-17.40.15:759][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:776][639]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-17.40.15:776][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:787][639]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-17.40.15:787][639]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01_P01 [2020.05.14-17.40.15:787][639]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.05.14-17.40.15:787][639]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.05.14-17.40.15:787][639]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.14-17.40.15:787][639]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.14-17.40.15:788][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:830][639]LogStreaming: Flushing async loaders took 42ms. [2020.05.14-17.40.15:830][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:868][639]LogStreaming: Flushing async loaders took 38ms. [2020.05.14-17.40.15:868][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:891][639]LogStreaming: Flushing async loaders took 22ms. [2020.05.14-17.40.15:891][639]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.40.15:891][639]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.40.15:891][639]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-17.40.15:891][639]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.15:891][639]LogCustomization: ------ [2020.05.14-17.40.15:891][639]LogCustomization: --> NK_Head006 [2020.05.14-17.40.15:891][639]LogCustomization: --> NK_Torso006 [2020.05.14-17.40.15:891][639]LogCustomization: --> NK_Legs006 [2020.05.14-17.40.15:891][639]LogCustomization: ------ [2020.05.14-17.40.15:891][639]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-17.40.15:891][639]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-17.40.15:891][639]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-17.40.15:891][639]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-17.40.15:891][639]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-17.40.15:891][639]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-17.40.15:892][639]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-17.40.15:892][639]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-17.40.15:892][639]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-17.40.15:892][639]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.14-17.40.15:895][639]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.05.14-17.40.15:895][639]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.05.14-17.40.15:895][639]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.15:895][639]LogCustomization: ------ [2020.05.14-17.40.15:895][639]LogCustomization: --> GS_Head012 [2020.05.14-17.40.15:895][639]LogCustomization: --> GS_Torso006 [2020.05.14-17.40.15:895][639]LogCustomization: --> GS_Legs01 [2020.05.14-17.40.15:895][639]LogCustomization: ------ [2020.05.14-17.40.15:895][639]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-17.40.15:896][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:910][639]LogStreaming: Flushing async loaders took 15ms. [2020.05.14-17.40.15:911][639]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-17.40.15:911][639]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-17.40.15:911][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:914][639]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.40.15:915][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:920][639]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.40.15:920][639]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-17.40.15:920][639]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-17.40.15:920][639]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-17.40.15:921][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:950][639]LogStreaming: Flushing async loaders took 29ms. [2020.05.14-17.40.15:951][639]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-17.40.15:951][639]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-17.40.15:951][639]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-17.40.15:951][639]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.14-17.40.15:952][639]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.05.14-17.40.15:953][639]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.9 [2020.05.14-17.40.15:953][639]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.15:953][639]LogCustomization: ------ [2020.05.14-17.40.15:953][639]LogCustomization: --> DF_Head006 [2020.05.14-17.40.15:953][639]LogCustomization: --> DF_Torso001_03 [2020.05.14-17.40.15:953][639]LogCustomization: --> D_Legs02 [2020.05.14-17.40.15:953][639]LogCustomization: ------ [2020.05.14-17.40.15:953][639]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.05.14-17.40.15:953][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.15:953][639]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.40.15:992][639]LogStreaming: Flushing async loaders took 40ms. [2020.05.14-17.40.15:993][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.16:017][639]LogStreaming: Flushing async loaders took 24ms. [2020.05.14-17.40.16:017][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.16:063][639]LogStreaming: Flushing async loaders took 46ms. [2020.05.14-17.40.16:063][639]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.05.14-17.40.16:063][639]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.05.14-17.40.16:063][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.16:123][639]LogStreaming: Flushing async loaders took 59ms. [2020.05.14-17.40.16:123][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.16:127][639]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.40.16:128][639]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.05.14-17.40.16:128][639]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs02 [2020.05.14-17.40.16:128][639]LogStreaming: Flushing async loaders. [2020.05.14-17.40.16:175][639]LogStreaming: Flushing async loaders took 48ms. [2020.05.14-17.40.16:176][639]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.05.14-17.40.16:178][639]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-17.40.16:179][639]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.40.16:308][646]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.16:308][646]LogCustomization: ------ [2020.05.14-17.40.16:309][646]LogCustomization: --> GS_Head012 [2020.05.14-17.40.16:309][646]LogCustomization: --> GS_Torso006 [2020.05.14-17.40.16:309][646]LogCustomization: --> GS_Legs01 [2020.05.14-17.40.16:309][646]LogCustomization: ------ [2020.05.14-17.40.16:309][646]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.16:309][646]LogCustomization: ------ [2020.05.14-17.40.16:309][646]LogCustomization: --> GS_Head012 [2020.05.14-17.40.16:309][646]LogCustomization: --> GS_Torso006 [2020.05.14-17.40.16:309][646]LogCustomization: --> GS_Legs01 [2020.05.14-17.40.16:309][646]LogCustomization: ------ [2020.05.14-17.40.16:309][646]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-17.40.16:309][646]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-17.40.16:309][646]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-17.40.16:309][646]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-17.40.16:309][646]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-17.40.16:309][646]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-17.40.16:310][646]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.40.16:310][646]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.40.16:310][646]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.14-17.40.16:310][646]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.16:310][646]LogCustomization: ------ [2020.05.14-17.40.16:310][646]LogCustomization: --> GS_Head012 [2020.05.14-17.40.16:310][646]LogCustomization: --> GS_Torso006 [2020.05.14-17.40.16:310][646]LogCustomization: --> GS_Legs01 [2020.05.14-17.40.16:310][646]LogCustomization: ------ [2020.05.14-17.40.16:310][646]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-17.40.16:310][646]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-17.40.16:310][646]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-17.40.16:310][646]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-17.40.16:310][646]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-17.40.16:310][646]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-17.40.16:319][647]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.40.16:319][647]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-17.40.16:340][648]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.40.16:340][648]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.14-17.40.16:368][649]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.40.16:368][649]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-17.40.16:368][649]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.14-17.40.16:369][649]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.40.16:369][649]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.14-17.40.16:369][649]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.40.16:596][664]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.14-17.40.16:596][664]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.16:708][670]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.16:708][670]LogCustomization: ------ [2020.05.14-17.40.16:708][670]LogCustomization: --> DF_Head006 [2020.05.14-17.40.16:708][670]LogCustomization: --> DF_Torso001_03 [2020.05.14-17.40.16:708][670]LogCustomization: --> D_Legs02 [2020.05.14-17.40.16:708][670]LogCustomization: ------ [2020.05.14-17.40.16:708][670]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.16:708][670]LogCustomization: ------ [2020.05.14-17.40.16:708][670]LogCustomization: --> DF_Head006 [2020.05.14-17.40.16:708][670]LogCustomization: --> DF_Torso001_03 [2020.05.14-17.40.16:708][670]LogCustomization: --> D_Legs02 [2020.05.14-17.40.16:708][670]LogCustomization: ------ [2020.05.14-17.40.16:708][670]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.05.14-17.40.16:708][670]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.05.14-17.40.16:708][670]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.05.14-17.40.16:708][670]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.05.14-17.40.16:708][670]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs02 [2020.05.14-17.40.16:708][670]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.05.14-17.40.16:709][670]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.40.16:709][670]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.40.16:709][670]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.14-17.40.16:709][670]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.16:709][670]LogCustomization: ------ [2020.05.14-17.40.16:709][670]LogCustomization: --> DF_Head006 [2020.05.14-17.40.16:709][670]LogCustomization: --> DF_Torso001_03 [2020.05.14-17.40.16:709][670]LogCustomization: --> D_Legs02 [2020.05.14-17.40.16:709][670]LogCustomization: ------ [2020.05.14-17.40.16:709][670]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.05.14-17.40.16:709][670]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.05.14-17.40.16:709][670]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.05.14-17.40.16:709][670]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.05.14-17.40.16:709][670]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs02 [2020.05.14-17.40.16:709][670]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.05.14-17.40.16:775][675]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.16:775][675]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.40.16:775][675]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.14-17.40.17:352][710]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.40.17:352][710]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.40.17:352][710]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.40.17:352][710]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.40.17:352][710]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.40.17:352][710]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-17.40.17:352][710]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.40.17:352][710]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-17.40.17:352][710]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.40.17:352][710]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.14-17.40.17:377][710]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.40.17:378][710]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.40.17:378][710]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.40.17:378][710]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.40.17:378][710]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.14-17.40.18:347][771]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.40.18:347][771]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.40.18:347][771]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.40.18:347][771]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.40.18:347][771]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.40.18:347][771]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.14-17.40.18:348][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.40.18:446][778]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.40.18:446][778]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-17.40.21:493][966]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.40.21:493][966]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.40.21:493][966]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.14-17.40.21:493][966]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.21:493][966]LogCustomization: ------ [2020.05.14-17.40.21:493][966]LogCustomization: --> DF_Head006 [2020.05.14-17.40.21:493][966]LogCustomization: --> DF_Torso001_03 [2020.05.14-17.40.21:493][966]LogCustomization: --> D_Legs02 [2020.05.14-17.40.21:493][966]LogCustomization: ------ [2020.05.14-17.40.21:493][966]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.05.14-17.40.21:493][966]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.05.14-17.40.21:493][966]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.05.14-17.40.21:493][966]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.05.14-17.40.21:493][966]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs02 [2020.05.14-17.40.21:493][966]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.05.14-17.40.21:785][985]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.14-17.40.21:785][985]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.21:930][994]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.21:930][994]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.40.21:930][994]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.14-17.40.24:752][169]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198028556275 [2020.05.14-17.40.24:753][169]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198028556275, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.40.24:753][169]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: suprimoSupreme, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.40.26:542][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-17.40.26:915][303]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.14-17.40.26:915][303]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.27:076][313]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.27:076][313]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.40.27:076][313]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.14-17.40.28:186][381]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.40.28:186][381]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.40.28:187][381]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-17.40.28:187][381]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.28:187][381]LogCustomization: ------ [2020.05.14-17.40.28:187][381]LogCustomization: --> NK_Head006 [2020.05.14-17.40.28:187][381]LogCustomization: --> NK_Torso006 [2020.05.14-17.40.28:187][381]LogCustomization: --> NK_Legs006 [2020.05.14-17.40.28:187][381]LogCustomization: ------ [2020.05.14-17.40.28:187][381]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-17.40.28:187][381]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-17.40.28:187][381]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-17.40.28:187][381]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-17.40.28:187][381]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-17.40.28:187][381]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-17.40.28:883][424]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.14-17.40.28:898][425]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:899][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-17.40.28:899][425]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:899][425]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:899][425]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:899][425]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:899][425]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:899][425]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:900][425]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:900][425]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:900][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-17.40.28:917][425]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:917][425]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:917][425]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:941][425]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-17.40.28:941][425]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-17.40.28:942][425]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.40.28:942][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-17.40.28:944][425]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:944][425]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:971][425]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:971][425]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.28:971][425]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-17.40.28:975][426]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-17.40.30:013][481]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.14-17.40.30:029][482]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:029][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-17.40.30:030][482]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:030][482]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:030][482]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:030][482]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:095][482]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:096][482]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:096][482]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:096][482]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:096][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-17.40.30:110][482]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:110][482]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:110][482]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:236][482]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.40.30:236][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-17.40.30:239][482]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:239][482]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:261][482]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-17.40.30:261][482]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-17.40.30:261][482]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:261][482]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.40.30:262][482]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-17.40.30:265][483]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-17.40.31:534][539]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.05.14-17.40.31:548][540]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.40.31:548][540]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.40.31:548][540]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-17.40.31:548][540]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.31:549][540]LogCustomization: ------ [2020.05.14-17.40.31:549][540]LogCustomization: --> NK_Head006 [2020.05.14-17.40.31:549][540]LogCustomization: --> NK_Torso006 [2020.05.14-17.40.31:549][540]LogCustomization: --> NK_Legs006 [2020.05.14-17.40.31:549][540]LogCustomization: ------ [2020.05.14-17.40.31:549][540]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-17.40.31:549][540]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-17.40.31:549][540]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-17.40.31:549][540]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-17.40.31:549][540]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-17.40.31:549][540]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-17.40.31:550][540]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-17.40.31:550][540]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.40.31:604][543]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.31:604][543]LogCustomization: ------ [2020.05.14-17.40.31:604][543]LogCustomization: --> NK_Head006 [2020.05.14-17.40.31:604][543]LogCustomization: --> NK_Torso006 [2020.05.14-17.40.31:604][543]LogCustomization: --> NK_Legs006 [2020.05.14-17.40.31:604][543]LogCustomization: ------ [2020.05.14-17.40.31:604][543]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.31:604][543]LogCustomization: ------ [2020.05.14-17.40.31:604][543]LogCustomization: --> NK_Head006 [2020.05.14-17.40.31:604][543]LogCustomization: --> NK_Torso006 [2020.05.14-17.40.31:604][543]LogCustomization: --> NK_Legs006 [2020.05.14-17.40.31:604][543]LogCustomization: ------ [2020.05.14-17.40.31:604][543]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-17.40.31:604][543]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-17.40.31:604][543]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-17.40.31:604][543]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-17.40.31:604][543]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-17.40.31:604][543]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-17.40.31:605][543]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.40.31:605][543]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.40.31:605][543]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [9] [2020.05.14-17.40.31:605][543]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.14-17.40.31:607][543]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-17.40.31:607][543]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.40.31:695][550]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.40.31:695][550]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-17.40.31:727][552]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.40.31:838][558]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-17.40.31:838][558]LogCustomization: ------ [2020.05.14-17.40.31:838][558]LogCustomization: --> DK_Head02 [2020.05.14-17.40.31:838][558]LogCustomization: --> DK_Torso01 [2020.05.14-17.40.31:838][558]LogCustomization: --> DK_Legs02 [2020.05.14-17.40.31:838][558]LogCustomization: ------ [2020.05.14-17.40.31:840][558]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.40.31:840][558]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.40.31:840][558]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.14-17.40.31:840][558]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.31:840][558]LogCustomization: ------ [2020.05.14-17.40.31:840][558]LogCustomization: --> GS_Head012 [2020.05.14-17.40.31:840][558]LogCustomization: --> GS_Torso006 [2020.05.14-17.40.31:840][558]LogCustomization: --> GS_Legs01 [2020.05.14-17.40.31:840][558]LogCustomization: ------ [2020.05.14-17.40.31:840][558]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-17.40.31:840][558]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-17.40.31:840][558]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-17.40.31:840][558]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-17.40.31:840][558]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-17.40.31:840][558]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-17.40.32:018][570]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.40.32:018][570]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-17.40.32:084][574]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.40.32:084][574]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.14-17.40.32:084][574]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.32:259][585]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.32:260][585]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.40.32:260][585]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.14-17.40.32:291][586]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-17.40.32:291][586]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-17.40.32:291][586]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-17.40.32:291][586]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalCamperStart [2020.05.14-17.40.32:291][586]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalCamperStart [2020.05.14-17.40.32:291][586]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.05.14-17.40.32:291][586]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.05.14-17.40.32:291][586]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.05.14-17.40.32:291][586]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-17.40.32:291][586]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-17.40.32:291][586]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-17.40.32:292][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.05.14-17.40.32:292][586]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.05.14-17.40.32:292][586]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.32:292][586]LogCustomization: ------ [2020.05.14-17.40.32:292][586]LogCustomization: --> DK_Head02 [2020.05.14-17.40.32:292][586]LogCustomization: --> DK_Torso01 [2020.05.14-17.40.32:293][586]LogCustomization: --> DK_Legs02 [2020.05.14-17.40.32:293][586]LogCustomization: ------ [2020.05.14-17.40.32:293][586]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-17.40.32:293][586]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.40.32:346][586]LogStreaming: Flushing async loaders took 53ms. [2020.05.14-17.40.32:346][586]LogStreaming: Flushing async loaders. [2020.05.14-17.40.32:361][586]LogStreaming: Flushing async loaders took 15ms. [2020.05.14-17.40.32:361][586]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-17.40.32:361][586]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-17.40.32:362][586]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-17.40.32:362][586]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-17.40.32:362][586]LogStreaming: Flushing async loaders. [2020.05.14-17.40.32:392][586]LogStreaming: Flushing async loaders took 31ms. [2020.05.14-17.40.32:392][586]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-17.40.33:848][677]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.40.33:848][677]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.40.33:848][677]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.05.14-17.40.33:848][677]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.40.33:848][677]LogCustomization: ------ [2020.05.14-17.40.33:848][677]LogCustomization: --> BO_Head01_P01 [2020.05.14-17.40.33:848][677]LogCustomization: --> BO_Torso01 [2020.05.14-17.40.33:848][677]LogCustomization: --> BO_Legs01 [2020.05.14-17.40.33:848][677]LogCustomization: ------ [2020.05.14-17.40.33:848][677]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01_P01 [2020.05.14-17.40.33:848][677]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01_P01 [2020.05.14-17.40.33:848][677]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.05.14-17.40.33:848][677]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.05.14-17.40.33:848][677]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.14-17.40.33:848][677]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.14-17.40.37:269][890]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.14-17.40.37:270][890]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.37:430][900]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.37:430][900]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.40.37:430][900]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.14-17.40.42:415][209]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.14-17.40.42:415][209]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.42:591][220]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.42:592][220]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.40.42:592][220]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.14-17.40.47:579][529]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.14-17.40.47:579][529]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.47:869][547]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.47:869][547]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.40.47:870][547]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.14-17.40.49:191][629]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-17.40.49:191][629]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.40.52:870][857]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.14-17.40.52:870][857]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.53:047][868]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.53:047][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.40.53:047][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.14-17.40.58:031][177]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.14-17.40.58:031][177]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.58:209][188]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.40.58:209][188]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.40.58:209][188]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.14-17.41.03:192][497]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.14-17.41.03:192][497]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.41.03:338][506]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.41.03:338][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.41.03:338][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.14-17.41.07:871][786]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.14-17.41.07:887][787]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:887][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-17.41.07:888][787]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:888][787]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:888][787]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:888][787]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:888][787]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:888][787]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:888][787]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:888][787]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:888][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-17.41.07:906][787]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:906][787]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:906][787]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:931][787]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-17.41.07:931][787]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-17.41.07:931][787]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.41.07:931][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-17.41.07:934][787]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:934][787]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:962][787]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:962][787]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.07:963][787]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-17.41.08:336][809]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.14-17.41.08:336][809]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.41.08:495][819]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.41.08:495][819]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.41.08:495][819]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.14-17.41.09:400][864]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-17.41.09:400][864]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:401][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-17.41.09:408][864]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:408][864]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:408][864]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:408][864]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:469][864]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:481][864]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22624] [2020.05.14-17.41.09:481][864]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.41.09:481][864]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5337&schemaVersion=0] [2020.05.14-17.41.09:481][864]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:481][864]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:482][864]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:482][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-17.41.09:504][864]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:504][864]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:504][864]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:527][864]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-17.41.09:527][864]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-17.41.09:527][864]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.41.09:527][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-17.41.09:530][864]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:530][864]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:531][864]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:531][864]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.09:531][864]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-17.41.09:652][870]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5337&schemaVersion=0] [2020.05.14-17.41.09:652][870]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-17.41.09:664][870]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22624] [2020.05.14-17.41.09:664][870]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.41.09:664][870]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-17.41.10:070][895]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-17.41.10:070][895]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-17.41.10:070][895]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.05.14-17.41.10:070][895]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-17.41.10:070][895]LogCustomization: ------ [2020.05.14-17.41.10:070][895]LogCustomization: --> TW_Head01_CV04 [2020.05.14-17.41.10:070][895]LogCustomization: --> TW_Body01_CV01 [2020.05.14-17.41.10:070][895]LogCustomization: --> WR_Machete02_Addon01 [2020.05.14-17.41.10:070][895]LogCustomization: ------ [2020.05.14-17.41.10:070][895]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head01_CV04 [2020.05.14-17.41.10:070][895]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head01_CV04 [2020.05.14-17.41.10:070][895]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body01_CV01 [2020.05.14-17.41.10:070][895]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body01_CV01 [2020.05.14-17.41.10:070][895]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item WR_Machete02_Addon01 [2020.05.14-17.41.10:070][895]GameFlow: (CustomizedAudio) - Update Sound with item WR_Machete02_Addon01 [2020.05.14-17.41.13:507][109]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.14-17.41.13:507][109]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.41.13:684][120]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.41.13:684][120]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.41.13:684][120]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.14-17.41.15:471][226]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.14-17.41.15:471][226]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.14-17.41.15:472][226]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.14-17.41.15:472][226]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-17.41.15:472][226]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-17.41.15:472][226]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-17.41.15:472][226]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-17.41.15:472][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-17.41.15:473][227]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.14-17.41.15:474][227]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.14-17.41.15:490][228]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.14-17.41.16:974][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-17.41.17:136][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.05.14-17.41.17:461][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.18:136][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.05.14-17.41.18:249][399]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.14-17.41.18:249][399]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.14-17.41.18:361][406]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.18:361][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.18:361][406]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.18:361][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.18:361][406]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.18:361][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.18:458][412]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.14-17.41.18:458][412]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.14-17.41.18:458][412]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.14-17.41.18:610][420]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 21.71 ms [2020.05.14-17.41.18:627][422]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.14-17.41.18:627][422]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.14-17.41.18:627][422]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.14-17.41.18:678][426]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.14-17.41.18:678][426]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.41.18:838][436]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-17.41.18:838][436]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-17.41.18:838][436]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.14-17.41.19:256][461]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.05.14-17.41.19:256][461]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.05.14-17.41.19:368][468]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.19:368][468]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.19:368][468]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.19:368][468]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.19:368][468]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.19:368][468]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.41.20:126][515]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.14-17.41.20:126][515]GameFlow: AOfferingSequenceManager::InitCards [2020.05.14-17.41.20:126][515]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.14-17.41.20:127][515]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.20:184][515]LogStreaming: Flushing async loaders took 57ms. [2020.05.14-17.41.20:184][515]LogStreaming: Flushing async loaders. [2020.05.14-17.41.20:192][515]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-17.41.20:192][515]LogStreaming: Flushing async loaders. [2020.05.14-17.41.20:204][515]LogStreaming: Flushing async loaders took 12ms. [2020.05.14-17.41.20:206][516]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.14-17.41.20:335][524]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.20:335][524]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.41.20:352][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.41.20:352][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.41.20:352][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.05.14-17.41.20:577][539]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.14-17.41.20:577][539]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.14-17.41.20:577][539]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.14-17.41.20:577][539]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Mousse de superviviente [2020.05.14-17.41.20:577][539]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Mousse de superviviente [2020.05.14-17.41.21:335][586]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.21:335][586]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.21:335][586]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.21:335][586]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.41.21:351][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.41.21:352][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.41.22:335][648]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.22:335][648]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.22:352][649]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.22:674][669]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.14-17.41.22:674][669]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.14-17.41.23:335][710]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.23:335][710]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.23:352][711]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 206 [2020.05.14-17.41.23:352][711]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 50 [2020.05.14-17.41.24:351][773]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.24:351][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.24:351][773]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.24:351][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.24:351][773]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.24:351][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.41.24:352][773]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.41.24:352][773]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.41.24:674][793]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.14-17.41.24:674][793]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.14-17.41.24:675][793]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.14-17.41.24:675][793]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.14-17.41.24:675][793]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-17.41.24:676][793]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:676][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:684][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:684][793]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:685][793]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:686][793]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.41.24:686][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.41.24:686][793]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.41.24:686][793]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-17.41.24:686][793]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:686][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-17.41.24:688][793]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:688][793]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:688][793]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:688][793]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-17.41.24:688][793]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-17.41.24:688][793]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.2.147:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=46?PrestigeLevel=2?Power=Item_Camper_WornoutToolbox?Offering=EscapeCake?KillerPips=26?SurvivorPips=48?MaxPlayers=5?Addons=Addon_Toolbox_003;Addon_Toolbox_008?Perks=Empathy;Self_Care;Dark_Sense;Bond?PerkLevels=2;1;2;2?CustomizationParts=NK_Head006;NK_Torso006;NK_Legs006?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-17.41.24:688][793]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-17.41.24:688][793]LogAsyncLoad: Unloading library Menu [2020.05.14-17.41.24:688][793]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.14-17.41.24:688][793]LogAsyncLoad: Start loading library async: Game [2020.05.14-17.41.24:688][793]LogAsyncLoad: 23 assets in Game [2020.05.14-17.41.24:688][793]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.41.24:688][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-17.41.24:688][793]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.24:688][793]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-17.41.24:990][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.14-17.41.24:990][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.24:991][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.14-17.41.24:991][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:307][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.14-17.41.25:307][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:367][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-17.41.25:367][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:367][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.14-17.41.25:367][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:526][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.14-17.41.25:527][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:537][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.14-17.41.25:537][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:551][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.14-17.41.25:551][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:551][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.14-17.41.25:551][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:560][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.14-17.41.25:560][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:560][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.14-17.41.25:560][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:561][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.14-17.41.25:561][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:561][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.14-17.41.25:561][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:562][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.14-17.41.25:562][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:563][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.14-17.41.25:564][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:564][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.14-17.41.25:564][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:567][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.14-17.41.25:567][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:574][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.14-17.41.25:574][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:587][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.14-17.41.25:587][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:593][793]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.14-17.41.25:593][793]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-17.41.25:594][793]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.25:594][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.14-17.41.25:594][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.14-17.41.25:594][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.14-17.41.25:594][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.14-17.41.25:594][793]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.25:594][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.14-17.41.25:594][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.14-17.41.25:594][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.14-17.41.25:594][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.14-17.41.25:594][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.14-17.41.25:595][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.14-17.41.25:595][793]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.25:595][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.14-17.41.25:595][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.14-17.41.25:595][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.14-17.41.25:595][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.14-17.41.25:595][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.14-17.41.25:595][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.14-17.41.25:596][793]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.25:596][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.14-17.41.25:596][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.14-17.41.25:596][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.14-17.41.25:596][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.14-17.41.25:596][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.14-17.41.25:597][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.14-17.41.25:597][793]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.25:597][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.14-17.41.25:597][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.14-17.41.25:597][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.14-17.41.25:598][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.14-17.41.25:598][793]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.25:598][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.14-17.41.25:598][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.14-17.41.25:598][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.14-17.41.25:598][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.14-17.41.25:598][793]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.25:598][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.05.14-17.41.25:598][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.05.14-17.41.25:598][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.05.14-17.41.25:599][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.05.14-17.41.25:599][793]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.25:599][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.14-17.41.25:599][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.14-17.41.25:599][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.14-17.41.25:599][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.14-17.41.25:599][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.14-17.41.25:599][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.14-17.41.25:599][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.14-17.41.25:600][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.14-17.41.25:600][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.14-17.41.25:601][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.14-17.41.25:601][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.14-17.41.25:601][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.14-17.41.25:601][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.14-17.41.25:602][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.14-17.41.25:602][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.14-17.41.25:602][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.14-17.41.25:602][793]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.41.25:602][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.14-17.41.25:602][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.14-17.41.25:602][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.14-17.41.25:602][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.14-17.41.25:602][793]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.41.25:602][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.14-17.41.25:602][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.14-17.41.25:602][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.14-17.41.25:603][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.14-17.41.25:603][793]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.41.25:603][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.14-17.41.25:603][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.14-17.41.25:603][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.14-17.41.25:603][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.14-17.41.25:603][793]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.41.25:603][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.14-17.41.25:603][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.14-17.41.25:603][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.14-17.41.25:603][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.14-17.41.25:603][793]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.41.25:603][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.14-17.41.25:604][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.14-17.41.25:604][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.14-17.41.25:604][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.14-17.41.25:604][793]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.41.25:604][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.14-17.41.25:604][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.14-17.41.25:604][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.14-17.41.25:604][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.14-17.41.25:604][793]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.41.25:604][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.14-17.41.25:604][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.14-17.41.25:604][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.14-17.41.25:604][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.14-17.41.25:604][793]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-17.41.25:605][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.14-17.41.25:605][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.14-17.41.25:605][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.14-17.41.25:605][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.14-17.41.25:770][794]r.CullAll = "1" [2020.05.14-17.41.25:770][794]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.25:770][794]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.25:772][794]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 40 [2020.05.14-17.41.25:772][794]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 216 [2020.05.14-17.41.25:773][794]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-17.41.25:773][794]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.41.25:773][794]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-17.41.25:773][794]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.41.25:774][794]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-17.41.25:774][794]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-17.41.25:793][795]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.25:793][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.14-17.41.25:794][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.14-17.41.26:205][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.14-17.41.26:205][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.14-17.41.26:208][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:214][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.14-17.41.26:215][796]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.14-17.41.26:215][796]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.41.26:215][796]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-17.41.26:215][796]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.41.26:215][796]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-17.41.26:215][796]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.41.26:215][796]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-17.41.26:218][796]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.26:218][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.14-17.41.26:219][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.14-17.41.26:517][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.14-17.41.26:517][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.14-17.41.26:518][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.14-17.41.26:522][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:522][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:522][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:522][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:523][797]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-17.41.26:525][797]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.26:525][797]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.26:525][797]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.26:525][797]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.26:525][797]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.26:525][797]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.41.26:526][797]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.26:540][798]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.26:542][799]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.41.26:560][799]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.41.26:588][801]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-17.41.26:589][801]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.914' TotalLoadTime='1.914' TimeStamp='2020-05-14T17:41:24.849Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-17.41.26:589][801]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-17.41.26:774][812]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.41.26:774][812]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.41.26:805][814]LogAsyncLoad: Done loading library async: Game in 2.1 sec [2020.05.14-17.41.27:030][828]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.14-17.41.27:109][829]LogUObjectHash: Compacting FUObjectHashTables data took 3.77ms [2020.05.14-17.41.27:113][829]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.14-17.41.27:113][829]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.05.14-19.41.27 [2020.05.14-17.41.27:113][829]LogWorld: Bringing up level for play took: 0.000140 [2020.05.14-17.41.27:113][829]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.14-17.41.27:113][829]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.14-17.41.27:378][835]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.27:378][835]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.27:695][845]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-17.41.27:695][845]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-17.41.27:796][850]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.27:826][852]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.41.27:874][855]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.41.28:009][863]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms [2020.05.14-17.41.28:022][863]LogStats: SeamlessTravel FlushLevelStreaming - 0.011 s [2020.05.14-17.41.28:023][863]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.14-19.41.28 [2020.05.14-17.41.28:023][863]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-14T17:41:26.250Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.28:024][863]LogWorld: Bringing up level for play took: 0.001575 [2020.05.14-17.41.28:024][863]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.14-17.41.28:024][863]LogWorld: ----SeamlessTravel finished in 0.99 seconds ------ [2020.05.14-17.41.28:090][868]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-17.41.28:090][868]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-17.41.28:091][868]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-17.41.28:188][874]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-17.41.28:188][874]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.599' TotalLoadTime='3.513' TimeStamp='2020-05-14T17:41:26.448Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-17.41.28:188][874]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-17.41.28:366][885]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.28:366][885]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.28:721][907]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-17.41.28:866][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.29:366][947]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-17.41.29:366][947]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-17.41.29:366][947]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.29:366][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.29:366][947]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-17.41.29:866][978]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.29:963][984]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-17.41.29:963][984]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-17.41.29:963][984]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-17.41.30:172][997]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-17.41.30:172][997]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-17.41.30:172][997]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-17.41.30:334][ 7]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.30:334][ 7]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.30:447][ 14]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.30:449][ 14]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.41.30:449][ 14]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.14-17.41.30:449][ 14]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.442, totalTime=2.442, timeStamp=2020-05-14T17:41:28.692Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.30:463][ 15]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=2.458, timeStamp=2020-05-14T17:41:28.708Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.30:624][ 24]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.177, totalTime=2.635, timeStamp=2020-05-14T17:41:28.885Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.30:640][ 25]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.14-17.41.28) [2020.05.14-17.41.30:640][ 25]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.14-17.41.30:640][ 25]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.30:641][ 25]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.30:641][ 25]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1589478090 [2020.05.14-17.41.30:641][ 25]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Barn Generation Seed: -1 [2020.05.14-17.41.30:641][ 25]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.635, timeStamp=2020-05-14T17:41:28.885Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.30:689][ 28]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.41.30:690][ 28]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.05.14-17.41.30:690][ 28]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.05.14-17.41.30:690][ 28]LogStreaming: Error: Found 1 dependent packages... [2020.05.14-17.41.30:690][ 28]LogStreaming: Error: /Game/Blueprints/Tiles/03-Farm/BP_TL_Wl_16x16_MD22 [2020.05.14-17.41.30:866][ 39]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.31:044][ 50]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.41.31:060][ 51]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.41.31:349][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.31:349][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.31:429][ 73]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.05.14-17.41.31:887][101]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.32:405][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.32:405][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.32:975][160]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.33:346][183]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.33:346][183]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.33:781][210]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.34:397][210]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.41.34:970][210]LogStreaming: Flushing async loaders took 1189ms. [2020.05.14-17.41.34:971][210]LogStreaming: Flushing async loaders. [2020.05.14-17.41.34:974][210]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.139, totalTime=5.775, timeStamp=2020-05-14T17:41:32.024Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.35:320][210]LogStreaming: Flushing async loaders took 349ms. [2020.05.14-17.41.35:336][210]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' lo que es estático a él. Abortando. [2020.05.14-17.41.35:337][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.14-17.41.35:337][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.14-17.41.35:338][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.14-17.41.35:338][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.14-17.41.35:363][210]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' lo que es estático a él. Abortando. [2020.05.14-17.41.35:364][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.14-17.41.35:364][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.14-17.41.35:364][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.14-17.41.35:364][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.14-17.41.35:364][210]LogStreaming: Flushing async loaders. [2020.05.14-17.41.35:390][210]LogStreaming: Flushing async loaders took 26ms. [2020.05.14-17.41.35:433][210]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.35:437][211]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=5.791, timeStamp=2020-05-14T17:41:32.040Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.35:489][213]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 1 [2020.05.14-17.41.35:505][214]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 0 [2020.05.14-17.41.35:536][216]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_2.SM_Lamp01' lo que es estático a él. Abortando. [2020.05.14-17.41.35:536][216]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' lo que es estático a él. Abortando. [2020.05.14-17.41.35:537][216]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' lo que es estático a él. Abortando. [2020.05.14-17.41.35:569][218]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 3 [2020.05.14-17.41.35:618][221]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 2 [2020.05.14-17.41.35:667][224]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 2 [2020.05.14-17.41.35:698][226]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 3 [2020.05.14-17.41.35:714][227]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 2 [2020.05.14-17.41.35:731][228]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 1 [2020.05.14-17.41.35:731][228]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 2 [2020.05.14-17.41.35:747][229]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 0 [2020.05.14-17.41.35:763][230]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 0 [2020.05.14-17.41.35:763][230]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 2 [2020.05.14-17.41.35:779][231]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 2 [2020.05.14-17.41.35:811][233]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 3 [2020.05.14-17.41.35:860][236]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 2 [2020.05.14-17.41.35:909][239]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_5) missing some fog at index 2 [2020.05.14-17.41.35:940][241]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 1 [2020.05.14-17.41.35:940][241]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 3 [2020.05.14-17.41.36:054][248]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 1 [2020.05.14-17.41.36:101][251]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' lo que es estático a él. Abortando. [2020.05.14-17.41.36:102][251]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' lo que es estático a él. Abortando. [2020.05.14-17.41.36:102][251]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' lo que es estático a él. Abortando. [2020.05.14-17.41.36:150][254]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 0 [2020.05.14-17.41.36:166][255]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 1 [2020.05.14-17.41.36:231][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_2' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_0.Root' lo que es estático a él. Abortando. [2020.05.14-17.41.36:232][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_3' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_1.Root' lo que es estático a él. Abortando. [2020.05.14-17.41.36:232][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_1' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_2.Root' lo que es estático a él. Abortando. [2020.05.14-17.41.36:232][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_1' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_0.Root' lo que es estático a él. Abortando. [2020.05.14-17.41.36:232][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_2' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_0.Root' lo que es estático a él. Abortando. [2020.05.14-17.41.36:233][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_3' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_1.Root' lo que es estático a él. Abortando. [2020.05.14-17.41.36:233][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_2' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_1.Root' lo que es estático a él. Abortando. [2020.05.14-17.41.36:233][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_3' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_2.Root' lo que es estático a él. Abortando. [2020.05.14-17.41.36:277][260]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_7) missing some fog at index 1 [2020.05.14-17.41.36:355][265]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.36:355][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.36:359][265]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' lo que es estático a él. Abortando. [2020.05.14-17.41.36:359][265]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' lo que es estático a él. Abortando. [2020.05.14-17.41.36:359][265]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' lo que es estático a él. Abortando. [2020.05.14-17.41.36:374][266]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_6) missing some fog at index 0 [2020.05.14-17.41.36:390][267]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_7) missing some fog at index 0 [2020.05.14-17.41.36:390][267]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_7) missing some fog at index 3 [2020.05.14-17.41.36:406][268]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 3 [2020.05.14-17.41.36:439][270]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_8) missing some fog at index 0 [2020.05.14-17.41.36:439][270]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_8) missing some fog at index 3 [2020.05.14-17.41.36:440][270]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.36:471][272]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light03' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' lo que es estático a él. Abortando. [2020.05.14-17.41.36:471][272]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light031' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' lo que es estático a él. Abortando. [2020.05.14-17.41.36:471][272]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light01' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_8.Scene' lo que es estático a él. Abortando. [2020.05.14-17.41.36:533][276]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.737, totalTime=8.528, timeStamp=2020-05-14T17:41:34.778Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.36:549][277]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=8.544, timeStamp=2020-05-14T17:41:34.794Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.36:565][278]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=8.560, timeStamp=2020-05-14T17:41:34.810Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.36:581][279]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.36:737][279]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_02.Default__BP_Slasher_Character_02_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.41.36:852][279]LogStreaming: Flushing async loaders took 270ms. [2020.05.14-17.41.36:852][279]LogStreaming: Flushing async loaders. [2020.05.14-17.41.36:852][279]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.36:852][279]LogStreaming: Flushing async loaders. [2020.05.14-17.41.36:873][279]LogStreaming: Flushing async loaders took 20ms. [2020.05.14-17.41.36:873][279]LogStreaming: Flushing async loaders. [2020.05.14-17.41.36:873][279]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.36:873][279]LogStreaming: Flushing async loaders. [2020.05.14-17.41.36:882][279]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-17.41.36:883][279]LogStreaming: Flushing async loaders. [2020.05.14-17.41.36:883][279]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.36:883][279]LogStreaming: Flushing async loaders. [2020.05.14-17.41.36:887][279]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.41.36:887][279]LogStreaming: Flushing async loaders. [2020.05.14-17.41.36:888][279]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.36:888][279]LogStreaming: Flushing async loaders. [2020.05.14-17.41.36:909][279]LogStreaming: Flushing async loaders took 21ms. [2020.05.14-17.41.36:913][279]LogStreaming: Flushing async loaders. [2020.05.14-17.41.36:913][279]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.36:914][279]LogStreaming: Flushing async loaders. [2020.05.14-17.41.36:915][279]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.36:935][279]LogStreaming: Flushing async loaders. [2020.05.14-17.41.37:088][279]LogStreaming: Flushing async loaders took 153ms. [2020.05.14-17.41.37:091][279]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=8.576, timeStamp=2020-05-14T17:41:34.826Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.37:096][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.37:096][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.14-17.41.37:096][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.37:096][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.05.14-17.41.37:096][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.41.37:097][280]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.05.14-17.41.37:097][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.37:097][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.14-17.41.37:097][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.37:097][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.05.14-17.41.37:099][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.37:099][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.14-17.41.37:099][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.37:099][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.05.14-17.41.37:100][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.41.37:100][280]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.05.14-17.41.37:100][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.37:100][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.14-17.41.37:100][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.37:100][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.05.14-17.41.37:102][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.37:102][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.14-17.41.37:102][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.37:102][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.05.14-17.41.37:102][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.41.37:102][280]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.05.14-17.41.37:102][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.37:102][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.14-17.41.37:102][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.37:102][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.05.14-17.41.37:103][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.37:103][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.14-17.41.37:103][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.37:104][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.05.14-17.41.37:104][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.41.37:104][280]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.05.14-17.41.37:104][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.37:104][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.14-17.41.37:104][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.37:104][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.05.14-17.41.37:105][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.37:106][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.05.14-17.41.37:106][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.37:106][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.05.14-17.41.37:106][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.41.37:106][280]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.05.14-17.41.37:106][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.37:106][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.05.14-17.41.37:106][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.37:106][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.05.14-17.41.37:109][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.37:109][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.05.14-17.41.37:109][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.37:109][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.05.14-17.41.37:109][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.41.37:109][280]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.05.14-17.41.37:109][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.37:109][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.05.14-17.41.37:109][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.37:109][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.05.14-17.41.37:112][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.37:112][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.14-17.41.37:112][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.37:112][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.05.14-17.41.37:112][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.41.37:112][280]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.05.14-17.41.37:112][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.37:112][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.14-17.41.37:112][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.37:112][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.05.14-17.41.37:114][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.37:114][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.05.14-17.41.37:114][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.37:114][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.05.14-17.41.37:114][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.14-17.41.37:114][280]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.05.14-17.41.37:114][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.37:114][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.05.14-17.41.37:114][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.37:114][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.05.14-17.41.37:116][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.37:116][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Enabled [2020.05.14-17.41.37:116][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.37:116][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Enabled [2020.05.14-17.41.37:116][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.14-17.41.37:116][280]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_8 [2020.05.14-17.41.37:116][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.37:116][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Disabled [2020.05.14-17.41.37:116][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.37:116][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Disabled [2020.05.14-17.41.37:116][280]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.14-17.41.37:116][280]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.14-17.41.37:119][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.41.37:119][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.41.37:119][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.41.37:119][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.41.37:119][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.41.37:119][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.41.37:119][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.41.37:119][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.14-17.41.37:119][280]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.14-17.41.37:353][295]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.37:353][295]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.37:450][301]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.37:601][304]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.41.37:623][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.14-17.41.37:623][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.14-17.41.37:623][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.14-17.41.37:623][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.14-17.41.37:624][305]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-17.41.37:826][314]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.41.37:826][314]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.41.37:826][314]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.41.37:826][314]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.41.37:869][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.14-17.41.37:869][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.14-17.41.37:870][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.14-17.41.37:870][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.14-17.41.37:870][315]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-17.41.37:870][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.41.37:870][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.41.37:870][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.41.37:870][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.41.37:870][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.41.37:870][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.41.37:870][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.41.37:871][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.41.37:871][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.41.37:871][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.41.37:871][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.14-17.41.37:871][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.14-17.41.37:871][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.14-17.41.37:871][315]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.14-17.41.38:067][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.14-17.41.38:068][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.14-17.41.38:068][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.14-17.41.38:068][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.14-17.41.38:068][322]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-17.41.38:259][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.14-17.41.38:259][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.14-17.41.38:259][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.14-17.41.38:259][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.14-17.41.38:259][334]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-17.41.38:370][341]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.38:370][341]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.38:469][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-17.41.38:469][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.14-17.41.38:469][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-17.41.38:469][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.14-17.41.38:469][347]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-17.41.38:551][352]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.38:677][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.14-17.41.38:677][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.14-17.41.38:677][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.14-17.41.38:677][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.14-17.41.38:678][360]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-17.41.38:871][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.14-17.41.38:871][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.14-17.41.38:871][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.14-17.41.38:871][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.14-17.41.38:871][372]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-17.41.39:368][403]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.39:368][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.39:643][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.40:336][463]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.40:336][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.40:419][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-17.41.40:419][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-17.41.40:419][468]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-17.41.40:578][478]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.14-17.41.40:578][478]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.14-17.41.40:645][482]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.40:900][498]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.14-17.41.40:901][498]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.14-17.41.41:013][505]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.41:034][505]LogStreaming: Flushing async loaders took 21ms. [2020.05.14-17.41.41:035][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.41:035][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.14-17.41.41:035][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.41:035][505]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-17.41.41:036][505]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.14-17.41.41:036][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.41:036][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.14-17.41.41:036][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.41:036][505]LogStreaming: Flushing async loaders. [2020.05.14-17.41.41:036][505]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.41:037][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.41:038][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.14-17.41.41:038][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.41:038][505]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-17.41.41:038][505]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.14-17.41.41:038][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.41:038][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.14-17.41.41:038][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.41:040][505]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-17.41.41:040][505]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-17.41.41:074][508]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.41:075][508]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.41:076][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.41:076][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.14-17.41.41:076][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.41:076][508]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-17.41.41:076][508]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.14-17.41.41:076][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.41:076][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.14-17.41.41:076][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.41:077][508]LogStreaming: Flushing async loaders. [2020.05.14-17.41.41:077][508]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.41:078][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-17.41.41:078][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.14-17.41.41:078][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-17.41.41:078][508]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-17.41.41:078][508]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.14-17.41.41:078][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-17.41.41:078][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.14-17.41.41:078][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-17.41.41:079][508]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-17.41.41:079][508]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-17.41.41:107][510]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.14-17.41.41:171][514]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.14-17.41.41:171][514]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.14-17.41.41:332][524]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.41:332][524]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.41:461][532]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 283] [2020.05.14-17.41.41:461][532]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.14-17.41.41:491][532]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' lo que es estático a él. Abortando. [2020.05.14-17.41.41:492][532]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' lo que es estático a él. Abortando. [2020.05.14-17.41.41:493][532]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' lo que es estático a él. Abortando. [2020.05.14-17.41.41:529][535]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Barn: 0 Spawned : 50/50 Dependencies : 1 [2020.05.14-17.41.41:529][535]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=4.947, totalTime=13.524, timeStamp=2020-05-14T17:41:39.773Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.41:529][535]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.14-17.41.41:738][548]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.41:867][556]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.41:966][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-17.41.41:966][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-17.41.42:078][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-17.41.42:079][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-17.41.42:173][575]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.42:238][579]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.42:304][583]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.42:335][585]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.42:335][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.42:367][587]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.42:481][594]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000085 seconds [2020.05.14-17.41.42:512][596]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.42:514][596]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-17.41.42:514][596]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-17.41.42:514][596]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-17.41.42:514][596]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-17.41.42:514][596]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-17.41.42:514][596]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-17.41.42:514][596]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-17.41.42:514][596]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-17.41.42:578][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-17.41.42:579][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-17.41.42:673][606]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.42:739][610]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.42:770][612]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.42:835][616]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.42:917][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-17.41.42:917][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-17.41.43:013][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-17.41.43:013][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-17.41.43:013][627]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-17.41.43:045][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-17.41.43:045][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-17.41.43:045][629]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-17.41.43:077][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-17.41.43:078][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-17.41.43:078][631]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-17.41.43:109][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.14-17.41.43:109][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.14-17.41.43:110][633]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.14-17.41.43:175][637]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.43:239][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.14-17.41.43:239][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.14-17.41.43:239][641]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.14-17.41.43:272][643]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.43:335][647]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.43:335][647]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.43:385][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-17.41.43:386][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-17.41.43:512][658]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.43:578][662]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.43:643][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-17.41.43:643][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-17.41.43:739][672]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.43:772][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-17.41.43:772][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-17.41.43:883][681]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.43:948][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.14-17.41.43:949][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.14-17.41.43:949][685]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.14-17.41.43:980][687]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.44:045][691]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.44:111][695]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.44:240][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-17.41.44:240][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-17.41.44:351][710]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.44:351][710]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.44:353][710]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.44:417][714]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.44:513][720]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.44:610][726]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.44:675][730]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.44:739][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.14-17.41.44:788][737]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.44:852][741]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.44:948][747]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.45:014][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-17.41.45:015][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-17.41.45:110][757]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-17.41.45:223][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-17.41.45:223][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-17.41.45:223][764]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-17.41.45:254][766]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.45:319][770]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-17.41.45:351][772]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.45:351][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.45:351][772]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.45:351][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.41.45:385][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-17.41.45:386][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-17.41.45:514][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-17.41.45:515][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-17.41.45:883][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.41.45:883][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.41.46:528][841]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=5.000, totalTime=18.523, timeStamp=2020-05-14T17:41:44.773Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014C7BE908D7F82DD733B7DC8074DE08 [2020.05.14-17.41.46:528][841]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.46:554][841]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.41.46:988][841]LogStreaming: Flushing async loaders took 460ms. [2020.05.14-17.41.46:988][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.47:007][841]LogStreaming: Flushing async loaders took 19ms. [2020.05.14-17.41.47:051][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-17.41.47:051][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.41.47:051][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.41.47:051][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.41.47:051][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.14-17.41.47:051][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-17.41.47:051][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.47:962][841]LogStreaming: Flushing async loaders took 910ms. [2020.05.14-17.41.47:962][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.47:970][841]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-17.41.47:970][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.47:972][841]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.41.47:972][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-17.41.47:972][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.41.47:972][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.41.47:973][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.41.47:973][841]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.05.14-17.41.47:973][841]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.14-17.41.47:973][841]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.14-17.41.47:973][841]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.05.14-17.41.47:973][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.41.47:973][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.41.47:973][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.41.47:973][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.14-17.41.47:973][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-17.41.47:974][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-17.41.47:974][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.47:974][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.47:974][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.47:974][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000066 seconds [2020.05.14-17.41.47:974][841]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' lo que es estático a él. Abortando. [2020.05.14-17.41.47:975][841]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.47:975][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:007][841]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.41.48:041][841]LogStreaming: Flushing async loaders took 67ms. [2020.05.14-17.41.48:079][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-17.41.48:079][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.41.48:079][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.41.48:079][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.41.48:079][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.14-17.41.48:079][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-17.41.48:079][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:083][841]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-17.41.48:083][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:089][841]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.41.48:089][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:093][841]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-17.41.48:093][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:094][841]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.48:094][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:096][841]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.48:096][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-17.41.48:096][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.41.48:096][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.41.48:096][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.41.48:096][841]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-17.41.48:096][841]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-17.41.48:096][841]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-17.41.48:096][841]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-17.41.48:096][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.41.48:096][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.41.48:096][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.41.48:096][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.14-17.41.48:096][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-17.41.48:097][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-17.41.48:097][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:097][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:097][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:097][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.05.14-17.41.48:098][841]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.48:098][841]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.41.48:099][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:252][841]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.41.48:253][841]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.41.48:401][841]LogStreaming: Flushing async loaders took 302ms. [2020.05.14-17.41.48:438][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-17.41.48:439][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.41.48:439][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.41.48:439][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.41.48:439][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.14-17.41.48:439][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-17.41.48:439][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:444][841]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.41.48:444][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:460][841]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-17.41.48:461][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:467][841]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-17.41.48:468][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:470][841]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.41.48:470][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:474][841]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.41.48:474][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:475][841]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.48:475][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:476][841]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.48:476][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:480][841]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.41.48:480][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-17.41.48:480][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.41.48:480][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.41.48:481][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.41.48:481][841]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.05.14-17.41.48:481][841]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.14-17.41.48:481][841]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.14-17.41.48:481][841]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.05.14-17.41.48:481][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.41.48:481][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.41.48:481][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.41.48:481][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.14-17.41.48:481][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-17.41.48:482][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-17.41.48:482][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:482][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:482][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:483][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.05.14-17.41.48:484][841]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.48:484][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:485][841]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.41.48:524][841]LogStreaming: Flushing async loaders took 41ms. [2020.05.14-17.41.48:561][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-17.41.48:561][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.41.48:561][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.41.48:561][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.41.48:561][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.05.14-17.41.48:561][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-17.41.48:561][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:565][841]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-17.41.48:565][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:566][841]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.48:566][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:572][841]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.41.48:572][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:577][841]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-17.41.48:578][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:580][841]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.41.48:580][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-17.41.48:580][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.41.48:580][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.41.48:581][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.41.48:581][841]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.05.14-17.41.48:581][841]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.14-17.41.48:581][841]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.14-17.41.48:581][841]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.05.14-17.41.48:581][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.41.48:581][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.41.48:581][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.41.48:581][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.05.14-17.41.48:581][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-17.41.48:582][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-17.41.48:582][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:582][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:582][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:582][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.05.14-17.41.48:583][841]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.48:584][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.14-17.41.48:584][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-17.41.48:584][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.14-17.41.48:584][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.14-17.41.48:584][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-17.41.48:584][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.14-17.41.48:589][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-17.41.48:589][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.14-17.41.48:589][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:935][841]LogStreaming: Flushing async loaders took 345ms. [2020.05.14-17.41.48:935][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:950][841]LogStreaming: Flushing async loaders took 15ms. [2020.05.14-17.41.48:961][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:963][841]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.41.48:963][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:972][841]LogStreaming: Flushing async loaders took 10ms. [2020.05.14-17.41.48:973][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.41.48:973][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.14-17.41.48:973][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.41.48:973][841]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_02_C_0 [2020.05.14-17.41.48:973][841]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_02_C_0 [2020.05.14-17.41.48:973][841]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_02_C_0 [2020.05.14-17.41.48:973][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.14-17.41.48:984][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:984][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:984][841]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.41.48:984][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:998][841]LogStreaming: Flushing async loaders took 14ms. [2020.05.14-17.41.48:998][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.48:999][841]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.48:999][841]LogStreaming: Flushing async loaders. [2020.05.14-17.41.49:008][841]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-17.41.49:008][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000044 seconds [2020.05.14-17.41.49:009][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.14-17.41.49:010][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-17.41.49:010][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.14-17.41.49:010][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.14-17.41.49:010][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-17.41.49:010][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.14-17.41.49:011][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.14-17.41.49:011][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-17.41.49:011][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.14-17.41.49:011][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.14-17.41.49:011][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-17.41.49:011][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.14-17.41.49:011][841]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.49:011][841]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.49:012][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.14-17.41.49:012][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-17.41.49:012][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.14-17.41.49:012][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.14-17.41.49:012][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-17.41.49:012][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.14-17.41.49:013][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000051 seconds [2020.05.14-17.41.49:013][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000043 seconds [2020.05.14-17.41.49:013][841]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.41.49:013][841]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.41.49:014][841]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.41.49:014][841]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.41.49:014][841]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.41.49:014][841]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.05.14-17.41.49:014][841]GameFlow: SetLoadoutSpawned. [2020.05.14-17.41.49:014][841]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.41.49:014][841]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.41.49:014][841]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.41.49:014][841]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.41.49:014][841]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.41.49:023][842]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.41.49:025][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.49:025][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:025][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:025][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:025][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:025][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:025][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:025][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:025][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:025][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WraithKill_C_0) Already registered. Aborting. [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.14-17.41.49:026][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:040][843]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WraithKill_C_0) Already registered. Aborting. [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:040][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WraithKill_C_0) Already registered. Aborting. [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.14-17.41.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:057][844]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WraithKill_C_0) Already registered. Aborting. [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.41.49:057][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.41.49:103][847]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.49:103][847]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.50:041][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.50:120][910]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.50:120][910]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.50:781][951]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.41.50:878][957]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.41.50:878][957]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.41.51:088][970]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.41.51:137][973]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.51:217][978]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.41.52:088][ 32]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.52:088][ 32]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.52:137][ 35]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.41.52:846][ 79]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.52:875][ 79]LogStreaming: Flushing async loaders took 29ms. [2020.05.14-17.41.52:876][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:878][ 79]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.41.52:878][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:881][ 79]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.41.52:885][ 79]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01_P01 [2020.05.14-17.41.52:885][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:885][ 79]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.52:885][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:886][ 79]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.52:886][ 79]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01_P01 [2020.05.14-17.41.52:886][ 79]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso01 [2020.05.14-17.41.52:886][ 79]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.05.14-17.41.52:886][ 79]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.14-17.41.52:886][ 79]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.14-17.41.52:886][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:888][ 79]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.41.52:888][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:889][ 79]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.52:889][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:890][ 79]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.52:891][ 79]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-17.41.52:891][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:900][ 79]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-17.41.52:900][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:901][ 79]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.52:902][ 79]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-17.41.52:902][ 79]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-17.41.52:902][ 79]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-17.41.52:902][ 79]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-17.41.52:902][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:903][ 79]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.52:904][ 79]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-17.41.52:905][ 79]GameFlow: (BP_Slasher_Character_02_C_0) - UpdateCustomization with item TW_Head01_CV04 [2020.05.14-17.41.52:905][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:909][ 79]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-17.41.52:909][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:909][ 79]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.52:909][ 79]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head01_CV04 [2020.05.14-17.41.52:909][ 79]GameFlow: (BP_Slasher_Character_02_C_0) - UpdateCustomization with item TW_Body01_CV01 [2020.05.14-17.41.52:909][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:913][ 79]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.41.52:913][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:913][ 79]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.52:913][ 79]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body01_CV01 [2020.05.14-17.41.52:913][ 79]GameFlow: (BP_Slasher_Character_02_C_0) - UpdateCustomization with item WR_Machete02_Addon01 [2020.05.14-17.41.52:913][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:920][ 79]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-17.41.52:920][ 79]GameFlow: (CustomizedAudio) - Update Sound with item WR_Machete02_Addon01 [2020.05.14-17.41.52:931][ 79]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-17.41.52:931][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:945][ 79]LogStreaming: Flushing async loaders took 14ms. [2020.05.14-17.41.52:945][ 79]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-17.41.52:945][ 79]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-17.41.52:945][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:948][ 79]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.41.52:949][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:953][ 79]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.41.52:954][ 79]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-17.41.52:954][ 79]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-17.41.52:954][ 79]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-17.41.52:955][ 79]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.05.14-17.41.52:955][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:956][ 79]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.52:956][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:958][ 79]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.41.52:959][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:966][ 79]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-17.41.52:966][ 79]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.05.14-17.41.52:966][ 79]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.05.14-17.41.52:966][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:969][ 79]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.41.52:970][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:970][ 79]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.52:970][ 79]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.05.14-17.41.52:970][ 79]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs02 [2020.05.14-17.41.52:971][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:972][ 79]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.41.52:973][ 79]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.05.14-17.41.52:973][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.52:974][ 79]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.52:975][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.41.52:975][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.41.52:975][ 79]GameFlow: OnRep_BegunPlayFenceGuid 051C2580-08D7-F82E-16B9-287E86CF02E6 [2020.05.14-17.41.52:975][ 79]GameFlow: BegunPlayFenceGuid 051C2580-08D7-F82E-16B9-287E86CF02E6 [2020.05.14-17.41.52:975][ 79]GameFlow: OnCreationFence 051C2580-08D7-F82E-16B9-287E86CF02E6 [2020.05.14-17.41.52:975][ 79]GameFlow: Waiting for fence 051C2580-08D7-F82E-16B9-287E86CF02E6 [2020.05.14-17.41.52:975][ 79]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 051C258008D7F82E16B9287E86CF02E6 [2020.05.14-17.41.52:975][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.41.52:975][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.41.52:975][ 79]GameFlow: ACollectable::BeginPlay [2020.05.14-17.41.52:975][ 79]GameFlow: BegunPlayFenceGuid 051C2580-08D7-F82E-16B9-287E86CF02E6 [2020.05.14-17.41.52:975][ 79]GameFlow: OnCreationFence 051C2580-08D7-F82E-16B9-287E86CF02E6 [2020.05.14-17.41.52:975][ 79]GameFlow: Warning: Already Waiting for fence 051C2580-08D7-F82E-16B9-287E86CF02E6 [2020.05.14-17.41.52:975][ 79]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.14-17.41.52:976][ 79]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.05.14-17.41.52:976][ 79]LogStreaming: Flushing async loaders. [2020.05.14-17.41.53:169][ 79]LogStreaming: Flushing async loaders took 193ms. [2020.05.14-17.41.53:175][ 80]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.53:175][ 80]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.53:178][ 80]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.05.14-17.41.53:178][ 80]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 137 [2020.05.14-17.41.53:796][115]GameFlow: Collected received : BP_CloakingBell_001_C_0. [2020.05.14-17.41.53:796][115]GameFlow: AddToInventory received : BP_CloakingBell_001_C_0. [2020.05.14-17.41.53:796][115]GameFlow: Fence Opened 051C2580-08D7-F82E-16B9-287E86CF02E6. [2020.05.14-17.41.53:909][122]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.53:925][122]LogStreaming: Flushing async loaders took 16ms. [2020.05.14-17.41.53:925][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:925][122]LogStreaming: Flushing async loaders. [2020.05.14-17.41.53:927][122]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.41.53:927][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:927][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:927][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:927][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:927][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:927][122]LogStreaming: Flushing async loaders. [2020.05.14-17.41.53:939][122]LogStreaming: Flushing async loaders took 12ms. [2020.05.14-17.41.53:939][122]LogStreaming: Flushing async loaders. [2020.05.14-17.41.53:940][122]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.41.53:940][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: None, Status Owner: BP_Slasher_Character_02_C_0 - pseudo time annihila, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Addon_Bell_010, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:941][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:941][122]LogStreaming: Flushing async loaders. [2020.05.14-17.41.53:941][122]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.53:941][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:941][122]LogStreaming: Flushing async loaders. [2020.05.14-17.41.53:943][122]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.41.53:944][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_1, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale01_C_0 - Linoxi, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:944][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_1, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale01_C_0 - Linoxi, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:944][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_1, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperMale01_C_0 - Linoxi, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.53:944][122]LogStreaming: Flushing async loaders. [2020.05.14-17.41.53:949][122]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.41.53:949][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_CamperMale01_C_0 - Linoxi, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.54:114][133]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.54:114][133]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.54:114][133]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.54:114][133]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.54:114][133]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.54:114][133]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.41.54:245][141]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.41.54:245][141]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.05.14-17.41.54:245][141]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 91 [2020.05.14-17.41.55:114][195]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.55:114][195]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.55:114][195]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.55:114][195]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.55:114][195]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.55:114][195]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.41.55:245][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.41.55:245][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.14-17.41.55:245][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 25 [2020.05.14-17.41.55:291][206]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.55:309][206]LogStreaming: Flushing async loaders took 18ms. [2020.05.14-17.41.55:309][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_02_C_0 - pseudo time annihila, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.41.55:315][206]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.14-17.41.55:315][206]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.14-17.41.55:316][206]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.14-17.41.55:316][206]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.14-17.41.55:316][206]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.14-17.41.55:316][206]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.14-17.41.55:316][206]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.14-17.41.55:316][206]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.14-17.41.55:328][206]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22728] [2020.05.14-17.41.55:328][206]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.41.55:328][206]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5338&schemaVersion=0] [2020.05.14-17.41.55:329][206]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2061070601001001 [2020.05.14-17.41.55:329][206]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: DeadHard 2 Perk2: SelfSufficient 0 Perk3: Adrenaline 1 Perk4: Self_Care 0 Offering: _EMPTY_ [2020.05.14-17.41.55:333][206]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-17.41.55:333][206]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='27.104' TotalLoadTime='30.617' TimeStamp='2020-05-14T17:41:53.552Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-17.41.55:333][206]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-17.41.55:333][206]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='30.617' TimeStamp='2020-05-14T17:41:53.552Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-17.41.55:333][206]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.14-17.41.55:333][206]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.14-17.41.55:336][207]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-17.41.55:336][207]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-17.41.55:336][207]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.2.147:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=46?PrestigeLevel=2?Power=Item_Camper_WornoutToolbox?Offering=EscapeCake?KillerPips=26?SurvivorPips=48?MaxPlayers=5?Addons=Addon_Toolbox_003;Addon_Toolbox_008?Perks=Empathy;Self_Care;Dark_Sense;Bond?PerkLevels=2;1;2;2?CustomizationParts=NK_Head006;NK_Torso006;NK_Legs006?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-17.41.55:369][210]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3C936370] Result: '1' k_EResultOK (success) [2020.05.14-17.41.55:386][211]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.043766 seconds [2020.05.14-17.41.55:497][218]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5338&schemaVersion=0] [2020.05.14-17.41.55:497][218]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-17.41.56:108][255]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.56:108][255]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.56:108][255]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.56:108][255]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.56:108][255]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.56:108][255]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.41.56:336][269]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.41.56:336][269]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.41.56:336][269]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-17.41.56:336][269]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.14-17.41.56:336][269]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:336][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-17.41.56:336][269]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:336][269]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:336][269]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:336][269]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-17.41.56:336][269]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-17.41.56:336][269]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:336][269]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-17.41.56:336][269]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:336][269]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:336][269]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:337][270]r.CullAll = "0" [2020.05.14-17.41.56:352][270]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:352][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.14-17.41.56:359][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-17.41.56:362][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-17.41.56:362][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-17.41.56:365][270]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:365][270]GameFlow: InGameContextComponent::Enter [2020.05.14-17.41.56:366][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-17.41.56:367][270]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.14-17.41.56:367][270]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.41.56:367][270]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.14-17.41.56:367][270]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.41.56:367][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.14-17.41.56:367][270]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:367][270]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:367][270]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:367][270]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:368][270]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.14-17.41.56:597][271]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.41.56:597][271]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-17.41.56:611][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198061412640 playerName:AdamuzSystems isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.14-17.41.56:617][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198271625609 playerName:Little Air Condition isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.05.14-17.41.56:625][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561197960308573 playerName:Linoxi isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.14-17.41.56:632][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198110324305 playerName:TheVictor40 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.14-17.41.56:633][271]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.41.56:709][271]LogStreaming: Flushing async loaders took 76ms. [2020.05.14-17.41.56:709][271]LogStreaming: Flushing async loaders. [2020.05.14-17.41.56:709][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.56:709][271]LogStreaming: Flushing async loaders. [2020.05.14-17.41.56:709][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.56:709][271]LogStreaming: Flushing async loaders. [2020.05.14-17.41.56:710][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.56:710][271]LogStreaming: Flushing async loaders. [2020.05.14-17.41.56:710][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.56:710][271]LogStreaming: Flushing async loaders. [2020.05.14-17.41.56:710][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.56:710][271]LogStreaming: Flushing async loaders. [2020.05.14-17.41.56:710][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.56:710][271]LogStreaming: Flushing async loaders. [2020.05.14-17.41.56:711][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.56:711][271]LogStreaming: Flushing async loaders. [2020.05.14-17.41.56:711][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.56:711][271]LogStreaming: Flushing async loaders. [2020.05.14-17.41.56:711][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.56:711][271]LogStreaming: Flushing async loaders. [2020.05.14-17.41.56:711][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.56:711][271]LogStreaming: Flushing async loaders. [2020.05.14-17.41.56:711][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.41.56:888][277]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-17.41.56:888][277]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-17.41.57:077][288]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.57:077][288]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.57:257][300]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110324305 [2020.05.14-17.41.57:258][300]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198110324305, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...8E4E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.14-17.41.57:258][300]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-17.41.57:337][304]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 46 [2020.05.14-17.41.57:337][304]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 210 [2020.05.14-17.41.58:093][351]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.58:093][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.58:093][351]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.58:093][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.58:093][351]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.58:093][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.41.58:337][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.41.58:337][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.41.59:093][413]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.41.59:093][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.41.59:337][428]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.00:099][475]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.00:099][475]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.00:343][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.01:099][537]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.01:099][537]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.01:343][552]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.02:115][600]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.02:115][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.02:343][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.03:115][662]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.03:116][662]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.03:343][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.03:777][703]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.14-17.42.03:777][703]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.14-17.42.03:777][703]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-17.42.03:778][703]LogQuestEvent: A Quest was evaluated [2020.05.14-17.42.03:778][703]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.42.03:778][703]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.42.03:778][703]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.42.03:796][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.14-17.42.03:810][705]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.03:810][705]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.03:810][705]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.03:842][707]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.03:842][707]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.03:842][707]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.03:890][710]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.03:890][710]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.03:890][710]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.03:988][716]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.42.03:988][716]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.42.03:988][716]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.42.04:116][724]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.04:116][724]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.04:152][727]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198224479748 [2020.05.14-17.42.04:152][727]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198224479748, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.42.04:441][744]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.04:456][745]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.42.04:456][745]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.42.04:812][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.14-17.42.05:083][784]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.05:083][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.05:115][786]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.42.05:116][786]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.42.05:116][786]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WraithUndetectableEffect, Status Owner: BP_Slasher_Character_02_C_0 - pseudo time annihila, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.42.05:538][812]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.05:812][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.14-17.42.06:083][846]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.06:083][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.06:634][880]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.07:100][909]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.07:100][909]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.07:635][942]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.08:100][971]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.08:100][971]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.08:731][ 10]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.09:100][ 33]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.09:100][ 33]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.09:732][ 72]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.10:100][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.10:100][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.10:344][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.42.10:344][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.10:391][113]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.42.10:391][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.10:845][141]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.11:941][209]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.12:747][259]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.12:911][270]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198132323563 [2020.05.14-17.42.12:911][270]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198138940094 [2020.05.14-17.42.12:912][270]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198132323563, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.42.12:912][270]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: BOT KamilMilka ツ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.42.12:912][270]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198138940094, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.42.13:038][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.14:040][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.14:682][379]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.15:135][407]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.15:924][456]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.15:924][456]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.15:988][460]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.15:988][460]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.15:988][460]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.15:988][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.15:988][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.42.15:989][460]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.15:989][460]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.15:990][460]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.15:990][460]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.15:990][460]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.42.15:990][460]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.15:990][460]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.15:990][460]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.15:990][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.15:990][460]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.42.15:990][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.15:990][460]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.42.15:990][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.15:990][460]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.15:990][460]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.42.15:990][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.15:990][460]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.15:990][460]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.42.15:990][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.15:990][460]Interaction: Interaction time: 3.000000 [2020.05.14-17.42.15:990][460]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.42.15:990][460]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.42.15:990][460]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.15:990][460]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.42.15:990][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.15:990][460]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.42.15:990][460]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.42.15:990][460]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.15:990][460]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.42.15:990][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.15:990][460]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.15:990][460]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.42.15:990][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.15:990][460]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.15:990][460]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.42.15:990][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.15:990][460]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.42.15:990][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.15:990][460]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.42.15:990][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.15:990][460]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.15:990][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.15:990][460]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.15:993][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.42.16:036][463]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.16:036][463]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.16:036][463]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.16:036][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.16:036][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.42.16:037][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.16:037][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.16:037][463]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.42.16:037][463]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.16:037][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.16:037][463]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.16:037][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.16:037][463]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.42.16:037][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.16:037][463]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.42.16:037][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.16:037][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.16:037][463]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.42.16:037][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.16:037][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.16:037][463]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.42.16:037][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.16:037][463]Interaction: Interaction time: 3.000000 [2020.05.14-17.42.16:037][463]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.42.16:037][463]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.42.16:037][463]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.42.16:037][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.16:072][466]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198072273846 [2020.05.14-17.42.16:073][466]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198072273846, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.42.16:135][469]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.16:231][475]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.16:280][478]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_SINGLE [2020.05.14-17.42.17:134][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.14-17.42.17:134][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.17:135][531]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.17:376][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.14-17.42.17:376][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.17:473][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.05.14-17.42.17:473][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.17:473][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.05.14-17.42.17:473][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.17:505][554]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.05.14-17.42.17:505][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.17:505][554]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.05.14-17.42.17:505][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.17:621][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.42.17:699][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.14-17.42.17:699][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.18:136][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.18:876][639]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.19:136][655]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.19:344][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.05.14-17.42.19:344][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:344][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.05.14-17.42.19:344][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:392][671]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.05.14-17.42.19:393][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:393][671]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.05.14-17.42.19:393][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:425][673]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.14-17.42.19:425][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:489][677]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.14-17.42.19:489][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:505][678]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.05.14-17.42.19:505][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:505][678]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.05.14-17.42.19:505][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:509][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.42.19:538][680]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.42.19:538][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:538][680]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.42.19:538][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:570][682]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.42.19:570][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:570][682]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.42.19:570][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:941][705]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.42.19:941][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.19:941][705]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.42.19:941][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.20:232][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.21:233][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.21:602][808]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.21:602][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.21:602][808]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.21:602][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.21:619][809]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.21:638][811]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124275031 [2020.05.14-17.42.21:638][811]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124275031, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.42.21:653][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.42.21:666][812]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.42.21:666][812]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 4.247771 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.42.21:666][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.42.21:667][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:667][812]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.42.21:667][812]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.42.21:667][812]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.42.21:667][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.21:667][812]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.42.21:667][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.21:667][812]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.42.21:667][812]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.42.21:667][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:667][812]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.42.21:668][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.21:668][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:668][812]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.42.21:668][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.21:668][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:668][812]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.42.21:668][812]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.21:668][812]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.42.21:668][812]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.21:668][812]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.42.21:668][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.21:668][812]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.21:668][812]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.21:668][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:668][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:668][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:670][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.42.21:730][816]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.42.21:730][816]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.42.21:749][816]LogStreaming: Flushing async loaders took 19ms. [2020.05.14-17.42.21:750][816]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.42.21:750][816]LogStreaming: Flushing async loaders. [2020.05.14-17.42.21:755][816]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-17.42.21:756][816]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.42.21:756][816]LogStreaming: Flushing async loaders. [2020.05.14-17.42.21:756][816]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.42.21:757][816]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.42.21:757][816]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.42.21:757][816]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.42.21:757][816]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Male. [2020.05.14-17.42.21:757][816]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-17.42.21:771][816]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-17.42.21:777][817]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.42.21:777][817]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=33.168 [2020.05.14-17.42.21:781][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.42.21:837][819]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.21:837][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.21:885][822]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 2.862190, Lifetime Duration: 3.000000 [2020.05.14-17.42.21:885][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.42.21:885][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.21:886][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.42.21:886][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.21:886][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.42.21:886][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.14-17.42.21:887][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:887][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:887][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.42.21:887][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.21:888][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:888][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.42.21:888][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.21:888][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.42.21:888][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.21:888][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.42.21:888][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.21:888][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:888][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.42.21:888][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.21:888][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:888][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.42.21:888][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.21:888][822]Interaction: Interaction time: 80.000000 [2020.05.14-17.42.21:888][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.42.21:888][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.21:888][822]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:888][822]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:888][822]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:888][822]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.21:949][826]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.42.21:949][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.21:949][826]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.42.21:949][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.21:949][826]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.14-17.42.21:949][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.21:949][826]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.05.14-17.42.21:949][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.21:949][826]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.05.14-17.42.21:949][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.22:109][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.22:110][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.22:110][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.22:110][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.22:110][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.22:110][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.22:110][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.22:110][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.22:110][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.22:110][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.22:110][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.22:110][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.22:242][844]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.22:384][853]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.42.23:242][906]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.23:725][936]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-17.42.23:740][937]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=35.132 [2020.05.14-17.42.23:759][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.42.24:243][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.24:450][981]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.24:691][996]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.14-17.42.24:691][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.24:691][996]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.14-17.42.24:691][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.24:691][996]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.42.24:692][996]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.24:692][996]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.24:693][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.24:693][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.24:693][996]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.42.24:693][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.24:693][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.24:693][996]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.14-17.42.24:693][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.24:693][996]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.42.24:693][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.24:693][996]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.42.24:693][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.24:694][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.24:694][996]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.42.24:694][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.24:694][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.24:694][996]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.42.24:694][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.24:694][996]Interaction: Interaction time: 93.782852 [2020.05.14-17.42.24:694][996]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.42.24:694][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.25:338][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.14-17.42.25:338][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.14-17.42.25:499][ 46]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.25:499][ 46]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.26:272][ 94]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.26:435][104]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 87 [2020.05.14-17.42.26:435][104]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 169 [2020.05.14-17.42.27:436][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 169 [2020.05.14-17.42.27:436][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 87 [2020.05.14-17.42.28:047][204]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.28:353][223]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.42.28:353][223]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.42.28:354][223]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.42.28:354][223]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.42.28:354][223]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.42.28:357][223]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.42.28:358][223]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.42.28:358][223]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.05.14-17.42.28:358][223]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.593499 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.42.28:359][223]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.42.28:359][223]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.42.28:359][223]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-17.42.28:360][223]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.28:360][223]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.28:362][223]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-17.42.28:373][224]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=39.765 [2020.05.14-17.42.28:377][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.42.28:439][228]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.05.14-17.42.28:439][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.29:536][296]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.29:599][300]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.30:343][346]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-17.42.30:357][347]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=41.749 [2020.05.14-17.42.30:537][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.14-17.42.30:537][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.14-17.42.31:066][391]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.679425 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.42.31:098][393]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.31:098][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.31:098][393]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.31:098][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.31:148][396]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.31:166][398]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-17.42.31:167][398]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-17.42.31:372][410]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.42.31:374][410]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.31:374][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.31:374][410]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.31:374][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.31:374][410]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.31:374][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.31:375][410]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.31:375][410]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.31:633][426]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 169 [2020.05.14-17.42.31:633][426]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 87 [2020.05.14-17.42.32:634][488]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 87 [2020.05.14-17.42.32:634][488]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 169 [2020.05.14-17.42.33:746][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.33:746][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 223 [2020.05.14-17.42.33:986][572]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.34:409][599]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124275031 [2020.05.14-17.42.34:410][599]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124275031, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.42.34:426][600]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198072273846 [2020.05.14-17.42.34:426][600]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198072273846, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.34:727][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.34:728][618]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.34:728][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.34:843][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.34:843][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.34:843][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.05.14-17.42.35:939][693]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.35:970][695]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.42.35:970][695]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.35:971][695]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.42.35:971][695]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.42.35:971][695]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.42.35:971][695]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.35:971][695]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.42.35:971][695]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.42.35:971][695]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.35:971][695]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.42.35:971][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.35:971][695]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.42.35:971][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.37:033][760]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.37:047][761]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.37:934][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.38:033][822]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.38:033][822]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.42.38:111][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.38:111][827]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.42.38:111][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.38:111][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.38:111][827]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.42.38:111][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.39:146][891]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 223 [2020.05.14-17.42.39:146][891]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 33 [2020.05.14-17.42.40:080][949]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.40:146][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.05.14-17.42.40:146][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 48 [2020.05.14-17.42.40:338][965]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:338][965]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.42.40:338][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:338][965]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:338][965]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.42.40:338][965]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.40:338][965]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.42.40:338][965]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.40:338][965]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.42.40:338][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:338][965]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.42.40:338][965]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.40:338][965]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:450][972]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.850569 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.42.40:451][972]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.42.40:451][972]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.40:451][972]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.42.40:451][972]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.40:451][972]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.42.40:452][972]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:452][972]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:452][972]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.42.40:452][972]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.40:452][972]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:452][972]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.42.40:452][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.40:453][972]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.42.40:453][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:453][972]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.42.40:453][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:453][972]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:453][972]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.42.40:453][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:453][972]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:453][972]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.42.40:453][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:453][972]Interaction: Interaction time: 65.939285 [2020.05.14-17.42.40:453][972]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.42.40:453][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:466][973]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.40:466][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.40:466][973]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.40:466][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.40:530][977]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-17.42.40:531][977]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.40:531][977]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-17.42.40:531][977]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.40:531][977]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.40:531][977]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.40:531][977]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:531][977]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:531][977]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.42.40:531][977]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.40:531][977]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:531][977]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-17.42.40:531][977]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.40:532][977]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.42.40:532][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:532][977]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.05.14-17.42.40:532][977]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Male AnimTag_Follower. [2020.05.14-17.42.40:532][977]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.42.40:532][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:532][977]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.42.40:532][977]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:532][977]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.42.40:532][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:532][977]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.40:532][977]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.42.40:532][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:532][977]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.42.40:532][977]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.05.14-17.42.40:532][977]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-17.42.40:532][977]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-17.42.40:532][977]Interaction: Interaction time: 2.700000 [2020.05.14-17.42.40:532][977]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.05.14-17.42.40:532][977]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.42.40:532][977]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-17.42.40:532][977]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.42.40:532][977]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.42.40:532][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.40:533][977]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.05.14-17.42.41:146][ 15]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.42:146][ 77]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.42:967][128]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.42.43:225][144]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.42.43:243][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.42.43:243][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.43:695][173]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.44:340][213]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 33 [2020.05.14-17.42.44:340][213]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 223 [2020.05.14-17.42.45:340][275]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 48 [2020.05.14-17.42.45:340][275]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.05.14-17.42.46:340][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.46:758][363]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.47:437][405]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.48:437][467]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.42.48:437][467]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.48:919][497]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.48:919][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.48:919][497]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.48:919][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.48:919][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.42.48:919][497]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.48:919][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.48:919][497]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.42.48:919][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.48:919][497]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-17.42.48:919][497]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.42.48:920][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.48:920][497]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.42.48:920][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.48:920][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.48:920][497]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.42.48:920][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.48:920][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.48:920][497]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.42.48:920][497]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.48:920][497]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.42.48:920][497]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.48:920][497]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.42.48:920][497]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.42.48:920][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.48:920][497]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-17.42.48:920][497]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.48:920][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.48:921][497]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Exiting interaction because fail received] [2020.05.14-17.42.48:921][497]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.14-17.42.48:936][498]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.42.48:936][498]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.05.14-17.42.48:936][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.48:936][498]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.42.48:936][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.48:936][498]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.42.48:936][498]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.42.48:936][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.48:936][498]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.42.48:936][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.48:936][498]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.42.48:936][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.48:936][498]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.42.48:936][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.48:936][498]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.42.48:936][498]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.48:936][498]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.42.48:954][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.49:001][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.49:439][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.49:439][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.49:439][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.49:439][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.49:439][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 160 [2020.05.14-17.42.49:613][540]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.50:439][591]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.51:535][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.52:162][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.14-17.42.52:163][698]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:163][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.14-17.42.52:163][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:163][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.42.52:167][698]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.42.52:167][698]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.42.52:167][698]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.42.52:167][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.52:167][698]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.42.52:167][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.14-17.42.52:167][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:167][698]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.42.52:167][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.52:167][698]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.42.52:167][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.52:167][698]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.42.52:167][698]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.42.52:167][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.52:167][698]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.42.52:167][698]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.42.52:167][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.52:167][698]Interaction: Interaction time: 55.627621 [2020.05.14-17.42.52:167][698]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.42.52:167][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.52:199][701]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198222775844 [2020.05.14-17.42.52:199][701]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198222775844, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.42.52:420][714]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:566][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:567][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:567][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:567][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:567][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:567][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:567][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:567][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:567][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:612][726]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:612][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:612][726]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:612][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:612][726]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:612][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:612][726]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:612][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:613][726]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:613][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:613][726]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:613][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:613][726]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:613][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:613][726]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:613][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:632][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.52:662][729]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:662][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:662][729]Interaction: Client_SendCancelInteraction_Implementation [2020.05.14-17.42.52:662][729]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.52:662][729]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.52:662][729]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.42.52:662][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.52:662][729]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.52:662][729]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.52:662][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.52:662][729]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.42.52:662][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.52:662][729]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.42.52:662][729]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.42.52:662][729]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.05.14-17.42.52:662][729]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.42.52:662][729]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.42.52:662][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.52:677][730]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.52:677][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.52:677][730]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.52:678][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.52:678][730]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.52:678][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.52:678][730]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.52:678][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.52:678][730]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.52:678][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.52:773][736]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.809556 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.42.53:743][796]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.53:743][796]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.42.54:744][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 160 [2020.05.14-17.42.54:744][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 96 [2020.05.14-17.42.55:500][905]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.55:841][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.55:887][929]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.55:887][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.55:887][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.14-17.42.55:887][929]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.55:887][929]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.42.55:888][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.55:888][929]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.55:888][929]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.42.55:888][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.55:888][929]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.42.55:888][929]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.42.55:888][929]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-17.42.55:888][929]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.42.55:888][929]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.42.55:888][929]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.42.55:888][929]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.05.14-17.42.55:888][929]Interaction: Interaction time: 1.500000 [2020.05.14-17.42.55:888][929]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.42.55:888][929]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.42.55:888][929]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.42.55:888][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.55:889][929]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.05.14-17.42.55:903][930]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.55:903][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.55:903][930]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.55:903][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.55:903][930]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.55:903][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.55:903][930]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.55:903][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.55:903][930]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.55:903][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.56:323][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.56:324][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.56:324][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.56:324][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.56:842][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.57:243][ 13]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.57:938][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.42.58:567][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.14-17.42.58:662][101]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.42.58:662][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.14-17.42.58:662][101]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:662][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.42.58:662][101]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.42.58:662][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.42.58:662][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:662][101]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.42.58:663][101]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.42.58:663][101]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.42.58:663][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.42.58:663][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:663][101]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:663][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.42.58:663][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:663][101]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:663][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.42.58:663][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:663][101]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:663][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.42.58:663][101]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.58:663][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.42.58:663][101]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.58:663][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.42.58:663][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:663][101]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.58:663][101]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.58:663][101]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:663][101]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.42.58:663][101]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.42.58:664][101]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.42.58:664][101]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.05.14-17.42.58:664][101]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-17.42.58:664][101]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-17.42.58:664][101]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.42.58:665][101]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.42.58:665][101]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.42.58:666][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.14-17.42.58:678][102]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.58:678][102]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.58:678][102]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.58:678][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.58:678][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.42.58:679][102]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:679][102]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:679][102]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.42.58:679][102]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.58:679][102]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:679][102]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.58:679][102]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.58:679][102]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.42.58:679][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:679][102]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.42.58:679][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:680][102]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:680][102]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.42.58:680][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:680][102]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:680][102]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.42.58:680][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:680][102]Interaction: Interaction time: 1.500000 [2020.05.14-17.42.58:680][102]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.42.58:680][102]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.42.58:680][102]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.42.58:680][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:791][109]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.58:791][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.42.58:840][112]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.14-17.42.58:856][113]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.42.58:872][114]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:872][114]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.42.58:872][114]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.42.58:872][114]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.42.58:872][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:872][114]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.42.58:872][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:872][114]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.42.58:872][114]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.42.58:872][114]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:872][114]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.42.58:872][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:872][114]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:872][114]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.42.58:872][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:872][114]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:872][114]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.42.58:872][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.58:872][114]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.42.58:872][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.42.58:872][114]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.42.58:872][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.42.58:872][114]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.42.58:872][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.58:872][114]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.42.58:874][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.42.58:938][118]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.42.58:938][118]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.42.58:952][119]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.42.59:016][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.59:016][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.59:016][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.42.59:016][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.42.59:113][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.42.59:146][131]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.42.59:146][131]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.42.59:146][131]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.42.59:146][131]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.05.14-17.42.59:146][131]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.42.59:146][131]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.42.59:149][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.42.59:938][180]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.00:080][189]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.00:080][189]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.00:694][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.00:694][227]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.00:694][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.00:694][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.00:694][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.00:694][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.00:694][227]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.00:694][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.00:694][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.00:694][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.00:694][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.00:694][227]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.00:694][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.00:694][227]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.00:694][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.00:758][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.43.00:759][231]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.00:759][231]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.00:759][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.00:759][231]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.00:759][231]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.00:759][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.00:759][231]Interaction: Interaction time: 3.000000 [2020.05.14-17.43.00:759][231]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.43.00:759][231]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.43.00:759][231]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.00:759][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.00:938][242]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.01:081][251]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.01:081][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.01:549][280]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.01:549][280]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.01:549][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.01:549][280]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.01:549][280]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.01:549][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.01:598][283]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.01:598][283]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.01:598][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.01:598][283]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.01:598][283]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.01:598][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.01:598][283]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.01:598][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.01:598][283]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.01:598][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.01:598][283]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.43.01:598][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.01:598][283]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.01:695][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.01:695][289]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.01:695][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.01:695][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.01:695][289]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.01:695][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.01:695][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.01:695][289]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.01:695][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.01:695][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.01:695][289]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.01:695][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.01:695][289]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.01:695][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.01:695][289]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.01:695][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.01:695][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.14-17.43.01:695][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.01:696][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.02:035][310]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.02:097][314]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.02:097][314]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.02:419][334]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.906027 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.02:468][337]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.493851 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.02:470][337]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.02:470][337]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.02:470][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.02:470][337]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.02:470][337]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.02:470][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.02:471][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.14-17.43.02:502][339]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.02:502][339]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.02:502][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.02:502][339]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.02:502][339]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.02:502][339]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.02:502][339]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.02:502][339]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.02:502][339]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.02:502][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.02:502][339]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.14-17.43.02:502][339]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.02:502][339]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.03:035][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.03:097][376]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.03:097][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.03:226][384]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.339043 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.03:761][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.43.03:872][424]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.03:872][424]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.43.03:872][424]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.43.03:872][424]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.43.03:872][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.03:872][424]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.03:872][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.03:872][424]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.43.03:872][424]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.03:872][424]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.03:872][424]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.03:872][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.03:904][426]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.43.03:904][426]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 2.107591 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.43.03:904][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.43.03:904][426]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.03:904][426]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.03:904][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.03:905][426]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.03:905][426]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.03:905][426]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.03:905][426]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.03:905][426]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.03:905][426]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.03:905][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.03:905][426]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.03:905][426]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.03:905][426]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.03:907][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.43.03:986][431]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.43.04:035][434]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.04:097][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.14-17.43.04:097][438]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.04:097][438]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.04:097][438]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.04:130][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.14-17.43.04:130][440]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.04:130][440]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.04:130][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.04:130][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.04:130][440]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.04:130][440]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.04:130][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.04:130][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.14-17.43.04:130][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.04:130][440]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.04:130][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.04:130][440]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.04:130][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.04:131][440]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.04:307][451]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-17.43.04:469][461]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.04:469][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.04:469][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.04:469][461]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.04:469][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.04:469][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.04:469][461]Interaction: Interaction time: 0.700000 [2020.05.14-17.43.04:469][461]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.05.14-17.43.04:469][461]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.43.04:469][461]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.43.04:469][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.04:469][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.04:533][465]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.04:839][484]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.14-17.43.05:036][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.05:097][500]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.05:097][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.05:146][503]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.05:178][505]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.43.05:179][505]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.43.05:179][505]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-17.43.05:179][505]LogStreaming: Flushing async loaders. [2020.05.14-17.43.05:179][505]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.43.05:179][505]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.43.05:179][505]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.05:180][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.05:180][505]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.05:180][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.05:180][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.05:180][505]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.05:180][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.05:180][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.05:180][505]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.05:180][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.05:180][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.05:180][505]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.05:180][505]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.05:180][505]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.05:180][505]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.05:180][505]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.43.05:180][505]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.05:180][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.05:180][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.14-17.43.05:180][505]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.05:180][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.05:195][506]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.43.05:195][506]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.06:036][558]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.06:114][563]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.06:114][563]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.07:132][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.07:211][631]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.07:211][631]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.07:388][642]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.43.07:388][642]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.43.07:388][642]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.43.07:388][642]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.43.07:388][642]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.43.07:389][642]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.07:389][642]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.14-17.43.07:392][642]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: On [2020.05.14-17.43.08:114][687]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.08:114][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.08:211][693]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.43.08:243][695]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066886 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.08:246][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.08:678][722]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.435296 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.09:081][747]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.09:081][747]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.09:342][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 89 [2020.05.14-17.43.09:343][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 167 [2020.05.14-17.43.09:374][765]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: Off [2020.05.14-17.43.09:926][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120152596 [2020.05.14-17.43.09:926][800]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120152596, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.43.10:082][809]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.10:082][809]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.10:082][809]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.10:082][809]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.10:082][809]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.10:082][809]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.43.10:356][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.553966 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.10:356][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.10:421][830]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.14-17.43.10:440][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.43.10:440][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.43.10:453][832]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.43.10:550][838]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.10:550][838]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.10:663][845]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.357449 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.10:727][849]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.14-17.43.11:098][872]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.11:098][872]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.11:194][878]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.911020 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.11:536][899]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 92 [2020.05.14-17.43.11:536][899]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 164 [2020.05.14-17.43.12:098][934]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.12:098][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.12:098][934]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.12:098][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.12:098][934]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.12:098][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.43.12:521][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.12:537][961]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.43.12:537][961]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.43.12:630][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.43.12:630][967]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.12:630][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.43.12:630][967]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.12:631][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.12:631][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.12:631][967]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.12:631][967]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.12:631][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.12:631][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.43.12:631][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.12:631][967]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.12:631][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.12:631][967]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.12:631][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.12:663][969]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.12:727][973]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-17.43.12:727][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.05.14-17.43.12:728][973]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.12:728][973]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.12:728][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.12:728][973]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.12:728][973]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.12:728][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.12:728][973]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.12:728][973]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.43.12:728][973]Interaction: Interaction time: 0.869565 [2020.05.14-17.43.12:728][973]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.05.14-17.43.12:728][973]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale04_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.14-17.43.12:728][973]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.05.14-17.43.12:728][973]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 0.869565 Timestamp 0.000000 [2020.05.14-17.43.12:728][973]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.12:728][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.12:729][973]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.12:729][973]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.12:744][974]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.12:760][975]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.43.12:760][975]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.43.12:760][975]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.43.12:760][975]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookIn. [2020.05.14-17.43.12:760][975]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.43.12:760][975]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-17.43.12:987][989]LogDBDPlayerMovement: StopSnapping Final Location (3304.314209 6720.760742 88.093613) [2020.05.14-17.43.12:987][989]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.13:098][996]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.13:098][996]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.13:372][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.05.14-17.43.13:372][ 13]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.13:372][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.05.14-17.43.13:372][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.13:373][ 13]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.13:373][ 13]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.13:373][ 13]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.13:373][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.13:373][ 13]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.13:373][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.05.14-17.43.13:373][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.13:373][ 13]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.13:373][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.13:373][ 13]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.13:373][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.13:405][ 15]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.13:469][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.14-17.43.13:470][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.13:470][ 19]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.13:470][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.13:470][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.13:470][ 19]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.13:470][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.13:470][ 19]Interaction: Interaction time: 2.000000 [2020.05.14-17.43.13:470][ 19]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: DamageGenerator Bob. [2020.05.14-17.43.13:470][ 19]LogSM: Error: Play Update Montage AM_TW_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.14-17.43.13:470][ 19]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.13:470][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.13:601][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.05.14-17.43.13:633][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.13:663][ 31]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.43.13:663][ 31]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.43.13:663][ 31]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.43.13:663][ 31]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.43.13:663][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.13:712][ 34]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.13:712][ 34]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.13:712][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.13:712][ 34]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.43.13:712][ 34]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.43.13:712][ 34]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.43.13:712][ 34]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookOut. [2020.05.14-17.43.13:712][ 34]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.43.13:712][ 34]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-17.43.13:712][ 34]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.13:712][ 34]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.14-17.43.13:712][ 34]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.13:712][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.13:743][ 36]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.113479 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.43.13:744][ 36]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.43.13:744][ 36]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.43.13:744][ 36]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.43.13:744][ 36]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.43.14:098][ 58]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.14:098][ 58]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.14:745][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.15:114][121]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.43.15:114][121]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.15:114][121]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.15:114][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.05.14-17.43.15:115][121]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:115][121]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.15:115][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:115][121]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.43.15:115][121]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:115][121]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.15:115][121]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.15:115][121]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.15:115][121]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.15:115][121]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.15:115][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:115][121]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.43.15:115][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.43.15:115][121]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:115][121]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:116][121]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.15:116][121]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.15:117][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.05.14-17.43.15:118][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.43.15:163][124]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.15:180][125]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.15:215][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.43.15:406][139]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.43.15:472][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.14-17.43.15:534][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.14-17.43.15:534][147]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.43.15:534][147]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.43.15:534][147]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.43.15:534][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:582][150]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.43.15:582][150]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:582][150]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.43.15:582][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:582][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.14-17.43.15:583][150]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:583][150]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.15:583][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:583][150]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:583][150]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.15:583][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:583][150]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:583][150]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.15:583][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:583][150]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:583][150]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.15:583][150]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.15:583][150]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.15:583][150]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.15:583][150]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.15:583][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:583][150]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.05.14-17.43.15:583][150]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:583][150]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:584][150]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:584][150]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:584][150]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.15:584][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.15:584][150]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:584][150]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.43.15:584][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:584][150]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.15:584][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:584][150]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.15:584][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:586][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.14-17.43.15:647][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.43.15:649][154]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:649][154]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.15:649][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:649][154]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:649][154]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.15:649][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:649][154]Interaction: Interaction time: 34.782608 [2020.05.14-17.43.15:649][154]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.15:649][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.43.15:714][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:745][160]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.43.15:745][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:745][160]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.43.15:745][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:745][160]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.43.15:745][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:745][160]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.43.15:745][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:747][160]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.15:776][162]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.15:776][162]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:776][162]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.15:776][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:776][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:777][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:777][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.15:777][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.15:777][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:777][162]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.15:777][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.15:777][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.15:777][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:777][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.15:777][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:872][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.43.15:873][168]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:873][168]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.15:873][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:873][168]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.15:873][168]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.15:873][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.15:873][168]Interaction: Interaction time: 1.500000 [2020.05.14-17.43.15:873][168]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.43.15:873][168]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.43.15:873][168]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.15:873][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.16:114][183]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.16:114][183]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.16:843][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.17:114][245]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.17:114][245]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.17:277][255]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.17:376][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.43.17:406][263]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.43.17:454][266]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.43.17:454][266]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.43.17:454][266]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.43.17:454][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.17:455][266]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.17:455][266]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.17:455][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.17:455][266]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.17:455][266]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.17:455][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.17:455][266]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.17:455][266]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.17:455][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.17:455][266]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.17:455][266]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.17:455][266]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.17:455][266]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.17:455][266]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.17:455][266]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.17:455][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.17:455][266]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.43.17:455][266]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.17:455][266]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.17:457][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.43.17:486][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.43.17:486][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.17:486][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.17:486][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.17:486][268]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.43.17:486][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.17:486][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.17:486][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.17:486][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.17:486][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.17:486][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.17:486][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.17:486][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.17:486][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.17:486][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.17:486][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.17:486][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.17:486][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.17:486][268]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.17:486][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.17:486][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.17:489][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.43.17:599][275]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.43.17:711][282]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.843858 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.17:843][290]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.18:082][305]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.18:082][305]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.18:453][328]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.18:453][328]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.18:453][328]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.18:453][328]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.18:454][328]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.18:454][328]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.18:454][328]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.18:454][328]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.18:454][328]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.18:454][328]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.18:454][328]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.18:454][328]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.18:454][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.18:454][328]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.18:454][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.18:518][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.43.18:518][332]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.18:518][332]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.18:518][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.18:518][332]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.18:518][332]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.18:518][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.18:518][332]Interaction: Interaction time: 3.000000 [2020.05.14-17.43.18:518][332]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.43.18:519][332]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.43.18:519][332]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.18:519][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.18:941][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.19:082][367]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.19:082][367]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.19:421][388]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.19:421][388]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.19:421][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.19:422][388]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.43.19:422][388]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.19:422][388]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.19:422][388]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.19:422][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.19:424][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.43.19:454][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.43.19:454][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.19:454][390]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.19:454][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.19:454][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.19:454][390]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.19:454][390]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.19:454][390]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.19:454][390]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.19:454][390]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.19:454][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.19:454][390]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.19:454][390]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.19:454][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.19:456][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.43.19:535][395]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.43.19:760][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.14-17.43.19:760][409]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.19:760][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.14-17.43.19:760][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.19:761][409]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.19:762][409]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.19:762][409]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.19:762][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.19:762][409]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.19:762][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.14-17.43.19:762][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.19:762][409]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.19:762][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.19:762][409]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.19:762][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.19:793][411]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.19:889][417]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.19:891][417]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.19:891][417]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.19:891][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.19:891][417]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.19:891][417]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.19:891][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.19:891][417]Interaction: Interaction time: 26.471565 [2020.05.14-17.43.19:891][417]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.19:891][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.19:941][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.19:955][421]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.20:099][430]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.20:099][430]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.20:421][450]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.20:421][450]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.20:421][450]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.20:421][450]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.20:422][450]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.20:422][450]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.20:422][450]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.20:422][450]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.20:422][450]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.20:422][450]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.20:422][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.20:422][450]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.20:422][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.20:422][450]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.20:422][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.20:502][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.43.20:502][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.20:502][455]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.20:502][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.20:502][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.20:503][455]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.20:503][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.20:503][455]Interaction: Interaction time: 3.000000 [2020.05.14-17.43.20:503][455]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.43.20:503][455]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.43.20:503][455]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.20:503][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.21:037][488]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.43.21:099][492]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.21:099][492]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.21:213][499]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.14-17.43.21:213][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:229][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.43.21:229][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:229][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.43.21:229][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:245][501]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.14-17.43.21:245][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:245][501]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.14-17.43.21:245][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:761][533]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.43.21:761][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:761][533]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.43.21:761][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:761][533]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.14-17.43.21:761][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:761][533]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-17.43.21:761][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:761][533]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.14-17.43.21:761][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:780][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.43.21:826][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.14-17.43.21:826][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:826][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.14-17.43.21:826][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:826][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.14-17.43.21:826][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:826][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.43.21:826][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.21:826][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.43.21:826][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.22:037][550]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.05.14-17.43.22:037][550]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 91 [2020.05.14-17.43.22:098][554]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.22:099][554]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.22:099][554]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.22:099][554]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.22:119][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.43.22:490][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.43.22:583][584]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.43.22:583][584]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.22:583][584]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.43.22:583][584]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.22:584][584]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.22:584][584]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.22:585][584]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.43.22:585][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.22:585][584]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.22:585][584]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.43.22:585][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.22:585][584]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.22:585][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.22:585][584]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.22:585][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.22:631][587]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.43.22:631][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.22:632][587]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.22:633][587]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.22:633][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.22:633][587]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.22:633][587]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.22:633][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.22:633][587]Interaction: Interaction time: 40.000000 [2020.05.14-17.43.22:633][587]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.22:633][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.22:711][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.43.22:732][594]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124275031 [2020.05.14-17.43.22:733][594]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124275031, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.43.23:099][616]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.23:099][616]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.43.23:133][618]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.43.23:133][618]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.43.23:504][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.43.23:616][648]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.23:616][648]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.43.23:616][648]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.43.23:616][648]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.43.23:616][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.23:616][648]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.23:616][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.23:616][648]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob AnimTag_StrafeRight. [2020.05.14-17.43.23:616][648]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.23:616][648]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.23:616][648]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.23:616][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.23:647][650]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.43.23:647][650]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 0.769672 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.43.23:647][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.43.23:648][650]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.23:648][650]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.23:648][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.23:648][650]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.23:648][650]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.23:648][650]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.23:648][650]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.23:648][650]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.23:648][650]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.23:648][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.23:648][650]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.23:648][650]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.23:648][650]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.23:650][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.43.23:680][652]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.033977 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.23:697][653]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.43.24:115][679]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.24:115][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.24:247][687]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 58 [2020.05.14-17.43.24:247][687]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 198 [2020.05.14-17.43.25:115][741]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.25:115][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.25:115][741]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.25:115][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.25:115][741]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.25:115][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.43.25:344][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.43.25:344][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 40 [2020.05.14-17.43.25:344][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 192 [2020.05.14-17.43.25:615][772]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.43.25:615][772]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.25:615][772]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.43.25:615][772]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.25:616][772]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.25:616][772]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.25:616][772]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.25:616][772]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.25:616][772]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.25:616][772]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.43.25:616][772]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.25:616][772]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.25:616][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.25:616][772]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.25:616][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.25:680][776]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.25:712][778]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.25:712][778]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.25:712][778]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.25:712][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.25:712][778]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.25:712][778]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.25:712][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.25:712][778]Interaction: Interaction time: 24.304186 [2020.05.14-17.43.25:712][778]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.25:712][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.25:777][782]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.25:922][791]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-17.43.26:083][801]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.26:083][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.26:083][801]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.26:083][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.26:083][801]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.26:083][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.43.26:147][805]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.43.26:147][805]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.26:180][807]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.43.26:180][807]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.26:181][807]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.26:181][807]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.26:181][807]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.26:181][807]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.26:181][807]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.26:181][807]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.43.26:181][807]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.26:182][807]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.26:182][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.26:182][807]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.26:182][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.26:182][807]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.26:391][820]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.26:391][820]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.26:391][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.26:391][820]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.26:391][820]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.26:391][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.26:391][820]Interaction: Interaction time: 0.600000 [2020.05.14-17.43.26:391][820]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.14-17.43.26:391][820]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.14-17.43.26:391][820]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.43.26:391][820]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.26:391][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.26:439][823]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.26:440][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.43.26:440][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.05.14-17.43.26:440][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 197 [2020.05.14-17.43.26:795][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.26:988][857]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.26:988][857]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.26:988][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.26:988][857]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.26:988][857]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.26:988][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.27:020][859]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.27:020][859]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.27:020][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.27:020][859]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.27:020][859]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.27:020][859]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.27:020][859]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.27:020][859]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.27:020][859]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.43.27:020][859]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.27:020][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.27:020][859]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.43.27:020][859]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.27:020][859]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.27:083][863]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.27:083][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.27:083][863]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.27:083][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.27:083][863]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.27:083][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.43.27:537][891]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.43.27:537][891]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.43.28:083][925]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.28:083][925]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.28:537][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.05.14-17.43.28:728][965]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.43.29:099][988]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.29:099][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.43.29:099][988]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.43.29:099][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.43.29:134][990]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.43.29:470][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.952530 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.29:728][ 27]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.141852 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.29:760][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_10] [2020.05.14-17.43.29:760][ 29]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.29:761][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_10] [2020.05.14-17.43.29:761][ 29]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.29:761][ 29]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.29:761][ 29]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.29:761][ 29]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.29:761][ 29]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.29:761][ 29]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.29:761][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.05.14-17.43.29:761][ 29]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.29:761][ 29]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.29:761][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.29:761][ 29]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.29:761][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.29:761][ 29]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.30:035][ 46]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-17.43.30:035][ 46]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.30:035][ 46]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-17.43.30:035][ 46]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.30:035][ 46]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.30:036][ 46]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.30:036][ 46]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.30:036][ 46]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.30:036][ 46]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.30:037][ 46]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.30:037][ 46]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-17.43.30:037][ 46]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.30:037][ 46]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.30:037][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.30:037][ 46]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.30:037][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.30:037][ 46]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.30:100][ 50]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.30:100][ 50]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.30:100][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.30:100][ 50]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.30:100][ 50]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.30:100][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.30:100][ 50]Interaction: Interaction time: 2.600000 [2020.05.14-17.43.30:100][ 50]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.05.14-17.43.30:100][ 50]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-17.43.30:100][ 50]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.43.30:100][ 50]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.30:100][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.30:280][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5072319507598877, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.43.30:280][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.43.30:296][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344175077974796, xOffset=0, yOffset=0) [2020.05.14-17.43.30:312][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.026882667094469, xOffset=0, yOffset=0) [2020.05.14-17.43.30:326][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.30:326][ 64]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.30:326][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.30:326][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.30:326][ 64]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.30:327][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.30:327][ 64]Interaction: Interaction time: 0.700000 [2020.05.14-17.43.30:327][ 64]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.14-17.43.30:327][ 64]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.43.30:327][ 64]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.43.30:327][ 64]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.30:327][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.30:328][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032450169324875, xOffset=0, yOffset=0) [2020.05.14-17.43.30:344][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376633256673813, xOffset=0, yOffset=0) [2020.05.14-17.43.30:361][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06720875203609467, xOffset=0, yOffset=0) [2020.05.14-17.43.30:374][ 67]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.30:376][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065100014209747, xOffset=0, yOffset=0) [2020.05.14-17.43.30:393][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409400075674057, xOffset=0, yOffset=0) [2020.05.14-17.43.30:409][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075361669063568, xOffset=0, yOffset=0) [2020.05.14-17.43.30:426][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.120978832244873, xOffset=0, yOffset=0) [2020.05.14-17.43.30:441][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.134421244263649, xOffset=0, yOffset=0) [2020.05.14-17.43.30:457][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478629112243652, xOffset=0, yOffset=0) [2020.05.14-17.43.30:473][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613044887781143, xOffset=0, yOffset=0) [2020.05.14-17.43.30:490][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.17474590241909, xOffset=0, yOffset=0) [2020.05.14-17.43.30:505][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881884783506393, xOffset=0, yOffset=0) [2020.05.14-17.43.30:521][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2016307264566422, xOffset=0, yOffset=0) [2020.05.14-17.43.30:538][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150725573301315, xOffset=0, yOffset=0) [2020.05.14-17.43.30:554][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285146415233612, xOffset=0, yOffset=0) [2020.05.14-17.43.30:570][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419566512107849, xOffset=0, yOffset=0) [2020.05.14-17.43.30:586][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553993165493011, xOffset=0, yOffset=0) [2020.05.14-17.43.30:602][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.268840491771698, xOffset=0, yOffset=0) [2020.05.14-17.43.30:619][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822817265987396, xOffset=0, yOffset=0) [2020.05.14-17.43.30:635][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957241535186768, xOffset=0, yOffset=0) [2020.05.14-17.43.30:651][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.309165894985199, xOffset=0, yOffset=0) [2020.05.14-17.43.30:667][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226082324981689, xOffset=0, yOffset=0) [2020.05.14-17.43.30:683][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.336049497127533, xOffset=0, yOffset=0) [2020.05.14-17.43.30:699][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494921624660492, xOffset=0, yOffset=0) [2020.05.14-17.43.30:715][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629334270954132, xOffset=0, yOffset=0) [2020.05.14-17.43.30:732][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763760924339294, xOffset=0, yOffset=0) [2020.05.14-17.43.30:747][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.38982018828392, xOffset=0, yOffset=0) [2020.05.14-17.43.30:763][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032628536224365, xOffset=0, yOffset=0) [2020.05.14-17.43.30:780][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167050123214722, xOffset=0, yOffset=0) [2020.05.14-17.43.30:796][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.430147260427475, xOffset=0, yOffset=0) [2020.05.14-17.43.30:812][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435890913009644, xOffset=0, yOffset=0) [2020.05.14-17.43.30:828][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.457030177116394, xOffset=0, yOffset=0) [2020.05.14-17.43.30:844][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704726934432983, xOffset=0, yOffset=0) [2020.05.14-17.43.30:860][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.483914703130722, xOffset=0, yOffset=0) [2020.05.14-17.43.30:879][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4973573684692383, xOffset=0, yOffset=0) [2020.05.14-17.43.30:893][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107995271682739, xOffset=0, yOffset=0) [2020.05.14-17.43.30:906][100]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.43.30:906][100]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.43.30:909][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.43.30:971][104]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.43.30:971][104]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.43.31:020][107]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.31:035][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.31:035][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.31:036][108]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.31:036][108]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.31:036][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.31:037][108]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.31:037][108]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.31:037][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.31:037][108]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.31:037][108]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.31:037][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.31:037][108]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.31:037][108]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.31:037][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.31:037][108]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.31:037][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.31:037][108]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.43.31:037][108]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.31:037][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.31:037][108]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-17.43.31:037][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.31:037][108]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.31:037][108]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.43.31:037][108]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.31:261][122]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_14] [2020.05.14-17.43.31:261][122]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.31:280][124]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F111CF160] Result: '1' k_EResultOK (success) [2020.05.14-17.43.31:280][124]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F111CF160]' succeeded in 0.308564 seconds [2020.05.14-17.43.31:309][125]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_14] [2020.05.14-17.43.31:309][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.31:309][125]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.31:310][125]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.31:311][125]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.31:311][125]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.31:311][125]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.31:311][125]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.31:311][125]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_14] [2020.05.14-17.43.31:311][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.31:311][125]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.31:311][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.31:311][125]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.31:311][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.31:343][127]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.31:407][131]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.31:407][131]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.31:407][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.31:407][131]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.31:407][131]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.31:407][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.31:407][131]Interaction: Interaction time: 1.000000 [2020.05.14-17.43.31:407][131]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.14-17.43.31:407][131]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.14-17.43.31:407][131]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.43.31:407][131]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.31:407][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.31:455][134]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.31:587][143]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F111CF160] Result: '1' k_EResultOK (success) [2020.05.14-17.43.31:620][145]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.634050 seconds [2020.05.14-17.43.31:833][157]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198038288714 [2020.05.14-17.43.31:834][157]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198038288714, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.43.31:834][157]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Agente, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.43.32:400][192]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.32:400][192]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.32:400][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.32:400][192]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.32:400][192]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.32:400][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.32:400][192]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.43.32:416][193]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.32:447][195]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.32:448][195]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.32:448][195]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.32:448][195]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.32:448][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.32:448][195]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.32:448][195]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.32:448][195]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.32:448][195]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.32:448][195]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.32:449][195]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.43.32:449][195]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.32:449][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.32:449][195]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_14] [2020.05.14-17.43.32:449][195]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.32:449][195]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.32:464][196]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.32:673][209]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.32:673][209]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.32:673][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.32:673][209]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.32:673][209]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.32:673][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.32:706][211]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.32:706][211]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.32:706][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.32:706][211]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.32:706][211]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.32:706][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.32:706][211]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.32:706][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.32:706][211]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.43.32:706][211]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.32:706][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.32:706][211]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_10] [2020.05.14-17.43.32:706][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.32:706][211]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.34:856][345]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124275031 [2020.05.14-17.43.34:857][345]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124275031, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.43.35:290][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.538019061088562, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.43.35:290][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.43.35:305][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344208233058453, xOffset=0, yOffset=0) [2020.05.14-17.43.35:322][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.026884164661169, xOffset=0, yOffset=0) [2020.05.14-17.43.35:337][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0403260812163353, xOffset=0, yOffset=0) [2020.05.14-17.43.35:354][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376758053898811, xOffset=0, yOffset=0) [2020.05.14-17.43.35:370][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06720907986164093, xOffset=0, yOffset=0) [2020.05.14-17.43.35:386][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065091073513031, xOffset=0, yOffset=0) [2020.05.14-17.43.35:402][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409257769584656, xOffset=0, yOffset=0) [2020.05.14-17.43.35:418][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075345724821091, xOffset=0, yOffset=0) [2020.05.14-17.43.35:435][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209766566753387, xOffset=0, yOffset=0) [2020.05.14-17.43.35:450][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344179064035416, xOffset=0, yOffset=0) [2020.05.14-17.43.35:467][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.147859662771225, xOffset=0, yOffset=0) [2020.05.14-17.43.35:483][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613016575574875, xOffset=0, yOffset=0) [2020.05.14-17.43.35:499][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747433245182037, xOffset=0, yOffset=0) [2020.05.14-17.43.35:515][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881857365369797, xOffset=0, yOffset=0) [2020.05.14-17.43.35:532][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.201628565788269, xOffset=0, yOffset=0) [2020.05.14-17.43.35:547][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.215071901679039, xOffset=0, yOffset=0) [2020.05.14-17.43.35:563][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285136431455612, xOffset=0, yOffset=0) [2020.05.14-17.43.35:580][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419563084840775, xOffset=0, yOffset=0) [2020.05.14-17.43.35:595][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25539880990982, xOffset=0, yOffset=0) [2020.05.14-17.43.35:612][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688410580158234, xOffset=0, yOffset=0) [2020.05.14-17.43.35:627][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822820544242859, xOffset=0, yOffset=0) [2020.05.14-17.43.35:644][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957230508327484, xOffset=0, yOffset=0) [2020.05.14-17.43.35:660][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091652989387512, xOffset=0, yOffset=0) [2020.05.14-17.43.35:676][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.32260638475418, xOffset=0, yOffset=0) [2020.05.14-17.43.35:693][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33604896068573, xOffset=0, yOffset=0) [2020.05.14-17.43.35:708][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494914472103119, xOffset=0, yOffset=0) [2020.05.14-17.43.35:725][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629341125488281, xOffset=0, yOffset=0) [2020.05.14-17.43.35:741][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37637585401535, xOffset=0, yOffset=0) [2020.05.14-17.43.35:757][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898182809352875, xOffset=0, yOffset=0) [2020.05.14-17.43.35:773][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032595157623291, xOffset=0, yOffset=0) [2020.05.14-17.43.35:790][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167011082172394, xOffset=0, yOffset=0) [2020.05.14-17.43.35:805][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301438629627228, xOffset=0, yOffset=0) [2020.05.14-17.43.35:821][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435847699642181, xOffset=0, yOffset=0) [2020.05.14-17.43.35:838][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570273458957672, xOffset=0, yOffset=0) [2020.05.14-17.43.35:854][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47046959400177, xOffset=0, yOffset=0) [2020.05.14-17.43.35:870][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839118421077728, xOffset=0, yOffset=0) [2020.05.14-17.43.35:886][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4973534941673279, xOffset=0, yOffset=0) [2020.05.14-17.43.35:902][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107945203781128, xOffset=0, yOffset=0) [2020.05.14-17.43.35:919][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5242357850074768, xOffset=0, yOffset=0) [2020.05.14-17.43.35:934][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376778841018677, xOffset=0, yOffset=0) [2020.05.14-17.43.35:950][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5511189699172974, xOffset=0, yOffset=0) [2020.05.14-17.43.35:967][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5645599961280823, xOffset=0, yOffset=0) [2020.05.14-17.43.35:983][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57800155878067, xOffset=0, yOffset=0) [2020.05.14-17.43.35:999][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914438366889954, xOffset=0, yOffset=0) [2020.05.14-17.43.36:012][416]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.43.36:012][416]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.43.36:012][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:014][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:015][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.43.36:030][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:046][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:062][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:078][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:093][421]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.43.36:093][421]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.43.36:095][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:110][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:127][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:143][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:159][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:175][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:191][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:207][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:224][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:239][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:255][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:271][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:288][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:304][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:320][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:336][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:352][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:368][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:384][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:401][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:417][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.36:515][448]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F111C4660] Result: '1' k_EResultOK (success) [2020.05.14-17.43.36:515][448]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F111C4660]' succeeded in 0.414552 seconds [2020.05.14-17.43.36:548][450]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EDE6321D0] Result: '1' k_EResultOK (success) [2020.05.14-17.43.36:565][451]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.462129 seconds [2020.05.14-17.43.37:064][482]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198178486165 [2020.05.14-17.43.37:065][482]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198178486165, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.43.37:415][503]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.542485 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.37:418][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.14-17.43.37:496][508]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.14-17.43.37:530][510]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.43.37:530][510]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.43.37:530][510]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.43.37:530][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: Scalars [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: Textures [2020.05.14-17.43.37:530][510]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-17.43.37:531][510]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-17.43.37:531][510]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-17.43.37:531][510]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-17.43.37:531][510]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-17.43.37:531][510]LogDBDGeneral: Warning: Vectors [2020.05.14-17.43.37:531][510]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-17.43.37:531][510]LogDBDGeneral: Warning: Scalars [2020.05.14-17.43.37:531][510]LogDBDGeneral: Warning: Textures [2020.05.14-17.43.37:531][510]LogDBDGeneral: Warning: Vectors [2020.05.14-17.43.37:531][510]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-17.43.37:561][512]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.37:561][512]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.43.37:561][512]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.43.37:561][512]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.43.37:561][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.37:561][512]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.37:561][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.37:561][512]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.37:561][512]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.37:561][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.37:562][512]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.37:562][512]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.37:562][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.37:562][512]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.37:562][512]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.37:562][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.37:562][512]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.37:562][512]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.37:562][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.37:562][512]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.37:562][512]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.37:562][512]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.37:562][512]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.37:562][512]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.37:562][512]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.37:562][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.37:562][512]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.14-17.43.37:562][512]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.37:562][512]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.37:593][514]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.14-17.43.37:594][514]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.37:594][514]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.37:594][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.37:594][514]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.37:594][514]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.37:594][514]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.37:594][514]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.37:594][514]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.37:594][514]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.37:594][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.37:594][514]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.14-17.43.37:594][514]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.37:594][514]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.37:932][535]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.43.38:189][551]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.761375 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.38:190][551]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.753374 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.38:964][599]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.14-17.43.41:706][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133756 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.42:674][829]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769531 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.42:738][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.43.42:738][833]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.42:770][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.43.42:770][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.42:770][835]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.42:772][835]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.42:772][835]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.42:772][835]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.42:772][835]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.42:772][835]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.42:772][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.43.42:772][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.42:772][835]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.42:772][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.42:772][835]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.42:772][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.42:851][840]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.917392 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.42:852][840]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.42:852][840]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.43.42:853][840]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.43:290][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5819620490074158, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.43.43:290][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.43.43:306][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344266626983881, xOffset=0, yOffset=0) [2020.05.14-17.43.43:322][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02688466757535934, xOffset=0, yOffset=0) [2020.05.14-17.43.43:338][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032716527581215, xOffset=0, yOffset=0) [2020.05.14-17.43.43:352][871]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.43:352][871]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.43:352][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.43:352][871]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.43:352][871]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.43:352][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.43:353][871]Interaction: Interaction time: 0.700000 [2020.05.14-17.43.43:353][871]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.05.14-17.43.43:353][871]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.43.43:353][871]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.14-17.43.43:353][871]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.43:353][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.43:354][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376899987459183, xOffset=0, yOffset=0) [2020.05.14-17.43.43:370][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.067211665213108, xOffset=0, yOffset=0) [2020.05.14-17.43.43:385][873]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.43:387][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065366744995117, xOffset=0, yOffset=0) [2020.05.14-17.43.43:403][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409491717815399, xOffset=0, yOffset=0) [2020.05.14-17.43.43:419][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075374186038971, xOffset=0, yOffset=0) [2020.05.14-17.43.43:435][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209787502884865, xOffset=0, yOffset=0) [2020.05.14-17.43.43:451][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344209164381027, xOffset=0, yOffset=0) [2020.05.14-17.43.43:467][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478620767593384, xOffset=0, yOffset=0) [2020.05.14-17.43.43:483][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613030731678, xOffset=0, yOffset=0) [2020.05.14-17.43.43:500][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747457385063171, xOffset=0, yOffset=0) [2020.05.14-17.43.43:516][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881878972053528, xOffset=0, yOffset=0) [2020.05.14-17.43.43:532][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2016288191080093, xOffset=0, yOffset=0) [2020.05.14-17.43.43:548][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150709927082062, xOffset=0, yOffset=0) [2020.05.14-17.43.43:564][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285124063491821, xOffset=0, yOffset=0) [2020.05.14-17.43.43:581][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419549077749252, xOffset=0, yOffset=0) [2020.05.14-17.43.43:596][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553971707820892, xOffset=0, yOffset=0) [2020.05.14-17.43.43:613][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688382565975189, xOffset=0, yOffset=0) [2020.05.14-17.43.43:629][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822792530059814, xOffset=0, yOffset=0) [2020.05.14-17.43.43:645][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957212626934052, xOffset=0, yOffset=0) [2020.05.14-17.43.43:661][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091628551483154, xOffset=0, yOffset=0) [2020.05.14-17.43.43:677][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.322603851556778, xOffset=0, yOffset=0) [2020.05.14-17.43.43:693][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360456824302673, xOffset=0, yOffset=0) [2020.05.14-17.43.43:710][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494890928268433, xOffset=0, yOffset=0) [2020.05.14-17.43.43:725][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.362931102514267, xOffset=0, yOffset=0) [2020.05.14-17.43.43:742][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763720989227295, xOffset=0, yOffset=0) [2020.05.14-17.43.43:758][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898142576217651, xOffset=0, yOffset=0) [2020.05.14-17.43.43:774][897]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988416055 [2020.05.14-17.43.43:774][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032566845417023, xOffset=0, yOffset=0) [2020.05.14-17.43.43:775][898]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197988416055, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.43.43:775][898]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: AlkonS2, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.43.43:791][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166979491710663, xOffset=0, yOffset=0) [2020.05.14-17.43.43:806][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301396012306213, xOffset=0, yOffset=0) [2020.05.14-17.43.43:822][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435811936855316, xOffset=0, yOffset=0) [2020.05.14-17.43.43:838][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570231139659882, xOffset=0, yOffset=0) [2020.05.14-17.43.43:855][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704650342464447, xOffset=0, yOffset=0) [2020.05.14-17.43.43:871][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839061200618744, xOffset=0, yOffset=0) [2020.05.14-17.43.43:887][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.497347354888916, xOffset=0, yOffset=0) [2020.05.14-17.43.43:903][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51078861951828, xOffset=0, yOffset=0) [2020.05.14-17.43.43:919][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5242300629615784, xOffset=0, yOffset=0) [2020.05.14-17.43.43:935][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53767192363739, xOffset=0, yOffset=0) [2020.05.14-17.43.43:951][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5511139035224915, xOffset=0, yOffset=0) [2020.05.14-17.43.43:967][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5645555853843689, xOffset=0, yOffset=0) [2020.05.14-17.43.43:984][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5779979825019836, xOffset=0, yOffset=0) [2020.05.14-17.43.44:000][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914391279220581, xOffset=0, yOffset=0) [2020.05.14-17.43.44:016][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6048802137374878, xOffset=0, yOffset=0) [2020.05.14-17.43.44:029][913]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.43.44:029][913]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.43.44:030][913]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.44:032][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.43.44:046][914]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.44:046][914]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.44:046][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.44:046][914]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.44:046][914]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.44:046][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.44:046][914]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.43.44:046][914]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.44:078][916]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.43.44:078][916]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.43.44:078][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.44:078][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.44:080][916]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.44:080][916]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.44:080][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.44:080][916]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.44:080][916]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.44:080][916]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.44:080][916]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.44:080][916]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.44:080][916]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.14-17.43.44:080][916]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.44:080][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.44:081][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.43.44:081][916]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.44:081][916]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.44:319][931]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_0] [2020.05.14-17.43.44:319][931]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.44:351][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_0] [2020.05.14-17.43.44:351][933]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.44:351][933]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.44:353][933]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.44:353][933]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.44:353][933]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.44:353][933]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.44:353][933]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.44:353][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_0] [2020.05.14-17.43.44:353][933]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.44:353][933]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.44:353][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.44:353][933]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.44:353][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.44:385][935]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.44:450][939]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3E6506A0] Result: '1' k_EResultOK (success) [2020.05.14-17.43.44:450][939]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3E6506A0]' succeeded in 0.371247 seconds [2020.05.14-17.43.44:450][939]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.44:482][941]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3E6506A0] Result: '1' k_EResultOK (success) [2020.05.14-17.43.44:482][941]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.44:482][941]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.44:482][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.44:482][941]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.44:482][941]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.44:482][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.44:482][941]Interaction: Interaction time: 1.000000 [2020.05.14-17.43.44:482][941]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.05.14-17.43.44:482][941]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.05.14-17.43.44:482][941]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.14-17.43.44:482][941]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.44:482][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.44:500][943]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.414476 seconds [2020.05.14-17.43.44:916][968]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [pseudo time annihila] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.14-17.43.44:916][968]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.44:916][968]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.45:045][976]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.43.45:045][976]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.43.45:045][976]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.43.45:045][976]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.43.45:045][976]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.45:048][976]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Linoxi]: On [2020.05.14-17.43.45:434][ 0]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.45:450][ 1]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.45:450][ 1]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.45:450][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.45:450][ 1]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.45:450][ 1]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.45:450][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.45:480][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.45:482][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.45:482][ 3]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.45:482][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.45:482][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.45:482][ 3]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.45:482][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.45:482][ 3]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.45:482][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.45:482][ 3]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.14-17.43.45:482][ 3]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.45:482][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.45:482][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_0] [2020.05.14-17.43.45:482][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.45:482][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.43.46:290][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7624313831329346, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.43.46:290][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.43.46:306][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344166696071625, xOffset=0, yOffset=0) [2020.05.14-17.43.46:323][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02688400074839592, xOffset=0, yOffset=0) [2020.05.14-17.43.46:338][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032591730356216, xOffset=0, yOffset=0) [2020.05.14-17.43.46:354][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376941710710526, xOffset=0, yOffset=0) [2020.05.14-17.43.46:371][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06721091270446777, xOffset=0, yOffset=0) [2020.05.14-17.43.46:387][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065282553434372, xOffset=0, yOffset=0) [2020.05.14-17.43.46:403][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409449249505997, xOffset=0, yOffset=0) [2020.05.14-17.43.46:419][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075360774993896, xOffset=0, yOffset=0) [2020.05.14-17.43.46:435][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209785789251328, xOffset=0, yOffset=0) [2020.05.14-17.43.46:451][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344197392463684, xOffset=0, yOffset=0) [2020.05.14-17.43.46:467][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478612422943115, xOffset=0, yOffset=0) [2020.05.14-17.43.46:483][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613029092550278, xOffset=0, yOffset=0) [2020.05.14-17.43.46:496][ 66]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.984240 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.46:500][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747442483901978, xOffset=0, yOffset=0) [2020.05.14-17.43.46:516][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881864070892334, xOffset=0, yOffset=0) [2020.05.14-17.43.46:532][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.20162732899189, xOffset=0, yOffset=0) [2020.05.14-17.43.46:548][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150692492723465, xOffset=0, yOffset=0) [2020.05.14-17.43.46:564][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285119146108627, xOffset=0, yOffset=0) [2020.05.14-17.43.46:581][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419538348913193, xOffset=0, yOffset=0) [2020.05.14-17.43.46:596][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553950846195221, xOffset=0, yOffset=0) [2020.05.14-17.43.46:613][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26883640885353, xOffset=0, yOffset=0) [2020.05.14-17.43.46:629][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822780013084412, xOffset=0, yOffset=0) [2020.05.14-17.43.46:645][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957189977169037, xOffset=0, yOffset=0) [2020.05.14-17.43.46:661][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091605007648468, xOffset=0, yOffset=0) [2020.05.14-17.43.46:677][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226020038127899, xOffset=0, yOffset=0) [2020.05.14-17.43.46:694][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360439240932465, xOffset=0, yOffset=0) [2020.05.14-17.43.46:710][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494851589202881, xOffset=0, yOffset=0) [2020.05.14-17.43.46:725][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629267513751984, xOffset=0, yOffset=0) [2020.05.14-17.43.46:742][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763695061206818, xOffset=0, yOffset=0) [2020.05.14-17.43.46:758][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898111581802368, xOffset=0, yOffset=0) [2020.05.14-17.43.46:774][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032522439956665, xOffset=0, yOffset=0) [2020.05.14-17.43.46:790][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166949093341827, xOffset=0, yOffset=0) [2020.05.14-17.43.46:806][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301359057426453, xOffset=0, yOffset=0) [2020.05.14-17.43.46:822][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435772299766541, xOffset=0, yOffset=0) [2020.05.14-17.43.46:839][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570188224315643, xOffset=0, yOffset=0) [2020.05.14-17.43.46:855][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704612493515015, xOffset=0, yOffset=0) [2020.05.14-17.43.46:871][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839028418064117, xOffset=0, yOffset=0) [2020.05.14-17.43.46:887][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4973447620868683, xOffset=0, yOffset=0) [2020.05.14-17.43.46:903][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107865333557129, xOffset=0, yOffset=0) [2020.05.14-17.43.46:919][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5242279767990112, xOffset=0, yOffset=0) [2020.05.14-17.43.46:935][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376699566841125, xOffset=0, yOffset=0) [2020.05.14-17.43.46:952][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5511115193367, xOffset=0, yOffset=0) [2020.05.14-17.43.46:968][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5645532011985779, xOffset=0, yOffset=0) [2020.05.14-17.43.46:983][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5779942870140076, xOffset=0, yOffset=0) [2020.05.14-17.43.47:000][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914353728294373, xOffset=0, yOffset=0) [2020.05.14-17.43.47:016][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6048769354820251, xOffset=0, yOffset=0) [2020.05.14-17.43.47:031][ 99]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Linoxi]: Off [2020.05.14-17.43.47:032][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6183182001113892, xOffset=0, yOffset=0) [2020.05.14-17.43.47:048][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6317592859268188, xOffset=0, yOffset=0) [2020.05.14-17.43.47:064][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452020406723022, xOffset=0, yOffset=0) [2020.05.14-17.43.47:081][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6586439609527588, xOffset=0, yOffset=0) [2020.05.14-17.43.47:097][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6720851063728333, xOffset=0, yOffset=0) [2020.05.14-17.43.47:112][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6855274438858032, xOffset=0, yOffset=0) [2020.05.14-17.43.47:129][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6989683508872986, xOffset=0, yOffset=0) [2020.05.14-17.43.47:145][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7124107480049133, xOffset=0, yOffset=0) [2020.05.14-17.43.47:161][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7258530259132385, xOffset=0, yOffset=0) [2020.05.14-17.43.47:177][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7392941117286682, xOffset=0, yOffset=0) [2020.05.14-17.43.47:194][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7527363300323486, xOffset=0, yOffset=0) [2020.05.14-17.43.47:210][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7661786079406738, xOffset=0, yOffset=0) [2020.05.14-17.43.47:226][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7796196341514587, xOffset=0, yOffset=0) [2020.05.14-17.43.47:242][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7930619716644287, xOffset=0, yOffset=0) [2020.05.14-17.43.47:258][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.806504487991333, xOffset=0, yOffset=0) [2020.05.14-17.43.47:274][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8199468851089478, xOffset=0, yOffset=0) [2020.05.14-17.43.47:287][115]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.43.47:287][115]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.43.47:287][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:289][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:291][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.43.47:305][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:321][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:337][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:353][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:368][120]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.43.47:368][120]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.43.47:370][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:385][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:402][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:417][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:434][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:450][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:466][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:482][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:498][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:514][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:531][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:546][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:563][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:579][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:595][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:611][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:628][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:643][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:660][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:676][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:692][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.43.47:743][144]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF81D9850] Result: '1' k_EResultOK (success) [2020.05.14-17.43.47:743][144]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF81D9850]' succeeded in 0.370685 seconds [2020.05.14-17.43.47:775][146]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF81D9850] Result: '1' k_EResultOK (success) [2020.05.14-17.43.47:792][147]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.415041 seconds [2020.05.14-17.43.47:964][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137389 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.48:093][165]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.43.48:304][178]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.48:304][178]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.48:464][188]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.48:464][188]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.48:464][188]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.48:464][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.48:464][188]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.534339 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.48:465][188]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.14-17.43.48:465][188]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.48:465][188]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.48:465][188]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.48:465][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.48:465][188]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.48:465][188]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.48:465][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.48:465][188]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.48:465][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.48:465][188]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.48:465][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.48:561][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.43.48:562][194]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.48:562][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.48:562][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.48:562][194]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.48:562][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.48:562][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.48:562][194]Interaction: Interaction time: 1.500000 [2020.05.14-17.43.48:562][194]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.43.48:562][194]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.43.48:562][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.48:562][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.49:497][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.43.49:497][252]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.49:497][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.43.49:497][252]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.49:498][252]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.49:498][252]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.49:498][252]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.49:498][252]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.49:498][252]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.49:498][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.43.49:498][252]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.49:498][252]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.49:498][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.49:498][252]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.49:498][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.49:593][258]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.49:594][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.14-17.43.49:594][258]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.49:594][258]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.49:594][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.49:594][258]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.49:594][258]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.49:594][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.49:594][258]Interaction: Interaction time: 80.000000 [2020.05.14-17.43.49:594][258]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.49:594][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.49:950][280]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.50:063][287]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.43.50:064][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.43.50:143][292]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.43.50:143][292]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.43.50:143][292]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.43.50:143][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.50:174][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.43.50:175][294]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.50:175][294]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.50:175][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.50:175][294]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.43.50:175][294]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.50:175][294]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.50:175][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.50:175][294]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.50:175][294]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.50:175][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.50:175][294]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.50:175][294]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.50:175][294]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.50:175][294]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.50:175][294]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.50:175][294]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.50:175][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.50:175][294]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.50:175][294]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.50:175][294]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.50:178][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.43.50:256][299]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.43.52:013][408]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.43.52:013][408]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.52:013][408]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.43.52:013][408]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.52:015][408]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.52:015][408]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.52:015][408]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.52:015][408]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.52:015][408]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.52:015][408]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.43.52:015][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.52:015][408]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.52:015][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.52:015][408]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.52:015][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.52:078][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.43.52:079][412]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.52:079][412]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.52:079][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.52:079][412]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.52:079][412]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.52:079][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.52:079][412]Interaction: Interaction time: 37.922176 [2020.05.14-17.43.52:079][412]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.52:079][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.54:594][568]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.54:594][568]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.54:594][568]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.54:594][568]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.54:595][568]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.54:595][568]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.54:595][568]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.54:595][568]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.54:595][568]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.54:595][568]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.54:595][568]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.54:595][568]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.54:595][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.54:595][568]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.54:595][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.54:659][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.43.54:659][572]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.54:659][572]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.54:659][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.54:659][572]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.54:659][572]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.54:659][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.54:659][572]Interaction: Interaction time: 3.000000 [2020.05.14-17.43.54:659][572]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.43.54:659][572]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.43.54:659][572]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.54:659][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.54:755][578]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.54:756][578]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.54:756][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.54:756][578]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.54:756][578]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.54:756][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.54:758][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.14-17.43.54:788][580]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.54:788][580]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.54:788][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.54:788][580]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.54:788][580]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.54:788][580]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.54:788][580]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.54:788][580]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.54:788][580]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.54:788][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.54:788][580]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.43.54:788][580]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.54:788][580]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.55:449][621]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.152689 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.55:756][640]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.55:756][640]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.55:756][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.55:756][640]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.43.55:756][640]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.43.55:756][640]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.55:756][640]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.55:756][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.55:758][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.43.55:788][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.43.55:788][642]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.55:788][642]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.55:788][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.55:788][642]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.55:788][642]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.55:788][642]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.55:788][642]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.55:788][642]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.55:788][642]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.55:788][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.55:788][642]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.55:788][642]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.55:788][642]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.55:791][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.43.55:837][645]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.43.56:679][698]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248678132 [2020.05.14-17.43.56:679][698]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248678132, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.43.57:433][744]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.085537 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.43.57:739][763]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.57:739][763]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.57:740][763]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.57:740][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.57:740][763]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.57:740][763]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.57:740][763]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.57:740][763]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.57:740][763]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.57:740][763]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.43.57:740][763]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.57:740][763]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.57:740][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.57:740][763]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.57:740][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.57:804][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.43.57:805][767]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.57:805][767]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.57:805][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.57:805][767]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.43.57:805][767]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.57:805][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.57:805][767]Interaction: Interaction time: 3.000000 [2020.05.14-17.43.57:805][767]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.43.57:805][767]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.43.57:805][767]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.57:805][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.57:933][775]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.14-17.43.57:933][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.57:933][775]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.14-17.43.57:933][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.57:933][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.57:934][775]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.57:934][775]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.57:934][775]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.43.57:934][775]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.57:934][775]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.57:934][775]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.14-17.43.57:934][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.57:934][775]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.43.57:934][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.57:934][775]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.43.57:934][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.57:966][777]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.43.58:175][790]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.58:175][790]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.43.58:175][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.58:176][790]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.58:176][790]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.43.58:176][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.58:176][790]Interaction: Interaction time: 0.700000 [2020.05.14-17.43.58:176][790]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.05.14-17.43.58:176][790]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.43.58:176][790]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.43.58:176][790]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.43.58:176][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.58:224][793]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.58:707][823]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.061339 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.43.58:707][823]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.43.58:707][823]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.43.58:707][823]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.43.58:709][823]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.43.58:709][823]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.43.58:709][823]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.58:709][823]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.58:709][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.58:709][823]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.58:709][823]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.58:709][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.58:710][823]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.43.58:711][823]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.43.58:711][823]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.43.58:711][823]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.43.58:711][823]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.43.58:711][823]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.43.58:711][823]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.43.58:725][824]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.58:725][824]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.58:725][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.58:725][824]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.58:725][824]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.43.58:725][824]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.58:725][824]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.58:725][824]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.58:725][824]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.58:725][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.58:725][824]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.43.58:725][824]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.58:725][824]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.43.58:725][824]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.58:725][824]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.43.58:744][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.43.58:774][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.43.58:869][833]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.58:869][833]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.43.58:869][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.58:869][833]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.58:869][833]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.43.58:869][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.58:869][833]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.43.58:885][834]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.43.58:900][835]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.43.58:901][835]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.58:901][835]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.43.58:901][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.58:901][835]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.58:901][835]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.43.58:901][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.58:901][835]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.43.58:901][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.43.58:901][835]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.43.58:901][835]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.43.58:901][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.43.58:901][835]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.14-17.43.58:901][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.43.58:901][835]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.43.59:498][872]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.43.59:501][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.43.59:707][885]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769662 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.00:144][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.00:144][912]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.00:144][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.00:144][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.00:144][912]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.00:144][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.00:144][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.00:144][912]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.00:144][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.00:144][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.00:144][912]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.00:144][912]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.00:144][912]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.00:144][912]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.00:144][912]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.00:144][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.00:144][912]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.44.00:144][912]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.00:144][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.00:807][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.44.00:869][957]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.44.00:869][957]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.44.00:869][957]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.44.00:869][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.00:917][960]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 4.415407 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.44.00:917][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.44.00:918][960]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.00:918][960]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.00:918][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.00:918][960]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob AnimTag_StrafeRight. [2020.05.14-17.44.00:918][960]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.00:918][960]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.00:918][960]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.00:918][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.00:918][960]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.00:918][960]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.00:918][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.00:918][960]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.00:918][960]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.00:918][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.00:918][960]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.00:918][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.00:918][960]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.00:918][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.00:918][960]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.00:918][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.00:918][960]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.00:920][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.44.00:999][965]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.44.02:177][ 38]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.44.02:177][ 38]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.02:177][ 38]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.44.02:177][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.02:177][ 38]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.02:178][ 38]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.02:178][ 38]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.02:178][ 38]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.02:178][ 38]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.02:178][ 38]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.44.02:178][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.02:178][ 38]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.02:178][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.02:178][ 38]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.02:178][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.02:242][ 42]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.02:354][ 49]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.02:354][ 49]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.02:354][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.02:354][ 49]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.02:355][ 49]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.02:355][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.02:355][ 49]Interaction: Interaction time: 0.600000 [2020.05.14-17.44.02:355][ 49]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.05.14-17.44.02:355][ 49]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.14-17.44.02:355][ 49]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.44.02:355][ 49]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.02:355][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.02:355][ 49]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.02:709][ 71]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.02:709][ 71]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.02:759][ 74]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.02:951][ 86]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.02:951][ 86]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.02:951][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.02:951][ 86]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.02:951][ 86]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.02:951][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.02:984][ 88]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.02:984][ 88]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.02:984][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.02:984][ 88]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.02:984][ 88]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.02:984][ 88]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.02:984][ 88]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.02:984][ 88]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.02:984][ 88]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.44.02:984][ 88]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.02:984][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.02:984][ 88]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.44.02:984][ 88]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.02:984][ 88]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.03:048][ 92]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.44.03:886][144]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.44.03:886][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.03:887][144]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.44.03:887][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.03:888][144]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.03:888][144]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.03:888][144]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.03:888][144]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.03:888][144]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.03:888][144]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.44.03:888][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.03:888][144]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.03:888][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.03:889][144]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.03:889][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.03:951][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.44.03:953][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.03:954][148]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.03:954][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.03:954][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.03:954][148]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.03:954][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.03:954][148]Interaction: Interaction time: 34.494713 [2020.05.14-17.44.03:954][148]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.03:954][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.04:484][181]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.04:484][181]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.06:161][285]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.06:161][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.06:161][285]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.06:161][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.06:161][285]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.06:161][285]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.06:161][285]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.06:161][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.06:161][285]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.06:162][285]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.06:162][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.06:162][285]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.06:162][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.06:162][285]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.06:162][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.06:257][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.44.06:258][291]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.06:258][291]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.06:258][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.06:258][291]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.06:258][291]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.06:258][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.06:258][291]Interaction: Interaction time: 1.500000 [2020.05.14-17.44.06:258][291]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.44.06:258][291]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.44.06:258][291]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.06:258][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.07:436][364]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.07:436][364]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.07:436][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.07:436][364]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.44.07:436][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.07:436][364]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.07:436][364]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.07:436][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.07:436][364]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.07:436][364]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.07:436][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.07:436][364]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.07:436][364]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.07:436][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.07:436][364]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.07:436][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.07:436][364]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.07:436][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.07:436][364]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.07:436][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.07:436][364]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.07:438][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.44.07:517][369]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.44.08:033][401]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.14-17.44.08:468][428]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.455837 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.08:468][428]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.44.08:532][432]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.44.08:646][439]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.44.08:646][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.08:646][439]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.44.08:647][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.08:647][439]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.14-17.44.08:647][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.08:647][439]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.14-17.44.08:647][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.08:662][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.14-17.44.08:662][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.08:664][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.44.08:711][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.14-17.44.08:711][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.08:727][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-17.44.08:727][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.08:727][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.14-17.44.08:727][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.08:727][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.44.08:727][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.08:727][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.44.08:727][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.09:134][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.44.09:227][475]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.14-17.44.09:227][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.09:227][475]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.14-17.44.09:227][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.09:259][477]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.44.09:260][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.09:260][477]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.44.09:260][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.09:308][480]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.14-17.44.09:308][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.10:306][542]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.44.10:306][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.10:355][545]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.44.10:355][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.10:355][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.10:356][545]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.10:356][545]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.10:356][545]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.10:356][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.10:356][545]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.10:356][545]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.44.10:356][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.10:356][545]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.10:356][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.10:356][545]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.10:356][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.10:356][545]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.10:710][567]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.10:710][567]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.10:710][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.10:710][567]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.10:710][567]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.10:710][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.10:710][567]Interaction: Interaction time: 0.700000 [2020.05.14-17.44.10:710][567]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.05.14-17.44.10:710][567]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.44.10:710][567]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.44.10:710][567]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.10:710][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.10:743][569]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.11:355][607]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.11:419][611]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.11:420][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.11:420][611]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.11:420][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.11:420][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.11:420][611]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.11:420][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.11:420][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.11:420][611]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.11:420][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.11:420][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.11:420][611]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.11:420][611]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.11:420][611]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.11:420][611]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.11:420][611]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.44.11:420][611]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.11:420][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.11:420][611]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.44.11:420][611]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.11:420][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.11:452][613]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.44.11:452][613]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.11:919][642]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.459297 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.44.13:130][717]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.13:130][717]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.13:276][726]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.14-17.44.13:276][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.13:291][727]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.44.13:291][727]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.44.13:291][727]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.44.13:291][727]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.44.13:291][727]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.44.13:291][727]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.44.13:292][727]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.05.14-17.44.13:292][727]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.252331 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.44.13:294][727]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Linoxi]: On [2020.05.14-17.44.13:323][729]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.44.13:323][729]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.44.13:323][729]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.14-17.44.13:759][756]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.14-17.44.13:759][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.13:887][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.44.13:887][764]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.13:887][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.44.13:887][764]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.13:889][764]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.13:889][764]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.13:889][764]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.13:889][764]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.13:889][764]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.13:889][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.44.13:889][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.13:889][764]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.13:889][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.13:889][764]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.13:889][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.14:033][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.44.14:034][773]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.14:034][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.14:034][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.14:034][773]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.14:034][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.14:034][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.14:034][773]Interaction: Interaction time: 16.000000 [2020.05.14-17.44.14:034][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.14:034][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.14:258][787]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.44.14:258][787]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.14:258][787]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.44.14:258][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.14:259][787]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.14:259][787]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.14:259][787]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.14:259][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.14:259][787]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.14:259][787]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.44.14:259][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.14:259][787]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.14:259][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.14:259][787]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.14:259][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.14:291][789]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.14:360][794]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198138940094 [2020.05.14-17.44.14:361][794]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198138940094, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.44.14:387][795]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.14:387][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.14-17.44.14:388][795]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.14:388][795]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.14:388][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.14:388][795]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.14:388][795]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.14:388][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.14:388][795]Interaction: Interaction time: 74.847313 [2020.05.14-17.44.14:388][795]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.14:388][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.14:452][799]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.14:921][828]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.44.14:921][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.14:921][828]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.44.14:921][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.14:921][828]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.44.14:921][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.14:921][828]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.44.14:921][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.15:277][850]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Linoxi]: Off [2020.05.14-17.44.15:324][853]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.44.15:324][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.15:324][853]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.44.15:324][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.15:324][853]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.44.15:324][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.15:324][853]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.44.15:324][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.16:309][914]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.44.16:339][916]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.44.16:468][924]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.16:468][924]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.16:599][932]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.44.16:694][938]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-17.44.16:694][938]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.16:694][938]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.16:694][938]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.16:694][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.16:694][938]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.16:695][938]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.16:695][938]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-17.44.16:695][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.16:695][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.16:695][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.16:695][938]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.05.14-17.44.16:695][938]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.16:695][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.16:695][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.16:695][938]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.44.16:727][940]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.16:841][947]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.16:841][947]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.16:841][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.16:841][947]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.16:841][947]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.16:841][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.16:841][947]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.16:841][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.16:841][947]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.16:841][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.16:841][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.44.16:841][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.16:841][947]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.16:842][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.44.16:871][949]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-17.44.16:871][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.17:033][959]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.17:033][959]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.17:033][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.17:033][959]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.17:033][959]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.17:033][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.17:033][959]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.44.17:033][959]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.05.14-17.44.17:033][959]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-17.44.17:033][959]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-17.44.17:033][959]Interaction: Interaction time: 2.700000 [2020.05.14-17.44.17:033][959]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.05.14-17.44.17:033][959]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.17:033][959]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-17.44.17:033][959]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.44.17:033][959]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.17:033][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.17:065][961]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.17:163][967]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.17:163][967]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.17:276][974]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.05.14-17.44.17:666][999]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198303577160 [2020.05.14-17.44.17:666][999]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198303577160, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.44.18:050][ 22]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.18:050][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.18:050][ 22]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.18:050][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.18:050][ 22]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.14-17.44.18:050][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.18:068][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.44.18:210][ 32]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.750211 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.18:340][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.44.18:340][ 40]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.18:340][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.18:341][ 40]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.18:342][ 40]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.18:342][ 40]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.18:342][ 40]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.44.18:342][ 40]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.18:342][ 40]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.18:342][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.18:342][ 40]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.18:342][ 40]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.18:342][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.18:342][ 40]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.18:342][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.18:342][ 40]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.18:404][ 44]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.18:404][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.18:453][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.18:453][ 47]LogDBDPlayerMovement: StopSnapping Final Location (6170.158691 9370.793945 88.093269) [2020.05.14-17.44.18:453][ 47]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.18:453][ 47]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.18:453][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.18:453][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.18:453][ 47]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.18:453][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.18:453][ 47]Interaction: Interaction time: 80.000000 [2020.05.14-17.44.18:453][ 47]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.18:453][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.18:500][ 50]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.44.18:500][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-17.44.19:035][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.44.19:113][ 88]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.44.19:113][ 88]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.44.19:470][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.19:632][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.44.19:727][126]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.44.19:743][127]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.19:743][127]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.19:743][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.19:743][127]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-17.44.19:743][127]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.44.19:743][127]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.19:743][127]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.19:743][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.19:743][127]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.19:743][127]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.19:743][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.19:743][127]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.19:743][127]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.19:743][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.19:743][127]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.19:743][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.19:743][127]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.44.19:744][127]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.19:744][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.19:744][127]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-17.44.19:744][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.19:744][127]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.19:871][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-17.44.19:871][135]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.19:871][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-17.44.19:871][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.19:873][135]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.19:873][135]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.19:873][135]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.19:873][135]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.19:873][135]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.19:873][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-17.44.19:873][135]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.19:873][135]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.19:873][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.19:873][135]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.19:873][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.19:985][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.44.19:986][142]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.19:986][142]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.19:986][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.19:986][142]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.19:986][142]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.19:986][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.19:986][142]Interaction: Interaction time: 16.000000 [2020.05.14-17.44.19:986][142]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.44.19:986][142]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-17.44.19:986][142]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.19:986][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.20:114][150]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.44.20:114][150]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.44.20:632][182]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 89 [2020.05.14-17.44.21:081][210]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.44.21:081][210]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.44.21:081][210]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.44.21:081][210]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.44.21:133][213]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.44.21:728][250]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.21:744][251]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.44.21:954][264]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.44.23:227][343]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.44.23:502][360]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.23:519][361]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.44.23:729][374]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.44.25:247][469]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988416055 [2020.05.14-17.44.25:247][469]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197988416055, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.44.25:247][469]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: AlkonS2, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.44.25:261][469]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.25:277][470]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.44.25:503][484]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.44.25:518][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.25:520][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.25:535][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.25:551][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.25:567][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.25:583][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.25:600][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.25:615][491]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.44.25:615][491]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.44.25:615][491]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.25:615][491]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.25:615][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.25:615][491]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.25:615][491]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.25:615][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.25:616][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.25:631][492]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.25:631][492]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.25:631][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.25:632][492]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.25:632][492]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.44.25:632][492]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.25:632][492]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.25:632][492]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.25:632][492]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.25:632][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.25:632][492]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.25:632][492]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.25:632][492]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.25:632][492]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.25:632][492]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.25:665][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-17.44.25:695][496]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.44.25:695][496]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.089470 [2020.05.14-17.44.25:700][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.44.26:035][517]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3DF26700] Result: '1' k_EResultOK (success) [2020.05.14-17.44.26:035][517]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3DF26700]' succeeded in 0.336692 seconds [2020.05.14-17.44.26:035][517]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.14-17.44.26:035][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.26:035][517]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.05.14-17.44.26:035][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.26:035][517]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.05.14-17.44.26:035][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.26:054][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.44.26:068][519]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3DF26700] Result: '1' k_EResultOK (success) [2020.05.14-17.44.26:068][519]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.26:068][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.26:068][519]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.26:068][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.26:068][519]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.14-17.44.26:068][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.26:085][521]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382514 seconds [2020.05.14-17.44.26:261][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.14-17.44.26:261][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.26:261][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.05.14-17.44.26:261][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.26:261][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.05.14-17.44.26:261][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.26:598][552]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.157627 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.44.27:051][580]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.27:069][581]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.05.14-17.44.27:308][596]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.27:308][596]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.27:309][596]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.27:309][596]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.27:309][596]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.27:309][596]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.27:309][596]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.27:309][596]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.27:309][596]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.27:309][596]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.27:309][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.27:309][596]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.44.27:309][596]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.44.27:309][596]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_StrafeRight. [2020.05.14-17.44.27:309][596]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.27:309][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.27:309][596]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.27:309][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.27:309][596]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.27:311][596]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.44.27:311][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.14-17.44.27:311][596]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.44.27:311][596]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.14-17.44.27:438][604]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.27:438][604]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.27:438][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.27:438][604]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.27:438][604]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.27:438][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.27:438][604]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.27:439][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.27:439][604]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.27:439][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.27:439][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-17.44.27:439][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.27:439][604]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.27:469][606]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.27:469][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.27:743][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.14-17.44.27:744][623]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.27:744][623]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.27:744][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.27:744][623]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.27:744][623]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.27:744][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.27:744][623]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.44.27:744][623]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.14-17.44.27:744][623]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-17.44.27:744][623]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.14-17.44.27:744][623]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.44.27:744][623]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.44.27:744][623]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.05.14-17.44.27:744][623]Interaction: Interaction time: 1.500000 [2020.05.14-17.44.27:744][623]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.44.27:744][623]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.44.27:744][623]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.27:744][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.27:744][623]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.05.14-17.44.29:246][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.14-17.44.29:308][720]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.44.29:308][720]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.44.29:308][720]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.44.29:308][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.29:308][720]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.44.29:309][720]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.14-17.44.29:309][720]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.14-17.44.29:311][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.44.29:340][722]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.44.29:340][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.14-17.44.29:341][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.29:341][722]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.29:341][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.29:341][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.29:341][722]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.29:341][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.29:341][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.29:341][722]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.29:341][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.29:341][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.29:341][722]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.29:341][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.29:341][722]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.29:341][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.29:341][722]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.29:341][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.29:341][722]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.29:341][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.29:341][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.29:341][722]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.29:342][722]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.29:342][722]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.29:342][722]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.29:342][722]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamperOut. [2020.05.14-17.44.29:342][722]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-17.44.29:342][722]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-17.44.29:342][722]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.29:344][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.14-17.44.29:438][728]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.29:438][728]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.30:082][768]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.30:082][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.30:082][768]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.30:082][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.30:083][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.30:083][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.30:083][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.30:083][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.30:083][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.30:083][768]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.30:083][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.30:083][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.30:083][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.30:083][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.30:083][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.30:179][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.44.30:179][774]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.30:179][774]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.30:179][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.30:180][774]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.30:180][774]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.30:180][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.30:180][774]Interaction: Interaction time: 1.500000 [2020.05.14-17.44.30:180][774]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeRight. [2020.05.14-17.44.30:180][774]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.44.30:180][774]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.30:180][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:051][828]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.31:051][828]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.31:051][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:051][828]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.31:051][828]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.31:051][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:051][828]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.31:051][828]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.31:051][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:051][828]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.31:051][828]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.31:051][828]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.31:051][828]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.31:051][828]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.31:051][828]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.31:051][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:051][828]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.44.31:051][828]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.31:051][828]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.31:053][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.14-17.44.31:132][833]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-17.44.31:132][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.31:151][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.44.31:325][845]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.31:325][845]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.31:325][845]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-17.44.31:325][845]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.31:327][845]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.31:327][845]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.31:327][845]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.44.31:327][845]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.31:327][845]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.31:327][845]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-17.44.31:327][845]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.31:327][845]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.31:327][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:327][845]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.31:327][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:327][845]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.31:389][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-17.44.31:389][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.31:535][858]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.31:583][861]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.31:584][861]LogDBDPlayerMovement: StopSnapping Final Location (8152.400391 10033.403320 88.095039) [2020.05.14-17.44.31:584][861]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.31:584][861]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.31:584][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:584][861]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.31:584][861]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.31:584][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:584][861]Interaction: Interaction time: 10.000000 [2020.05.14-17.44.31:584][861]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.05.14-17.44.31:584][861]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 162.948853 [2020.05.14-17.44.31:584][861]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.31:584][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:647][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.14-17.44.31:648][865]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.44.31:682][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.44.31:760][872]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.44.31:760][872]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.44.31:760][872]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.44.31:760][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:792][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.44.31:792][874]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.31:792][874]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.31:792][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:792][874]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.44.31:792][874]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.31:792][874]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.31:792][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:793][874]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.31:793][874]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.31:793][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:793][874]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.31:793][874]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.31:793][874]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.31:793][874]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.31:793][874]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.31:793][874]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.31:793][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.31:793][874]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.31:793][874]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.31:793][874]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.31:795][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.44.31:874][879]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.44.31:953][884]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.658016 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.33:921][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.14-17.44.33:921][ 6]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.33:921][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.14-17.44.33:921][ 6]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.33:922][ 6]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.33:922][ 6]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.33:922][ 6]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.33:922][ 6]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.33:922][ 6]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.33:922][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.14-17.44.33:922][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.33:922][ 6]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.33:922][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.33:922][ 6]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.33:922][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.33:922][ 6]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.34:034][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.14-17.44.34:034][ 13]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.34:034][ 13]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.34:034][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.34:034][ 13]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.34:034][ 13]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.34:034][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.34:034][ 13]Interaction: Interaction time: 2.000000 [2020.05.14-17.44.34:035][ 13]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: DamageGenerator Bob. [2020.05.14-17.44.34:035][ 13]LogSM: Error: Play Update Montage AM_TW_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.14-17.44.34:035][ 13]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.34:035][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.34:067][ 15]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.34:067][ 15]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.34:067][ 15]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.34:067][ 15]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.05.14-17.44.34:068][ 15]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.44.34:068][ 15]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.35:778][121]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.35:793][122]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.36:019][136]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.44.36:036][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.14-17.44.36:099][141]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.44.36:099][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.14-17.44.36:099][141]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.44.36:099][141]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.44.36:099][141]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.44.36:099][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.36:131][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.14-17.44.36:131][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.36:131][143]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.36:131][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.36:132][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.36:132][143]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.36:132][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.36:132][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.36:132][143]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.36:132][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.36:132][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.36:132][143]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.36:132][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.36:132][143]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.36:132][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.36:132][143]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.36:132][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.36:132][143]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.14-17.44.36:132][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.36:132][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.36:134][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.14-17.44.38:438][286]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.44.38:438][286]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.44.38:438][286]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.44.38:440][286]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.44.38:440][286]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.44.38:440][286]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.44.38:440][286]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.44.38:440][286]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.44.38:440][286]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.44.38:440][286]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.44.38:441][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.44.38:486][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.44.38:520][291]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.38:520][291]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.38:520][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.38:520][291]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.38:520][291]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.38:520][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.38:520][291]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.38:520][291]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.38:520][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.38:520][291]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.38:520][291]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.38:520][291]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.38:520][291]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.38:520][291]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.38:520][291]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.38:520][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.38:520][291]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.44.38:520][291]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.38:520][291]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.38:521][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.44.38:954][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.880805 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.39:828][373]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198121295160 [2020.05.14-17.44.39:829][373]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198121295160, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.44.40:986][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.40:986][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.40:986][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.40:986][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.40:988][444]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.40:988][444]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.40:988][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.40:988][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.40:988][444]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.40:988][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.40:988][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.40:988][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.40:988][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.40:988][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.40:988][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:083][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.14-17.44.41:085][450]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:085][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.41:085][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:085][450]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:085][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.41:085][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:085][450]Interaction: Interaction time: 1.500000 [2020.05.14-17.44.41:085][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.41:085][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:116][452]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.41:116][452]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.41:116][452]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookAttemptEscape. [2020.05.14-17.44.41:116][452]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.44.41:116][452]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-17.44.41:116][452]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.41:116][452]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.44.41:117][452]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:117][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.41:117][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:117][452]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:117][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.41:117][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:117][452]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:117][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.41:117][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:117][452]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:117][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.41:117][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.41:117][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.41:117][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.41:117][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.41:117][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:117][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.41:117][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.41:117][452]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:118][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.14-17.44.41:148][454]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.41:148][454]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.41:148][454]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.05.14-17.44.41:148][454]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.44.41:148][454]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.41:665][486]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-17.44.41:665][486]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.44.41:665][486]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.44.41:665][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:666][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.14-17.44.41:681][487]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.44.41:681][487]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.44.41:681][487]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.41:681][487]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.41:681][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:681][487]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.41:681][487]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.05.14-17.44.41:681][487]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.41:681][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:728][490]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.44.41:729][490]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.44.41:730][490]GameFlow: OnRep_BegunPlayFenceGuid 0579EC25-08D7-F82E-7B63-441C90E005A8 [2020.05.14-17.44.41:730][490]GameFlow: BegunPlayFenceGuid 0579EC25-08D7-F82E-7B63-441C90E005A8 [2020.05.14-17.44.41:730][490]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000064 seconds [2020.05.14-17.44.41:730][490]GameFlow: ACollectable::BeginPlay [2020.05.14-17.44.41:730][490]GameFlow: BegunPlayFenceGuid 0579EC25-08D7-F82E-7B63-441C90E005A8 [2020.05.14-17.44.41:730][490]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-17.44.41:730][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.41:730][490]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.44.41:730][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.41:760][492]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.41:760][492]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.41:760][492]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.41:760][492]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.41:761][492]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:761][492]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:761][492]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.41:761][492]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.41:761][492]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:761][492]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.41:761][492]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.41:761][492]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.41:761][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:761][492]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.41:761][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:825][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.41:825][496]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.41:825][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.41:825][496]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.41:827][496]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:827][496]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:827][496]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.41:827][496]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.41:827][496]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:827][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.41:827][496]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.41:827][496]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.41:827][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:827][496]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.41:827][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:857][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.44.41:858][498]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:858][498]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.41:858][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:858][498]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:858][498]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.41:858][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:858][498]Interaction: Interaction time: 3.000000 [2020.05.14-17.44.41:858][498]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob AnimTag_StrafeLeft. [2020.05.14-17.44.41:858][498]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.44.41:858][498]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.41:858][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:910][502]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198303577160 [2020.05.14-17.44.41:910][502]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198303577160, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.44.41:922][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.14-17.44.41:924][502]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:924][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.41:924][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:924][502]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:924][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.41:924][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:924][502]Interaction: Interaction time: 1.500000 [2020.05.14-17.44.41:924][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.41:924][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:955][504]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.41:955][504]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.41:955][504]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookAttemptEscape. [2020.05.14-17.44.41:955][504]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.44.41:955][504]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-17.44.41:955][504]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.41:955][504]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.44.41:988][506]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:988][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.41:988][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:988][506]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:988][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.41:988][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:988][506]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:988][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.41:988][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:988][506]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:988][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.41:988][506]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.41:988][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.41:988][506]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.41:988][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.41:988][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.41:988][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.41:988][506]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.41:988][506]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.41:990][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.14-17.44.42:020][508]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.42:020][508]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.42:020][508]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.05.14-17.44.42:020][508]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.44.42:020][508]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.42:487][537]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.42:487][537]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.42:487][537]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.42:487][537]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.42:489][537]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.42:489][537]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.42:489][537]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.42:489][537]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.42:489][537]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.42:489][537]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.42:489][537]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.42:489][537]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.42:489][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.42:489][537]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.42:489][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.42:599][544]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.44.42:599][544]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat1: 1 [2020.05.14-17.44.42:600][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.14-17.44.42:602][544]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.42:602][544]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.42:602][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.42:602][544]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.42:602][544]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.42:602][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.42:602][544]Interaction: Interaction time: 1.500000 [2020.05.14-17.44.42:602][544]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.42:602][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.42:632][546]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.42:632][546]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.42:632][546]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookAttemptEscape. [2020.05.14-17.44.42:632][546]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.44.42:632][546]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-17.44.42:632][546]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.42:632][546]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.44.42:666][548]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.42:666][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.42:666][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.42:666][548]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.42:666][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.42:666][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.42:667][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.14-17.44.42:696][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.14-17.44.42:698][550]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.42:698][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.42:698][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.42:698][550]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.42:698][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.42:698][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.42:698][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.42:698][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.42:698][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.42:698][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.42:698][550]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.42:698][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.42:698][550]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.42:699][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.14-17.44.42:730][552]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.42:730][552]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.42:730][552]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.05.14-17.44.42:730][552]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.44.42:730][552]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.42:942][566]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF81D5560] Result: '1' k_EResultOK (success) [2020.05.14-17.44.42:942][566]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF81D5560]' succeeded in 0.331335 seconds [2020.05.14-17.44.42:974][568]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF81D5560] Result: '1' k_EResultOK (success) [2020.05.14-17.44.42:991][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382500 seconds [2020.05.14-17.44.43:131][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.43:131][577]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.43:131][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.43:131][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.43:133][577]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:133][577]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:133][577]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.43:133][577]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.43:133][577]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:133][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.43:133][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.43:133][577]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.43:133][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:133][577]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.43:133][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:260][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.14-17.44.43:262][585]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:262][585]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.43:262][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:262][585]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:262][585]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.43:262][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:262][585]Interaction: Interaction time: 1.500000 [2020.05.14-17.44.43:262][585]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.43:262][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:294][587]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.43:294][587]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.43:294][587]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookAttemptEscape. [2020.05.14-17.44.43:294][587]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.44.43:294][587]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-17.44.43:294][587]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.43:294][587]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.44.43:327][589]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:327][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.43:327][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:327][589]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:327][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.43:327][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:327][589]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:327][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.43:327][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:327][589]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:327][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.43:327][589]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.43:327][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.43:327][589]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.43:327][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.43:327][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:327][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.43:327][589]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.43:327][589]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:328][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.14-17.44.43:358][591]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.43:359][591]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.43:359][591]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.05.14-17.44.43:359][591]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.44.43:359][591]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.43:393][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.14-17.44.43:648][609]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.14-17.44.43:665][610]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.43:665][610]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.43:665][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:665][610]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.43:665][610]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.44.43:665][610]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.43:665][610]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.43:665][610]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.43:666][610]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.43:666][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:666][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-17.44.43:666][610]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.43:666][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-17.44.43:666][610]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.43:666][610]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.43:683][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.44.43:843][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.43:843][620]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.43:843][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.43:843][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.43:845][620]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:845][620]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:845][620]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.43:845][620]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.43:845][620]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:845][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.43:845][620]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.43:845][620]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.43:845][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:845][620]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.43:845][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:939][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.14-17.44.43:941][626]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:941][626]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.43:941][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:941][626]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.43:941][626]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.43:941][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:941][626]Interaction: Interaction time: 1.500000 [2020.05.14-17.44.43:941][626]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.43:941][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.43:973][628]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.43:973][628]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.43:973][628]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookAttemptEscape. [2020.05.14-17.44.43:973][628]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.44.43:973][628]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-17.44.43:973][628]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.43:973][628]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.44.44:038][632]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:038][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.44:038][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:038][632]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:038][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.44:038][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:038][632]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:038][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.44:038][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:038][632]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:038][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.44:038][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.44:038][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.44:038][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.44:038][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.44:038][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:038][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.44:039][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.44:039][632]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:040][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.14-17.44.44:069][634]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.44:069][634]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.44:069][634]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.05.14-17.44.44:069][634]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.44.44:069][634]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.44:086][635]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-17.44.44:086][635]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.44:086][635]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.44.44:086][635]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.44:087][635]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.44:087][635]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.44:087][635]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.44.44:087][635]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.44:087][635]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.44:087][635]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.44.44:087][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.44:087][635]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.44:087][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:087][635]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.44:087][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:087][635]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.44:088][635]LogDBDPlayerMovement: StopSnapping Final Location (8152.400391 10033.403320 88.095039) [2020.05.14-17.44.44:088][635]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.44:133][638]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.44.44:133][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.44:135][638]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.44:135][638]LogDBDPlayerMovement: StopSnapping Final Location (8152.400391 10033.403320 88.095039) [2020.05.14-17.44.44:135][638]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.44:135][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:135][638]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.44:135][638]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.44:135][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:135][638]Interaction: Interaction time: 0.000000 [2020.05.14-17.44.44:135][638]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.05.14-17.44.44:135][638]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 175.498520 [2020.05.14-17.44.44:135][638]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.44.44:135][638]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.44:135][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:536][663]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.44:536][663]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.44:536][663]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.44:536][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.44:538][663]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:538][663]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:538][663]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.44:538][663]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.44:538][663]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:538][663]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.44:538][663]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.44:538][663]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.44:538][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:538][663]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.44:538][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:633][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.14-17.44.44:635][669]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:635][669]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.44:635][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:635][669]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:635][669]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.44:635][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:635][669]Interaction: Interaction time: 1.500000 [2020.05.14-17.44.44:635][669]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.44:635][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:665][671]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.05.14-17.44.44:665][671]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.44.44:665][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.44:665][671]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.44.44:665][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.44:665][671]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.05.14-17.44.44:666][671]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.44:666][671]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.44:666][671]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookAttemptEscape. [2020.05.14-17.44.44:667][671]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.44.44:667][671]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-17.44.44:667][671]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.44:667][671]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.44.44:669][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.14-17.44.44:700][673]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:700][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.44:700][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:700][673]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:700][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.44:700][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:700][673]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:700][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.44:700][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:700][673]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:700][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.44:700][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.44:700][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.44:700][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.44:700][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.44:700][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:700][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.44:700][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.44:700][673]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:701][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.14-17.44.44:731][675]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.44:731][675]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.44:731][675]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.05.14-17.44.44:731][675]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.44.44:731][675]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.44:877][684]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.44:878][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.44.44:973][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.44:973][690]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:973][690]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.44.44:973][690]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.44.44:973][690]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.44.44:973][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:973][690]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.44:973][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:973][690]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.44.44:973][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.44:973][690]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.44:973][690]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.44:973][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.44:974][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.44:990][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.45:004][692]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.44.45:005][692]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 0.334837 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.44.45:005][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.44.45:005][692]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.45:005][692]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.45:005][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.45:005][692]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.45:005][692]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.45:005][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.45:005][692]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.45:005][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.45:005][692]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.45:005][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.45:005][692]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.44.45:005][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.45:006][692]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.45:007][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.45:008][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.44.45:022][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.45:038][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.45:054][695]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.44.45:054][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.45:071][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.45:086][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.45:103][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.45:119][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.45:119][699]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.44.45:135][700]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.44.45:135][700]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.44.45:135][700]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.45:135][700]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.45:135][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.45:135][700]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.45:135][700]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.45:135][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.45:135][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.44.45:151][701]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.45:151][701]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.45:151][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.45:151][701]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.45:151][701]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.44.45:151][701]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.45:151][701]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.45:151][701]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.45:151][701]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.44.45:151][701]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.45:151][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.45:151][701]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.44.45:151][701]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.45:151][701]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.44.45:151][701]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.45:151][701]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.45:651][732]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-17.44.45:651][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.46:940][812]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.05.14-17.44.46:940][812]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.46:940][812]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_6] [2020.05.14-17.44.46:940][812]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.46:940][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.46:941][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.46:941][812]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.46:941][812]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.46:941][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.46:941][812]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.14-17.44.46:941][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.46:941][812]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.46:941][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.46:941][812]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.46:941][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.46:941][812]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.47:182][827]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.47:182][827]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.47:182][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.47:182][827]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.47:182][827]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.47:182][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.47:182][827]Interaction: Interaction time: 2.600000 [2020.05.14-17.44.47:182][827]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.05.14-17.44.47:182][827]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-17.44.47:182][827]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.44.47:182][827]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.47:182][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.47:521][848]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.47:521][848]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.47:521][848]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.47:521][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.47:522][848]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.47:522][848]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.47:522][848]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.47:522][848]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.47:522][848]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.47:522][848]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.47:522][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.47:522][848]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.47:522][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.47:522][848]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.47:522][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.47:554][850]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.47:617][854]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-17.44.47:617][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.14-17.44.47:619][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.47:619][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.47:619][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.47:619][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.47:619][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.47:619][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.47:619][854]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.14-17.44.47:619][854]Interaction: Interaction time: 0.869565 [2020.05.14-17.44.47:619][854]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.14-17.44.47:619][854]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale06_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.14-17.44.47:619][854]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.14-17.44.47:619][854]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.869565 Timestamp 0.000000 [2020.05.14-17.44.47:619][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.47:619][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.47:651][856]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.47:651][856]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.47:651][856]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.47:651][856]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: UnhookIn. [2020.05.14-17.44.47:651][856]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.44.47:651][856]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-17.44.47:667][857]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.47:748][862]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.47:748][862]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.47:812][866]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.48:055][881]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.48:182][889]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.44.48:392][902]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.44.48:392][902]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.48:393][902]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.44.48:393][902]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.48:393][902]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.48:393][902]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.48:393][902]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.48:393][902]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.48:393][902]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.48:393][902]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.48:393][902]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.44.48:393][902]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.48:393][902]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.48:393][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.48:393][902]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.48:393][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.48:425][904]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.48:492][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.14-17.44.48:553][912]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.44.48:553][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.44.48:555][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.48:555][912]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.44.48:555][912]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.44.48:555][912]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.44.48:555][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.48:555][912]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.48:555][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.48:555][912]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.14-17.44.48:555][912]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.14-17.44.48:555][912]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-17.44.48:555][912]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.14-17.44.48:555][912]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: UnhookOut. [2020.05.14-17.44.48:555][912]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.44.48:555][912]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-17.44.48:555][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.48:555][912]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.14-17.44.48:555][912]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.48:555][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.48:557][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.44.48:617][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_CamperMale01_C_0 - Linoxi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.44.48:617][916]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.113221 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.44.48:618][916]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.48:618][916]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.48:619][916]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.14-17.44.48:619][916]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-17.44.48:747][924]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.48:747][924]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.48:747][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.48:747][924]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.48:747][924]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.48:747][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.48:747][924]Interaction: Interaction time: 0.700000 [2020.05.14-17.44.48:747][924]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.05.14-17.44.48:747][924]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.44.48:747][924]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.44.48:747][924]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.48:747][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.48:795][927]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.49:442][967]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.49:488][970]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.49:489][970]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-17.44.49:489][970]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.44.49:489][970]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.49:489][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:489][970]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.49:489][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.49:489][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:489][970]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.49:489][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.49:489][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:489][970]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.49:489][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.49:490][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:490][970]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.49:490][970]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.49:490][970]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.49:490][970]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.49:490][970]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.44.49:490][970]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.49:490][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.49:490][970]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.44.49:490][970]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.49:490][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:522][972]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.49:537][973]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.49:780][988]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.44.49:795][989]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:795][989]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.49:796][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.49:796][989]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:796][989]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.49:796][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.49:828][991]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:828][991]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.49:828][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.49:828][991]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:828][991]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.49:828][991]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.49:828][991]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.49:828][991]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.49:828][991]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.44.49:828][991]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.49:828][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.49:828][991]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.05.14-17.44.49:828][991]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.49:828][991]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:989][ 1]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.14-17.44.49:989][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.14-17.44.49:990][ 1]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:990][ 1]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.49:990][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.49:990][ 1]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.44.49:990][ 1]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:990][ 1]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.49:990][ 1]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.49:991][ 1]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.49:991][ 1]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.49:991][ 1]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.49:991][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.49:991][ 1]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.44.49:991][ 1]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.44.49:991][ 1]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.49:991][ 1]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.49:992][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.14-17.44.50:087][ 7]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.50:087][ 7]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.51:538][ 97]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-17.44.51:538][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.51:557][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.44.51:764][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.44.51:764][111]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.51:764][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-17.44.51:764][111]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.51:765][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.51:765][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.51:765][111]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.44.51:765][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.51:765][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.51:765][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-17.44.51:765][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.51:765][111]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.51:765][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.51:765][111]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.05.14-17.44.51:765][111]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.51:765][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.51:766][111]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.51:829][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-17.44.51:829][115]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.51:972][124]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836602 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.44.52:167][136]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.52:168][136]LogDBDPlayerMovement: StopSnapping Final Location (9164.247070 8482.319336 88.095039) [2020.05.14-17.44.52:168][136]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.52:168][136]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.52:168][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.52:168][136]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.44.52:168][136]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.52:168][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.52:168][136]Interaction: Interaction time: 14.000000 [2020.05.14-17.44.52:168][136]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.05.14-17.44.52:168][136]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 183.530640 [2020.05.14-17.44.52:168][136]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.52:168][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.52:168][136]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.14-17.44.52:230][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-17.44.52:505][157]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.44.53:993][250]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198121295160 [2020.05.14-17.44.53:993][250]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198121295160, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.44.54:397][275]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198189150023 [2020.05.14-17.44.54:397][275]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198189150023, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.44.54:666][291]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401429 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.44.54:848][303]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161712839 [2020.05.14-17.44.54:848][303]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161712839, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.44.57:328][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-17.44.57:328][456]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.57:328][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-17.44.57:328][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.57:329][456]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.57:329][456]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.57:329][456]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.57:329][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.57:329][456]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.57:329][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-17.44.57:329][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.57:329][456]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.57:329][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.57:329][456]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.57:329][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.57:344][457]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.57:522][468]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.57:522][468]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.57:522][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.57:522][468]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.57:522][468]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.57:522][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.57:522][468]Interaction: Interaction time: 0.600000 [2020.05.14-17.44.57:523][468]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.05.14-17.44.57:523][468]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.14-17.44.57:523][468]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.44.57:523][468]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.57:523][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.57:587][472]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.57:715][480]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.576157 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.44.57:812][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.57:812][486]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.57:812][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.57:812][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.57:813][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.57:813][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.57:813][486]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.57:813][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.57:814][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.57:814][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.44.57:814][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.57:814][486]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.57:814][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.57:814][486]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.57:814][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.57:845][488]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.57:925][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.44.57:925][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-17.44.57:926][493]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.44.57:926][493]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.57:926][493]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.57:926][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.57:926][493]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.44.57:926][493]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.57:926][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.57:926][493]Interaction: Interaction time: 72.842377 [2020.05.14-17.44.57:926][493]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.57:926][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.57:927][493]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.44.58:119][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.58:119][505]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.44.58:119][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.58:119][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.58:119][505]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.44.58:119][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.58:119][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.58:119][505]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.44.58:119][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.58:119][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.58:119][505]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.44.58:119][505]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.58:119][505]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.44.58:119][505]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.58:119][505]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.44.58:119][505]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.44.58:119][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.58:119][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-17.44.58:119][505]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.58:119][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.44.58:215][511]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_3] [2020.05.14-17.44.58:215][511]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.58:215][511]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_3] [2020.05.14-17.44.58:215][511]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.58:215][511]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.58:215][511]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.58:215][511]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.44.58:215][511]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.44.58:215][511]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.58:215][511]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.14-17.44.58:215][511]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.44.58:215][511]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.44.58:215][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.58:215][511]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.44.58:215][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.58:248][513]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.44.58:522][530]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.58:522][530]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.44.58:522][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.58:522][530]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.44.58:522][530]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.44.58:522][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.44.58:522][530]Interaction: Interaction time: 2.600000 [2020.05.14-17.44.58:522][530]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.05.14-17.44.58:522][530]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-17.44.58:522][530]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.44.58:522][530]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.44.58:522][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.00:861][675]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.45.00:877][676]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.45.00:957][681]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.14-17.45.00:957][681]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.00:957][681]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.14-17.45.00:957][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.00:959][681]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.00:959][681]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.00:959][681]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.00:959][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.00:959][681]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.00:959][681]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.14-17.45.00:959][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.00:959][681]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.00:959][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.00:959][681]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.00:959][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.00:959][681]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.45.01:070][688]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.45.01:071][688]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.01:071][688]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.01:071][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.01:071][688]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.01:071][688]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.01:071][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.01:071][688]Interaction: Interaction time: 82.078102 [2020.05.14-17.45.01:071][688]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.01:071][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.01:071][688]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.45.01:119][691]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.45.01:135][692]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.01:135][692]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.01:135][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.01:135][692]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.01:135][692]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.01:135][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.01:135][692]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.01:135][692]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.01:135][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.01:135][692]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.01:135][692]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.01:135][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.01:135][692]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.01:135][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.01:135][692]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.45.01:135][692]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.01:135][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.01:135][692]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_3] [2020.05.14-17.45.01:135][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.01:135][692]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.01:860][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-17.45.01:860][737]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.01:860][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-17.45.01:860][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.01:860][737]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.45.01:861][737]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.01:861][737]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.01:861][737]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.01:861][737]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.01:861][737]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.01:861][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-17.45.01:861][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.01:861][737]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.01:861][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.01:861][737]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.01:861][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.01:861][737]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.45.02:409][771]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.02:409][771]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.02:409][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.02:410][771]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.02:410][771]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.02:410][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.02:410][771]Interaction: Interaction time: 0.700000 [2020.05.14-17.45.02:410][771]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.05.14-17.45.02:410][771]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.45.02:410][771]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.45.02:410][771]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.02:410][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.02:410][771]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.45.03:055][811]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.45.03:071][812]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.03:071][812]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.03:071][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.03:071][812]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.03:071][812]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.03:071][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.03:071][812]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.45.03:071][812]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.45.03:102][814]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.45.03:103][814]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.45.03:103][814]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.03:103][814]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.03:103][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.03:103][814]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.03:103][814]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.03:103][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.03:103][814]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.03:103][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.03:103][814]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.45.03:103][814]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.03:103][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.03:103][814]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-17.45.03:103][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.03:103][814]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.03:429][835]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161712839 [2020.05.14-17.45.03:429][835]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161712839, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.45.03:635][847]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.06:123][ 2]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161712839 [2020.05.14-17.45.06:123][ 2]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161712839, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.45.06:250][ 9]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-17.45.06:250][ 9]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.45.06:250][ 9]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.45.06:250][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.06:251][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-17.45.06:265][ 10]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.14-17.45.06:265][ 10]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.14-17.45.06:265][ 10]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.06:265][ 10]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.06:265][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.06:265][ 10]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.06:265][ 10]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.06:265][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.06:280][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.06:281][ 11]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.06:282][ 11]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.06:282][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.06:282][ 11]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.06:282][ 11]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.45.06:282][ 11]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.06:282][ 11]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.06:282][ 11]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.06:282][ 11]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.06:282][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.06:282][ 11]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-17.45.06:282][ 11]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.06:282][ 11]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-17.45.06:282][ 11]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.06:282][ 11]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.06:345][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-17.45.06:348][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-17.45.06:621][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-17.45.06:621][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.07:329][ 76]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.07:329][ 76]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.07:893][111]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.45.07:893][111]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.07:894][111]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.07:894][111]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.45.07:894][111]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.45.07:894][111]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.14-17.45.07:897][111]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Little Air Condition]: On [2020.05.14-17.45.09:329][200]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:429][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:558][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:800][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:881][234]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Little Air Condition]: Off [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.09:993][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:106][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.10:412][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.10:926][299]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.11:136][312]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.11:136][312]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.11:298][322]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.11:298][322]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.11:298][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.11:298][322]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.11:298][322]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.11:298][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.11:331][324]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.11:331][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.11:331][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.11:331][324]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.11:331][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.11:331][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.11:331][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.11:331][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.11:331][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.11:331][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.11:331][324]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.14-17.45.11:331][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.11:331][324]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.12:232][380]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.702625 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.45.12:813][416]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.14-17.45.12:813][416]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.12:813][416]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.14-17.45.12:813][416]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.12:815][416]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.12:815][416]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.12:815][416]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.12:815][416]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.12:815][416]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.12:815][416]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.14-17.45.12:815][416]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.12:815][416]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.12:815][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.12:815][416]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.12:815][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.12:847][418]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.45.12:910][422]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.45.12:911][422]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.12:911][422]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.12:911][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.12:911][422]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.12:911][422]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.12:911][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.12:912][422]Interaction: Interaction time: 59.638653 [2020.05.14-17.45.12:912][422]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.12:912][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.12:944][424]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.45.13:103][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.711082 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.45.14:410][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.45.14:410][515]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.14:442][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.45.14:442][517]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.14:442][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.45.14:443][517]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.14:443][517]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.14:443][517]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.14:443][517]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.14:443][517]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.14:443][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.45.14:443][517]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.14:443][517]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.14:443][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.14:443][517]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.14:443][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.14:508][521]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.45.14:943][548]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.14:943][548]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.14:943][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.14:943][548]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.14:943][548]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.14:943][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.14:943][548]Interaction: Interaction time: 0.700000 [2020.05.14-17.45.14:943][548]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.45.14:943][548]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.45.14:943][548]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.45.14:943][548]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.14:943][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.14:959][549]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.45.15:410][577]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 27.234985 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.45.15:410][577]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.45.15:490][582]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.45.15:637][591]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.45.15:652][592]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.15:652][592]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.15:652][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.15:652][592]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.15:652][592]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.15:652][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.15:652][592]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.45.15:652][592]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.45.15:684][594]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.45.15:685][594]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.15:685][594]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.15:685][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.15:685][594]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.15:685][594]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.15:685][594]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.15:685][594]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.15:685][594]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.15:685][594]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.45.15:685][594]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.15:685][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.15:685][594]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.45.15:685][594]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.15:685][594]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.16:717][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133819 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.45.17:108][683]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161712839 [2020.05.14-17.45.17:109][683]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161712839, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.45.19:042][802]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.19:093][806]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198078470097 [2020.05.14-17.45.19:094][806]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198078470097, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.45.19:094][806]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ryan, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.45.19:104][806]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.19:104][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.19:542][833]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.20:104][868]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.20:104][868]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.20:542][895]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.05.14-17.45.21:104][930]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.21:104][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.21:104][930]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.21:104][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.45.21:140][932]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.45.21:201][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.907879 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.45.21:346][945]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.21:346][945]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.21:475][953]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.45.21:475][953]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.21:475][953]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.21:475][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.45.21:475][953]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.45.21:476][953]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Male. [2020.05.14-17.45.21:476][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.45.21:480][953]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-17.45.21:481][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.45.21:492][954]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=212.869 [2020.05.14-17.45.23:461][ 76]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-17.45.23:477][ 77]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=214.853 [2020.05.14-17.45.23:479][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.45.23:749][ 94]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.14-17.45.23:749][ 94]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.23:749][ 94]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.14-17.45.23:749][ 94]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.23:750][ 94]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.23:750][ 94]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.23:750][ 94]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.23:750][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.23:750][ 94]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.23:750][ 94]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.14-17.45.23:750][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.23:750][ 94]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.23:750][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.23:750][ 94]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.23:750][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.23:782][ 96]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.45.23:846][100]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.45.23:846][100]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.23:847][100]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.23:847][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.23:847][100]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.23:847][100]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.23:847][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.23:847][100]Interaction: Interaction time: 46.062389 [2020.05.14-17.45.23:847][100]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.23:847][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.23:879][102]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.45.24:523][142]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.24:685][152]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.24:685][152]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.24:846][162]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.45.24:846][162]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.24:846][162]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.45.24:846][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.24:847][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.24:847][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.24:847][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.24:847][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.24:847][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.24:847][162]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.45.24:847][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.24:847][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.24:847][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.24:847][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.24:847][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.24:959][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.45.24:959][169]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.24:959][169]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.24:959][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.24:959][169]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.24:959][169]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.24:959][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.24:959][169]Interaction: Interaction time: 1.500000 [2020.05.14-17.45.24:959][169]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.45.24:959][169]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.45.24:959][169]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.24:959][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.25:653][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.396069 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.45.25:717][216]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-17.45.25:980][233]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198121295160 [2020.05.14-17.45.25:981][233]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198121295160, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.45.26:347][255]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.45.26:460][262]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.45.26:462][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.45.26:524][266]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.45.26:524][266]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.45.26:524][266]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.45.26:524][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.26:556][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.45.26:556][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.26:556][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.26:556][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.26:556][268]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.45.26:557][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.26:557][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.26:557][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.26:557][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.26:557][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.26:557][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.26:557][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.26:557][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.26:557][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.26:557][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.26:557][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.26:557][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.26:557][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.26:557][268]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.45.26:557][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.26:557][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.26:559][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.45.26:637][273]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.45.30:847][534]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.405368 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.45.31:640][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.32:043][608]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.32:073][610]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.32:073][610]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.33:089][673]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.33:089][673]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.33:140][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.34:089][735]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.34:089][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.34:141][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.35:089][797]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.35:089][797]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.35:237][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.36:089][859]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.36:089][859]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.36:237][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.37:105][922]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.37:105][922]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.37:335][936]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.38:043][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-17.45.38:105][984]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.38:105][984]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.38:107][984]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:107][984]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.45.38:107][984]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.45.38:107][984]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.45.38:107][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: Scalars [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: Textures [2020.05.14-17.45.38:107][984]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-17.45.38:108][984]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-17.45.38:108][984]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-17.45.38:108][984]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-17.45.38:108][984]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-17.45.38:108][984]LogDBDGeneral: Warning: Vectors [2020.05.14-17.45.38:108][984]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-17.45.38:108][984]LogDBDGeneral: Warning: Scalars [2020.05.14-17.45.38:108][984]LogDBDGeneral: Warning: Textures [2020.05.14-17.45.38:108][984]LogDBDGeneral: Warning: Vectors [2020.05.14-17.45.38:108][984]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-17.45.38:108][984]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.38:108][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:108][984]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:108][984]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.38:108][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:139][986]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:139][986]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.38:139][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:140][986]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:140][986]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.38:140][986]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.38:140][986]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.38:140][986]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.38:140][986]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.38:140][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:140][986]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.14-17.45.38:140][986]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.38:140][986]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:140][986]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.45.38:140][986]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.45.38:140][986]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.45.38:140][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:171][988]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:171][988]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.38:171][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:171][988]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:172][988]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.38:172][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:172][988]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:172][988]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.38:172][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:172][988]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:172][988]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.38:172][988]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.38:172][988]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.38:172][988]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.38:172][988]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.38:172][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:172][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-17.45.38:172][988]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.38:172][988]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:202][990]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.14-17.45.38:203][990]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:203][990]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.45.38:203][990]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.45.38:203][990]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.45.38:203][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:203][990]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.38:203][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:203][990]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:203][990]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.38:203][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:235][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:235][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.38:235][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:235][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:235][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.38:235][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.38:235][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.38:235][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.38:235][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.38:235][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.38:235][992]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.14-17.45.38:235][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.38:235][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.38:447][ 5]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.38:944][ 36]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.233994 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.45.38:944][ 36]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.729812 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.45.38:976][ 38]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.215446 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.45.39:105][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.39:105][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.39:544][ 73]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 149 [2020.05.14-17.45.39:544][ 73]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 107 [2020.05.14-17.45.39:605][ 77]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-17.45.39:605][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.39:605][ 77]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-17.45.39:605][ 77]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.39:605][ 77]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.45.39:606][ 77]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.39:606][ 77]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.39:606][ 77]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.39:606][ 77]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.39:606][ 77]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.39:606][ 77]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-17.45.39:606][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.39:606][ 77]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.39:606][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.39:606][ 77]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.39:606][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.39:638][ 79]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.45.39:670][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.45.39:670][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.39:670][ 81]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.39:670][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.39:670][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.39:671][ 81]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.39:671][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.39:671][ 81]Interaction: Interaction time: 17.391304 [2020.05.14-17.45.39:671][ 81]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.39:671][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.39:703][ 83]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.45.39:736][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.39:736][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.40:106][108]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.40:106][108]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.40:106][108]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.40:106][108]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.40:106][108]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.40:106][108]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.45.40:641][141]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.45.40:641][141]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.45.40:818][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.45.40:821][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.45.40:822][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.45.41:073][168]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.41:073][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.41:641][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.45.41:737][209]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.42:090][231]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.42:090][231]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.42:287][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.45.42:290][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.45.42:291][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.45.42:461][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-17.45.42:461][254]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.42:461][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.45.42:461][254]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.42:463][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.42:463][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.42:463][254]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.45.42:463][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.42:463][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.42:463][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.45.42:463][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.42:463][254]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.42:463][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.42:463][254]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.42:463][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.42:480][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.45.42:525][258]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.14-17.45.42:525][258]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.42:525][258]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.45.42:525][258]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.42:525][258]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.14-17.45.42:525][258]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.42:525][258]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.45.42:526][258]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.42:526][258]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.42:527][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.42:527][258]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.42:527][258]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.42:527][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.42:527][258]Interaction: Interaction time: 40.000000 [2020.05.14-17.45.42:527][258]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.42:527][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.42:527][258]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.42:527][258]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.42:527][258]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.42:527][258]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.42:527][258]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.42:527][258]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.14-17.45.42:527][258]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.42:527][258]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.42:527][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.42:527][258]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.42:527][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.42:589][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.45.42:591][262]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.42:591][262]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.42:591][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.42:591][262]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.42:591][262]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.42:591][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.42:591][262]Interaction: Interaction time: 14.467554 [2020.05.14-17.45.42:591][262]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.42:591][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.42:815][276]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.45.42:819][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.45.42:834][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.43:090][293]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.43:090][293]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.43:834][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.44:090][355]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.44:090][355]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.44:172][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.45.44:172][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.45.44:172][360]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.44:172][360]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.44:172][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.44:172][360]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.44:172][360]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.44:172][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.44:188][361]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.44:188][361]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.44:188][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.44:188][361]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.44:188][361]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.45.44:188][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.44:188][361]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.44:188][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.44:188][361]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.44:188][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.44:188][361]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.45.44:188][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.44:188][361]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.45.44:188][361]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.44:188][361]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.44:222][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.45.44:834][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.45:090][417]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.45:090][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.45:288][430]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124275031 [2020.05.14-17.45.45:288][430]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124275031, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.45.45:627][451]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124275031 [2020.05.14-17.45.45:627][451]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124275031, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.45.45:638][451]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.45.45:638][451]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.45:638][451]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.45.45:638][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.45:639][451]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.45:639][451]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.45:639][451]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.45:639][451]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.45:639][451]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.45:639][451]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.45.45:639][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.45:639][451]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.45:639][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.45:639][451]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.45:639][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.45:703][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.45.45:703][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.45:704][455]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.45:704][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.45:704][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.45:704][455]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.45:704][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.45:704][455]Interaction: Interaction time: 3.000000 [2020.05.14-17.45.45:704][455]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.45.45:704][455]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.45.45:704][455]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.45:704][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.45:741][458]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124275031 [2020.05.14-17.45.45:741][458]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124275031, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.45.45:800][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.45.45:835][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.46:106][480]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.46:106][480]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.46:272][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.45.46:835][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.45.47:106][542]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.47:106][542]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.47:255][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.45.47:835][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 240 [2020.05.14-17.45.48:106][604]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.48:106][604]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.45.48:707][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.45.48:769][645]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.45.48:769][645]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.45.48:769][645]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.45.48:769][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.48:816][648]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.45.48:816][648]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 0.401336 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.45.48:816][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.45.48:817][648]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.48:817][648]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.48:817][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.48:817][648]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.45.48:817][648]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.45.48:817][648]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.48:817][648]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.48:817][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.48:817][648]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.48:817][648]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.48:817][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.48:817][648]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.48:817][648]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.48:817][648]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.48:817][648]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.48:817][648]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.48:817][648]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.48:817][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.48:817][648]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.45.48:817][648]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.48:817][648]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.48:819][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.45.48:833][649]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.45.48:833][649]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.48:833][649]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.45.48:833][649]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.48:834][649]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.48:834][649]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.48:834][649]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.45.48:834][649]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.48:834][649]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.48:834][649]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.45.48:834][649]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.48:834][649]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.48:834][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.48:834][649]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.48:834][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.48:898][653]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.45.48:913][654]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.45.48:913][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.48:913][654]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-17.45.48:913][654]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.45.48:926][654]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-17.45.48:927][654]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.48:927][654]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-17.45.48:928][654]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.48:928][654]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.48:928][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.48:928][654]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.48:928][654]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.48:928][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.48:928][654]Interaction: Interaction time: 0.500000 [2020.05.14-17.45.48:928][654]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-17.45.48:928][654]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.48:928][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.48:929][654]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_CamperMale05_Character_C_0 at Time=0.288 Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-17.45.48:979][656]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.14-17.45.48:996][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-17.45.48:996][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:028][659]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.45.49:028][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:028][659]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.45.49:028][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:045][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.45.49:045][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:045][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.14-17.45.49:045][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:108][664]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.45.49:108][664]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.45.49:143][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.45.49:189][669]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.14-17.45.49:205][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.49:205][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.49:271][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.45.49:271][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:271][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.45.49:271][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:271][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.14-17.45.49:271][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:271][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.14-17.45.49:271][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:271][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.14-17.45.49:271][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:304][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-17.45.49:304][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:304][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.45.49:304][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:304][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.14-17.45.49:304][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:304][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.45.49:304][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:304][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.45.49:304][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:417][683]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.45.49:417][683]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.45.49:417][683]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.49:417][683]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.49:417][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.49:417][683]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed [2020.05.14-17.45.49:417][683]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.49:417][683]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.49:417][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.49:417][683]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: DeadHardDashSpeed For BP_CamperMale05_Character_C_0 at Time=0.789 [2020.05.14-17.45.49:432][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.49:432][684]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.49:432][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.49:432][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.49:432][684]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.45.49:432][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.49:432][684]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.49:432][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.49:432][684]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.49:432][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.49:432][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.45.49:432][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:432][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.45.49:432][684]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.49:432][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.49:452][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.45.49:512][689]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.49:722][702]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.45.49:722][702]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.45.49:722][702]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.49:722][702]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.49:722][702]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.45.49:725][702]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.45.49:726][702]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.45.49:726][702]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.05.14-17.45.49:726][702]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.802935 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.45.49:729][702]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-17.45.49:739][703]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=1.112 [2020.05.14-17.45.49:742][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.45.49:753][704]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.49:753][704]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.49:753][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.45.49:754][704]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-17.45.49:757][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.45.50:244][735]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198019274547 [2020.05.14-17.45.50:245][735]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198019274547, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.45.50:245][735]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: isifrago, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.45.50:255][735]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.45.50:255][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:255][735]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.45.50:255][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:255][735]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.14-17.45.50:255][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:255][735]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.14-17.45.50:255][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:255][735]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.14-17.45.50:255][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.05.14-17.45.50:481][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:643][759]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.50:643][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:674][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.45.50:674][761]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:674][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.45.50:674][761]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:676][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.50:676][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.50:676][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.45.50:676][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.50:676][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.50:676][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.45.50:676][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:676][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.50:676][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.50:676][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.50:676][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.50:754][766]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.45.50:754][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.50:755][766]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.50:755][766]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.50:755][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.50:755][766]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.50:755][766]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.50:755][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.50:755][766]Interaction: Interaction time: 12.800000 [2020.05.14-17.45.50:755][766]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.50:755][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.50:818][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.45.51:530][814]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.51:530][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.51:708][825]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-17.45.51:722][826]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=3.096 [2020.05.14-17.45.52:723][888]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.45.52:754][890]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.52:868][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.52:868][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.52:964][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.52:964][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.52:981][904]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.45.53:334][926]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-17.45.53:334][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.53:334][926]Interaction: Client_SendCancelInteraction_Implementation [2020.05.14-17.45.53:335][926]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:335][926]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:335][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.53:335][926]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.53:335][926]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:335][926]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-17.45.53:335][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.53:335][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.53:335][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:335][926]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_StrafeRight. [2020.05.14-17.45.53:335][926]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.05.14-17.45.53:335][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.53:335][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:335][926]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.45.53:351][927]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.53:351][927]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.53:351][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:351][927]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.53:351][927]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.45.53:351][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.53:351][927]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.53:351][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.53:351][927]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.53:352][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:352][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.45.53:352][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.53:352][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.45.53:352][927]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.53:352][927]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.53:367][928]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.45.53:401][930]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.53:401][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.53:434][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.45.53:463][934]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-17.45.53:463][934]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.53:562][940]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.53:562][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.53:657][946]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015609 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.45.53:657][946]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.45.53:657][946]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.53:657][946]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.45.53:658][946]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:658][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.53:658][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:658][946]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:658][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.53:658][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:658][946]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.45.53:658][946]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.05.14-17.45.53:658][946]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-17.45.53:658][946]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-17.45.53:658][946]Interaction: Interaction time: 2.700000 [2020.05.14-17.45.53:658][946]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.05.14-17.45.53:658][946]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.45.53:658][946]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-17.45.53:658][946]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.45.53:658][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.53:658][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:659][946]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.53:659][946]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.53:660][946]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.53:660][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.53:660][946]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.53:660][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.53:661][946]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.45.53:661][946]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.45.53:661][946]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.45.53:661][946]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.45.53:661][946]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.45.53:661][946]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.45.53:661][946]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.45.53:661][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.45.53:689][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.45.53:690][948]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.45.53:723][950]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:723][950]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.53:723][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:723][950]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:723][950]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.53:723][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:723][950]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:723][950]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.53:723][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:723][950]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:723][950]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.53:723][950]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.53:723][950]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.53:723][950]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.53:723][950]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.53:723][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:723][950]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.14-17.45.53:723][950]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.53:723][950]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:724][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.45.53:802][955]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.14-17.45.53:803][955]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:803][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.53:803][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:803][955]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:803][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.53:803][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:803][955]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:803][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.53:803][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:803][955]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:803][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.53:803][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.53:803][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.53:803][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.53:803][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.53:803][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.53:803][955]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-17.45.53:803][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.53:803][955]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:900][961]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.05.14-17.45.53:933][963]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.53:933][963]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.54:205][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.54:205][980]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.54:205][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.54:205][980]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.54:205][980]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.45.54:207][980]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.54:207][980]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.54:207][980]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.54:207][980]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.54:207][980]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.54:207][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.45.54:207][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.54:207][980]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.54:207][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.54:207][980]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.54:207][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.54:240][982]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.54:240][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.54:270][984]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.54:270][984]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.54:335][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.45.54:336][988]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.54:336][988]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.54:336][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.54:336][988]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.45.54:336][988]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.54:336][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.54:336][988]Interaction: Interaction time: 20.000000 [2020.05.14-17.45.54:336][988]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.54:336][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.55:109][ 36]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.55:109][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.55:109][ 36]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.55:109][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.55:109][ 36]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.45.55:110][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.55:110][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.55:110][ 36]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.45.55:110][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.55:110][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.55:110][ 36]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.45.55:110][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.55:110][ 36]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.55:110][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.55:110][ 36]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.55:110][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.55:110][ 36]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.45.55:174][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.55:174][ 40]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.55:174][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.55:174][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.45.55:174][ 40]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.55:174][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.55:174][ 40]Interaction: Interaction time: 16.720690 [2020.05.14-17.45.55:174][ 40]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.55:174][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.55:175][ 40]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.45.55:770][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:772][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:788][ 78]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:804][ 79]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:820][ 80]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:836][ 81]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:852][ 82]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:868][ 83]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:884][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:900][ 85]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:917][ 86]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:933][ 87]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:949][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:965][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:981][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.55:998][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:014][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:029][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:046][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:062][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:078][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:093][ 97]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.45.56:094][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:111][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:126][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:142][100]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:159][101]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:175][102]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:191][103]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:207][104]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:223][105]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:239][106]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:255][107]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:271][108]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:287][109]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:304][110]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:320][111]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:336][112]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:352][113]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.45.56:352][113]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:367][114]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.56:367][114]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.45.56:367][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.56:367][114]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-17.45.56:367][114]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.45.56:367][114]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.56:367][114]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.45.56:367][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.56:369][114]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:384][115]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.45.56:399][116]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.56:399][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.45.56:399][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.56:399][116]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.56:399][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.45.56:399][116]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.56:399][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.45.56:399][116]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.56:399][116]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.45.56:400][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.45.56:400][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.56:400][116]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-17.45.56:400][116]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:400][116]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.45.56:401][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.45.56:401][116]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:401][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.45.56:401][116]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:403][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.45.56:416][117]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.56:416][117]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.56:416][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.45.56:416][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.45.56:416][117]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.56:416][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.45.56:416][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:417][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.45.56:417][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.56:417][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.45.56:417][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.56:417][117]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.14-17.45.56:433][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:450][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:465][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:480][121]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.45.56:480][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:482][121]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.56:482][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.45.56:482][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.56:482][121]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.45.56:482][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.45.56:482][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.56:482][121]Interaction: Interaction time: 16.000000 [2020.05.14-17.45.56:482][121]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.45.56:482][121]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 7.838475 [2020.05.14-17.45.56:482][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.45.56:482][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.45.56:482][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:498][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:514][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:530][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:544][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.45.56:546][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:562][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:579][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:594][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:611][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:627][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:643][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:659][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:675][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:691][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:708][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:724][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:740][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:756][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:773][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:788][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:805][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:820][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:837][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:852][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:869][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:885][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:901][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.05.14-17.45.56:917][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.56:917][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:933][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:950][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:965][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:981][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.56:998][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:013][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.57:013][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.57:013][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.57:013][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.57:013][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.57:013][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.57:015][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.57:015][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.57:015][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.57:015][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.57:015][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:030][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:045][156]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.57:045][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.57:045][156]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.57:045][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.57:047][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:063][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:077][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.57:077][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.57:077][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.57:077][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.57:079][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:095][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:111][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:127][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:143][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:159][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:176][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:193][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:208][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:223][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:240][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:257][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:272][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:288][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:304][172]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.57:304][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.57:304][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:321][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:336][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:353][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:369][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:385][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:401][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:417][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:433][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:450][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:465][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:483][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:498][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:515][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:530][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:546][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:563][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:579][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:594][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:611][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:627][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:643][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:659][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:675][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:691][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:709][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:724][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:740][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:756][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:772][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:788][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:804][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:821][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:836][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:853][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:869][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:885][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:901][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:917][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:933][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:951][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:965][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:982][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.57:998][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:014][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:030][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:046][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:062][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:078][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:095][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:111][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:127][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:143][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:159][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:175][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:192][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:207][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:224][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:224][229]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.45.58:239][230]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.45.58:240][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:256][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:272][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:288][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:304][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:321][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:336][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:353][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:369][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:385][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:401][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:417][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:433][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:449][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:465][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:465][244]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.45.58:482][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:498][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:514][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:530][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:547][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:563][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:578][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:594][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:611][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:627][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:643][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:659][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:675][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:692][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:709][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:724][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:740][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:756][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:772][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:786][264]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.58:786][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.58:786][264]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.58:787][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.58:789][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:804][265]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.58:804][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.58:804][265]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.58:804][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.58:804][265]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.58:804][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.58:804][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:821][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:836][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:852][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:870][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:886][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:902][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:917][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:934][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:950][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:966][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:982][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.58:998][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:014][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:030][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:046][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:063][281]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.59:063][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.59:063][281]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.59:063][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.59:063][281]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.45.59:063][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.45.59:063][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:078][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:095][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:111][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:127][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:143][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:159][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:175][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:192][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:207][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:224][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:240][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:256][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:272][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:288][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:304][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:320][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:336][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:353][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:369][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:385][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:401][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:417][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:433][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:450][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:466][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:482][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:498][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:514][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:530][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:546][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:563][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:578][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:595][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:611][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:627][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:643][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:659][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:675][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:692][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:707][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:724][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:740][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:756][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:772][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:789][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:804][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:821][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:837][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:853][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:869][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:885][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:901][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:917][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:934][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:949][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:966][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:982][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.45.59:982][338]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.45.59:998][339]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.45.59:999][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:014][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:031][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:046][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:063][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:078][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:095][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:111][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:127][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:143][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:160][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:175][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:191][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:208][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:224][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:224][353]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.46.00:239][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:257][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:273][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:288][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:304][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:321][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:337][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:353][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:369][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:385][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:401][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:417][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:433][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:450][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:465][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:482][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:498][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:514][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:528][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.00:528][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.00:530][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:546][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:563][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:579][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:595][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:611][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:627][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:644][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:659][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:675][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:692][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:709][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:725][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:740][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:756][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:772][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:788][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:804][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:819][390]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.00:819][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.00:821][390]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.00:821][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.00:821][390]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.00:821][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.00:821][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:836][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:853][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:869][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:885][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:901][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:917][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:933][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:950][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:965][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:982][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.00:998][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:014][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:030][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:046][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:063][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:079][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:095][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:111][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:127][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:143][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:159][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:176][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:192][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:208][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:224][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:240][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:256][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:272][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:288][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:304][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:321][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:337][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:353][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:369][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:385][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:401][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:417][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:433][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:450][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:465][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:482][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:498][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:514][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:530][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:546][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:563][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:579][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:595][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:611][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:627][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:643][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:659][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:675][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:692][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:708][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:724][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:740][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:740][447]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.01:756][448]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.46.01:756][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:772][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:788][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:805][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:821][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:837][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:853][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:867][455]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.01:870][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:886][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:901][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:917][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:934][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:950][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:966][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:982][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.01:982][462]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.46.01:998][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:014][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:031][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:046][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:063][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:079][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:095][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:111][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:128][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:143][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:159][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:175][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:192][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:208][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:223][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:240][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:256][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:272][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:288][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:303][482]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.02:303][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.02:305][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:321][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:337][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:353][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:369][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:385][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:402][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:418][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:434][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:450][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:466][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:482][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:498][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:514][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:531][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:546][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:563][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:578][499]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.02:578][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.02:579][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:595][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:611][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:627][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:643][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:660][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:675][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:692][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:708][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:724][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:740][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:756][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:773][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:788][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:805][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:820][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:837][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:853][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:869][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:885][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:902][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:918][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:934][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:950][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:966][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:982][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.02:998][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:014][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:031][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:046][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:062][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:079][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:095][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:111][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:127][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:144][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:160][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:175][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:192][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:208][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:224][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:239][540]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.03:239][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.03:239][540]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.03:239][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.03:239][540]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.03:239][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.03:239][540]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.03:239][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.03:240][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:256][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:272][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:289][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:304][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:321][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:337][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:353][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:369][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:385][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:402][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:418][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.46.03:432][552]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.03:432][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.03:432][552]Interaction: Client_SendCancelInteraction_Implementation [2020.05.14-17.46.03:433][552]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.03:433][552]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.03:433][552]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.03:433][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.03:433][552]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.03:433][552]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.03:433][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.03:433][552]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.03:433][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.03:433][552]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.46.03:433][552]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.46.03:433][552]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.05.14-17.46.03:433][552]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.46.03:433][552]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.03:433][552]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.03:433][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.03:433][552]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.46.03:434][552]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.46.03:434][552]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.14-17.46.03:434][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.03:434][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.03:434][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.03:434][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.03:434][552]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:435][552]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.14-17.46.03:449][553]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.03:449][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.03:449][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.03:449][553]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.03:449][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.46.03:449][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.03:449][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.03:449][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.03:449][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.03:449][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.03:449][553]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.46.03:449][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.03:449][553]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.46.03:449][553]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.03:449][553]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.03:450][553]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:466][554]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:481][555]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:498][556]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:514][557]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:530][558]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:545][559]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.03:545][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.03:547][559]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:563][560]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:579][561]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:595][562]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:611][563]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:627][564]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:643][565]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:659][566]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:676][567]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:691][568]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:708][569]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:724][570]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:740][571]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:756][572]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:770][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.05.14-17.46.03:771][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.03:771][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.03:771][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.03:771][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.03:771][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.03:771][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.03:771][573]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.46.03:771][573]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.46.03:771][573]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-17.46.03:771][573]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.46.03:771][573]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.46.03:771][573]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.46.03:771][573]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.05.14-17.46.03:771][573]Interaction: Interaction time: 1.500000 [2020.05.14-17.46.03:771][573]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.46.03:771][573]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.46.03:771][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.03:771][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.03:772][573]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.05.14-17.46.03:772][573]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:788][574]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:804][575]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:821][576]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:836][577]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:853][578]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:869][579]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:885][580]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:901][581]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:917][582]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:933][583]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:949][584]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:965][585]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:982][586]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.03:998][587]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:014][588]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:030][589]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:046][590]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:062][591]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:077][592]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.46.04:077][592]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.04:077][592]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.04:079][592]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:079][592]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.46.04:079][592]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.46.04:079][592]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.46.04:079][592]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.46.04:079][592]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.46.04:079][592]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.46.04:079][592]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.46.04:080][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.46.04:096][593]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:110][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.46.04:111][594]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:127][595]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:143][596]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:143][596]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.04:143][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.04:143][596]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:143][596]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.04:143][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.04:143][596]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:143][596]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.04:143][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.04:143][596]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:143][596]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.04:143][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.04:143][596]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.04:143][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.04:143][596]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.04:143][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.04:143][596]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.46.04:143][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.04:143][596]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:144][596]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:145][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.46.04:159][597]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:175][598]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:175][598]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.04:175][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.04:175][598]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:175][598]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.04:175][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.04:175][598]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:191][599]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:207][600]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.04:207][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.04:208][600]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.04:208][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.04:208][600]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:208][600]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.04:208][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.04:208][600]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:208][600]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.04:208][600]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.04:208][600]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.04:208][600]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.04:208][600]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.04:208][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.04:208][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.04:208][600]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.04:208][600]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:208][600]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:224][601]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:238][602]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.46.04:240][602]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:256][603]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:272][604]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:288][605]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:303][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:303][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.04:304][606]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:321][607]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:336][608]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.04:336][608]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.04:338][608]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:353][609]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:369][610]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:385][611]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:401][612]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:418][613]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:433][614]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:450][615]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:466][616]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:482][617]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:498][618]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:514][619]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:530][620]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:546][621]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198121295160 [2020.05.14-17.46.04:546][621]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:550][622]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198121295160, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.46.04:562][622]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:579][623]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:595][624]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:611][625]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:627][626]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:643][627]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:660][628]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:675][629]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:693][630]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:708][631]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:724][632]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:740][633]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:756][634]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:772][635]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:788][636]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:805][637]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:820][638]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:837][639]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:853][640]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:869][641]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:885][642]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:902][643]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:918][644]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:933][645]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:950][646]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:966][647]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:982][648]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.04:998][649]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:014][650]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:030][651]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:047][652]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:062][653]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:079][654]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:095][655]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:111][656]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:127][657]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:143][658]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:160][659]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:176][660]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:191][661]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:208][662]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:224][663]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:240][664]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:256][665]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:272][666]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:273][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.05.14-17.46.05:288][667]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:305][668]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:321][669]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:337][670]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:352][671]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.46.05:352][671]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.46.05:352][671]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.46.05:352][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.05:352][671]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.46.05:352][671]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.46.05:352][671]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.46.05:352][671]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.05:352][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.05:353][671]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.05:353][671]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.05:354][671]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:355][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.46.05:369][672]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:383][673]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.46.05:384][673]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.46.05:385][673]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.46.05:385][673]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.46.05:385][673]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.46.05:385][673]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.46.05:386][673]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.05:386][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.05:386][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.05:386][673]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.05:386][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.05:386][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.05:386][673]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.46.05:387][673]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.05:387][673]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.05:387][673]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.05:387][673]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamperOut. [2020.05.14-17.46.05:387][673]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-17.46.05:387][673]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-17.46.05:387][673]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.46.05:388][673]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:401][674]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.05:416][675]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.05:416][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.05.14-17.46.05:417][675]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.05:417][675]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.05:417][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.05:417][675]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.05:417][675]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.05:417][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.05:417][675]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.05:417][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.05:417][675]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.05:417][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.05:417][675]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.05:417][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.05:417][675]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.05:420][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.05.14-17.46.05:577][685]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.05:577][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.05:577][685]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.05:577][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.05:578][685]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.05:578][685]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.05:578][685]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.05:578][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.05:578][685]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.05:578][685]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.05:578][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.05:578][685]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.05:578][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.05:578][685]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.05:578][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.05:642][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.46.05:642][689]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.05:642][689]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.05:642][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.05:642][689]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.05:642][689]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.05:642][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.05:642][689]Interaction: Interaction time: 1.500000 [2020.05.14-17.46.05:642][689]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.46.05:642][689]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.46.05:642][689]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.05:642][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.07:030][775]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.07:143][782]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.46.07:162][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.46.07:255][789]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.07:255][789]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.46.07:255][789]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.46.07:255][789]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.46.07:255][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.07:255][789]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.07:255][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.07:255][789]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.46.07:255][789]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.07:255][789]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.07:255][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.07:287][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.46.07:288][791]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.07:288][791]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.07:288][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.07:288][791]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.07:288][791]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.07:288][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.07:288][791]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.07:288][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.07:288][791]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.07:288][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.07:288][791]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.07:288][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.07:288][791]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.07:290][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.46.07:337][794]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.46.09:061][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.46.09:061][901]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.09:061][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.46.09:061][901]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.09:063][901]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.09:063][901]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.09:063][901]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.09:063][901]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.09:063][901]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.09:063][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.46.09:063][901]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.09:063][901]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.09:063][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.09:063][901]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.09:063][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.09:095][903]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.46.09:190][909]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.46.09:190][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.14-17.46.09:192][909]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.09:192][909]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.09:192][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.09:192][909]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.09:192][909]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.09:192][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.09:192][909]Interaction: Interaction time: 80.000000 [2020.05.14-17.46.09:192][909]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.09:192][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.09:224][911]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.46.09:400][922]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.09:400][922]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.09:432][924]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.10:094][965]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.10:094][965]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.10:094][965]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.10:094][965]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.05.14-17.46.10:094][965]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.46.10:094][965]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.46.10:098][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.10:127][967]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.10:127][967]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.10:127][967]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReactionIn. [2020.05.14-17.46.10:127][967]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.14-17.46.10:127][967]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.14-17.46.10:129][967]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.46.10:129][967]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.10:129][967]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.10:129][967]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.10:132][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.10:143][968]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.10:143][968]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.10:143][968]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.46.10:143][968]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.10:143][968]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.10:143][968]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.10:143][968]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.10:143][968]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.10:143][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.10:143][968]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.10:143][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.10:144][968]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:144][968]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.05.14-17.46.10:160][969]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:160][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:176][970]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:176][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:191][971]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.10:191][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.10:192][971]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.10:192][971]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.10:192][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.10:192][971]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.10:192][971]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.10:192][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.10:192][971]Interaction: Interaction time: 0.000000 [2020.05.14-17.46.10:192][971]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.46.10:192][971]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.10:192][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.10:193][971]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:193][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:208][972]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:208][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:223][973]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:223][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.10:225][973]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:225][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:240][974]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:240][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:257][975]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:257][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:273][976]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:273][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:289][977]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:289][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:305][978]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:305][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:321][979]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:321][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:336][980]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:336][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.10:337][980]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:337][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:337][980]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.46.10:353][981]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:353][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:370][982]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:370][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:370][982]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.46.10:386][983]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:386][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:402][984]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:402][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:418][985]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:418][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:433][986]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:433][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.10:434][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:450][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:466][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:482][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:499][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:515][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:531][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:545][993]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:545][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.10:547][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:563][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:580][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:595][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:611][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:628][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:642][999]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:643][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.10:644][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:660][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:676][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:692][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:708][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:724][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:741][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:755][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:755][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.10:757][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:773][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:789][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:805][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:821][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:837][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:853][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:869][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:869][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.10:870][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:886][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:902][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:918][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:934][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:950][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:967][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:981][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.10:981][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.10:983][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:998][ 21]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.10:998][ 21]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.10:998][ 21]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReaction. [2020.05.14-17.46.10:998][ 21]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.05.14-17.46.10:998][ 21]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.14-17.46.10:998][ 21]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.46.10:999][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.10:999][ 21]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.46.11:015][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:031][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:047][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:063][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:078][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.11:078][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.11:080][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:095][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:111][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:128][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:144][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:160][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:176][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:191][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.11:191][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.11:192][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:209][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:225][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:241][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:257][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:273][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:288][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.11:288][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.11:289][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:305][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:321][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:338][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:354][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:370][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:386][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:401][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.11:401][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.11:402][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:418][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:434][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:450][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:467][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:482][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:497][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.11:497][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.11:498][ 52]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.11:498][ 52]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.11:498][ 52]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReactionOut. [2020.05.14-17.46.11:498][ 52]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.14-17.46.11:498][ 52]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.46.11:498][ 52]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.46.11:499][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:499][ 52]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.46.11:515][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:531][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:547][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:563][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:579][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:596][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:611][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.11:612][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.11:613][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:628][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:645][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:661][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:676][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:692][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:709][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.11:709][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.11:710][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:724][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:741][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:757][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:773][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:789][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:806][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:820][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.11:820][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.11:822][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:838][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:853][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:870][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:886][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:902][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:917][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.11:917][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.11:918][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:934][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:950][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:966][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:982][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.11:999][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:015][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.12:015][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.12:016][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:031][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:047][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:063][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:080][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:095][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:112][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:126][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.12:126][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.12:128][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:144][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:160][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:176][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:192][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:209][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:223][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.12:223][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.12:224][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:241][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:257][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:273][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:289][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:305][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:321][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:337][104]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.12:337][104]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.12:338][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:353][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:370][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:386][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:402][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:418][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:433][110]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.12:433][110]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.12:435][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:451][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:467][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:483][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:499][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:515][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:531][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:546][117]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.12:546][117]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.12:547][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:563][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:580][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:595][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:612][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:628][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:643][123]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.12:643][123]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.12:644][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:660][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:676][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:692][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:709][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:724][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:741][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:756][130]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.12:756][130]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.12:757][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:773][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:789][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:805][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:821][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:837][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:852][136]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.12:852][136]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.12:854][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:870][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:886][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:902][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:918][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:934][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:951][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:966][143]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.12:966][143]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.12:968][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:983][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.12:999][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:014][146]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.13:014][146]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.13:014][146]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookStruggle. [2020.05.14-17.46.13:014][146]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.14-17.46.13:014][146]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.14-17.46.13:014][146]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.46.13:015][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:015][146]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.46.13:031][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:048][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:062][149]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.13:062][149]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.13:064][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:080][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:095][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:112][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:128][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:144][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:160][155]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.13:160][155]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.13:161][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:176][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:192][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:209][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:225][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:241][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:257][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:272][162]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.13:272][162]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.13:273][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:289][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:305][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:321][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:338][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:354][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:369][168]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.13:369][168]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.13:371][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:386][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:402][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:418][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:435][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:451][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:467][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:482][175]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.13:482][175]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.13:484][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:499][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:515][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:531][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:548][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:564][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:579][181]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.13:579][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.13:581][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:596][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:613][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:628][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:644][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:660][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:676][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:691][188]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.13:691][188]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.13:693][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:709][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:724][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:741][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:757][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:773][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:788][194]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.13:788][194]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.13:789][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:805][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:822][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:838][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:854][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:870][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:888][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:901][201]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.13:901][201]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.13:902][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:919][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:935][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:951][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:967][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:983][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.13:998][207]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.13:998][207]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.14:000][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:016][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:032][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:048][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:064][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:080][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:096][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:111][214]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.14:111][214]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.14:113][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:128][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:144][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:160][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:176][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:193][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:208][220]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.14:208][220]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.14:209][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:225][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:241][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:257][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:273][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:289][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:305][226]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.14:305][226]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.14:307][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:322][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:338][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:354][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:370][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:386][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:402][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:417][233]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.14:417][233]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.14:419][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:434][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:451][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:466][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:483][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:499][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:514][239]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.14:514][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.14:514][239]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.14:514][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.14:514][239]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.14:514][239]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.14:514][239]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.14:514][239]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.14:514][239]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.14:514][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.14:514][239]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.14:515][239]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.14:515][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.14:515][239]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.14:515][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.14:515][239]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.14:515][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.14:516][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:531][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:547][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:563][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:579][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.46.14:580][243]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.14:580][243]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.14:580][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.14:580][243]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.14:580][243]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.14:580][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.14:580][243]Interaction: Interaction time: 3.000000 [2020.05.14-17.46.14:580][243]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.46.14:580][243]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.46.14:580][243]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.14:580][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.14:581][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:596][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:612][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:627][246]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.14:627][246]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.14:628][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:644][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:661][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:677][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:693][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:710][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:724][252]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.14:724][252]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.14:725][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:741][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:757][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:773][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:789][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:805][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:822][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:836][259]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.14:836][259]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.14:838][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:854][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:870][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:886][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:902][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:919][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:933][265]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.14:933][265]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.14:935][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:951][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:967][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:983][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.14:999][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:015][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:032][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:046][272]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.15:046][272]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.15:048][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:063][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:080][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:096][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:112][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:128][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:143][278]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.15:143][278]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.15:144][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:161][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:176][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:192][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:209][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:225][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:241][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:256][285]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.15:256][285]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.15:257][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:273][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:290][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:305][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:322][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:338][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:353][291]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.15:353][291]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.15:354][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:370][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:386][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:402][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:418][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:435][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:451][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:465][298]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.15:465][298]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.15:467][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:483][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:499][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:515][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:532][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:547][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:562][304]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.15:562][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.15:564][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:581][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:596][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:612][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:628][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:644][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:659][310]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.15:659][310]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.15:661][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:676][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:693][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:709][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:725][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:741][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:757][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:772][317]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.15:772][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.15:774][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:789][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:805][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:822][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:838][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:854][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:868][323]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.15:869][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.15:870][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:886][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:902][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:918][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:934][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:951][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:967][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:982][330]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.15:982][330]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.15:983][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.15:999][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:015][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:031][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:048][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:063][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:079][336]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.16:079][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.16:080][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:096][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:112][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:128][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:144][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:161][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:176][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:191][343]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.16:191][343]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.16:193][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:209][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:225][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:241][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:257][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:274][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:288][349]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.16:288][349]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.16:290][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:305][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:322][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:338][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:354][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:370][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:386][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:401][356]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.16:401][356]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.16:403][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:418][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:435][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:451][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:467][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:483][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:498][362]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.16:498][362]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.16:499][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:515][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:532][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:547][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:564][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:580][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:596][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:610][369]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.16:610][369]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.16:612][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:628][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:644][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:661][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:676][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:693][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:708][375]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.16:708][375]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.16:709][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:725][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:741][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:757][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:773][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:789][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:805][381]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.16:805][381]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.16:806][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:822][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:838][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:854][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:870][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:886][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:903][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:918][388]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.16:918][388]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.16:919][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:934][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:951][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:967][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:983][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.16:999][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:014][394]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.17:014][394]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.17:016][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:031][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:048][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:064][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:080][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:096][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:112][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:127][401]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.17:127][401]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.17:129][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:144][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:161][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:177][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:193][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:209][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:223][407]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.17:224][407]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.17:225][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:241][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:258][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:274][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:290][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:305][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:322][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:337][414]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.17:337][414]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.17:339][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:354][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:370][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:386][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:403][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:418][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:434][420]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.17:434][420]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.17:435][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:451][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:467][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:483][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:499][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:516][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:532][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:546][427]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.17:546][427]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.17:548][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:564][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:580][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:596][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:597][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.46.17:612][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:629][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:644][433]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.17:644][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.17:645][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:659][434]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.46.17:659][434]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.46.17:659][434]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.46.17:659][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.17:661][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:676][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:691][436]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.46.17:691][436]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 3.680723 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.46.17:692][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.46.17:692][436]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.17:692][436]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.17:692][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.17:692][436]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.46.17:692][436]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.17:692][436]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.17:692][436]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.17:692][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.17:692][436]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.17:692][436]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.17:692][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.17:692][436]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.17:692][436]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.17:692][436]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.17:692][436]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.17:692][436]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.17:692][436]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.17:692][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.17:692][436]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.17:692][436]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.17:693][436]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.17:694][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:695][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.46.17:709][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:725][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:742][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:756][440]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.17:756][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.17:757][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:773][441]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.46.17:773][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:790][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:806][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:822][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:838][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:853][446]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.17:853][446]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.17:855][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:870][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:886][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:903][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:919][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:934][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:951][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:966][453]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.17:966][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.17:967][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:983][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.17:999][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:015][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:032][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:048][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:062][459]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.18:062][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.18:064][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:080][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:096][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:112][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:129][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:144][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:160][465]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.18:160][465]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.18:162][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:177][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:193][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:209][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:225][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:241][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:257][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:272][472]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.18:272][472]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.18:274][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:290][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:306][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:322][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:338][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:354][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:369][478]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.18:369][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.18:370][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:386][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:403][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:419][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:434][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:451][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:467][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:482][485]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.18:482][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.18:484][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:499][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:515][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:532][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:548][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:564][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:578][491]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.18:579][491]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.18:580][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:594][492]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-17.46.18:594][492]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.18:597][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:612][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:627][494]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-17.46.18:627][494]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.18:627][494]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.46.18:628][494]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.18:628][494]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.18:628][494]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.18:628][494]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.18:628][494]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.18:628][494]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-17.46.18:628][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.18:628][494]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.18:628][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.18:628][494]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.18:628][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.18:629][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:644][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:661][496]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.46.18:661][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:677][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:692][498]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.18:692][498]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.18:693][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:709][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:725][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:741][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:757][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:773][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:788][504]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.18:788][504]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.18:790][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:806][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:822][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:837][507]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.18:837][507]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.18:838][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:854][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:871][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:886][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:901][511]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.18:901][511]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.18:903][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:919][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:935][513]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.18:935][513]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.18:935][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.18:935][513]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.18:935][513]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.18:935][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.18:935][513]Interaction: Interaction time: 0.700000 [2020.05.14-17.46.18:935][513]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.14-17.46.18:935][513]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.46.18:935][513]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.46.18:935][513]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.18:935][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.18:935][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:951][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:967][515]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.46.18:967][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:983][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.18:998][517]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.18:998][517]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.19:000][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:015][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:030][519]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-17.46.19:032][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:048][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:064][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:080][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:096][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:111][524]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.46.19:111][524]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.46.19:111][524]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.19:111][524]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.19:111][524]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.46.19:112][524]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.46.19:112][524]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.19:112][524]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.19:114][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:115][524]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: On [2020.05.14-17.46.19:127][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.46.19:129][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:130][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.46.19:144][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:146][526]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.46.19:161][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:177][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:193][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:208][530]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.19:208][530]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.19:209][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:225][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:242][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:257][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:274][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:290][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:305][536]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.19:305][536]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.19:307][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:322][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:338][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:354][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:370][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:386][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:403][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:417][543]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.19:417][543]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.19:419][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:435][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:451][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:467][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:483][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:500][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:514][549]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.19:514][549]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.19:516][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:532][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:548][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:564][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:580][553]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.19:580][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:596][554]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.19:596][554]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.19:596][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.19:596][554]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.19:596][554]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.19:596][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.19:597][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:612][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:627][556]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.19:627][556]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.19:628][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:643][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.46.19:643][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.46.19:644][557]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.19:644][557]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.19:644][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.19:644][557]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.19:644][557]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.19:644][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.19:644][557]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.19:644][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.19:644][557]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.46.19:644][557]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.19:645][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.19:645][557]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-17.46.19:645][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.19:645][557]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.19:645][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:661][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:677][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:693][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:709][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:724][562]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.19:724][562]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.19:725][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:742][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:757][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:774][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:790][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:806][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:822][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:837][569]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.19:837][569]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.19:838][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:854][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:871][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:886][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:903][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:919][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:934][575]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.19:934][575]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.19:935][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:937][575]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 241 [2020.05.14-17.46.19:951][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:967][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:983][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.19:999][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:015][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:032][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:046][582]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.20:046][582]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.20:048][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:064][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:080][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:094][585]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.46.20:094][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.46.20:094][585]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.46.20:094][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.46.20:096][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:113][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:129][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:143][588]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.20:143][588]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.20:145][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:161][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:177][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:193][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:209][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:225][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:242][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:256][595]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.20:256][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.20:257][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:274][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:290][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:306][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:322][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:338][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:353][601]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.20:353][601]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.20:355][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:371][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:386][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:403][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:419][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:435][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:450][607]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.20:450][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.20:452][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:467][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:483][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:499][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:515][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:532][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:548][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:562][614]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.20:562][614]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.20:564][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:580][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:596][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:612][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:628][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:645][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:659][620]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.20:659][620]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.20:661][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:677][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:693][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:709][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:725][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:741][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:758][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:773][627]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.20:773][627]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.20:774][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:790][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:806][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:822][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:838][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:854][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:870][633]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.20:870][633]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.20:871][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:887][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:903][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:919][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:935][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:951][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:968][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.20:982][640]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.20:982][640]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.20:984][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:000][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:016][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:032][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:048][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:064][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:079][646]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.21:079][646]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.21:081][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:096][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:097][647]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: Off [2020.05.14-17.46.21:110][648]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.46.21:111][648]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.46.21:113][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:129][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:145][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:146][650]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.46.21:161][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:177][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:192][653]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.21:192][653]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.21:193][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:209][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:225][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:242][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:258][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:274][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:288][659]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.21:288][659]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.21:290][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:306][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:322][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:338][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:354][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:371][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:387][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:402][666]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.21:402][666]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.21:403][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:419][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:435][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:451][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:467][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:483][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:498][672]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.21:498][672]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.21:500][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:516][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:531][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:548][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:564][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:581][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:595][678]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.21:595][678]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.21:597][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:612][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:629][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:645][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:661][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:678][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:693][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:708][685]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.21:708][685]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.21:710][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:725][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:742][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:758][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:774][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:790][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:805][691]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.21:805][691]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.21:806][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:822][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:838][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:854][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:871][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:887][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:903][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:918][698]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.21:918][698]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.21:919][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:935][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:951][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:967][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:984][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.21:999][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:014][704]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.22:014][704]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.22:016][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:032][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:049][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:064][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:081][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:096][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:113][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:127][711]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.22:127][711]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.22:130][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:143][712]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.22:145][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:161][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:177][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:193][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:209][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:224][717]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.22:224][717]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.22:226][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:241][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:258][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:274][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:290][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:306][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:322][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:337][724]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.22:337][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.22:337][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.22:337][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.22:339][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:355][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:371][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:387][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:403][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:417][729]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.22:417][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.22:417][729]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.22:417][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.22:418][729]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.22:418][729]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.22:418][729]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.22:418][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.22:418][729]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.22:418][729]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.22:418][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.22:418][729]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.22:418][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.22:418][729]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.22:418][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.22:420][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:433][730]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.22:433][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.22:435][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:451][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:468][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:484][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:500][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:514][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.46.22:515][735]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.22:515][735]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.22:515][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.22:515][735]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.22:515][735]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.22:515][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.22:515][735]Interaction: Interaction time: 1.500000 [2020.05.14-17.46.22:515][735]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.46.22:515][735]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.46.22:515][735]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.22:515][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.22:516][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:532][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:547][737]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.22:547][737]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.22:549][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:564][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:580][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:597][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:612][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:629][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:643][743]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.22:643][743]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.22:645][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:661][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:678][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:693][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:710][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:726][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:743][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:756][750]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.22:756][750]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.22:758][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:774][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:790][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:806][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:823][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:839][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:854][756]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.22:854][756]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.22:855][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:871][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:887][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:903][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:919][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:935][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:950][762]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.22:950][762]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.22:952][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:967][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.22:982][764]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.870022 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.46.22:984][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:000][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:016][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:032][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:048][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:063][769]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.23:063][769]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.23:064][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:080][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:096][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:113][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:129][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:145][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:159][775]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.23:159][775]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.23:161][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:178][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:193][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:210][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:225][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:242][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:258][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:273][782]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.23:273][782]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.23:274][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:290][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:306][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:322][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:338][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:354][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:369][788]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.23:369][788]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.23:371][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:387][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:403][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:419][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:435][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:452][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:467][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:483][795]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.23:483][795]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.23:484][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:500][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:516][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:532][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:548][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:564][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:579][801]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.23:579][801]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.23:581][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:597][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:613][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:629][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:645][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:661][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:678][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:692][808]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.23:692][808]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.23:694][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:710][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:724][810]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.684869 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.46.23:724][810]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.14-17.46.23:726][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:742][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:758][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:774][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:788][814]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.23:789][814]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.23:790][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:806][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:823][816]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.23:823][816]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.23:823][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.23:823][816]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.23:823][816]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.23:823][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.23:823][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:824][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.14-17.46.23:838][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:855][818]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.23:855][818]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.23:855][818]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.23:855][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.23:855][818]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.23:855][818]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.23:855][818]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.23:855][818]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.23:855][818]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.23:855][818]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.23:855][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.23:855][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.46.23:855][818]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.23:855][818]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.23:855][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:871][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:887][820]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.23:887][820]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.23:889][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:903][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:921][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:936][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:952][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:967][825]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.46.23:968][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:984][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.23:999][827]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.23:999][827]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.24:000][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:016][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:017][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.46.24:032][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:048][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:064][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:079][832]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.46.24:079][832]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.46.24:079][832]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.46.24:079][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.24:080][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:095][833]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.24:095][833]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.24:097][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:111][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.46.24:111][834]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.24:112][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.24:112][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.24:112][834]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.46.24:112][834]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.24:112][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.24:112][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.24:112][834]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.24:112][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.24:112][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.24:112][834]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.24:112][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.24:112][834]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.24:112][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.24:112][834]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.24:112][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.24:112][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.24:112][834]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.24:112][834]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.24:112][834]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.24:114][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:115][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.46.24:129][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:145][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:161][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:177][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:193][839]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.46.24:194][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:208][840]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.24:208][840]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.24:210][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:225][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:242][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:258][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:274][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:291][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:305][846]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.24:305][846]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.24:307][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:323][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:338][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:355][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:371][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:387][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:403][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:418][853]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.24:418][853]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.24:420][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:435][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:451][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:467][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:484][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:500][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:515][859]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.24:515][859]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.24:516][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:532][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:548][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:564][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:580][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:597][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:613][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:628][866]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.24:628][866]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.24:630][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:645][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:661][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:677][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:692][870]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.623421 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.46.24:694][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:709][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:724][872]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.24:724][872]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.24:726][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:742][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:759][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:774][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:790][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:806][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:823][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:837][879]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.24:837][879]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.24:839][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:855][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:871][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:887][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:903][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:919][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:934][885]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.24:934][885]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.24:936][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:952][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:967][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.24:984][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:000][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:016][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:032][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:047][892]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.25:047][892]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.25:048][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:064][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:080][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:096][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:113][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:129][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:144][898]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.25:145][898]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.25:146][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:162][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:177][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:194][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:209][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:225][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:240][904]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.25:240][904]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.25:242][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:258][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:274][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:291][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:306][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:323][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:338][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:353][911]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.25:353][911]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.25:355][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:371][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:387][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:403][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:419][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:435][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:450][917]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.46.25:450][917]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.46.25:451][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:452][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:468][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:483][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:484][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:500][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:500][920]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:500][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:500][920]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:500][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:500][920]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:500][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:500][920]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:501][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:501][920]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:501][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:501][920]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:501][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:501][920]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.46.25:501][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:516][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.46.25:530][922]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.25:531][922]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:531][922]Interaction: Client_SendCancelInteraction_Implementation [2020.05.14-17.46.25:531][922]Interaction: Client_SendCancelInteraction_Implementation [2020.05.14-17.46.25:531][922]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.25:531][922]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.25:531][922]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.25:531][922]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.25:531][922]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.25:531][922]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.25:531][922]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:531][922]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.25:531][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.25:531][922]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.25:531][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.25:533][922]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:548][923]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.25:548][923]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.25:548][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.25:548][923]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.25:548][923]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.46.25:548][923]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.25:548][923]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.25:548][923]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.25:548][923]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.46.25:548][923]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.25:548][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.25:548][923]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.25:548][923]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:548][923]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.25:548][923]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:548][923]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.25:549][923]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:563][924]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:563][924]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:564][924]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:564][924]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:580][925]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:580][925]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:596][926]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.46.25:597][926]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:597][926]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:612][927]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:613][927]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:629][928]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:629][928]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:645][929]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:645][929]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:660][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.25:660][930]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.25:660][930]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:660][930]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:660][930]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.46.25:662][930]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:662][930]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:677][931]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:677][931]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:693][932]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:693][932]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:709][933]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:709][933]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:726][934]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:726][934]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:741][935]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:741][935]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:756][936]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-17.46.25:756][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.05.14-17.46.25:757][936]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.25:757][936]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.25:757][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.25:757][936]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.25:757][936]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.25:757][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.25:757][936]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.46.25:757][936]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.46.25:757][936]Interaction: Interaction time: 0.869565 [2020.05.14-17.46.25:757][936]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.05.14-17.46.25:757][936]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale04_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.14-17.46.25:757][936]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.05.14-17.46.25:757][936]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 0.869565 Timestamp 0.000000 [2020.05.14-17.46.25:757][936]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.25:757][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.25:758][936]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.25:758][936]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.25:759][936]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:759][936]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:773][937]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:773][937]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:774][937]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:774][937]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:789][938]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.25:789][938]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.25:789][938]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.25:789][938]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookIn. [2020.05.14-17.46.25:789][938]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.46.25:789][938]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-17.46.25:790][938]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:790][938]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:806][939]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:806][939]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:823][940]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:823][940]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:839][941]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:839][941]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:854][942]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:854][942]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:869][943]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:869][943]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:871][943]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:871][943]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:887][944]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:887][944]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:903][945]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:903][945]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:919][946]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:919][946]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:935][947]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:935][947]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:952][948]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:952][948]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:968][949]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:968][949]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:982][950]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:982][950]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:984][950]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.25:984][950]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:000][951]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:000][951]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:016][952]LogDBDPlayerMovement: StopSnapping Final Location (6243.745117 4825.092285 88.093498) [2020.05.14-17.46.26:016][952]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.46.26:016][952]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:016][952]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:032][953]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:033][953]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:048][954]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:048][954]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:064][955]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:064][955]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:079][956]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:079][956]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:081][956]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:081][956]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:097][957]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:097][957]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:113][958]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:113][958]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:129][959]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:129][959]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:145][960]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:145][960]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:162][961]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:162][961]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:177][962]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:177][962]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:192][963]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:192][963]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:194][963]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:194][963]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:210][964]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:210][964]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:226][965]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:226][965]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:241][966]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:241][966]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:258][967]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:258][967]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:274][968]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:274][968]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:289][969]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:289][969]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:291][969]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:291][969]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:306][970]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:306][970]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:322][971]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:322][971]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:339][972]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:339][972]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:354][973]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:354][973]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:371][974]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:371][974]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:386][975]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:386][975]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:387][975]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:387][975]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:403][976]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:403][976]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:419][977]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:419][977]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:435][978]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:435][978]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:452][979]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:452][979]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:468][980]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:468][980]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:483][981]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:483][981]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:499][982]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:499][982]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:501][982]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:501][982]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:516][983]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:516][983]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:532][984]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:532][984]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:548][985]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:548][985]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:564][986]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:564][986]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:581][987]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:581][987]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:596][988]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:596][988]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:597][988]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:597][988]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:612][989]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:612][989]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:629][990]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:629][990]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:630][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.05.14-17.46.26:645][991]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:645][991]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:661][992]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:662][992]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:677][993]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:677][993]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:692][994]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.26:692][994]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.46.26:692][994]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.46.26:692][994]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.46.26:692][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.26:694][994]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:694][994]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:708][995]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:708][995]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:710][995]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:710][995]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:724][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.46.26:725][996]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.26:725][996]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.26:725][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.26:725][996]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.46.26:725][996]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.46.26:725][996]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.46.26:725][996]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookOut. [2020.05.14-17.46.26:725][996]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.46.26:725][996]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-17.46.26:725][996]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.26:725][996]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.14-17.46.26:725][996]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.26:725][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.26:726][996]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:726][996]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:727][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.46.26:742][997]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:742][997]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:756][998]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.26:756][998]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.517307 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.46.26:757][998]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.26:757][998]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.26:758][998]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.46.26:758][998]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.14-17.46.26:759][998]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:759][998]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:774][999]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:774][999]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:790][ 0]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:791][ 0]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:805][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:805][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:806][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:806][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:822][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:823][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:839][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:839][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:854][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:854][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:871][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:871][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:887][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:887][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:903][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:903][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:918][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:918][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:920][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:920][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:935][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:935][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:951][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:951][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:968][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:968][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:984][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.26:984][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:000][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:000][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:015][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:015][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:016][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:016][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:030][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.27:030][ 15]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.27:030][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.27:030][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.27:031][ 15]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.27:031][ 15]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.27:031][ 15]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.27:031][ 15]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.27:031][ 15]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.27:031][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.27:031][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.27:031][ 15]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.27:031][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.27:031][ 15]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.27:031][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.27:033][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:033][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:049][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:049][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:064][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:064][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:081][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:081][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:095][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.46.27:096][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.27:096][ 19]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.27:096][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.27:096][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.27:096][ 19]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.27:096][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.27:096][ 19]Interaction: Interaction time: 3.000000 [2020.05.14-17.46.27:096][ 19]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.46.27:096][ 19]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.46.27:096][ 19]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.27:096][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.27:097][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:097][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:113][ 20]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:113][ 20]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:129][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:129][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:145][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:145][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:161][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:161][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:178][ 24]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:178][ 24]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:193][ 25]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:193][ 25]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:210][ 26]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:210][ 26]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:226][ 27]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:226][ 27]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:242][ 28]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:242][ 28]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:258][ 29]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:258][ 29]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:274][ 30]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:274][ 30]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:290][ 31]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:291][ 31]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:306][ 32]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:307][ 32]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:322][ 33]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:339][ 34]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:355][ 35]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:371][ 36]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:387][ 37]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:403][ 38]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.27:420][ 39]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.46.28:159][ 85]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.46.28:160][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.05.14-17.46.28:160][ 85]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.28:160][ 85]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.28:160][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.28:160][ 85]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.46.28:160][ 85]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.28:160][ 85]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.28:160][ 85]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.28:160][ 85]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.28:160][ 85]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.28:160][ 85]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.28:160][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.28:160][ 85]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.46.28:160][ 85]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.28:160][ 85]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:160][ 85]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.28:162][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.28:162][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.28:163][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.05.14-17.46.28:164][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.28:167][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.28:168][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.46.28:181][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.28:212][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.46.28:466][104]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066928 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.46.28:598][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:855][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.28:855][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:855][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.28:855][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:855][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.28:855][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:855][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.28:855][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:872][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.28:872][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.28:872][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.28:872][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.30:115][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.46.30:181][211]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198072273846 [2020.05.14-17.46.30:181][211]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198072273846, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.46.30:209][212]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.30:209][212]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.46.30:209][212]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.46.30:209][212]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.46.30:209][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.30:209][212]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.30:209][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.30:209][212]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.46.30:209][212]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.30:209][212]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.30:209][212]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.30:209][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.30:241][214]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.46.30:241][214]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 1.672904 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.46.30:241][214]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 1.672904 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.46.30:241][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.46.30:242][214]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.30:242][214]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.30:242][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.30:242][214]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.30:242][214]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.30:242][214]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.30:242][214]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.30:242][214]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.30:242][214]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.30:242][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.30:242][214]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.30:242][214]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.30:242][214]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.30:245][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.46.30:290][217]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.46.30:612][237]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.46.31:277][279]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161712839 [2020.05.14-17.46.31:277][279]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161712839, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.46.31:354][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.31:354][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.31:983][322]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.46.31:983][322]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.46.31:983][322]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.31:983][322]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.31:983][322]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.46.31:984][322]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.46.31:984][322]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.14-17.46.31:984][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.46.31:987][322]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Little Air Condition]: On [2020.05.14-17.46.31:987][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.46.32:338][344]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.14-17.46.32:338][344]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.32:338][344]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.46.32:338][344]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.32:339][344]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.32:339][344]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.32:339][344]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.46.32:339][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.32:339][344]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.32:339][344]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.46.32:339][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.32:339][344]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.32:339][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.32:339][344]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.32:339][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.32:418][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.46.32:418][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.32:418][349]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-17.46.32:418][349]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.32:420][349]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.32:420][349]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.32:420][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.32:420][349]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.32:420][349]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.32:420][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.32:420][349]Interaction: Interaction time: 0.500000 [2020.05.14-17.46.32:420][349]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-17.46.32:420][349]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.32:420][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.32:420][349]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_CamperMale05_Character_C_0 at Time=43.793 Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-17.46.32:745][370]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198348514412 [2020.05.14-17.46.32:746][370]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198348514412, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.46.32:919][380]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.46.32:920][380]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.46.32:920][380]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.32:920][380]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.32:920][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.32:920][380]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed [2020.05.14-17.46.32:920][380]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.32:920][380]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.32:920][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.32:920][380]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: DeadHardDashSpeed For BP_CamperMale05_Character_C_0 at Time=44.293 [2020.05.14-17.46.32:935][381]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.32:936][381]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.32:936][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.32:936][381]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.32:936][381]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.46.32:936][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.32:936][381]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.32:936][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.32:936][381]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.32:936][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.32:936][381]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.46.32:936][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.32:936][381]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.46.32:936][381]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.32:936][381]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.33:047][388]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.33:791][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.14-17.46.33:791][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.33:854][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.46.33:854][438]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.33:854][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.46.33:854][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.33:856][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.46.33:856][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.33:856][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.46.33:856][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.33:856][438]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.33:856][438]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.33:856][438]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.33:856][438]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.33:856][438]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.33:856][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.46.33:856][438]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.33:856][438]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.33:856][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.33:856][438]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.33:856][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.33:872][439]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.14-17.46.33:872][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.33:872][439]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.14-17.46.33:872][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.33:920][442]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.46.33:969][445]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Little Air Condition]: Off [2020.05.14-17.46.33:983][446]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.46.33:983][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.14-17.46.33:985][446]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.33:985][446]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.33:985][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.33:985][446]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.46.33:985][446]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.33:985][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.33:985][446]Interaction: Interaction time: 65.376579 [2020.05.14-17.46.33:985][446]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.33:985][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.33:985][446]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.46.34:355][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.46.34:355][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:355][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.46.34:355][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:355][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.46.34:355][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:356][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.14-17.46.34:356][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:371][470]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-17.46.34:371][470]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:374][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.34:420][473]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.14-17.46.34:420][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:436][474]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.14-17.46.34:436][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:436][474]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.14-17.46.34:436][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:436][474]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.46.34:436][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:436][474]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.46.34:436][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:451][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.383739 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.46.34:888][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.46.34:888][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:888][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.46.34:888][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:888][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.46.34:888][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:888][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.14-17.46.34:888][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:888][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-17.46.34:888][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.34:999][509]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.35:193][521]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.35:193][521]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.35:257][525]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.35:257][525]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.35:257][525]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.35:257][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.35:258][525]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.35:258][525]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.35:258][525]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.35:258][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.35:258][525]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.35:258][525]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.35:258][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.35:258][525]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.35:258][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.35:258][525]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.35:258][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.35:354][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.46.35:354][531]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.35:354][531]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.35:354][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.35:354][531]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.35:354][531]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.35:354][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.35:354][531]Interaction: Interaction time: 1.500000 [2020.05.14-17.46.35:354][531]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.46.35:354][531]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.46.35:354][531]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.35:354][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.35:374][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.35:377][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.35:377][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.46.35:419][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.46.35:419][535]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.35:419][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.35:419][535]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.35:421][535]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.35:421][535]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.35:421][535]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.46.35:421][535]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.35:421][535]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.35:421][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.35:421][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.35:421][535]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.35:421][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.35:421][535]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.35:421][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.35:439][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.46.35:499][540]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.35:499][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.35:501][540]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.35:501][540]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.35:501][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.35:501][540]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.35:501][540]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.35:501][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.35:501][540]Interaction: Interaction time: 40.000000 [2020.05.14-17.46.35:501][540]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.35:501][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.35:563][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.46.36:306][590]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.36:306][590]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.36:306][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.36:306][590]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.46.36:306][590]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.36:306][590]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.36:306][590]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.36:306][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.36:306][590]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.36:306][590]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.36:306][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.36:306][590]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.36:306][590]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.36:306][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.36:306][590]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.36:306][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.36:306][590]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.36:306][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.36:307][590]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.36:307][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.36:307][590]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.36:309][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.46.36:388][595]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.46.37:903][689]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.37:903][689]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.37:953][692]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.46.37:953][692]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.46.37:953][692]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.37:953][692]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.37:953][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.37:953][692]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.37:953][692]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.37:953][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.37:968][693]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.37:968][693]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.37:969][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.37:969][693]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.37:969][693]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.46.37:969][693]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.37:969][693]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.37:969][693]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.37:969][693]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.37:969][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.37:969][693]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.37:969][693]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.37:969][693]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.37:969][693]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.37:969][693]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.38:003][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.46.38:036][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.38:038][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.38:039][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.46.38:132][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.46.38:241][710]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.14-17.46.38:241][710]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.38:241][710]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.14-17.46.38:241][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.38:242][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.38:242][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.38:242][710]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.38:242][710]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.38:242][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.38:242][710]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.14-17.46.38:242][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.38:242][710]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.38:242][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.38:242][710]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.38:242][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.38:242][710]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.46.38:436][722]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.38:436][722]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.38:436][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.38:436][722]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.38:436][722]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.38:436][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.38:436][722]Interaction: Interaction time: 0.600000 [2020.05.14-17.46.38:436][722]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.05.14-17.46.38:436][722]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.14-17.46.38:436][722]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.46.38:436][722]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.38:436][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.38:500][726]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.46.38:548][729]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.46.38:548][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.38:548][729]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.46.38:548][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.38:548][729]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.38:548][729]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.38:548][729]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.38:548][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.38:548][729]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.38:548][729]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.46.38:548][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.38:549][729]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.38:549][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.38:549][729]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.38:549][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.38:613][733]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.38:613][733]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.38:613][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.38:613][733]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.38:613][733]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.38:613][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.38:613][733]Interaction: Interaction time: 2.000000 [2020.05.14-17.46.38:613][733]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankStun Bob. [2020.05.14-17.46.38:613][733]LogSM: Error: Play Update Montage AM_TW_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.14-17.46.38:613][733]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.38:613][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.38:697][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.38:700][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.38:700][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.46.38:826][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.46.38:838][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.253236 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.46.38:842][747]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.39:032][759]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.39:032][759]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.39:032][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:032][759]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.39:032][759]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.39:032][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:082][762]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.39:082][762]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.39:082][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:082][762]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.39:082][762]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.39:082][762]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.39:082][762]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.39:082][762]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.39:082][762]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.46.39:082][762]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.39:082][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:082][762]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.14-17.46.39:082][762]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.39:082][762]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.39:116][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.39:119][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.39:120][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.46.39:164][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.46.39:422][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.39:425][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.39:425][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.46.39:468][786]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.39:468][786]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.39:468][786]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.39:468][786]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.39:470][786]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.39:470][786]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.39:470][786]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.46.39:470][786]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.39:470][786]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.39:470][786]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.39:470][786]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.39:470][786]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.39:470][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:470][786]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.39:470][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:486][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.46.39:516][789]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.46.39:516][789]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.39:516][789]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.46.39:516][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.39:517][789]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.39:517][789]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.39:517][789]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.39:517][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.39:517][789]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.39:517][789]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.46.39:517][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.39:517][789]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.39:517][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:517][789]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.39:517][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:548][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.39:548][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.39:549][791]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.39:549][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.39:549][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:549][791]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.39:549][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.39:550][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:550][791]Interaction: Interaction time: 37.557018 [2020.05.14-17.46.39:550][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.39:550][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:580][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.46.39:581][793]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.39:581][793]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.39:581][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:581][793]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.39:581][793]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.39:581][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:581][793]Interaction: Interaction time: 40.000000 [2020.05.14-17.46.39:581][793]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.39:581][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.39:612][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.46.40:355][841]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.40:598][856]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.46.40:613][857]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.40:613][857]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.40:613][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.40:613][857]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.40:613][857]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.40:613][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.40:645][859]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.40:645][859]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.40:645][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.40:645][859]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.40:645][859]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.40:645][859]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.40:645][859]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.40:646][859]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.40:646][859]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.40:646][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.40:646][859]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.46.40:646][859]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.40:646][859]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.40:822][870]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_8] [2020.05.14-17.46.40:822][870]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.40:822][870]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_8] [2020.05.14-17.46.40:822][870]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.40:823][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.40:823][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.40:823][870]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.40:823][870]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.40:823][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.40:823][870]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.14-17.46.40:823][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.40:823][870]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.40:823][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.40:823][870]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.40:823][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.40:823][870]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.46.41:081][886]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.41:081][886]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.41:081][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.41:081][886]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.41:081][886]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.41:081][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.41:081][886]Interaction: Interaction time: 2.600000 [2020.05.14-17.46.41:081][886]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.05.14-17.46.41:081][886]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-17.46.41:081][886]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.46.41:081][886]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.41:081][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.41:709][925]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.43:416][ 30]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.43:431][ 31]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.46.43:674][ 46]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.46.43:689][ 47]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.43:689][ 47]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.43:689][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.43:689][ 47]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.43:689][ 47]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.43:690][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.43:721][ 49]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.43:721][ 49]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.43:722][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.43:722][ 49]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.43:722][ 49]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.43:722][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.43:722][ 49]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.43:722][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.43:722][ 49]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.46.43:722][ 49]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.43:722][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.43:722][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_8] [2020.05.14-17.46.43:722][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.43:722][ 49]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.45:366][151]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.14-17.46.45:366][151]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.45:366][151]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.14-17.46.45:366][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.45:366][151]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.46.45:367][151]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.45:367][151]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.45:367][151]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.45:367][151]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.45:367][151]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.45:367][151]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.14-17.46.45:367][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.45:367][151]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.45:367][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.45:367][151]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.45:367][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.45:367][151]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.46.45:399][153]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.45:399][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.45:399][153]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.45:399][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.45:399][153]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.45:399][153]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.45:399][153]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.45:399][153]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.45:399][153]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.45:399][153]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.45:399][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.45:399][153]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.45:399][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.45:399][153]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.45:399][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.45:463][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.46.45:464][157]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.45:464][157]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.45:464][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.45:464][157]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.45:464][157]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.45:464][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.45:464][157]Interaction: Interaction time: 1.500000 [2020.05.14-17.46.45:464][157]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.46.45:464][157]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.46.45:464][157]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.45:464][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.45:771][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.45:771][176]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.45:771][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.45:771][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.45:771][176]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.45:771][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.45:771][176]Interaction: Interaction time: 0.700000 [2020.05.14-17.46.45:771][176]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.46.45:771][176]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.46.45:771][176]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.46.45:771][176]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.45:771][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.45:786][177]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.46.46:060][194]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.491624 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.46.46:060][194]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.46.46:464][219]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.46:464][219]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.46:464][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.46:464][219]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.46:464][219]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.46:464][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.46:512][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-17.46.46:512][222]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.46.46:512][222]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.46.46:512][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.46.46:512][222]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.46.46:513][222]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.46:513][222]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.46:513][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.46:513][222]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.46:513][222]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.46:513][222]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.46:513][222]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.46:513][222]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.46:513][222]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.46.46:513][222]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.46:513][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.46:513][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.14-17.46.46:513][222]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.46:513][222]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.46:513][222]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.46.46:513][222]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.46.46:851][243]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.46:965][250]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.46.46:966][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.46.47:044][255]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.46.47:044][255]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.46.47:044][255]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.46.47:044][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.47:076][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.46.47:077][257]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.47:077][257]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.47:077][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.47:077][257]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.46.47:077][257]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.47:077][257]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.47:077][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.47:077][257]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.47:077][257]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.47:077][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.47:077][257]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.47:077][257]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.47:077][257]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.47:077][257]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.47:077][257]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.47:077][257]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.47:077][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.47:077][257]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.47:077][257]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.47:077][257]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.47:080][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.46.47:158][262]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.46.48:255][330]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.46.48:255][330]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.46.48:255][330]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.48:255][330]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.48:256][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.48:256][330]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.48:256][330]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.48:256][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.48:272][331]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.48:272][331]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.48:272][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.48:272][331]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.48:272][331]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.46.48:272][331]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.48:272][331]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.48:272][331]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.48:272][331]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.48:272][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.48:272][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.48:272][331]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.48:272][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.48:272][331]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.48:272][331]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.48:305][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.46.48:350][336]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.48:350][336]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.48:350][336]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.48:350][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.48:351][336]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.48:351][336]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.48:351][336]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.48:351][336]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.48:351][336]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.48:351][336]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.48:351][336]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.48:351][336]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.48:351][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.48:351][336]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.48:351][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.48:355][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.48:358][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.48:358][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.46.48:447][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.46.48:447][342]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.48:447][342]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.48:447][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.48:447][342]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.48:448][342]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.48:448][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.48:448][342]Interaction: Interaction time: 3.000000 [2020.05.14-17.46.48:448][342]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.46.48:448][342]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.46.48:448][342]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.48:448][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.48:499][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.46.48:529][347]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.46.48:530][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.48:530][347]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.14-17.46.48:530][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.48:530][347]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-17.46.48:530][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.48:530][347]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.46.48:530][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.48:530][347]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.46.48:530][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.48:548][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.49:451][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.49:454][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.49:454][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.46.49:544][410]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.50:029][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.50:029][440]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.50:029][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.50:029][440]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.50:030][440]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.50:030][440]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.50:030][440]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.46.50:030][440]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.50:030][440]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.50:030][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.50:030][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.50:031][440]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.50:031][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.50:031][440]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.50:031][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.50:048][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.46.50:076][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.50:076][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.50:078][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.50:078][443]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.50:078][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.50:078][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.50:078][443]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.50:078][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.50:078][443]Interaction: Interaction time: 28.858032 [2020.05.14-17.46.50:078][443]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.50:078][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.50:157][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.46.51:257][516]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.46.51:257][516]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.46.51:257][516]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.51:257][516]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.51:257][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.51:257][516]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.51:257][516]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.51:257][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.51:272][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.51:272][517]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.51:272][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.51:272][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.51:272][517]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.46.51:272][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.51:272][517]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.51:272][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.51:272][517]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.51:272][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.51:272][517]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.51:272][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.51:272][517]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.51:272][517]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.51:272][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.51:290][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.51:321][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.46.51:447][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.506015 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.46.51:451][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.46.51:561][535]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.51:561][535]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.46.51:561][535]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.46.51:561][535]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.46.51:561][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.51:561][535]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.51:561][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.51:561][535]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.46.51:561][535]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.51:561][535]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.51:561][535]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.51:561][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.51:593][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.46.51:594][537]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.51:594][537]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.51:594][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.51:594][537]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.51:594][537]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.51:594][537]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.51:594][537]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.51:594][537]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.51:594][537]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.51:594][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.51:594][537]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.51:594][537]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.51:594][537]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.51:597][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.46.51:643][540]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.46.51:712][545]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198189150023 [2020.05.14-17.46.51:713][545]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198189150023, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.46.51:885][555]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.46.51:885][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.51:885][555]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.14-17.46.51:885][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.51:885][555]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.14-17.46.51:885][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.51:885][555]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.14-17.46.51:885][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.51:918][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.14-17.46.51:918][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.52:191][574]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.52:191][574]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.52:260][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.52:291][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.52:294][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.52:295][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.46.52:307][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.46.52:351][584]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.46.52:352][584]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.52:352][584]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.14-17.46.52:352][584]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.52:357][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.52:388][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.52:390][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.52:391][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.46.52:404][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.46.52:449][590]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-17.46.52:449][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.52:496][593]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.46.52:496][593]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.46.52:496][593]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.52:496][593]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.52:496][593]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.46.52:500][593]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.46.52:500][593]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.05.14-17.46.52:500][593]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.52:500][593]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.52:500][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.46.52:502][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.46.52:502][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.52:502][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.14-17.46.52:502][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.52:503][593]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-17.46.52:504][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.46.52:514][594]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=63.886 [2020.05.14-17.46.52:514][594]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.46.52:514][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.52:514][594]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.46.52:514][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.52:517][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.52:855][616]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-17.46.52:856][616]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.46.53:418][650]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.53:418][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.53:594][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.14-17.46.53:594][661]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.53:594][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.46.53:594][661]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.53:596][661]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.53:596][661]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.53:596][661]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.46.53:596][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.53:596][661]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.53:596][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.46.53:596][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.53:596][661]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.53:596][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.53:596][661]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.53:596][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.53:657][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.46.53:657][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.53:660][665]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.53:660][665]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.53:660][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.53:660][665]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.53:660][665]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.53:660][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.53:660][665]Interaction: Interaction time: 12.800000 [2020.05.14-17.46.53:660][665]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.53:660][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.53:722][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.46.54:304][705]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.54:304][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.54:482][716]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-17.46.54:497][717]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=65.870 [2020.05.14-17.46.55:514][780]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.46.55:528][781]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.46.55:643][788]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.55:643][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.55:740][794]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.55:740][794]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.55:756][795]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.46.55:964][808]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.55:964][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.55:964][808]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.14-17.46.55:964][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.55:964][808]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.14-17.46.55:964][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.55:964][808]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.55:964][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.55:965][808]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.55:965][808]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.55:965][808]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.55:965][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.55:965][808]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.55:965][808]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.14-17.46.55:965][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.55:965][808]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.55:965][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.55:965][808]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.55:965][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.55:965][808]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.55:965][808]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.55:965][808]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.46.55:965][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.55:965][808]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.55:965][808]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.55:965][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.55:965][808]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.55:965][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.55:965][808]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.55:965][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.55:965][808]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.46.56:077][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.46.56:077][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.46.56:077][815]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.56:077][815]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.56:077][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.56:077][815]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.56:077][815]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.56:077][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.56:077][815]Interaction: Interaction time: 50.982563 [2020.05.14-17.46.56:077][815]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.56:077][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.56:078][815]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.56:078][815]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.56:078][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.56:078][815]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.56:078][815]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.56:078][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.56:078][815]Interaction: Interaction time: 1.500000 [2020.05.14-17.46.56:078][815]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.46.56:078][815]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.46.56:078][815]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.56:078][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.56:142][819]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.46.56:660][851]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.46.56:660][851]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.46.56:660][851]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.56:660][851]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.56:660][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.56:660][851]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.56:660][851]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.56:660][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.56:676][852]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.56:676][852]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.56:676][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.56:676][852]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.56:676][852]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.46.56:676][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.56:676][852]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.56:676][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.56:676][852]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.56:676][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.56:676][852]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.46.56:676][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.56:676][852]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.46.56:676][852]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.56:676][852]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.56:710][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.46.56:743][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.46.57:241][887]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.57:241][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.57:465][901]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.46.57:578][908]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.46.57:580][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.46.57:674][914]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.57:674][914]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.46.57:674][914]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.46.57:674][914]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.46.57:674][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.57:674][914]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.57:674][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.57:674][914]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.46.57:674][914]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.57:674][914]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.57:674][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.57:706][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.46.57:706][916]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.57:707][916]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.57:707][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.57:707][916]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.57:707][916]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.57:707][916]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.57:707][916]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.57:707][916]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.57:707][916]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.57:707][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.57:707][916]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.46.57:707][916]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.57:707][916]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.46.57:709][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.46.57:756][919]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.46.58:611][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.58:611][972]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.46.58:611][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.58:611][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.58:611][972]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.46.58:611][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.58:611][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.58:611][972]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.46.58:611][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.58:611][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.58:611][972]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.46.58:611][972]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.58:611][972]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.46.58:611][972]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.58:611][972]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.46.58:611][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.58:611][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.46.58:611][972]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.58:611][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.46.58:613][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.46.58:644][974]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.46.58:644][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.58:644][974]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.46.58:644][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.58:676][976]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.46.58:676][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.58:691][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.46.58:691][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.58:691][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.14-17.46.58:692][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.58:711][979]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198171099398 [2020.05.14-17.46.58:712][979]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198171099398, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.46.58:772][982]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-17.46.58:772][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.58:868][988]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.46.58:868][988]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.58:869][988]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.46.58:869][988]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.58:870][988]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.58:870][988]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.58:870][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.46.58:870][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.46.58:870][988]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.58:870][988]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.46.58:870][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.58:870][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.46.58:870][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.58:870][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.46.58:870][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.58:915][991]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.46.58:915][991]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.46.58:917][991]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.58:918][991]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.46.58:918][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.58:918][991]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.46.58:918][991]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.46.58:918][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.58:918][991]Interaction: Interaction time: 11.311267 [2020.05.14-17.46.58:918][991]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.46.58:918][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.46.58:980][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.46.59:501][ 28]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248678132 [2020.05.14-17.46.59:502][ 28]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248678132, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.47.03:932][302]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.47.03:933][302]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.03:933][302]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.47.03:933][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.03:933][302]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.03:933][302]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.03:933][302]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.03:933][302]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.03:933][302]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.03:933][302]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.47.03:933][302]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.03:933][302]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.03:933][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.03:933][302]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.03:933][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.03:997][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.47.03:997][306]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.03:997][306]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.03:997][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.03:997][306]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.03:997][306]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.03:997][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.03:997][306]Interaction: Interaction time: 3.000000 [2020.05.14-17.47.03:997][306]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.47.03:997][306]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.47.03:997][306]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.03:997][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.04:836][358]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.04:836][358]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.04:836][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.04:836][358]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.04:836][358]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.04:836][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.04:868][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.04:869][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.04:869][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.04:869][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.04:869][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.04:869][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.04:869][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.04:869][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.04:869][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.04:869][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.04:869][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.14-17.47.04:869][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.04:869][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.05:707][412]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.14-17.47.05:707][412]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.05:707][412]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.14-17.47.05:707][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.05:707][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.47.05:707][412]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.450731 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.47.05:708][412]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.05:708][412]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.05:708][412]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.05:708][412]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.05:708][412]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.05:708][412]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.14-17.47.05:708][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.05:708][412]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.05:708][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.05:708][412]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.05:708][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.05:740][414]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.05:934][426]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.05:934][426]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.05:934][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.05:934][426]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.05:934][426]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.05:934][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.05:935][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.14-17.47.05:983][429]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.05:983][429]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.05:983][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.05:983][429]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.05:983][429]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.05:983][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.05:983][429]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.05:983][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.05:983][429]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.05:983][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.05:983][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.47.05:983][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.05:983][429]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.06:240][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.06:240][445]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.06:240][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.06:240][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.06:240][445]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.06:240][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.06:240][445]Interaction: Interaction time: 0.700000 [2020.05.14-17.47.06:240][445]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.06:240][445]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.47.06:240][445]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.47.06:240][445]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.06:240][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.06:256][446]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.06:646][471]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198303577160 [2020.05.14-17.47.06:647][471]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198303577160, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.47.06:674][472]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.617453 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.06:934][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.47.06:981][491]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.47.06:982][491]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.06:982][491]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.06:982][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.06:982][491]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.06:982][491]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.06:982][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.06:982][491]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.06:982][491]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.06:982][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.06:982][491]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.06:982][491]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.06:982][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.06:982][491]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.06:982][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.06:982][491]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.47.06:982][491]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.06:982][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.06:982][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.14-17.47.06:982][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.06:982][491]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.07:014][493]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.47.07:014][493]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.07:016][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.47.07:078][497]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.47.07:078][497]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.47.07:078][497]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.47.07:078][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.07:110][499]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 0.401493 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.47.07:110][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.47.07:111][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.07:111][499]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.07:111][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.07:111][499]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.47.07:111][499]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.47.07:111][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.07:111][499]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.07:111][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.07:111][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.07:111][499]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.07:111][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.07:111][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.07:111][499]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.07:111][499]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.07:111][499]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.07:111][499]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.07:111][499]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.07:111][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.07:111][499]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.47.07:111][499]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.07:111][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.07:113][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.47.07:192][504]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.47.07:207][505]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.47.08:756][601]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.539041 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.47.08:787][603]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.47.09:723][661]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.14-17.47.11:966][800]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.11:966][800]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.12:094][808]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.47.13:595][901]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.13:595][901]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.13:675][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.208118 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.13:965][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.405272 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.47.15:014][989]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.47.15:805][ 38]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.15:805][ 38]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.16:143][ 59]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.47.16:143][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.47.16:144][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.47.16:144][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.47.16:144][ 59]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.47.16:144][ 59]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.16:144][ 59]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.16:147][ 59]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Linoxi]: On [2020.05.14-17.47.16:175][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.47.16:179][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.47.16:320][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-17.47.16:320][ 70]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.16:352][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-17.47.16:352][ 72]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.16:354][ 72]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.16:354][ 72]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.16:354][ 72]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.16:354][ 72]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.16:354][ 72]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.16:354][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-17.47.16:354][ 72]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.16:355][ 72]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.16:355][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.16:355][ 72]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.16:355][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.16:355][ 72]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.16:548][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.16:549][ 84]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.16:549][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.16:549][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.16:549][ 84]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.16:549][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.16:549][ 84]Interaction: Interaction time: 0.600000 [2020.05.14-17.47.16:549][ 84]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.16:549][ 84]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.14-17.47.16:549][ 84]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.14-17.47.16:549][ 84]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.16:549][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.16:549][ 84]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectLT [2020.05.14-17.47.16:581][ 86]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.16:643][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.47.16:643][ 90]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.16:643][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.47.16:643][ 90]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.16:643][ 90]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.16:643][ 90]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.16:643][ 90]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.16:643][ 90]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.16:643][ 90]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.16:643][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.47.16:643][ 90]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.16:643][ 90]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.16:643][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.16:643][ 90]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.16:643][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.16:757][ 97]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.16:757][ 97]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.16:757][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.16:757][ 97]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.16:757][ 97]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.16:757][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.16:757][ 97]Interaction: Interaction time: 2.000000 [2020.05.14-17.47.16:757][ 97]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankStun Bob. [2020.05.14-17.47.16:757][ 97]LogSM: Error: Play Update Montage AM_TW_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.14-17.47.16:757][ 97]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.16:757][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.16:903][106]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.47.17:112][119]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.17:112][119]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.17:112][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.17:112][119]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.17:112][119]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.17:112][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.17:144][121]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.17:144][121]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.17:144][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.17:145][121]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.17:145][121]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.17:145][121]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.17:145][121]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.17:145][121]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.17:145][121]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.14-17.47.17:145][121]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.17:145][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.17:145][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-17.47.17:145][121]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.17:145][121]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.18:129][182]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Linoxi]: Off [2020.05.14-17.47.18:531][207]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.47.18:725][219]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.47.18:756][221]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.18:756][221]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.18:756][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.18:756][221]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.18:756][221]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.18:756][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.18:756][221]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.18:756][221]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.18:756][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.18:756][221]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.18:756][221]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.18:756][221]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.18:756][221]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.18:756][221]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.18:756][221]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.18:757][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.18:757][221]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.47.18:757][221]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.18:757][221]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.19:146][245]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.47.19:159][246]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.47.19:436][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 107 [2020.05.14-17.47.20:094][304]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.47.20:095][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.47.20:095][304]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.47.20:095][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.47.20:095][304]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.47.20:095][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.47.20:146][307]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.47.20:371][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.47.20:372][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:627][337]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.20:627][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:627][337]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.20:627][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:627][337]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.47.20:629][337]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.47.20:629][337]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.47.20:630][337]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.20:630][337]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.20:630][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.20:630][337]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.20:630][337]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.20:630][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.20:630][337]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.20:630][337]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.20:630][337]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.20:630][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.20:630][337]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.20:630][337]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.20:630][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:630][337]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.20:630][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.20:630][337]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.20:630][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.20:630][337]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.20:644][338]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.20:644][338]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.20:644][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.20:644][338]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.20:644][338]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.47.20:644][338]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.20:644][338]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.20:644][338]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.20:644][338]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.20:644][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.20:644][338]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.47.20:644][338]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:644][338]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.47.20:644][338]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:645][338]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.20:694][341]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.20:694][341]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.20:694][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.20:694][341]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.20:694][341]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.20:694][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.20:694][341]Interaction: Interaction time: 0.688300 [2020.05.14-17.47.20:694][341]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.20:694][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.20:694][341]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.20:966][358]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.47.20:966][358]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:966][358]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.47.20:966][358]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:966][358]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.20:967][358]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.20:967][358]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.20:967][358]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.20:967][358]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.20:967][358]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.20:968][358]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.47.20:968][358]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.20:968][358]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.20:968][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.20:968][358]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.20:968][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.20:968][358]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.21:064][364]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.21:064][364]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.21:064][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.21:064][364]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.21:064][364]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.21:064][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.21:064][364]Interaction: Interaction time: 1.100000 [2020.05.14-17.47.21:064][364]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.21:065][364]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.05.14-17.47.21:065][364]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.14-17.47.21:065][364]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.21:065][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.21:096][366]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.21:401][385]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.117233 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.47.21:402][385]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.47.21:405][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.47.21:406][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.21:420][386]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.47.21:420][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.21:434][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.47.21:466][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.47.21:469][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.47.21:629][399]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.21:629][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.21:629][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.21:629][399]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.21:629][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.21:629][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.21:629][399]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.21:629][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.21:629][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.21:630][399]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.21:630][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.21:630][399]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.21:630][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.21:630][399]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.21:630][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.21:630][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.21:630][399]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.21:630][399]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.21:630][399]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.21:631][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.47.21:648][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.21:650][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.21:652][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.21:652][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.47.21:659][401]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.47.21:661][401]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.21:661][401]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.21:680][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.21:694][403]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-17.47.21:694][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.21:758][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.47.21:758][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.21:758][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.14-17.47.21:758][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.21:790][409]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.47.21:790][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.21:790][409]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.47.21:791][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.21:823][411]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.47.21:823][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.21:823][411]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.47.21:823][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.21:855][413]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.47.21:855][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.21:855][413]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.14-17.47.21:855][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.21:920][417]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.47.22:016][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-17.47.22:016][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.22:031][424]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.22:031][424]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.22:033][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.22:033][424]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.22:033][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.22:033][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.22:033][424]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.22:033][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.22:033][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.22:033][424]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.22:033][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.22:033][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.22:033][424]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.22:033][424]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.22:033][424]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.22:033][424]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.22:033][424]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.14-17.47.22:033][424]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.22:033][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.22:033][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.47.22:033][424]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.22:034][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.22:436][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-17.47.22:436][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.22:693][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.47.22:693][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.22:693][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.14-17.47.22:693][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.22:708][466]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.47.22:708][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.22:708][466]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.47.22:708][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:052][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.47.23:437][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:454][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.47.23:581][520]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.14-17.47.23:581][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:581][520]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.14-17.47.23:581][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:613][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.47.23:613][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:613][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.14-17.47.23:613][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.23:710][528]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.14-17.47.23:710][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.27:224][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204406 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.47.27:724][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.47.27:724][777]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.27:724][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.47.27:724][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.27:724][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.27:726][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.27:726][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.27:726][777]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.27:726][777]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.27:726][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.27:726][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.47.27:726][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.27:726][777]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.27:726][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.27:726][777]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.27:726][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.27:727][777]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.28:130][802]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.28:130][802]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.28:130][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.28:130][802]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.28:130][802]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.28:130][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.28:130][802]Interaction: Interaction time: 0.700000 [2020.05.14-17.47.28:130][802]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.28:130][802]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.47.28:130][802]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.14-17.47.28:130][802]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.28:130][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.28:194][806]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.28:809][844]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.47.28:822][845]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.28:822][845]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.28:824][845]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.28:824][845]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.28:824][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.28:824][845]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.28:824][845]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.28:824][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.28:824][845]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.28:824][845]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.28:824][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.28:824][845]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.28:824][845]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.28:824][845]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.28:824][845]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.28:824][845]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.28:824][845]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.14-17.47.28:824][845]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.28:824][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.28:824][845]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.47.28:824][845]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.28:824][845]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.28:857][847]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.47.28:857][847]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.30:452][946]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.47.30:452][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.30:452][946]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.47.30:452][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.30:452][946]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.47.30:452][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.30:452][946]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.47.30:452][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.31:259][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.47.31:259][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.31:259][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.47.31:259][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.31:259][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.47.31:259][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.31:259][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.47.31:259][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.31:485][ 10]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.05.14-17.47.31:485][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.31:549][ 14]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.05.14-17.47.31:549][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.31:549][ 14]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.05.14-17.47.31:549][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.31:581][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.05.14-17.47.31:581][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.31:581][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.05.14-17.47.31:581][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:081][ 47]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.05.14-17.47.32:081][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:081][ 47]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.05.14-17.47.32:082][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:097][ 48]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.14-17.47.32:097][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:097][ 48]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.14-17.47.32:097][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:097][ 48]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.47.32:097][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:116][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.32:146][ 51]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.05.14-17.47.32:146][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:162][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.05.14-17.47.32:162][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:162][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.05.14-17.47.32:162][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:178][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.47.32:178][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:178][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.47.32:178][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:245][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.32:600][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.32:602][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.32:603][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.47.32:712][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.47.32:743][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.47.32:743][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:743][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.47.32:743][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:759][ 89]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.05.14-17.47.32:759][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:759][ 89]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.05.14-17.47.32:759][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:807][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.05.14-17.47.32:807][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.47.32:809][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.33:241][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_9] [2020.05.14-17.47.33:241][119]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.33:273][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_9] [2020.05.14-17.47.33:273][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.33:274][121]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.33:274][121]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.33:274][121]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.33:274][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.33:274][121]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.33:274][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_9] [2020.05.14-17.47.33:274][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.33:274][121]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.33:274][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.33:274][121]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.33:274][121]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.33:274][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.33:293][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.33:296][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.33:296][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.47.33:306][123]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.33:547][138]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.33:547][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.33:547][138]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.33:547][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.33:548][138]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.47.33:549][138]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.33:549][138]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.33:550][138]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.33:550][138]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.33:550][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.33:550][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.33:550][138]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.33:550][138]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.33:550][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.33:550][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.33:550][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.33:550][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.33:550][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.33:552][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.47.33:568][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.33:580][140]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.33:580][140]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.33:580][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.33:580][140]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.33:580][140]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.33:580][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.33:580][140]Interaction: Interaction time: 1.050000 [2020.05.14-17.47.33:580][140]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.33:580][140]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.14-17.47.33:580][140]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.47.33:580][140]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.33:580][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.33:612][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.47.33:614][142]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.33:614][142]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.33:614][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.33:614][142]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.33:614][142]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.33:614][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.33:614][142]Interaction: Interaction time: 19.832739 [2020.05.14-17.47.33:614][142]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.33:614][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.33:629][143]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.33:872][158]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.14-17.47.34:309][185]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.14-17.47.34:309][185]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.47.34:504][198]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.47.34:504][198]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-17.47.34:614][204]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.47.34:647][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.34:647][206]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.34:647][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.34:647][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.34:647][206]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.34:647][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.34:647][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.34:647][206]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.34:647][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.34:647][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.34:647][206]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.34:647][206]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.34:647][206]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.34:647][206]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.34:647][206]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.47.34:647][206]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.34:647][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.34:647][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_9] [2020.05.14-17.47.34:647][206]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.34:647][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.35:456][257]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961256197 [2020.05.14-17.47.35:456][257]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961256197, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.47.35:456][257]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 改善 Madd0-, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.47.35:918][285]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_9] [2020.05.14-17.47.35:919][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.35:919][285]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.05.14-17.47.35:919][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.35:919][285]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.35:919][285]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.35:919][285]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.35:919][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.35:919][285]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.35:919][285]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.05.14-17.47.35:919][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.35:919][285]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.35:919][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.35:919][285]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.35:919][285]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.35:920][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.35:920][285]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.36:225][304]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.36:225][304]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.36:225][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.36:225][304]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.36:225][304]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.36:226][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.36:226][304]Interaction: Interaction time: 1.050000 [2020.05.14-17.47.36:226][304]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.36:226][304]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.14-17.47.36:226][304]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.47.36:226][304]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.36:226][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.36:274][307]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.36:517][322]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.14-17.47.36:693][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.844350 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.47.36:886][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.47.36:886][345]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.36:919][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.47.36:919][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.36:919][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.36:921][347]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.36:921][347]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.36:921][347]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.36:921][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.36:921][347]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.36:921][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.47.36:921][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.36:921][347]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.36:921][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.36:921][347]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.36:921][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.36:921][347]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.37:016][353]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.37:016][353]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.37:017][353]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.37:050][355]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.37:050][355]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.37:050][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.37:050][355]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.37:050][355]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.37:050][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.37:050][355]Interaction: Interaction time: 1.100000 [2020.05.14-17.47.37:050][355]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.37:050][355]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.05.14-17.47.37:050][355]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.14-17.47.37:050][355]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.37:050][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.37:258][368]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.37:258][368]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.37:258][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.37:258][368]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.37:258][368]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.37:258][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.37:258][368]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.37:258][368]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.37:258][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.37:258][368]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.37:258][368]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.37:258][368]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.37:258][368]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.37:258][368]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.37:258][368]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.47.37:258][368]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.37:258][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.37:259][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.05.14-17.47.37:259][368]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.37:259][368]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.37:451][380]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.47.37:451][380]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.47.37:451][380]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.47.37:451][380]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.47.37:452][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.47.37:452][380]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.37:452][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 27.736097 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.37:455][380]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Linoxi]: On [2020.05.14-17.47.37:484][382]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.47.37:484][382]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.47.37:484][382]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.14-17.47.37:924][409]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.47.37:953][411]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.37:953][411]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.37:953][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.37:953][411]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.37:953][411]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.37:953][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.37:953][411]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.47.37:953][411]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.37:999][414]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.47.38:001][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.38:001][414]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.38:001][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.38:001][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.38:001][414]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.38:001][414]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.38:001][414]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.38:001][414]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.38:001][414]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.14-17.47.38:001][414]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.38:001][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.38:001][414]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.47.38:001][414]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.38:001][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.47.39:438][503]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Linoxi]: Off [2020.05.14-17.47.40:500][569]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.47.40:661][579]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.40:661][579]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.44:242][801]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.47.44:245][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.47.45:179][859]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.45:179][859]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.45:179][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.45:179][859]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.45:179][859]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.45:179][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.45:212][861]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.45:212][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.45:212][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.45:212][861]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.45:212][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.45:212][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.45:212][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.45:212][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.45:212][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.45:212][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.45:212][861]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.45:212][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.45:212][861]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.45:231][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.45:233][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.45:234][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.45:235][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.47.45:258][864]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.47.45:260][864]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.45:260][864]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.46:048][913]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.46:048][913]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.46:048][913]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.46:049][913]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.46:049][913]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.47.46:050][913]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.46:051][913]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.46:051][913]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.46:051][913]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.46:051][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.46:051][913]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.46:051][913]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.46:051][913]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.46:051][913]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.46:051][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.46:051][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.46:051][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.46:051][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.46:070][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.46:072][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.47.46:115][917]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.46:115][917]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.46:115][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.46:115][917]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.46:115][917]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.46:115][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.46:115][917]Interaction: Interaction time: 11.193371 [2020.05.14-17.47.46:115][917]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.46:115][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.46:355][932]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.47.47:226][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.47.48:936][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.14-17.47.48:936][ 92]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.48:936][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.14-17.47.48:936][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.48:937][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.48:937][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.48:937][ 92]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.48:937][ 92]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.48:937][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.48:937][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.14-17.47.48:937][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.48:937][ 92]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.48:937][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.48:937][ 92]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.48:937][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.48:937][ 92]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.49:162][106]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.49:162][106]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.49:162][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.49:162][106]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.49:162][106]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.49:162][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.49:162][106]Interaction: Interaction time: 0.600000 [2020.05.14-17.47.49:162][106]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.49:163][106]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.14-17.47.49:163][106]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.47.49:163][106]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.49:163][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.49:194][108]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.49:550][130]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.47.49:775][144]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.49:775][144]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.49:775][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.49:775][144]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.49:775][144]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.49:775][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.49:808][146]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.49:808][146]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.49:808][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.49:808][146]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.49:808][146]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.49:808][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.49:808][146]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.49:808][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.49:808][146]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.47.49:808][146]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.49:808][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.49:808][146]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.14-17.47.49:808][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.49:808][146]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.50:210][171]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.450140 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.47.55:565][503]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.14-17.47.55:565][503]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.55:565][503]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.14-17.47.55:565][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.55:565][503]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.47.55:566][503]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.55:566][503]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.55:566][503]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.55:566][503]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.55:566][503]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.55:566][503]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.14-17.47.55:566][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.55:566][503]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.55:566][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.55:566][503]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.55:566][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.55:630][507]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.55:663][509]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.55:663][509]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.55:663][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.55:663][509]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.55:663][509]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.55:663][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.55:663][509]Interaction: Interaction time: 1.100000 [2020.05.14-17.47.55:663][509]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.05.14-17.47.55:663][509]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.05.14-17.47.55:663][509]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.47.55:663][509]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.55:663][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.55:824][519]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.56:550][564]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.47.56:598][567]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.47.56:598][567]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.47.56:598][567]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.56:598][567]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.56:598][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.56:598][567]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.56:598][567]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.56:598][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.56:598][567]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.56:598][567]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.56:598][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.56:598][567]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.56:598][567]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.56:598][567]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.56:598][567]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.56:598][567]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.56:598][567]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.47.56:598][567]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.56:598][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.56:599][567]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.14-17.47.56:599][567]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.56:599][567]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.56:968][590]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_2] [2020.05.14-17.47.56:968][590]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.56:968][590]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_2] [2020.05.14-17.47.56:969][590]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.56:969][590]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.56:969][590]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.56:969][590]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.47.56:969][590]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.56:969][590]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.56:969][590]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.05.14-17.47.56:969][590]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.56:969][590]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.56:969][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.56:969][590]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.56:969][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.57:002][592]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.57:260][608]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.57:260][608]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.57:260][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.57:260][608]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.57:260][608]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.57:260][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.57:260][608]Interaction: Interaction time: 2.600000 [2020.05.14-17.47.57:260][608]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.05.14-17.47.57:260][608]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-17.47.57:260][608]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.47.57:260][608]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.57:260][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.58:405][679]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.117233 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.47.58:405][679]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.47.58:405][679]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.47.58:405][679]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.47.58:405][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.47.58:408][679]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.47.58:408][679]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.47.58:408][679]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.47.58:408][679]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.47.58:408][679]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.47.58:408][679]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.47.58:408][679]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.47.58:408][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.47.58:408][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.47.58:436][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.47.58:471][683]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.58:471][683]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.58:471][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.58:471][683]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.58:471][683]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.58:471][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.58:471][683]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.58:471][683]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.58:471][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.58:471][683]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.58:471][683]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.58:471][683]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.58:471][683]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.58:471][683]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.58:471][683]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.58:471][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.58:471][683]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.47.58:471][683]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.58:471][683]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.58:472][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.47.58:490][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.58:493][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.58:495][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.47.58:495][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.47.58:501][685]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.47.58:503][685]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.58:503][685]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.58:841][706]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.47.58:841][706]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.58:841][706]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.58:841][706]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.58:842][706]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.58:842][706]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.58:842][706]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.47.58:842][706]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.58:842][706]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.58:843][706]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.58:843][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.58:843][706]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.47.58:843][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.58:843][706]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.47.58:843][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.58:843][706]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.47.58:858][707]LogDBDPlayerMovement: StopSnapping Final Location (4777.994141 1211.252441 90.243530) [2020.05.14-17.47.58:858][707]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.58:860][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.47.58:904][710]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.47.58:904][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.58:904][710]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.47.58:906][710]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.58:906][710]LogDBDPlayerMovement: StopSnapping Final Location (4777.994141 1211.252441 88.096008) [2020.05.14-17.47.58:906][710]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.47.58:906][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.58:906][710]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.47.58:906][710]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.47.58:906][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.58:906][710]Interaction: Interaction time: 8.385239 [2020.05.14-17.47.58:906][710]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.47.58:906][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.58:969][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.47.58:970][714]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.58:970][714]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.47.59:148][725]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.47.59:148][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.59:600][753]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.47.59:615][754]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.47.59:857][769]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.47.59:873][770]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.59:873][770]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.47.59:873][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.59:873][770]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.59:873][770]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.47.59:873][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.59:905][772]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.59:905][772]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.47.59:905][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.59:905][772]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.47.59:905][772]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.47.59:905][772]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.59:905][772]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.47.59:905][772]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.47.59:905][772]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.47.59:905][772]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.47.59:905][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.47.59:905][772]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_2] [2020.05.14-17.47.59:905][772]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.47.59:905][772]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.01:537][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5188961625099182, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.48.01:537][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.48.01:554][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344199851155281, xOffset=0, yOffset=0) [2020.05.14-17.48.01:570][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02688299864530563, xOffset=0, yOffset=0) [2020.05.14-17.48.01:586][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032483324408531, xOffset=0, yOffset=0) [2020.05.14-17.48.01:602][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376633256673813, xOffset=0, yOffset=0) [2020.05.14-17.48.01:618][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0672086626291275, xOffset=0, yOffset=0) [2020.05.14-17.48.01:634][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065065741539, xOffset=0, yOffset=0) [2020.05.14-17.48.01:650][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409165382385254, xOffset=0, yOffset=0) [2020.05.14-17.48.01:666][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075338199734688, xOffset=0, yOffset=0) [2020.05.14-17.48.01:683][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.120975486934185, xOffset=0, yOffset=0) [2020.05.14-17.48.01:699][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344177424907684, xOffset=0, yOffset=0) [2020.05.14-17.48.01:715][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478590667247772, xOffset=0, yOffset=0) [2020.05.14-17.48.01:731][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613002270460129, xOffset=0, yOffset=0) [2020.05.14-17.48.01:747][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747412234544754, xOffset=0, yOffset=0) [2020.05.14-17.48.01:764][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881838142871857, xOffset=0, yOffset=0) [2020.05.14-17.48.01:779][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2016262263059616, xOffset=0, yOffset=0) [2020.05.14-17.48.01:795][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150675654411316, xOffset=0, yOffset=0) [2020.05.14-17.48.01:812][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285102307796478, xOffset=0, yOffset=0) [2020.05.14-17.48.01:828][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24195247888565, xOffset=0, yOffset=0) [2020.05.14-17.48.01:844][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553942203521729, xOffset=0, yOffset=0) [2020.05.14-17.48.01:860][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688361406326294, xOffset=0, yOffset=0) [2020.05.14-17.48.01:876][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822771370410919, xOffset=0, yOffset=0) [2020.05.14-17.48.01:892][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957196235656738, xOffset=0, yOffset=0) [2020.05.14-17.48.01:908][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091606199741364, xOffset=0, yOffset=0) [2020.05.14-17.48.01:924][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226017951965332, xOffset=0, yOffset=0) [2020.05.14-17.48.01:941][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360443711280823, xOffset=0, yOffset=0) [2020.05.14-17.48.01:956][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494863808155, xOffset=0, yOffset=0) [2020.05.14-17.48.01:973][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629274666309357, xOffset=0, yOffset=0) [2020.05.14-17.48.01:989][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763700425624847, xOffset=0, yOffset=0) [2020.05.14-17.48.02:005][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898122906684875, xOffset=0, yOffset=0) [2020.05.14-17.48.02:021][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032537043094635, xOffset=0, yOffset=0) [2020.05.14-17.48.02:037][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166959524154663, xOffset=0, yOffset=0) [2020.05.14-17.48.02:054][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301376342773438, xOffset=0, yOffset=0) [2020.05.14-17.48.02:070][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435786306858063, xOffset=0, yOffset=0) [2020.05.14-17.48.02:085][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570200443267822, xOffset=0, yOffset=0) [2020.05.14-17.48.02:102][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704618752002716, xOffset=0, yOffset=0) [2020.05.14-17.48.02:118][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839042127132416, xOffset=0, yOffset=0) [2020.05.14-17.48.02:134][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4973462224006653, xOffset=0, yOffset=0) [2020.05.14-17.48.02:150][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107876658439636, xOffset=0, yOffset=0) [2020.05.14-17.48.02:166][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5242303609848022, xOffset=0, yOffset=0) [2020.05.14-17.48.02:182][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53767192363739, xOffset=0, yOffset=0) [2020.05.14-17.48.02:199][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5511133670806885, xOffset=0, yOffset=0) [2020.05.14-17.48.02:215][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5645542740821838, xOffset=0, yOffset=0) [2020.05.14-17.48.02:227][916]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.48.02:228][916]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.48.02:231][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.48.02:277][919]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.48.02:277][919]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.48.02:666][944]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3DE50DF0] Result: '1' k_EResultOK (success) [2020.05.14-17.48.02:666][944]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3DE50DF0]' succeeded in 0.375459 seconds [2020.05.14-17.48.02:699][946]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3DE50DF0] Result: '1' k_EResultOK (success) [2020.05.14-17.48.02:716][947]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.430292 seconds [2020.05.14-17.48.02:743][948]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.14-17.48.02:743][948]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.02:744][948]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.14-17.48.02:744][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.02:744][948]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.48.02:744][948]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.02:744][948]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.02:744][948]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.02:744][948]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.02:744][948]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.02:744][948]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.14-17.48.02:744][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.02:744][948]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.02:744][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.02:744][948]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.02:744][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.02:744][948]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.48.03:212][977]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.03:212][977]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.03:212][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.03:212][977]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.03:212][977]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.03:212][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.03:212][977]Interaction: Interaction time: 0.700000 [2020.05.14-17.48.03:212][977]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.48.03:212][977]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.48.03:212][977]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.48.03:212][977]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.03:212][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.03:309][983]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.48.03:906][ 20]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.03:921][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.48.03:921][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.48.03:922][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.03:922][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.03:922][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.03:922][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.03:922][ 21]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.03:922][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.03:922][ 21]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.14-17.48.03:922][ 21]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.03:922][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.03:922][ 21]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.48.03:922][ 21]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.48.04:147][ 35]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_9] [2020.05.14-17.48.04:147][ 35]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.04:147][ 35]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_9] [2020.05.14-17.48.04:147][ 35]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.04:147][ 35]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.48.04:148][ 35]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.04:148][ 35]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.04:148][ 35]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.04:148][ 35]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.04:148][ 35]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.04:148][ 35]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_9] [2020.05.14-17.48.04:148][ 35]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.04:148][ 35]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.04:148][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.04:148][ 35]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.04:148][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.04:180][ 37]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.48.04:260][ 42]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.04:260][ 42]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.04:260][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.04:260][ 42]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.04:260][ 42]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.04:260][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.04:260][ 42]Interaction: Interaction time: 1.000000 [2020.05.14-17.48.04:260][ 42]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.05.14-17.48.04:261][ 42]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.05.14-17.48.04:261][ 42]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.48.04:261][ 42]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.04:261][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.04:261][ 42]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.48.05:213][101]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.05:292][106]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.05:292][106]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.05:292][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.05:292][106]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.05:292][106]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.05:292][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.05:293][106]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.48.05:293][106]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.48.05:324][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.48.05:325][108]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.05:325][108]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.05:325][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.05:325][108]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.05:325][108]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.05:325][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.05:325][108]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.05:325][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.05:325][108]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.48.05:325][108]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.05:325][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.05:325][108]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_9] [2020.05.14-17.48.05:325][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.05:325][108]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.09:438][363]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.48.09:438][363]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.48.09:438][363]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.48.09:440][363]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.48.09:440][363]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.48.09:440][363]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.09:440][363]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.09:440][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.09:440][363]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.09:440][363]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.09:440][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.09:441][363]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.48.09:441][363]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.48.09:441][363]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.48.09:441][363]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.48.09:441][363]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.48.09:441][363]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.48.09:441][363]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.48.09:441][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.48.09:455][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.09:456][364]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.09:456][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.09:456][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.09:456][364]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.48.09:456][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.09:456][364]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.09:456][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.09:456][364]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.09:456][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.09:456][364]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.48.09:456][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:456][364]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.48.09:456][364]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:456][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.09:470][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.48.09:472][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.48.09:472][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:474][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.48.09:505][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.48.09:534][369]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.48.09:600][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.09:600][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.09:794][385]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.05.14-17.48.09:794][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:842][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.05.14-17.48.09:842][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:842][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.05.14-17.48.09:842][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:843][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.48.09:843][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:843][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.48.09:843][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.48.09:844][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.10:341][419]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.48.10:341][419]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.525750 [2020.05.14-17.48.10:604][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.48.10:730][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.14-17.48.10:730][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.10:730][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.14-17.48.10:730][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.10:753][445]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EE57162E0] Result: '1' k_EResultOK (success) [2020.05.14-17.48.10:753][445]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EE57162E0]' succeeded in 0.396366 seconds [2020.05.14-17.48.10:762][445]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.48.10:762][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.10:762][445]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.48.10:762][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.10:782][447]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EE57162E0] Result: '1' k_EResultOK (success) [2020.05.14-17.48.10:797][448]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.451190 seconds [2020.05.14-17.48.10:843][450]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.48.10:843][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.11:072][465]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198072273846 [2020.05.14-17.48.11:072][465]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198072273846, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.48.12:085][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.14-17.48.12:085][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.12:085][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.05.14-17.48.12:085][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.12:085][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.05.14-17.48.12:085][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.12:103][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.48.12:147][531]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.48.12:147][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.12:148][531]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.48.12:148][531]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.12:148][531]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.12:148][531]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.12:148][531]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.12:148][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.12:148][531]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.12:148][531]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.48.12:148][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.12:148][531]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.12:148][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:148][531]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.12:148][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:197][534]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.48.12:197][534]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.12:197][534]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.14-17.48.12:197][534]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.12:199][534]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.12:199][534]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.12:199][534]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.48.12:199][534]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.12:199][534]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.12:199][534]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.14-17.48.12:199][534]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.12:199][534]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.12:199][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:199][534]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.12:199][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:199][534]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.48.12:213][535]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.48.12:244][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.14-17.48.12:244][537]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.12:293][540]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.48.12:293][540]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.48.12:294][540]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.48.12:294][540]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.12:294][540]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.12:294][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:294][540]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.12:294][540]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.12:294][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:294][540]Interaction: Interaction time: 0.500000 [2020.05.14-17.48.12:294][540]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.48.12:294][540]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.05.14-17.48.12:294][540]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.48.12:294][540]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.12:294][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:310][541]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.12:310][541]LogDBDPlayerMovement: StopSnapping Final Location (5170.132813 1084.043457 88.094879) [2020.05.14-17.48.12:310][541]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.48.12:310][541]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.12:310][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:310][541]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.12:311][541]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.12:311][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:311][541]Interaction: Interaction time: 80.000000 [2020.05.14-17.48.12:311][541]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.12:311][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:358][544]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.48.12:389][546]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.48.12:389][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.14-17.48.12:793][571]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.48.12:793][571]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.12:793][571]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.12:793][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:793][571]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-17.48.12:794][571]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.12:794][571]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.12:794][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:794][571]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.12:794][571]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.12:794][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:794][571]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.12:794][571]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.12:794][571]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.12:794][571]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.12:794][571]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.12:794][571]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.48.12:794][571]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.12:794][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.12:794][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.48.12:794][571]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.12:794][571]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.12:858][575]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.12:858][575]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.14:261][662]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchPlayer][ClosetStandard_C_3] [2020.05.14-17.48.14:261][662]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.14:261][662]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchPlayer][ClosetStandard_C_3] [2020.05.14-17.48.14:261][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.14:261][662]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.14:261][662]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.14:261][662]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.14:261][662]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.14:261][662]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.14:261][662]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.05.14-17.48.14:261][662]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.14:261][662]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.14:261][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.14:261][662]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.48.14:261][662]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.48.14:261][662]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: LockerSearchFull_In None Bob AnimTag_StrafeLeft. [2020.05.14-17.48.14:261][662]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_02_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.05.14-17.48.14:261][662]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.05.14-17.48.14:261][662]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In None Bob AnimTag_StrafeLeft AnimTag_Injured AnimTag_Male AnimTag_Follower [2020.05.14-17.48.14:262][662]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_3] - OnMontageStarted called with Leader BP_Slasher_Character_02_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.05.14-17.48.14:262][662]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.05.14-17.48.14:262][662]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In None Bob AnimTag_StrafeLeft AnimTag_Follower [2020.05.14-17.48.14:262][662]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.14:262][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.14:294][664]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.48.14:390][670]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.48.14:391][670]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 28.036131 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.48.14:391][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.14:391][670]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.14:391][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.14:391][670]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.48.14:391][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.14:391][670]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.14:391][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.14:391][670]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-17.48.14:391][670]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.48.14:391][670]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.05.14-17.48.14:391][670]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-17.48.14:391][670]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-17.48.14:392][670]Interaction: Interaction time: 5.000000 [2020.05.14-17.48.14:392][670]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: LockerSearchFull None Bob AnimTag_Carry. [2020.05.14-17.48.14:392][670]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_02_C_0 and Montage AM_TT_Grab_Locker that has root motion is not supported [2020.05.14-17.48.14:392][670]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerSearchFull None Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.48.14:392][670]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_3] - OnMontageStarted called with Leader BP_Slasher_Character_02_C_0 and Montage AM_TT_Grab_Locker that has root motion is not supported [2020.05.14-17.48.14:392][670]AnimLeader: ClosetStandard_C_3 Requested to Play: LockerSearchFull None Bob AnimTag_Carry AnimTag_Follower. [2020.05.14-17.48.14:392][670]LogSM: Error: Play Update Montage AM_TT_Grab_Locker Duration 5.000000 Timestamp 0.000000 [2020.05.14-17.48.14:392][670]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.14:392][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.14:393][670]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Grab_Locker [2020.05.14-17.48.14:454][674]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.48.14:454][674]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.48.14:551][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.14:551][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.14:551][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.14:551][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.15:970][768]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.48.17:893][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4230460524559021, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.48.17:893][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.48.17:911][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466372795403, xOffset=0, yOffset=0) [2020.05.14-17.48.17:926][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932691015303135, xOffset=0, yOffset=0) [2020.05.14-17.48.17:942][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04399127140641212, xOffset=0, yOffset=0) [2020.05.14-17.48.17:958][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.058654636144638, xOffset=0, yOffset=0) [2020.05.14-17.48.17:974][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331818342208862, xOffset=0, yOffset=0) [2020.05.14-17.48.17:990][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798272907733917, xOffset=0, yOffset=0) [2020.05.14-17.48.18:006][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026455461978912, xOffset=0, yOffset=0) [2020.05.14-17.48.18:023][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173097267746925, xOffset=0, yOffset=0) [2020.05.14-17.48.18:039][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13197436928749, xOffset=0, yOffset=0) [2020.05.14-17.48.18:055][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466380953788757, xOffset=0, yOffset=0) [2020.05.14-17.48.18:071][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16130219399929, xOffset=0, yOffset=0) [2020.05.14-17.48.18:087][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759658306837082, xOffset=0, yOffset=0) [2020.05.14-17.48.18:103][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906292885541916, xOffset=0, yOffset=0) [2020.05.14-17.48.18:119][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052921056747437, xOffset=0, yOffset=0) [2020.05.14-17.48.18:135][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199554741382599, xOffset=0, yOffset=0) [2020.05.14-17.48.18:152][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346188426017761, xOffset=0, yOffset=0) [2020.05.14-17.48.18:168][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492823004722595, xOffset=0, yOffset=0) [2020.05.14-17.48.18:184][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639454901218414, xOffset=0, yOffset=0) [2020.05.14-17.48.18:200][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786082923412323, xOffset=0, yOffset=0) [2020.05.14-17.48.18:216][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932716608047485, xOffset=0, yOffset=0) [2020.05.14-17.48.18:232][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.307934582233429, xOffset=0, yOffset=0) [2020.05.14-17.48.18:248][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3225973844528198, xOffset=0, yOffset=0) [2020.05.14-17.48.18:264][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372611999511719, xOffset=0, yOffset=0) [2020.05.14-17.48.18:281][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519251048564911, xOffset=0, yOffset=0) [2020.05.14-17.48.18:297][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.366588830947876, xOffset=0, yOffset=0) [2020.05.14-17.48.18:313][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.38125193119049, xOffset=0, yOffset=0) [2020.05.14-17.48.18:329][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959156572818756, xOffset=0, yOffset=0) [2020.05.14-17.48.18:345][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.41058000922203, xOffset=0, yOffset=0) [2020.05.14-17.48.18:361][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252435564994812, xOffset=0, yOffset=0) [2020.05.14-17.48.18:377][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399071931838989, xOffset=0, yOffset=0) [2020.05.14-17.48.18:394][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45457038283348, xOffset=0, yOffset=0) [2020.05.14-17.48.18:406][919]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.48.18:406][919]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.48.18:406][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:408][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:410][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.48.18:424][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:438][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.48.18:438][921]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.18:438][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.48.18:438][921]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.18:440][921]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.18:440][921]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.18:440][921]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.18:440][921]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.18:440][921]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.18:440][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.48.18:440][921]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.18:440][921]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.18:440][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.18:440][921]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.18:440][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.18:441][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:456][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:471][923]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.48.18:471][923]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.48.18:473][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:489][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:504][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:521][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:537][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:553][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:567][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.48.18:569][929]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.18:569][929]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.18:569][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.18:569][929]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.18:569][929]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.18:569][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.18:569][929]Interaction: Interaction time: 16.000000 [2020.05.14-17.48.18:569][929]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.18:569][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.18:569][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:585][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:601][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:618][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:634][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:650][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:666][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:682][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:698][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:714][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:730][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:747][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:762][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:779][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:795][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:811][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.18:830][946]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3E434270] Result: '1' k_EResultOK (success) [2020.05.14-17.48.18:830][946]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3E434270]' succeeded in 0.355903 seconds [2020.05.14-17.48.18:862][948]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3E434270] Result: '1' k_EResultOK (success) [2020.05.14-17.48.18:879][949]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.399137 seconds [2020.05.14-17.48.19:133][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.19:149][965]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.48.19:231][970]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.48.19:232][970]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.48.19:374][979]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.19:374][979]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.19:374][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.19:374][979]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.19:374][979]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.19:374][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.19:407][981]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.19:407][981]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.19:407][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.19:407][981]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.19:407][981]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.19:407][981]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.19:407][981]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.19:407][981]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.19:407][981]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.19:407][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.19:407][981]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-17.48.19:407][981]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.48.19:407][981]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_3] [2020.05.14-17.48.19:407][981]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.19:407][981]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.19:503][987]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-17.48.19:503][987]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.19:503][987]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-17.48.19:503][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.19:504][987]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.19:504][987]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.19:504][987]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.19:504][987]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.19:504][987]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.19:504][987]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-17.48.19:504][987]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.19:504][987]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.19:504][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.19:504][987]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.19:504][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.19:584][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.48.19:584][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.19:584][992]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.19:584][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.19:584][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.19:584][992]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.19:584][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.19:584][992]Interaction: Interaction time: 16.000000 [2020.05.14-17.48.19:585][992]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.48.19:585][992]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-17.48.19:585][992]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.19:585][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.20:084][ 23]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.48.20:084][ 23]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.48.20:084][ 23]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.48.20:084][ 23]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.48.20:231][ 32]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 34 [2020.05.14-17.48.21:084][ 85]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.48.21:084][ 85]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.48.21:084][ 85]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.48.21:084][ 85]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.48.21:135][ 88]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.48.21:343][101]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.21:359][102]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.48.21:569][115]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.48.22:894][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8622874021530151, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.48.22:894][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.48.22:910][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466418150812387, xOffset=0, yOffset=0) [2020.05.14-17.48.22:926][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932872623205185, xOffset=0, yOffset=0) [2020.05.14-17.48.22:943][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0439932718873024, xOffset=0, yOffset=0) [2020.05.14-17.48.22:958][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865709111094475, xOffset=0, yOffset=0) [2020.05.14-17.48.22:974][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07332117855548859, xOffset=0, yOffset=0) [2020.05.14-17.48.22:991][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.087985448539257, xOffset=0, yOffset=0) [2020.05.14-17.48.23:007][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026487201452255, xOffset=0, yOffset=0) [2020.05.14-17.48.23:023][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173117160797119, xOffset=0, yOffset=0) [2020.05.14-17.48.23:039][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319762617349625, xOffset=0, yOffset=0) [2020.05.14-17.48.23:055][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466397196054459, xOffset=0, yOffset=0) [2020.05.14-17.48.23:072][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613039970397949, xOffset=0, yOffset=0) [2020.05.14-17.48.23:087][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.175967812538147, xOffset=0, yOffset=0) [2020.05.14-17.48.23:103][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.190632089972496, xOffset=0, yOffset=0) [2020.05.14-17.48.23:120][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052962779998779, xOffset=0, yOffset=0) [2020.05.14-17.48.23:134][212]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.23:136][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21996009349823, xOffset=0, yOffset=0) [2020.05.14-17.48.23:149][213]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.48.23:152][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346247285604477, xOffset=0, yOffset=0) [2020.05.14-17.48.23:168][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492893636226654, xOffset=0, yOffset=0) [2020.05.14-17.48.23:184][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639522850513458, xOffset=0, yOffset=0) [2020.05.14-17.48.23:200][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786162793636322, xOffset=0, yOffset=0) [2020.05.14-17.48.23:216][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29328054189682, xOffset=0, yOffset=0) [2020.05.14-17.48.23:233][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079439997673035, xOffset=0, yOffset=0) [2020.05.14-17.48.23:250][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226076364517212, xOffset=0, yOffset=0) [2020.05.14-17.48.23:265][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372718989849091, xOffset=0, yOffset=0) [2020.05.14-17.48.23:281][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519362509250641, xOffset=0, yOffset=0) [2020.05.14-17.48.23:297][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665991723537445, xOffset=0, yOffset=0) [2020.05.14-17.48.23:313][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812637925148, xOffset=0, yOffset=0) [2020.05.14-17.48.23:330][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959265947341919, xOffset=0, yOffset=0) [2020.05.14-17.48.23:345][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105903208255768, xOffset=0, yOffset=0) [2020.05.14-17.48.23:361][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252533316612244, xOffset=0, yOffset=0) [2020.05.14-17.48.23:375][227]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.48.23:378][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43991807103157, xOffset=0, yOffset=0) [2020.05.14-17.48.23:394][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545813500881195, xOffset=0, yOffset=0) [2020.05.14-17.48.23:410][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692449867725372, xOffset=0, yOffset=0) [2020.05.14-17.48.23:426][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839083552360535, xOffset=0, yOffset=0) [2020.05.14-17.48.23:442][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4985718131065369, xOffset=0, yOffset=0) [2020.05.14-17.48.23:459][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132363438606262, xOffset=0, yOffset=0) [2020.05.14-17.48.23:474][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278995037078857, xOffset=0, yOffset=0) [2020.05.14-17.48.23:491][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5425642132759094, xOffset=0, yOffset=0) [2020.05.14-17.48.23:507][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5572275519371033, xOffset=0, yOffset=0) [2020.05.14-17.48.23:523][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.571891188621521, xOffset=0, yOffset=0) [2020.05.14-17.48.23:539][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.58655571937561, xOffset=0, yOffset=0) [2020.05.14-17.48.23:555][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6012203693389893, xOffset=0, yOffset=0) [2020.05.14-17.48.23:571][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6158836483955383, xOffset=0, yOffset=0) [2020.05.14-17.48.23:587][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305476427078247, xOffset=0, yOffset=0) [2020.05.14-17.48.23:603][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452109217643738, xOffset=0, yOffset=0) [2020.05.14-17.48.23:620][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6598753929138184, xOffset=0, yOffset=0) [2020.05.14-17.48.23:636][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6745395660400391, xOffset=0, yOffset=0) [2020.05.14-17.48.23:652][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6892028450965881, xOffset=0, yOffset=0) [2020.05.14-17.48.23:668][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7038657665252686, xOffset=0, yOffset=0) [2020.05.14-17.48.23:684][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7185300588607788, xOffset=0, yOffset=0) [2020.05.14-17.48.23:701][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.73319387435913, xOffset=0, yOffset=0) [2020.05.14-17.48.23:716][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7478578090667725, xOffset=0, yOffset=0) [2020.05.14-17.48.23:733][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7625225186347961, xOffset=0, yOffset=0) [2020.05.14-17.48.23:749][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7771868705749512, xOffset=0, yOffset=0) [2020.05.14-17.48.23:765][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7918508052825928, xOffset=0, yOffset=0) [2020.05.14-17.48.23:781][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8065136075019836, xOffset=0, yOffset=0) [2020.05.14-17.48.23:797][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.821178138256073, xOffset=0, yOffset=0) [2020.05.14-17.48.23:813][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8358415961265564, xOffset=0, yOffset=0) [2020.05.14-17.48.23:829][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.850505530834198, xOffset=0, yOffset=0) [2020.05.14-17.48.23:845][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8651688694953918, xOffset=0, yOffset=0) [2020.05.14-17.48.23:862][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8798320293426514, xOffset=0, yOffset=0) [2020.05.14-17.48.23:878][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8944961428642273, xOffset=0, yOffset=0) [2020.05.14-17.48.23:895][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.90915960073471, xOffset=0, yOffset=0) [2020.05.14-17.48.23:910][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9238227009773254, xOffset=0, yOffset=0) [2020.05.14-17.48.23:923][261]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.48.23:923][261]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.48.23:926][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.48.23:988][265]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.48.23:988][265]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.48.24:346][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F0E8345A0] Result: '1' k_EResultOK (success) [2020.05.14-17.48.24:346][288]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F0E8345A0]' succeeded in 0.351534 seconds [2020.05.14-17.48.24:378][290]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F0A049DC0] Result: '1' k_EResultOK (success) [2020.05.14-17.48.24:396][291]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.398626 seconds [2020.05.14-17.48.24:924][323]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.24:939][324]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.48.25:003][328]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.48.25:003][328]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.25:004][328]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:004][328]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:004][328]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.25:004][328]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.25:004][328]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:004][328]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.48.25:004][328]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.25:004][328]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.25:004][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:004][328]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.48.25:004][328]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.48.25:004][328]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.05.14-17.48.25:004][328]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.48.25:004][328]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.25:004][328]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.25:004][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:020][329]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.48.25:020][329]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.14-17.48.25:021][329]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.14-17.48.25:036][330]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.48.25:100][334]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.48.25:100][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.25:101][334]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:101][334]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.25:101][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:101][334]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:101][334]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.25:101][334]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.25:101][334]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.25:101][334]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.25:101][334]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.25:101][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:101][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-17.48.25:101][334]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.25:101][334]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:439][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.14-17.48.25:440][355]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:440][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.25:440][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:440][355]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:440][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.25:440][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:440][355]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.48.25:440][355]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.48.25:440][355]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-17.48.25:440][355]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.48.25:440][355]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.48.25:440][355]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.48.25:440][355]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.05.14-17.48.25:440][355]Interaction: Interaction time: 1.500000 [2020.05.14-17.48.25:440][355]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.48.25:440][355]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.48.25:440][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.25:440][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:441][355]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.05.14-17.48.25:697][371]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-17.48.25:697][371]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.25:697][371]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-17.48.25:697][371]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.25:697][371]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.48.25:698][371]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:698][371]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:698][371]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.25:698][371]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.25:698][371]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:698][371]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-17.48.25:698][371]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.25:698][371]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.25:698][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:698][371]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.25:698][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:763][375]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.48.25:795][377]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:796][377]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.25:796][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:796][377]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:796][377]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.25:796][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:797][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.48.25:826][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.48.25:827][379]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:827][379]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.25:828][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:828][379]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:828][379]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.25:828][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:828][379]Interaction: Interaction time: 13.464198 [2020.05.14-17.48.25:828][379]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.25:828][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:828][379]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.48.25:828][379]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:828][379]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.25:828][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:828][379]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.25:828][379]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.25:828][379]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.25:828][379]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.25:828][379]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.25:828][379]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.25:828][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.25:828][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.48.25:828][379]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.25:828][379]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.26:942][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.14-17.48.27:036][454]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:036][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.48.27:036][454]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.48.27:036][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.48.27:036][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.27:036][454]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.48.27:036][454]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.48.27:037][454]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.48.27:037][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.27:037][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.27:037][454]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:037][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.27:037][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.27:037][454]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.48.27:040][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.48.27:068][456]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.48.27:068][456]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.48.27:069][456]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.48.27:069][456]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.48.27:069][456]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.48.27:069][456]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.48.27:070][456]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:070][456]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.27:070][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.27:070][456]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:070][456]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.27:070][456]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.27:070][456]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.27:070][456]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.27:070][456]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.27:070][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.27:070][456]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.48.27:070][456]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.27:070][456]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:070][456]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.48.27:070][456]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.48.27:070][456]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.48.27:070][456]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamperOut. [2020.05.14-17.48.27:070][456]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-17.48.27:070][456]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-17.48.27:070][456]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.48.27:133][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.14-17.48.27:135][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.14-17.48.27:213][465]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.27:213][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.27:213][465]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.27:213][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.27:214][465]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:214][465]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:214][465]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:214][465]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:214][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.27:214][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.27:214][465]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:214][465]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.27:214][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.27:214][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.27:214][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.27:214][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.27:214][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.27:310][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.48.27:311][471]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:311][471]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.27:311][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.27:311][471]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.27:311][471]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.27:311][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.27:311][471]Interaction: Interaction time: 1.500000 [2020.05.14-17.48.27:311][471]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.48.27:311][471]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.48.27:311][471]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.27:311][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.27:894][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3766384124755859, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.48.27:894][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.48.27:910][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466391049325466, xOffset=0, yOffset=0) [2020.05.14-17.48.27:926][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932754531502724, xOffset=0, yOffset=0) [2020.05.14-17.48.27:943][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04399099946022034, xOffset=0, yOffset=0) [2020.05.14-17.48.27:959][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.058654997497797, xOffset=0, yOffset=0) [2020.05.14-17.48.27:975][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0733187273144722, xOffset=0, yOffset=0) [2020.05.14-17.48.27:991][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.087982453405857, xOffset=0, yOffset=0) [2020.05.14-17.48.28:007][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026453599333763, xOffset=0, yOffset=0) [2020.05.14-17.48.28:023][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173099055886269, xOffset=0, yOffset=0) [2020.05.14-17.48.28:039][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319743543863297, xOffset=0, yOffset=0) [2020.05.14-17.48.28:055][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466374397277832, xOffset=0, yOffset=0) [2020.05.14-17.48.28:071][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613016277551651, xOffset=0, yOffset=0) [2020.05.14-17.48.28:087][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759656220674515, xOffset=0, yOffset=0) [2020.05.14-17.48.28:104][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906289905309677, xOffset=0, yOffset=0) [2020.05.14-17.48.28:120][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052926272153854, xOffset=0, yOffset=0) [2020.05.14-17.48.28:136][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199570834636688, xOffset=0, yOffset=0) [2020.05.14-17.48.28:152][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.234621450304985, xOffset=0, yOffset=0) [2020.05.14-17.48.28:168][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492852658033371, xOffset=0, yOffset=0) [2020.05.14-17.48.28:184][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639495432376862, xOffset=0, yOffset=0) [2020.05.14-17.48.28:200][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786127328872681, xOffset=0, yOffset=0) [2020.05.14-17.48.28:216][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932762801647186, xOffset=0, yOffset=0) [2020.05.14-17.48.28:233][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079396486282349, xOffset=0, yOffset=0) [2020.05.14-17.48.28:249][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226036429405212, xOffset=0, yOffset=0) [2020.05.14-17.48.28:265][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372665643692017, xOffset=0, yOffset=0) [2020.05.14-17.48.28:281][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519311249256134, xOffset=0, yOffset=0) [2020.05.14-17.48.28:297][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665953874588013, xOffset=0, yOffset=0) [2020.05.14-17.48.28:313][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.38125929236412, xOffset=0, yOffset=0) [2020.05.14-17.48.28:330][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959225714206696, xOffset=0, yOffset=0) [2020.05.14-17.48.28:345][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105866551399231, xOffset=0, yOffset=0) [2020.05.14-17.48.28:362][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252512156963348, xOffset=0, yOffset=0) [2020.05.14-17.48.28:375][537]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.48.28:375][537]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.48.28:375][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:377][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:378][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.48.28:392][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:408][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:425][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:440][541]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.48.28:440][541]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.48.28:442][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:457][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:473][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:489][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:506][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:521][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:537][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:554][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:570][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:586][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:602][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:618][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:634][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:650][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:666][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:683][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:698][557]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.28:699][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:715][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:731][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:747][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:763][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:779][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.28:798][564]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EEA71F910] Result: '1' k_EResultOK (success) [2020.05.14-17.48.28:798][564]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EEA71F910]' succeeded in 0.350438 seconds [2020.05.14-17.48.28:813][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.48.28:828][565]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EDE638080] Result: '1' k_EResultOK (success) [2020.05.14-17.48.28:828][565]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.48.28:846][567]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.398471 seconds [2020.05.14-17.48.28:875][568]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.48.28:875][568]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.48.28:875][568]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.48.28:875][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.28:907][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.48.28:907][570]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.28:907][570]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.28:907][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.28:907][570]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.48.28:907][570]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.28:907][570]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.28:907][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.28:907][570]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.28:907][570]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.28:907][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.28:907][570]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.28:907][570]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.28:907][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.28:907][570]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.28:907][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.28:907][570]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.28:907][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.28:908][570]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.28:908][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.28:908][570]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.28:910][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.48.28:989][575]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.48.30:423][664]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.14-17.48.30:423][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.30:423][664]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.14-17.48.30:423][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.30:424][664]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.30:424][664]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.30:424][664]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.30:424][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.30:424][664]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.30:424][664]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.14-17.48.30:424][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.30:424][664]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.30:424][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.30:424][664]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.30:424][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.30:424][664]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.48.30:520][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.14-17.48.30:520][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.30:520][670]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.30:520][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.30:520][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.30:520][670]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.30:520][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.30:520][670]Interaction: Interaction time: 2.000000 [2020.05.14-17.48.30:520][670]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: DamageGenerator Bob. [2020.05.14-17.48.30:521][670]LogSM: Error: Play Update Montage AM_TW_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.14-17.48.30:521][670]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.30:521][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.30:799][688]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198019274547 [2020.05.14-17.48.30:800][688]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198019274547, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.48.30:800][688]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: isifrago, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.48.31:084][705]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.48.31:117][707]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.48.31:149][709]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.48.31:795][749]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.48.31:795][749]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.48.31:795][749]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.48.31:795][749]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookIdle. [2020.05.14-17.48.31:795][749]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.48.31:795][749]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.48.32:263][778]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.32:279][779]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.48.32:505][793]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.48.32:522][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.14-17.48.32:585][798]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.48.32:585][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.14-17.48.32:585][798]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.48.32:585][798]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.48.32:585][798]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.48.32:585][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.32:633][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.14-17.48.32:633][801]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.32:633][801]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.32:633][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.32:633][801]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.32:633][801]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.32:633][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.32:633][801]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.32:633][801]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.32:633][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.32:633][801]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.32:633][801]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.32:633][801]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.32:633][801]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.32:633][801]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.32:633][801]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.32:634][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.32:634][801]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.14-17.48.32:634][801]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.32:634][801]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.32:636][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.14-17.48.32:894][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4779079556465149, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.48.32:894][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.48.32:911][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466354448348284, xOffset=0, yOffset=0) [2020.05.14-17.48.32:927][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932808920741081, xOffset=0, yOffset=0) [2020.05.14-17.48.32:943][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04399208724498749, xOffset=0, yOffset=0) [2020.05.14-17.48.32:960][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0586559996008873, xOffset=0, yOffset=0) [2020.05.14-17.48.32:975][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331972569227219, xOffset=0, yOffset=0) [2020.05.14-17.48.32:991][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798281848430634, xOffset=0, yOffset=0) [2020.05.14-17.48.33:007][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026460006833076, xOffset=0, yOffset=0) [2020.05.14-17.48.33:024][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173105463385582, xOffset=0, yOffset=0) [2020.05.14-17.48.33:040][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319751739501953, xOffset=0, yOffset=0) [2020.05.14-17.48.33:056][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.146638810634613, xOffset=0, yOffset=0) [2020.05.14-17.48.33:072][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613022685050964, xOffset=0, yOffset=0) [2020.05.14-17.48.33:088][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759667247533798, xOffset=0, yOffset=0) [2020.05.14-17.48.33:104][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.190630629658699, xOffset=0, yOffset=0) [2020.05.14-17.48.33:120][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052941769361496, xOffset=0, yOffset=0) [2020.05.14-17.48.33:136][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199584543704987, xOffset=0, yOffset=0) [2020.05.14-17.48.33:152][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.234622910618782, xOffset=0, yOffset=0) [2020.05.14-17.48.33:169][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492858171463013, xOffset=0, yOffset=0) [2020.05.14-17.48.33:184][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639495432376862, xOffset=0, yOffset=0) [2020.05.14-17.48.33:201][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786130011081696, xOffset=0, yOffset=0) [2020.05.14-17.48.33:217][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932761907577515, xOffset=0, yOffset=0) [2020.05.14-17.48.33:233][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079392910003662, xOffset=0, yOffset=0) [2020.05.14-17.48.33:249][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226030170917511, xOffset=0, yOffset=0) [2020.05.14-17.48.33:265][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372663855552673, xOffset=0, yOffset=0) [2020.05.14-17.48.33:282][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519297540187836, xOffset=0, yOffset=0) [2020.05.14-17.48.33:298][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665939271450043, xOffset=0, yOffset=0) [2020.05.14-17.48.33:313][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812582790851593, xOffset=0, yOffset=0) [2020.05.14-17.48.33:331][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959216475486755, xOffset=0, yOffset=0) [2020.05.14-17.48.33:346][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105862081050873, xOffset=0, yOffset=0) [2020.05.14-17.48.33:362][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252491295337677, xOffset=0, yOffset=0) [2020.05.14-17.48.33:378][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399129450321198, xOffset=0, yOffset=0) [2020.05.14-17.48.33:395][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454576313495636, xOffset=0, yOffset=0) [2020.05.14-17.48.33:411][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469240665435791, xOffset=0, yOffset=0) [2020.05.14-17.48.33:427][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839044809341431, xOffset=0, yOffset=0) [2020.05.14-17.48.33:443][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.498568207025528, xOffset=0, yOffset=0) [2020.05.14-17.48.33:459][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132322311401367, xOffset=0, yOffset=0) [2020.05.14-17.48.33:473][853]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.48.33:473][853]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.48.33:476][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.48.33:537][857]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.48.33:537][857]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.48.33:895][880]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F1109D840] Result: '1' k_EResultOK (success) [2020.05.14-17.48.33:895][880]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F1109D840]' succeeded in 0.353187 seconds [2020.05.14-17.48.34:266][903]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F16C6DA80] Result: '1' k_EResultOK (success) [2020.05.14-17.48.34:282][904]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.744578 seconds [2020.05.14-17.48.36:379][ 34]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198348514412 [2020.05.14-17.48.36:379][ 34]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198348514412, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.48.37:553][106]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.37:553][106]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.37:553][106]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.37:553][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.37:553][106]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.37:554][106]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.37:554][106]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.37:554][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.37:554][106]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.37:554][106]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.37:554][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.37:554][106]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.37:554][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.37:554][106]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.37:554][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.37:618][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.48.37:618][110]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.37:618][110]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.37:618][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.37:618][110]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.37:618][110]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.37:618][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.37:618][110]Interaction: Interaction time: 3.000000 [2020.05.14-17.48.37:618][110]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.48.37:618][110]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.48.37:618][110]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.37:618][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.39:279][213]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.201009 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.48.39:279][213]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.48.39:282][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.48.39:327][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.48.39:360][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.48.39:362][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.48.39:586][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.39:587][232]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.39:587][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.39:587][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.39:587][232]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.39:587][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.39:587][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.39:587][232]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.39:587][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.39:587][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.39:587][232]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.39:587][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.39:587][232]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.39:587][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.39:587][232]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.39:587][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.39:587][232]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-17.48.39:587][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.39:587][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.48.39:588][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.48.39:618][234]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.14-17.48.39:716][240]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.39:716][240]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.40:620][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.48.40:731][303]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.40:731][303]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.48.40:731][303]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.48.40:731][303]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.48.40:731][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.40:731][303]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.40:731][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.40:731][303]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.48.40:731][303]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.40:731][303]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.40:731][303]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.40:731][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.40:763][305]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.48.40:763][305]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 0.702836 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.48.40:763][305]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 0.702836 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.48.40:763][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.48.40:764][305]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.40:764][305]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.40:764][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.40:764][305]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.40:764][305]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.40:764][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.40:764][305]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.40:764][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.40:764][305]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.40:764][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.40:764][305]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.40:764][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.40:764][305]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.40:766][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.48.40:812][308]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.48.40:989][319]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.40:989][319]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.41:053][323]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.14-17.48.41:134][328]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-17.48.41:440][347]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.48.41:441][347]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.48.41:441][347]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.48.41:441][347]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.48.41:441][347]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.48.41:442][347]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.48.41:442][347]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.05.14-17.48.41:445][347]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: On [2020.05.14-17.48.41:457][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.48.41:460][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.48.43:427][470]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: Off [2020.05.14-17.48.43:897][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.655150294303894, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.48.43:897][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.48.43:911][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466436125338078, xOffset=0, yOffset=0) [2020.05.14-17.48.43:928][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02934736199676991, xOffset=0, yOffset=0) [2020.05.14-17.48.43:944][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04401181638240814, xOffset=0, yOffset=0) [2020.05.14-17.48.43:960][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05867581814527512, xOffset=0, yOffset=0) [2020.05.14-17.48.43:976][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07334054261445999, xOffset=0, yOffset=0) [2020.05.14-17.48.43:992][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08800354599952698, xOffset=0, yOffset=0) [2020.05.14-17.48.44:008][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026672720909119, xOffset=0, yOffset=0) [2020.05.14-17.48.44:024][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173319965600967, xOffset=0, yOffset=0) [2020.05.14-17.48.44:042][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319951713085175, xOffset=0, yOffset=0) [2020.05.14-17.48.44:057][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466598063707352, xOffset=0, yOffset=0) [2020.05.14-17.48.44:073][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613236218690872, xOffset=0, yOffset=0) [2020.05.14-17.48.44:089][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759883463382721, xOffset=0, yOffset=0) [2020.05.14-17.48.44:105][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906521618366241, xOffset=0, yOffset=0) [2020.05.14-17.48.44:122][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2053160667419434, xOffset=0, yOffset=0) [2020.05.14-17.48.44:137][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199805229902267, xOffset=0, yOffset=0) [2020.05.14-17.48.44:153][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346442490816116, xOffset=0, yOffset=0) [2020.05.14-17.48.44:170][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2493087947368622, xOffset=0, yOffset=0) [2020.05.14-17.48.44:186][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639723420143127, xOffset=0, yOffset=0) [2020.05.14-17.48.44:202][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786366045475, xOffset=0, yOffset=0) [2020.05.14-17.48.44:218][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2933006882667542, xOffset=0, yOffset=0) [2020.05.14-17.48.44:234][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30796468257904, xOffset=0, yOffset=0) [2020.05.14-17.48.44:250][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226288557052612, xOffset=0, yOffset=0) [2020.05.14-17.48.44:266][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.337292492389679, xOffset=0, yOffset=0) [2020.05.14-17.48.44:283][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.351955771446228, xOffset=0, yOffset=0) [2020.05.14-17.48.44:299][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3666187822818756, xOffset=0, yOffset=0) [2020.05.14-17.48.44:315][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.381282776594162, xOffset=0, yOffset=0) [2020.05.14-17.48.44:331][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959465026855469, xOffset=0, yOffset=0) [2020.05.14-17.48.44:347][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4106096923351288, xOffset=0, yOffset=0) [2020.05.14-17.48.44:363][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252731502056122, xOffset=0, yOffset=0) [2020.05.14-17.48.44:379][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399368762969971, xOffset=0, yOffset=0) [2020.05.14-17.48.44:395][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546012282371521, xOffset=0, yOffset=0) [2020.05.14-17.48.44:412][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692655801773071, xOffset=0, yOffset=0) [2020.05.14-17.48.44:428][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839295744895935, xOffset=0, yOffset=0) [2020.05.14-17.48.44:441][533]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.015897, Lifetime Duration: 3.000000 [2020.05.14-17.48.44:444][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4985933899879456, xOffset=0, yOffset=0) [2020.05.14-17.48.44:460][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.513256311416626, xOffset=0, yOffset=0) [2020.05.14-17.48.44:476][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.527920663356781, xOffset=0, yOffset=0) [2020.05.14-17.48.44:493][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5425844192504883, xOffset=0, yOffset=0) [2020.05.14-17.48.44:509][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55724811553955, xOffset=0, yOffset=0) [2020.05.14-17.48.44:524][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5719127655029297, xOffset=0, yOffset=0) [2020.05.14-17.48.44:541][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865764617919922, xOffset=0, yOffset=0) [2020.05.14-17.48.44:557][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6012405753135681, xOffset=0, yOffset=0) [2020.05.14-17.48.44:573][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6159040331840515, xOffset=0, yOffset=0) [2020.05.14-17.48.44:589][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305675506591797, xOffset=0, yOffset=0) [2020.05.14-17.48.44:605][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452308297157288, xOffset=0, yOffset=0) [2020.05.14-17.48.44:621][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6598937511444092, xOffset=0, yOffset=0) [2020.05.14-17.48.44:634][545]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.44:634][545]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.44:638][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6745572090148926, xOffset=0, yOffset=0) [2020.05.14-17.48.44:650][546]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.48.44:650][546]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.48.44:650][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:652][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:654][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.48.44:668][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:684][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:700][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:715][550]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.48.44:715][550]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.48.44:717][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:733][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:748][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:764][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:781][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:797][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:813][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:829][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:845][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:862][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:878][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:894][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:910][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:927][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:940][564]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100422 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.48.44:942][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:958][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:973][566]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.44:973][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.44:973][566]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.44:973][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.44:973][566]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.44:973][566]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.44:973][566]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.44:973][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.44:973][566]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.44:973][566]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.44:973][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.44:973][566]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.44:973][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.44:973][566]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.44:974][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.44:975][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.44:991][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.45:007][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.45:023][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.45:039][570]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F0E6E4FF0] Result: '1' k_EResultOK (success) [2020.05.14-17.48.45:039][570]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F0E6E4FF0]' succeeded in 0.314148 seconds [2020.05.14-17.48.45:039][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.45:055][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.45:069][572]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F0E6E55F0] Result: '1' k_EResultOK (success) [2020.05.14-17.48.45:069][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.48.45:070][572]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.45:070][572]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.45:070][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.45:070][572]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.45:070][572]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.45:070][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.45:070][572]Interaction: Interaction time: 1.500000 [2020.05.14-17.48.45:070][572]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.48.45:070][572]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.48.45:070][572]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.45:070][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.45:090][574]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.366751 seconds [2020.05.14-17.48.46:458][658]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.46:571][665]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.48.46:588][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.48.46:650][670]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.48.46:650][670]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.48.46:650][670]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.48.46:650][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.46:683][672]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.621911 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.48.46:683][672]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.48.46:683][672]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.621911 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.48.46:683][672]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.48.46:684][672]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.46:684][672]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.46:684][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.46:684][672]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.48.46:684][672]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.46:684][672]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.46:684][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.46:684][672]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.46:684][672]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.46:684][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.46:684][672]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.46:684][672]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.46:684][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.46:684][672]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.46:684][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.46:684][672]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.46:684][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.46:684][672]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.46:684][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.46:684][672]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.46:714][674]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.14-17.48.46:715][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.48.46:717][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.48.46:747][676]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.14-17.48.46:764][677]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.48.47:424][718]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.47:424][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.47:424][718]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.47:424][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.47:425][718]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.47:425][718]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.47:425][718]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.47:425][718]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.47:425][718]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.47:425][718]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.47:425][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.47:425][718]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.47:425][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.47:425][718]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.47:425][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.47:489][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.48.47:490][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.47:490][722]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.47:490][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.47:490][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.47:490][722]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.47:490][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.47:490][722]Interaction: Interaction time: 3.000000 [2020.05.14-17.48.47:490][722]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.48.47:490][722]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.48.47:490][722]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.47:490][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.48:896][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6926752328872681, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.48.48:896][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.48.48:912][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466390676796436, xOffset=0, yOffset=0) [2020.05.14-17.48.48:928][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932727336883545, xOffset=0, yOffset=0) [2020.05.14-17.48.48:944][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04399145022034645, xOffset=0, yOffset=0) [2020.05.14-17.48.48:957][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.48.48:957][813]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.48:957][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.48.48:957][813]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.48:959][813]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.48:959][813]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.48:959][813]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.48.48:959][813]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.48:959][813]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.48:959][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.48.48:959][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.48:959][813]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.48.48:959][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.48:959][813]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.48.48:959][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.48:961][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865490809082985, xOffset=0, yOffset=0) [2020.05.14-17.48.48:976][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331899553537369, xOffset=0, yOffset=0) [2020.05.14-17.48.48:993][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798344433307648, xOffset=0, yOffset=0) [2020.05.14-17.48.49:009][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026464402675629, xOffset=0, yOffset=0) [2020.05.14-17.48.49:023][817]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.48.49:025][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173092573881149, xOffset=0, yOffset=0) [2020.05.14-17.48.49:042][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319723427295685, xOffset=0, yOffset=0) [2020.05.14-17.48.49:058][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466364413499832, xOffset=0, yOffset=0) [2020.05.14-17.48.49:074][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1612997055053711, xOffset=0, yOffset=0) [2020.05.14-17.48.49:090][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759630739688873, xOffset=0, yOffset=0) [2020.05.14-17.48.49:105][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906264424324036, xOffset=0, yOffset=0) [2020.05.14-17.48.49:122][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052910774946213, xOffset=0, yOffset=0) [2020.05.14-17.48.49:138][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199550718069077, xOffset=0, yOffset=0) [2020.05.14-17.48.49:154][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346197068691254, xOffset=0, yOffset=0) [2020.05.14-17.48.49:168][826]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.49:168][826]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.48.49:168][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.49:168][826]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.49:168][826]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.48.49:168][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.49:168][826]Interaction: Interaction time: 0.600000 [2020.05.14-17.48.49:168][826]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.05.14-17.48.49:168][826]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.14-17.48.49:168][826]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.14-17.48.49:168][826]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.48.49:168][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.49:168][826]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.48.49:170][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492833435535431, xOffset=0, yOffset=0) [2020.05.14-17.48.49:186][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639560699462891, xOffset=0, yOffset=0) [2020.05.14-17.48.49:203][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786205112934113, xOffset=0, yOffset=0) [2020.05.14-17.48.49:219][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29328441619873, xOffset=0, yOffset=0) [2020.05.14-17.48.49:234][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079476952552795, xOffset=0, yOffset=0) [2020.05.14-17.48.49:251][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226107954978943, xOffset=0, yOffset=0) [2020.05.14-17.48.49:267][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372739851474762, xOffset=0, yOffset=0) [2020.05.14-17.48.49:283][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519382476806641, xOffset=0, yOffset=0) [2020.05.14-17.48.49:299][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3666028082370758, xOffset=0, yOffset=0) [2020.05.14-17.48.49:315][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812666237354279, xOffset=0, yOffset=0) [2020.05.14-17.48.49:332][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959313631057739, xOffset=0, yOffset=0) [2020.05.14-17.48.49:347][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105948209762573, xOffset=0, yOffset=0) [2020.05.14-17.48.49:363][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252585470676422, xOffset=0, yOffset=0) [2020.05.14-17.48.49:380][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399226307868958, xOffset=0, yOffset=0) [2020.05.14-17.48.49:397][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45458573102951, xOffset=0, yOffset=0) [2020.05.14-17.48.49:412][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46924865245819, xOffset=0, yOffset=0) [2020.05.14-17.48.49:428][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839120209217072, xOffset=0, yOffset=0) [2020.05.14-17.48.49:444][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49857610464096, xOffset=0, yOffset=0) [2020.05.14-17.48.49:461][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132402777671814, xOffset=0, yOffset=0) [2020.05.14-17.48.49:476][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5279039144515991, xOffset=0, yOffset=0) [2020.05.14-17.48.49:493][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54256784915924, xOffset=0, yOffset=0) [2020.05.14-17.48.49:509][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5572317838668823, xOffset=0, yOffset=0) [2020.05.14-17.48.49:525][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5718951225280762, xOffset=0, yOffset=0) [2020.05.14-17.48.49:541][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865581035614014, xOffset=0, yOffset=0) [2020.05.14-17.48.49:556][850]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.49:557][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6012215614318848, xOffset=0, yOffset=0) [2020.05.14-17.48.49:573][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.615885853767395, xOffset=0, yOffset=0) [2020.05.14-17.48.49:590][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305496692657471, xOffset=0, yOffset=0) [2020.05.14-17.48.49:605][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.64521300792694, xOffset=0, yOffset=0) [2020.05.14-17.48.49:621][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6598769426345825, xOffset=0, yOffset=0) [2020.05.14-17.48.49:638][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6745402216911316, xOffset=0, yOffset=0) [2020.05.14-17.48.49:654][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.689204216003418, xOffset=0, yOffset=0) [2020.05.14-17.48.49:670][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7038678526878357, xOffset=0, yOffset=0) [2020.05.14-17.48.49:683][858]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.48.49:683][858]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.48.49:686][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.48.49:764][863]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.48.49:764][863]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.48.49:766][863]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.49:766][863]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.49:766][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.49:766][863]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.49:766][863]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.49:766][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.49:797][865]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.49:797][865]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.49:797][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.49:797][865]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.49:797][865]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.49:797][865]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.49:797][865]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.49:797][865]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.49:797][865]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.14-17.48.49:797][865]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.49:797][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.49:797][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.14-17.48.49:797][865]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.49:797][865]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.48.50:091][884]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F08CE4480] Result: '1' k_EResultOK (success) [2020.05.14-17.48.50:091][884]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F08CE4480]' succeeded in 0.310967 seconds [2020.05.14-17.48.50:123][886]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F08CE4480] Result: '1' k_EResultOK (success) [2020.05.14-17.48.50:139][887]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.367445 seconds [2020.05.14-17.48.50:231][892]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.50:231][892]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.50:231][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.50:231][892]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.48.50:231][892]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.48.50:231][892]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.50:232][892]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.50:232][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.50:232][892]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.50:232][892]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.50:232][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.50:232][892]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.50:232][892]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.48.50:232][892]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.50:232][892]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.50:232][892]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.50:232][892]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.50:232][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.50:232][892]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.48.50:232][892]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.50:232][892]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.48.50:234][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.48.50:313][897]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.48.52:898][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8066014051437378, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.48.52:898][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.48.52:913][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466418150812387, xOffset=0, yOffset=0) [2020.05.14-17.48.52:929][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932736091315746, xOffset=0, yOffset=0) [2020.05.14-17.48.52:944][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04399017989635468, xOffset=0, yOffset=0) [2020.05.14-17.48.52:961][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865427106618881, xOffset=0, yOffset=0) [2020.05.14-17.48.52:973][ 62]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.376651 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.48.52:977][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0733187198638916, xOffset=0, yOffset=0) [2020.05.14-17.48.52:993][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798190206289291, xOffset=0, yOffset=0) [2020.05.14-17.48.53:009][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026452630758286, xOffset=0, yOffset=0) [2020.05.14-17.48.53:025][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.117308720946312, xOffset=0, yOffset=0) [2020.05.14-17.48.53:041][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319729089736938, xOffset=0, yOffset=0) [2020.05.14-17.48.53:058][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466363668441772, xOffset=0, yOffset=0) [2020.05.14-17.48.53:073][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16129982471466, xOffset=0, yOffset=0) [2020.05.14-17.48.53:089][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759629100561142, xOffset=0, yOffset=0) [2020.05.14-17.48.53:106][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906260848045349, xOffset=0, yOffset=0) [2020.05.14-17.48.53:122][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052905410528183, xOffset=0, yOffset=0) [2020.05.14-17.48.53:138][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199539095163345, xOffset=0, yOffset=0) [2020.05.14-17.48.53:154][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346169948577881, xOffset=0, yOffset=0) [2020.05.14-17.48.53:171][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24928118288517, xOffset=0, yOffset=0) [2020.05.14-17.48.53:186][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26394510269165, xOffset=0, yOffset=0) [2020.05.14-17.48.53:203][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27860802412033, xOffset=0, yOffset=0) [2020.05.14-17.48.53:219][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932710349559784, xOffset=0, yOffset=0) [2020.05.14-17.48.53:235][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079339563846588, xOffset=0, yOffset=0) [2020.05.14-17.48.53:251][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3225975036621094, xOffset=0, yOffset=0) [2020.05.14-17.48.53:267][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372610509395599, xOffset=0, yOffset=0) [2020.05.14-17.48.53:283][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519246876239777, xOffset=0, yOffset=0) [2020.05.14-17.48.53:300][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665889501571655, xOffset=0, yOffset=0) [2020.05.14-17.48.53:315][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812564015388489, xOffset=0, yOffset=0) [2020.05.14-17.48.53:331][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959193229675293, xOffset=0, yOffset=0) [2020.05.14-17.48.53:348][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105836749076843, xOffset=0, yOffset=0) [2020.05.14-17.48.53:364][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252474009990692, xOffset=0, yOffset=0) [2020.05.14-17.48.53:381][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399118423461914, xOffset=0, yOffset=0) [2020.05.14-17.48.53:396][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545758366584778, xOffset=0, yOffset=0) [2020.05.14-17.48.53:413][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692393839359283, xOffset=0, yOffset=0) [2020.05.14-17.48.53:429][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839024841785431, xOffset=0, yOffset=0) [2020.05.14-17.48.53:445][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.498565673828125, xOffset=0, yOffset=0) [2020.05.14-17.48.53:461][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132291316986084, xOffset=0, yOffset=0) [2020.05.14-17.48.53:477][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52789306640625, xOffset=0, yOffset=0) [2020.05.14-17.48.53:494][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54255586862564, xOffset=0, yOffset=0) [2020.05.14-17.48.53:509][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5572198033332825, xOffset=0, yOffset=0) [2020.05.14-17.48.53:525][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.571882963180542, xOffset=0, yOffset=0) [2020.05.14-17.48.53:542][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865468978881836, xOffset=0, yOffset=0) [2020.05.14-17.48.53:557][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.601212739944458, xOffset=0, yOffset=0) [2020.05.14-17.48.53:574][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6158766746520996, xOffset=0, yOffset=0) [2020.05.14-17.48.53:590][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305409669876099, xOffset=0, yOffset=0) [2020.05.14-17.48.53:606][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452043056488037, xOffset=0, yOffset=0) [2020.05.14-17.48.53:622][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6598674654960632, xOffset=0, yOffset=0) [2020.05.14-17.48.53:638][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6745314598083496, xOffset=0, yOffset=0) [2020.05.14-17.48.53:654][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6891946196556091, xOffset=0, yOffset=0) [2020.05.14-17.48.53:671][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7038584351539612, xOffset=0, yOffset=0) [2020.05.14-17.48.53:686][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7185229063034058, xOffset=0, yOffset=0) [2020.05.14-17.48.53:702][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.73318725824356, xOffset=0, yOffset=0) [2020.05.14-17.48.53:719][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.74785041809082, xOffset=0, yOffset=0) [2020.05.14-17.48.53:735][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7625138759613037, xOffset=0, yOffset=0) [2020.05.14-17.48.53:751][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7771772146224976, xOffset=0, yOffset=0) [2020.05.14-17.48.53:764][111]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.48.53:764][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.48.53:764][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:766][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:768][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.48.53:782][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:798][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:814][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:830][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:847][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:848][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.14-17.48.53:862][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:879][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:895][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:911][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:927][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:943][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:959][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:975][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.53:991][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:008][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:024][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:040][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:056][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:072][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:088][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:104][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:120][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:136][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:153][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:169][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.48.54:540][159]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.48.54:540][159]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.48.54:540][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.54:540][159]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.48.54:540][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.54:540][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.54:540][159]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.48.54:540][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.54:555][160]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.54:555][160]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.48.54:555][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.54:555][160]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.54:555][160]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.48.54:555][160]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.54:555][160]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.48.54:555][160]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.48.54:555][160]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.48.54:555][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.48.54:556][160]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.14-17.48.54:556][160]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.54:556][160]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.14-17.48.54:556][160]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.54:556][160]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.48.54:619][164]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.48.54:619][164]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.438230 [2020.05.14-17.48.54:619][164]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.058411 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.48.54:625][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.48.54:947][185]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F08CE36D0] Result: '1' k_EResultOK (success) [2020.05.14-17.48.54:947][185]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F08CE36D0]' succeeded in 0.318899 seconds [2020.05.14-17.48.54:978][187]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F08CE36D0] Result: '1' k_EResultOK (success) [2020.05.14-17.48.54:995][188]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.366820 seconds [2020.05.14-17.48.55:137][196]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-17.48.55:137][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.55:137][196]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.05.14-17.48.55:137][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.55:137][196]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.05.14-17.48.55:137][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.55:152][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.14-17.48.55:152][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.55:152][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.05.14-17.48.55:152][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.55:152][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.05.14-17.48.55:152][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.55:156][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.48.55:409][213]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.107957 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.48.55:444][215]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-17.48.55:444][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.55:444][215]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.05.14-17.48.55:444][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.48.55:444][215]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.05.14-17.48.55:444][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.04:458][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-17.49.04:458][774]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.04:458][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-17.49.04:458][774]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.04:460][774]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.04:460][774]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.04:460][774]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.04:460][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.04:460][774]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.04:460][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-17.49.04:460][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.04:460][774]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.04:460][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.04:460][774]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.04:460][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.04:460][774]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.04:555][780]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.49.04:555][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.14-17.49.04:557][780]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.04:557][780]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.04:557][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.04:557][780]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.04:557][780]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.04:557][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.04:557][780]Interaction: Interaction time: 44.941589 [2020.05.14-17.49.04:557][780]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.04:557][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.04:557][780]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.04:846][798]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.49.04:846][798]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.04:846][798]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.49.04:846][798]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.04:847][798]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.04:847][798]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.04:847][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.04:847][798]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.04:847][798]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.04:848][798]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.49.04:848][798]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.04:848][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.04:848][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.04:848][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.04:848][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.04:913][802]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.04:958][805]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-17.49.04:958][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.05.14-17.49.04:960][805]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.04:960][805]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.04:960][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.04:960][805]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.04:960][805]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.04:960][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.04:960][805]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.49.04:960][805]Interaction: Interaction time: 1.000000 [2020.05.14-17.49.04:960][805]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.05.14-17.49.04:960][805]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale06_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.14-17.49.04:960][805]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.14-17.49.04:960][805]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.14-17.49.04:960][805]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.04:960][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.04:991][807]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.49.04:991][807]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.49.04:991][807]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.49.04:991][807]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: UnhookIn. [2020.05.14-17.49.04:991][807]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.49.04:991][807]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-17.49.05:023][809]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.05:023][809]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.05:024][809]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.05:055][811]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.05:314][827]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.05:555][842]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_7] [2020.05.14-17.49.05:555][842]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.05:555][842]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_7] [2020.05.14-17.49.05:555][842]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.05:555][842]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.05:555][842]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.05:555][842]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.05:555][842]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.05:555][842]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.05:555][842]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_7] [2020.05.14-17.49.05:555][842]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.05:555][842]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.05:555][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.05:555][842]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.05:555][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.05:588][844]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.05:894][863]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.05:895][863]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.05:895][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.05:895][863]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.05:895][863]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.05:895][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.05:895][863]Interaction: Interaction time: 2.600000 [2020.05.14-17.49.05:895][863]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.05.14-17.49.05:895][863]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-17.49.05:895][863]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.49.05:895][863]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.05:895][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.05:961][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.05.14-17.49.06:023][871]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.06:025][871]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.06:025][871]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.49.06:025][871]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.49.06:025][871]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.49.06:025][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.06:025][871]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.06:025][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.06:025][871]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.49.06:025][871]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.49.06:025][871]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-17.49.06:025][871]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.14-17.49.06:025][871]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: UnhookOut. [2020.05.14-17.49.06:025][871]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.49.06:025][871]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-17.49.06:025][871]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.06:025][871]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.05.14-17.49.06:025][871]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.06:025][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.06:087][875]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.276622 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.49.06:088][875]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.49.06:088][875]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.49.06:088][875]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.49.06:089][875]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.14-17.49.07:459][960]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.49.07:459][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.05.14-17.49.07:460][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.07:460][960]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.07:460][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.07:460][960]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.49.07:460][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.07:460][960]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.07:460][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.07:461][960]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.07:461][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.07:461][960]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.07:461][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.07:461][960]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.49.07:461][960]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.49.07:461][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.07:461][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.07:462][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.05.14-17.49.07:555][966]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.07:555][966]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.08:185][ 5]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.08:201][ 6]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.14-17.49.08:219][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.08:220][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.14-17.49.08:220][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.08:444][ 21]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.49.08:491][ 24]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.08:491][ 24]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.08:491][ 24]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.08:491][ 24]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.08:491][ 24]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.08:491][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.08:491][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_7] [2020.05.14-17.49.08:491][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.08:492][ 24]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.11:975][240]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.49.11:975][240]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.11:975][240]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.49.11:975][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.11:975][240]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.11:975][240]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.11:975][240]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.11:975][240]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.11:975][240]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.11:975][240]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.49.11:975][240]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.11:976][240]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.11:976][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.11:976][240]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.11:976][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.11:976][240]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.11:977][240]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.11:977][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.11:977][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.11:977][240]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.11:977][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.11:977][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.11:978][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.14-17.49.12:009][242]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:009][242]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.12:009][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:009][242]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:009][242]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.12:009][242]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.12:009][242]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.12:009][242]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.12:009][242]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.12:009][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:009][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-17.49.12:009][242]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.12:009][242]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:027][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.12:030][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.12:030][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.49.12:072][246]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.49.12:072][246]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:072][246]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.12:072][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:072][246]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:072][246]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.12:072][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:072][246]Interaction: Interaction time: 57.177204 [2020.05.14-17.49.12:072][246]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.12:073][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:185][253]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.12:395][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.14-17.49.12:395][266]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.12:395][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.14-17.49.12:395][266]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.12:397][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.12:397][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.12:397][266]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.49.12:397][266]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.12:397][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.12:397][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.14-17.49.12:397][266]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.12:397][266]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.12:397][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:397][266]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.12:397][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:397][266]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.12:417][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.49.12:430][268]LogDBDPlayerMovement: StopSnapping Final Location (5335.302734 1029.416992 90.246017) [2020.05.14-17.49.12:430][268]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.12:460][270]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.14-17.49.12:460][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.12:460][270]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.49.12:461][270]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.12:461][270]LogDBDPlayerMovement: StopSnapping Final Location (5335.302734 1029.416992 88.096008) [2020.05.14-17.49.12:461][270]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.12:461][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:462][270]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.12:462][270]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.12:462][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:462][270]Interaction: Interaction time: 10.523027 [2020.05.14-17.49.12:462][270]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.12:462][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:509][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.49.12:575][277]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:575][277]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:704][285]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.49.12:704][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.12:751][288]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.14-17.49.12:751][288]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.12:751][288]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.14-17.49.12:751][288]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.12:752][288]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:752][288]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:752][288]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.12:753][288]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.12:753][288]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:753][288]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.14-17.49.12:753][288]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.12:753][288]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.12:753][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:753][288]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.12:753][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:817][292]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.12:880][296]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.49.12:882][296]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:882][296]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.12:882][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:882][296]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.12:882][296]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.12:882][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:882][296]Interaction: Interaction time: 66.307579 [2020.05.14-17.49.12:882][296]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.12:882][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.12:912][298]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.429917 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.49.12:913][298]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.13:623][342]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.13:623][342]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.13:623][342]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.13:623][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.13:624][342]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.13:624][342]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.13:624][342]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.13:624][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.13:624][342]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.13:624][342]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.13:624][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.13:624][342]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.13:624][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.13:624][342]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.13:624][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.13:718][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.49.13:719][348]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.13:719][348]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.13:719][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.13:719][348]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.13:719][348]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.13:719][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.13:719][348]Interaction: Interaction time: 3.000000 [2020.05.14-17.49.13:719][348]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.49.13:719][348]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.49.13:719][348]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.13:719][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.16:738][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.49.16:800][539]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.49.16:800][539]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.49.16:800][539]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.49.16:800][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.16:832][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.49.16:832][541]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.16:832][541]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.16:832][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.16:832][541]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.49.16:832][541]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.16:832][541]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.16:832][541]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.16:832][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.16:832][541]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.16:832][541]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.16:832][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.16:832][541]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.16:832][541]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.16:832][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.16:832][541]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.16:832][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.16:832][541]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.16:832][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.16:833][541]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.16:833][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.16:833][541]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.16:835][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.49.16:914][546]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.49.17:094][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4616385400295258, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.49.17:094][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.49.17:109][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344108302146196, xOffset=0, yOffset=0) [2020.05.14-17.49.17:125][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.026883415877819, xOffset=0, yOffset=0) [2020.05.14-17.49.17:142][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032599925994873, xOffset=0, yOffset=0) [2020.05.14-17.49.17:158][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376908183097839, xOffset=0, yOffset=0) [2020.05.14-17.49.17:174][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06721024960279465, xOffset=0, yOffset=0) [2020.05.14-17.49.17:190][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065216243267059, xOffset=0, yOffset=0) [2020.05.14-17.49.17:206][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409399330615997, xOffset=0, yOffset=0) [2020.05.14-17.49.17:222][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075366586446762, xOffset=0, yOffset=0) [2020.05.14-17.49.17:239][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209775730967522, xOffset=0, yOffset=0) [2020.05.14-17.49.17:254][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.134420320391655, xOffset=0, yOffset=0) [2020.05.14-17.49.17:271][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478620767593384, xOffset=0, yOffset=0) [2020.05.14-17.49.17:287][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613037437200546, xOffset=0, yOffset=0) [2020.05.14-17.49.17:303][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747459918260574, xOffset=0, yOffset=0) [2020.05.14-17.49.17:319][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18818698823452, xOffset=0, yOffset=0) [2020.05.14-17.49.17:335][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2016284912824631, xOffset=0, yOffset=0) [2020.05.14-17.49.17:351][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150695770978928, xOffset=0, yOffset=0) [2020.05.14-17.49.17:367][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285117506980896, xOffset=0, yOffset=0) [2020.05.14-17.49.17:383][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419530004262924, xOffset=0, yOffset=0) [2020.05.14-17.49.17:400][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553950846195221, xOffset=0, yOffset=0) [2020.05.14-17.49.17:416][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26883640885353, xOffset=0, yOffset=0) [2020.05.14-17.49.17:432][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822784185409546, xOffset=0, yOffset=0) [2020.05.14-17.49.17:448][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957208454608917, xOffset=0, yOffset=0) [2020.05.14-17.49.17:464][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091628551483154, xOffset=0, yOffset=0) [2020.05.14-17.49.17:481][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226045966148376, xOffset=0, yOffset=0) [2020.05.14-17.49.17:496][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.336046427488327, xOffset=0, yOffset=0) [2020.05.14-17.49.17:512][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494884967803955, xOffset=0, yOffset=0) [2020.05.14-17.49.17:526][584]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.17:526][584]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.17:529][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629300892353058, xOffset=0, yOffset=0) [2020.05.14-17.49.17:545][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763716816902161, xOffset=0, yOffset=0) [2020.05.14-17.49.17:561][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898142576217651, xOffset=0, yOffset=0) [2020.05.14-17.49.17:577][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032553434371948, xOffset=0, yOffset=0) [2020.05.14-17.49.17:593][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166964292526245, xOffset=0, yOffset=0) [2020.05.14-17.49.17:609][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301389455795288, xOffset=0, yOffset=0) [2020.05.14-17.49.17:622][590]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.49.17:622][590]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.49.17:626][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.49.17:670][593]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.49.17:670][593]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.49.17:670][593]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.17:670][593]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.17:671][593]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.49.17:671][593]Interaction: Client_SendCancelInteraction_Implementation [2020.05.14-17.49.17:671][593]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.49.17:671][593]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.05.14-17.49.17:671][593]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.49.17:674][593]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Linoxi]: On [2020.05.14-17.49.17:688][594]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.17:688][594]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.17:688][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.17:688][594]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.17:688][594]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.49.17:688][594]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.17:688][594]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.17:688][594]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.17:688][594]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.17:688][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.17:688][594]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.14-17.49.17:688][594]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.17:688][594]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.14-17.49.17:688][594]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.17:688][594]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.17:703][595]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.17:703][595]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.17:703][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.49.17:705][595]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.49.17:705][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.17:706][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.49.17:707][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.17:710][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.17:711][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.49.17:741][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.17:743][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.17:767][599]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.14-17.49.17:771][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.49.17:898][607]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.17:899][607]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.17:997][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.14-17.49.18:060][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.18:332][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.49.18:332][634]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.18:332][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.49.18:332][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.18:334][634]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.18:334][634]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.18:334][634]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.18:334][634]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.18:334][634]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.18:334][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.49.18:334][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.18:334][634]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.18:334][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.18:334][634]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.18:334][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.18:428][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.49.18:430][640]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.18:430][640]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.18:430][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.18:430][640]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.18:430][640]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.18:430][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.18:430][640]Interaction: Interaction time: 15.959857 [2020.05.14-17.49.18:430][640]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.18:430][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.18:606][651]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.49.18:606][651]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.388931 [2020.05.14-17.49.18:657][654]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.49.18:934][672]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F16C6CD30] Result: '1' k_EResultOK (success) [2020.05.14-17.49.18:934][672]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F16C6CD30]' succeeded in 0.315782 seconds [2020.05.14-17.49.18:966][674]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F16C6DE70] Result: '1' k_EResultOK (success) [2020.05.14-17.49.18:982][675]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.366705 seconds [2020.05.14-17.49.19:239][690]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.49.19:545][709]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.49.19:591][712]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.19:591][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.19:657][716]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Linoxi]: Off [2020.05.14-17.49.19:672][717]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.19:672][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.19:672][717]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.19:672][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.19:705][719]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.14-17.49.19:705][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.19:705][719]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.14-17.49.19:705][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.19:837][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.20:106][744]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.49.20:106][744]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.49.20:106][744]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.49.20:106][744]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.49.20:642][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 143 [2020.05.14-17.49.20:703][781]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.20:881][792]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.20:881][792]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.21:009][800]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-17.49.21:009][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.21:010][800]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.21:010][800]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.21:010][800]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.21:010][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.21:010][800]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.21:010][800]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-17.49.21:010][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.21:010][800]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.21:010][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.21:010][800]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.05.14-17.49.21:010][800]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Male AnimTag_Follower. [2020.05.14-17.49.21:010][800]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.21:010][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.21:010][800]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.49.21:010][800]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.21:042][802]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.21:073][804]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.49.21:073][804]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.49.21:074][804]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.49.21:074][804]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.49.21:140][808]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.21:140][808]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.21:140][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.21:140][808]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.21:140][808]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.21:140][808]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.21:140][808]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.21:140][808]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.21:140][808]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.21:140][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.21:140][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-17.49.21:140][808]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.21:140][808]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.21:141][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.49.21:141][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.49.21:171][810]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-17.49.21:171][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.21:349][821]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.21:349][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.21:349][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.21:349][821]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.21:349][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.21:349][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.21:349][821]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.49.21:349][821]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.05.14-17.49.21:349][821]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-17.49.21:349][821]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-17.49.21:349][821]Interaction: Interaction time: 2.700000 [2020.05.14-17.49.21:349][821]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.05.14-17.49.21:349][821]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.49.21:349][821]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-17.49.21:349][821]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.49.21:349][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.21:349][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.21:381][823]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.21:479][829]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.21:479][829]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.21:591][836]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.05.14-17.49.23:724][969]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-17.49.23:724][969]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.49.23:785][972]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.23:848][976]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.806909 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.49.24:043][988]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.49.24:058][989]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.24:058][989]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.24:058][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.24:058][989]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-17.49.24:058][989]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.49.24:058][989]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.24:058][989]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.24:058][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.24:091][991]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.24:091][991]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.24:091][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.24:091][991]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.24:091][991]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.24:091][991]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.24:091][991]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.24:091][991]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.24:091][991]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.49.24:091][991]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.24:091][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.24:091][991]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-17.49.24:091][991]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.24:091][991]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.24:219][999]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-17.49.24:219][999]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.24:219][999]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-17.49.24:219][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.24:221][999]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.24:221][999]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.24:221][999]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.24:221][999]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.24:221][999]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.24:221][999]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-17.49.24:221][999]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.24:221][999]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.24:221][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.24:221][999]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.24:221][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.24:364][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.49.24:366][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.24:366][ 8]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.24:366][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.24:366][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.24:366][ 8]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.24:366][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.24:366][ 8]Interaction: Interaction time: 16.000000 [2020.05.14-17.49.24:366][ 8]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.49.24:366][ 8]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-17.49.24:366][ 8]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.24:366][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.24:689][ 28]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.14-17.49.24:689][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.24:689][ 28]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.14-17.49.24:689][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.24:786][ 34]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.24:786][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.24:786][ 34]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.24:786][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.25:011][ 48]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.25:011][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.25:673][ 89]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.25:673][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.25:691][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.25:883][102]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.25:883][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.25:883][102]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.25:883][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.25:947][106]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.14-17.49.25:947][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.25:947][106]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.14-17.49.25:947][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.26:109][116]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.26:124][117]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.49.26:268][126]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.49.26:268][126]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.26:269][126]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.26:269][126]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.26:269][126]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.26:269][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.26:269][126]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.26:269][126]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.49.26:269][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.26:269][126]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.26:269][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.26:269][126]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.49.26:269][126]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.49.26:269][126]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.05.14-17.49.26:269][126]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.49.26:269][126]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.26:269][126]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.26:269][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.26:269][126]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.26:270][126]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.49.26:270][126]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.14-17.49.26:271][126]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.14-17.49.26:351][131]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.49.26:399][134]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.26:399][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.26:399][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.26:399][134]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.26:399][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.26:399][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.26:399][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.26:399][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.26:399][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.26:399][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.26:399][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-17.49.26:399][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.26:399][134]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.26:429][136]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.49.26:429][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.26:511][141]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.14-17.49.26:511][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.26:511][141]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.14-17.49.26:511][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.26:639][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.14-17.49.26:639][149]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.26:639][149]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.26:639][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.26:639][149]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.26:639][149]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.26:639][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.26:640][149]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.49.26:640][149]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.14-17.49.26:640][149]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-17.49.26:640][149]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.14-17.49.26:640][149]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.49.26:640][149]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.49.26:640][149]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.05.14-17.49.26:640][149]Interaction: Interaction time: 1.500000 [2020.05.14-17.49.26:640][149]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.49.26:640][149]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.49.26:640][149]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.26:640][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.26:641][149]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.05.14-17.49.26:802][159]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.14-17.49.26:802][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.26:802][159]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.14-17.49.26:802][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.27:511][203]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.14-17.49.27:511][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.27:511][203]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.14-17.49.27:511][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.27:511][203]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.27:512][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.27:512][203]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.27:512][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.27:512][203]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.27:512][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.28:108][240]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.14-17.49.28:108][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.28:108][240]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.14-17.49.28:108][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.28:108][240]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.28:108][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.28:108][240]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.28:108][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.28:108][240]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.28:108][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.28:127][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.28:142][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.14-17.49.28:204][246]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.49.28:204][246]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.49.28:204][246]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.49.28:204][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.28:204][246]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.49.28:204][246]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.14-17.49.28:204][246]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.14-17.49.28:207][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.49.28:235][248]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.49.28:236][248]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.49.28:236][248]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.49.28:237][248]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.28:237][248]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.28:237][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.28:237][248]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.28:237][248]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.28:237][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.28:237][248]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.28:237][248]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.28:237][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.28:237][248]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.28:237][248]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.28:237][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.28:237][248]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.28:237][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.28:237][248]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.28:237][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.28:237][248]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.49.28:237][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.28:237][248]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.28:237][248]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.28:237][248]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.28:237][248]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.28:238][248]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.28:238][248]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamperOut. [2020.05.14-17.49.28:238][248]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-17.49.28:238][248]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-17.49.28:238][248]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.49.28:268][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.14-17.49.28:272][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.14-17.49.28:334][254]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.28:334][254]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.29:913][352]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.14-17.49.29:913][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.29:913][352]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.14-17.49.29:913][352]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.29:914][352]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.29:914][352]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.29:914][352]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.29:914][352]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.29:914][352]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.29:914][352]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.14-17.49.29:914][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.29:914][352]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.29:914][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.29:914][352]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.29:914][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.29:946][354]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.30:042][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.14-17.49.30:043][360]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.30:043][360]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.30:043][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.30:043][360]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.30:043][360]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.30:043][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.30:043][360]Interaction: Interaction time: 2.000000 [2020.05.14-17.49.30:043][360]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: DamageGenerator Bob. [2020.05.14-17.49.30:043][360]LogSM: Error: Play Update Montage AM_TW_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.14-17.49.30:043][360]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.30:043][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.31:786][468]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.31:801][469]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.32:028][483]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.49.32:062][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.14-17.49.32:123][489]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.49.32:123][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.14-17.49.32:124][489]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.49.32:124][489]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.49.32:124][489]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.49.32:124][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.32:155][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.14-17.49.32:156][491]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.32:156][491]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.32:156][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.32:156][491]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.32:156][491]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.32:156][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.32:156][491]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.32:156][491]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.32:156][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.32:156][491]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.32:156][491]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.32:156][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.32:156][491]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.32:156][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.32:156][491]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.32:156][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.32:156][491]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.14-17.49.32:156][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.32:156][491]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.32:159][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.14-17.49.32:252][497]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.32:284][499]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.32:284][499]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.32:284][499]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.32:284][499]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.32:284][499]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.32:285][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.32:285][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.32:285][499]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.32:285][499]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.32:285][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.32:285][499]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.32:285][499]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.32:285][499]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.32:285][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.32:285][499]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.32:285][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.32:381][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.49.32:382][505]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.32:382][505]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.32:382][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.32:382][505]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.32:382][505]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.32:382][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.32:382][505]Interaction: Interaction time: 1.500000 [2020.05.14-17.49.32:382][505]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.49.32:382][505]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.49.32:382][505]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.32:382][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.32:963][541]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.32:963][541]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.32:963][541]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.32:963][541]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookIdle. [2020.05.14-17.49.32:963][541]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.49.32:963][541]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.49.32:995][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.32:995][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.32:995][543]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReactionIn. [2020.05.14-17.49.32:995][543]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.14-17.49.32:995][543]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.14-17.49.33:447][571]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.14-17.49.33:447][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.33:447][571]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.33:447][571]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.33:448][571]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.33:448][571]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.33:448][571]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.49.33:448][571]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.33:448][571]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.33:448][571]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.33:448][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.33:448][571]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.33:448][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:448][571]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.33:448][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:448][571]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.33:449][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:464][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:480][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:496][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:512][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:526][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.49.33:526][576]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.33:526][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.33:526][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.33:526][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.49.33:526][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.33:528][576]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:528][576]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:528][576]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.33:528][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.33:528][576]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:528][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.49.33:528][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.33:528][576]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.33:528][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:528][576]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.33:528][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:529][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:544][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:561][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:577][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:591][580]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:591][580]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.33:591][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:591][580]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.49.33:591][580]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.33:592][580]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:592][580]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.33:592][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:592][580]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:592][580]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.33:592][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:592][580]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:592][580]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.33:592][580]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.33:592][580]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.33:592][580]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.33:592][580]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.33:592][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:592][580]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.33:592][580]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.33:592][580]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:593][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:594][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.49.33:609][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:626][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:641][583]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.33:641][583]LogDBDPlayerMovement: StopSnapping Final Location (4739.593262 1106.872314 88.093727) [2020.05.14-17.49.33:641][583]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.33:641][583]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.33:641][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:641][583]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.33:641][583]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.33:641][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:642][583]Interaction: Interaction time: 0.600000 [2020.05.14-17.49.33:642][583]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.05.14-17.49.33:642][583]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 224.981461 [2020.05.14-17.49.33:642][583]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.49.33:642][583]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.33:642][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:642][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:657][584]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:657][584]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.33:657][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:657][584]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:657][584]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.33:657][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:657][584]Interaction: Interaction time: 0.000000 [2020.05.14-17.49.33:657][584]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.14-17.49.33:657][584]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.33:657][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:658][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:673][585]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.49.33:673][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:691][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:706][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:722][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:738][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:754][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:770][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:784][592]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.49.33:784][592]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.33:784][592]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.49.33:784][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.33:785][592]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:785][592]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:785][592]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.33:785][592]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.33:785][592]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:785][592]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.49.33:785][592]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.33:785][592]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.33:785][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:785][592]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.33:785][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:786][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:802][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:819][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:835][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:851][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.33:866][597]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.33:866][597]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.33:866][597]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReaction. [2020.05.14-17.49.33:866][597]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.05.14-17.49.33:866][597]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.14-17.49.33:866][597]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.49.33:867][597]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.49.33:898][599]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:898][599]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.33:898][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:898][599]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.33:898][599]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.33:898][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.33:898][599]GameFlow: Quest event evaluator received: GameEvent.Player.StunSlasher.WithPallet [2020.05.14-17.49.33:898][599]Interaction: Interaction time: 2.000000 [2020.05.14-17.49.33:898][599]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankStun Bob. [2020.05.14-17.49.33:898][599]LogSM: Error: Play Update Montage AM_TW_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.14-17.49.33:898][599]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.33:898][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.34:045][608]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.34:221][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.34:222][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.34:238][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.34:254][621]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.49.34:254][621]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.49.34:254][621]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.34:254][621]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.34:254][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.34:254][621]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.34:254][621]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.34:254][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.34:254][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.34:270][622]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.34:270][622]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.34:270][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.34:270][622]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.34:270][622]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.49.34:270][622]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.34:270][622]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.34:270][622]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.34:270][622]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.49.34:270][622]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.34:270][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.34:270][622]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.34:270][622]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.34:270][622]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.34:270][622]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.34:270][622]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.34:337][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.34:366][628]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.34:366][628]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.34:366][628]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReactionOut. [2020.05.14-17.49.34:366][628]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.14-17.49.34:366][628]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.49.34:366][628]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.49.34:367][628]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.49.34:706][649]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.14-17.49.34:706][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.34:706][649]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.14-17.49.34:706][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.34:739][651]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.34:739][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.34:739][651]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.14-17.49.34:739][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.34:801][655]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-17.49.34:819][656]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.34:819][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.35:641][707]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.35:866][721]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.35:866][721]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.49.35:866][721]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookStruggle. [2020.05.14-17.49.35:866][721]AnimLeader: BP_Entity_C_3 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.14-17.49.35:866][721]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.14-17.49.35:866][721]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.49.35:867][721]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.49.35:883][722]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.49.35:898][723]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.35:898][723]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.35:898][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.35:898][723]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.35:898][723]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.35:898][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.35:898][723]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.35:898][723]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.35:898][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.35:898][723]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.35:898][723]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.35:898][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.35:898][723]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.35:898][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.35:898][723]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.35:898][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.35:898][723]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.49.35:898][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.35:898][723]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.36:026][731]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_0] [2020.05.14-17.49.36:026][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.36:026][731]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_0] [2020.05.14-17.49.36:027][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.36:027][731]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.36:027][731]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.36:027][731]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.36:027][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.36:027][731]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.36:027][731]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.14-17.49.36:027][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.36:027][731]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.36:027][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.36:027][731]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.36:027][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.36:028][731]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.36:302][748]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.36:302][748]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.36:302][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.36:302][748]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.36:302][748]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.36:302][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.36:302][748]Interaction: Interaction time: 2.600000 [2020.05.14-17.49.36:302][748]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.05.14-17.49.36:302][748]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-17.49.36:302][748]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.49.36:302][748]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.36:302][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.38:608][891]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200701 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.49.38:641][893]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.38:656][894]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.38:915][910]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.38:915][910]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.38:915][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.38:915][910]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.38:915][910]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.38:915][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.38:947][912]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.38:947][912]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.38:947][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.38:947][912]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.38:947][912]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.38:947][912]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.38:947][912]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.38:947][912]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.38:947][912]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.49.38:947][912]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.38:947][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.38:947][912]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_0] [2020.05.14-17.49.38:947][912]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.38:947][912]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.39:561][950]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.14-17.49.39:561][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.39:578][951]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.14-17.49.39:578][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.39:578][951]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.14-17.49.39:578][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.39:690][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.14-17.49.39:690][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.39:690][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.14-17.49.39:690][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.39:835][967]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.14-17.49.39:835][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.41:124][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.41:124][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.41:124][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.41:124][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.41:125][ 47]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.41:125][ 47]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.41:125][ 47]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.49.41:125][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.41:125][ 47]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.41:125][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.41:125][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.41:125][ 47]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.41:125][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.41:125][ 47]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.41:125][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.41:221][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.49.41:222][ 53]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.41:222][ 53]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.41:222][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.41:222][ 53]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.41:222][ 53]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.41:222][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.41:222][ 53]Interaction: Interaction time: 1.500000 [2020.05.14-17.49.41:222][ 53]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.49.41:222][ 53]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.49.41:222][ 53]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.41:222][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.41:592][ 76]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.41:592][ 76]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.41:592][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.41:592][ 76]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.49.41:592][ 76]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.41:592][ 76]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.41:593][ 76]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.41:593][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.41:595][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.49.41:624][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.49.41:625][ 78]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.41:625][ 78]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.41:625][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.41:625][ 78]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.41:625][ 78]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.41:625][ 78]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.41:625][ 78]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.41:625][ 78]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.41:625][ 78]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.41:625][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.41:625][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.49.41:625][ 78]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.41:625][ 78]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.41:628][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.49.41:674][ 81]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.49.42:045][104]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:045][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.42:045][104]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:045][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.42:045][104]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:045][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.42:045][104]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:045][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.42:061][105]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:061][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.42:061][105]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:061][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.42:722][146]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:722][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.42:722][146]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:722][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.42:964][161]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:964][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.42:964][161]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:965][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.42:965][161]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:965][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.42:965][161]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.49.42:965][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.43:301][182]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.533445 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.49.43:303][182]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-17.49.45:334][308]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-17.49.45:435][315]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-17.49.45:435][315]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.49.46:079][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.14-17.49.46:141][358]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.49.46:141][358]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.49.46:141][358]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.49.46:141][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Scalars [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Textures [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Vectors [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Scalars [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Textures [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Vectors [2020.05.14-17.49.46:141][358]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-17.49.46:143][358]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.46:143][358]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.49.46:143][358]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.49.46:143][358]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.49.46:143][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.46:143][358]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.46:143][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.46:143][358]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.46:143][358]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.46:143][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.46:173][360]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.14-17.49.46:174][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.46:174][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.46:174][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.46:174][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.46:174][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.46:174][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.46:174][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.46:174][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.46:174][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.46:174][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.46:174][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.46:174][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.46:174][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.46:174][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.46:174][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.46:174][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.46:174][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-17.49.46:174][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.46:174][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.46:176][360]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.46:176][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.46:176][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.46:176][360]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.46:176][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.49.46:176][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.46:176][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.46:176][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.46:176][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.46:176][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.46:176][360]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.14-17.49.46:176][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.46:176][360]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.49.46:947][408]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.987043 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.49.46:979][410]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.198963 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.49.47:611][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.47:611][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.47:917][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.14-17.49.47:917][468]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.47:917][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.47:917][468]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.47:920][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.47:932][469]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.47:932][469]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.47:932][469]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.49.47:932][469]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.47:932][469]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.47:932][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.47:932][469]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.47:932][469]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.47:933][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.47:933][469]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.47:933][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.47:933][469]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.47:980][472]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.47:980][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.47:980][472]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.49.47:997][473]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.05.14-17.49.47:997][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.47:997][473]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.14-17.49.47:997][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.48:028][475]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.49.48:028][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.49.48:028][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:030][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:046][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:062][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:078][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:094][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:111][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:127][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:143][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:159][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:175][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:189][485]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.49.48:189][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.49.48:191][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:207][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:224][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:239][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:255][489]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.48:255][489]LogDBDPlayerMovement: StopSnapping Final Location (3050.000000 5202.000000 88.094276) [2020.05.14-17.49.48:255][489]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.48:255][489]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.48:255][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.48:255][489]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.48:255][489]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.48:255][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.48:255][489]Interaction: Interaction time: 0.700000 [2020.05.14-17.49.48:255][489]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.05.14-17.49.48:255][489]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 239.594177 [2020.05.14-17.49.48:255][489]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.49.48:255][489]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.48:255][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.48:256][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:272][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:288][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:304][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:320][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:336][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:353][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:368][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:385][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:401][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:417][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:433][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:449][501]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.05.14-17.49.48:449][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.48:449][501]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.14-17.49.48:449][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.48:449][501]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.14-17.49.48:449][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.48:449][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:465][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:481][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:498][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:513][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:530][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:546][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:563][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:578][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:594][510]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.05.14-17.49.48:594][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.48:594][510]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.14-17.49.48:594][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.48:594][510]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.48:594][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.48:595][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.48:950][532]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.48:965][533]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.49.48:965][533]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.49.48:965][533]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.48:965][533]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.48:965][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.48:965][533]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.48:965][533]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.48:965][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.48:965][533]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.49.48:981][534]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.48:981][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.48:981][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.48:981][534]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.48:981][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.49.48:981][534]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.48:981][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.48:981][534]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.48:981][534]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.49.48:981][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.48:981][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.48:981][534]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.48:981][534]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.48:981][534]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.48:981][534]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.48:981][534]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.49:014][536]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.05.14-17.49.49:014][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.49:014][536]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.14-17.49.49:014][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.49:030][537]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.49:060][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.49.49:060][539]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.49.49:060][539]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.14-17.49.49:061][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.49.49:124][543]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007946 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.49.49:336][556]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.14-17.49.49:336][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.49:355][558]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AE7BA0] Result: '1' k_EResultOK (success) [2020.05.14-17.49.49:355][558]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AE7BA0]' succeeded in 0.293832 seconds [2020.05.14-17.49.49:388][560]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AE7BA0] Result: '1' k_EResultOK (success) [2020.05.14-17.49.49:404][561]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.334357 seconds [2020.05.14-17.49.53:030][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.53:030][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:048][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.53:125][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.53:125][791]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:125][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.53:125][791]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:127][791]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.53:127][791]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.53:127][791]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.49.53:127][791]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.53:127][791]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.53:127][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.53:127][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:127][791]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.49.53:127][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.53:127][791]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.49.53:127][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.53:127][791]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.49.53:207][796]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.53:207][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:207][796]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.49.53:304][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.05.14-17.49.53:304][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:304][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.14-17.49.53:304][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:319][803]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.49.53:319][803]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.49.53:319][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:321][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:337][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:353][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:369][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:385][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:401][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:417][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:433][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:450][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:466][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:482][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:496][814]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.49.53:496][814]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.49.53:496][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:498][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:498][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:514][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:514][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:530][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:530][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:546][817]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.53:546][817]LogDBDPlayerMovement: StopSnapping Final Location (3050.000000 5202.000000 88.094276) [2020.05.14-17.49.53:546][817]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.53:546][817]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.49.53:546][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.53:546][817]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.53:546][817]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.49.53:546][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.53:546][817]Interaction: Interaction time: 0.700000 [2020.05.14-17.49.53:546][817]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.05.14-17.49.53:546][817]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 4.884876 [2020.05.14-17.49.53:546][817]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.49.53:546][817]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.49.53:546][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.53:547][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:547][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:562][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:562][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:579][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:579][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:595][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:595][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:611][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:611][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:627][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:627][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:643][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:643][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:659][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:659][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:675][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:676][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:692][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:692][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:709][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:709][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:724][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:724][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:740][829]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.05.14-17.49.53:740][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:740][829]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.14-17.49.53:740][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:740][829]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.14-17.49.53:741][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:741][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:741][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:756][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:756][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:774][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:774][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:788][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:788][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:804][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:805][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:821][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:821][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:837][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:837][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:853][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:853][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:869][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:869][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:885][838]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.05.14-17.49.53:885][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:885][838]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.14-17.49.53:885][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:885][838]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.53:885][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.53:885][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:885][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:901][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.49.53:901][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.49.53:936][842]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198171099398 [2020.05.14-17.49.53:936][842]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198171099398, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.49.54:173][856]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [pseudo time annihila] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.14-17.49.54:207][858]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.54:207][858]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.54:241][860]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.49.54:255][861]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.49.54:256][861]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.49.54:256][861]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.54:256][861]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.49.54:256][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.54:256][861]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.54:256][861]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.49.54:256][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.54:256][861]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.49.54:272][862]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.54:272][862]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.49.54:272][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.54:272][862]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.54:272][862]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.49.54:272][862]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.54:272][862]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.49.54:272][862]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.49.54:272][862]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.49.54:272][862]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.49.54:272][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.49.54:272][862]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.54:272][862]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.54:272][862]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.49.54:272][862]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.54:272][862]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.49.54:303][864]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.49.54:303][864]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.54:303][864]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.54:303][864]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.49.54:303][864]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.49.54:303][864]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.05.14-17.49.54:303][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.49.54:305][864]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.05.14-17.49.54:305][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.54:305][864]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.14-17.49.54:305][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.54:306][864]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-17.49.54:307][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.49.54:320][865]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=5.675 [2020.05.14-17.49.54:320][865]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.49.54:335][866]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.49.54:627][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.14-17.49.54:627][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.49.56:289][987]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-17.49.56:304][988]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=7.659 [2020.05.14-17.49.56:307][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.49.57:383][ 55]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.49.57:545][ 65]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.49.57:545][ 65]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.01:335][300]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.01:335][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.01:335][300]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.01:335][300]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.01:336][300]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.01:336][300]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.01:336][300]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.01:336][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.01:336][300]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.01:336][300]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.01:336][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.01:336][300]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.01:336][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.01:336][300]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.01:336][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.01:400][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.50.01:400][304]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.01:400][304]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.01:401][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.01:401][304]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.01:401][304]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.01:401][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.01:401][304]Interaction: Interaction time: 1.500000 [2020.05.14-17.50.01:401][304]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.50.01:401][304]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.50.01:401][304]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.01:401][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.02:400][366]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-17.50.02:789][390]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.02:902][397]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.50.02:903][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.50.02:997][403]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.02:997][403]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.50.02:997][403]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.50.02:997][403]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.50.02:997][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.02:997][403]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.02:997][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.02:997][403]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.50.02:997][403]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.02:997][403]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.02:997][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.03:002][404]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-17.50.03:003][404]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.50.03:029][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.669130 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.50.03:029][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.50.03:030][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.733337 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.50.03:033][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.50.03:034][405]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.03:034][405]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.03:034][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.03:034][405]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.03:034][405]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.03:034][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.03:034][405]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.03:034][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.03:034][405]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.03:034][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.03:034][405]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.03:034][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.03:034][405]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.03:077][408]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-17.50.03:077][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.50.03:079][408]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.50.03:081][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.50.03:110][410]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.14-17.50.03:867][457]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.03:868][457]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.03:868][457]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.03:868][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.03:868][457]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.03:868][457]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.03:868][457]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.03:868][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.03:868][457]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.03:868][457]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.03:868][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.03:868][457]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.03:868][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.03:868][457]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.03:868][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.03:949][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.50.03:949][462]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.03:949][462]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.03:949][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.03:949][462]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.03:949][462]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.03:949][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.03:949][462]Interaction: Interaction time: 3.000000 [2020.05.14-17.50.03:949][462]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.50.03:949][462]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.50.03:949][462]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.03:949][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.04:981][526]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.04:981][526]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.04:981][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.04:981][526]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.50.04:981][526]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.04:981][526]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.04:981][526]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.04:981][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.04:984][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.50.05:013][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.50.05:013][528]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.05:013][528]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.05:013][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.05:013][528]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.05:013][528]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.05:013][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.05:013][528]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.05:013][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.05:013][528]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.05:014][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.05:014][528]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.05:014][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.05:014][528]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.05:017][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.50.05:062][531]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.50.05:228][542]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198083942122 [2020.05.14-17.50.05:228][542]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198083942122, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.50.06:177][600]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.14-17.50.06:177][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.06:723][634]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.06:723][634]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.06:723][634]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.06:723][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.06:723][634]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.06:723][634]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.06:723][634]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.06:723][634]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.06:723][634]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.06:723][634]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.06:723][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.06:723][634]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.06:723][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.06:723][634]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.06:723][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.06:787][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.50.06:788][638]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.06:788][638]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.06:788][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.06:788][638]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.06:788][638]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.06:788][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.06:788][638]Interaction: Interaction time: 3.000000 [2020.05.14-17.50.06:788][638]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.50.06:788][638]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.50.06:788][638]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.06:788][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.06:805][639]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.14-17.50.06:805][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.08:289][731]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.50.08:289][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.08:354][735]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.08:354][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.08:354][735]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.08:354][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.08:384][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.50.08:384][737]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.08:384][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.50.08:384][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.08:385][737]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.08:385][737]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.08:385][737]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.08:385][737]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.08:385][737]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.08:385][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.50.08:385][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.08:385][737]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.08:385][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.08:385][737]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.08:385][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.08:385][737]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.50.08:386][737]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.50.08:386][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.08:386][737]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.50.08:386][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.08:529][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.50.08:530][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.14-17.50.08:530][746]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.08:530][746]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.08:530][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.08:530][746]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.08:530][746]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.08:530][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.08:530][746]Interaction: Interaction time: 80.000000 [2020.05.14-17.50.08:530][746]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.08:530][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.08:563][748]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.50.09:051][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.09:054][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.09:055][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.50.09:094][781]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.274712 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.50.09:146][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.50.09:596][812]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.50.09:596][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.09:596][812]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.50.09:596][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.09:644][815]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.09:644][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.09:644][815]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.09:644][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.09:757][822]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.50.09:757][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.09:791][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.50.09:901][831]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.09:901][831]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.50.09:901][831]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.50.09:901][831]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.50.09:901][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.09:901][831]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.09:901][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.09:901][831]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.50.09:901][831]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.09:901][831]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.09:901][831]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.09:901][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.09:933][833]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.50.09:933][833]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 5.552922 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.50.09:933][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.50.09:934][833]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.09:934][833]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.09:934][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.09:934][833]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.09:934][833]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.09:934][833]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.09:934][833]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.09:934][833]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.09:934][833]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.09:934][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.09:934][833]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.09:934][833]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.09:934][833]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.09:936][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.50.09:982][836]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.50.10:273][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.50.10:273][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:373][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.10:386][861]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.10:386][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:386][861]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.10:386][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:418][863]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.50.10:419][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:419][863]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.50.10:419][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:465][866]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-17.50.10:886][892]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.10:886][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:887][892]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.10:887][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:887][892]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.50.10:887][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:887][892]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.14-17.50.10:887][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:902][893]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.14-17.50.10:902][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:951][896]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.50.10:951][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:966][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.50.10:967][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:967][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.50.10:967][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:967][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.50.10:967][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.10:967][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.50.10:967][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.11:435][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.50.11:435][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.11:435][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.14-17.50.11:435][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.11:451][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.50.11:451][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.11:451][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.50.11:451][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.11:515][931]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.14-17.50.11:515][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.12:143][970]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.50.12:143][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.12:143][970]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.50.12:144][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.12:144][970]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.50.12:144][970]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.50.12:144][970]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.14-17.50.12:144][970]LogStreaming: Flushing async loaders. [2020.05.14-17.50.12:145][970]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.50.12:145][970]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.12:147][970]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.12:147][970]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.12:147][970]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.12:147][970]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.12:147][970]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.12:147][970]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.50.12:147][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.12:147][970]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.12:147][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.12:147][970]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.12:147][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.12:210][974]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.12:210][974]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.12:210][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.12:210][974]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.12:210][974]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.12:210][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.12:210][974]Interaction: Interaction time: 0.500000 [2020.05.14-17.50.12:210][974]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.12:210][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.12:401][986]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.12:401][986]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.12:707][ 5]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.12:709][ 5]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.12:709][ 5]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.12:709][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.12:709][ 5]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.12:709][ 5]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.12:709][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.12:709][ 5]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.12:709][ 5]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.12:709][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.12:709][ 5]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.12:710][ 5]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.12:710][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.12:710][ 5]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.12:710][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.12:710][ 5]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.12:710][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.12:710][ 5]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.50.12:710][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.12:710][ 5]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.13:207][ 36]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.50.13:244][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.13:246][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.13:247][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.50.13:808][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.50.14:207][ 98]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.876741 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.50.14:740][131]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.14:740][131]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.14:836][137]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.14:836][137]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.14:836][137]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.14:836][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.14:837][137]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.14:837][137]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.14:837][137]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.14:837][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.14:837][137]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.14:837][137]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.14:837][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.14:837][137]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.14:837][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.14:837][137]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.14:837][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.14:841][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.14:843][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.14:844][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.50.14:949][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.50.14:950][144]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.14:950][144]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.14:950][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.14:950][144]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.14:950][144]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.14:950][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.14:950][144]Interaction: Interaction time: 1.500000 [2020.05.14-17.50.14:950][144]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.50.14:950][144]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.50.14:950][144]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.14:950][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.15:002][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.50.15:272][164]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.15:272][164]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.15:272][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.15:272][164]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.50.15:272][164]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.15:272][164]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.15:272][164]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.15:272][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.15:275][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.50.15:321][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.50.15:321][167]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.15:321][167]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.15:321][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.15:321][167]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.15:321][167]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.15:321][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.15:321][167]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.15:321][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.15:321][167]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.15:321][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.15:321][167]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.15:321][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.15:321][167]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.15:324][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.50.15:354][169]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.50.15:744][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.15:746][193]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198178486165 [2020.05.14-17.50.15:746][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.15:747][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.50.15:752][194]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198178486165, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.50.15:889][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.50.16:212][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.17:096][277]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-17.50.17:096][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.17:450][299]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.17:450][299]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.18:063][337]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.50.18:063][337]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.50.18:063][337]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.18:063][337]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.18:063][337]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.50.18:063][337]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.50.18:064][337]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.50.18:064][337]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.14-17.50.18:064][337]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.660159 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.50.18:067][337]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: On [2020.05.14-17.50.18:127][341]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.18:127][341]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.18:127][341]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.14-17.50.18:177][344]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-17.50.18:177][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.18:583][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.18:585][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.18:586][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.50.18:805][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.14-17.50.18:805][383]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.18:805][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.50.18:805][383]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.18:807][383]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.18:807][383]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.18:807][383]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.50.18:807][383]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.18:807][383]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.18:807][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.50.18:807][383]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.18:807][383]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.18:807][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.18:807][383]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.18:807][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.18:824][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.50.18:853][386]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.50.18:853][386]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.18:854][386]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.18:854][386]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.18:854][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.18:854][386]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.18:854][386]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.18:854][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.18:855][386]Interaction: Interaction time: 40.000000 [2020.05.14-17.50.18:855][386]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.18:855][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.18:917][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.50.19:243][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.20:034][459]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 75 [2020.05.14-17.50.20:049][460]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: Off [2020.05.14-17.50.20:095][463]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.20:095][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.20:095][463]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.20:095][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.21:096][525]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.21:096][525]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.50.21:096][525]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.21:146][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.50.21:305][538]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.21:305][538]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.21:772][567]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.50.21:772][567]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.21:773][567]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.50.21:773][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.21:773][567]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.21:773][567]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.21:773][567]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.21:773][567]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.21:773][567]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.21:773][567]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.50.21:773][567]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.21:773][567]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.21:773][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.21:773][567]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.05.14-17.50.21:773][567]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Female AnimTag_Follower. [2020.05.14-17.50.21:773][567]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.21:773][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.21:774][567]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.50.21:774][567]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.50.22:111][588]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.22:112][588]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.22:112][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.22:112][588]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.22:112][588]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.22:112][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.22:112][588]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.50.22:112][588]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.05.14-17.50.22:112][588]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-17.50.22:112][588]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-17.50.22:112][588]Interaction: Interaction time: 2.700000 [2020.05.14-17.50.22:112][588]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.05.14-17.50.22:112][588]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-17.50.22:112][588]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-17.50.22:112][588]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.50.22:112][588]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.22:112][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.22:112][588]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.50.22:177][592]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.22:177][592]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.22:354][603]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.05.14-17.50.22:601][619]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-17.50.22:602][619]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.50.24:548][739]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.24:805][755]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.24:805][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.24:805][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.24:805][755]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-17.50.24:805][755]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.50.24:805][755]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.24:805][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.24:805][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.24:854][758]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.24:854][758]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.24:854][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.24:854][758]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.24:854][758]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.24:854][758]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.24:854][758]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.24:854][758]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.24:854][758]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.50.24:854][758]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.24:854][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.24:854][758]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.50.24:854][758]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.24:854][758]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.24:917][762]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.50.24:917][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.24:918][762]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.50.24:918][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.24:919][762]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.24:920][762]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.24:920][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.24:920][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.24:920][762]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.24:920][762]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.50.24:920][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.24:920][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.24:920][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.24:920][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.24:920][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.24:982][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.50.24:984][766]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.24:984][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.24:984][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.24:984][766]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.24:984][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.24:984][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.24:984][766]Interaction: Interaction time: 16.000000 [2020.05.14-17.50.24:984][766]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.50.24:984][766]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-17.50.24:984][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.24:984][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.26:726][874]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.26:742][875]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.50.26:874][884]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198178486165 [2020.05.14-17.50.26:875][884]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198178486165, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.50.26:968][889]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.50.28:485][983]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.28:501][984]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.50.28:727][998]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.50.29:838][ 67]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.29:838][ 67]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.29:838][ 67]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.29:838][ 67]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.29:838][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.29:838][ 67]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-17.50.29:839][ 67]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.29:839][ 67]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.29:841][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.14-17.50.30:052][ 81]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198253022033 [2020.05.14-17.50.30:052][ 81]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198253022033, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.50.30:242][ 92]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.30:259][ 93]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.50.30:485][107]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.50.30:503][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.560918927192688, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.50.30:503][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.50.30:519][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344166696071625, xOffset=0, yOffset=0) [2020.05.14-17.50.30:535][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02688299864530563, xOffset=0, yOffset=0) [2020.05.14-17.50.30:551][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032474756240845, xOffset=0, yOffset=0) [2020.05.14-17.50.30:568][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376574769616127, xOffset=0, yOffset=0) [2020.05.14-17.50.30:583][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06720799952745438, xOffset=0, yOffset=0) [2020.05.14-17.50.30:600][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08064974844455719, xOffset=0, yOffset=0) [2020.05.14-17.50.30:615][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409241378307343, xOffset=0, yOffset=0) [2020.05.14-17.50.30:632][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075334995985031, xOffset=0, yOffset=0) [2020.05.14-17.50.30:648][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209758296608925, xOffset=0, yOffset=0) [2020.05.14-17.50.30:664][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344176679849625, xOffset=0, yOffset=0) [2020.05.14-17.50.30:680][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478602439165115, xOffset=0, yOffset=0) [2020.05.14-17.50.30:692][120]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.307213 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.50.30:696][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613017469644547, xOffset=0, yOffset=0) [2020.05.14-17.50.30:713][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747435033321381, xOffset=0, yOffset=0) [2020.05.14-17.50.30:729][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881860047578812, xOffset=0, yOffset=0) [2020.05.14-17.50.30:744][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.20162808895111, xOffset=0, yOffset=0) [2020.05.14-17.50.30:761][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150700837373734, xOffset=0, yOffset=0) [2020.05.14-17.50.30:777][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285121679306, xOffset=0, yOffset=0) [2020.05.14-17.50.30:793][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419542521238327, xOffset=0, yOffset=0) [2020.05.14-17.50.30:810][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.255395919084549, xOffset=0, yOffset=0) [2020.05.14-17.50.30:825][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688379883766174, xOffset=0, yOffset=0) [2020.05.14-17.50.30:842][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822804152965546, xOffset=0, yOffset=0) [2020.05.14-17.50.30:858][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957221567630768, xOffset=0, yOffset=0) [2020.05.14-17.50.30:874][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091642260551453, xOffset=0, yOffset=0) [2020.05.14-17.50.30:890][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.322605311870575, xOffset=0, yOffset=0) [2020.05.14-17.50.30:907][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360463082790375, xOffset=0, yOffset=0) [2020.05.14-17.50.30:922][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34948781132698, xOffset=0, yOffset=0) [2020.05.14-17.50.30:938][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629299700260162, xOffset=0, yOffset=0) [2020.05.14-17.50.30:954][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763717114925385, xOffset=0, yOffset=0) [2020.05.14-17.50.30:971][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.389813631772995, xOffset=0, yOffset=0) [2020.05.14-17.50.30:986][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032553732395172, xOffset=0, yOffset=0) [2020.05.14-17.50.31:003][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.41669738292694, xOffset=0, yOffset=0) [2020.05.14-17.50.31:019][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301396310329437, xOffset=0, yOffset=0) [2020.05.14-17.50.31:036][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44358080625534, xOffset=0, yOffset=0) [2020.05.14-17.50.31:051][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570219814777374, xOffset=0, yOffset=0) [2020.05.14-17.50.31:067][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704641401767731, xOffset=0, yOffset=0) [2020.05.14-17.50.31:084][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839053153991699, xOffset=0, yOffset=0) [2020.05.14-17.50.31:100][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4973464906215668, xOffset=0, yOffset=0) [2020.05.14-17.50.31:116][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107874870300293, xOffset=0, yOffset=0) [2020.05.14-17.50.31:132][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.524228572845459, xOffset=0, yOffset=0) [2020.05.14-17.50.31:148][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376710891723633, xOffset=0, yOffset=0) [2020.05.14-17.50.31:165][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5511132478713989, xOffset=0, yOffset=0) [2020.05.14-17.50.31:180][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5645554065704346, xOffset=0, yOffset=0) [2020.05.14-17.50.31:196][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5779964923858643, xOffset=0, yOffset=0) [2020.05.14-17.50.31:212][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914381742477417, xOffset=0, yOffset=0) [2020.05.14-17.50.31:229][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6048798561096191, xOffset=0, yOffset=0) [2020.05.14-17.50.31:245][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6183212995529175, xOffset=0, yOffset=0) [2020.05.14-17.50.31:257][155]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.50.31:257][155]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.50.31:261][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.50.31:338][160]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.50.31:338][160]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.50.31:697][183]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F0A043E80] Result: '1' k_EResultOK (success) [2020.05.14-17.50.31:697][183]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F0A043E80]' succeeded in 0.352206 seconds [2020.05.14-17.50.31:729][185]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F0A043E80] Result: '1' k_EResultOK (success) [2020.05.14-17.50.31:745][186]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.398658 seconds [2020.05.14-17.50.32:001][201]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.32:017][202]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.50.32:243][216]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.50.32:582][237]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:582][237]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.32:582][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:582][237]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:582][237]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.32:582][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:612][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.50.32:612][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.32:612][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.50.32:612][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.32:614][239]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:614][239]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.32:614][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:614][239]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:614][239]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.32:614][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.32:614][239]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.32:614][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.32:614][239]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.14-17.50.32:614][239]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.32:614][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:614][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.50.32:614][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.32:614][239]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:614][239]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:614][239]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:614][239]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.32:614][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.32:614][239]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:614][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.50.32:614][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.32:614][239]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.32:614][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:614][239]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.32:614][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:904][257]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:904][257]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.32:904][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:904][257]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:904][257]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.32:905][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:905][257]Interaction: Interaction time: 0.000000 [2020.05.14-17.50.32:905][257]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:905][257]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.32:905][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:905][257]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:905][257]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.32:905][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:937][259]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:937][259]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.32:937][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:937][259]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:937][259]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.32:937][259]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.32:937][259]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.32:937][259]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.32:937][259]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.32:937][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.32:937][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.50.32:937][259]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.32:937][259]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.32:968][261]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.50.32:968][261]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.50.32:968][261]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.50.32:968][261]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.50.32:968][261]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookSacrificeIn. [2020.05.14-17.50.32:968][261]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.14-17.50.32:968][261]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.05.14-17.50.32:968][261]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-17.50.33:080][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.50.33:080][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.33:080][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.50.33:080][268]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.33:082][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:082][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:082][268]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.33:082][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.33:082][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:082][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.50.33:082][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.33:082][268]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.33:082][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:082][268]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.33:082][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:082][268]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.14-17.50.33:082][268]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.14-17.50.33:097][269]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.14-17.50.33:097][269]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.14-17.50.33:114][270]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.14-17.50.33:114][270]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.14-17.50.33:130][271]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.14-17.50.33:130][271]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.14-17.50.33:144][272]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.50.33:144][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.33:145][272]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:145][272]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:145][272]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.33:145][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.33:145][272]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:145][272]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.50.33:145][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.33:145][272]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.33:145][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:145][272]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.50.33:145][272]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.50.33:145][272]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.05.14-17.50.33:145][272]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-17.50.33:145][272]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.33:145][272]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.33:145][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:146][272]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.50.33:146][272]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.14-17.50.33:146][272]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.14-17.50.33:146][272]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.14-17.50.33:147][272]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.50.33:147][272]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.14-17.50.33:162][273]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.14-17.50.33:162][273]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.14-17.50.33:177][274]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.50.33:179][274]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.14-17.50.33:179][274]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.14-17.50.33:194][275]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.14-17.50.33:194][275]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.14-17.50.33:211][276]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:211][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.33:211][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:211][276]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:211][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.33:211][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.33:211][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.33:211][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.33:211][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.33:211][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:211][276]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.50.33:211][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.33:211][276]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:211][276]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:211][276]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.05.14-17.50.33:211][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:211][276]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.33:211][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:211][276]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:211][276]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.33:211][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.33:211][276]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.33:211][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.33:212][276]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.33:212][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:212][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.14-17.50.33:212][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.33:212][276]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:241][278]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.50.33:241][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.33:434][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.14-17.50.33:435][290]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:435][290]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.33:435][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:435][290]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.33:435][290]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.33:435][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:435][290]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.50.33:435][290]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.50.33:435][290]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-17.50.33:435][290]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.50.33:435][290]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.50.33:435][290]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.50.33:435][290]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.05.14-17.50.33:435][290]Interaction: Interaction time: 1.500000 [2020.05.14-17.50.33:435][290]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.50.33:435][290]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.50.33:435][290]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.33:435][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.33:436][290]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.05.14-17.50.34:341][346]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.34:938][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.34:954][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.14-17.50.35:015][388]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.50.35:016][388]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.50.35:016][388]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.50.35:016][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.35:016][388]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.50.35:016][388]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.50.35:016][388]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.50.35:018][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.50.35:036][390]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198222775844 [2020.05.14-17.50.35:037][390]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198222775844, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.50.35:047][390]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.50.35:048][390]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.50.35:048][390]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.50.35:048][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:048][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.35:048][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.35:048][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:049][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.35:049][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.35:049][390]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.50.35:049][390]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:049][390]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:049][390]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:049][390]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.05.14-17.50.35:049][390]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-17.50.35:049][390]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-17.50.35:050][390]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.14-17.50.35:079][392]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.35:079][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.35:080][392]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.35:080][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.35:080][392]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:080][392]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.35:080][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.35:080][392]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:080][392]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.35:080][392]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.35:080][392]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.35:080][392]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.35:080][392]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.35:080][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.35:080][392]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.50.35:080][392]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.35:080][392]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:082][392]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:082][392]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:112][394]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.35:112][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.14-17.50.35:116][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.14-17.50.35:209][400]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.35:209][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.35:209][400]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.35:209][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.35:209][400]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:209][400]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:209][400]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.35:209][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.35:209][400]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:209][400]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.35:209][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.35:209][400]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.35:209][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.35:209][400]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.35:209][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.35:322][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.50.35:322][407]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:322][407]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.35:322][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.35:322][407]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.35:322][407]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.35:322][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.35:322][407]Interaction: Interaction time: 1.500000 [2020.05.14-17.50.35:322][407]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.50.35:322][407]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.50.35:322][407]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.35:322][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.35:938][445]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.36:080][454]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.36:080][454]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.36:711][493]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.36:758][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.50.36:758][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.50.36:758][496]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookSacrificeOut. [2020.05.14-17.50.36:758][496]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.14-17.50.36:759][496]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.50.36:823][500]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.50.36:825][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.50.36:919][506]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.36:919][506]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.50.36:919][506]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.50.36:919][506]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.50.36:919][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.36:919][506]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.36:919][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.36:919][506]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.50.36:919][506]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.36:919][506]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.36:920][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.36:938][507]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.36:951][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.50.36:951][508]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.36:951][508]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.36:951][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.36:951][508]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.36:951][508]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.36:951][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.36:951][508]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.36:951][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.36:951][508]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.36:951][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.36:951][508]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.36:951][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.36:951][508]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.36:954][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.50.37:001][511]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.50.37:096][517]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.37:096][517]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.37:762][559]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198178486165 [2020.05.14-17.50.37:762][559]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198178486165, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.50.37:938][569]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.38:096][579]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.38:096][579]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.39:035][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.39:064][639]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.39:064][639]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.39:096][641]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.39:096][641]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.39:759][682]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.39:759][682]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.39:759][682]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.39:759][682]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookIdle. [2020.05.14-17.50.39:759][682]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.50.39:759][682]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-17.50.40:034][699]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.40:096][703]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.40:096][703]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.41:035][761]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.41:096][765]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.41:096][765]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.41:967][819]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.41:967][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.41:967][819]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.41:967][819]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.41:968][819]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.41:968][819]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.41:968][819]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.41:968][819]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.41:968][819]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.41:968][819]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.41:968][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.41:968][819]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.41:968][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.41:968][819]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.41:968][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.42:035][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.42:081][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.50.42:081][826]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.42:081][826]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.42:081][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.42:081][826]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.42:081][826]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.42:081][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.42:081][826]Interaction: Interaction time: 3.000000 [2020.05.14-17.50.42:081][826]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.50.42:081][826]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.50.42:081][826]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.42:081][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.42:825][872]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.50.42:825][872]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.50.42:825][872]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.42:825][872]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.42:825][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.42:825][872]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.42:825][872]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.42:825][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.42:840][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.42:840][873]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.42:840][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.42:840][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.42:840][873]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.50.42:840][873]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.42:840][873]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.42:840][873]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.42:840][873]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.42:840][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.42:840][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.50.42:840][873]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.42:840][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.50.42:840][873]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.42:840][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.42:874][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.50.42:907][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.42:921][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-17.50.42:921][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:002][883]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_14] [2020.05.14-17.50.43:002][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:002][883]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_14] [2020.05.14-17.50.43:002][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:019][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.50.43:019][884]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:019][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_14] [2020.05.14-17.50.43:019][884]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:022][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.43:034][885]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.43:034][885]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.43:034][885]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.50.43:034][885]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.43:034][885]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.43:034][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_14] [2020.05.14-17.50.43:034][885]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:034][885]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.43:034][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.43:034][885]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.43:034][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.43:034][885]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.50.43:035][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:036][885]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.43:051][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:068][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:080][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_14] [2020.05.14-17.50.43:080][888]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:080][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.50.43:080][888]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.43:080][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.43:080][888]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.43:080][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.43:083][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:099][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:116][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:132][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:146][892]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.50.43:146][892]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.50.43:148][892]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.43:148][892]LogDBDPlayerMovement: StopSnapping Final Location (6346.939453 6033.374512 88.094025) [2020.05.14-17.50.43:148][892]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.50.43:148][892]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.43:148][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.43:148][892]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.43:148][892]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.43:148][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.43:148][892]Interaction: Interaction time: 1.000000 [2020.05.14-17.50.43:148][892]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.05.14-17.50.43:148][892]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 54.485298 [2020.05.14-17.50.43:148][892]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.50.43:148][892]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.43:148][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.43:149][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:163][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:180][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:196][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:212][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:228][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:244][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:260][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:276][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:292][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:309][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:323][903]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.50.43:323][903]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.50.43:325][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:341][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:357][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:373][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:389][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:405][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:421][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:438][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:453][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:470][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:486][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:502][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:518][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.14-17.50.43:518][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:518][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_14] [2020.05.14-17.50.43:518][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:518][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_14] [2020.05.14-17.50.43:518][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:518][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:534][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:551][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:566][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:582][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:599][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:615][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:631][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:647][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:663][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:680][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:695][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:711][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:728][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.50.43:744][929]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-17.50.43:744][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:744][929]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_14] [2020.05.14-17.50.43:744][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.43:744][929]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_14] [2020.05.14-17.50.43:744][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.44:132][953]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.44:133][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.44:148][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.50.44:148][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.50.44:148][954]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.44:148][954]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.44:148][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.44:148][954]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.44:148][954]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.44:148][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.44:148][954]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.50.44:163][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.44:163][955]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.44:163][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.44:163][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.44:163][955]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.50.44:163][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.44:163][955]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.44:163][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.44:163][955]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.50.44:163][955]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.44:163][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.44:163][955]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_14] [2020.05.14-17.50.44:163][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.44:163][955]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_14] [2020.05.14-17.50.44:163][955]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.44:163][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.44:210][958]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.50.44:212][958]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.50.44:230][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.44:233][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.44:324][965]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_14] [2020.05.14-17.50.44:324][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.44:324][965]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_14] [2020.05.14-17.50.44:324][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.44:793][994]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.14-17.50.44:793][994]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.45:080][ 12]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.45:080][ 12]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.45:084][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.50.45:146][ 16]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.50.45:146][ 16]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.50.45:146][ 16]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.50.45:146][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.45:193][ 19]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 2.174567 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.50.45:194][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.50.45:194][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.45:194][ 19]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.50.45:194][ 19]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.45:194][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.45:194][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.45:194][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.45:194][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.45:194][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.45:194][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.45:194][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.45:197][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.50.45:245][ 22]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.45:276][ 24]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.50.45:549][ 41]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-17.50.46:081][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.46:081][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.46:245][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.46:500][100]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_14] [2020.05.14-17.50.46:500][100]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:500][100]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.50.46:500][100]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:502][100]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.46:502][100]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.46:502][100]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.50.46:502][100]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.46:502][100]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.46:502][100]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.50.46:502][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:502][100]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.46:502][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.46:502][100]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.46:502][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.46:548][103]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.50.46:548][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:548][103]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-17.50.46:548][103]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.46:550][103]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.46:550][103]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.46:550][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.46:550][103]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.46:550][103]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.46:550][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.46:550][103]Interaction: Interaction time: 0.500000 [2020.05.14-17.50.46:550][103]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-17.50.46:550][103]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.46:550][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.46:551][103]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_CamperMale05_Character_C_0 at Time=57.905 Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-17.50.46:631][108]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.50.46:631][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:663][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.46:663][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:663][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.46:663][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:663][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.50.46:663][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:663][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.50.46:663][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:694][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.50.46:694][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:694][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.50.46:694][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:694][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.46:694][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:694][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.46:694][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:694][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.50.46:694][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:696][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.50.46:696][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:696][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.46:696][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:696][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.46:696][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:696][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.50.46:696][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:696][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.50.46:696][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:855][122]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.46:855][122]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.46:905][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.46:905][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:905][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.50.46:905][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:905][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.50.46:905][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:905][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.14-17.50.46:905][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:921][126]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.14-17.50.46:921][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:937][127]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.50.46:937][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:954][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.50.46:954][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:954][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.50.46:954][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:954][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.50.46:954][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.46:954][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.50.46:954][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.47:050][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.50.47:050][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.50.47:050][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.47:050][134]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.47:050][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.47:050][134]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed [2020.05.14-17.50.47:050][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.47:050][134]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.47:050][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.47:050][134]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: DeadHardDashSpeed For BP_CamperMale05_Character_C_0 at Time=58.405 [2020.05.14-17.50.47:067][135]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.47:067][135]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.47:067][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.47:067][135]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.47:067][135]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.50.47:067][135]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.47:067][135]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.47:067][135]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.47:067][135]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.47:067][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.47:067][135]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.50.47:067][135]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.47:067][135]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.50.47:067][135]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.47:067][135]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.47:097][137]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.886779 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.50.47:097][137]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.14-17.50.47:098][137]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.50.47:098][137]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.05.14-17.50.47:098][137]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.47:098][137]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.47:098][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.50.47:099][137]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.50.47:099][137]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.50.47:099][137]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.50.47:099][137]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.14-17.50.47:101][137]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.50.47:101][137]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.50.47:101][137]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.50.47:101][137]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.50.47:101][137]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.50.47:101][137]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.50.47:101][137]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.50.47:102][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.50.47:129][139]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.47:227][145]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.14-17.50.47:229][145]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.47:229][145]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.47:229][145]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.14-17.50.47:229][145]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.14-17.50.47:342][152]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.47:373][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.50.47:373][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.47:373][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.14-17.50.47:373][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.47:390][155]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.50.47:390][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.47:390][155]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.50.47:390][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.47:454][159]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.14-17.50.47:454][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.47:630][170]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.50.47:630][170]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.50.47:630][170]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.47:630][170]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.47:630][170]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.50.47:633][170]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.50.47:634][170]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.14-17.50.47:634][170]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.107171 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.50.47:639][170]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-17.50.47:648][171]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=59.002 [2020.05.14-17.50.47:651][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.50.47:662][172]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.47:662][172]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.47:662][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.50.47:662][172]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-17.50.47:666][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.50.48:097][199]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.48:097][199]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.48:195][205]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.50.48:195][205]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.48:195][205]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.50.48:195][205]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.48:197][205]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.48:197][205]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.48:197][205]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.50.48:197][205]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.48:197][205]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.48:197][205]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.50.48:197][205]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.48:197][205]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.48:197][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.48:198][205]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.48:198][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.48:258][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.50.48:258][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.48:260][209]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.48:260][209]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.48:260][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.48:260][209]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.50.48:260][209]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.48:260][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.48:260][209]Interaction: Interaction time: 12.800000 [2020.05.14-17.50.48:260][209]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.48:260][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.48:323][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.50.48:343][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.48:551][227]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.50.48:551][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.49:097][261]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.49:097][261]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.49:371][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066906 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.50.49:439][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.50.49:439][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.49:440][282]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.49:616][293]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-17.50.49:631][294]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=60.986 [2020.05.14-17.50.50:097][323]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.50:097][323]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.50:536][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.50:647][357]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.50.50:678][359]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.50:710][361]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.50:710][361]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.50:777][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.50.50:777][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.50:889][372]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.50.51:097][385]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.51:097][385]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.51:210][392]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.51:210][392]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.51:210][392]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.51:210][392]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.51:211][392]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.51:211][392]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.51:211][392]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.51:211][392]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.51:211][392]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.51:211][392]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.51:211][392]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.51:211][392]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.51:211][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.51:211][392]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.51:211][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.51:275][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.50.51:275][396]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.51:275][396]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.51:275][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.51:275][396]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.51:275][396]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.51:275][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.51:275][396]Interaction: Interaction time: 1.500000 [2020.05.14-17.50.51:275][396]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.50.51:275][396]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.50.51:275][396]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.51:275][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.51:633][418]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.52:081][446]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.52:081][446]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.52:663][482]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.50.52:745][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.52:776][489]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.50.52:778][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.50.52:872][495]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.52:872][495]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.50.52:872][495]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.50.52:872][495]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.50.52:872][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.52:872][495]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.52:872][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.52:872][495]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.50.52:872][495]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.52:872][495]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.52:872][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.52:904][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.50.52:904][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.52:904][497]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.52:904][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.52:904][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.52:905][497]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.52:905][497]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.52:905][497]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.52:905][497]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.52:905][497]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.52:905][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.52:905][497]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.52:905][497]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.52:905][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.52:908][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.50.52:954][500]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.50.53:081][508]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.53:081][508]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.53:843][555]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.54:081][570]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.54:081][570]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.54:843][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.55:081][632]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.55:081][632]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.55:843][679]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.55:985][688]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.50.55:985][688]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.55:985][688]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.50.55:985][688]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.55:985][688]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.55:985][688]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.55:985][688]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.55:985][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.55:985][688]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.55:985][688]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.50.55:985][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.55:985][688]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.55:985][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.55:985][688]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.55:985][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.56:066][693]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.50.56:097][695]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-17.50.56:097][695]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.56:097][695]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.56:098][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-17.50.56:098][695]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.56:098][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.56:098][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.56:098][695]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.56:098][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.56:098][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.56:098][695]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.50.56:098][695]Interaction: Interaction time: 1.000000 [2020.05.14-17.50.56:098][695]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.05.14-17.50.56:098][695]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale04_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.14-17.50.56:098][695]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.05.14-17.50.56:098][695]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.14-17.50.56:098][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.56:098][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.56:131][697]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.56:131][697]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.56:131][697]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.56:131][697]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookIn. [2020.05.14-17.50.56:131][697]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.50.56:131][697]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-17.50.56:164][699]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.56:164][699]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.56:179][700]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.50.56:196][701]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.50.56:231][704]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198222775844 [2020.05.14-17.50.56:232][704]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198222775844, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.50.56:486][719]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.50.56:939][747]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.57:097][757]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.57:098][757]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.57:101][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-17.50.57:162][761]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.50.57:163][761]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.50.57:163][761]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.50.57:163][761]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.50.57:163][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.57:195][763]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.57:195][763]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.50.57:195][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.57:195][763]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.50.57:195][763]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.50.57:195][763]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-17.50.57:195][763]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.05.14-17.50.57:195][763]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookOut. [2020.05.14-17.50.57:196][763]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.50.57:196][763]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-17.50.57:196][763]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.57:196][763]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.05.14-17.50.57:196][763]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.50.57:196][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.57:227][765]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.136334 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.50.57:228][765]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.57:228][765]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.57:228][765]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.50.57:228][765]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.50.57:695][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.780490 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.50.57:940][809]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.58:098][819]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.58:098][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.50.58:130][821]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.58:130][821]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.58:130][821]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.58:130][821]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.58:131][821]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.58:131][821]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.58:131][821]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.50.58:131][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.58:131][821]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.58:131][821]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.50.58:131][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.58:131][821]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.50.58:131][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.58:131][821]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.50.58:131][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.58:227][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.50.58:228][827]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.58:228][827]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.50.58:228][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.58:228][827]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.50.58:228][827]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.50.58:228][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.58:228][827]Interaction: Interaction time: 3.000000 [2020.05.14-17.50.58:228][827]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.50.58:228][827]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.50.58:228][827]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.50.58:228][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.58:598][850]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.50.58:598][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-17.50.58:599][850]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.58:599][850]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.50.58:599][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.58:599][850]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.50.58:599][850]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.58:599][850]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.50.58:599][850]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.58:599][850]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.50.58:599][850]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.50.58:599][850]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.50.58:599][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.50.58:599][850]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.50.58:599][850]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.50.58:599][850]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.50.58:599][850]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.58:602][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-17.50.58:664][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.58:664][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.50.58:940][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.50.59:098][881]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.50.59:098][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.00:036][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.01:036][ 1]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.01:082][ 4]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.01:082][ 4]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.01:246][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.51.01:308][ 18]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.51.01:308][ 18]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.51.01:308][ 18]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.51.01:308][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.01:340][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.51.01:341][ 20]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.01:341][ 20]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.51.01:341][ 20]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.51.01:341][ 20]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.01:341][ 20]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.01:341][ 20]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.01:341][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.01:341][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.51.01:341][ 20]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.01:341][ 20]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.01:344][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.51.01:422][ 25]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.51.02:037][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.02:082][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.02:082][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.02:082][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.02:082][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.02:117][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.14-17.51.03:133][131]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.04:082][190]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.04:082][190]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.04:134][193]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.04:844][238]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198253022033 [2020.05.14-17.51.04:845][238]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198253022033, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.51.05:098][253]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.05:098][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.05:246][262]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.06:098][315]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.06:098][315]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.06:247][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.07:098][377]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.07:098][377]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.07:247][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.07:906][427]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.07:906][427]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.08:099][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.08:099][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.08:344][454]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.08:373][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-17.51.08:373][456]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.08:373][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-17.51.08:373][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.08:373][456]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.08:373][456]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.08:373][456]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.08:373][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.08:373][456]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.08:373][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-17.51.08:373][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.08:373][456]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.08:374][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.08:374][456]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.08:374][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.08:406][458]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.51.08:502][464]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.51.08:502][464]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.51.08:502][464]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.08:502][464]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.08:502][464]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.51.08:503][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.51.08:503][464]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.51.08:503][464]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.08:503][464]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.08:507][464]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Little Air Condition]: On [2020.05.14-17.51.08:534][466]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.05.14-17.51.08:534][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.05.14-17.51.08:534][466]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.08:534][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.14-17.51.08:534][466]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.08:534][466]Interaction: ------------------------ [2020.05.14-17.51.08:534][466]Interaction: - Interactions in Zone - [2020.05.14-17.51.08:534][466]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:534][466]Interaction: ---------------------------- [2020.05.14-17.51.08:534][466]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:534][466]Interaction: ---------------------------- [2020.05.14-17.51.08:534][466]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:534][466]Interaction: ---------------------------- [2020.05.14-17.51.08:534][466]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:534][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Linoxi][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.14-17.51.08:535][466]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.08:535][466]Interaction: ------------------------ [2020.05.14-17.51.08:535][466]Interaction: - Interactions in Zone - [2020.05.14-17.51.08:535][466]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.14-17.51.08:535][466]Interaction: ---------------------------- [2020.05.14-17.51.08:535][466]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.08:535][466]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.08:535][466]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_CamperMale01_C_0 - Linoxi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.08:535][466]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_CamperMale01_C_0 - Linoxi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.08:535][466]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.08:535][466]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale01_C_0 - Linoxi, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.08:536][466]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.05.14-17.51.08:536][466]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.14-17.51.08:536][466]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.14-17.51.08:536][466]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.05.14-17.51.08:536][466]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.51.08:536][466]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.51.08:536][466]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.51.08:536][466]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-17.51.08:537][466]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.08:537][466]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.08:537][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.08:537][466]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.08:537][466]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.08:537][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.08:537][466]Interaction: Interaction time: 0.600000 [2020.05.14-17.51.08:537][466]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.05.14-17.51.08:537][466]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.14-17.51.08:537][466]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.51.08:537][466]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.08:537][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.08:567][468]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.51.08:631][472]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.51.08:631][472]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.08:631][472]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.51.08:631][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.08:632][472]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.08:632][472]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.08:632][472]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.08:632][472]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.08:632][472]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.08:632][472]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.51.08:632][472]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.08:632][472]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.08:632][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.08:632][472]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.08:632][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.08:744][479]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.08:744][479]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.08:744][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.08:744][479]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.08:744][479]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.08:744][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.08:744][479]Interaction: Interaction time: 2.000000 [2020.05.14-17.51.08:744][479]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankStun Bob. [2020.05.14-17.51.08:744][479]LogSM: Error: Play Update Montage AM_TW_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.14-17.51.08:744][479]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.08:744][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.08:939][491]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.51.09:099][501]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.09:099][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.09:180][506]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.09:180][506]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.09:180][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.09:180][506]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.09:180][506]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.09:180][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.09:180][506]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.09:180][506]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.09:180][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.09:180][506]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.09:180][506]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.09:180][506]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.09:180][506]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.09:180][506]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.09:180][506]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.51.09:180][506]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.09:180][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.09:180][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-17.51.09:180][506]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.09:180][506]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.09:341][516]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.09:341][516]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.09:341][516]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.09:341][516]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.09:341][516]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.09:341][516]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.09:341][516]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.09:341][516]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.09:341][516]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.09:341][516]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.09:341][516]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.09:341][516]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.09:342][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.09:342][516]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.09:342][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.09:344][516]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.09:470][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.51.09:471][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.09:471][524]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.09:471][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.09:471][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.09:471][524]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.09:471][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.09:471][524]Interaction: Interaction time: 16.000000 [2020.05.14-17.51.09:471][524]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.09:471][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.10:066][561]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.10:066][561]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.10:373][580]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.10:373][580]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.10:373][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.10:373][580]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.10:373][580]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.10:373][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.10:376][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.51.10:406][582]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.10:406][582]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.10:406][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.10:406][582]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.10:406][582]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.10:406][582]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.10:406][582]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.10:406][582]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.10:406][582]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.10:406][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.10:406][582]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.10:406][582]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.10:406][582]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.10:441][584]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.10:487][587]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.51.10:489][587]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Little Air Condition]: Off [2020.05.14-17.51.10:712][601]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.10:712][601]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.10:712][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.10:713][601]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.10:713][601]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.10:713][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.10:744][603]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.10:744][603]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.10:744][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.10:744][603]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.10:744][603]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.10:744][603]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.10:744][603]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.10:744][603]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.10:744][603]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.10:744][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.10:744][603]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.51.10:744][603]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.10:744][603]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.11:083][624]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.11:083][624]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.11:441][646]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.11:550][653]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.11:712][663]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.954320 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.51.12:083][686]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.12:083][686]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.12:212][694]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.12:537][714]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.13:083][748]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.13:083][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.13:359][765]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.13:359][765]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.13:359][765]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:359][765]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.13:359][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:359][765]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:359][765]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.13:359][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:375][766]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:375][766]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.13:375][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:375][766]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:375][766]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.51.13:375][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.13:375][766]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.13:375][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.13:375][766]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.13:375][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:375][766]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:375][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:375][766]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:375][766]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:375][766]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:425][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.51.13:426][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.13:567][778]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:568][778]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:568][778]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:568][778]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:569][778]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:569][778]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:569][778]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.51.13:569][778]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.13:569][778]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:569][778]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:569][778]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:569][778]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.13:569][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:569][778]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.13:569][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:615][781]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:615][781]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:617][781]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:617][781]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.13:617][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:617][781]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:617][781]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.13:617][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:617][781]Interaction: Interaction time: 0.254024 [2020.05.14-17.51.13:617][781]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.13:617][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:635][782]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.13:649][783]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.13:649][783]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.13:649][783]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:649][783]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.13:649][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:649][783]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:649][783]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.13:649][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:665][784]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:665][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.13:665][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:665][784]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:665][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.51.13:665][784]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.13:665][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.13:665][784]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.13:665][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.13:665][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:665][784]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:665][784]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:665][784]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:665][784]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:665][784]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:680][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.51.13:731][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.51.13:732][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.13:762][790]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:762][790]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:762][790]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:762][790]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:763][790]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:763][790]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:763][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.51.13:763][790]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.13:763][790]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:763][790]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:763][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:763][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.13:763][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:763][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.13:763][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:825][794]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:825][794]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:827][794]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:827][794]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.13:827][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:827][794]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:827][794]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.13:827][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:827][794]Interaction: Interaction time: 0.237298 [2020.05.14-17.51.13:827][794]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.13:827][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:842][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.13:842][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.13:842][795]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:842][795]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.13:842][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:842][795]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:842][795]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.13:842][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:859][796]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:859][796]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.13:859][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:859][796]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:859][796]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.51.13:859][796]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.13:859][796]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.13:859][796]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.13:859][796]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.13:859][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:859][796]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:859][796]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:859][796]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:859][796]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:859][796]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:926][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.13:939][801]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:939][801]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:939][801]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:939][801]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:940][801]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:940][801]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:940][801]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.51.13:940][801]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.13:940][801]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:940][801]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:940][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:941][801]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.13:941][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:941][801]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.13:941][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:986][804]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.13:986][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.13:988][804]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:988][804]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.13:988][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:988][804]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.13:988][804]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.13:988][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.13:988][804]Interaction: Interaction time: 0.237298 [2020.05.14-17.51.13:988][804]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.13:988][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:004][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.14:004][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.14:004][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:004][805]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.14:004][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:004][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:004][805]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.14:004][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:020][806]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:021][806]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.14:021][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:021][806]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:021][806]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.51.14:021][806]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:021][806]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.14:021][806]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:021][806]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.14:021][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:021][806]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:021][806]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:021][806]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:021][806]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:021][806]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:083][810]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.14:083][810]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.14:087][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.14:116][812]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:116][812]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:116][812]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:116][812]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:118][812]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:118][812]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:118][812]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.51.14:118][812]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:118][812]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:118][812]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:118][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:118][812]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.14:118][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:118][812]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.14:118][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:196][817]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:196][817]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:197][817]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:197][817]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.14:198][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:198][817]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:198][817]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.14:198][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:198][817]Interaction: Interaction time: 0.237298 [2020.05.14-17.51.14:198][817]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.14:198][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:213][818]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.14:213][818]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.14:213][818]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:213][818]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.14:213][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:213][818]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:213][818]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.14:213][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:230][819]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:230][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.14:230][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:230][819]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:230][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.51.14:230][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:230][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.14:230][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:230][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.14:230][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:230][819]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:230][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:230][819]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:230][819]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:230][819]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:297][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.14:407][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:407][830]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:407][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:407][830]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:409][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:409][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:409][830]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.51.14:409][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:409][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:409][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:409][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:409][830]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.14:409][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:409][830]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.14:409][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:454][833]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:454][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:455][833]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:455][833]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.14:455][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:456][833]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:456][833]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.14:456][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:456][833]Interaction: Interaction time: 0.237298 [2020.05.14-17.51.14:456][833]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.14:456][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:504][836]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.14:504][836]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.14:504][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:504][836]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.14:504][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:504][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:504][836]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.14:504][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:518][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.51.14:520][837]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:520][837]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.14:520][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:520][837]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:520][837]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.51.14:520][837]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:520][837]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.14:520][837]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:520][837]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.14:520][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:520][837]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:520][837]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:520][837]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:520][837]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:520][837]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:554][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.51.14:587][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.14:632][844]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_1] [2020.05.14-17.51.14:632][844]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:632][844]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_1] [2020.05.14-17.51.14:632][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:632][844]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.14:633][844]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.14:633][844]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.14:633][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:633][844]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.14:633][844]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.14-17.51.14:633][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:633][844]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.14:633][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:633][844]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.14:633][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:633][844]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.51.14:635][844]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.14:826][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:826][856]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:826][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:826][856]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:827][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:827][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:827][856]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.51.14:827][856]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:827][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:828][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:828][856]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:828][856]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.14:828][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:828][856]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.14:828][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:889][860]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:889][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:890][860]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.14:890][860]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.14:890][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:890][860]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.14:890][860]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.14:890][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:890][860]Interaction: Interaction time: 2.600000 [2020.05.14-17.51.14:890][860]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.05.14-17.51.14:890][860]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-17.51.14:890][860]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.51.14:890][860]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.14:890][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:891][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:891][860]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.14:891][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:891][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:891][860]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.14:891][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:891][860]Interaction: Interaction time: 0.220571 [2020.05.14-17.51.14:891][860]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.14:891][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:954][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.51.14:972][865]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.14:972][865]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.14:972][865]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:972][865]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.14:972][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:972][865]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:972][865]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.14:972][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:988][866]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:988][866]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.14:988][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:988][866]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.14:988][866]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.51.14:988][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:988][866]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.14:988][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.14:988][866]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.14:988][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.14:988][866]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:988][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:988][866]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.14:988][866]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.14:988][866]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:021][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.51.15:071][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.15:099][873]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.15:099][873]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.15:261][883]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:262][883]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:262][883]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:262][883]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:263][883]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:263][883]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:263][883]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.51.15:263][883]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.15:263][883]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:263][883]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:263][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:263][883]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.15:263][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:263][883]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.15:263][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:325][887]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:325][887]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:326][887]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:326][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.15:326][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:326][887]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:326][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.15:326][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:326][887]Interaction: Interaction time: 0.187141 [2020.05.14-17.51.15:326][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.15:326][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:389][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.51.15:408][892]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.15:408][892]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.15:408][892]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:408][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.15:408][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:408][892]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:408][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.15:408][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:423][893]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:423][893]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.15:423][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:423][893]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:423][893]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.51.15:423][893]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.15:423][893]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.15:423][893]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.15:423][893]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.15:423][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:423][893]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:423][893]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:423][893]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:423][893]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:424][893]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:457][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.51.15:491][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.15:665][908]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:665][908]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:665][908]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:665][908]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:666][908]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:666][908]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:666][908]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.51.15:666][908]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.15:666][908]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:666][908]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:666][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:666][908]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.15:666][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:666][908]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.15:666][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:728][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:728][912]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:730][912]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:730][912]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.15:730][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:730][912]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:730][912]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.15:730][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:730][912]Interaction: Interaction time: 0.153678 [2020.05.14-17.51.15:730][912]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.15:730][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:731][912]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.15:793][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.51.15:825][918]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198283406904 [2020.05.14-17.51.15:825][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.15:825][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:825][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.15:825][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:825][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.15:825][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.15:825][918]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.15:825][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.15:826][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.15:826][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.15:826][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:826][918]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.15:826][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:826][918]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.15:826][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:829][919]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198283406904, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.51.15:875][921]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.15:875][921]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.15:875][921]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:875][921]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.15:875][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:875][921]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:875][921]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.15:875][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:890][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.51.15:890][922]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.15:890][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.15:890][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:890][922]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.15:890][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.15:890][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:890][922]Interaction: Interaction time: 15.548497 [2020.05.14-17.51.15:890][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.15:890][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:891][922]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:891][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.15:891][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:891][922]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:891][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.51.15:891][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.15:891][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.15:891][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.15:891][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.15:891][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.15:891][922]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:891][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:891][922]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.15:891][922]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.15:891][922]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.15:925][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.51.15:958][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.16:099][935]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.16:099][935]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.16:406][954]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.16:406][954]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.16:407][954]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.16:407][954]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.16:408][954]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.16:408][954]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.16:408][954]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.51.16:408][954]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.16:408][954]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.16:408][954]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.16:408][954]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.16:408][954]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.16:408][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.16:408][954]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.16:408][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.16:470][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.16:470][958]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.16:472][958]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.16:472][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.16:472][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.16:472][958]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.16:472][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.16:472][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.16:472][958]Interaction: Interaction time: 0.086764 [2020.05.14-17.51.16:472][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.16:472][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.16:489][959]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.16:489][959]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.16:489][959]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.16:489][959]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.16:489][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.16:489][959]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.16:489][959]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.16:489][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.16:505][960]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.16:505][960]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.16:505][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.16:505][960]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.16:505][960]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.51.16:505][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.16:505][960]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.16:505][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.16:505][960]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.16:505][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.16:505][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.16:505][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.16:505][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.16:505][960]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.16:505][960]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.16:535][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.51.16:570][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.51.16:571][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.16:844][981]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.17:099][997]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.17:099][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.17:230][ 5]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.51.17:245][ 6]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.51.17:327][ 11]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.51.17:327][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.17:488][ 21]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.51.17:503][ 22]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.17:503][ 22]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.17:503][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.17:503][ 22]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.17:503][ 22]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.17:503][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.17:535][ 24]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.17:535][ 24]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.17:535][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.17:535][ 24]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.17:535][ 24]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.17:535][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.17:535][ 24]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.17:535][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.17:535][ 24]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.51.17:535][ 24]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.17:535][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.17:535][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_1] [2020.05.14-17.51.17:536][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.17:536][ 24]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.17:599][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.51.17:599][ 28]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.17:599][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.51.17:599][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.17:600][ 28]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.17:600][ 28]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.17:600][ 28]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.17:600][ 28]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.17:600][ 28]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.17:600][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.51.17:600][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.17:600][ 28]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.17:600][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.17:600][ 28]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.17:600][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.17:697][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.51.17:697][ 34]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.17:697][ 34]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.17:697][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.17:697][ 34]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.17:697][ 34]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.17:697][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.17:697][ 34]Interaction: Interaction time: 1.500000 [2020.05.14-17.51.17:697][ 34]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeLeft. [2020.05.14-17.51.17:697][ 34]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.51.17:697][ 34]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.17:697][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.17:843][ 43]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.51.17:843][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.17:844][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.17:991][ 53]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197965614521 [2020.05.14-17.51.17:992][ 53]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197965614521, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.51.17:992][ 53]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Izan Garrido, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.51.18:099][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.18:099][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.51.18:763][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.18:844][105]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.18:873][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.51.18:874][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.18:874][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.51.18:874][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.18:874][107]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.51.18:875][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.18:875][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.18:875][107]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.18:875][107]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.18:875][107]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.18:875][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.18:875][107]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.18:875][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.51.18:875][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.18:875][107]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.18:875][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.18:875][107]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.18:875][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.18:938][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.51.18:940][111]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.18:940][111]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.18:940][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.18:940][111]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.18:940][111]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.18:940][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.18:940][111]Interaction: Interaction time: 0.109426 [2020.05.14-17.51.18:940][111]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.18:940][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.19:035][117]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.130188 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.51.19:035][117]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.51.19:038][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.51.19:053][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.51.19:053][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:067][119]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.19:067][119]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.19:067][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.51.19:085][120]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.51.19:116][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.51.19:119][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.51.19:198][127]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.51.19:215][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.51.19:309][134]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.19:309][134]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.51.19:309][134]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.51.19:309][134]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.51.19:310][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.19:310][134]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.19:310][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.19:310][134]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.51.19:310][134]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.19:310][134]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.19:310][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.19:342][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.51.19:342][136]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.19:342][136]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.19:342][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.19:342][136]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.19:342][136]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.19:342][136]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.19:342][136]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.19:342][136]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.19:342][136]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.19:342][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.19:342][136]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.51.19:342][136]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:342][136]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.19:345][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.51.19:392][139]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.51.19:505][146]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.19:505][146]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.19:505][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.19:505][146]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.19:505][146]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.19:505][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.19:507][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.51.19:537][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.19:537][148]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.19:537][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.19:537][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.19:537][148]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.19:538][148]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.19:538][148]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.19:538][148]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.19:538][148]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.19:538][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.19:538][148]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.51.19:538][148]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:538][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.19:555][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.19:557][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.19:558][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.51.19:583][151]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.51.19:585][151]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.19:585][151]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.19:589][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.19:591][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.19:636][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:780][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:845][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:878][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.51.19:893][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:083][182]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.20:083][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.20:343][198]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.14-17.51.20:343][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:408][202]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.51.20:408][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:408][202]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.51.20:408][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:423][203]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.51.20:423][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:423][203]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.14-17.51.20:424][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:844][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.20:892][232]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.51.20:892][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:892][232]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.51.20:892][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:892][232]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.51.20:892][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:892][232]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.51.20:892][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:908][233]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.51.20:908][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:956][236]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.14-17.51.20:956][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:972][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.51.20:972][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:972][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.14-17.51.20:972][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:972][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.51.20:972][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.20:972][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.51.20:972][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.21:084][244]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.21:084][244]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.21:458][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.51.21:458][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.21:458][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.51.21:458][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.21:489][269]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.51.21:489][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.21:489][269]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.51.21:489][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.21:553][273]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.51.21:553][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.21:846][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.22:084][306]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.22:084][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.22:942][359]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.23:084][368]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.23:084][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.23:942][421]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.24:100][431]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.24:100][431]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.24:150][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.51.24:150][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.24:150][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.51.24:150][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.24:150][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.51.24:150][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.24:150][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.51.24:150][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.24:651][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.51.24:651][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.24:651][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.51.24:651][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.24:651][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.51.24:651][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.24:651][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-17.51.24:651][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.25:038][489]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.25:100][493]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.25:100][493]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.26:039][551]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.26:100][555]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.26:100][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.27:039][613]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.27:100][617]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.27:100][617]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.28:135][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.29:084][740]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.29:084][740]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.29:135][743]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.30:084][802]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.30:084][802]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.30:232][811]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.30:990][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.30:990][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.30:990][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.30:990][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.30:990][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.30:990][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.30:990][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.30:990][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:084][864]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.31:084][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.31:232][873]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.31:247][874]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:247][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:247][874]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:248][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:248][874]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:248][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:248][874]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:248][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:521][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:521][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:521][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:521][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:521][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:521][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:521][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:521][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:812][909]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:812][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:812][909]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:812][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:812][909]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:812][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.31:812][909]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.14-17.51.31:812][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.32:084][926]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.32:084][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.32:232][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.33:085][988]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.33:085][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.33:233][997]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.33:731][ 28]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.14-17.51.33:732][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.33:750][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.34:101][ 51]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.34:101][ 51]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.34:153][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.34:156][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.34:156][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.51.34:346][ 66]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.35:053][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.51.35:053][110]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.35:053][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.51.35:053][110]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.35:055][110]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.35:055][110]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.35:055][110]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.51.35:055][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.35:055][110]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.35:055][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.51.35:055][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.35:055][110]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.35:055][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.35:055][110]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.35:055][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.35:090][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.51.35:102][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.51.35:102][112]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.35:102][112]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.35:102][112]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.35:104][112]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.35:104][112]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.35:104][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.35:104][112]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.35:104][112]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.35:104][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.35:104][112]Interaction: Interaction time: 19.598543 [2020.05.14-17.51.35:104][112]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.35:104][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.35:167][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.51.35:348][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.36:102][174]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.36:102][174]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.36:443][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.36:751][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7711596488952637, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.51.36:751][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.51.36:769][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344175077974796, xOffset=0, yOffset=0) [2020.05.14-17.51.36:783][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02688425034284592, xOffset=0, yOffset=0) [2020.05.14-17.51.36:799][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032691568136215, xOffset=0, yOffset=0) [2020.05.14-17.51.36:816][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0537685826420784, xOffset=0, yOffset=0) [2020.05.14-17.51.36:832][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.067210167646408, xOffset=0, yOffset=0) [2020.05.14-17.51.36:848][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065183460712433, xOffset=0, yOffset=0) [2020.05.14-17.51.36:863][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409433603286743, xOffset=0, yOffset=0) [2020.05.14-17.51.36:881][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.107536256313324, xOffset=0, yOffset=0) [2020.05.14-17.51.36:897][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12097792327404, xOffset=0, yOffset=0) [2020.05.14-17.51.36:912][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344190090894699, xOffset=0, yOffset=0) [2020.05.14-17.51.36:928][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478616744279861, xOffset=0, yOffset=0) [2020.05.14-17.51.36:944][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.161303848028183, xOffset=0, yOffset=0) [2020.05.14-17.51.36:961][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747466027736664, xOffset=0, yOffset=0) [2020.05.14-17.51.36:977][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881875991821289, xOffset=0, yOffset=0) [2020.05.14-17.51.36:992][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2016295939683914, xOffset=0, yOffset=0) [2020.05.14-17.51.37:009][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150722593069077, xOffset=0, yOffset=0) [2020.05.14-17.51.37:025][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285135984420776, xOffset=0, yOffset=0) [2020.05.14-17.51.37:042][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419556826353073, xOffset=0, yOffset=0) [2020.05.14-17.51.37:057][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553974986076355, xOffset=0, yOffset=0) [2020.05.14-17.51.37:070][234]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.37:070][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.37:073][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688395082950592, xOffset=0, yOffset=0) [2020.05.14-17.51.37:090][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822818458080292, xOffset=0, yOffset=0) [2020.05.14-17.51.37:106][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957229316234589, xOffset=0, yOffset=0) [2020.05.14-17.51.37:122][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091650903224945, xOffset=0, yOffset=0) [2020.05.14-17.51.37:138][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.322606086730957, xOffset=0, yOffset=0) [2020.05.14-17.51.37:154][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360481560230255, xOffset=0, yOffset=0) [2020.05.14-17.51.37:170][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494901657104492, xOffset=0, yOffset=0) [2020.05.14-17.51.37:186][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629323244094849, xOffset=0, yOffset=0) [2020.05.14-17.51.37:202][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763749003410339, xOffset=0, yOffset=0) [2020.05.14-17.51.37:219][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898159861564636, xOffset=0, yOffset=0) [2020.05.14-17.51.37:234][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032579958438873, xOffset=0, yOffset=0) [2020.05.14-17.51.37:251][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166994094848633, xOffset=0, yOffset=0) [2020.05.14-17.51.37:267][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301404058933258, xOffset=0, yOffset=0) [2020.05.14-17.51.37:283][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435815811157227, xOffset=0, yOffset=0) [2020.05.14-17.51.37:299][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570228457450867, xOffset=0, yOffset=0) [2020.05.14-17.51.37:315][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704653322696686, xOffset=0, yOffset=0) [2020.05.14-17.51.37:332][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839064180850983, xOffset=0, yOffset=0) [2020.05.14-17.51.37:348][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4973479211330414, xOffset=0, yOffset=0) [2020.05.14-17.51.37:363][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107905864715576, xOffset=0, yOffset=0) [2020.05.14-17.51.37:380][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5242323875427246, xOffset=0, yOffset=0) [2020.05.14-17.51.37:396][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376736521720886, xOffset=0, yOffset=0) [2020.05.14-17.51.37:413][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5511155724525452, xOffset=0, yOffset=0) [2020.05.14-17.51.37:428][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5645566582679749, xOffset=0, yOffset=0) [2020.05.14-17.51.37:444][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.37:444][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5779979228973389, xOffset=0, yOffset=0) [2020.05.14-17.51.37:461][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914390087127686, xOffset=0, yOffset=0) [2020.05.14-17.51.37:477][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6048813462257385, xOffset=0, yOffset=0) [2020.05.14-17.51.37:493][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6183238625526428, xOffset=0, yOffset=0) [2020.05.14-17.51.37:509][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.63176542520523, xOffset=0, yOffset=0) [2020.05.14-17.51.37:525][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452067494392395, xOffset=0, yOffset=0) [2020.05.14-17.51.37:541][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6586489081382751, xOffset=0, yOffset=0) [2020.05.14-17.51.37:557][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6720908284187317, xOffset=0, yOffset=0) [2020.05.14-17.51.37:573][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68553340435028, xOffset=0, yOffset=0) [2020.05.14-17.51.37:590][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6989749073982239, xOffset=0, yOffset=0) [2020.05.14-17.51.37:606][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7124174237251282, xOffset=0, yOffset=0) [2020.05.14-17.51.37:621][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7258599996566772, xOffset=0, yOffset=0) [2020.05.14-17.51.37:638][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7393010854721069, xOffset=0, yOffset=0) [2020.05.14-17.51.37:654][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7527429461479187, xOffset=0, yOffset=0) [2020.05.14-17.51.37:670][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.766184389591217, xOffset=0, yOffset=0) [2020.05.14-17.51.37:686][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7796263694763184, xOffset=0, yOffset=0) [2020.05.14-17.51.37:702][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7930676937103271, xOffset=0, yOffset=0) [2020.05.14-17.51.37:719][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8065103888511658, xOffset=0, yOffset=0) [2020.05.14-17.51.37:734][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8199522495269775, xOffset=0, yOffset=0) [2020.05.14-17.51.37:748][276]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.51.37:748][276]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.51.37:751][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.51.37:813][280]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.51.37:813][280]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.51.38:070][296]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.38:070][296]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.38:138][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F1109FC40] Result: '1' k_EResultOK (success) [2020.05.14-17.51.38:138][301]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F1109FC40]' succeeded in 0.311987 seconds [2020.05.14-17.51.38:171][303]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F1109FC40] Result: '1' k_EResultOK (success) [2020.05.14-17.51.38:187][304]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.365427 seconds [2020.05.14-17.51.38:444][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.39:086][359]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.39:086][359]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.39:445][381]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.40:086][421]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.40:086][421]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.40:233][430]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.40:233][430]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.51.40:233][430]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.40:233][430]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.40:233][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.40:233][430]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.40:233][430]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.40:233][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.40:249][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.40:249][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.40:249][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.40:249][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.40:249][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.51.40:249][431]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.40:249][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.40:249][431]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.40:249][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.40:249][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.40:249][431]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.51.40:249][431]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.40:249][431]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.51.40:249][431]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.40:249][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.40:284][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.51.40:542][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.40:895][471]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.14-17.51.40:895][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.41:087][483]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.41:087][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.41:542][511]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.42:087][545]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.42:087][545]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.42:151][549]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.51.42:151][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.42:151][549]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.51.42:151][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.42:152][549]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.42:152][549]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.42:152][549]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.42:152][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.42:152][549]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.42:152][549]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.51.42:152][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.42:152][549]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.42:152][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.42:152][549]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.42:152][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.42:264][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.51.42:265][556]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.42:265][556]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.42:265][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.42:265][556]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.42:265][556]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.42:265][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.42:265][556]Interaction: Interaction time: 3.000000 [2020.05.14-17.51.42:265][556]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.51.42:265][556]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.51.42:265][556]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.42:265][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.42:510][572]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197965614521 [2020.05.14-17.51.42:511][572]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197965614521, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.51.42:511][572]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Izan Garrido, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.51.42:638][579]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.43:087][607]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.43:087][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.43:638][641]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.44:103][670]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.44:103][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.44:638][703]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.44:894][719]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.45:103][732]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.45:103][732]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.45:267][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.51.45:285][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.45:287][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.51.45:288][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.51.45:330][746]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.51.45:330][746]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.51.45:330][746]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.51.45:330][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.45:362][748]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.51.45:362][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.51.45:363][748]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.45:363][748]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.45:363][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.45:363][748]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.51.45:363][748]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.51.45:363][748]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.45:363][748]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.45:363][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.45:363][748]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.45:363][748]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.45:363][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.45:363][748]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.45:363][748]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.45:363][748]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.45:363][748]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.45:363][748]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.45:363][748]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.45:363][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.45:363][748]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.51.45:363][748]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.45:363][748]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.45:365][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.51.45:396][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.51.45:443][753]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.51.45:668][767]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.51.45:668][767]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.45:669][767]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.51.45:669][767]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.45:670][767]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.45:670][767]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.45:670][767]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.51.45:670][767]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.45:670][767]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.45:670][767]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.51.45:670][767]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.45:670][767]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.45:670][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.45:670][767]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.45:670][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.45:687][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.51.45:732][771]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.51.45:732][771]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.45:734][771]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.45:734][771]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.45:734][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.45:734][771]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.51.45:734][771]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.45:734][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.45:734][771]Interaction: Interaction time: 14.480796 [2020.05.14-17.51.45:734][771]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.45:734][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.45:735][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.45:797][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.51.46:103][794]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.46:103][794]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.46:136][796]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.46:136][796]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.46:136][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.46:136][796]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.46:136][796]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.46:136][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.46:200][800]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.46:200][800]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.46:200][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.46:200][800]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.46:200][800]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.46:200][800]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.46:200][800]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.46:200][800]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.46:200][800]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.46:200][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.46:200][800]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.46:200][800]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.46:200][800]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.46:264][804]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-17.51.46:832][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.46:910][844]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.46:910][844]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.46:910][844]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.46:910][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.46:910][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.46:910][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.46:910][844]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.46:910][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.46:910][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.46:910][844]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.46:910][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.46:910][844]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.46:910][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.46:910][844]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.46:910][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.46:975][848]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.46:975][848]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.46:975][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.46:975][848]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.46:975][848]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.46:975][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.46:975][848]Interaction: Interaction time: 0.800000 [2020.05.14-17.51.46:975][848]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.46:975][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.47:071][854]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.47:071][854]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.47:507][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.47:507][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.47:507][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.47:507][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.47:507][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.47:507][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.47:507][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.47:507][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.47:507][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.47:507][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.47:507][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.47:507][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.47:507][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.47:507][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.47:507][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.47:507][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.47:507][881]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.51.47:507][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.47:507][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.47:716][894]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.51.47:716][894]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.47:716][894]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.51.47:716][894]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.47:716][894]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.14-17.51.47:716][894]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.47:718][894]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.47:718][894]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.47:718][894]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.47:718][894]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.47:718][894]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.47:718][894]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.51.47:718][894]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.47:718][894]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.47:718][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.47:718][894]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.47:718][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.47:782][898]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.47:782][898]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.47:782][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.47:782][898]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.47:782][898]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.47:782][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.47:782][898]Interaction: Interaction time: 0.500000 [2020.05.14-17.51.47:782][898]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.47:782][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.47:832][901]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.48:071][916]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.48:071][916]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.48:282][929]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.48:282][929]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.48:282][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.48:282][929]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.48:282][929]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.48:282][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.48:282][929]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.48:282][929]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.48:282][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.48:282][929]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.48:282][929]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.48:282][929]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.48:283][929]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.48:283][929]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.48:283][929]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.48:283][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.48:283][929]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.51.48:283][929]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.48:283][929]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.48:346][933]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.48:832][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.49:087][979]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.49:087][979]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.49:832][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.49:990][ 35]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568706 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.51.50:087][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.50:087][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.50:832][ 87]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.50:894][ 91]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.50:894][ 91]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.51:087][103]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.51:087][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.51:490][128]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.51.51:491][128]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.51.51:491][128]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.51:491][128]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.51:491][128]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.51.51:491][128]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.51.51:491][128]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.51.51:491][128]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.05.14-17.51.51:492][128]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.251891 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.51.51:494][128]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: On [2020.05.14-17.51.51:555][132]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.51:555][132]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.51:555][132]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.14-17.51.51:832][149]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.52:087][165]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.52:087][165]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.52:833][211]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.53:087][227]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.53:087][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.53:477][251]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: Off [2020.05.14-17.51.53:945][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.54:103][290]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.54:103][290]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.54:571][319]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.51.54:701][327]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.54:701][327]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.54:945][342]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.55:007][346]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.51.55:007][346]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.55:007][346]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.51.55:007][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.55:007][346]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.55:007][346]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.55:007][346]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.55:007][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.55:007][346]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.55:007][346]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.51.55:007][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.55:007][346]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.55:007][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.55:007][346]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.05.14-17.51.55:007][346]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Female AnimTag_Follower. [2020.05.14-17.51.55:008][346]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.55:008][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.55:008][346]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.51.55:040][348]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.51.55:104][352]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.55:104][352]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.55:330][366]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.55:330][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.55:330][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.55:330][366]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.55:330][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.55:330][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.55:330][366]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.51.55:331][366]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.05.14-17.51.55:331][366]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-17.51.55:331][366]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-17.51.55:331][366]Interaction: Interaction time: 2.700000 [2020.05.14-17.51.55:331][366]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.05.14-17.51.55:331][366]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-17.51.55:331][366]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-17.51.55:331][366]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.51.55:331][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.55:331][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.55:362][368]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.51.55:396][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.55:396][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.55:573][381]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.05.14-17.51.55:945][404]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.56:071][412]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.56:072][412]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.57:042][472]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.57:766][517]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.51.58:024][533]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.51.58:040][534]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:040][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.58:040][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:040][534]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-17.51.58:040][534]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.51.58:040][534]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:040][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.58:040][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:040][534]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:040][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.58:040][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:040][534]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:040][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.58:040][534]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.58:040][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.58:040][534]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.58:040][534]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.51.58:040][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.58:040][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:040][534]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:040][534]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:040][534]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:042][534]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.51.58:072][536]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.58:072][536]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.58:120][539]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:120][539]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:152][541]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:152][541]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:154][541]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:154][541]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:154][541]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.58:154][541]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.58:154][541]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:154][541]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:154][541]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:154][541]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.58:154][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:154][541]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.58:154][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:217][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.51.58:218][545]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:218][545]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.58:218][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:218][545]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:218][545]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.58:218][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:218][545]Interaction: Interaction time: 16.000000 [2020.05.14-17.51.58:219][545]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.51.58:219][545]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-17.51.58:219][545]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.58:219][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:283][549]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:283][549]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.58:283][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:283][549]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:283][549]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.58:283][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:283][549]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:283][549]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.58:283][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:283][549]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:283][549]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.58:283][549]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.58:284][549]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.58:284][549]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.58:284][549]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.58:284][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:284][549]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:284][549]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:284][549]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:346][553]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:346][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:346][553]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:346][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:348][553]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:348][553]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:348][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.58:348][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.58:348][553]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:348][553]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:348][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:348][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.58:348][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:348][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.58:348][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:412][557]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:412][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.58:412][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:412][557]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:412][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.58:412][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:412][557]Interaction: Interaction time: 15.941213 [2020.05.14-17.51.58:412][557]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.51.58:412][557]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 15.941213 Timestamp 0.000000 [2020.05.14-17.51.58:412][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.58:412][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:525][564]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.51.58:654][572]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:654][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.51.58:654][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:654][572]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:654][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.51.58:654][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:654][572]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:654][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.51.58:654][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:654][572]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:654][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.51.58:654][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.58:654][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.51.58:654][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.58:654][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.51.58:654][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:654][572]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:654][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:654][572]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:846][584]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:846][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:846][584]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:846][584]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:848][584]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:848][584]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:848][584]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.51.58:848][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.51.58:848][584]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:848][584]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.51.58:848][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.51.58:848][584]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.51.58:848][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:848][584]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.51.58:848][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:912][588]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:912][588]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.51.58:912][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:912][588]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.51.58:912][588]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.51.58:912][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.58:912][588]Interaction: Interaction time: 15.720312 [2020.05.14-17.51.58:912][588]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.51.58:912][588]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 15.720312 Timestamp 0.000000 [2020.05.14-17.51.58:912][588]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.51.58:912][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.51.59:087][599]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.51.59:088][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.51.59:139][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.00:088][661]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.00:088][661]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.00:139][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.00:249][671]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.130188 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.52.00:249][671]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.52.00:249][671]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.00:249][671]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.00:250][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.52.00:251][671]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.52.00:251][671]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.52.00:251][671]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.00:251][671]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.00:251][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.00:251][671]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.00:251][671]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.00:251][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.00:252][671]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.52.00:252][671]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.52.00:252][671]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.52.00:252][671]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.52.00:252][671]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.52.00:252][671]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.52.00:252][671]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.52.00:253][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.52.00:253][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.52.00:267][672]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.00:267][672]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.00:267][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.00:267][672]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.00:267][672]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.52.00:267][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.00:267][672]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.00:267][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.00:267][672]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.00:267][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.00:267][672]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.52.00:267][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.00:267][672]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.52.00:267][672]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.00:267][672]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.00:281][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.52.00:317][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.52.00:655][696]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.00:670][697]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.52.00:898][711]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.52.01:088][723]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.01:088][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.01:236][732]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.01:332][738]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.01:332][738]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.01:332][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.01:332][738]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.01:332][738]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.01:332][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.01:364][740]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.01:364][740]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.01:364][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.01:364][740]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.01:364][740]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.01:364][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.01:364][740]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.01:364][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.01:364][740]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.01:364][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.01:364][740]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.52.01:364][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.01:364][740]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.01:459][746]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.52.01:459][746]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.01:459][746]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.52.01:459][746]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.01:461][746]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.01:461][746]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.01:461][746]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.01:461][746]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.01:461][746]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.01:461][746]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.52.01:461][746]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.01:461][746]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.01:461][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.01:461][746]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.01:461][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.01:526][750]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.01:526][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.01:526][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.01:526][750]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.01:526][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.01:526][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.01:526][750]Interaction: Interaction time: 13.321487 [2020.05.14-17.52.01:526][750]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.52.01:526][750]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 13.321487 Timestamp 0.000000 [2020.05.14-17.52.01:526][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.01:526][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.01:574][753]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.52.02:088][785]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.02:088][785]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.02:236][794]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.03:104][848]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.03:104][848]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.03:268][858]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.03:283][859]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.52.03:333][862]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.03:510][873]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.52.04:104][910]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.04:104][910]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.04:333][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.04:637][943]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.04:637][943]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.04:637][943]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.04:637][943]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.04:637][943]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.04:637][943]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.04:637][943]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.04:637][943]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.04:637][943]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.04:638][943]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.04:638][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.04:638][943]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.52.04:638][943]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.52.04:638][943]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.05.14-17.52.04:638][943]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-17.52.04:638][943]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.04:638][943]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.04:638][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.04:638][943]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.52.04:639][943]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.52.04:639][943]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.14-17.52.04:639][943]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.52.04:639][943]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.14-17.52.04:703][947]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.04:703][947]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.04:703][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.04:703][947]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.04:703][947]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.04:703][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.04:703][947]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.04:703][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.04:703][947]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.04:703][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.04:703][947]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.52.04:703][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.04:703][947]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.04:734][949]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.04:734][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.04:911][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.14-17.52.04:912][960]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.04:912][960]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.04:912][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.04:912][960]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.04:912][960]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.04:912][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.04:912][960]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.52.04:912][960]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.52.04:912][960]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-17.52.04:912][960]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.52.04:912][960]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.52.04:912][960]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.52.04:912][960]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.05.14-17.52.04:912][960]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.04:912][960]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.52.04:912][960]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.04:912][960]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.04:912][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.04:913][960]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.05.14-17.52.05:105][972]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.05:105][972]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.05:334][986]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.06:072][ 32]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.06:072][ 32]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.06:414][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.14-17.52.06:446][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.06:508][ 59]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:508][ 59]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.52.06:508][ 59]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.52.06:508][ 59]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.52.06:508][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.06:508][ 59]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.52.06:508][ 59]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.52.06:508][ 59]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.52.06:509][ 59]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.06:509][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.06:509][ 59]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:509][ 59]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.06:509][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.06:509][ 59]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.52.06:511][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.52.06:540][ 61]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.52.06:540][ 61]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.52.06:541][ 61]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:541][ 61]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.06:541][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.06:541][ 61]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:541][ 61]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.06:541][ 61]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.06:541][ 61]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.06:541][ 61]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.06:541][ 61]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.06:541][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.06:541][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.06:541][ 61]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.06:541][ 61]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:541][ 61]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:541][ 61]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:542][ 61]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:542][ 61]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.05.14-17.52.06:542][ 61]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-17.52.06:542][ 61]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-17.52.06:542][ 61]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.14-17.52.06:573][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.14-17.52.06:574][ 63]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:574][ 63]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:576][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.14-17.52.06:604][ 65]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.06:685][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.06:685][ 70]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.06:685][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.06:685][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.06:686][ 70]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:686][ 70]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:686][ 70]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.06:686][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.06:686][ 70]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:686][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.06:686][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.06:686][ 70]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.06:686][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.06:686][ 70]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.06:686][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.06:782][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.06:782][ 76]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:782][ 76]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.06:782][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.06:782][ 76]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.06:782][ 76]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.06:782][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.06:782][ 76]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.06:782][ 76]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.06:783][ 76]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.06:783][ 76]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.06:783][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.07:072][ 94]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.07:072][ 94]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.07:446][117]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.08:088][157]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.08:088][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.08:170][162]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.08:284][169]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.52.08:285][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.08:380][175]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.08:380][175]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.52.08:380][175]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.52.08:380][175]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.52.08:380][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.08:380][175]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.08:380][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.08:380][175]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.08:380][175]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.08:380][175]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.08:380][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.08:411][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.08:412][177]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.08:412][177]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.08:412][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.08:412][177]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.08:412][177]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.08:412][177]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.08:412][177]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.08:412][177]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.08:412][177]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.08:412][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.08:412][177]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.08:412][177]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.08:412][177]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.08:414][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.08:446][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.08:461][180]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.09:088][219]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.09:088][219]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.09:316][233]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.14-17.52.09:316][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.09:494][244]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.14-17.52.09:494][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.09:543][247]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 74 [2020.05.14-17.52.09:543][247]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.05.14-17.52.10:089][281]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.10:089][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.10:089][281]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.10:089][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.10:089][281]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.10:089][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.52.10:589][312]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.10:640][315]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.52.11:089][343]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.11:089][343]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.52.11:140][346]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.52.11:267][354]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.11:267][354]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.11:267][354]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.11:267][354]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookIdle. [2020.05.14-17.52.11:267][354]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.52.11:267][354]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-17.52.11:299][356]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.11:299][356]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.11:299][356]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReactionIn. [2020.05.14-17.52.11:299][356]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.14-17.52.11:299][356]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.14-17.52.11:363][360]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.11:363][360]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.11:395][362]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.11:395][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.11:397][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.11:397][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.11:397][362]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.11:397][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.11:397][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.11:397][362]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.11:397][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.11:397][362]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.11:397][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.11:397][362]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.11:397][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.11:461][366]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.11:461][366]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.11:461][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.11:462][366]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.11:462][366]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.11:462][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.11:462][366]Interaction: Interaction time: 0.000000 [2020.05.14-17.52.11:462][366]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.52.11:462][366]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.11:462][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.11:510][369]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.52.11:542][371]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.52.12:170][410]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.12:170][410]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.12:170][410]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReaction. [2020.05.14-17.52.12:170][410]AnimLeader: BP_Entity_C_0 Requested to Play: HookReaction AnimTag_Follower. [2020.05.14-17.52.12:170][410]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.14-17.52.12:170][410]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.52.12:171][410]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.52.12:524][432]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.12:524][432]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.12:524][432]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.12:525][432]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.12:525][432]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.12:525][432]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.12:525][432]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.12:525][432]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.12:525][432]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.12:525][432]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.12:525][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.12:525][432]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.12:525][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.12:525][432]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.12:525][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.12:637][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.52.12:638][439]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.12:638][439]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.12:638][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.12:638][439]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.12:638][439]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.12:638][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.12:638][439]Interaction: Interaction time: 3.000000 [2020.05.14-17.52.12:638][439]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.52.12:638][439]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.52.12:638][439]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.12:638][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.12:670][441]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.12:670][441]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.12:670][441]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReactionOut. [2020.05.14-17.52.12:670][441]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.14-17.52.12:670][441]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.14-17.52.12:670][441]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.52.12:671][441]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.52.14:170][534]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.14:170][534]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.14:170][534]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookStruggle. [2020.05.14-17.52.14:170][534]AnimLeader: BP_Entity_C_0 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.14-17.52.14:171][534]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.14-17.52.14:171][534]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.52.14:172][534]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.52.15:641][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.52.15:703][629]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.52.15:703][629]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.52.15:703][629]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.52.15:703][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.15:750][632]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 2.408798 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.52.15:751][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.52.15:751][632]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.15:751][632]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.15:751][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.15:751][632]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob AnimTag_StrafeRight. [2020.05.14-17.52.15:751][632]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.15:751][632]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.15:751][632]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.15:751][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.15:751][632]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.15:751][632]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.15:751][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.15:751][632]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.15:751][632]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.15:751][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.15:752][632]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.15:752][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.15:752][632]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.15:752][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.15:752][632]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.15:752][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.15:752][632]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.15:754][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.52.15:832][637]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.17:253][725]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.52.17:253][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.17:287][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.52.17:396][734]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.52.17:396][734]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.17:396][734]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.52.17:396][734]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.17:398][734]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.17:398][734]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.17:398][734]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.52.17:398][734]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.17:398][734]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.17:398][734]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.52.17:398][734]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.17:398][734]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.17:398][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.17:398][734]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.17:398][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.17:398][734]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.52.17:398][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:413][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:430][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:444][737]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.52.17:444][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.17:444][737]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.52.17:446][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:462][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:478][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:494][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:510][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:527][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:543][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:559][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:575][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:590][746]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.52.17:590][746]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.52.17:591][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:607][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:623][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:639][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:655][750]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_0] [2020.05.14-17.52.17:655][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.17:656][750]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_0] [2020.05.14-17.52.17:656][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.17:656][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:672][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:688][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:704][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:720][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:735][755]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.52.17:735][755]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.52.17:737][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:752][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:768][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:785][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:801][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:817][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:833][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:849][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:865][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:881][764]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.17:881][764]LogDBDPlayerMovement: StopSnapping Final Location (5978.899902 3560.199951 88.092766) [2020.05.14-17.52.17:881][764]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.52.17:881][764]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.17:881][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.17:881][764]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.17:881][764]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.17:881][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.17:881][764]Interaction: Interaction time: 0.700000 [2020.05.14-17.52.17:881][764]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.05.14-17.52.17:881][764]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 149.211380 [2020.05.14-17.52.17:881][764]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.52.17:881][764]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.17:881][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.17:882][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:898][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:914][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:930][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:946][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:962][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:978][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.17:994][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.18:011][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.18:027][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.18:043][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.18:060][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.18:075][776]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.05.14-17.52.18:075][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.18:075][776]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_0] [2020.05.14-17.52.18:075][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.18:075][776]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_0] [2020.05.14-17.52.18:075][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.18:075][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.18:091][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.18:107][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.18:123][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.18:140][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.52.18:220][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_0] [2020.05.14-17.52.18:220][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.18:220][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_0] [2020.05.14-17.52.18:220][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.18:220][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.52.18:220][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.18:575][807]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.18:591][808]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.52.18:591][808]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.52.18:591][808]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.18:591][808]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.18:591][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.18:591][808]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.18:591][808]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.18:591][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.18:591][808]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.52.18:607][809]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.18:607][809]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.18:607][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.18:607][809]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.18:607][809]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.52.18:607][809]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.18:607][809]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.18:607][809]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.18:607][809]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.52.18:607][809]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.18:607][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.18:607][809]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.52.18:607][809]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.18:607][809]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.52.18:607][809]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.18:607][809]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.18:640][811]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_0] [2020.05.14-17.52.18:640][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.18:640][811]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_0] [2020.05.14-17.52.18:640][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.18:655][812]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.52.18:656][812]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.52.18:912][828]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-17.52.19:107][840]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.05.14-17.52.19:107][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.19:947][892]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.20:090][901]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.20:090][901]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.21:043][960]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.52.21:090][963]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.21:090][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.22:044][ 22]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 50 [2020.05.14-17.52.22:106][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.22:106][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.52.22:606][ 57]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.508945 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.52.23:106][ 88]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.52.23:106][ 88]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.52.23:141][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.52.24:606][181]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.24:606][181]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.24:719][188]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.52.24:719][188]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.52.24:719][188]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.24:719][188]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.24:719][188]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.52.24:720][188]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.52.24:720][188]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.14-17.52.24:723][188]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-17.52.24:735][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.52.24:737][189]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=156.082 [2020.05.14-17.52.24:738][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.52.26:705][311]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-17.52.26:721][312]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=158.066 [2020.05.14-17.52.26:724][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.52.26:850][320]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.26:850][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:850][320]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.26:850][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:850][320]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.26:850][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:850][320]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.26:850][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:869][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.52.26:946][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.14-17.52.26:946][326]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:946][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.26:946][326]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:947][326]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.26:947][326]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.26:947][326]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.52.26:947][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.26:947][326]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.26:947][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.26:947][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:947][326]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.26:947][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.26:947][326]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.26:947][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.26:947][326]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.52.26:949][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.27:011][330]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.27:011][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.27:011][330]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.27:011][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.27:060][333]LogDBDPlayerMovement: StopSnapping Final Location (3136.790283 3104.479248 88.094048) [2020.05.14-17.52.27:060][333]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.52.27:124][337]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.27:124][337]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.27:124][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.27:124][337]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.27:124][337]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.27:124][337]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.27:124][337]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.27:124][337]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.27:124][337]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.52.27:124][337]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.27:124][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.27:124][337]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.27:124][337]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.27:124][337]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.27:154][339]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.27:154][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.27:156][339]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.27:156][339]LogDBDPlayerMovement: StopSnapping Final Location (3136.790283 3104.479248 88.094048) [2020.05.14-17.52.27:156][339]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.27:156][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.27:156][339]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.27:156][339]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.27:156][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.27:156][339]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.52.27:156][339]Interaction: Interaction time: 1.000000 [2020.05.14-17.52.27:156][339]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.05.14-17.52.27:156][339]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale05_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.14-17.52.27:156][339]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.05.14-17.52.27:156][339]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 158.485397 [2020.05.14-17.52.27:156][339]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.27:156][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.27:219][343]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-17.52.27:219][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-17.52.27:253][345]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.27:253][345]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.27:253][345]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.27:253][345]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookIn. [2020.05.14-17.52.27:253][345]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.52.27:253][345]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-17.52.27:286][347]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.27:286][347]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.27:318][349]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.52.27:624][368]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.52.27:752][376]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.27:962][389]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.27:962][389]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.28:221][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-17.52.28:221][405]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.52.28:221][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.52.28:221][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.28:222][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-17.52.28:237][406]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.52.28:237][406]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.52.28:237][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.28:237][406]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.28:237][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.28:237][406]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.52.28:237][406]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.52.28:237][406]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-17.52.28:237][406]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.05.14-17.52.28:237][406]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookOut. [2020.05.14-17.52.28:237][406]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.52.28:237][406]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-17.52.28:237][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.28:237][406]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.05.14-17.52.28:237][406]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.28:237][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.28:284][409]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.28:284][409]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.52.28:284][409]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.14-17.52.28:348][413]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.28:348][413]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.496930 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.52.28:350][413]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.28:350][413]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.28:350][413]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.52.28:350][413]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.14-17.52.28:627][431]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AEB200] Result: '1' k_EResultOK (success) [2020.05.14-17.52.28:627][431]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AEB200]' succeeded in 0.337230 seconds [2020.05.14-17.52.28:659][433]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AED2A0] Result: '1' k_EResultOK (success) [2020.05.14-17.52.28:675][434]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382624 seconds [2020.05.14-17.52.28:994][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.28:995][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:011][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:028][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:044][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:060][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:076][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:092][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:108][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:125][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:141][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:157][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:173][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:189][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:205][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:221][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:237][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:254][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:270][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:286][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:302][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:318][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:336][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:350][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:365][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.14-17.52.29:365][476]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.29:365][476]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.29:367][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:383][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:399][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.52.29:510][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.14-17.52.29:623][492]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.14-17.52.29:656][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.29:656][494]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.29:656][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.29:656][494]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.52.29:656][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.29:656][494]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.52.29:656][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.29:656][494]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.29:656][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.29:656][494]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.29:656][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.29:656][494]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.52.29:656][494]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.29:656][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.29:656][494]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.29:656][494]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.29:656][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.29:675][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.52.29:678][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.52.29:679][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.52.29:679][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.52.29:707][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.52.29:735][499]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.52.29:735][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-17.52.29:739][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-17.52.29:752][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.52.29:752][500]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.29:752][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.52.29:752][500]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.29:753][500]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.29:754][500]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.29:754][500]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.52.29:754][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.29:754][500]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.29:754][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.52.29:754][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.29:754][500]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.29:754][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.29:754][500]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.29:754][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.29:802][503]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.29:802][503]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.29:832][505]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.52.29:832][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.29:833][505]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-17.52.29:833][505]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.29:834][505]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.29:834][505]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.29:834][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.29:834][505]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.29:834][505]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.29:834][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.29:834][505]Interaction: Interaction time: 0.500000 [2020.05.14-17.52.29:834][505]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-17.52.29:834][505]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.29:834][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.29:834][505]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_CamperMale05_Character_C_0 at Time=161.179 Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-17.52.29:865][507]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.14-17.52.29:897][509]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.52.29:897][509]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.29:898][509]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.29:898][509]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.52.29:898][509]GameFlow: Writing Profile Stat DBD_HitNearHook: 1 [2020.05.14-17.52.29:900][509]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.52.29:903][509]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.52.29:903][509]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.040114 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.52.29:908][509]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-17.52.29:917][510]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=161.262 [2020.05.14-17.52.29:996][515]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.29:996][515]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.29:996][515]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-17.52.29:996][515]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.14-17.52.30:028][517]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-17.52.30:226][530]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AEB500] Result: '1' k_EResultOK (success) [2020.05.14-17.52.30:226][530]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AEB500]' succeeded in 0.322626 seconds [2020.05.14-17.52.30:260][532]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F11AA6CA0] Result: '1' k_EResultOK (success) [2020.05.14-17.52.30:275][533]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.361898 seconds [2020.05.14-17.52.30:336][536]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.52.30:336][536]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.52.30:336][536]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.30:336][536]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.30:336][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.30:336][536]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed [2020.05.14-17.52.30:336][536]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.30:336][536]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.30:336][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.30:336][536]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: DeadHardDashSpeed For BP_CamperMale05_Character_C_0 at Time=161.681 [2020.05.14-17.52.30:352][537]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.30:352][537]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.30:352][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.30:352][537]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.30:352][537]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.52.30:352][537]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.30:352][537]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.30:352][537]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.30:352][537]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.30:352][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.30:352][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.52.30:352][537]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.30:352][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.52.30:352][537]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.30:352][537]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.52.30:354][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.30:372][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.52.30:431][542]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.481575, Lifetime Duration: 40.000000 [2020.05.14-17.52.30:432][542]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.30:546][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.52.30:546][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.31:886][632]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-17.52.31:901][633]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=163.246 [2020.05.14-17.52.32:179][651]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197965614521 [2020.05.14-17.52.32:179][651]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197965614521, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.52.32:179][651]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Izan Garrido, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.52.32:723][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.52.32:723][684]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.32:723][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.52.32:723][684]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.32:725][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.32:725][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.32:725][684]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.52.32:725][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.32:725][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.32:725][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.52.32:725][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.32:725][684]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.32:725][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.32:725][684]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.32:725][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.32:770][687]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.52.32:770][687]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.32:772][687]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.32:772][687]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.32:772][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.32:772][687]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.32:772][687]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.32:772][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.32:772][687]Interaction: Interaction time: 12.800000 [2020.05.14-17.52.32:772][687]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.32:772][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.32:835][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.52.32:932][697]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.32:980][700]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.52.32:980][700]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.32:980][700]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.52.32:980][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.32:980][700]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.52.32:982][700]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.32:982][700]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.32:982][700]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.32:982][700]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.32:982][700]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.32:982][700]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.52.32:982][700]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.32:982][700]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.32:982][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.32:982][700]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.32:982][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.32:982][700]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.52.33:045][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.52.33:046][704]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.33:046][704]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.33:046][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.33:046][704]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.33:046][704]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.33:046][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.33:047][704]Interaction: Interaction time: 1.000000 [2020.05.14-17.52.33:047][704]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.33:047][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.33:077][706]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.33:077][706]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.33:079][706]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.52.33:142][710]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.33:142][710]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.34:012][764]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.351945 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.52.34:013][764]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.52.34:015][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.52.34:044][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.52.34:077][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.52.34:080][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.52.34:239][778]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.34:239][778]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.34:239][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.34:239][778]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.34:239][778]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.34:239][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.34:239][778]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.34:239][778]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.34:239][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.34:239][778]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.34:239][778]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.34:240][778]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.34:240][778]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.34:240][778]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.34:240][778]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.34:240][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.34:240][778]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.52.34:240][778]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.34:240][778]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.34:241][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.52.34:270][780]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.52.34:352][785]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.34:352][785]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.34:415][789]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.52.34:674][805]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.34:674][805]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.35:142][834]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.52.35:142][834]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.35:142][834]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.35:142][834]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.52.35:142][834]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.52.35:142][834]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.14-17.52.35:143][834]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.736107 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.52.35:143][834]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.52.35:146][834]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Little Air Condition]: On [2020.05.14-17.52.35:222][839]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.35:222][839]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.35:222][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.52.35:222][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.52.35:222][839]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.52.35:226][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.52.35:226][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.52.36:190][899]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.52.36:190][899]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.36:190][899]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.52.36:190][899]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.36:190][899]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.36:191][899]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.36:191][899]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.36:191][899]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.36:191][899]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.36:191][899]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.52.36:191][899]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.36:191][899]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.36:191][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.36:191][899]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.36:191][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.36:254][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.52.36:255][903]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.36:255][903]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.36:255][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.36:255][903]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.36:255][903]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.36:255][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.36:255][903]Interaction: Interaction time: 16.000000 [2020.05.14-17.52.36:255][903]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.36:255][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.37:128][957]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Little Air Condition]: Off [2020.05.14-17.52.37:211][963]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-17.52.37:212][963]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.52.38:158][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.38:160][ 21]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.52.38:384][ 35]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.38:384][ 35]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.38:401][ 36]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.52.41:061][201]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.52.41:061][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.41:061][201]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.52.41:061][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.41:061][201]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.14-17.52.41:061][201]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.41:063][201]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:063][201]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:063][201]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.41:063][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.41:063][201]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:063][201]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.52.41:063][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.41:063][201]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.41:063][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.41:063][201]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.41:063][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.41:143][206]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:143][206]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.41:143][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.41:143][206]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:143][206]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.41:143][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.41:144][206]Interaction: Interaction time: 0.500000 [2020.05.14-17.52.41:144][206]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.41:144][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.41:497][228]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:497][228]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:643][237]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:643][237]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.41:643][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.41:643][237]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:643][237]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.41:643][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.41:675][239]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:676][239]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.41:676][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.41:676][239]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:676][239]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.41:676][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.41:676][239]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.41:676][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.41:676][239]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.41:676][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.41:676][239]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.52.41:676][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.41:676][239]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.41:707][241]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.42:303][278]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.52.42:679][302]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248077094 [2020.05.14-17.52.42:680][302]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248077094, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.52.42:680][302]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ana Bohueles, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.52.42:934][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.42:934][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.42:934][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.52.42:934][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.42:935][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.42:935][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.42:935][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.42:935][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.42:935][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.52.42:935][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.42:935][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.52.42:935][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.42:935][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.52.42:935][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.43:303][340]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.52.43:661][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.43:852][374]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.43:852][374]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:013][384]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.44:013][384]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.44:013][384]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.44:013][384]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.44:014][384]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:014][384]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:014][384]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.44:014][384]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.44:014][384]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:014][384]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.44:014][384]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.44:014][384]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.44:014][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:014][384]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.44:014][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:111][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.44:111][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:111][390]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.44:111][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:111][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:111][390]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.44:111][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:111][390]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.44:111][390]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.44:111][390]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.44:111][390]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.44:111][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:320][403]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:320][403]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.44:320][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:320][403]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.44:320][403]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.44:320][403]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:320][403]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.44:320][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:323][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.44:352][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.44:352][405]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:352][405]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.44:352][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:352][405]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:352][405]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.44:352][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.44:352][405]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.44:352][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.44:352][405]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.44:352][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:352][405]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.44:352][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.44:352][405]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:355][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.44:401][408]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.44:550][418]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198283406904 [2020.05.14-17.52.44:551][418]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198283406904, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.52.44:610][421]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.44:610][421]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.44:610][421]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.44:610][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.44:610][421]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:610][421]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:610][421]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.44:610][421]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.44:610][421]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:610][421]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.44:610][421]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.44:610][421]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.44:610][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:611][421]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.44:611][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:674][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.44:675][425]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:675][425]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.44:675][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:675][425]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.44:675][425]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.44:675][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.44:675][425]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.44:675][425]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.44:675][425]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.44:675][425]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.44:675][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:046][448]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:046][448]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.45:046][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:046][448]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.45:046][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.45:046][448]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:046][448]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.45:046][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:046][448]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:046][448]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.45:046][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:046][448]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:046][448]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.45:046][448]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.45:046][448]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.45:046][448]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.45:046][448]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.45:046][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:046][448]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.45:046][448]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.45:046][448]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:048][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.45:127][453]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.45:319][465]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.45:319][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.45:320][465]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.45:320][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.45:320][465]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:320][465]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:320][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.45:320][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.45:320][465]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:320][465]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.45:320][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.45:320][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.45:320][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:320][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.45:320][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:416][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.45:417][471]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:417][471]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.45:417][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:417][471]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:417][471]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.45:417][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:417][471]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.45:417][471]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.45:417][471]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.45:417][471]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.45:417][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:691][488]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:691][488]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.45:691][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:691][488]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.45:691][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.45:691][488]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:691][488]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.45:691][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:694][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.45:723][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.45:724][490]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:724][490]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.45:724][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:724][490]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:724][490]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.45:724][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.45:724][490]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.45:724][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.45:724][490]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.45:724][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:724][490]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.45:724][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.45:724][490]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:726][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.45:772][493]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.45:949][504]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.45:949][504]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.45:949][504]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.45:949][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.45:949][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:949][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:949][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.45:949][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.45:949][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.45:949][504]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.45:949][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.45:949][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.45:949][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.45:949][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.45:949][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:045][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.46:046][510]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:046][510]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.46:046][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:046][510]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:046][510]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.46:046][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:046][510]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.46:046][510]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.46:046][510]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.46:046][510]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.46:046][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:353][529]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:353][529]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.46:353][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:353][529]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.46:353][529]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.46:353][529]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:353][529]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.46:353][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:353][529]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:353][529]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.46:353][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:353][529]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:353][529]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.46:353][529]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.46:353][529]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.46:353][529]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.46:353][529]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.46:353][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:353][529]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.46:353][529]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.46:353][529]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:355][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.46:434][534]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.46:561][542]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.46:561][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.46:562][542]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.46:562][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.46:562][542]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:562][542]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:562][542]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.46:562][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.46:562][542]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:562][542]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.46:562][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.46:562][542]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.46:562][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:562][542]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.46:562][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:659][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.46:659][548]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:659][548]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.46:659][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:659][548]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.46:659][548]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.46:659][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.46:659][548]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.46:659][548]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.46:659][548]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.46:659][548]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.46:659][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:062][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:062][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.47:062][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:062][573]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.47:062][573]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.47:062][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:062][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.47:062][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:062][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:062][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.47:062][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:062][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:062][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.47:062][573]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.47:062][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.47:062][573]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.47:062][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.47:062][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:062][573]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.47:062][573]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.47:062][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:065][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.47:144][578]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.47:352][591]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.47:352][591]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.47:352][591]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.47:352][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.47:352][591]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:352][591]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:353][591]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.47:353][591]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.47:353][591]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:353][591]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.47:353][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.47:353][591]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.47:353][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:353][591]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.47:353][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:465][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.47:465][598]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:465][598]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.47:465][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:465][598]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:465][598]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.47:465][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:465][598]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.47:465][598]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.47:465][598]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.47:465][598]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.47:466][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:691][612]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:691][612]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.47:691][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:691][612]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.47:691][612]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.47:691][612]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:691][612]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.47:691][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:694][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.47:723][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.47:724][614]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:724][614]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.47:724][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:724][614]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:724][614]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.47:724][614]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.47:724][614]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.47:724][614]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.47:724][614]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.47:724][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:724][614]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.47:724][614]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.47:724][614]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:726][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.47:773][617]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.47:932][627]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.47:932][627]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.47:932][627]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.47:932][627]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.47:933][627]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:933][627]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:933][627]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.47:933][627]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.47:933][627]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.47:933][627]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.47:933][627]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.47:933][627]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.47:933][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.47:933][627]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.47:933][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:030][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.48:030][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:030][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.48:030][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:030][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:030][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.48:030][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:030][633]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.48:030][633]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.48:030][633]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.48:030][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.48:030][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:368][654]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:368][654]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.48:369][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:369][654]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.48:369][654]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.48:369][654]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:369][654]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.48:369][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:371][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.48:401][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.48:401][656]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:401][656]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.48:401][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:401][656]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:401][656]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.48:401][656]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.48:401][656]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.48:401][656]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.48:401][656]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.48:401][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:401][656]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.48:401][656]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.48:401][656]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:404][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.48:450][659]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.48:530][664]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.48:530][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.48:530][664]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.48:530][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.48:530][664]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:530][664]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:530][664]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.48:530][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.48:530][664]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:530][664]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.48:530][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.48:530][664]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.48:530][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:530][664]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.48:531][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:642][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.48:643][671]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:643][671]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.48:643][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:643][671]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:643][671]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.48:643][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:643][671]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.48:643][671]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.48:643][671]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.48:643][671]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.48:643][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:644][671]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.52.48:724][676]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:724][676]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.48:724][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:724][676]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.48:724][676]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.48:724][676]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:724][676]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.48:724][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:726][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.48:755][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.48:756][678]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:756][678]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.48:756][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:756][678]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:756][678]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.48:756][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.48:756][678]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.48:756][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.48:756][678]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.48:756][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:756][678]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.48:756][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.48:756][678]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:758][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.48:805][681]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.48:932][689]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.48:933][689]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.48:933][689]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.48:933][689]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.48:933][689]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:933][689]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:933][689]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.48:933][689]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.48:933][689]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:933][689]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.48:933][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.48:933][689]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.48:933][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:933][689]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.48:933][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:997][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.48:998][693]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:998][693]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.48:998][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:998][693]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.48:998][693]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.48:998][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:998][693]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.48:998][693]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.48:998][693]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.48:998][693]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.48:998][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.48:999][693]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.52.49:466][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.49:466][722]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.49:466][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.49:466][722]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.49:466][722]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.49:466][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.49:466][722]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.49:466][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.49:466][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.49:466][722]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.49:466][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.49:466][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.49:466][722]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.49:466][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.49:466][722]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.49:466][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.49:466][722]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.49:466][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.49:466][722]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.49:466][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.49:466][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.49:468][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.49:547][727]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.49:594][730]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.49:594][730]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.49:594][730]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.49:594][730]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.49:595][730]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.49:595][730]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.49:595][730]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.49:595][730]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.49:595][730]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.49:595][730]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.49:595][730]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.49:595][730]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.49:595][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.49:595][730]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.49:595][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.49:707][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.49:708][737]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.49:708][737]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.49:708][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.49:708][737]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.49:708][737]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.49:708][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.49:708][737]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.49:708][737]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.49:708][737]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.49:708][737]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.49:708][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.49:902][749]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.52.49:902][749]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.52.50:030][757]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:030][757]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.50:030][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:030][757]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.50:030][757]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.50:030][757]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:030][757]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.50:030][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:030][757]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:030][757]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.50:030][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:030][757]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:030][757]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.50:030][757]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.50:030][757]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.50:030][757]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.50:030][757]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.50:030][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:030][757]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.50:030][757]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.50:030][757]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:032][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.50:111][762]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.50:207][768]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.50:207][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.50:207][768]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.50:207][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.50:208][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:208][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:208][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.50:208][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.50:208][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:208][768]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.50:208][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.50:208][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.50:208][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:208][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.50:208][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:272][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.50:272][772]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:272][772]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.50:272][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:272][772]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:272][772]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.50:272][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:272][772]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.50:272][772]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.50:272][772]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.50:272][772]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.50:272][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:466][784]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.52.50:466][784]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.52.50:643][795]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:643][795]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.50:643][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:643][795]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.50:643][795]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.50:643][795]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:643][795]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.50:643][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:646][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.50:675][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.50:675][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:675][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.50:675][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:675][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:675][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.50:675][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.50:675][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.50:675][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.50:675][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.50:676][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.50:676][797]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.50:676][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.50:676][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.50:678][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.50:724][800]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.51:304][836]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.51:304][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.51:304][836]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.51:304][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.51:305][836]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:305][836]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:305][836]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.51:305][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.51:305][836]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:305][836]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.51:305][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.51:305][836]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.51:305][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.51:305][836]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.51:305][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.51:400][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.51:401][842]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:401][842]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.51:401][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.51:401][842]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:401][842]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.51:401][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.51:401][842]Interaction: Interaction time: 1.500000 [2020.05.14-17.52.51:401][842]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.52.51:401][842]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.52.51:401][842]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.51:401][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.51:433][844]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:433][844]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.51:433][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.51:434][844]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.52.51:434][844]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.51:434][844]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:434][844]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.51:434][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.51:436][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.51:465][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.52.51:465][846]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:466][846]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.51:466][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.51:466][846]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:466][846]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.51:466][846]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.51:466][846]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.51:466][846]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.51:466][846]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.51:466][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.51:466][846]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.52.51:466][846]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.51:466][846]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:468][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.52.51:515][849]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.52.51:579][853]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:579][853]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.51:869][871]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.52.51:869][871]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.51:869][871]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.51:869][871]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.52.51:869][871]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.52.51:869][871]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.14-17.52.51:870][871]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.980423 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.52.51:872][871]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: On [2020.05.14-17.52.51:901][873]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.51:901][873]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.51:901][873]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.14-17.52.53:855][994]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: Off [2020.05.14-17.52.54:885][ 58]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.52.55:079][ 70]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.55:079][ 70]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.55:223][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.52.55:223][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.55:223][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.52.55:223][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.55:224][ 79]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.55:224][ 79]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.55:224][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.55:224][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.55:224][ 79]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.55:224][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.52.55:224][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.55:224][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.55:224][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.55:224][ 79]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.05.14-17.52.55:224][ 79]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Female AnimTag_Follower. [2020.05.14-17.52.55:224][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.55:224][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.55:224][ 79]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.52.55:225][ 79]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.52.55:595][102]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.55:595][102]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.55:595][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.55:595][102]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.55:595][102]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.55:595][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.55:595][102]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.52.55:595][102]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.05.14-17.52.55:595][102]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-17.52.55:595][102]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-17.52.55:595][102]Interaction: Interaction time: 2.700000 [2020.05.14-17.52.55:595][102]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.05.14-17.52.55:595][102]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-17.52.55:595][102]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-17.52.55:595][102]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.52.55:596][102]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.55:596][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.55:596][102]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.52.55:660][106]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.55:660][106]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.55:838][117]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.05.14-17.52.58:031][253]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.52.58:065][255]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.52.58:065][255]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.52.58:065][255]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.58:065][255]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.58:065][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:065][255]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.58:065][255]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.58:065][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:080][256]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.58:080][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.58:080][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:080][256]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.58:080][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.52.58:080][256]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.58:080][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.58:080][256]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.58:080][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.58:080][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:080][256]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.52.58:080][256]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.58:080][256]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.52.58:080][256]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.58:081][256]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.52.58:130][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.52.58:131][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.52.58:289][269]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.52.58:305][270]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.58:305][270]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.52.58:305][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:305][270]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-17.52.58:305][270]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.52.58:305][270]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.58:305][270]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.52.58:305][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:305][270]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.58:305][270]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.52.58:305][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:305][270]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.58:305][270]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.52.58:305][270]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.58:305][270]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.52.58:305][270]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.58:305][270]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.52.58:305][270]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.52.58:305][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:305][270]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.52.58:305][270]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.58:305][270]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.52.58:369][274]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.52.58:369][274]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.58:401][276]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.52.58:401][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.58:403][276]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.58:403][276]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.58:403][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.52.58:403][276]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.52.58:403][276]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.58:403][276]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.52.58:403][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.52.58:403][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.52.58:403][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:403][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.52.58:403][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:466][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.52.58:467][280]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.58:467][280]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.52.58:467][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:468][280]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.52.58:468][280]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.52.58:468][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.52.58:468][280]Interaction: Interaction time: 16.000000 [2020.05.14-17.52.58:468][280]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.14-17.52.58:468][280]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-17.52.58:468][280]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.52.58:468][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.00:210][388]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.00:226][389]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.53.00:452][403]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.53.00:532][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.53.00:532][408]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.00:532][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.53.00:532][408]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.00:533][408]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.00:533][408]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.00:534][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.53.00:534][408]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.00:534][408]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.00:534][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.53.00:534][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.00:534][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.00:534][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.00:534][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.00:534][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.00:611][413]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.53.00:611][413]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.00:613][413]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.00:613][413]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.00:613][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.00:613][413]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.00:613][413]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.00:613][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.00:613][413]Interaction: Interaction time: 0.153784 [2020.05.14-17.53.00:613][413]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.00:613][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.00:676][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.53.00:982][436]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.129645 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.53.00:982][436]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.53.00:984][436]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.53.00:984][436]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.53.00:984][436]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.00:984][436]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.00:984][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.00:984][436]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.00:984][436]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.00:984][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.00:985][436]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.53.00:985][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.00:986][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.53.01:000][437]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.01:000][437]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.01:000][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.01:000][437]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.01:000][437]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.53.01:000][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.01:000][437]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.01:000][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.01:000][437]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.01:000][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.01:000][437]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.53.01:000][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.01:000][437]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.53.01:000][437]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.01:001][437]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.01:014][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.53.01:019][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.01:022][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.01:024][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.01:025][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.53.01:050][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.53.01:051][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.53.01:079][442]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FullRecovery Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.53.01:661][478]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.53.01:661][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.01:661][478]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.53.01:661][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.01:678][479]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.53.01:678][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.01:678][479]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.53.01:678][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.01:678][479]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.53.01:678][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.01:678][479]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.14-17.53.01:678][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.01:969][497]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.01:985][498]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-17.53.02:226][513]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.53.02:971][560]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198431095011 [2020.05.14-17.53.02:972][560]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198431095011, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.53.03:226][575]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:226][575]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.03:226][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:226][575]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:226][575]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.03:226][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:242][576]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:242][576]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.03:242][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:242][576]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:242][576]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.03:242][576]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.03:242][576]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.03:242][576]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.03:242][576]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.03:242][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:242][576]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.53.03:242][576]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.03:242][576]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:353][583]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.53.03:353][583]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.03:353][583]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.53.03:353][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.03:355][583]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:355][583]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:355][583]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.03:355][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.03:355][583]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:355][583]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.53.03:355][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.03:356][583]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.03:356][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:356][583]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.03:356][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:421][587]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:421][587]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.03:421][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:421][587]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:421][587]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.03:421][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:421][587]Interaction: Interaction time: 11.257132 [2020.05.14-17.53.03:421][587]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.14-17.53.03:421][587]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 11.257132 Timestamp 0.000000 [2020.05.14-17.53.03:421][587]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.03:421][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:454][589]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.53.03:579][597]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropManual][BP_CamperInteractable_C_1] [2020.05.14-17.53.03:579][597]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.03:580][597]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:580][597]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:580][597]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.03:580][597]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.03:580][597]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:580][597]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.14-17.53.03:580][597]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.03:580][597]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.03:580][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:580][597]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.03:580][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:678][603]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:678][603]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.03:678][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:678][603]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:678][603]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.03:678][603]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.03:678][603]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.03:678][603]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.03:678][603]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.03:678][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:678][603]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-17.53.03:678][603]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.03:678][603]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:724][606]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-17.53.03:724][606]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropManual][BP_CamperInteractable_C_1] [2020.05.14-17.53.03:724][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.03:730][607]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.53.03:822][612]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:822][612]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.03:822][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:822][612]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.03:822][612]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.03:822][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:822][612]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.05.14-17.53.03:822][612]Interaction: Interaction time: 2.233300 [2020.05.14-17.53.03:822][612]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorDrop Bob AnimTag_Carry. [2020.05.14-17.53.03:822][612]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorDrop Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-17.53.03:822][612]LogSM: Error: Play Update Montage AM_TW_Drop Duration 2.233300 Timestamp 0.000000 [2020.05.14-17.53.03:822][612]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.53.03:822][612]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.03:822][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.03:936][619]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.14-17.53.03:936][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:065][627]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.53.04:065][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:065][627]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.53.04:065][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:065][627]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.53.04:065][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:065][627]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.53.04:065][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:065][627]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.53.04:066][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:066][627]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.53.04:066][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:066][627]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.53.04:066][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:100][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.04:102][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.04:103][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.53.04:129][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.14-17.53.04:129][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:306][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.53.04:306][642]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:306][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.53.04:306][642]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:307][642]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.04:307][642]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.04:307][642]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.53.04:307][642]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.04:307][642]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.04:307][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.53.04:307][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:308][642]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.04:308][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.04:308][642]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.04:308][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.04:308][642]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.53.04:326][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.53.04:354][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.53.04:354][645]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:354][645]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.53.04:355][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.04:355][645]LogDBDPlayerMovement: StopSnapping Final Location (3371.522949 1982.995117 90.246017) [2020.05.14-17.53.04:355][645]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.53.04:355][645]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.04:355][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.04:355][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.04:355][645]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.04:355][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.04:355][645]Interaction: Interaction time: 1.460048 [2020.05.14-17.53.04:355][645]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.04:355][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.04:418][649]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.04:418][649]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.04:418][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.04:418][649]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.04:419][649]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.04:419][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.04:451][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.04:451][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.04:451][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.04:451][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.04:451][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.04:451][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.04:451][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.04:451][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.04:451][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.04:451][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.04:451][651]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.53.04:451][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.04:451][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.04:597][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.53.04:597][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.05:789][734]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.05:789][734]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.05:789][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.05:789][734]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.05:789][734]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.05:789][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.05:789][734]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.53.05:789][734]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale06_Character_C_0. [2020.05.14-17.53.05:789][734]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.53.05:789][734]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.53.05:789][734]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.53.05:822][736]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.05:822][736]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.05:822][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.05:822][736]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.05:822][736]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.05:822][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.05:822][736]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.05:822][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.05:822][736]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.53.05:822][736]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.05:822][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.05:822][736]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [DropManual][BP_CamperInteractable_C_1] [2020.05.14-17.53.05:822][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.05:822][736]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.05:853][738]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.602225 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.53.05:855][738]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.05:856][738]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.06:095][753]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.06:095][753]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:095][753]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.06:095][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:096][753]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.06:096][753]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.06:096][753]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.06:096][753]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.06:096][753]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.06:096][753]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.06:096][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:096][753]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.06:096][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.06:096][753]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.06:096][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.06:192][759]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.121698 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.53.06:193][759]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.53.06:193][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.06:193][759]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.06:193][759]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.06:193][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.06:193][759]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.06:193][759]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.06:193][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.06:193][759]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.06:193][759]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.06:193][759]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.06:193][759]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.06:193][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.06:257][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.53.06:259][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.53.06:501][778]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.53.06:501][778]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.53.06:501][778]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.06:501][778]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.06:501][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.06:501][778]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.06:501][778]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.06:501][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.06:516][779]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.06:516][779]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.06:516][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.06:516][779]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.06:516][779]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.53.06:516][779]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.06:516][779]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.06:516][779]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.06:516][779]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.06:516][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.06:517][779]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.53.06:517][779]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:517][779]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.53.06:517][779]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:517][779]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.06:534][780]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.53.06:534][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:537][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.06:539][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.06:540][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.53.06:564][782]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.53.06:564][782]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.14-17.53.06:564][782]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.05.14-17.53.06:567][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.53.06:570][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.06:572][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.06:595][784]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.53.06:600][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.06:633][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.53.06:693][790]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.06:693][790]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.53.06:824][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:871][801]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.14-17.53.06:871][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:871][801]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.14-17.53.06:871][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:871][801]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.14-17.53.06:871][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:888][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.14-17.53.06:888][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:888][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.14-17.53.06:888][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.06:906][804]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF5D9F4C0] Result: '1' k_EResultOK (success) [2020.05.14-17.53.06:906][804]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF5D9F4C0]' succeeded in 0.336708 seconds [2020.05.14-17.53.06:940][806]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EDE638B90] Result: '1' k_EResultOK (success) [2020.05.14-17.53.06:956][807]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382624 seconds [2020.05.14-17.53.07:338][830]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.53.07:338][830]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.142276 [2020.05.14-17.53.07:338][830]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.142276 [2020.05.14-17.53.07:452][837]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.14-17.53.07:452][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.07:452][837]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.14-17.53.07:452][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.07:468][838]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.14-17.53.07:468][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.07:468][838]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.14-17.53.07:468][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.07:484][839]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.14-17.53.07:484][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.07:533][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.07:646][849]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.53.07:681][852]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EDE638B90] Result: '1' k_EResultOK (success) [2020.05.14-17.53.07:681][852]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EDE638B90]' succeeded in 0.334124 seconds [2020.05.14-17.53.07:696][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.07:713][854]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EDE638B90] Result: '1' k_EResultOK (success) [2020.05.14-17.53.07:729][855]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382378 seconds [2020.05.14-17.53.07:806][859]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.07:806][859]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.53.07:806][859]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.53.07:806][859]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.53.07:806][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.07:806][859]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.07:806][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.07:806][859]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.07:806][859]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.07:806][859]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.07:806][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.07:839][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.07:839][861]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.07:839][861]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.07:839][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.07:839][861]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.07:839][861]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.07:839][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.07:839][861]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.07:839][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.07:839][861]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.07:839][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.07:839][861]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.07:839][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.07:839][861]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.07:842][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.07:889][864]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.08:648][912]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198135808397 [2020.05.14-17.53.08:648][912]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198135808397, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.05.14-17.53.08:902][927]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.53.08:902][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.08:902][927]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.53.08:902][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.08:904][927]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.08:904][927]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.08:904][927]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.08:904][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.08:904][927]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.08:904][927]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.53.08:904][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.08:904][927]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.08:904][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.08:904][927]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.08:905][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.08:967][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.53.08:969][931]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.08:969][931]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.08:969][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.08:969][931]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.08:969][931]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.08:969][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.08:969][931]Interaction: Interaction time: 16.000000 [2020.05.14-17.53.08:969][931]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.08:969][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.12:729][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.12:732][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.12:732][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.53.14:906][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.53.16:084][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.20:035][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 240 [2020.05.14-17.53.20:080][620]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.53.20:080][620]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.53.21:080][682]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.53.21:081][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.53.21:132][685]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.53.27:647][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.27:647][ 89]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.27:647][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.27:647][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.27:648][ 89]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.27:648][ 89]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.27:648][ 89]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.27:648][ 89]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.27:648][ 89]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.27:648][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.27:648][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.27:648][ 89]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.27:648][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.27:648][ 89]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.27:648][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.27:742][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.53.27:743][ 95]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.27:743][ 95]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.27:743][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.27:743][ 95]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.27:743][ 95]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.27:743][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.27:743][ 95]Interaction: Interaction time: 3.000000 [2020.05.14-17.53.27:743][ 95]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.53.27:743][ 95]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.53.27:743][ 95]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.27:743][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.28:083][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.28:083][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:083][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.28:083][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:083][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.28:083][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:083][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.28:083][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.53.28:100][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:116][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.28:116][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:116][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.28:116][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:118][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.28:121][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.28:121][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.14-17.53.28:373][134]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.53.28:373][134]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:373][134]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.53.28:373][134]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:374][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.28:375][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.28:375][134]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.53.28:375][134]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.28:375][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.28:375][134]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.53.28:375][134]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:375][134]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.28:375][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.28:375][134]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.28:375][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.28:375][134]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.53.28:392][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-17.53.28:406][136]LogDBDPlayerMovement: StopSnapping Final Location (3174.865234 6736.227051 89.999443) [2020.05.14-17.53.28:406][136]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.53.28:436][138]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.53.28:436][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:436][138]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.53.28:438][138]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.28:438][138]LogDBDPlayerMovement: StopSnapping Final Location (3174.865234 6736.227051 88.096008) [2020.05.14-17.53.28:438][138]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.28:438][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.28:438][138]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.28:438][138]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.28:438][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.28:438][138]Interaction: Interaction time: 4.667650 [2020.05.14-17.53.28:438][138]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.28:438][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.28:518][143]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.28:518][143]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.28:518][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.28:518][143]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.28:518][143]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.28:518][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.28:518][143]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.28:518][143]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.28:518][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.28:519][143]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.28:519][143]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.28:519][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.28:519][143]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.28:519][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.28:519][143]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.28:519][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.28:519][143]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.53.28:519][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.28:519][143]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.28:680][153]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.53.28:680][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.29:049][176]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.53.29:049][176]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.29:049][176]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.53.29:049][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.29:049][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.53.29:049][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.29:049][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.29:049][176]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.29:049][176]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.29:049][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.29:049][176]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.53.29:049][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.29:050][176]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.29:050][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.29:050][176]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.29:050][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.29:082][178]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.53.29:518][205]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.29:518][205]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.29:518][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.29:518][205]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.29:518][205]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.29:518][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.29:518][205]Interaction: Interaction time: 0.700000 [2020.05.14-17.53.29:518][205]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.53.29:518][205]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.53.29:518][205]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.53.29:518][205]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.29:518][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.29:533][206]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.53.29:585][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.14-17.53.30:068][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4940601885318756, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.53.30:068][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.53.30:085][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344233378767967, xOffset=0, yOffset=0) [2020.05.14-17.53.30:101][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02688433229923248, xOffset=0, yOffset=0) [2020.05.14-17.53.30:117][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032616689801216, xOffset=0, yOffset=0) [2020.05.14-17.53.30:133][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0537683293223381, xOffset=0, yOffset=0) [2020.05.14-17.53.30:149][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06721041351556778, xOffset=0, yOffset=0) [2020.05.14-17.53.30:166][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065249770879745, xOffset=0, yOffset=0) [2020.05.14-17.53.30:182][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409508109092712, xOffset=0, yOffset=0) [2020.05.14-17.53.30:198][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075363308191299, xOffset=0, yOffset=0) [2020.05.14-17.53.30:211][248]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.30:211][248]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.30:211][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.30:211][248]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.30:211][248]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.30:211][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.30:214][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209789961576462, xOffset=0, yOffset=0) [2020.05.14-17.53.30:230][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344199180603027, xOffset=0, yOffset=0) [2020.05.14-17.53.30:243][250]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-17.53.30:243][250]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.53.30:243][250]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.53.30:243][250]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.53.30:243][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.53.30:244][250]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.30:244][250]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.30:244][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.30:244][250]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.30:244][250]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.30:244][250]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.30:244][250]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.30:244][250]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.30:244][250]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.53.30:244][250]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.30:244][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.30:244][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-17.53.30:244][250]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.30:244][250]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.30:247][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478619128465652, xOffset=0, yOffset=0) [2020.05.14-17.53.30:262][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613044142723083, xOffset=0, yOffset=0) [2020.05.14-17.53.30:275][252]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.53.30:276][252]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.53.30:278][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.174745500087738, xOffset=0, yOffset=0) [2020.05.14-17.53.30:294][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.188187912106514, xOffset=0, yOffset=0) [2020.05.14-17.53.30:310][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.201630488038063, xOffset=0, yOffset=0) [2020.05.14-17.53.30:326][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150722444057465, xOffset=0, yOffset=0) [2020.05.14-17.53.30:343][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.228514239192, xOffset=0, yOffset=0) [2020.05.14-17.53.30:356][257]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.53.30:356][257]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.072264 [2020.05.14-17.53.30:356][257]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.072264 [2020.05.14-17.53.30:360][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419557422399521, xOffset=0, yOffset=0) [2020.05.14-17.53.30:374][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553974986076355, xOffset=0, yOffset=0) [2020.05.14-17.53.30:391][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688393294811249, xOffset=0, yOffset=0) [2020.05.14-17.53.30:407][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822819948196411, xOffset=0, yOffset=0) [2020.05.14-17.53.30:424][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.295723170042038, xOffset=0, yOffset=0) [2020.05.14-17.53.30:439][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091658353805542, xOffset=0, yOffset=0) [2020.05.14-17.53.30:456][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.322608083486557, xOffset=0, yOffset=0) [2020.05.14-17.53.30:472][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360502421855927, xOffset=0, yOffset=0) [2020.05.14-17.53.30:488][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.349492073059082, xOffset=0, yOffset=0) [2020.05.14-17.53.30:504][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629346489906311, xOffset=0, yOffset=0) [2020.05.14-17.53.30:520][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763768076896667, xOffset=0, yOffset=0) [2020.05.14-17.53.30:536][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898178040981293, xOffset=0, yOffset=0) [2020.05.14-17.53.30:552][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40325990319252, xOffset=0, yOffset=0) [2020.05.14-17.53.30:568][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167017340660095, xOffset=0, yOffset=0) [2020.05.14-17.53.30:585][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301439821720123, xOffset=0, yOffset=0) [2020.05.14-17.53.30:601][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435848891735077, xOffset=0, yOffset=0) [2020.05.14-17.53.30:616][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570261538028717, xOffset=0, yOffset=0) [2020.05.14-17.53.30:633][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704674184322357, xOffset=0, yOffset=0) [2020.05.14-17.53.30:649][275]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F0A046D60] Result: '1' k_EResultOK (success) [2020.05.14-17.53.30:650][275]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F0A046D60]' succeeded in 0.291728 seconds [2020.05.14-17.53.30:650][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839086532592773, xOffset=0, yOffset=0) [2020.05.14-17.53.30:665][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49735015630722, xOffset=0, yOffset=0) [2020.05.14-17.53.30:681][277]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F0A046D60] Result: '1' k_EResultOK (success) [2020.05.14-17.53.30:681][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107917189598083, xOffset=0, yOffset=0) [2020.05.14-17.53.30:698][278]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.334268 seconds [2020.05.14-17.53.30:698][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5242334008216858, xOffset=0, yOffset=0) [2020.05.14-17.53.30:714][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376751422882, xOffset=0, yOffset=0) [2020.05.14-17.53.30:730][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55111688375473, xOffset=0, yOffset=0) [2020.05.14-17.53.30:743][281]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.53.30:743][281]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.53.30:746][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.53.30:746][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.53.30:824][286]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.53.30:824][286]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.53.30:855][288]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.53.30:855][288]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 7.761866 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.53.30:856][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.53.30:856][288]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.30:856][288]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.53.30:856][288]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.53.30:856][288]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.53.30:856][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.30:856][288]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.30:856][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.30:856][288]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.53.30:856][288]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.30:856][288]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.30:856][288]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.30:856][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.30:856][288]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.30:856][288]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.30:856][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.30:857][288]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.30:857][288]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.30:857][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.30:857][288]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.30:857][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.30:857][288]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.30:857][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.30:857][288]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.30:857][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.30:857][288]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.30:859][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.53.30:970][295]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.31:182][309]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AE5890] Result: '1' k_EResultOK (success) [2020.05.14-17.53.31:182][309]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AE5890]' succeeded in 0.350550 seconds [2020.05.14-17.53.31:215][311]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF75C9070] Result: '1' k_EResultOK (success) [2020.05.14-17.53.31:231][312]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.398804 seconds [2020.05.14-17.53.31:646][337]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.53.33:291][439]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.53.33:888][476]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.33:888][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.33:888][476]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.33:888][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.33:888][476]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.33:888][476]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.33:888][476]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.33:888][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.33:888][476]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.33:888][476]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.33:888][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.33:888][476]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.33:889][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.33:889][476]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.33:889][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:001][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.34:001][483]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:001][483]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.34:001][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:002][483]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:002][483]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.34:002][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:002][483]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.34:002][483]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.34:002][483]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.34:002][483]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.34:002][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:227][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:227][497]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.34:227][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:227][497]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.34:227][497]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.34:227][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:227][497]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.34:227][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:227][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:227][497]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.34:227][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:227][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:227][497]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.34:227][497]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.34:227][497]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.34:227][497]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.34:227][497]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.34:227][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:227][497]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.34:228][497]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.34:228][497]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:230][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.34:325][503]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.34:468][512]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.34:468][512]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.34:469][512]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.34:469][512]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.34:469][512]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:469][512]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:469][512]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.34:469][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.34:469][512]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:469][512]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.34:469][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.34:469][512]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.34:469][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:469][512]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.34:469][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:566][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.34:566][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:566][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.34:566][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:566][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.34:566][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.34:566][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:566][518]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.34:566][518]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.34:566][518]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.34:566][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.34:566][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.34:583][519]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.35:002][545]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:002][545]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.35:002][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:002][545]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.35:002][545]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.35:002][545]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:002][545]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.35:002][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:005][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.35:033][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.35:034][547]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:034][547]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.35:034][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:034][547]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:034][547]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.35:034][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.35:034][547]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.35:034][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.35:034][547]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.35:034][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:034][547]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.35:034][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.35:034][547]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:036][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.35:099][551]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.35:245][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.53.35:437][572]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334665 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.53.35:598][582]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.35:598][582]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.35:598][582]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.35:598][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.35:598][582]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:598][582]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:598][582]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.35:598][582]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.35:598][582]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:599][582]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.35:599][582]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.35:599][582]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.35:599][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:599][582]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.35:599][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:710][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.35:711][589]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:711][589]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.35:711][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:711][589]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:711][589]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.35:711][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:711][589]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.35:711][589]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.35:711][589]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.35:711][589]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.35:711][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:746][591]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.05.14-17.53.35:904][601]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.109853 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.53.35:905][601]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.53.35:907][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.53.35:908][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.53.35:937][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.53.35:969][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.53.35:970][605]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:970][605]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.35:970][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:970][605]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.35:970][605]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.35:970][605]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:970][605]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.35:970][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:970][605]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:970][605]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.35:970][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:970][605]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:970][605]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.35:970][605]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.35:970][605]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.35:970][605]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.35:970][605]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.35:970][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.35:970][605]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.35:970][605]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.35:970][605]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.35:973][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.53.35:973][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.36:036][609]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.36:066][611]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.53.36:066][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.53.36:066][611]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.53.36:066][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.53.36:066][611]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.53.36:066][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.53.36:098][613]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.36:098][613]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:098][613]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.36:098][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:098][613]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:098][613]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:098][613]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.36:099][613]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.36:099][613]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:099][613]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.36:099][613]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:099][613]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.36:099][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:099][613]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.36:099][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:133][615]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.53.36:179][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.36:179][618]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:179][618]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.36:179][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:179][618]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:179][618]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.36:179][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:179][618]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.36:179][618]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.36:179][618]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.36:179][618]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.36:180][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:261][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.53.36:261][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.53.36:261][623]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.36:261][623]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.36:261][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:261][623]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.36:261][623]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.36:261][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:275][624]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-17.53.36:275][624]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:276][624]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-17.53.36:276][624]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:276][624]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.53.36:276][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:276][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:276][624]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.36:276][624]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.36:276][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:276][624]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-17.53.36:276][624]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:276][624]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.36:276][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:276][624]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.36:276][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:277][624]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.36:277][624]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.36:278][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:278][624]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.36:278][624]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.53.36:278][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.36:278][624]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.36:278][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.36:278][624]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.36:278][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:278][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.53.36:278][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:278][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.53.36:278][624]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:278][624]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.36:293][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.53.36:293][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:296][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.36:298][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.36:309][626]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.53.36:312][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.53.36:330][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.36:340][628]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.53.36:340][628]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.14-17.53.36:340][628]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.05.14-17.53.36:346][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.36:372][630]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.53.36:374][630]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.53.36:374][630]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.36:439][634]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:439][634]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:502][638]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:502][638]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.36:502][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:502][638]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.36:502][638]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.36:502][638]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:502][638]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.36:502][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:505][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.36:533][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.36:534][640]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:534][640]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.36:534][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:534][640]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:534][640]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.36:534][640]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.36:534][640]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.36:534][640]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.36:534][640]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.36:534][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:534][640]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.36:534][640]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:534][640]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:537][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.36:583][643]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.36:647][647]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:647][647]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.36:647][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:647][647]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:647][647]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.36:647][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:647][647]Interaction: Interaction time: 0.700000 [2020.05.14-17.53.36:647][647]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.53.36:647][647]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.53.36:647][647]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.53.36:647][647]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.36:647][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:648][647]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.36:648][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:648][647]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.36:649][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.53.36:665][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:716][652]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F1A786CA0] Result: '1' k_EResultOK (success) [2020.05.14-17.53.36:716][652]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F1A786CA0]' succeeded in 0.375602 seconds [2020.05.14-17.53.36:728][652]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.53.36:810][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.36:810][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:810][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.36:810][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:810][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.36:810][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:810][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.53.36:810][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:840][659]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.36:840][659]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:840][659]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.36:840][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:841][659]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:841][659]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:841][659]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.36:841][659]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.36:841][659]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:841][659]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.36:841][659]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.36:841][659]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.36:841][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:841][659]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.36:841][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:937][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.36:937][665]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:937][665]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.36:938][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:938][665]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.36:938][665]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.36:938][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.36:938][665]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.36:938][665]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.36:938][665]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.36:938][665]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.36:938][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:006][670]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F0E6E4DB0] Result: '1' k_EResultOK (success) [2020.05.14-17.53.37:023][671]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.680625 seconds [2020.05.14-17.53.37:071][674]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198431095011 [2020.05.14-17.53.37:072][674]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198431095011, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.53.37:114][676]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.53.37:114][676]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.337230 [2020.05.14-17.53.37:114][676]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.337230 [2020.05.14-17.53.37:179][680]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:179][680]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.37:179][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:179][680]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.37:179][680]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.37:179][680]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:179][680]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.37:179][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:182][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.37:211][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.37:211][682]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:211][682]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.37:211][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:211][682]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:211][682]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.37:211][682]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.37:211][682]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.37:211][682]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.37:211][682]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.37:211][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:211][682]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.37:211][682]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.37:211][682]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:214][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.37:293][687]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.37:340][690]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.53.37:340][690]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.53.37:341][690]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:341][690]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.37:341][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:341][690]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:341][690]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.37:341][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:341][690]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:341][690]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.37:341][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:341][690]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:341][690]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.37:341][690]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.37:341][690]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.37:341][690]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.37:341][690]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.53.37:341][690]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.37:341][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:341][690]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-17.53.37:341][690]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.37:341][690]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:341][690]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.53.37:357][691]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.53.37:404][694]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.37:404][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.37:404][694]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.37:404][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.37:405][694]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:405][694]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:405][694]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.37:405][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.37:405][694]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:405][694]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.37:405][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.37:405][694]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.37:405][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:405][694]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.37:405][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:490][700]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F0E836EB0] Result: '1' k_EResultOK (success) [2020.05.14-17.53.37:490][700]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F0E836EB0]' succeeded in 0.375631 seconds [2020.05.14-17.53.37:502][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.37:503][700]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:503][700]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.37:503][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:503][700]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:503][700]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.37:503][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:503][700]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.37:503][700]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.37:503][700]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.37:503][700]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.37:503][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:523][702]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F0E836EB0] Result: '1' k_EResultOK (success) [2020.05.14-17.53.37:538][703]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.415951 seconds [2020.05.14-17.53.37:552][703]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.37:680][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:680][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.37:680][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:680][711]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.37:680][711]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.37:680][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:680][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.37:680][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:680][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:680][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.37:680][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:680][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:680][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.37:680][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.37:680][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.37:680][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.37:680][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.37:680][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:680][711]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.37:680][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.37:680][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:683][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.37:745][715]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.37:807][719]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.37:808][719]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.37:808][719]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.37:808][719]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.37:808][719]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:808][719]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:808][719]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.37:808][719]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.37:808][719]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:808][719]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.37:808][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.37:808][719]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.37:808][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:809][719]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.37:809][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:905][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.37:905][725]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:905][725]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.37:905][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:905][725]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.37:905][725]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.37:905][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.37:905][725]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.37:905][725]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.37:905][725]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.37:905][725]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.37:905][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:132][739]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.38:179][742]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:179][742]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.38:179][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:179][742]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.38:179][742]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.38:179][742]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:179][742]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.38:179][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:179][742]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:179][742]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.38:179][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:179][742]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:179][742]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.38:179][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.38:179][742]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.38:179][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.38:179][742]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.38:179][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:179][742]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.38:179][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.38:179][742]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:182][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.38:261][747]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.38:307][750]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.38:308][750]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.38:308][750]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.38:308][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.38:308][750]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:308][750]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:308][750]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.38:308][750]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.38:309][750]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:309][750]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.38:309][750]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.38:309][750]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.38:309][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:309][750]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.38:309][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:421][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.38:422][757]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:422][757]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.38:422][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:422][757]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:422][757]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.38:422][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:422][757]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.38:422][757]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.38:422][757]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.38:422][757]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.38:422][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:647][771]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:647][771]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.38:647][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:648][771]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.38:648][771]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.38:648][771]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:648][771]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.38:648][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:648][771]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:648][771]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.38:648][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:648][771]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:648][771]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.38:648][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.38:648][771]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.38:648][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.38:648][771]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.38:648][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:648][771]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.38:648][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.38:648][771]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:651][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.38:696][774]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.38:776][779]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.38:776][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.38:776][779]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.38:776][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.38:776][779]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:776][779]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:776][779]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.38:776][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.38:776][779]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:776][779]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.38:776][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.38:776][779]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.38:776][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:776][779]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.38:776][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:888][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.38:889][786]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:889][786]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.38:889][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:889][786]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.38:889][786]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.38:889][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.38:889][786]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.38:889][786]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.38:889][786]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.38:889][786]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.38:889][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:051][796]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:051][796]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.39:051][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:051][796]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.39:051][796]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.39:051][796]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:051][796]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.39:051][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:053][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.39:082][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.39:083][798]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:083][798]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.39:083][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:083][798]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:083][798]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.39:083][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.39:083][798]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.39:083][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.39:083][798]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.39:083][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:083][798]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.39:083][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.39:083][798]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:086][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.39:132][801]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.39:178][804]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.39:179][804]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.39:179][804]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.39:179][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.39:179][804]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:179][804]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:179][804]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.39:179][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.39:179][804]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:179][804]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.39:179][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.39:179][804]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.39:179][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:179][804]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.39:179][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:243][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.39:244][808]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:244][808]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.39:244][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:244][808]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:244][808]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.39:244][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:244][808]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.39:244][808]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.39:244][808]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.39:244][808]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.39:244][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:439][820]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.53.39:439][820]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.39:486][823]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:486][823]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.39:486][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:486][823]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.39:486][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.39:486][823]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:486][823]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.39:486][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:489][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.39:518][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.39:518][825]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:518][825]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.39:518][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:518][825]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:518][825]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.39:518][825]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.39:518][825]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.39:518][825]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.39:518][825]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.39:518][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.39:518][825]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.39:518][825]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.39:518][825]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.39:521][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.39:567][828]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.39:635][833]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198431095011 [2020.05.14-17.53.39:635][833]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198431095011, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.53.39:876][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.53.40:004][855]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.53.40:005][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:082][860]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.40:082][860]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:082][860]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.40:082][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:083][860]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:083][860]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:083][860]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.40:083][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.40:083][860]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:083][860]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.40:083][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:083][860]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.40:083][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:083][860]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.40:083][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:179][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.40:179][866]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:179][866]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.40:179][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:179][866]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:179][866]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.40:179][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:179][866]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.40:180][866]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.40:180][866]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.40:180][866]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.40:180][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:260][871]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.53.40:260][871]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:260][871]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.53.40:260][871]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:260][871]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.53.40:261][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.40:261][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.53.40:262][871]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:262][871]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:262][871]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.40:262][871]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.40:262][871]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:262][871]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.53.40:262][871]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:262][871]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.40:262][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:262][871]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.40:262][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:324][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.53.40:325][875]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:325][875]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.40:325][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:325][875]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.40:325][875]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.40:325][875]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:325][875]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.40:325][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:326][875]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:326][875]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.40:326][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:326][875]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:326][875]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.40:326][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:326][875]Interaction: Interaction time: 20.000000 [2020.05.14-17.53.40:326][875]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.40:326][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:328][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.40:356][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.40:357][877]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:357][877]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.40:357][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:357][877]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:357][877]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.40:357][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.40:357][877]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.40:357][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.40:357][877]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.40:357][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:357][877]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.40:357][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:357][877]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:360][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.40:390][879]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.40:550][889]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.40:550][889]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:550][889]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.40:550][889]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:550][889]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:550][889]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:550][889]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.40:551][889]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.40:551][889]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:551][889]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.40:551][889]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:551][889]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.40:551][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:551][889]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.40:551][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:646][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.40:647][895]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:647][895]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.40:647][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:647][895]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:647][895]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.40:647][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:647][895]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.40:647][895]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.40:647][895]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.40:647][895]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.40:647][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:648][895]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.40:825][906]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:825][906]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.40:825][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:825][906]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.40:825][906]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.40:825][906]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:825][906]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.40:825][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:825][906]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:825][906]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.40:825][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:825][906]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:825][906]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.40:825][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.40:825][906]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.40:825][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.40:825][906]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.40:825][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.40:825][906]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.40:825][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.40:825][906]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.40:827][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.40:906][911]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.41:017][918]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.41:017][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.41:018][918]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.41:018][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.41:018][918]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:018][918]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:018][918]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.41:018][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.41:018][918]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:018][918]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.41:018][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.41:018][918]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.41:018][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:018][918]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.41:018][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:115][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.41:115][924]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:115][924]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.41:115][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:115][924]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:115][924]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.41:115][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:115][924]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.41:115][924]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.41:115][924]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.41:115][924]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.41:115][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:164][927]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.41:228][931]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:228][931]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.41:228][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:228][931]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.41:228][931]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.41:228][931]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:228][931]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.41:228][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:230][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.41:260][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.41:260][933]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:260][933]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.41:260][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:260][933]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:261][933]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.41:261][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.41:261][933]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.41:261][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.41:261][933]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.41:261][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:261][933]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.41:261][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.41:261][933]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:262][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.41:293][935]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.41:453][945]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.41:453][945]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.41:453][945]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.41:453][945]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.41:454][945]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:454][945]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:454][945]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.41:454][945]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.41:454][945]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:454][945]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.41:454][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.41:454][945]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.41:454][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:454][945]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.41:454][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:490][948]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198431095011 [2020.05.14-17.53.41:491][948]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198431095011, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.53.41:550][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.41:551][951]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:551][951]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.41:551][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:551][951]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:551][951]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.41:551][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:551][951]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.41:551][951]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.41:551][951]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.41:551][951]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.41:551][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:552][951]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.41:760][964]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:760][964]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.41:760][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:760][964]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.41:760][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.41:760][964]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:760][964]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.41:760][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:762][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.41:792][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.41:793][966]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:793][966]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.41:793][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:793][966]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:793][966]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.41:793][966]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.41:793][966]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.41:793][966]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.41:793][966]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.41:793][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:793][966]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.41:793][966]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.41:793][966]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:795][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.41:875][971]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.41:921][974]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.41:921][974]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.41:921][974]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.41:921][974]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.41:921][974]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:921][974]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:922][974]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.41:922][974]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.41:922][974]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.41:922][974]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.41:922][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.41:922][974]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.41:922][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.41:922][974]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.41:922][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:018][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.42:018][980]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:018][980]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.42:018][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:018][980]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:018][980]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.42:018][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:018][980]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.42:018][980]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.42:018][980]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.42:019][980]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.42:019][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:196][991]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:196][991]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.42:196][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:196][991]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.42:196][991]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.42:196][991]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:196][991]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.42:196][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:196][991]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:196][991]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.42:196][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:196][991]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:196][991]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.42:196][991]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.42:196][991]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.42:196][991]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.42:196][991]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.42:196][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:196][991]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.42:196][991]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.42:196][991]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:199][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.42:261][995]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.42:389][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.42:389][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.42:389][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.42:389][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.42:390][ 3]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:390][ 3]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:390][ 3]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.42:390][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.42:390][ 3]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:390][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.42:390][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.42:390][ 3]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.42:390][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:390][ 3]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.42:390][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:487][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.42:488][ 9]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:488][ 9]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.42:488][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:488][ 9]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:488][ 9]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.42:488][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:488][ 9]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.42:488][ 9]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.42:488][ 9]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.42:488][ 9]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.42:488][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:521][ 11]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.42:631][ 18]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:631][ 18]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.42:631][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:631][ 18]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.42:631][ 18]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.42:632][ 18]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:632][ 18]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.42:632][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:634][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.42:663][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.42:663][ 20]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:663][ 20]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.42:663][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:663][ 20]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:663][ 20]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.42:664][ 20]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.42:664][ 20]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.42:664][ 20]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.42:664][ 20]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.42:664][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:664][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.42:664][ 20]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.42:664][ 20]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:666][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.42:713][ 23]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.42:969][ 39]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.14-17.53.42:970][ 39]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.42:970][ 39]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.14-17.53.42:970][ 39]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.42:970][ 39]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:970][ 39]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:970][ 39]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.42:970][ 39]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.42:970][ 39]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.42:970][ 39]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.14-17.53.42:970][ 39]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.42:970][ 39]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.42:970][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:970][ 39]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.42:970][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.42:971][ 39]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.53.43:164][ 51]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:164][ 51]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.43:164][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.43:164][ 51]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:164][ 51]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.43:164][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.43:164][ 51]Interaction: Interaction time: 0.600000 [2020.05.14-17.53.43:164][ 51]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.05.14-17.53.43:164][ 51]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.14-17.53.43:164][ 51]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.53.43:164][ 51]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.43:164][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.43:196][ 53]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.53.43:568][ 76]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.43:727][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.43:727][ 86]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.43:727][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.43:727][ 86]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.43:728][ 86]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:728][ 86]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:728][ 86]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.43:728][ 86]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.43:728][ 86]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:728][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.43:728][ 86]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.43:728][ 86]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.43:728][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.43:728][ 86]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.43:728][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.43:760][ 88]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:760][ 88]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.43:760][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.43:760][ 88]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:760][ 88]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.43:760][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.43:792][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.43:793][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.43:793][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.43:793][ 90]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.43:793][ 90]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.14-17.53.43:793][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.43:793][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:793][ 90]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.43:793][ 90]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.43:793][ 90]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.43:793][ 90]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeRight. [2020.05.14-17.53.43:793][ 90]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.43:793][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:002][103]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:002][103]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.44:002][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:002][103]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob AnimTag_StrafeRight. [2020.05.14-17.53.44:002][103]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.44:002][103]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:002][103]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.44:002][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:005][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.44:034][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.44:035][105]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:035][105]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.44:035][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:035][105]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:035][105]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.44:035][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.44:035][105]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.44:035][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.44:035][105]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.44:035][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:035][105]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:035][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:035][105]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:037][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.44:084][108]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.44:131][111]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:131][111]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:131][111]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:131][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:131][111]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:131][111]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:131][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.44:131][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.44:131][111]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:131][111]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:131][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:132][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.44:132][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:132][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.44:132][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:195][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.44:196][115]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:196][115]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.44:196][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:196][115]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:196][115]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.44:196][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:196][115]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.44:196][115]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeRight. [2020.05.14-17.53.44:196][115]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.44:196][115]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.44:196][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:341][124]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:341][124]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.44:341][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:341][124]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.44:341][124]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.44:341][124]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:341][124]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.44:341][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:344][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.44:373][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.44:373][126]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:373][126]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.44:373][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:373][126]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:373][126]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.44:373][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.44:374][126]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.44:374][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.44:374][126]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.44:374][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:374][126]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:374][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:374][126]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:376][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.44:423][129]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.44:470][132]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:470][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:470][132]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:470][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:470][132]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:471][132]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:471][132]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.44:471][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.44:471][132]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:471][132]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:471][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:471][132]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.44:471][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:471][132]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.44:471][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:566][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.44:567][138]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:567][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.44:567][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:567][138]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:567][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.44:567][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:567][138]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.44:567][138]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.44:567][138]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.44:567][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.44:567][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:696][146]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:696][146]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.44:696][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:696][146]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.44:696][146]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.44:696][146]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:696][146]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.44:696][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:696][146]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:696][146]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.44:696][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:696][146]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:696][146]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.44:696][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.44:696][146]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.44:696][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.44:696][146]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.44:696][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:696][146]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:696][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:696][146]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:699][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.44:778][151]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.44:841][155]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:841][155]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:841][155]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:841][155]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:842][155]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:842][155]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:842][155]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.44:842][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.44:842][155]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:842][155]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.44:842][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.44:842][155]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.44:842][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:842][155]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.44:842][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:937][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.44:938][161]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:938][161]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.44:938][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:938][161]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.44:938][161]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.44:938][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.44:938][161]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.44:938][161]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.44:938][161]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.44:938][161]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.44:938][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:034][167]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:034][167]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.45:034][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:034][167]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.45:034][167]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.45:035][167]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:035][167]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.45:035][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:037][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.45:066][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.45:067][169]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:067][169]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.45:067][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:067][169]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:067][169]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.45:067][169]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.45:067][169]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.45:067][169]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.45:067][169]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.45:067][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:067][169]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.45:067][169]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.45:067][169]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:070][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.45:100][171]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.45:227][179]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.45:228][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.45:228][179]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.45:228][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.45:228][179]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:228][179]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:228][179]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.45:228][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.45:228][179]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:228][179]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.45:228][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.45:228][179]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.45:228][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:228][179]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.45:228][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:341][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.45:341][186]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:341][186]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.45:341][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:341][186]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:341][186]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.45:341][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:341][186]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.45:342][186]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.45:342][186]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.45:342][186]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.45:342][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:358][187]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.45:470][194]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:470][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.45:470][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:470][194]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.45:470][194]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.45:470][194]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:470][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.45:470][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:470][194]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:470][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.45:470][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:470][194]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:470][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.45:470][194]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.45:470][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.45:470][194]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.45:470][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.45:470][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.45:470][194]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.45:470][194]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.45:470][194]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.45:473][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.45:552][199]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.46:002][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.46:002][227]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.46:002][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.46:002][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.46:003][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:003][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:003][227]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.46:003][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.46:003][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:003][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.46:003][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.46:003][227]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.46:003][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:003][227]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.46:003][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:067][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.46:067][231]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:067][231]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.46:067][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:067][231]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:067][231]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.46:067][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:067][231]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.46:067][231]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.46:067][231]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.46:067][231]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.46:067][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:244][242]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:244][242]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.46:244][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:244][242]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.46:244][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.46:244][242]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:244][242]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.46:244][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:247][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.46:276][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.46:277][244]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:277][244]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.46:277][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:277][244]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:277][244]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.46:277][244]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.46:277][244]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.46:277][244]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.46:277][244]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.46:277][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:277][244]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.46:277][244]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.46:277][244]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:280][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.46:326][247]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198348514412 [2020.05.14-17.53.46:326][247]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.46:330][248]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198348514412, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.53.46:437][254]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.46:437][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.46:437][254]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.46:437][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.46:438][254]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:438][254]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:438][254]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.46:438][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.46:438][254]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:438][254]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.46:438][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.46:438][254]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.46:438][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:438][254]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.46:438][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:502][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.46:503][258]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:503][258]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.46:503][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:503][258]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:503][258]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.46:503][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:503][258]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.46:503][258]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeLeft. [2020.05.14-17.53.46:503][258]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.46:503][258]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.46:503][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:680][269]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:680][269]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.46:680][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:680][269]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob AnimTag_StrafeLeft. [2020.05.14-17.53.46:680][269]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.46:680][269]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:680][269]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.46:680][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:682][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.46:712][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.46:712][271]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:712][271]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.46:712][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:712][271]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:713][271]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.46:713][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.46:713][271]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.46:713][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.46:713][271]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.46:713][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:713][271]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.46:713][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.46:713][271]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:715][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.46:778][275]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.46:905][283]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.46:905][283]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.46:906][283]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.46:906][283]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.46:906][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:906][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:906][283]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.46:906][283]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.46:906][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.46:906][283]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.46:906][283]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.46:906][283]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.46:906][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.46:906][283]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.46:906][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:002][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.47:003][289]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:003][289]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.47:003][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:003][289]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:003][289]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.47:003][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:003][289]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.47:003][289]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeLeft. [2020.05.14-17.53.47:003][289]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.47:003][289]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.47:003][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:036][291]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.47:148][298]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:148][298]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.47:148][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:148][298]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob AnimTag_StrafeLeft. [2020.05.14-17.53.47:148][298]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.47:148][298]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:148][298]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.47:148][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:150][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.47:179][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.47:180][300]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:180][300]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.47:180][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:180][300]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:180][300]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.47:180][300]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.47:180][300]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.47:180][300]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.47:180][300]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.47:180][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:180][300]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.47:180][300]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.47:180][300]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:182][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.47:229][303]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.47:341][310]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.47:341][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.47:341][310]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.47:341][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.47:342][310]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:342][310]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:342][310]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.47:342][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.47:342][310]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:342][310]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.47:342][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.47:342][310]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.47:342][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:342][310]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.47:342][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:405][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.47:405][314]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:406][314]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.47:406][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:406][314]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:406][314]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.47:406][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:406][314]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.47:406][314]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeLeft. [2020.05.14-17.53.47:406][314]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.47:406][314]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.47:406][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:616][327]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:616][327]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.47:616][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:616][327]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.47:616][327]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.47:616][327]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:616][327]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.47:616][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:618][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.47:647][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.47:648][329]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:648][329]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.47:648][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:648][329]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:648][329]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.47:648][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.47:648][329]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.47:648][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.47:648][329]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.47:648][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:648][329]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.47:648][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.47:648][329]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:650][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.47:681][331]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.47:776][337]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.47:776][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.47:776][337]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.47:776][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.47:777][337]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:777][337]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:777][337]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.47:777][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.47:777][337]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:777][337]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.47:777][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.47:777][337]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.47:777][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:777][337]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.47:777][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:873][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.47:874][343]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:874][343]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.47:874][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:874][343]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.47:874][343]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.47:874][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.47:874][343]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.47:874][343]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.47:874][343]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.47:874][343]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.47:874][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:069][355]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.48:083][356]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:083][356]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.48:083][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:083][356]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.48:083][356]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.48:083][356]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:083][356]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.48:083][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:083][356]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:083][356]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.48:083][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:083][356]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:083][356]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.48:083][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.48:083][356]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.48:083][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.48:083][356]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.48:083][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:083][356]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.48:083][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.48:083][356]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:086][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.48:197][363]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.48:244][366]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.48:244][366]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.48:244][366]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.48:244][366]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.48:245][366]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:245][366]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:245][366]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.48:245][366]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.48:245][366]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:245][366]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.48:245][366]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.48:245][366]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.48:245][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:245][366]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.48:245][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:341][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.48:341][372]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:341][372]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.48:341][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:341][372]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:341][372]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.48:341][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:341][372]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.48:341][372]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.48:341][372]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.48:341][372]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.48:341][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:487][381]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:487][381]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.48:487][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:487][381]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.48:487][381]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.48:487][381]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:487][381]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.48:487][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:487][381]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:487][381]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.48:487][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:487][381]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:487][381]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.48:487][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.48:487][381]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.48:487][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.48:487][381]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.48:487][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:487][381]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.48:487][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.48:487][381]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:489][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.48:584][387]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.48:647][391]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.48:647][391]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.48:647][391]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.48:647][391]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.48:648][391]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:648][391]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:648][391]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.48:648][391]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.48:648][391]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:648][391]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.48:648][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.48:648][391]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.48:648][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:648][391]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.48:648][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:744][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.48:745][397]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:745][397]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.48:745][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:745][397]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:745][397]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.48:745][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:745][397]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.48:745][397]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.48:745][397]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.48:745][397]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.48:745][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:922][408]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:922][408]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.48:922][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:922][408]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.48:922][408]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.48:922][408]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:922][408]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.48:922][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:922][408]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:922][408]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.48:922][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:922][408]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:922][408]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.48:922][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.48:922][408]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.48:922][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.48:922][408]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.48:922][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.48:922][408]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.48:922][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.48:922][408]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.48:925][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.49:036][415]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.49:115][420]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.49:115][420]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.49:115][420]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.49:115][420]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.49:116][420]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:116][420]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:116][420]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.49:116][420]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.49:116][420]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:116][420]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.49:116][420]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.49:116][420]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.49:116][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:116][420]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.49:116][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:180][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.49:180][424]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:180][424]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.49:180][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:180][424]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:180][424]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.49:180][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:180][424]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.49:180][424]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeLeft. [2020.05.14-17.53.49:180][424]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.49:180][424]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.49:180][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:325][433]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:326][433]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.49:326][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:326][433]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.49:326][433]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.49:326][433]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:326][433]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.49:326][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:328][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.49:357][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.49:357][435]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:358][435]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.49:358][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:358][435]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:358][435]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.49:358][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.49:358][435]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.49:358][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.49:358][435]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.49:358][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:358][435]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.49:358][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.49:358][435]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:360][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.49:423][439]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.49:551][447]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.49:551][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.49:551][447]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.49:551][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.49:551][447]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:551][447]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:551][447]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.49:551][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.49:551][447]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:551][447]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.49:551][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.49:551][447]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.49:551][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:551][447]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.49:551][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:647][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.49:648][453]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:648][453]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.49:648][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:648][453]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:648][453]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.49:648][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:648][453]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.49:648][453]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.49:648][453]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.49:648][453]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.49:648][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:681][455]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.49:793][462]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:793][462]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.49:793][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:793][462]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.49:793][462]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.49:793][462]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:793][462]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.49:793][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:793][462]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:793][462]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.49:793][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:793][462]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:793][462]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.49:793][462]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.49:793][462]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.49:793][462]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.49:793][462]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.49:793][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.49:793][462]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.49:793][462]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.49:793][462]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.49:795][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.49:875][467]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.50:018][476]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.50:018][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.50:019][476]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.50:019][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.50:019][476]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:019][476]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:019][476]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.50:019][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.50:019][476]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:019][476]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.50:019][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.50:019][476]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.50:019][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:019][476]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.50:019][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:115][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.50:116][482]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:116][482]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.50:116][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:116][482]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:116][482]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.50:116][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:116][482]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.50:116][482]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.50:116][482]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.50:116][482]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.50:116][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:133][483]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.50:261][491]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:261][491]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.50:261][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:261][491]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.50:261][491]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.50:261][491]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:261][491]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.50:261][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:261][491]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:261][491]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.50:261][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:261][491]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:261][491]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.50:261][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.50:261][491]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.50:261][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.50:261][491]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.50:261][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:261][491]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.50:261][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.50:261][491]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:264][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.50:327][495]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.50:454][503]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.50:454][503]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.50:454][503]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.50:454][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.50:455][503]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:455][503]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:455][503]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.50:455][503]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.50:455][503]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:455][503]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.50:455][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.50:455][503]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.50:455][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:455][503]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.50:455][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:519][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.50:519][507]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:519][507]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.50:519][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:519][507]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:519][507]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.50:519][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:519][507]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.50:519][507]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.50:519][507]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.50:519][507]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.50:520][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:696][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:696][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.50:696][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:697][518]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.50:697][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.50:697][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:697][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.50:697][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:697][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:697][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.50:697][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:697][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:697][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.50:697][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.50:697][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.50:697][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.50:697][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.50:697][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.50:697][518]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.50:697][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.50:697][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.50:699][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.50:778][523]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.53:906][717]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.53:906][717]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.53:906][717]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.53:906][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.53:906][717]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.53:906][717]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.53:906][717]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.53:906][717]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.53:906][717]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.53:906][717]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.53:906][717]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.53:906][717]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.53:906][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.53:906][717]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.53:907][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:003][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.54:003][723]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:003][723]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.54:003][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:003][723]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:003][723]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.54:003][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:003][723]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.54:003][723]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.54:003][723]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.54:003][723]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.54:003][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:100][729]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:100][729]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.54:100][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:100][729]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.54:100][729]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.54:100][729]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:100][729]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.54:100][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:102][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.54:132][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.54:132][731]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:132][731]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.54:132][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:132][731]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:132][731]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.54:132][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.54:132][731]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.54:132][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.54:132][731]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.54:132][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:132][731]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.54:132][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.54:132][731]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:135][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.54:198][735]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.54:309][742]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.54:309][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.54:309][742]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.54:309][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.54:310][742]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:310][742]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:310][742]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.54:310][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.54:310][742]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:310][742]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.54:310][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.54:310][742]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.54:310][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:310][742]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.54:310][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:406][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.54:406][748]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:406][748]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.54:406][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:406][748]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:406][748]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.54:406][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:406][748]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.54:407][748]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.54:407][748]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.54:407][748]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.54:407][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:456][751]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.54:535][756]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:535][756]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.54:535][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:535][756]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.54:535][756]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.54:535][756]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:535][756]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.54:535][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:536][756]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:536][756]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.54:536][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:536][756]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:536][756]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.54:536][756]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.54:536][756]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.54:536][756]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.54:536][756]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.54:536][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:536][756]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.54:536][756]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.54:536][756]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:538][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.54:632][762]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.53.54:649][763]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.54:744][769]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.54:745][769]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.54:745][769]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.54:745][769]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.54:745][769]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:745][769]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:745][769]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.54:745][769]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.54:745][769]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:745][769]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.54:745][769]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.54:745][769]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.54:745][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:745][769]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.54:745][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:809][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.54:810][773]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:810][773]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.54:810][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:810][773]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.54:810][773]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.54:810][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.54:810][773]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.54:810][773]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.54:810][773]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.54:810][773]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.54:810][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:003][785]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:003][785]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.55:003][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:003][785]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.55:003][785]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.55:003][785]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:003][785]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.55:003][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:003][785]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:003][785]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.55:003][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:003][785]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:003][785]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.55:003][785]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.55:003][785]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.55:003][785]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.55:004][785]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.55:004][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:004][785]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.55:004][785]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.55:004][785]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:006][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.55:101][791]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.55:164][795]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.55:164][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.55:164][795]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.55:164][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.55:164][795]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:164][795]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:164][795]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.55:164][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.55:164][795]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:164][795]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.55:164][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.55:164][795]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.55:164][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:164][795]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.55:165][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:245][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.55:245][800]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:245][800]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.55:245][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:245][800]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:245][800]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.55:245][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:245][800]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.55:245][800]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.55:245][800]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.55:245][800]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.55:245][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:488][815]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.55:503][816]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:503][816]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.55:503][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:503][816]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.55:503][816]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.55:503][816]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:503][816]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.55:503][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:503][816]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:503][816]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.55:503][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:503][816]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:503][816]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.55:503][816]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.55:503][816]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.55:503][816]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.55:503][816]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.55:503][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:504][816]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.55:504][816]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.55:504][816]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:506][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.55:617][823]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.55:680][827]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.55:680][827]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.55:680][827]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.55:680][827]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.55:681][827]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:681][827]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:681][827]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.55:681][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.55:681][827]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:681][827]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.55:681][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.55:681][827]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.55:681][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:681][827]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.55:681][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:777][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.55:777][833]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:778][833]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.55:778][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:778][833]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:778][833]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.55:778][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:778][833]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.55:778][833]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.55:778][833]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.55:778][833]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.55:778][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:939][843]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:939][843]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.55:939][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:939][843]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.55:939][843]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.55:939][843]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:939][843]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.55:939][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:939][843]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:939][843]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.55:939][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:939][843]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:939][843]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.55:939][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.55:939][843]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.55:939][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.55:939][843]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.55:939][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.55:939][843]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.55:939][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.55:939][843]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.55:941][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.56:005][847]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.56:067][851]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.56:067][851]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.56:067][851]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.56:067][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.56:068][851]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:068][851]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:068][851]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.56:068][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.56:068][851]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:068][851]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.56:068][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.56:068][851]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.56:068][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:068][851]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.56:068][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:148][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.56:149][856]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:149][856]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.56:149][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:149][856]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:149][856]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.56:149][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:149][856]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.56:149][856]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.56:149][856]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.56:149][856]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.56:149][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:374][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:374][870]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.56:374][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:374][870]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.56:374][870]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.56:374][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:374][870]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.56:374][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:374][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:374][870]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.56:374][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:374][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:374][870]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.56:374][870]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.56:374][870]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.56:374][870]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.56:374][870]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.56:374][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:374][870]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.56:374][870]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.56:374][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:377][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.56:456][875]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.56:583][883]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.56:583][883]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.56:583][883]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.56:583][883]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.56:584][883]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:584][883]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:584][883]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.56:584][883]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.56:584][883]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:584][883]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.56:584][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.56:584][883]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.56:584][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:584][883]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.56:584][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:648][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.56:649][887]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:649][887]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.56:649][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:649][887]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:649][887]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.56:649][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:649][887]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.56:649][887]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.56:649][887]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.56:649][887]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.56:649][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:777][895]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:777][895]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.56:778][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:778][895]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.56:778][895]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.56:778][895]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:778][895]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.56:778][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:781][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.56:809][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.56:810][897]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:810][897]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.56:810][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:810][897]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:810][897]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.56:810][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.56:810][897]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.56:810][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.56:810][897]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.56:810][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:810][897]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.56:810][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.56:810][897]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:812][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.56:843][899]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.56:938][905]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.56:938][905]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.56:938][905]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.56:938][905]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.56:939][905]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:939][905]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:939][905]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.56:939][905]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.56:939][905]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.56:939][905]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.56:939][905]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.56:939][905]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.56:939][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.56:939][905]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.56:939][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:051][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.57:052][912]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:052][912]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.57:052][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:052][912]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:052][912]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.57:052][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:052][912]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.57:052][912]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.57:052][912]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.57:052][912]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.57:052][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:101][915]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.57:213][922]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:213][922]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.57:213][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:213][922]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.57:213][922]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.57:213][922]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:213][922]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.57:213][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:213][922]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:213][922]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.57:213][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:213][922]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:213][922]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.57:213][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.57:213][922]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.57:213][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.57:213][922]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.57:213][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:213][922]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.57:213][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.57:213][922]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:216][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.57:295][927]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.57:373][932]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.57:374][932]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.57:374][932]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.57:374][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.57:374][932]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:374][932]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:374][932]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.57:374][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.57:374][932]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:374][932]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.57:374][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.57:374][932]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.57:374][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:374][932]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.57:374][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:438][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.57:439][936]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:439][936]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.57:439][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:439][936]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:439][936]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.57:439][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:439][936]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.57:439][936]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.57:439][936]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.57:439][936]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.57:439][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:649][949]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:649][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.57:649][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:649][949]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.57:649][949]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.57:649][949]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:649][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.57:649][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:649][949]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:649][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.57:649][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:649][949]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:649][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.57:649][949]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.57:649][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.57:649][949]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.57:649][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.57:649][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:649][949]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.57:649][949]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.57:649][949]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:651][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.57:746][955]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.57:874][963]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.57:874][963]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.57:874][963]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.57:874][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.57:874][963]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:874][963]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:874][963]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.57:874][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.57:874][963]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:874][963]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.57:874][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.57:874][963]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.57:874][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:874][963]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.57:874][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:955][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.57:955][968]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:955][968]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.57:955][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:955][968]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.57:955][968]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.57:955][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.57:955][968]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.57:955][968]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.57:955][968]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.57:955][968]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.57:955][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:004][971]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.58:088][977]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-17.53.58:088][977]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.53.58:181][982]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:181][982]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.58:181][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:181][982]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.58:181][982]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.58:181][982]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:181][982]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.58:181][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:183][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.58:213][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.58:213][984]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:213][984]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.58:213][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:213][984]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:213][984]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.58:213][984]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.58:213][984]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.58:213][984]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.58:213][984]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.58:213][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:213][984]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.58:213][984]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.58:213][984]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:216][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.58:262][987]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.58:309][990]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.58:309][990]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.58:309][990]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.58:309][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.58:310][990]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:310][990]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:310][990]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.58:310][990]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.58:310][990]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:310][990]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.58:310][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.58:310][990]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.58:310][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:310][990]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.58:310][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:390][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.58:391][995]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:391][995]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.58:391][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:391][995]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:391][995]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.58:391][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:391][995]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.58:391][995]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.58:391][995]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.58:391][995]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.58:391][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:585][ 7]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.53.58:585][ 7]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.53.58:649][ 11]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:649][ 11]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.58:649][ 11]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.58:649][ 11]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:649][ 11]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:649][ 11]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.58:649][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:649][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.58:649][ 11]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.58:649][ 11]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:652][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.58:713][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 27.097309 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.53.58:715][ 15]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.58:777][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.58:777][ 19]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.58:777][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.58:777][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.58:778][ 19]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.53.58:778][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:778][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:778][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.58:778][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.58:778][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:778][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.58:778][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.58:778][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.58:778][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:778][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.58:778][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:890][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.58:890][ 26]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:890][ 26]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.58:891][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:891][ 26]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.58:891][ 26]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.58:891][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.58:891][ 26]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.58:891][ 26]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.58:891][ 26]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.58:891][ 26]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.58:891][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:052][ 36]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:052][ 36]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.59:052][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:052][ 36]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.59:052][ 36]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.59:052][ 36]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:052][ 36]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.59:052][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:054][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.59:084][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.59:084][ 38]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:084][ 38]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.59:084][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:084][ 38]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:084][ 38]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.59:084][ 38]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.59:084][ 38]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.59:084][ 38]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.59:084][ 38]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.59:084][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:084][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.59:084][ 38]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.59:084][ 38]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:086][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.59:166][ 43]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.59:245][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.59:245][ 48]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.59:245][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.59:245][ 48]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.59:246][ 48]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:246][ 48]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:246][ 48]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.59:246][ 48]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.59:246][ 48]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:246][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.59:246][ 48]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.59:246][ 48]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.59:246][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:246][ 48]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.59:246][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:325][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.59:326][ 53]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:326][ 53]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.59:326][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:326][ 53]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:326][ 53]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.59:326][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:326][ 53]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.59:326][ 53]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.59:326][ 53]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.59:326][ 53]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.59:326][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:520][ 65]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:520][ 65]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.59:520][ 65]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.59:520][ 65]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:520][ 65]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:520][ 65]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.59:520][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:520][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.59:520][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.59:520][ 65]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:522][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.53.59:617][ 71]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.53.59:713][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.59:713][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.59:713][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.59:713][ 77]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.59:713][ 77]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:713][ 77]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:713][ 77]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.53.59:713][ 77]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.59:713][ 77]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:713][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.59:713][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.59:714][ 77]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.53.59:714][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:714][ 77]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.53.59:714][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:793][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.53.59:794][ 82]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:794][ 82]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.53.59:794][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:794][ 82]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:794][ 82]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.53.59:794][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:794][ 82]Interaction: Interaction time: 1.500000 [2020.05.14-17.53.59:794][ 82]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.53.59:794][ 82]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.53.59:794][ 82]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.53.59:794][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:988][ 94]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:988][ 94]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.53.59:988][ 94]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.53.59:988][ 94]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:988][ 94]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:988][ 94]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.53.59:988][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.53.59:988][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.53.59:988][ 94]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.53.59:988][ 94]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.53.59:990][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.00:037][ 97]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.00:168][106]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-17.54.00:169][106]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.54.00:197][107]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.00:197][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.00:197][107]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.00:197][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.00:197][107]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:197][107]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:197][107]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.00:197][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.00:197][107]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:197][107]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.00:197][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.00:197][107]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.00:197][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:197][107]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.00:197][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:261][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.00:262][111]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:262][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.00:262][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:262][111]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:262][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.00:262][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:262][111]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.00:262][111]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.00:262][111]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.00:262][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.00:262][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:293][113]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.129645 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.54.00:294][113]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.54.00:294][113]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.54.00:294][113]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.54.00:294][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.54.00:296][113]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.54.00:296][113]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.54.00:296][113]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.54.00:296][113]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.54.00:296][113]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.54.00:296][113]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.54.00:296][113]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.54.00:297][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.54.00:297][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.54.00:326][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.54.00:359][117]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:360][117]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.00:360][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:360][117]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:360][117]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.00:360][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:360][117]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:360][117]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.00:360][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:360][117]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:360][117]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.00:360][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.00:360][117]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.00:360][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.00:360][117]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.00:360][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:360][117]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.54.00:360][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.00:360][117]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:361][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.54.00:378][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.54.00:390][119]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.54.00:392][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.00:392][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.00:423][121]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:423][121]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.00:423][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:423][121]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.00:423][121]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.00:423][121]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:423][121]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.00:423][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:426][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.00:455][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.00:455][123]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:455][123]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.00:455][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:455][123]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:455][123]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.00:455][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.00:455][123]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.00:455][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.00:455][123]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.00:455][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:455][123]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.00:455][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.00:455][123]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:458][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.00:505][126]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.00:616][133]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.00:616][133]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.00:616][133]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.00:616][133]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.00:617][133]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:617][133]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:617][133]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.00:617][133]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.00:617][133]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:617][133]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.00:617][133]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.00:617][133]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.00:617][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:617][133]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.00:617][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:697][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.00:698][138]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:698][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.00:698][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:698][138]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:698][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.00:698][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:698][138]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.00:698][138]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.00:698][138]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.00:698][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.00:698][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:699][138]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.00:891][150]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:891][150]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.00:891][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:891][150]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.00:891][150]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.00:891][150]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:891][150]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.00:891][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:894][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.00:923][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.00:923][152]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:923][152]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.00:923][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:923][152]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:923][152]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.00:923][152]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.00:923][152]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.00:923][152]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.00:923][152]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.00:923][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.00:923][152]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.00:923][152]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.00:923][152]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.00:926][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.00:973][155]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.01:006][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:006][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:007][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:052][160]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.01:052][160]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:052][160]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.01:052][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:053][160]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:053][160]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:053][160]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.01:053][160]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.01:053][160]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:053][160]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.01:053][160]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:053][160]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.01:053][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:053][160]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.01:053][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:133][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.01:133][165]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:133][165]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.01:133][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:133][165]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:133][165]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.01:133][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:133][165]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.01:133][165]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.01:133][165]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.01:133][165]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.01:133][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:328][177]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.54.01:328][177]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.01:359][179]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:359][179]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.01:359][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:359][179]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.01:359][179]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.01:359][179]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:359][179]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.01:359][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:361][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.01:391][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.01:391][181]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:391][181]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.01:391][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:391][181]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:391][181]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.01:391][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.01:391][181]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.01:391][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.01:391][181]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.01:391][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:391][181]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.01:391][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:391][181]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:393][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.01:440][184]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.01:554][191]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:554][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:554][191]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:554][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:554][191]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:554][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:554][191]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:555][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:555][191]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:555][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:555][191]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:555][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:555][191]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:555][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:572][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.54.01:600][194]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.01:600][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:600][194]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.01:600][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:600][194]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:600][194]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:600][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.01:601][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.01:601][194]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:601][194]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.01:601][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:601][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.01:601][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:601][194]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.01:601][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:665][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.01:665][198]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:665][198]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.01:665][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:665][198]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:665][198]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.01:665][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:665][198]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.01:665][198]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.01:665][198]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.01:665][198]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.01:665][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:826][208]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:826][208]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.01:826][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:826][208]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.01:826][208]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.01:826][208]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:826][208]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.01:826][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:829][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.01:858][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.01:859][210]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:859][210]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.01:859][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:859][210]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:859][210]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.01:859][210]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.01:859][210]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.01:859][210]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.01:859][210]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.01:859][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:859][210]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.01:859][210]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:859][210]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.01:861][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.01:909][213]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.01:925][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:925][214]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:925][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:925][214]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:926][214]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.01:926][214]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.01:926][214]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.54.01:926][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.01:926][214]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.01:926][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.01:926][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.01:926][214]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.01:926][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:926][214]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.01:926][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.01:926][214]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.54.01:956][216]LogDBDPlayerMovement: StopSnapping Final Location (3117.544434 7902.577148 90.246010) [2020.05.14-17.54.01:957][216]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.02:004][219]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.02:004][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:004][219]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.54.02:005][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.02:005][219]LogDBDPlayerMovement: StopSnapping Final Location (3117.544434 7902.577148 88.146324) [2020.05.14-17.54.02:005][219]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.02:005][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:005][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.02:005][219]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.02:005][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:005][219]Interaction: Interaction time: 15.732425 [2020.05.14-17.54.02:005][219]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.02:005][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:035][221]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.02:035][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:036][221]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.02:036][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:036][221]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:036][221]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:036][221]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.02:036][221]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.02:036][221]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:036][221]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.02:036][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:036][221]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.02:036][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:036][221]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.02:036][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:068][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.54.02:070][223]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:070][223]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:132][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.02:133][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:133][227]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.02:133][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:133][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:133][227]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.02:133][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:133][227]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.02:133][227]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.02:133][227]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.02:133][227]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.02:133][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:134][227]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.02:230][233]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:230][233]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.02:230][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:230][233]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.02:230][233]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.02:230][233]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:230][233]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.02:230][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:232][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.02:247][234]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.54.02:247][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:262][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.02:262][235]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:262][235]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.02:262][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:262][235]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:262][235]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.02:262][235]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.02:262][235]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.02:262][235]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.02:262][235]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.02:262][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:262][235]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.02:262][235]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:262][235]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:264][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.02:327][239]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.02:456][247]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.02:456][247]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:456][247]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.02:456][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:456][247]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:456][247]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:456][247]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.02:456][247]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.02:457][247]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:457][247]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.02:457][247]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:457][247]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.02:457][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:457][247]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.02:457][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:568][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.02:568][254]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:568][254]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.02:568][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:568][254]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:568][254]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.02:568][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:568][254]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.02:568][254]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.02:568][254]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.02:568][254]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.02:568][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:585][255]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.02:697][262]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:697][262]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.02:697][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:697][262]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.02:697][262]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.02:697][262]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:697][262]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.02:697][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:700][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.02:729][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.02:730][264]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:730][264]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.02:730][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:730][264]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:730][264]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.02:730][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.02:730][264]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.02:730][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.02:730][264]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.02:730][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:730][264]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.02:730][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:730][264]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:732][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.02:779][267]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.02:939][277]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.02:939][277]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:939][277]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.02:939][277]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:940][277]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:940][277]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:940][277]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.02:940][277]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.02:940][277]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.02:940][277]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.02:940][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.02:940][277]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.02:940][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.02:940][277]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.02:940][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:004][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.03:004][281]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:004][281]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.03:004][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:004][281]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:004][281]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.03:004][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:004][281]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.03:004][281]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.03:004][281]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.03:004][281]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.03:004][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:037][283]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.03:165][291]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:165][291]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.03:165][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:165][291]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.03:165][291]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.03:165][291]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:165][291]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.03:165][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:167][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.03:197][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.03:197][293]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:197][293]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.03:197][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:197][293]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:197][293]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.03:197][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.03:197][293]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.03:197][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.03:197][293]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.03:197][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:197][293]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.03:197][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.03:198][293]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:200][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.03:231][295]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.03:439][308]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.03:439][308]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.03:439][308]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.03:439][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.03:440][308]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:440][308]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:440][308]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.03:440][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.03:440][308]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:440][308]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.03:440][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.03:440][308]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.03:440][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:440][308]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.03:440][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:504][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.03:504][312]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:504][312]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.03:504][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:504][312]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:504][312]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.03:504][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:504][312]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.03:504][312]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.03:504][312]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.03:504][312]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.03:504][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:665][322]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:665][322]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.03:665][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:665][322]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.03:665][322]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.03:665][322]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:665][322]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.03:665][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:665][322]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:665][322]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.03:665][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:665][322]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:665][322]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.03:665][322]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.03:665][322]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.03:665][322]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.03:665][322]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.03:666][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:666][322]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.03:666][322]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.03:666][322]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:668][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.03:747][327]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.03:842][333]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.03:842][333]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.03:842][333]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.03:842][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.03:843][333]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:843][333]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:843][333]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.03:843][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.03:843][333]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:843][333]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.03:843][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.03:843][333]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.03:843][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:843][333]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.03:843][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:939][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.03:940][339]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:940][339]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.03:940][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:940][339]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.03:940][339]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.03:940][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.03:940][339]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.03:940][339]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.03:940][339]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.03:940][339]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.03:940][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:101][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:101][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.04:101][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:101][349]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.04:101][349]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.04:101][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:101][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.04:101][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:101][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:101][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.04:101][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:101][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:101][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.04:101][349]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.04:101][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.04:101][349]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.04:101][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.04:101][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:101][349]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.04:101][349]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.04:101][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:103][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.04:198][355]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.04:342][364]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.04:342][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.04:342][364]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.04:342][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.04:343][364]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:343][364]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:343][364]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.04:343][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.04:343][364]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:343][364]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.04:343][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.04:343][364]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.04:343][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:343][364]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.04:343][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:407][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.04:407][368]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:407][368]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.04:407][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:407][368]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:407][368]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.04:407][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:407][368]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.04:407][368]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.04:407][368]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.04:407][368]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.04:407][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:457][371]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.04:601][380]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:601][380]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.04:601][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:601][380]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.04:601][380]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.04:601][380]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:601][380]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.04:601][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:603][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.04:633][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.04:633][382]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:633][382]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.04:633][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:633][382]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:633][382]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.04:633][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.04:633][382]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.04:633][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.04:633][382]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.04:633][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:633][382]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.04:633][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.04:633][382]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:635][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.04:714][387]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.04:746][389]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.54.04:842][395]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.04:842][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.04:842][395]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.04:842][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.04:843][395]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:843][395]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:843][395]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.04:843][395]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.04:843][395]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:843][395]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.04:843][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.04:843][395]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.04:843][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:843][395]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.04:843][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:939][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.04:940][401]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:940][401]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.04:940][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:940][401]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.04:940][401]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.04:940][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:940][401]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.04:940][401]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.04:940][401]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.04:940][401]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.04:940][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.04:974][403]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.05:069][409]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:069][409]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.05:069][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:069][409]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.05:069][409]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.05:069][409]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:069][409]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.05:069][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:069][409]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:069][409]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.05:069][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:069][409]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:069][409]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.05:069][409]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.05:069][409]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.05:069][409]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.05:069][409]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.05:069][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:069][409]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.05:069][409]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.05:069][409]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:071][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.05:166][415]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.05:279][422]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.05:279][422]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.05:279][422]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.05:279][422]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.05:279][422]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:279][422]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:279][422]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.05:279][422]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.05:279][422]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:279][422]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.05:279][422]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.05:279][422]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.05:279][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:279][422]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.05:279][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:374][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.05:375][428]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:375][428]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.05:375][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:375][428]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:375][428]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.05:375][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:375][428]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.05:375][428]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.05:375][428]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.05:375][428]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.05:375][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:424][431]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.05:536][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:536][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.05:536][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:536][438]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.05:537][438]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.05:537][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:537][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.05:537][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:537][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:537][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.05:537][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:537][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:537][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.05:537][438]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.05:537][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.05:537][438]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.05:537][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.05:537][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:537][438]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.05:537][438]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.05:537][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:539][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.05:618][443]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.05:745][451]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.05:745][451]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.05:745][451]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.05:745][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.05:746][451]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:746][451]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:746][451]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.05:746][451]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.05:746][451]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:746][451]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.05:746][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.05:746][451]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.05:746][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:746][451]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.05:746][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:843][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.05:843][457]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:843][457]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.05:843][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:843][457]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:843][457]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.05:843][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:843][457]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.05:843][457]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.05:843][457]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.05:843][457]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.05:843][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:876][459]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.05:972][465]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:972][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.05:972][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:972][465]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.05:972][465]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.05:972][465]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.05:972][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.05:972][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.05:974][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.06:004][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.06:004][467]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:004][467]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.06:004][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.06:004][467]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:004][467]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.06:004][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.06:004][467]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.06:004][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.06:004][467]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.06:004][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.06:004][467]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.06:004][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.06:004][467]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:006][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.06:070][471]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.06:247][482]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.06:247][482]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.06:247][482]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.06:247][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.06:247][482]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:247][482]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:247][482]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.06:247][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.06:247][482]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:247][482]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.06:247][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.06:248][482]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.06:248][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.06:248][482]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.06:248][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.06:342][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.06:343][488]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:343][488]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.06:343][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.06:343][488]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:343][488]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.06:343][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.06:343][488]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.06:343][488]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.06:343][488]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.06:343][488]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.06:343][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.06:504][498]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:504][498]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.06:504][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.06:504][498]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.06:505][498]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.06:505][498]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:505][498]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.06:505][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.06:505][498]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:505][498]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.06:505][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.06:505][498]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:505][498]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.06:505][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.06:505][498]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.06:505][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.06:505][498]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.06:505][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.06:505][498]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.06:505][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.06:505][498]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.06:507][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.06:586][503]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.08:681][633]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.021461 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.54.13:621][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8307977914810181, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.54.13:621][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.54.13:637][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344141829758883, xOffset=0, yOffset=0) [2020.05.14-17.54.13:652][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.026882916688919, xOffset=0, yOffset=0) [2020.05.14-17.54.13:669][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032475128769875, xOffset=0, yOffset=0) [2020.05.14-17.54.13:685][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376575142145157, xOffset=0, yOffset=0) [2020.05.14-17.54.13:701][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06720741838216782, xOffset=0, yOffset=0) [2020.05.14-17.54.13:717][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08064883202314377, xOffset=0, yOffset=0) [2020.05.14-17.54.13:733][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409049898386, xOffset=0, yOffset=0) [2020.05.14-17.54.13:749][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075318306684494, xOffset=0, yOffset=0) [2020.05.14-17.54.13:766][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209734976291656, xOffset=0, yOffset=0) [2020.05.14-17.54.13:781][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344144940376282, xOffset=0, yOffset=0) [2020.05.14-17.54.13:798][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478561609983444, xOffset=0, yOffset=0) [2020.05.14-17.54.13:814][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1612979173660278, xOffset=0, yOffset=0) [2020.05.14-17.54.13:830][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747396737337112, xOffset=0, yOffset=0) [2020.05.14-17.54.13:846][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881816685199738, xOffset=0, yOffset=0) [2020.05.14-17.54.13:862][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2016238272190094, xOffset=0, yOffset=0) [2020.05.14-17.54.13:879][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150655835866928, xOffset=0, yOffset=0) [2020.05.14-17.54.13:895][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285080850124359, xOffset=0, yOffset=0) [2020.05.14-17.54.13:911][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419490814208984, xOffset=0, yOffset=0) [2020.05.14-17.54.13:927][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553906738758087, xOffset=0, yOffset=0) [2020.05.14-17.54.13:944][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688316702842712, xOffset=0, yOffset=0) [2020.05.14-17.54.13:959][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822730839252472, xOffset=0, yOffset=0) [2020.05.14-17.54.13:975][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957157492637634, xOffset=0, yOffset=0) [2020.05.14-17.54.13:991][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091571629047394, xOffset=0, yOffset=0) [2020.05.14-17.54.14:008][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3225984275341034, xOffset=0, yOffset=0) [2020.05.14-17.54.14:023][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360401690006256, xOffset=0, yOffset=0) [2020.05.14-17.54.14:040][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494817614555359, xOffset=0, yOffset=0) [2020.05.14-17.54.14:056][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629226684570313, xOffset=0, yOffset=0) [2020.05.14-17.54.14:072][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763643503189087, xOffset=0, yOffset=0) [2020.05.14-17.54.14:088][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898058533668518, xOffset=0, yOffset=0) [2020.05.14-17.54.14:104][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032484292984, xOffset=0, yOffset=0) [2020.05.14-17.54.14:120][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.41669026017189, xOffset=0, yOffset=0) [2020.05.14-17.54.14:137][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301318526268, xOffset=0, yOffset=0) [2020.05.14-17.54.14:153][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44357293844223, xOffset=0, yOffset=0) [2020.05.14-17.54.14:169][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570146203041077, xOffset=0, yOffset=0) [2020.05.14-17.54.14:185][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47045561671257, xOffset=0, yOffset=0) [2020.05.14-17.54.14:201][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4838974475860596, xOffset=0, yOffset=0) [2020.05.14-17.54.14:217][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4973386228084564, xOffset=0, yOffset=0) [2020.05.14-17.54.14:233][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107796788215637, xOffset=0, yOffset=0) [2020.05.14-17.54.14:250][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5242211818695068, xOffset=0, yOffset=0) [2020.05.14-17.54.14:266][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376629233360291, xOffset=0, yOffset=0) [2020.05.14-17.54.14:282][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5511041879653931, xOffset=0, yOffset=0) [2020.05.14-17.54.14:297][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5645465850830078, xOffset=0, yOffset=0) [2020.05.14-17.54.14:314][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5779886841773987, xOffset=0, yOffset=0) [2020.05.14-17.54.14:330][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914299488067627, xOffset=0, yOffset=0) [2020.05.14-17.54.14:346][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6048712730407715, xOffset=0, yOffset=0) [2020.05.14-17.54.14:362][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6183134317398071, xOffset=0, yOffset=0) [2020.05.14-17.54.14:378][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6317557096481323, xOffset=0, yOffset=0) [2020.05.14-17.54.14:395][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.64519840478897, xOffset=0, yOffset=0) [2020.05.14-17.54.14:411][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6586395502090454, xOffset=0, yOffset=0) [2020.05.14-17.54.14:427][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6720817089080811, xOffset=0, yOffset=0) [2020.05.14-17.54.14:444][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68552279472351, xOffset=0, yOffset=0) [2020.05.14-17.54.14:459][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6989639401435852, xOffset=0, yOffset=0) [2020.05.14-17.54.14:476][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7124056816101074, xOffset=0, yOffset=0) [2020.05.14-17.54.14:492][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7258481979370117, xOffset=0, yOffset=0) [2020.05.14-17.54.14:507][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.73928952217102, xOffset=0, yOffset=0) [2020.05.14-17.54.14:523][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7527318000793457, xOffset=0, yOffset=0) [2020.05.14-17.54.14:540][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7661741375923157, xOffset=0, yOffset=0) [2020.05.14-17.54.14:556][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.779615581035614, xOffset=0, yOffset=0) [2020.05.14-17.54.14:572][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7930575609207153, xOffset=0, yOffset=0) [2020.05.14-17.54.14:588][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8064992427825928, xOffset=0, yOffset=0) [2020.05.14-17.54.14:604][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8199412226676941, xOffset=0, yOffset=0) [2020.05.14-17.54.14:621][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333823084831238, xOffset=0, yOffset=0) [2020.05.14-17.54.14:636][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8468236327171326, xOffset=0, yOffset=0) [2020.05.14-17.54.14:653][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8602647781372, xOffset=0, yOffset=0) [2020.05.14-17.54.14:669][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.873707115650177, xOffset=0, yOffset=0) [2020.05.14-17.54.14:683][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.54.14:683][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.54.14:683][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:684][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:685][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.54.14:699][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:716][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:732][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:747][ 9]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.54.14:747][ 9]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.54.14:749][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:764][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:781][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:796][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:812][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:828][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:845][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:861][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:877][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:894][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:909][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:925][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:942][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:958][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:973][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.14:990][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.15:006][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.15:022][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.15:038][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.15:054][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.15:071][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.15:087][ 30]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F08CEB1A0] Result: '1' k_EResultOK (success) [2020.05.14-17.54.15:087][ 30]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F08CEB1A0]' succeeded in 0.331884 seconds [2020.05.14-17.54.15:087][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.15:121][ 33]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F08CEB1A0] Result: '1' k_EResultOK (success) [2020.05.14-17.54.15:137][ 34]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382848 seconds [2020.05.14-17.54.17:944][208]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198123812836 [2020.05.14-17.54.17:945][208]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198123812836, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.54.19:459][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.54.19:459][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.54.19:459][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.19:459][301]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.19:459][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.19:459][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.19:459][301]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.19:459][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.19:474][302]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.19:474][302]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.19:474][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.19:474][302]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.19:474][302]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.54.19:474][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.19:474][302]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.19:474][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.19:474][302]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.19:474][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.19:474][302]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.19:474][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.19:474][302]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.19:474][302]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.19:474][302]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.19:490][303]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.54.19:490][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.19:493][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.54.19:521][305]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.54.19:524][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.54.19:527][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.54.19:553][307]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.54.19:635][312]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.19:635][312]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.19:795][322]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.54.19:830][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.20:040][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.54.20:102][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.355981 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.54.20:102][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.54.20:103][341]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.54.20:103][341]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.54.20:166][345]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.54.20:360][357]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.54.20:360][357]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.874846 [2020.05.14-17.54.20:654][376]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3DF76AF0] Result: '1' k_EResultOK (success) [2020.05.14-17.54.20:654][376]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3DF76AF0]' succeeded in 0.293108 seconds [2020.05.14-17.54.20:686][378]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3E09AED0] Result: '1' k_EResultOK (success) [2020.05.14-17.54.20:703][379]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.334269 seconds [2020.05.14-17.54.20:846][387]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 181 [2020.05.14-17.54.21:101][403]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.54.21:101][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.54.21:101][403]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.54.21:101][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.54.21:137][405]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.54.21:828][448]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-17.54.22:333][480]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198189150023 [2020.05.14-17.54.22:333][480]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198189150023, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.54.22:620][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.14-17.54.22:620][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:666][500]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.22:666][500]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:666][500]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.22:666][500]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:667][500]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.22:667][500]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.22:667][500]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.22:667][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.22:667][500]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.22:667][500]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.22:667][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:667][500]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.22:667][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:667][500]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.22:667][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:701][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.54.22:701][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:701][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.54.22:701][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:717][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.14-17.54.22:717][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:717][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.14-17.54.22:717][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:717][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.22:717][503]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:717][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.54.22:717][503]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:719][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.54.22:731][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.22:731][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.22:731][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.22:731][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:731][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.22:731][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.22:731][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:731][504]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.22:731][504]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.22:731][504]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.22:731][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.22:731][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:733][504]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.22:733][504]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.22:733][504]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.54.22:733][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.22:733][504]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.22:733][504]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.54.22:733][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:733][504]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.22:733][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:733][504]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.22:733][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:733][504]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.54.22:734][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:749][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:765][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:782][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:797][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:812][509]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.54.22:812][509]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:812][509]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.54.22:814][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:830][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:845][511]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.22:845][511]LogDBDPlayerMovement: StopSnapping Final Location (2869.503174 9136.728516 88.088745) [2020.05.14-17.54.22:846][511]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.22:846][511]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.22:846][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:846][511]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.22:846][511]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.22:846][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:846][511]Interaction: Interaction time: 1.100000 [2020.05.14-17.54.22:846][511]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Male. [2020.05.14-17.54.22:846][511]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 34.166050 [2020.05.14-17.54.22:846][511]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.54.22:846][511]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.22:846][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:847][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:862][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:878][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:895][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:909][515]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.22:909][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.22:909][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:909][515]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.22:909][515]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.22:909][515]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.22:909][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.22:909][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:909][515]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.22:909][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.22:909][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:909][515]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.22:909][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.22:909][515]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.22:909][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.22:909][515]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.22:909][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.22:909][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.22:909][515]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.22:909][515]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.22:909][515]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.22:911][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:912][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.22:926][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:942][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:959][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:975][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.22:991][520]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.22:991][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.23:007][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.23:024][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.23:039][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.23:055][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.23:071][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.23:087][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.23:102][527]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.23:102][527]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:102][527]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.23:102][527]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:102][527]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:102][527]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:102][527]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.23:102][527]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.23:102][527]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:103][527]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.23:103][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:103][527]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.23:103][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:103][527]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.23:103][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:104][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.23:198][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.23:199][533]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:199][533]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.23:199][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:199][533]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:199][533]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.23:199][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:199][533]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.23:199][533]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.23:199][533]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.23:199][533]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.23:199][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:378][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.54.23:378][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:378][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.54.23:378][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:378][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-17.54.23:378][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:378][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.14-17.54.23:378][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:394][545]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.14-17.54.23:394][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:409][546]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:409][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.23:409][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:409][546]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.23:409][546]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.23:409][546]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:409][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.23:409][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:409][546]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:409][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.23:409][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:409][546]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:409][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.23:409][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.23:409][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.23:409][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.23:409][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.23:409][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:409][546]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.23:409][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:409][546]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:412][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.23:442][548]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.14-17.54.23:442][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:458][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.14-17.54.23:458][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:458][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.14-17.54.23:458][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:458][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.54.23:458][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:458][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.54.23:458][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:490][551]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.23:602][558]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.23:602][558]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:602][558]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.23:602][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:602][558]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033456 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.54.23:603][558]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:603][558]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:603][558]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.23:603][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.23:603][558]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:603][558]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.23:603][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:603][558]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.23:603][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:603][558]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.23:603][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:715][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.23:715][565]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:715][565]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.23:715][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:715][565]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:715][565]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.23:715][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:715][565]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.23:715][565]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.23:715][565]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.23:715][565]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.23:715][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:749][567]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.23:764][568]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.54.23:764][568]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.54.23:764][568]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.23:764][568]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.23:764][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:764][568]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.23:764][568]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.23:764][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:764][568]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.54.23:780][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.23:780][569]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.23:781][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:781][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.23:781][569]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.54.23:781][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.23:781][569]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.23:781][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.23:781][569]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.54.23:781][569]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.23:781][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:781][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.54.23:781][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:781][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.54.23:781][569]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:781][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.23:829][572]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.23:844][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.54.23:844][573]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.54.23:844][573]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.14-17.54.23:845][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.54.23:850][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.54.23:877][575]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:877][575]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.23:877][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:877][575]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.23:877][575]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.23:877][575]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:877][575]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.23:877][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:877][575]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:877][575]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.23:877][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:877][575]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:877][575]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.23:877][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.23:877][575]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.23:877][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.23:877][575]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.23:877][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.23:877][575]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.23:877][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:877][575]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.23:881][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.23:958][580]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.23:991][582]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-17.54.23:991][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.23:991][582]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.14-17.54.23:991][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:039][585]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.54.24:039][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:039][585]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.54.24:039][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:069][587]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.24:070][587]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:070][587]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.24:070][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:070][587]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:070][587]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:070][587]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.24:070][587]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.24:070][587]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:070][587]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.24:070][587]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:070][587]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.24:070][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:070][587]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.24:070][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:183][594]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3E38DF90] Result: '1' k_EResultOK (success) [2020.05.14-17.54.24:183][594]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3E38DF90]' succeeded in 0.334453 seconds [2020.05.14-17.54.24:183][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.24:183][594]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:183][594]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.24:183][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:183][594]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:183][594]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.24:183][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:183][594]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.24:183][594]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.24:183][594]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.24:183][594]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.24:183][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:200][595]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.14-17.54.24:200][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:219][597]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3E38DF90] Result: '1' k_EResultOK (success) [2020.05.14-17.54.24:236][598]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382371 seconds [2020.05.14-17.54.24:345][604]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:345][604]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.24:345][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:345][604]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.24:345][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.24:345][604]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:345][604]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.24:345][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:345][604]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:345][604]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.24:345][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:345][604]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:345][604]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.24:345][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.24:345][604]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.24:345][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.24:345][604]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.24:345][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:345][604]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.24:345][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:345][604]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:348][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.24:413][609]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-17.54.24:414][609]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.54.24:426][609]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.24:586][619]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.24:586][619]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:586][619]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.24:586][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:586][619]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:586][619]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:586][619]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.24:586][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.24:586][619]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:586][619]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.24:586][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:586][619]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.24:586][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:586][619]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.24:586][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:683][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.24:683][625]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:683][625]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.24:683][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:683][625]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:683][625]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.24:683][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:683][625]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.24:683][625]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.24:683][625]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.24:683][625]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.24:683][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:844][635]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:844][635]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.24:844][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:844][635]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.24:844][635]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.24:845][635]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:845][635]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.24:845][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:847][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.24:876][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.24:876][637]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:876][637]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.24:876][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:876][637]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:876][637]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.24:876][637]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.24:876][637]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.24:876][637]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.24:876][637]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.24:876][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.24:876][637]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.24:876][637]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.24:876][637]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.24:879][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.24:926][640]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.25:086][650]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.25:086][650]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:086][650]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.25:086][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:086][650]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:086][650]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:086][650]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.25:086][650]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.25:086][650]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:086][650]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.25:086][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:086][650]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.25:086][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:086][650]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.25:086][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:182][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.25:183][656]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:183][656]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.25:183][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:183][656]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:183][656]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.25:183][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:183][656]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.25:183][656]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.25:183][656]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.25:183][656]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.25:183][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:409][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:409][670]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.25:409][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:409][670]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.25:409][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.25:409][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:409][670]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.25:409][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:409][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:409][670]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.25:409][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:409][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:409][670]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.25:409][670]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.25:409][670]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.25:409][670]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.25:409][670]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.25:409][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:409][670]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.25:409][670]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:409][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:412][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.25:490][675]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.25:523][677]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.14-17.54.25:523][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:539][678]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.54.25:539][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:539][678]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.54.25:539][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:555][679]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-17.54.25:555][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:555][679]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.14-17.54.25:555][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:586][681]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.25:586][681]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:586][681]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.25:586][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:586][681]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:586][681]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:586][681]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.25:586][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.25:586][681]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:586][681]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.25:586][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:586][681]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.25:586][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:586][681]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.25:586][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:590][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.54.25:650][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.25:651][685]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:651][685]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.25:651][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:651][685]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:651][685]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.25:651][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:651][685]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.25:651][685]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.25:651][685]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.25:651][685]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.25:651][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:715][689]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.170888 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.54.25:747][691]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.54.25:747][691]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:747][691]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.54.25:747][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:747][691]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.14-17.54.25:747][691]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.54.25:748][691]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.54.25:748][691]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.54.25:749][691]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:749][691]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:749][691]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.25:749][691]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.25:749][691]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:749][691]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.54.25:749][691]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:749][691]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.25:749][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:750][691]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.25:750][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:780][693]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:780][693]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.25:780][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:780][693]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.25:780][693]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.25:780][693]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:780][693]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.25:780][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:782][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.25:811][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.25:812][695]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:812][695]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.25:812][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:812][695]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:812][695]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.25:812][695]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.25:812][695]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.25:812][695]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.25:812][695]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.25:812][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:812][695]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.25:812][695]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:812][695]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:813][695]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-17.54.25:813][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:813][695]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.14-17.54.25:813][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:813][695]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:813][695]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.25:813][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:813][695]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.25:813][695]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.25:813][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:814][695]Interaction: Interaction time: 0.500000 [2020.05.14-17.54.25:814][695]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.25:814][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.25:815][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.25:861][698]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.25:877][699]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.54.25:878][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.25:878][699]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.14-17.54.25:878][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.26:086][712]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.26:086][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.26:086][712]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.26:086][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.26:086][712]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:087][712]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:087][712]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.26:087][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.26:087][712]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:087][712]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.26:087][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.26:087][712]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.26:087][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:087][712]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.26:087][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:120][714]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.14-17.54.26:120][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.26:183][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.26:183][718]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:183][718]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.26:183][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:183][718]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:183][718]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.26:183][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:183][718]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.26:183][718]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.26:183][718]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.26:183][718]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.26:183][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:280][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:280][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.26:280][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:280][724]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.26:280][724]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.26:280][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:280][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.26:280][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:280][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:280][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.26:280][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:280][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:280][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.26:280][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.26:280][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.26:280][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.26:280][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.26:280][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:280][724]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.26:280][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.26:280][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:283][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.26:313][726]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:313][726]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.26:313][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:313][726]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:313][726]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.26:313][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:344][728]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.54.26:346][728]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:346][728]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.26:346][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:346][728]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:346][728]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.26:346][728]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.26:346][728]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.26:346][728]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.26:346][728]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.26:346][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:346][728]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-17.54.26:346][728]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.26:346][728]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:361][729]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.26:586][743]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.791423 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.54.26:588][743]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.54.26:618][745]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.26:618][745]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.26:618][745]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.26:618][745]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.26:618][745]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-17.54.26:619][745]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:619][745]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:619][745]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.26:619][745]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.26:619][745]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:619][745]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.26:619][745]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.26:619][745]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.26:619][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:619][745]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.26:619][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:683][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.26:683][749]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:683][749]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.26:683][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:683][749]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:683][749]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.26:683][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:683][749]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.26:683][749]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.26:683][749]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.26:683][749]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.26:683][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:748][753]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:748][753]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.26:748][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:748][753]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.26:748][753]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.26:748][753]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:748][753]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.26:748][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:750][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.26:780][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.26:780][755]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:780][755]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.26:780][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:780][755]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:780][755]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.26:780][755]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.26:780][755]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.26:780][755]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.26:780][755]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.26:780][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.26:780][755]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.26:780][755]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.26:780][755]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:783][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.26:830][758]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.26:926][764]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.26:926][764]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.27:119][776]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.54.27:120][776]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.54.27:120][776]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.54.27:120][776]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.54.27:120][776]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.54.27:120][776]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.54.27:121][776]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.54.27:121][776]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.05.14-17.54.27:121][776]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.319354 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.54.27:124][776]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: On [2020.05.14-17.54.27:151][778]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.54.27:151][778]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.54.27:151][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.54.27:151][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.54.27:151][778]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.14-17.54.27:154][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.54.27:154][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.54.29:104][899]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: Off [2020.05.14-17.54.30:134][963]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.54.30:393][979]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:393][979]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:538][988]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.30:538][988]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.30:538][988]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.30:538][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.30:538][988]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:538][988]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:538][988]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.30:538][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.30:538][988]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:538][988]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.30:538][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.30:538][988]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.30:538][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.30:538][988]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.30:538][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.30:602][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.30:602][992]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:602][992]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.30:602][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.30:602][992]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:603][992]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.30:603][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.30:603][992]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.30:603][992]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.30:603][992]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.30:603][992]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.30:603][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.30:829][ 6]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.30:829][ 6]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.30:829][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.30:829][ 6]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.30:829][ 6]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.30:829][ 6]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.30:829][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.30:829][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.30:829][ 6]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.30:829][ 6]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.30:831][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.30:910][ 11]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.31:005][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.31:005][ 17]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.31:006][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.31:006][ 17]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.31:006][ 17]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:006][ 17]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:006][ 17]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.31:006][ 17]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.31:006][ 17]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:006][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.31:006][ 17]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.31:006][ 17]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.31:006][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:006][ 17]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.31:006][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:102][ 23]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702389 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.54.31:103][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.31:103][ 23]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:103][ 23]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.31:103][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:103][ 23]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:103][ 23]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.31:103][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:103][ 23]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.31:103][ 23]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.31:103][ 23]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.31:103][ 23]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.31:103][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:104][ 23]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.31:232][ 31]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:232][ 31]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.31:232][ 31]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.31:232][ 31]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:232][ 31]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:232][ 31]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.31:232][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:232][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.31:232][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.31:232][ 31]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:234][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.31:313][ 36]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.31:441][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.31:441][ 44]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.31:441][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.31:441][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.31:442][ 44]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:442][ 44]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:442][ 44]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.31:442][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.31:442][ 44]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:442][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.31:442][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.31:442][ 44]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.31:442][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:442][ 44]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.31:442][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:538][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.31:538][ 50]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:538][ 50]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.31:538][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:538][ 50]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:538][ 50]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.31:538][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:538][ 50]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.31:538][ 50]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.31:538][ 50]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.31:538][ 50]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.31:538][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:667][ 58]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:667][ 58]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.31:667][ 58]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.31:667][ 58]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:667][ 58]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:667][ 58]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.31:667][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:668][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.31:668][ 58]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.31:668][ 58]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:670][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.31:750][ 63]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.31:877][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.31:877][ 71]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.31:877][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.31:877][ 71]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.31:878][ 71]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:878][ 71]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:878][ 71]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.31:878][ 71]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.31:878][ 71]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:878][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.31:878][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.31:878][ 71]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.31:878][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:878][ 71]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.31:878][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:941][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.31:942][ 75]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:942][ 75]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.31:942][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:942][ 75]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.31:942][ 75]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.31:942][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:942][ 75]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.31:942][ 75]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.31:942][ 75]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.31:942][ 75]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.31:942][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.31:943][ 75]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.32:103][ 85]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:103][ 85]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.32:103][ 85]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.32:103][ 85]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:103][ 85]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:103][ 85]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.32:103][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:103][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.32:103][ 85]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.32:103][ 85]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:105][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.32:184][ 90]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.32:280][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.32:280][ 96]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.32:280][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.32:280][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.32:281][ 96]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:281][ 96]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:281][ 96]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.32:281][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.32:281][ 96]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:281][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.32:281][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.32:281][ 96]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.32:281][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:281][ 96]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.32:281][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:344][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.32:345][100]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:345][100]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.32:345][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:345][100]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:345][100]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.32:345][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:345][100]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.32:345][100]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.32:345][100]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.32:345][100]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.32:345][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:474][108]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:474][108]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.32:474][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:474][108]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.32:474][108]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.32:474][108]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:474][108]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.32:474][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:476][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.32:506][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.32:506][110]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:506][110]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.32:506][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:506][110]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:506][110]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.32:506][110]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.32:506][110]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.32:506][110]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.32:506][110]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.32:506][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:506][110]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.32:506][110]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.32:506][110]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:509][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.32:555][113]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.32:635][118]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.32:635][118]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.32:635][118]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.32:635][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.32:635][118]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:635][118]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:635][118]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.32:635][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.32:635][118]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:635][118]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.32:635][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.32:635][118]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.32:635][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:635][118]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.32:635][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:748][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.32:748][125]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:748][125]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.32:748][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:748][125]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:748][125]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.32:748][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:748][125]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.32:748][125]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.32:748][125]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.32:749][125]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.32:749][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:750][125]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.32:877][133]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:877][133]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.32:877][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:878][133]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob AnimTag_StrafeRight. [2020.05.14-17.54.32:878][133]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.32:878][133]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:878][133]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.32:878][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:878][133]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:878][133]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.32:878][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:878][133]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:878][133]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.32:878][133]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.32:878][133]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.32:878][133]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.32:878][133]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.32:878][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.32:878][133]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.32:878][133]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.32:878][133]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.32:881][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.32:959][138]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.33:038][143]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.33:038][143]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.33:038][143]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.33:038][143]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.33:038][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:038][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:038][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.33:038][143]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.33:038][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:038][143]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.33:038][143]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.33:038][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.33:038][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:038][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.33:038][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:102][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.33:103][147]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:103][147]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.33:103][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:103][147]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:103][147]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.33:103][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:103][147]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.33:103][147]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeLeft. [2020.05.14-17.54.33:103][147]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.33:103][147]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.33:103][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:297][159]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.54.33:297][159]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.33:345][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:345][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.33:345][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:345][162]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob AnimTag_StrafeLeft. [2020.05.14-17.54.33:345][162]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.33:345][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:345][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.33:345][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:345][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:345][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.33:345][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:345][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:345][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.33:345][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.33:345][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.33:345][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.33:345][162]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.33:345][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:345][162]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.33:345][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.33:345][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:347][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.33:426][167]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.33:587][177]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.33:587][177]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.33:587][177]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.33:587][177]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.33:587][177]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:587][177]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:587][177]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.33:587][177]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.33:587][177]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:587][177]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.33:587][177]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.33:587][177]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.33:587][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:587][177]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.33:588][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:683][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.33:684][183]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:684][183]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.33:684][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:684][183]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:684][183]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.33:684][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:684][183]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.33:684][183]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.33:684][183]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.33:684][183]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.33:684][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:780][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:780][189]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.33:780][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:780][189]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.33:780][189]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.33:780][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:780][189]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.33:780][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:783][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.33:812][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.33:813][191]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:813][191]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.33:813][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:813][191]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:813][191]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.33:813][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.33:813][191]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.33:813][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.33:813][191]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.33:813][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.33:813][191]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.33:813][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.33:813][191]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.33:815][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.33:862][194]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.34:054][206]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.34:054][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.34:054][206]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.34:054][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.34:055][206]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.34:055][206]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.34:055][206]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.34:055][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.34:055][206]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.34:055][206]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.34:055][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.34:055][206]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.34:055][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.34:055][206]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.34:055][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.34:152][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.34:153][212]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.34:153][212]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.34:153][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.34:153][212]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.34:153][212]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.34:153][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.34:153][212]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.34:153][212]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.34:153][212]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.34:153][212]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.34:153][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.34:184][214]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.34:184][214]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.34:184][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.34:184][214]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.34:184][214]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.34:184][214]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.34:184][214]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.34:184][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.34:187][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.34:216][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.34:216][216]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.34:216][216]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.34:216][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.34:216][216]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.34:216][216]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.34:216][216]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.34:216][216]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.34:216][216]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.34:216][216]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.34:216][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.34:217][216]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.34:217][216]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.34:217][216]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.34:220][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.34:265][219]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.34:377][226]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.54.37:296][407]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.05.14-17.54.37:296][407]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.37:296][407]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.05.14-17.54.37:296][407]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.37:297][407]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.37:297][407]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.37:297][407]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.37:297][407]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.37:297][407]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.37:297][407]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.05.14-17.54.37:297][407]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.37:297][407]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.37:297][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.37:297][407]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.37:297][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.37:361][411]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.54.37:523][421]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.37:523][421]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.37:523][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.37:523][421]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.37:523][421]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.37:523][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.37:523][421]Interaction: Interaction time: 0.600000 [2020.05.14-17.54.37:523][421]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.05.14-17.54.37:523][421]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.14-17.54.37:523][421]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.54.37:523][421]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.37:523][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.37:587][425]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.37:796][438]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.54.37:796][438]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.37:797][438]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.54.37:797][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.37:797][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.37:797][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.37:797][438]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.37:797][438]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.37:797][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.37:797][438]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.54.37:797][438]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.37:797][438]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.37:797][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.37:797][438]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.37:797][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.37:862][442]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.37:862][442]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.37:862][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.37:862][442]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.37:862][442]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.37:862][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.37:862][442]Interaction: Interaction time: 2.000000 [2020.05.14-17.54.37:862][442]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankStun Bob. [2020.05.14-17.54.37:862][442]LogSM: Error: Play Update Montage AM_TW_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.14-17.54.37:862][442]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.37:862][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.37:928][446]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.38:168][461]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.38:168][461]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.38:168][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.38:168][461]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.38:168][461]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.38:168][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.38:168][461]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.38:168][461]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.38:168][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.38:168][461]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.38:168][461]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.38:168][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.38:168][461]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.38:168][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.38:168][461]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.54.38:168][461]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.38:169][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.38:169][461]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.05.14-17.54.38:169][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.38:169][461]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.38:199][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.468295 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.54.39:103][519]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.54.39:103][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.39:103][519]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.54.39:103][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.39:105][519]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.39:105][519]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.39:105][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.39:105][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.39:105][519]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.39:105][519]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.54.39:105][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.39:105][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.39:105][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.39:105][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.39:105][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.39:168][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.54.39:169][523]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.39:169][523]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.39:169][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.39:169][523]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.39:169][523]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.39:169][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.39:169][523]Interaction: Interaction time: 16.000000 [2020.05.14-17.54.39:169][523]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.39:169][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.39:604][550]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.39:769][561]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991086689 [2020.05.14-17.54.39:770][561]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991086689, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4ECE] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.14-17.54.39:770][561]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-17.54.39:846][565]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.54.39:861][566]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.39:861][566]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.39:862][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.39:862][566]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.39:862][566]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.39:862][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.39:894][568]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.39:894][568]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.39:894][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.39:894][568]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.39:894][568]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.39:894][568]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.39:894][568]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.39:894][568]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.39:894][568]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.39:894][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.39:894][568]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-17.54.39:894][568]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.39:894][568]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.40:153][584]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-17.54.40:459][603]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.14-17.54.40:491][605]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_02_C_0 [2020.05.14-17.54.41:635][676]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.293609 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.54.41:667][678]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.54.42:266][715]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_02_C_0 [2020.05.14-17.54.42:282][716]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.14-17.54.42:313][718]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.42:313][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.42:313][718]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.42:313][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.42:313][718]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:313][718]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:313][718]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.42:313][718]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.42:313][718]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:313][718]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.42:313][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.42:313][718]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.42:313][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:313][718]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.42:313][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:410][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.42:410][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:410][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.42:410][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:410][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:410][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.42:410][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:411][724]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.42:411][724]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.42:411][724]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.42:411][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.42:411][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:426][725]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.54.42:524][731]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-17.54.42:539][732]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:539][732]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.42:539][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:539][732]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.42:539][732]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.42:539][732]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:539][732]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.42:539][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:539][732]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:539][732]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.42:539][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:539][732]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:539][732]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.42:539][732]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.42:539][732]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.42:540][732]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.42:540][732]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.42:540][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:540][732]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.42:540][732]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.42:540][732]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:542][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.42:653][739]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.42:716][743]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.42:716][743]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.42:716][743]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.42:716][743]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.42:717][743]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:717][743]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:717][743]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.42:717][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.42:717][743]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:717][743]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.42:717][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.42:717][743]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.42:717][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:717][743]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.42:717][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:781][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.42:781][747]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:781][747]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.42:781][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:781][747]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.42:781][747]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.42:781][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:781][747]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.42:781][747]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.42:781][747]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.42:781][747]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.42:781][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.42:910][755]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.42:976][759]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.54.42:976][759]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.43:121][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:121][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.43:121][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:121][768]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.43:121][768]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.43:121][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:121][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.43:121][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:121][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:121][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.43:121][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:121][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:121][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.43:121][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.43:121][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.43:121][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.43:121][768]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.43:121][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:121][768]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.43:121][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.43:121][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:123][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.43:235][775]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.43:248][776]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.43:248][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.43:249][776]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.43:249][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.43:249][776]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:249][776]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:249][776]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.43:249][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.43:249][776]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:249][776]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.43:249][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.43:249][776]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.43:250][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:250][776]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.43:250][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:313][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.43:314][780]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:314][780]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.43:314][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:314][780]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:314][780]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.43:314][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:314][780]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.43:314][780]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.43:314][780]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.43:314][780]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.43:314][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:442][788]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.54.43:508][792]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.54.43:508][792]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.43:588][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:588][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.43:588][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:588][797]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.43:588][797]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.43:588][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:588][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.43:588][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:588][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:588][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.43:588][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:588][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:588][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.43:588][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.43:588][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.43:588][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.43:588][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.43:588][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:588][797]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.43:588][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.43:588][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:591][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.43:670][802]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.43:716][805]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.43:716][805]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.43:716][805]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.43:716][805]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.43:717][805]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:717][805]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:717][805]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.43:717][805]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.43:717][805]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:717][805]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.43:717][805]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.43:717][805]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.43:717][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:717][805]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.43:717][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:781][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.43:781][809]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:781][809]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.43:781][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:781][809]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.43:781][809]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.43:781][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:781][809]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.43:781][809]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.43:782][809]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.43:782][809]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.43:782][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.43:976][821]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.54.43:976][821]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.44:023][824]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:023][824]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.44:023][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:024][824]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.44:024][824]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.44:024][824]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:024][824]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.44:024][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:026][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.44:055][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.44:055][826]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:055][826]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.44:056][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:056][826]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:056][826]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.44:056][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.44:056][826]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.44:056][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.44:056][826]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.44:056][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:056][826]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.44:056][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.44:056][826]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:059][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.44:105][829]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.44:184][834]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.44:184][834]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.44:184][834]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.44:184][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.44:184][834]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:184][834]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:184][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.44:184][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.44:184][834]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:184][834]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.44:184][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.44:184][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.44:184][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:184][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.44:184][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:248][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.44:249][838]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:249][838]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.44:249][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:249][838]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:249][838]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.44:249][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:249][838]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.44:249][838]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.44:249][838]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.44:249][838]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.44:249][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:443][850]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.05.14-17.54.44:443][850]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.54.44:443][850]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.44:475][852]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-17.54.44:523][855]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:523][855]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.44:523][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:523][855]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.44:523][855]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.44:523][855]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:523][855]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.44:523][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:523][855]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:523][855]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.44:523][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:523][855]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:523][855]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.44:524][855]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.44:524][855]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.44:524][855]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.44:524][855]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.44:524][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:524][855]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.44:524][855]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.44:524][855]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:526][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.44:605][860]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.44:669][864]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.14-17.54.44:716][867]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.44:716][867]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.44:716][867]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.44:716][867]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.44:717][867]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:717][867]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:717][867]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.44:717][867]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.44:717][867]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:717][867]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.44:717][867]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.44:717][867]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.44:717][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:717][867]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.44:717][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:813][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.44:814][873]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:814][873]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.44:814][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:814][873]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.44:814][873]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.44:814][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.44:814][873]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.44:814][873]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.44:814][873]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.44:814][873]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.44:814][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:088][890]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:088][890]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.45:088][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:088][890]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.45:088][890]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.45:088][890]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:088][890]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.45:088][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:088][890]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:088][890]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.45:088][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:088][890]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:088][890]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.45:088][890]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.45:088][890]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.45:088][890]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.45:088][890]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.45:088][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:088][890]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.45:088][890]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.45:088][890]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:091][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.45:169][895]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.45:216][898]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.45:216][898]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.45:216][898]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.45:216][898]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.45:217][898]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:217][898]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:217][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.45:217][898]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.45:217][898]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:217][898]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.45:217][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.45:217][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.45:217][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:217][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.45:217][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:313][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.45:314][904]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:314][904]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.45:314][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:314][904]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:314][904]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.45:314][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:314][904]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.45:314][904]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.45:314][904]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.45:314][904]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.45:314][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:491][915]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:491][915]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.45:491][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:491][915]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.45:491][915]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.45:491][915]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:491][915]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.45:491][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:491][915]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:491][915]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.45:491][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:491][915]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:491][915]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.45:491][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.45:491][915]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.45:491][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.45:491][915]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.45:491][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:491][915]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.45:491][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.45:491][915]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:494][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.45:572][920]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.45:652][925]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.45:652][925]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.45:652][925]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.45:652][925]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.45:652][925]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:653][925]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:653][925]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.45:653][925]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.45:653][925]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:653][925]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.45:653][925]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.45:653][925]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.45:653][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:653][925]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.45:653][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:717][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.45:717][929]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:717][929]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.45:717][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:717][929]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:717][929]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.45:717][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:717][929]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.45:718][929]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.45:718][929]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.45:718][929]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.45:718][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:911][941]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.54.45:911][941]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.45:927][942]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:927][942]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.45:927][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:927][942]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.45:927][942]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.45:927][942]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:927][942]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.45:927][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:927][942]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:927][942]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.45:927][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:927][942]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:927][942]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.45:927][942]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.45:927][942]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.45:927][942]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.45:927][942]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.45:927][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.45:927][942]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.45:928][942]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.45:928][942]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.45:930][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.46:008][947]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.46:087][952]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.46:087][952]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.46:087][952]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.46:088][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.46:088][952]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:088][952]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:088][952]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.46:088][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.46:088][952]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:088][952]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.46:088][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.46:088][952]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.46:088][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:088][952]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.46:088][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:184][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.46:184][958]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:184][958]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.46:184][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:184][958]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:185][958]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.46:185][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:185][958]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.46:185][958]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.46:185][958]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.46:185][958]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.46:185][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:362][969]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:362][969]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.46:362][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:362][969]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.46:362][969]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.46:362][969]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:362][969]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.46:362][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:362][969]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:362][969]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.46:362][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:362][969]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:362][969]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.46:362][969]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.46:362][969]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.46:362][969]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.46:362][969]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.46:362][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:362][969]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.46:362][969]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.46:362][969]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:365][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.46:443][974]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.46:523][979]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.46:523][979]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.46:523][979]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.46:523][979]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.46:524][979]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:524][979]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:524][979]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.46:524][979]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.46:524][979]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:524][979]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.46:524][979]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.46:524][979]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.46:524][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:524][979]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.46:524][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:604][984]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.54.46:620][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.46:620][985]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:620][985]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.46:620][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:620][985]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:620][985]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.46:620][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:620][985]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.46:620][985]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.46:620][985]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.46:620][985]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.46:620][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:815][997]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.46:830][998]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:830][998]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.46:830][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:830][998]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.46:830][998]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.46:830][998]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:830][998]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.46:830][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:833][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.46:862][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.46:863][ 0]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:863][ 0]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.46:863][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:863][ 0]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:863][ 0]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.46:863][ 0]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.46:863][ 0]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.46:863][ 0]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.46:863][ 0]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.46:863][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.46:863][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.46:863][ 0]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.46:863][ 0]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.46:865][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.46:881][ 1]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-17.54.46:881][ 1]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.14-17.54.46:911][ 3]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.47:008][ 9]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.05.14-17.54.47:055][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.47:055][ 12]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:055][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.47:055][ 12]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:056][ 12]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:056][ 12]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:056][ 12]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.47:056][ 12]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.47:056][ 12]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:056][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.47:056][ 12]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:056][ 12]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.47:056][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:056][ 12]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.47:056][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:168][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.47:168][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:168][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.47:168][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:168][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:169][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.47:169][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:169][ 19]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.47:169][ 19]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.47:169][ 19]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.47:169][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.47:169][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:233][ 23]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.47:362][ 31]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:362][ 31]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.47:362][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:362][ 31]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.47:362][ 31]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.47:362][ 31]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:362][ 31]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.47:362][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:365][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.47:394][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.47:395][ 33]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:395][ 33]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.47:395][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:395][ 33]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:395][ 33]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.47:395][ 33]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.47:395][ 33]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.47:395][ 33]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.47:395][ 33]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.47:395][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:395][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.47:395][ 33]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:395][ 33]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:399][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.47:444][ 36]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.54.47:542][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:559][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.54.47:571][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.47:571][ 44]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:572][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.47:572][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:572][ 44]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:572][ 44]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:572][ 44]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.47:572][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.47:572][ 44]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:572][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.47:572][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:572][ 44]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.47:572][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:572][ 44]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.47:572][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:636][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.47:636][ 48]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:636][ 48]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.47:636][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:636][ 48]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:636][ 48]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.47:636][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:636][ 48]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.47:636][ 48]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.47:636][ 48]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.47:636][ 48]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.47:636][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:638][ 48]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.47:654][ 49]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.54.47:654][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:669][ 50]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.54.47:669][ 50]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:670][ 50]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.47:670][ 50]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:671][ 50]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.47:671][ 50]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.47:671][ 50]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.54.47:671][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.47:671][ 50]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.47:671][ 50]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.47:671][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:671][ 50]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.47:671][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:671][ 50]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.47:671][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:671][ 50]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.54.47:674][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.54.47:702][ 52]LogDBDPlayerMovement: StopSnapping Final Location (4418.881348 8133.767578 132.699371) [2020.05.14-17.54.47:702][ 52]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.47:733][ 54]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.54.47:733][ 54]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:733][ 54]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.54.47:734][ 54]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.47:734][ 54]LogDBDPlayerMovement: StopSnapping Final Location (4418.881348 8133.767578 130.549377) [2020.05.14-17.54.47:734][ 54]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.47:734][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:734][ 54]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.54.47:734][ 54]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.47:734][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:734][ 54]Interaction: Interaction time: 11.734978 [2020.05.14-17.54.47:734][ 54]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.47:734][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:799][ 58]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:799][ 58]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:799][ 58]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:799][ 58]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.47:799][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:799][ 58]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.54.47:799][ 58]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:799][ 58]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:830][ 60]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:830][ 60]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.47:830][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:830][ 60]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.47:830][ 60]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.47:830][ 60]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:830][ 60]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.47:830][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:832][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.47:862][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.47:862][ 62]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:862][ 62]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.47:862][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:862][ 62]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:862][ 62]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.47:862][ 62]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.47:862][ 62]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.47:862][ 62]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.47:862][ 62]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.47:862][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.47:862][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.47:862][ 62]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.47:863][ 62]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.47:865][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.47:911][ 65]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.47:976][ 69]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.54.47:976][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.48:071][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.48:071][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.48:071][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.48:071][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.48:072][ 75]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:072][ 75]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:072][ 75]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.48:072][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.48:072][ 75]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:072][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.48:072][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.48:072][ 75]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.48:072][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:072][ 75]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.48:072][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:136][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.48:136][ 79]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:136][ 79]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.48:136][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:136][ 79]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:136][ 79]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.48:136][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:136][ 79]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.48:136][ 79]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.48:136][ 79]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.48:136][ 79]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.48:136][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:394][ 95]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:394][ 95]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.48:394][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:395][ 95]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.48:395][ 95]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.48:395][ 95]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:395][ 95]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.48:395][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:397][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.48:426][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.48:427][ 97]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:427][ 97]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.48:427][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:427][ 97]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:427][ 97]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.48:427][ 97]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.48:427][ 97]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.48:427][ 97]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.48:427][ 97]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.48:427][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:427][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.48:427][ 97]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.48:427][ 97]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:429][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.48:476][100]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.48:604][108]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.48:604][108]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.48:604][108]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.48:604][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.48:604][108]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:604][108]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:604][108]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.48:604][108]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.48:604][108]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:604][108]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.48:604][108]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.48:604][108]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.48:604][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:604][108]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.48:604][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:700][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.48:701][114]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:701][114]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.48:701][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:701][114]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:701][114]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.48:701][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:701][114]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.48:701][114]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.48:701][114]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.48:701][114]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.48:701][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:943][129]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:943][129]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.48:943][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:943][129]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.48:943][129]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.48:943][129]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:943][129]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.48:943][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:943][129]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:943][129]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.48:943][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:943][129]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:943][129]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.48:943][129]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.48:943][129]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.48:943][129]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.48:943][129]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.48:943][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.48:943][129]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.48:943][129]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.48:943][129]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.48:945][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.49:024][134]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.49:104][139]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.49:104][139]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.49:104][139]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.49:104][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.49:104][139]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:104][139]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:104][139]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.49:104][139]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.49:104][139]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:104][139]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.49:104][139]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.49:104][139]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.49:104][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:104][139]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.49:104][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:168][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.49:169][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:169][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.49:169][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:169][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:169][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.49:169][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:169][143]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.49:169][143]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.49:169][143]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.49:169][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.49:169][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:330][153]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:330][153]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.49:330][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:330][153]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.49:330][153]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.49:330][153]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:330][153]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.49:330][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:332][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.49:362][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.49:363][155]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:363][155]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.49:363][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:363][155]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:363][155]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.49:363][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.49:363][155]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.49:363][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.49:363][155]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.49:363][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:363][155]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.49:363][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.49:363][155]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:365][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.49:412][158]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.49:668][174]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.49:668][174]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.49:668][174]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.49:668][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.49:669][174]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:669][174]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:669][174]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.49:669][174]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.49:669][174]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:669][174]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.49:669][174]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.49:669][174]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.49:669][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:669][174]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.49:669][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:765][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.49:765][180]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:765][180]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.49:765][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:765][180]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:765][180]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.49:766][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:766][180]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.49:766][180]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.49:766][180]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.49:766][180]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.49:766][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:878][187]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:878][187]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.49:878][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:878][187]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.49:878][187]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.49:879][187]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:879][187]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.49:879][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:881][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.49:910][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.49:911][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:911][189]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.49:911][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:911][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:911][189]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.49:911][189]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.49:911][189]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.49:911][189]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.49:911][189]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.49:911][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.49:911][189]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.49:911][189]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.49:911][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.49:913][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.49:960][192]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.50:365][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3946687281131744, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.54.50:365][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.54.50:381][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344099920243025, xOffset=0, yOffset=0) [2020.05.14-17.54.50:398][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02688358165323734, xOffset=0, yOffset=0) [2020.05.14-17.54.50:413][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032616689801216, xOffset=0, yOffset=0) [2020.05.14-17.54.50:430][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376758426427841, xOffset=0, yOffset=0) [2020.05.14-17.54.50:446][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.067210167646408, xOffset=0, yOffset=0) [2020.05.14-17.54.50:462][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065308630466461, xOffset=0, yOffset=0) [2020.05.14-17.54.50:478][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409541636705399, xOffset=0, yOffset=0) [2020.05.14-17.54.50:494][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10753683745861, xOffset=0, yOffset=0) [2020.05.14-17.54.50:510][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209782510995865, xOffset=0, yOffset=0) [2020.05.14-17.54.50:527][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344204992055893, xOffset=0, yOffset=0) [2020.05.14-17.54.50:542][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.147861659526825, xOffset=0, yOffset=0) [2020.05.14-17.54.50:559][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613040715456, xOffset=0, yOffset=0) [2020.05.14-17.54.50:575][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747466623783112, xOffset=0, yOffset=0) [2020.05.14-17.54.50:591][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881883293390274, xOffset=0, yOffset=0) [2020.05.14-17.54.50:607][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2016306668519974, xOffset=0, yOffset=0) [2020.05.14-17.54.50:623][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150732427835464, xOffset=0, yOffset=0) [2020.05.14-17.54.50:640][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285154163837433, xOffset=0, yOffset=0) [2020.05.14-17.54.50:655][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419579178094864, xOffset=0, yOffset=0) [2020.05.14-17.54.50:671][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553998231887817, xOffset=0, yOffset=0) [2020.05.14-17.54.50:688][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688413262367249, xOffset=0, yOffset=0) [2020.05.14-17.54.50:704][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.282283753156662, xOffset=0, yOffset=0) [2020.05.14-17.54.50:720][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957254946231842, xOffset=0, yOffset=0) [2020.05.14-17.54.50:736][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091672360897064, xOffset=0, yOffset=0) [2020.05.14-17.54.50:752][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226087391376495, xOffset=0, yOffset=0) [2020.05.14-17.54.50:769][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360503315925598, xOffset=0, yOffset=0) [2020.05.14-17.54.50:784][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34949243068695, xOffset=0, yOffset=0) [2020.05.14-17.54.50:800][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629336655139923, xOffset=0, yOffset=0) [2020.05.14-17.54.50:817][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763752579689026, xOffset=0, yOffset=0) [2020.05.14-17.54.50:833][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898166716098785, xOffset=0, yOffset=0) [2020.05.14-17.54.50:849][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032588303089142, xOffset=0, yOffset=0) [2020.05.14-17.54.50:865][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167017340660095, xOffset=0, yOffset=0) [2020.05.14-17.54.50:878][249]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_5] [2020.05.14-17.54.50:878][249]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.50:878][249]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_5] [2020.05.14-17.54.50:878][249]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.50:879][249]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.50:879][249]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.50:879][249]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.50:879][249]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.50:879][249]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.50:879][249]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.05.14-17.54.50:879][249]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.50:879][249]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.50:879][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.50:879][249]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.50:879][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.50:882][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301434755325317, xOffset=0, yOffset=0) [2020.05.14-17.54.50:899][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435849785804749, xOffset=0, yOffset=0) [2020.05.14-17.54.50:910][251]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.54.50:910][251]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.54.50:913][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.54.50:943][253]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.54.50:976][255]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.54.50:976][255]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.54.51:185][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.51:185][268]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.51:185][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.51:185][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.51:185][268]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.51:185][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.51:185][268]Interaction: Interaction time: 2.600000 [2020.05.14-17.54.51:185][268]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.05.14-17.54.51:185][268]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-17.54.51:185][268]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.54.51:185][268]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.51:185][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.51:334][278]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF75CA990] Result: '1' k_EResultOK (success) [2020.05.14-17.54.51:334][278]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF75CA990]' succeeded in 0.352363 seconds [2020.05.14-17.54.51:366][280]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F1109D2A0] Result: '1' k_EResultOK (success) [2020.05.14-17.54.51:383][281]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.398647 seconds [2020.05.14-17.54.51:475][286]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.54.51:572][292]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.360466 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.54.53:152][390]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-17.54.53:152][390]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.53:152][390]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-17.54.53:152][390]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.53:152][390]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.54.53:153][390]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.53:153][390]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.53:153][390]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.53:153][390]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.53:153][390]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.53:153][390]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-17.54.53:153][390]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.53:153][390]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.53:153][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.53:153][390]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.53:153][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.53:153][390]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.54.53:365][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.57551896572113, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.54.53:365][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.54.53:382][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344141829758883, xOffset=0, yOffset=0) [2020.05.14-17.54.53:398][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0268828347325325, xOffset=0, yOffset=0) [2020.05.14-17.54.53:413][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032508283853531, xOffset=0, yOffset=0) [2020.05.14-17.54.53:430][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376674979925156, xOffset=0, yOffset=0) [2020.05.14-17.54.53:446][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0672091618180275, xOffset=0, yOffset=0) [2020.05.14-17.54.53:462][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065132796764374, xOffset=0, yOffset=0) [2020.05.14-17.54.53:478][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409249573945999, xOffset=0, yOffset=0) [2020.05.14-17.54.53:494][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075340807437897, xOffset=0, yOffset=0) [2020.05.14-17.54.53:510][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209760755300522, xOffset=0, yOffset=0) [2020.05.14-17.54.53:524][413]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.53:527][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344190835952759, xOffset=0, yOffset=0) [2020.05.14-17.54.53:540][414]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.53:543][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478610783815384, xOffset=0, yOffset=0) [2020.05.14-17.54.53:559][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613029986619949, xOffset=0, yOffset=0) [2020.05.14-17.54.53:575][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747447550296783, xOffset=0, yOffset=0) [2020.05.14-17.54.53:588][417]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.53:588][417]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.53:588][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.53:588][417]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.53:588][417]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.53:588][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.53:588][417]Interaction: Interaction time: 0.700000 [2020.05.14-17.54.53:588][417]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.54.53:588][417]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.54.53:588][417]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.54.53:588][417]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.53:588][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.53:591][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18818575143814, xOffset=0, yOffset=0) [2020.05.14-17.54.53:604][418]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.53:607][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.20162808895111, xOffset=0, yOffset=0) [2020.05.14-17.54.53:623][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21507042646408, xOffset=0, yOffset=0) [2020.05.14-17.54.53:640][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285120040178299, xOffset=0, yOffset=0) [2020.05.14-17.54.53:655][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419539242982864, xOffset=0, yOffset=0) [2020.05.14-17.54.53:672][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553949952125549, xOffset=0, yOffset=0) [2020.05.14-17.54.53:688][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26883715391159, xOffset=0, yOffset=0) [2020.05.14-17.54.53:704][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822787463665, xOffset=0, yOffset=0) [2020.05.14-17.54.53:720][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957212328910828, xOffset=0, yOffset=0) [2020.05.14-17.54.53:736][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091625571250916, xOffset=0, yOffset=0) [2020.05.14-17.54.53:753][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226050436496735, xOffset=0, yOffset=0) [2020.05.14-17.54.53:768][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360466361045837, xOffset=0, yOffset=0) [2020.05.14-17.54.53:782][429]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.53:782][429]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.53:782][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.53:782][429]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.53:782][429]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.53:782][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.53:782][429]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.53:782][429]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.53:782][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.53:782][429]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.53:782][429]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.53:782][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.53:782][429]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.53:782][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.53:782][429]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.54.53:782][429]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.53:782][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.53:782][429]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_5] [2020.05.14-17.54.53:782][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.53:782][429]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.53:785][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494879603385925, xOffset=0, yOffset=0) [2020.05.14-17.54.53:801][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629298806190491, xOffset=0, yOffset=0) [2020.05.14-17.54.53:817][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763720393180847, xOffset=0, yOffset=0) [2020.05.14-17.54.53:833][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898144662380219, xOffset=0, yOffset=0) [2020.05.14-17.54.53:849][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032557308673859, xOffset=0, yOffset=0) [2020.05.14-17.54.53:865][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166969060897827, xOffset=0, yOffset=0) [2020.05.14-17.54.53:882][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301398992538452, xOffset=0, yOffset=0) [2020.05.14-17.54.53:898][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.443581223487854, xOffset=0, yOffset=0) [2020.05.14-17.54.53:914][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570237398147583, xOffset=0, yOffset=0) [2020.05.14-17.54.53:930][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704664051532745, xOffset=0, yOffset=0) [2020.05.14-17.54.53:946][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839073121547699, xOffset=0, yOffset=0) [2020.05.14-17.54.53:962][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.497348815202713, xOffset=0, yOffset=0) [2020.05.14-17.54.53:978][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107908844947815, xOffset=0, yOffset=0) [2020.05.14-17.54.53:995][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.524232029914856, xOffset=0, yOffset=0) [2020.05.14-17.54.54:011][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376734733581543, xOffset=0, yOffset=0) [2020.05.14-17.54.54:023][444]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.54:023][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:023][444]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.54:023][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:024][444]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:024][444]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:024][444]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.54:024][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.54:024][444]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:024][444]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.54:024][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:024][444]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.54:024][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:024][444]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.54:024][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:027][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5511161684989929, xOffset=0, yOffset=0) [2020.05.14-17.54.54:043][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.564557671546936, xOffset=0, yOffset=0) [2020.05.14-17.54.54:059][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5779997706413269, xOffset=0, yOffset=0) [2020.05.14-17.54.54:076][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914416909217834, xOffset=0, yOffset=0) [2020.05.14-17.54.54:092][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6048835515975952, xOffset=0, yOffset=0) [2020.05.14-17.54.54:107][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6183251142501831, xOffset=0, yOffset=0) [2020.05.14-17.54.54:120][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.54:121][450]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.54.54:121][450]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.54.54:121][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:121][450]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:121][450]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.54:121][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:121][450]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:121][450]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.54:121][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:121][450]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.54:121][450]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.54:121][450]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.54:121][450]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.54:121][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:123][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:124][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.54.54:138][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:154][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:170][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:185][454]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.54.54:185][454]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.54.54:187][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:203][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:219][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:235][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:251][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:267][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:282][460]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:282][460]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.54:282][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:282][460]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:282][460]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.54:282][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:283][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:299][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:316][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:330][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.54.54:330][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.54.54:331][463]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:331][463]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.54:331][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:331][463]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:331][463]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.54:331][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.54:331][463]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.54:331][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.54:331][463]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.54.54:331][463]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.54:331][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:331][463]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-17.54.54:331][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:331][463]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:331][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:331][463]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.54:331][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:331][463]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.54:331][463]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.54:331][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:331][463]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.54:331][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:331][463]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.54.54:331][463]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.54:333][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:333][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.54:348][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:362][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.54:363][465]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:363][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.54:363][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:363][465]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:363][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.54:363][465]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.54:363][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.54:363][465]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.54:363][465]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.54:363][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:363][465]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.54:363][465]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:363][465]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:364][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:365][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.54:381][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:396][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:412][468]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.54:412][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:428][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:445][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:461][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:477][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:491][473]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.54:491][473]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:491][473]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.54:491][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:492][473]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:492][473]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:492][473]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.54:492][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.54:492][473]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:492][473]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.54:492][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:492][473]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.54:492][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:492][473]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.54:492][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:493][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:509][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:525][475]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F111C7570] Result: '1' k_EResultOK (success) [2020.05.14-17.54.54:525][475]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F111C7570]' succeeded in 0.331848 seconds [2020.05.14-17.54.54:525][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.54.54:561][478]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AEB4A0] Result: '1' k_EResultOK (success) [2020.05.14-17.54.54:576][479]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382996 seconds [2020.05.14-17.54.54:588][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.54:588][479]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:588][479]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.54:588][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:588][479]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:588][479]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.54:588][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:588][479]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.54:588][479]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.54:588][479]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.54:588][479]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.54:588][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:750][489]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:750][489]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.54:750][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:750][489]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.54:750][489]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.54:750][489]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:750][489]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.54:750][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:750][489]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:750][489]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.54:750][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:750][489]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:750][489]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.54:750][489]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.54:750][489]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.54:750][489]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.54:750][489]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.54:750][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:750][489]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.54:750][489]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:750][489]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:752][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.54:831][494]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.54:991][504]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.54:991][504]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:991][504]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.54:991][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:992][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:992][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:992][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.54:992][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.54:992][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.54:992][504]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.54:992][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.54:992][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.54:992][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.54:992][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.54:992][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:088][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.55:089][510]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:089][510]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.55:089][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:089][510]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:089][510]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.55:089][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:089][510]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.55:089][510]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.55:089][510]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.55:089][510]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.55:089][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:185][516]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.322932 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.54.55:217][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:217][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.55:217][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:217][518]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.55:217][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.55:217][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:217][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.55:217][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:217][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:217][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.55:218][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:218][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:218][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.55:218][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.55:218][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.55:218][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.55:218][518]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.55:218][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:218][518]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.55:218][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.55:218][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:220][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.55:299][523]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.55:394][529]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.55:394][529]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.55:394][529]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.55:395][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.55:395][529]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:395][529]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:395][529]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.55:395][529]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.55:395][529]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:395][529]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.55:395][529]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.55:395][529]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.55:395][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:395][529]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.55:395][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:491][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.55:492][535]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:492][535]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.55:492][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:492][535]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:492][535]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.55:492][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:492][535]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.55:492][535]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.55:492][535]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.55:492][535]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.55:492][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:493][535]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.55:653][545]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:653][545]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.55:653][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:653][545]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.55:653][545]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.55:653][545]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:653][545]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.55:653][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:655][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.55:685][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.55:685][547]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:685][547]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.55:685][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:685][547]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:686][547]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.55:686][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.55:686][547]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.55:686][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.55:686][547]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.55:686][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:686][547]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.55:686][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.55:686][547]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:688][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.55:735][550]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.55:830][556]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.55:830][556]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.55:830][556]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.55:830][556]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.55:830][556]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:830][556]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:830][556]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.55:830][556]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.55:830][556]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:830][556]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.55:830][556]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.55:830][556]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.55:830][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:831][556]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.55:831][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:927][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.55:927][562]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:927][562]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.55:927][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:927][562]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.55:927][562]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.55:927][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:927][562]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.55:927][562]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.55:928][562]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.55:928][562]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.55:928][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.55:929][562]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.56:089][572]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:089][572]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.56:089][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:089][572]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.56:089][572]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.56:089][572]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:089][572]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.56:089][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:089][572]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:089][572]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.56:089][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:089][572]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:089][572]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.56:089][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.56:089][572]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.56:089][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.56:089][572]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.56:089][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:089][572]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.56:089][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.56:089][572]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:092][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.56:170][577]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.56:233][581]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.56:233][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.56:233][581]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.56:233][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.56:234][581]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:234][581]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:234][581]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.56:234][581]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.56:234][581]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:234][581]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.56:234][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.56:234][581]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.56:234][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:234][581]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.56:234][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:330][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.56:331][587]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:331][587]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.56:331][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:331][587]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:331][587]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.56:331][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:331][587]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.56:331][587]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.56:331][587]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.56:331][587]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.56:331][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:492][597]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:492][597]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.56:492][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:492][597]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.56:492][597]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.56:492][597]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:492][597]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.56:492][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:492][597]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:492][597]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.56:492][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:492][597]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:492][597]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.56:492][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.56:492][597]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.56:492][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.56:492][597]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.56:492][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:492][597]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.56:492][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.56:492][597]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:494][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.56:573][602]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.56:669][608]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.56:669][608]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.56:669][608]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.56:669][608]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.56:670][608]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:670][608]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:670][608]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.56:670][608]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.56:670][608]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:670][608]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.56:670][608]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.56:670][608]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.56:670][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:670][608]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.56:670][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:766][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.56:766][614]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:766][614]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.56:766][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:766][614]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:766][614]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.56:766][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:766][614]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.56:766][614]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.56:766][614]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.56:766][614]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.56:766][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:767][614]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.56:927][624]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:927][624]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.56:927][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:927][624]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.56:927][624]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.56:927][624]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:927][624]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.56:927][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:930][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.56:959][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.56:960][626]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:960][626]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.56:960][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:960][626]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:960][626]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.56:960][626]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.56:960][626]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.56:960][626]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.56:960][626]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.56:960][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.56:960][626]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.56:960][626]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.56:960][626]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.56:962][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.57:009][629]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.57:136][637]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.57:136][637]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.57:137][637]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.57:137][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.57:137][637]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:137][637]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:137][637]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.57:137][637]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.57:137][637]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:137][637]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.57:137][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.57:137][637]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.57:137][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:137][637]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.57:137][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:233][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.57:234][643]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:234][643]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.57:234][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:234][643]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:234][643]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.57:234][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:234][643]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.57:234][643]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.57:234][643]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.57:234][643]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.57:234][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:395][653]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:395][653]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.57:395][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:395][653]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.57:395][653]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.57:395][653]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:395][653]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.57:395][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:395][653]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:395][653]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.57:395][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:395][653]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:395][653]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.57:395][653]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.57:395][653]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.57:395][653]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.57:395][653]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.57:395][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:396][653]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.57:396][653]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.57:396][653]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:398][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.57:477][658]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.57:636][668]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.57:637][668]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.57:637][668]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.57:637][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.57:637][668]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:637][668]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:637][668]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.57:637][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.57:637][668]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:637][668]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.57:637][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.57:637][668]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.57:637][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:637][668]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.57:637][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:701][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.57:702][672]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:702][672]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.57:702][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:702][672]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:702][672]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.57:702][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:702][672]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.57:702][672]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.57:702][672]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.57:702][672]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.57:702][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:863][682]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:863][682]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.57:863][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:863][682]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.57:863][682]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.57:863][682]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:863][682]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.57:863][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:865][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.57:895][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.57:895][684]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:895][684]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.57:895][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:895][684]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:895][684]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.57:895][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.57:895][684]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.57:895][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.57:895][684]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.57:895][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:895][684]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.57:896][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.57:896][684]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:898][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.57:944][687]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.57:975][689]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.14-17.54.57:976][689]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.57:976][689]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.14-17.54.57:976][689]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.57:976][689]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.54.57:976][689]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:976][689]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:976][689]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.57:976][689]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.57:976][689]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.57:976][689]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.14-17.54.57:976][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.57:976][689]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.57:977][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.57:977][689]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.57:977][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:008][691]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.54.58:040][693]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.58:040][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.58:040][693]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.58:040][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.58:041][693]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:041][693]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:041][693]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.58:041][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.58:041][693]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:041][693]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.58:041][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.58:041][693]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.58:041][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:041][693]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.58:041][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:136][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.58:137][699]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:137][699]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.58:137][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:137][699]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:137][699]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.58:137][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:137][699]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.58:137][699]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.58:137][699]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.58:137][699]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.58:137][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:138][699]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.54.58:234][705]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:234][705]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.58:234][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:234][705]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:234][705]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.58:234][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:234][705]Interaction: Interaction time: 0.700000 [2020.05.14-17.54.58:234][705]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.54.58:234][705]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.54.58:234][705]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.54.58:234][705]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.58:234][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:298][709]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:298][709]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.58:298][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:298][709]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.58:298][709]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.58:299][709]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:299][709]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.58:299][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:299][709]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:299][709]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.58:299][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:299][709]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:299][709]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.58:299][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.58:299][709]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.58:299][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.58:299][709]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.58:299][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:299][709]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.58:299][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.58:299][709]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:301][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.58:314][710]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.58:380][714]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.58:443][718]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.58:443][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.58:443][718]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.58:443][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.58:443][718]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:443][718]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:443][718]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.58:443][718]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.58:443][718]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:443][718]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.58:443][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.58:444][718]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.58:444][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:444][718]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.58:444][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:540][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.58:540][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:540][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.58:540][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:540][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:540][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.58:540][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:540][724]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.58:541][724]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.58:541][724]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.58:541][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.58:541][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:669][732]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:669][732]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.58:669][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:669][732]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.58:669][732]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.58:670][732]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:670][732]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.58:670][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:672][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.58:701][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.58:702][734]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:702][734]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.58:702][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:702][734]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:702][734]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.58:702][734]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.58:702][734]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.58:702][734]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.58:702][734]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.58:702][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:702][734]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.58:702][734]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.58:702][734]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:704][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.58:751][737]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.58:928][748]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.58:943][749]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:943][749]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.58:943][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:943][749]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:943][749]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.58:943][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:944][749]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.54.58:944][749]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.54.58:975][751]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.54.58:976][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:976][751]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.58:976][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:976][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.58:976][751]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.58:976][751]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.58:976][751]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.58:976][751]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.58:976][751]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.54.58:976][751]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.58:976][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.58:976][751]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.14-17.54.58:976][751]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.58:976][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:076][758]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198189150023 [2020.05.14-17.54.59:077][758]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198189150023, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.54.59:234][767]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.59:234][767]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.59:234][767]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.59:234][767]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.59:234][767]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:234][767]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:234][767]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.59:234][767]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.59:234][767]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:234][767]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.59:234][767]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.59:234][767]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.59:234][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:234][767]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.59:234][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:347][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.59:347][774]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:347][774]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.59:347][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:347][774]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:347][774]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.59:347][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:347][774]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.59:347][774]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeLeft. [2020.05.14-17.54.59:347][774]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.59:347][774]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.59:347][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:476][782]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:476][782]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.59:476][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:476][782]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob AnimTag_StrafeLeft. [2020.05.14-17.54.59:476][782]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.59:476][782]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:476][782]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.59:476][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:476][782]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:476][782]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.59:476][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:476][782]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:476][782]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.59:476][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.59:476][782]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.59:476][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.59:476][782]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.59:476][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:476][782]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.59:476][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.59:476][782]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:479][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.59:557][787]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.54.59:717][797]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.59:717][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.59:717][797]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.59:717][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.59:718][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:718][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:718][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.54.59:718][797]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.59:718][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:718][797]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.59:718][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.59:718][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.54.59:718][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:718][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.54.59:718][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:814][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.59:814][803]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:814][803]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.54.59:814][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:814][803]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:815][803]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.54.59:815][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:815][803]Interaction: Interaction time: 1.500000 [2020.05.14-17.54.59:815][803]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.54.59:815][803]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.54.59:815][803]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.54.59:815][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:911][809]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:911][809]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.54.59:911][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:912][809]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.54.59:912][809]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.54.59:912][809]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:912][809]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.54.59:912][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:914][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.59:943][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.54.59:944][811]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:944][811]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.54.59:944][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:944][811]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:944][811]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.54.59:944][811]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.59:944][811]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.54.59:944][811]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.54.59:944][811]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.54.59:944][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.54.59:944][811]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.54.59:944][811]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.54.59:944][811]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.54.59:946][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.54.59:993][814]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.55.00:282][832]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.00:282][832]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.00:282][832]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.00:282][832]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.00:283][832]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:283][832]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:283][832]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.55.00:283][832]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.00:283][832]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:283][832]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.00:283][832]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.00:283][832]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.00:283][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:283][832]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.00:283][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:365][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8033432960510254, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.55.00:365][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.55.00:378][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.55.00:379][838]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:379][838]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.00:379][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:379][838]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:379][838]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.00:379][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:379][838]Interaction: Interaction time: 1.500000 [2020.05.14-17.55.00:379][838]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.55.00:379][838]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.55.00:379][838]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.00:379][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:382][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344241760671139, xOffset=0, yOffset=0) [2020.05.14-17.55.00:399][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02688449993729591, xOffset=0, yOffset=0) [2020.05.14-17.55.00:414][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032666608691216, xOffset=0, yOffset=0) [2020.05.14-17.55.00:430][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376891791820526, xOffset=0, yOffset=0) [2020.05.14-17.55.00:446][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06721008569002151, xOffset=0, yOffset=0) [2020.05.14-17.55.00:463][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065233379602432, xOffset=0, yOffset=0) [2020.05.14-17.55.00:476][844]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:476][844]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.00:476][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:476][844]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.55.00:476][844]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.55.00:476][844]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:476][844]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.00:476][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:476][844]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:476][844]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.00:476][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:476][844]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:476][844]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.55.00:476][844]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.00:476][844]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.00:476][844]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.00:476][844]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.00:476][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:476][844]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.00:476][844]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.00:477][844]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:479][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.55.00:479][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.094093419611454, xOffset=0, yOffset=0) [2020.05.14-17.55.00:495][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075360029935837, xOffset=0, yOffset=0) [2020.05.14-17.55.00:511][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209769174456596, xOffset=0, yOffset=0) [2020.05.14-17.55.00:527][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344193369150162, xOffset=0, yOffset=0) [2020.05.14-17.55.00:544][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478604227304459, xOffset=0, yOffset=0) [2020.05.14-17.55.00:557][849]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.55.00:559][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613017618656158, xOffset=0, yOffset=0) [2020.05.14-17.55.00:575][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747436821460724, xOffset=0, yOffset=0) [2020.05.14-17.55.00:592][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881855130195618, xOffset=0, yOffset=0) [2020.05.14-17.55.00:608][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2016279250383377, xOffset=0, yOffset=0) [2020.05.14-17.55.00:624][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150696665048599, xOffset=0, yOffset=0) [2020.05.14-17.55.00:640][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285120785236359, xOffset=0, yOffset=0) [2020.05.14-17.55.00:656][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419547438621521, xOffset=0, yOffset=0) [2020.05.14-17.55.00:672][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25539606809616, xOffset=0, yOffset=0) [2020.05.14-17.55.00:689][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688374817371368, xOffset=0, yOffset=0) [2020.05.14-17.55.00:704][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822791337966919, xOffset=0, yOffset=0) [2020.05.14-17.55.00:721][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.295720636844635, xOffset=0, yOffset=0) [2020.05.14-17.55.00:737][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091616332530975, xOffset=0, yOffset=0) [2020.05.14-17.55.00:753][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226034641265869, xOffset=0, yOffset=0) [2020.05.14-17.55.00:769][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360458016395569, xOffset=0, yOffset=0) [2020.05.14-17.55.00:782][863]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.00:782][863]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.00:782][863]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.00:782][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.00:783][863]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:783][863]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:783][863]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.55.00:783][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.00:783][863]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:783][863]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.00:783][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.00:783][863]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.00:783][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:783][863]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.00:783][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:786][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494875431060791, xOffset=0, yOffset=0) [2020.05.14-17.55.00:802][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629285395145416, xOffset=0, yOffset=0) [2020.05.14-17.55.00:818][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763699531555176, xOffset=0, yOffset=0) [2020.05.14-17.55.00:834][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898115456104279, xOffset=0, yOffset=0) [2020.05.14-17.55.00:847][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.55.00:847][867]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:847][867]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.00:847][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:847][867]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.00:847][867]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.00:847][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:847][867]Interaction: Interaction time: 1.500000 [2020.05.14-17.55.00:847][867]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.55.00:847][867]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.55.00:847][867]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.00:847][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.00:851][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40325379371643, xOffset=0, yOffset=0) [2020.05.14-17.55.00:866][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166961312294, xOffset=0, yOffset=0) [2020.05.14-17.55.00:882][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301374554634094, xOffset=0, yOffset=0) [2020.05.14-17.55.00:900][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435799419879913, xOffset=0, yOffset=0) [2020.05.14-17.55.00:914][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570224285125732, xOffset=0, yOffset=0) [2020.05.14-17.55.00:930][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704635143280029, xOffset=0, yOffset=0) [2020.05.14-17.55.00:946][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839060306549072, xOffset=0, yOffset=0) [2020.05.14-17.55.00:963][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4973472058773041, xOffset=0, yOffset=0) [2020.05.14-17.55.00:979][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5108118653297424, xOffset=0, yOffset=0) [2020.05.14-17.55.00:995][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5242531299591064, xOffset=0, yOffset=0) [2020.05.14-17.55.01:008][877]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:008][877]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.01:008][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:008][877]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.55.01:008][877]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.55.01:008][877]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:008][877]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.01:008][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:009][877]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:009][877]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.01:009][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:009][877]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:009][877]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.55.01:009][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.01:009][877]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.01:009][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.01:009][877]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.01:009][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:009][877]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.01:009][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.01:009][877]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:011][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.55.01:012][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376958250999451, xOffset=0, yOffset=0) [2020.05.14-17.55.01:027][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.551137387752533, xOffset=0, yOffset=0) [2020.05.14-17.55.01:043][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5645795464515686, xOffset=0, yOffset=0) [2020.05.14-17.55.01:059][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5780214667320251, xOffset=0, yOffset=0) [2020.05.14-17.55.01:076][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914641618728638, xOffset=0, yOffset=0) [2020.05.14-17.55.01:090][882]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.55.01:092][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6049066781997681, xOffset=0, yOffset=0) [2020.05.14-17.55.01:108][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6183485984802246, xOffset=0, yOffset=0) [2020.05.14-17.55.01:124][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6317917704582214, xOffset=0, yOffset=0) [2020.05.14-17.55.01:140][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.64523446559906, xOffset=0, yOffset=0) [2020.05.14-17.55.01:156][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6586761474609375, xOffset=0, yOffset=0) [2020.05.14-17.55.01:173][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6721187233924866, xOffset=0, yOffset=0) [2020.05.14-17.55.01:188][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6855600476264954, xOffset=0, yOffset=0) [2020.05.14-17.55.01:204][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6990017890930176, xOffset=0, yOffset=0) [2020.05.14-17.55.01:221][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7124433517456055, xOffset=0, yOffset=0) [2020.05.14-17.55.01:237][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7258859276771545, xOffset=0, yOffset=0) [2020.05.14-17.55.01:253][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7393269538879395, xOffset=0, yOffset=0) [2020.05.14-17.55.01:269][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7527696490287781, xOffset=0, yOffset=0) [2020.05.14-17.55.01:285][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.766211986541748, xOffset=0, yOffset=0) [2020.05.14-17.55.01:301][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7796540856361389, xOffset=0, yOffset=0) [2020.05.14-17.55.01:314][896]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.01:314][896]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.01:314][896]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.01:314][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.01:315][896]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:315][896]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:315][896]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.55.01:315][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.01:315][896]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:315][896]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.01:315][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.01:315][896]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.01:315][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:315][896]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.01:315][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:318][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7930955290794373, xOffset=0, yOffset=0) [2020.05.14-17.55.01:334][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8065381050109863, xOffset=0, yOffset=0) [2020.05.14-17.55.01:350][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8199796080589294, xOffset=0, yOffset=0) [2020.05.14-17.55.01:365][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8334206938743591, xOffset=0, yOffset=0) [2020.05.14-17.55.01:379][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.55.01:379][900]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:379][900]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.01:379][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:379][900]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:379][900]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.01:379][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:379][900]Interaction: Interaction time: 1.500000 [2020.05.14-17.55.01:379][900]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.55.01:379][900]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.55.01:379][900]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.01:379][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:382][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8468616008758545, xOffset=0, yOffset=0) [2020.05.14-17.55.01:398][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8603026270866394, xOffset=0, yOffset=0) [2020.05.14-17.55.01:411][902]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.55.01:411][902]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.55.01:414][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.55.01:476][906]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.55.01:476][906]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.55.01:477][906]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:477][906]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.01:477][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:477][906]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.55.01:477][906]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.55.01:477][906]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:477][906]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.01:477][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:480][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.55.01:524][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.55.01:524][909]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:525][909]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.01:525][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:525][909]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:525][909]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.55.01:525][909]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.01:525][909]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.01:525][909]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.01:525][909]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.01:525][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.01:525][909]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.01:525][909]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.01:525][909]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.01:527][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.55.01:558][911]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.55.01:818][928]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EE4A9F220] Result: '1' k_EResultOK (success) [2020.05.14-17.55.01:818][928]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EE4A9F220]' succeeded in 0.333921 seconds [2020.05.14-17.55.01:851][930]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EE4A9F220] Result: '1' k_EResultOK (success) [2020.05.14-17.55.01:866][931]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.381970 seconds [2020.05.14-17.55.01:960][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.541652 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.55.02:153][948]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.55.02:153][948]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.02:153][948]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.55.02:153][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.02:153][948]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.55.02:154][948]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.02:154][948]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.02:154][948]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.55.02:154][948]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.02:154][948]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.02:154][948]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.55.02:154][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.02:154][948]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.02:154][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.02:154][948]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.02:154][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.02:218][952]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.55.02:395][963]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.085877 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.55.02:395][963]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.55.02:399][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.55.02:427][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.55.02:460][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.55.02:462][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.55.02:621][977]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.02:621][977]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.02:621][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.02:621][977]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.02:621][977]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.02:621][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.02:621][977]Interaction: Interaction time: 0.700000 [2020.05.14-17.55.02:621][977]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.55.02:621][977]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.55.02:621][977]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.55.02:621][977]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.02:621][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.02:670][980]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.55.03:316][ 20]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.55.03:331][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.55.03:331][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.55.03:332][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.03:332][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.03:332][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.03:332][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.03:332][ 21]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.03:332][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.03:332][ 21]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.55.03:332][ 21]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.03:332][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.03:400][ 26]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161712839 [2020.05.14-17.55.03:401][ 26]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161712839, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.55.05:077][130]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198431095011 [2020.05.14-17.55.05:077][130]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198431095011, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.55.05:366][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5015506744384766, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.55.05:366][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.55.05:382][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0134425014257431, xOffset=0, yOffset=0) [2020.05.14-17.55.05:399][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02688374929130077, xOffset=0, yOffset=0) [2020.05.14-17.55.05:414][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032500088214874, xOffset=0, yOffset=0) [2020.05.14-17.55.05:431][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376766622066498, xOffset=0, yOffset=0) [2020.05.14-17.55.05:447][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06721024960279465, xOffset=0, yOffset=0) [2020.05.14-17.55.05:463][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0806516706943512, xOffset=0, yOffset=0) [2020.05.14-17.55.05:479][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409375488758087, xOffset=0, yOffset=0) [2020.05.14-17.55.05:495][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10753583908081, xOffset=0, yOffset=0) [2020.05.14-17.55.05:511][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12097842246294, xOffset=0, yOffset=0) [2020.05.14-17.55.05:528][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344193369150162, xOffset=0, yOffset=0) [2020.05.14-17.55.05:543][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478633433580399, xOffset=0, yOffset=0) [2020.05.14-17.55.05:560][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198431095011 [2020.05.14-17.55.05:560][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613055914640427, xOffset=0, yOffset=0) [2020.05.14-17.55.05:561][160]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198431095011, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.55.05:576][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747465878725052, xOffset=0, yOffset=0) [2020.05.14-17.55.05:592][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881910860538483, xOffset=0, yOffset=0) [2020.05.14-17.55.05:608][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.20163282752037, xOffset=0, yOffset=0) [2020.05.14-17.55.05:624][163]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198431095011 [2020.05.14-17.55.05:624][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150744050741196, xOffset=0, yOffset=0) [2020.05.14-17.55.05:625][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198431095011, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.55.05:641][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285161614418, xOffset=0, yOffset=0) [2020.05.14-17.55.05:656][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419576644897461, xOffset=0, yOffset=0) [2020.05.14-17.55.05:672][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553996741771698, xOffset=0, yOffset=0) [2020.05.14-17.55.05:689][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688416838645935, xOffset=0, yOffset=0) [2020.05.14-17.55.05:705][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.282282680273056, xOffset=0, yOffset=0) [2020.05.14-17.55.05:721][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957238554954529, xOffset=0, yOffset=0) [2020.05.14-17.55.05:737][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091647624969482, xOffset=0, yOffset=0) [2020.05.14-17.55.05:753][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.322607010602951, xOffset=0, yOffset=0) [2020.05.14-17.55.05:770][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360483348369598, xOffset=0, yOffset=0) [2020.05.14-17.55.05:785][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494910001754761, xOffset=0, yOffset=0) [2020.05.14-17.55.05:802][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629323244094849, xOffset=0, yOffset=0) [2020.05.14-17.55.05:818][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763740658760071, xOffset=0, yOffset=0) [2020.05.14-17.55.05:834][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.38981556892395, xOffset=0, yOffset=0) [2020.05.14-17.55.05:850][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40325790643692, xOffset=0, yOffset=0) [2020.05.14-17.55.05:866][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166994094848633, xOffset=0, yOffset=0) [2020.05.14-17.55.05:883][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301439821720123, xOffset=0, yOffset=0) [2020.05.14-17.55.05:899][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435856342315674, xOffset=0, yOffset=0) [2020.05.14-17.55.05:914][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570281505584717, xOffset=0, yOffset=0) [2020.05.14-17.55.05:931][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704693257808685, xOffset=0, yOffset=0) [2020.05.14-17.55.05:947][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839119017124176, xOffset=0, yOffset=0) [2020.05.14-17.55.05:963][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4973539710044861, xOffset=0, yOffset=0) [2020.05.14-17.55.05:979][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107954740524292, xOffset=0, yOffset=0) [2020.05.14-17.55.05:995][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5242365002632141, xOffset=0, yOffset=0) [2020.05.14-17.55.06:012][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376778244972229, xOffset=0, yOffset=0) [2020.05.14-17.55.06:028][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55111938714981, xOffset=0, yOffset=0) [2020.05.14-17.55.06:043][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56456047296524, xOffset=0, yOffset=0) [2020.05.14-17.55.06:057][190]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.55.06:057][190]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.55.06:057][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:058][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:060][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.55.06:074][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:091][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:106][193]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.55.06:106][193]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.55.06:107][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:122][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:139][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:155][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:171][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:187][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:203][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:220][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:236][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:252][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:268][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:284][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:300][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:316][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:333][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:348][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:364][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:381][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:397][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:413][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:429][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:445][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:461][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.06:496][218]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F111C5470] Result: '1' k_EResultOK (success) [2020.05.14-17.55.06:496][218]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F111C5470]' succeeded in 0.375004 seconds [2020.05.14-17.55.06:528][220]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF5D92D70] Result: '1' k_EResultOK (success) [2020.05.14-17.55.06:544][221]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.430015 seconds [2020.05.14-17.55.08:366][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7930121421813965, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-17.55.08:366][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-17.55.08:383][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344233378767967, xOffset=0, yOffset=0) [2020.05.14-17.55.08:398][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.026884751394391, xOffset=0, yOffset=0) [2020.05.14-17.55.08:415][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032599925994873, xOffset=0, yOffset=0) [2020.05.14-17.55.08:431][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376850068569183, xOffset=0, yOffset=0) [2020.05.14-17.55.08:447][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06721100211143494, xOffset=0, yOffset=0) [2020.05.14-17.55.08:463][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065366744995117, xOffset=0, yOffset=0) [2020.05.14-17.55.08:479][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409475326538086, xOffset=0, yOffset=0) [2020.05.14-17.55.08:496][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075357496738434, xOffset=0, yOffset=0) [2020.05.14-17.55.08:512][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209772527217865, xOffset=0, yOffset=0) [2020.05.14-17.55.08:527][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344187557697296, xOffset=0, yOffset=0) [2020.05.14-17.55.08:544][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1478600800037384, xOffset=0, yOffset=0) [2020.05.14-17.55.08:560][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.161301001906395, xOffset=0, yOffset=0) [2020.05.14-17.55.08:576][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747433394193649, xOffset=0, yOffset=0) [2020.05.14-17.55.08:592][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881895065307617, xOffset=0, yOffset=0) [2020.05.14-17.55.08:608][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2016315907239914, xOffset=0, yOffset=0) [2020.05.14-17.55.08:625][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150733321905136, xOffset=0, yOffset=0) [2020.05.14-17.55.08:641][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285145819187164, xOffset=0, yOffset=0) [2020.05.14-17.55.08:657][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.241955578327179, xOffset=0, yOffset=0) [2020.05.14-17.55.08:673][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553980946540833, xOffset=0, yOffset=0) [2020.05.14-17.55.08:689][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688396871089935, xOffset=0, yOffset=0) [2020.05.14-17.55.08:705][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822814285755157, xOffset=0, yOffset=0) [2020.05.14-17.55.08:721][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957226932048798, xOffset=0, yOffset=0) [2020.05.14-17.55.08:738][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091641962528229, xOffset=0, yOffset=0) [2020.05.14-17.55.08:754][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226066827774048, xOffset=0, yOffset=0) [2020.05.14-17.55.08:770][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360475897789, xOffset=0, yOffset=0) [2020.05.14-17.55.08:786][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494900166988373, xOffset=0, yOffset=0) [2020.05.14-17.55.08:802][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36293226480484, xOffset=0, yOffset=0) [2020.05.14-17.55.08:818][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763741850852966, xOffset=0, yOffset=0) [2020.05.14-17.55.08:834][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.389816015958786, xOffset=0, yOffset=0) [2020.05.14-17.55.08:851][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.403258353471756, xOffset=0, yOffset=0) [2020.05.14-17.55.08:866][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166992604732513, xOffset=0, yOffset=0) [2020.05.14-17.55.08:883][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301402568817139, xOffset=0, yOffset=0) [2020.05.14-17.55.08:898][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44358292222023, xOffset=0, yOffset=0) [2020.05.14-17.55.08:914][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570247530937195, xOffset=0, yOffset=0) [2020.05.14-17.55.08:931][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.470466822385788, xOffset=0, yOffset=0) [2020.05.14-17.55.08:944][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.55.08:944][369]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.08:944][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.55.08:944][369]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.08:944][369]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.55.08:945][369]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.08:945][369]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.08:945][369]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.55.08:945][369]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.08:945][369]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.08:945][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.55.08:945][369]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.08:945][369]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.08:945][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.08:945][369]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.08:945][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.08:945][369]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.55.08:948][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839088320732117, xOffset=0, yOffset=0) [2020.05.14-17.55.08:963][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4973511695861816, xOffset=0, yOffset=0) [2020.05.14-17.55.08:979][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107935667037964, xOffset=0, yOffset=0) [2020.05.14-17.55.08:995][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5242359042167664, xOffset=0, yOffset=0) [2020.05.14-17.55.09:012][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376774668693542, xOffset=0, yOffset=0) [2020.05.14-17.55.09:027][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5511199831962585, xOffset=0, yOffset=0) [2020.05.14-17.55.09:044][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5645610690116882, xOffset=0, yOffset=0) [2020.05.14-17.55.09:060][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57800281047821, xOffset=0, yOffset=0) [2020.05.14-17.55.09:076][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914438366889954, xOffset=0, yOffset=0) [2020.05.14-17.55.09:092][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6048849821090698, xOffset=0, yOffset=0) [2020.05.14-17.55.09:109][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6183265447616577, xOffset=0, yOffset=0) [2020.05.14-17.55.09:124][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6317680478096, xOffset=0, yOffset=0) [2020.05.14-17.55.09:141][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452097296714783, xOffset=0, yOffset=0) [2020.05.14-17.55.09:157][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6586524844169617, xOffset=0, yOffset=0) [2020.05.14-17.55.09:173][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6720935106277466, xOffset=0, yOffset=0) [2020.05.14-17.55.09:189][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6855354309082031, xOffset=0, yOffset=0) [2020.05.14-17.55.09:205][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6989777684211731, xOffset=0, yOffset=0) [2020.05.14-17.55.09:221][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7124203443527222, xOffset=0, yOffset=0) [2020.05.14-17.55.09:237][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7258625030517578, xOffset=0, yOffset=0) [2020.05.14-17.55.09:253][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7393046617507935, xOffset=0, yOffset=0) [2020.05.14-17.55.09:269][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7527470588684082, xOffset=0, yOffset=0) [2020.05.14-17.55.09:283][390]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.09:283][390]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.09:283][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.09:283][390]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.09:283][390]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.09:283][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.09:283][390]Interaction: Interaction time: 0.700000 [2020.05.14-17.55.09:283][390]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.55.09:283][390]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.55.09:283][390]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.55.09:283][390]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.09:283][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.09:286][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7661882042884827, xOffset=0, yOffset=0) [2020.05.14-17.55.09:302][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7796292304992676, xOffset=0, yOffset=0) [2020.05.14-17.55.09:316][392]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.55.09:318][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7930702567100525, xOffset=0, yOffset=0) [2020.05.14-17.55.09:334][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8065124154090881, xOffset=0, yOffset=0) [2020.05.14-17.55.09:350][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8199543952941895, xOffset=0, yOffset=0) [2020.05.14-17.55.09:366][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333961367607117, xOffset=0, yOffset=0) [2020.05.14-17.55.09:380][396]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.55.09:380][396]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.55.09:383][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-17.55.09:445][400]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.55.09:445][400]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-17.55.09:771][421]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF5D98AA0] Result: '1' k_EResultOK (success) [2020.05.14-17.55.09:771][421]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF5D98AA0]' succeeded in 0.312873 seconds [2020.05.14-17.55.09:803][423]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AED7B0] Result: '1' k_EResultOK (success) [2020.05.14-17.55.09:819][424]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.367154 seconds [2020.05.14-17.55.09:976][433]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.55.09:977][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.09:977][433]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.09:977][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.09:977][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.09:977][433]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.09:977][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.09:977][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.09:977][433]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.09:977][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.09:977][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.09:977][433]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.55.09:977][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.09:977][433]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.09:977][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.09:977][433]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.55.09:977][433]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.09:977][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.09:977][433]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.14-17.55.09:977][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.09:977][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.10:009][435]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.10:009][435]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.10:009][435]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.55.10:009][435]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.55.10:412][460]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.55.10:412][460]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.55.10:412][460]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.55.10:412][460]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.55.10:413][460]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.55.10:413][460]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.14-17.55.10:413][460]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.465852 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.55.10:415][460]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Little Air Condition]: On [2020.05.14-17.55.10:444][462]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.55.10:444][462]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.55.10:444][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.55.10:444][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.55.10:444][462]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.55.10:447][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.55.10:447][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.55.11:057][500]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.55.11:057][500]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.11:057][500]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.55.11:057][500]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.11:057][500]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.11:057][500]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.11:057][500]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.55.11:057][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.11:057][500]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.11:057][500]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.55.11:057][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.11:057][500]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.11:057][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.11:057][500]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.11:057][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.11:121][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.55.11:122][504]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.11:122][504]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.11:122][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.11:122][504]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.11:122][504]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.11:122][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.11:122][504]Interaction: Interaction time: 16.000000 [2020.05.14-17.55.11:122][504]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.11:122][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.12:156][568]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.55.12:156][568]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.55.12:156][568]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.12:156][568]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.12:156][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.12:156][568]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.12:156][568]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.12:156][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.12:172][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.12:172][569]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.12:172][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.12:172][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.12:172][569]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.55.12:172][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.12:172][569]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.12:172][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.12:172][569]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.12:172][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.12:172][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.12:172][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:172][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.12:172][569]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:172][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.12:188][570]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.55.12:188][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:190][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.55.12:219][572]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.55.12:219][572]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.14-17.55.12:219][572]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.05.14-17.55.12:223][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.55.12:225][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.55.12:251][574]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.55.12:334][579]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.12:334][579]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.12:399][583]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Little Air Condition]: Off [2020.05.14-17.55.12:429][585]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.55.12:430][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:478][588]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.55.12:478][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:560][593]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AED9F0] Result: '1' k_EResultOK (success) [2020.05.14-17.55.12:560][593]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AED9F0]' succeeded in 0.338286 seconds [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.12:560][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:599][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF7AED9F0] Result: '1' k_EResultOK (success) [2020.05.14-17.55.12:610][597]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.383112 seconds [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.05.14-17.55.12:688][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.12:706][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.55.13:089][626]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.55.13:089][626]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.228750 [2020.05.14-17.55.13:122][628]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.13:122][628]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.13:122][628]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.14-17.55.13:122][628]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.13:123][628]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.13:123][628]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.13:123][628]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.55.13:123][628]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.13:123][628]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.13:123][628]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.14-17.55.13:123][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.13:124][628]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.13:124][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.13:124][628]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.13:124][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.13:124][628]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.55.13:124][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:140][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:156][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:171][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.55.13:171][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.13:172][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:186][632]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.14-17.55.13:186][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.13:188][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:204][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:220][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:236][635]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.13:236][635]LogDBDPlayerMovement: StopSnapping Final Location (4491.899902 8312.000000 130.549377) [2020.05.14-17.55.13:236][635]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.55.13:236][635]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.13:236][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.13:236][635]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.13:236][635]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.13:236][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.13:236][635]Interaction: Interaction time: 0.000000 [2020.05.14-17.55.13:236][635]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.05.14-17.55.13:236][635]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 84.554535 [2020.05.14-17.55.13:236][635]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.55.13:236][635]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.13:236][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.13:237][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:252][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:269][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:285][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:299][639]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.55.13:300][639]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.55.13:300][639]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.55.13:301][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:331][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:347][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:363][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:379][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:396][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:412][645]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EEA7175A0] Result: '1' k_EResultOK (success) [2020.05.14-17.55.13:412][645]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EEA7175A0]' succeeded in 0.314917 seconds [2020.05.14-17.55.13:412][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:428][646]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.55.13:428][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:444][647]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EEA7175A0] Result: '1' k_EResultOK (success) [2020.05.14-17.55.13:444][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:460][648]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.366212 seconds [2020.05.14-17.55.13:460][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:475][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:490][650]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.55.13:492][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:508][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:524][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.55.13:668][661]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.13:668][661]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.13:669][661]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.55.13:861][673]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.13:861][673]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.13:861][673]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.13:861][673]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.13:862][673]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.13:862][673]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.13:862][673]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.55.13:862][673]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.13:862][673]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.13:862][673]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.13:862][673]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.13:862][673]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.13:862][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.13:862][673]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.13:862][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.13:926][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.55.13:926][677]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.13:926][677]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.13:926][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.13:926][677]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.13:926][677]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.13:926][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.13:926][677]Interaction: Interaction time: 1.500000 [2020.05.14-17.55.13:926][677]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.55.13:926][677]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.55.13:926][677]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.13:926][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.14:136][690]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.14:136][690]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.14:136][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.14:136][690]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.55.14:136][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.55.14:136][690]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.14:136][690]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.14:136][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.14:136][690]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.14:136][690]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.14:136][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.14:136][690]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.14:136][690]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.55.14:136][690]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.14:136][690]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.14:136][690]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.14:136][690]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.14:136][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.14:136][690]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.14:136][690]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.14:136][690]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.14:139][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.55.14:217][695]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.55.14:329][702]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.14:329][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.14:329][702]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.14:329][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.14:330][702]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.14:330][702]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.14:330][702]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.55.14:330][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.14:330][702]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.14:330][702]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.14:330][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.14:330][702]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.14:330][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.14:330][702]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.14:330][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.14:426][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.55.14:426][708]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.14:426][708]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.14:426][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.14:426][708]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.14:426][708]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.14:426][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.14:426][708]Interaction: Interaction time: 1.500000 [2020.05.14-17.55.14:426][708]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.55.14:426][708]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.55.14:426][708]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.14:426][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.15:234][758]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.55.15:250][759]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.55.15:266][760]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.55.15:266][760]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.55.15:266][760]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.15:266][760]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.15:266][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.15:266][760]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.15:266][760]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.15:266][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.15:282][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.15:282][761]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.15:282][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.15:282][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.15:282][761]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.55.15:282][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.15:282][761]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.15:282][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.15:282][761]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.55.15:282][761]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.15:282][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.15:282][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.14-17.55.15:282][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:282][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.14-17.55.15:282][761]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:282][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.15:331][764]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.15:331][764]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.15:333][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:735][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:814][794]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.55.15:878][798]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.14-17.55.15:878][798]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:878][798]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.14-17.55.15:878][798]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:881][798]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.15:881][798]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.15:881][798]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.55.15:881][798]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.15:881][798]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.15:881][798]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.14-17.55.15:881][798]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:881][798]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.15:881][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.15:881][798]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.15:881][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.15:928][801]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.55.15:944][802]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.15:945][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.15:945][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.55.15:974][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.55.15:976][804]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.15:976][804]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.15:976][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.15:976][804]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.15:976][804]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.15:976][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.15:976][804]Interaction: Interaction time: 0.000000 [2020.05.14-17.55.15:976][804]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.05.14-17.55.15:976][804]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.14-17.55.15:976][804]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.55.15:976][804]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.15:976][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.16:024][807]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.55.16:039][808]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.16:039][808]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.55.16:039][808]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.55.16:039][808]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.55.16:039][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.16:039][808]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.16:039][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.16:039][808]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.55.16:039][808]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.16:039][808]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.16:039][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.16:071][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.55.16:071][810]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.16:071][810]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.16:071][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.16:071][810]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.16:071][810]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.55.16:071][810]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.16:071][810]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.16:071][810]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.16:071][810]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.16:071][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.16:072][810]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.55.16:072][810]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.16:072][810]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.16:074][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.55.16:121][813]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.16:977][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:089][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:331][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.55.17:525][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.17:960][927]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.55.17:976][928]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.55.18:008][930]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.18:008][930]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.18:008][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.18:008][930]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-17.55.18:008][930]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.18:008][930]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.18:008][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.18:008][930]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.18:008][930]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.18:008][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.18:008][930]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.18:008][930]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.55.18:009][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.18:009][930]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.18:009][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.18:009][930]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.55.18:009][930]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.18:009][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.18:009][930]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.14-17.55.18:009][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.18:009][930]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.18:073][934]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.18:073][934]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.20:042][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.55.20:087][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.20:087][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.21:041][118]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.55.21:088][121]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.21:088][121]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.22:042][180]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 185 [2020.05.14-17.55.22:088][183]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.22:088][183]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.23:088][245]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.23:088][245]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.55.23:138][248]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.55.26:900][482]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198078470097 [2020.05.14-17.55.26:900][482]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198078470097, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.55.26:900][482]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ryan, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.55.27:185][499]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.55.27:249][503]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.55.27:528][521]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198348514412 [2020.05.14-17.55.27:529][521]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198348514412, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.55.29:786][661]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198348514412 [2020.05.14-17.55.29:786][661]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198348514412, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.55.30:754][721]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248678132 [2020.05.14-17.55.30:754][721]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248678132, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.55.31:736][781]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.55.32:104][804]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.32:104][804]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.32:640][837]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.55.33:072][864]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.33:072][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.33:736][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 85 [2020.05.14-17.55.33:736][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 171 [2020.05.14-17.55.34:072][926]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.34:072][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.34:072][926]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.34:072][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.34:072][926]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.34:072][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.55.34:721][967]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-17.55.34:721][967]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-17.55.34:736][967]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.55.34:736][967]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.55.35:073][988]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.35:073][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.35:736][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.55.36:072][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.36:073][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.36:834][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.55.37:088][113]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.37:088][113]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.37:834][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.55.38:089][175]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.38:089][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.38:946][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.55.39:089][237]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.39:089][237]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.39:946][290]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.55.39:977][292]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.05.14-17.55.40:089][299]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.40:089][299]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.40:235][308]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-17.55.40:236][308]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.14-17.55.41:043][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 218 [2020.05.14-17.55.41:089][361]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.41:089][361]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.55.41:527][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.55.42:073][422]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.55.42:073][422]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.55.42:140][426]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.55.42:364][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.42:364][440]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.42:364][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.42:364][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.42:364][440]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.42:364][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.42:397][442]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.42:397][442]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.42:397][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.42:397][442]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.42:397][442]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.55.42:397][442]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.42:397][442]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.42:397][442]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.42:397][442]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.42:397][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.42:397][442]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.55.42:397][442]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.42:397][442]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.50:433][941]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198010391417 [2020.05.14-17.55.50:434][941]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198010391417, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.55.51:091][981]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-17.55.51:091][981]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.14-17.55.51:269][992]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.05.14-17.55.51:852][ 29]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248678132 [2020.05.14-17.55.51:853][ 29]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248678132, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.55.52:235][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_9] [2020.05.14-17.55.52:235][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.52:235][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_9] [2020.05.14-17.55.52:235][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.52:236][ 52]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.52:236][ 52]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.52:236][ 52]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.55.52:236][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.52:236][ 52]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.52:236][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_9] [2020.05.14-17.55.52:236][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.52:236][ 52]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.52:236][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.52:236][ 52]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.52:236][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.52:268][ 54]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.55.52:478][ 67]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.52:478][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.52:478][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.52:478][ 67]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.52:478][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.52:478][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.52:478][ 67]Interaction: Interaction time: 2.600000 [2020.05.14-17.55.52:478][ 67]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.05.14-17.55.52:478][ 67]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-17.55.52:478][ 67]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.55.52:478][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.52:478][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.54:835][212]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.55.54:851][213]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.55.55:076][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.55:076][227]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.55.55:076][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.55:076][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.55:076][227]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.55.55:076][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.55:125][230]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.55:125][230]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.55.55:125][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.55:125][230]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.55:125][230]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.55.55:125][230]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.55:125][230]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.55.55:125][230]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.55:125][230]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.55.55:125][230]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.55.55:125][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.55:125][230]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_9] [2020.05.14-17.55.55:125][230]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.55:125][230]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.55.56:512][316]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.05.14-17.55.56:723][329]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-17.55.56:723][329]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.14-17.55.58:012][409]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.55.58:416][434]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-17.55.58:416][434]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.14-17.55.58:513][440]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.05.14-17.55.58:690][451]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.55.59:093][476]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.14-17.55.59:093][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:093][476]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.14-17.55.59:093][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:094][476]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.59:094][476]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.59:094][476]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.55.59:094][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.59:094][476]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.59:094][476]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.14-17.55.59:094][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:094][476]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.59:094][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.59:094][476]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.59:095][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.59:095][476]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.55.59:207][483]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.59:207][483]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.59:207][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.59:207][483]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.55.59:207][483]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.59:207][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.59:207][483]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-17.55.59:207][483]Interaction: Interaction time: 0.000000 [2020.05.14-17.55.59:207][483]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.05.14-17.55.59:207][483]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.14-17.55.59:207][483]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.55.59:207][483]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.59:207][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.59:254][486]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.14-17.55.59:254][486]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:254][486]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.14-17.55.59:254][486]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:256][486]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.59:256][486]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.59:256][486]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.55.59:256][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.55.59:256][486]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.59:256][486]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.14-17.55.59:256][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:256][486]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.55.59:256][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.59:256][486]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.55.59:256][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.59:256][486]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.55.59:270][487]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.55.59:287][488]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.14-17.55.59:287][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:287][488]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.55.59:287][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.05.14-17.55.59:288][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:288][488]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.55.59:302][489]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.14-17.55.59:302][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.55.59:368][493]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.59:368][493]LogDBDPlayerMovement: StopSnapping Final Location (4491.899902 8412.000000 130.549377) [2020.05.14-17.55.59:368][493]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.55.59:368][493]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.55.59:368][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.59:368][493]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.55.59:368][493]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.55.59:368][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.59:368][493]Interaction: Interaction time: 0.000000 [2020.05.14-17.55.59:368][493]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.05.14-17.55.59:368][493]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 130.682022 [2020.05.14-17.55.59:368][493]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.55.59:368][493]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.55.59:368][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.55.59:495][501]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.05.14-17.56.00:143][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.00:516][565]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198021742626 [2020.05.14-17.56.00:516][565]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198021742626, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.56.00:820][583]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198021742626 [2020.05.14-17.56.00:820][583]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.56.00:820][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.00:822][584]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198021742626, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.56.01:498][625]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.01:659][635]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.01:675][636]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.01:675][636]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.01:675][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.01:675][636]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.01:675][636]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.01:675][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.01:708][638]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.01:708][638]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.01:708][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.01:708][638]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.01:708][638]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.01:708][638]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.01:709][638]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.01:709][638]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.01:709][638]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.56.01:709][638]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.01:709][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.01:709][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.14-17.56.01:709][638]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.01:709][638]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.56.01:853][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.01:869][648]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.56.01:884][649]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.56.01:884][649]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.56.01:884][649]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.01:884][649]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.01:884][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.01:884][649]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.01:884][649]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.01:884][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.01:900][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.01:900][650]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.01:900][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.01:900][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.01:900][650]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.56.01:900][650]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.01:900][650]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.01:900][650]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.01:900][650]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.56.01:901][650]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.01:901][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.01:901][650]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.14-17.56.01:901][650]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.01:901][650]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.14-17.56.01:901][650]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.01:901][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.01:984][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.05.14-17.56.02:320][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.02:387][681]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198021742626 [2020.05.14-17.56.02:388][681]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198021742626, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.56.02:482][686]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.56.02:482][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.04:659][821]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.14-17.56.04:659][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.04:659][821]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.05.14-17.56.04:659][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.04:659][821]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.05.14-17.56.04:659][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.05:127][850]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.14-17.56.05:127][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.05:127][850]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.05.14-17.56.05:127][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.05:127][850]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.05.14-17.56.05:127][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.05:420][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.05:771][890]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.14-17.56.05:771][890]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.05:771][890]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.05:771][890]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.05:773][890]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.05:773][890]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.05:773][890]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.56.05:773][890]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.05:773][890]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.05:773][890]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.05:773][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.05:773][890]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.05:773][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.05:773][890]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.05:773][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.05:773][890]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.56.05:804][892]LogDBDPlayerMovement: StopSnapping Final Location (4277.572266 9281.349609 90.241997) [2020.05.14-17.56.05:804][892]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.56.05:819][893]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.05:819][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.05:819][893]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.56.05:821][893]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.05:821][893]LogDBDPlayerMovement: StopSnapping Final Location (4277.572266 9281.349609 88.094620) [2020.05.14-17.56.05:821][893]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.05:821][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.05:821][893]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.05:821][893]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.05:821][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.05:821][893]Interaction: Interaction time: 8.184623 [2020.05.14-17.56.05:821][893]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.05:821][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.05:883][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.56.05:885][897]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.05:885][897]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.06:063][908]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.56.06:063][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.07:254][982]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.56.07:254][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.07:254][982]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.56.07:254][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.07:255][982]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.07:255][982]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.07:255][982]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.07:255][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.07:255][982]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.07:255][982]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.56.07:255][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.07:255][982]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.07:255][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.07:255][982]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.07:255][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.07:319][986]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.07:319][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.07:319][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.07:319][986]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.07:319][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.07:319][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.07:319][986]Interaction: Interaction time: 0.800000 [2020.05.14-17.56.07:319][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.07:319][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.08:222][ 42]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.08:223][ 42]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.08:223][ 42]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.08:223][ 42]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.08:223][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.08:223][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-17.56.08:223][ 42]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.08:223][ 42]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.09:194][103]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198123812836 [2020.05.14-17.56.09:195][103]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198123812836, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.56.11:480][244]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.11:480][244]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.11:480][244]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.11:480][244]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.11:481][244]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.11:481][244]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.11:481][244]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.11:481][244]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.11:481][244]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.11:481][244]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.11:481][244]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.11:481][244]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.11:481][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.11:481][244]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.11:481][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.11:577][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.56.11:578][250]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.11:578][250]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.11:578][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.11:578][250]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.11:578][250]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.11:578][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.11:578][250]Interaction: Interaction time: 3.000000 [2020.05.14-17.56.11:578][250]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.56.11:578][250]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.56.11:578][250]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.11:578][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.14:356][423]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042955918 [2020.05.14-17.56.14:357][423]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042955918, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.56.14:596][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.56.14:691][443]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.14:691][443]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.56.14:691][443]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.56.14:691][443]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.56.14:691][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.14:691][443]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.14:691][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.14:691][443]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.56.14:691][443]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.14:691][443]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.14:691][443]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.14:691][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.14:723][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.56.14:723][445]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.14:723][445]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.14:723][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.14:723][445]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.14:723][445]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.14:723][445]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.14:723][445]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.14:723][445]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.14:723][445]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.14:723][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.14:723][445]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.14:723][445]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.14:723][445]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.14:726][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.56.14:772][448]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.14:981][461]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.14:981][461]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.15:497][493]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.56.15:497][493]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.56.15:497][493]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.56.15:497][493]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.56.15:497][493]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.56.15:498][493]Interaction: Client_SendCancelInteraction_Implementation [2020.05.14-17.56.15:498][493]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.56.15:498][493]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.05.14-17.56.15:501][493]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: On [2020.05.14-17.56.15:514][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.15:514][494]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.15:514][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.15:514][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.15:514][494]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.56.15:514][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.15:514][494]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.15:514][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.15:514][494]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.15:514][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.15:514][494]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.15:514][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.15:514][494]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.15:514][494]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.15:514][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.15:529][495]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.56.15:529][495]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.56.15:529][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.56.15:532][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.56.15:532][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.15:534][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.56.15:535][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.15:567][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.56.15:570][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.15:594][499]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.56.15:661][503]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.15:661][503]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.16:255][540]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-17.56.16:320][544]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.56.16:320][544]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.483879 [2020.05.14-17.56.16:663][566]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EEA7189B0] Result: '1' k_EResultOK (success) [2020.05.14-17.56.16:663][566]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EEA7189B0]' succeeded in 0.336749 seconds [2020.05.14-17.56.16:696][568]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EEA7189B0] Result: '1' k_EResultOK (success) [2020.05.14-17.56.16:696][568]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-17.56.16:696][568]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.14-17.56.16:711][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.383260 seconds [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.56.16:838][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.16:840][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.17:484][616]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: Off [2020.05.14-17.56.18:497][679]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.015889, Lifetime Duration: 3.000000 [2020.05.14-17.56.18:740][694]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.18:740][694]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.19:208][723]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.56.19:208][723]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.19:208][723]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.56.19:208][723]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.19:210][723]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.19:210][723]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.19:210][723]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.19:210][723]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.19:210][723]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.19:210][723]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.56.19:210][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.19:210][723]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.19:210][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.19:210][723]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.19:210][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.19:272][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.56.19:273][727]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.19:273][727]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.19:273][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.19:273][727]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.19:273][727]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.19:274][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.19:274][727]Interaction: Interaction time: 15.973234 [2020.05.14-17.56.19:274][727]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.19:274][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.19:466][739]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.19:466][739]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.19:707][754]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.56.19:707][754]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.56.19:707][754]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.56.19:707][754]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.56.19:708][754]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.56.19:708][754]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.56.19:708][754]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.14-17.56.19:708][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.56.19:711][754]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-17.56.19:711][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.56.19:725][755]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=151.052 [2020.05.14-17.56.20:132][781]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248678132 [2020.05.14-17.56.20:133][781]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248678132, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.56.20:146][781]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.56.20:533][805]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-17.56.21:078][839]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.56.21:078][839]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.56.21:078][839]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.56.21:078][839]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.56.21:078][839]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.56.21:078][839]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.56.21:146][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.56.21:694][877]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-17.56.21:709][878]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=153.036 [2020.05.14-17.56.21:712][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.22:756][943]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.56.22:917][953]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.22:917][953]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:013][959]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.23:013][959]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:013][959]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.23:013][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:014][959]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:014][959]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:014][959]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.23:014][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.23:014][959]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:014][959]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.23:014][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:014][959]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.23:014][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:014][959]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.23:014][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:127][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.23:127][966]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:127][966]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.23:127][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:127][966]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:127][966]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.23:127][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:127][966]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.23:127][966]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.23:128][966]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.23:128][966]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.23:128][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:321][978]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:321][978]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.23:321][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:321][978]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.23:321][978]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.23:321][978]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:321][978]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.23:321][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:321][978]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:321][978]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.23:321][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:321][978]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:321][978]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.23:321][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.23:321][978]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.23:321][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.23:321][978]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.23:321][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:321][978]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.23:321][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:321][978]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:324][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.23:402][983]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.23:481][988]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.23:481][988]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:481][988]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.23:481][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:482][988]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:482][988]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:482][988]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.23:482][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.23:482][988]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:482][988]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.23:482][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:482][988]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.23:482][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:482][988]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.23:482][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:546][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.23:546][992]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:546][992]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.23:546][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:547][992]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:547][992]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.23:547][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:547][992]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.23:547][992]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.23:547][992]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.23:547][992]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.23:547][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.56.23:775][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:789][ 7]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:789][ 7]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.23:789][ 7]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.23:789][ 7]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:789][ 7]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:789][ 7]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.23:789][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:789][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.23:789][ 7]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:789][ 7]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:792][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.23:793][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.23:854][ 11]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.23:917][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.23:917][ 15]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:917][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.23:917][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:918][ 15]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:918][ 15]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:918][ 15]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.23:918][ 15]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.23:918][ 15]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:918][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.23:918][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:918][ 15]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.23:918][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:918][ 15]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.23:918][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:934][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.56.23:934][ 16]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:934][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.23:934][ 16]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:936][ 16]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.23:936][ 16]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.23:936][ 16]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.56.23:936][ 16]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.23:936][ 16]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.23:936][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.23:936][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:936][ 16]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.23:936][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:936][ 16]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.23:936][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:936][ 16]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.56.23:982][ 19]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.23:982][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.23:982][ 19]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.56.23:982][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.23:982][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:982][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.23:982][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:982][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.23:982][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.23:982][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.23:982][ 19]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.23:982][ 19]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.23:982][ 19]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.23:982][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.23:982][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:015][ 21]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.24:015][ 21]LogDBDPlayerMovement: StopSnapping Final Location (7069.936035 8690.576172 90.242310) [2020.05.14-17.56.24:015][ 21]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.56.24:015][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.24:015][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:015][ 21]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.24:015][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.24:015][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:015][ 21]Interaction: Interaction time: 1.000000 [2020.05.14-17.56.24:015][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.24:015][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:094][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.56.24:095][ 26]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:095][ 26]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:127][ 28]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:127][ 28]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.24:127][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:127][ 28]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.24:127][ 28]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.24:127][ 28]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:127][ 28]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.24:127][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:130][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.24:159][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.24:160][ 30]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:160][ 30]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.24:160][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:160][ 30]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:160][ 30]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.24:160][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.24:160][ 30]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.24:160][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.24:160][ 30]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.24:160][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:160][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.24:160][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.24:160][ 30]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:163][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.24:241][ 35]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.24:255][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.24:255][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.24:255][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.24:255][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.24:256][ 36]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:256][ 36]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:256][ 36]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.24:256][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.24:256][ 36]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:256][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.24:256][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.24:256][ 36]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.24:256][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:256][ 36]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.24:256][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:258][ 36]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.56.24:258][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.24:320][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.24:320][ 40]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:320][ 40]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.24:320][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:320][ 40]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:321][ 40]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.24:321][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:321][ 40]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.24:321][ 40]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.24:321][ 40]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.24:321][ 40]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.24:321][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:563][ 55]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:563][ 55]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.24:563][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:563][ 55]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.24:563][ 55]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.24:563][ 55]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:563][ 55]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.24:563][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:565][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.24:594][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.24:595][ 57]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:595][ 57]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.24:595][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:595][ 57]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:595][ 57]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.24:595][ 57]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.24:595][ 57]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.24:595][ 57]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.24:595][ 57]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.24:595][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:595][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.24:595][ 57]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.24:595][ 57]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:597][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.24:628][ 59]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.24:723][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.24:723][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.24:723][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.24:723][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.24:724][ 65]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:724][ 65]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:724][ 65]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.24:724][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.24:724][ 65]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:724][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.24:724][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.24:724][ 65]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.24:724][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:724][ 65]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.24:724][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:788][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.24:789][ 69]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:789][ 69]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.24:789][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:789][ 69]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:789][ 69]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.24:789][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:789][ 69]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.24:789][ 69]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.24:789][ 69]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.24:789][ 69]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.24:789][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:999][ 82]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:999][ 82]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.24:999][ 82]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.24:999][ 82]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:999][ 82]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:999][ 82]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.24:999][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.24:999][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.24:999][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.24:999][ 82]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:001][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.25:047][ 85]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.25:063][ 86]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.306548 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.56.25:063][ 86]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.25:065][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.56.25:094][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.56.25:127][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.56.25:130][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.56.25:145][ 91]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.56.25:145][ 91]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.56.25:145][ 91]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.25:145][ 91]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.25:145][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:145][ 91]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.25:145][ 91]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.25:145][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:159][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.25:159][ 92]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:159][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.25:159][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:160][ 92]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:160][ 92]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:160][ 92]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.25:160][ 92]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.25:160][ 92]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:160][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.25:160][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:160][ 92]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.25:160][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:160][ 92]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.25:160][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:162][ 92]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.25:162][ 92]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.25:162][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:162][ 92]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.25:162][ 92]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.56.25:162][ 92]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.25:162][ 92]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.25:162][ 92]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.25:162][ 92]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.25:162][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:162][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.25:162][ 92]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:162][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.25:162][ 92]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:162][ 92]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.25:177][ 93]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.56.25:177][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:180][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.25:182][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.25:194][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.56.25:224][ 96]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.56.25:224][ 96]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.14-17.56.25:224][ 96]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.05.14-17.56.25:224][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.25:224][ 96]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:224][ 96]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.25:224][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:225][ 96]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:225][ 96]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.25:225][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:225][ 96]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.25:225][ 96]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeLeft. [2020.05.14-17.56.25:225][ 96]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.25:225][ 96]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.25:225][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:230][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.25:256][ 98]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.56.25:320][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:320][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:419][108]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.56.25:466][111]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:466][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.25:466][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:466][111]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob AnimTag_StrafeLeft. [2020.05.14-17.56.25:466][111]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.25:466][111]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:466][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.25:466][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:466][111]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:466][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.25:466][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:466][111]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:466][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.25:466][111]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.25:466][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.25:466][111]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.25:466][111]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.25:466][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:466][111]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.25:466][111]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:466][111]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:469][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.25:547][116]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.25:583][119]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F0E8345A0] Result: '1' k_EResultOK (success) [2020.05.14-17.56.25:583][119]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F0E8345A0]' succeeded in 0.357588 seconds [2020.05.14-17.56.25:616][121]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F0E8345A0] Result: '1' k_EResultOK (success) [2020.05.14-17.56.25:632][122]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.399018 seconds [2020.05.14-17.56.25:659][123]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.25:659][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:659][123]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.25:659][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:660][123]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:660][123]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:660][123]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.25:660][123]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.25:660][123]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:660][123]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.25:660][123]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:660][123]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.25:660][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:660][123]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.25:660][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-17.56.25:663][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:724][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.25:724][127]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:724][127]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.25:724][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:724][127]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:724][127]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.25:724][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:725][127]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.25:725][127]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.25:725][127]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.25:725][127]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.25:725][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:901][138]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:901][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.25:901][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:901][138]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.25:901][138]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.25:901][138]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:901][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.25:902][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:902][138]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:902][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.25:902][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:902][138]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:902][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.25:902][138]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.25:902][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.25:902][138]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.25:902][138]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.25:902][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.25:902][138]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.25:902][138]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.25:902][138]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.25:904][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.25:983][143]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.26:002][144]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-17.56.26:002][144]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.56.26:031][146]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.05.14-17.56.26:031][146]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-17.56.26:031][146]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.14-17.56.26:062][148]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.26:062][148]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:062][148]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.26:062][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:063][148]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:063][148]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:063][148]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.26:063][148]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.26:063][148]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:063][148]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.26:063][148]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:063][148]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.26:063][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:063][148]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.26:063][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:095][150]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.56.26:095][150]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.055018 [2020.05.14-17.56.26:095][150]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.055018 [2020.05.14-17.56.26:127][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.26:127][152]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:127][152]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.26:128][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:128][152]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:128][152]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.26:128][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:128][152]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.26:128][152]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.26:128][152]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.26:128][152]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.26:128][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:228][159]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-17.56.26:229][159]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-17.56.26:305][163]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:305][163]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.26:305][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:305][163]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.26:305][163]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.26:305][163]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:305][163]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.26:305][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:305][163]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:305][163]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.26:305][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:305][163]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:305][163]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.26:305][163]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.26:305][163]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.26:305][163]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.26:305][163]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.26:305][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:305][163]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.26:305][163]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:305][163]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:308][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.26:357][167]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-17.56.26:386][168]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.26:422][171]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF75CEB90] Result: '1' k_EResultOK (success) [2020.05.14-17.56.26:423][171]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF75CEB90]' succeeded in 0.315776 seconds [2020.05.14-17.56.26:454][173]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF75CEB90] Result: '1' k_EResultOK (success) [2020.05.14-17.56.26:470][174]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.367270 seconds [2020.05.14-17.56.26:530][177]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.26:530][177]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:530][177]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.26:530][177]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:530][177]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:530][177]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:531][177]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.26:531][177]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.26:531][177]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:531][177]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.26:531][177]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:531][177]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.26:531][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:531][177]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.26:531][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:627][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.26:627][183]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:627][183]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.26:627][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:627][183]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:627][183]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.26:627][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:627][183]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.26:627][183]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.26:627][183]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.26:628][183]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.26:628][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:724][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:724][189]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.26:724][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:724][189]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.26:724][189]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.26:724][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:724][189]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.26:724][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:727][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.26:756][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.26:757][191]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:757][191]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.26:757][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:757][191]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:757][191]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.26:757][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.26:757][191]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.26:757][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.26:757][191]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.26:757][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:757][191]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.26:757][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:757][191]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:760][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.26:806][194]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.26:933][202]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.26:933][202]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:933][202]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.26:933][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:934][202]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:934][202]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:934][202]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.26:934][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.26:934][202]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:934][202]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.26:934][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:934][202]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.26:934][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:934][202]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.26:934][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:998][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-17.56.26:998][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:998][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-17.56.26:998][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:998][206]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.26:999][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:999][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:999][206]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.26:999][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.26:999][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.26:999][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-17.56.26:999][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.26:999][206]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.26:999][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:999][206]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.26:999][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.26:999][206]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.56.27:030][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.27:030][208]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:030][208]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.27:030][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:030][208]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:030][208]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.27:030][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:030][208]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.27:030][208]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.27:030][208]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.27:030][208]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.27:031][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:160][216]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:160][216]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.27:160][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:160][216]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.27:160][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.27:160][216]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:160][216]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.27:160][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:160][216]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:160][216]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.27:160][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:160][216]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:160][216]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.27:160][216]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.27:160][216]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.27:160][216]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.27:160][216]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.27:160][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:160][216]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.27:160][216]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.27:160][216]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:162][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.27:241][221]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.27:304][225]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.27:304][225]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.27:304][225]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.27:304][225]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.27:305][225]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:305][225]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:305][225]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.27:305][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.27:305][225]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:305][225]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.27:305][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.27:305][225]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.27:305][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:305][225]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.27:305][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:401][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.27:401][231]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:401][231]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.27:401][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:402][231]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:402][231]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.27:402][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:402][231]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.27:402][231]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.27:402][231]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.27:402][231]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.27:402][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:434][233]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:434][233]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.27:434][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:434][233]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:434][233]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.27:434][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:434][233]Interaction: Interaction time: 0.700000 [2020.05.14-17.56.27:434][233]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.56.27:434][233]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.56.27:434][233]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.56.27:434][233]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.27:434][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:466][235]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.56.27:531][239]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:531][239]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.27:531][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:531][239]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.27:531][239]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.27:531][239]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:531][239]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.27:531][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:533][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.27:562][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.27:563][241]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:563][241]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.27:563][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:563][241]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:563][241]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.27:563][241]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.27:563][241]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.27:563][241]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.27:563][241]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.27:563][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:563][241]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.27:563][241]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.27:563][241]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:566][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.27:612][244]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.27:707][250]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.27:707][250]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.27:707][250]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.27:707][250]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.27:708][250]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:708][250]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:708][250]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.27:708][250]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.27:708][250]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:708][250]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.27:708][250]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.27:708][250]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.27:708][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:708][250]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.27:708][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:772][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.27:772][254]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:772][254]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.27:772][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:772][254]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:772][254]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.27:772][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:772][254]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.27:773][254]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.27:773][254]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.27:773][254]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.27:773][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:966][266]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:966][266]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.27:966][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:966][266]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.27:966][266]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.27:966][266]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:966][266]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.27:966][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:969][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.27:983][267]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.05.14-17.56.27:983][267]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-17.56.27:983][267]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.14-17.56.27:998][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.27:998][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:999][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.27:999][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:999][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.27:999][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.27:999][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.27:999][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.27:999][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.27:999][268]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.27:999][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.27:999][268]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.27:999][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.27:999][268]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:001][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.28:031][270]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.56.28:048][271]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.28:129][276]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.28:143][277]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.28:143][277]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.28:143][277]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.28:143][277]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.28:144][277]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:144][277]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:144][277]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.28:144][277]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.28:144][277]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:144][277]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.28:144][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.28:144][277]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.28:144][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:144][277]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.28:144][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:176][279]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-17.56.28:176][279]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.56.28:176][279]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.56.28:176][279]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.56.28:176][279]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.28:177][279]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:177][279]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.28:177][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:177][279]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:177][279]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.28:177][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:177][279]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:177][279]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.28:177][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:177][279]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:177][279]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.28:177][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.28:177][279]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.28:177][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.28:177][279]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.56.28:177][279]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.28:177][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:177][279]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-17.56.28:177][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.28:177][279]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:240][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.28:241][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:241][283]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.28:241][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:241][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:241][283]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.28:241][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:241][283]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.28:241][283]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.28:241][283]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.28:241][283]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.28:241][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:242][283]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.56.28:450][296]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.56.28:466][297]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:466][297]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.28:466][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:466][297]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.28:466][297]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.28:466][297]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:466][297]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.28:466][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:469][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.28:498][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.28:499][299]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:499][299]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.28:499][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:499][299]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:499][299]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.28:499][299]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.28:499][299]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.28:499][299]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.28:499][299]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.28:499][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:499][299]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.28:499][299]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.28:499][299]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:501][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.28:548][302]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.28:643][308]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.28:643][308]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.28:643][308]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.28:643][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.28:644][308]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:644][308]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:644][308]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.28:644][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.28:644][308]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:644][308]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.28:644][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.28:644][308]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.28:644][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:644][308]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.28:644][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:740][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.28:741][314]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:741][314]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.28:741][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:741][314]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:741][314]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.28:741][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:741][314]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.28:741][314]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.28:741][314]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.28:741][314]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.28:741][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:742][314]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.56.28:870][322]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:870][322]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.28:870][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:870][322]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.28:870][322]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.28:870][322]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:870][322]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.28:870][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:872][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.28:901][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.28:902][324]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:902][324]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.28:902][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:902][324]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:902][324]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.28:902][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.28:902][324]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.28:902][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.28:902][324]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.28:902][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.28:902][324]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.28:902][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.28:902][324]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.28:905][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.28:951][327]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.29:046][333]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.29:046][333]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.29:046][333]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.29:046][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.29:047][333]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:047][333]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:047][333]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.29:047][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.29:047][333]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:047][333]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.29:047][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.29:047][333]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.29:047][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:047][333]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.29:047][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:143][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.29:143][339]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:143][339]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.29:143][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:143][339]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:143][339]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.29:143][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:144][339]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.29:144][339]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.29:144][339]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.29:144][339]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.29:144][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:145][339]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.56.29:241][345]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:241][345]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.29:241][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:241][345]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.29:241][345]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.29:241][345]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:241][345]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.29:241][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:243][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.29:272][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.046655 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.56.29:275][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.29:275][347]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:275][347]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.29:275][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:275][347]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:275][347]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.29:275][347]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.29:275][347]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.29:275][347]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.29:275][347]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.29:275][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:275][347]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.29:275][347]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.29:275][347]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:278][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.29:322][350]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.29:337][351]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-17.56.29:434][357]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.29:434][357]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.29:434][357]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.29:434][357]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.29:434][357]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:434][357]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:434][357]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.29:434][357]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.29:434][357]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:434][357]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.29:434][357]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.29:434][357]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.29:434][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:434][357]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.29:434][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:514][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.29:514][362]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:514][362]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.29:515][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:515][362]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:515][362]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.29:515][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:515][362]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.29:515][362]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.29:515][362]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.29:515][362]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.29:515][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:516][362]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.56.29:708][374]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:708][374]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.29:708][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:708][374]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.29:708][374]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.29:708][374]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:708][374]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.29:708][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:711][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.29:740][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.29:740][376]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:740][376]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.29:740][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:740][376]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:740][376]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.29:740][376]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.29:740][376]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.29:740][376]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.29:740][376]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.29:740][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:741][376]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.29:741][376]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.29:741][376]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:743][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.29:789][379]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.29:837][382]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.29:837][382]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.29:837][382]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.29:837][382]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.29:838][382]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:838][382]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:838][382]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.29:838][382]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.29:838][382]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:838][382]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.29:838][382]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.29:838][382]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.29:838][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:838][382]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.29:838][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:950][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.29:950][389]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:950][389]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.29:950][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:950][389]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.29:950][389]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.29:950][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.29:950][389]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.29:950][389]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.29:950][389]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.29:950][389]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.29:950][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:111][399]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:111][399]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.30:111][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:111][399]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.30:111][399]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.30:111][399]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:111][399]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.30:111][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:111][399]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:111][399]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.30:111][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:111][399]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:111][399]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.30:111][399]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.30:111][399]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.30:111][399]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.30:111][399]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.30:111][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:112][399]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.30:112][399]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.30:112][399]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:114][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.30:193][404]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.30:272][409]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.30:272][409]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.30:272][409]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.30:272][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.30:273][409]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:273][409]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:273][409]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.30:273][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.30:273][409]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:273][409]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.30:273][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.30:273][409]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.30:273][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:273][409]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.30:273][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:385][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.30:386][416]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:386][416]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.30:386][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:386][416]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:386][416]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.30:386][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:386][416]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.30:386][416]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.30:386][416]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.30:386][416]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.30:386][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:387][416]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.56.30:515][424]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:515][424]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.30:515][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:515][424]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.30:515][424]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.30:515][424]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:515][424]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.30:515][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:518][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.30:546][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.30:547][426]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:547][426]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.30:547][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:547][426]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:547][426]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.30:547][426]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.30:547][426]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.30:547][426]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.30:547][426]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.30:547][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:547][426]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.30:547][426]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.30:547][426]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:549][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.30:596][429]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.30:675][434]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.30:675][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.30:675][434]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.30:675][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.30:676][434]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:676][434]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:676][434]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.30:676][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.30:676][434]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:676][434]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.30:676][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.30:676][434]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.30:676][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:676][434]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.30:676][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:740][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.30:740][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:740][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.30:740][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:740][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:740][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.30:740][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:741][438]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.30:741][438]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.30:741][438]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.30:741][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.30:741][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:935][450]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.56.30:935][450]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.56.30:982][453]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:982][453]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.30:982][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:982][453]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.30:982][453]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.30:982][453]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.30:982][453]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.30:982][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.30:985][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.31:014][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.31:015][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:015][455]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.31:015][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:015][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:015][455]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.31:015][455]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.31:015][455]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.31:015][455]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.31:015][455]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.31:015][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:015][455]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.31:015][455]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.31:015][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:018][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.31:064][458]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.31:176][465]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 0.015915, Lifetime Duration: 3.000000 [2020.05.14-17.56.31:208][467]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.31:208][467]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.31:208][467]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.31:208][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.31:209][467]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:209][467]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:209][467]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.31:209][467]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.31:209][467]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:209][467]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.31:209][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.31:209][467]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.31:209][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:209][467]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.31:209][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:288][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.31:289][472]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:289][472]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.31:289][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:289][472]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:289][472]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.31:289][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:289][472]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.31:289][472]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.31:289][472]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.31:289][472]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.31:289][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:483][484]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:483][484]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.31:483][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:483][484]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.31:483][484]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.31:483][484]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:483][484]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.31:483][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:485][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.31:514][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.31:515][486]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:515][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.31:515][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:515][486]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:515][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.31:515][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.31:515][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.31:515][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.31:515][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.31:515][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:515][486]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.31:515][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.31:515][486]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:517][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.31:564][489]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.31:643][494]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.31:643][494]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.31:643][494]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.31:643][494]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.31:644][494]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:644][494]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:644][494]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.31:644][494]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.31:644][494]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:644][494]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.31:644][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.31:644][494]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.31:644][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:644][494]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.31:644][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:724][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.31:725][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:725][499]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.31:725][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:725][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:725][499]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.31:725][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:725][499]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.31:725][499]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.31:725][499]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.31:725][499]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.31:725][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:887][509]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:887][509]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.31:887][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:887][509]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.31:887][509]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.31:887][509]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:887][509]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.31:887][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:887][509]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:887][509]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.31:887][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:887][509]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:887][509]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.31:887][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.31:887][509]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.31:887][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.31:887][509]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.31:887][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.31:887][509]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.31:887][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.31:888][509]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.31:891][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.31:967][514]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.32:046][519]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.32:046][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.32:046][519]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.32:046][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.32:047][519]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:047][519]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:047][519]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.32:047][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.32:047][519]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:047][519]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.32:047][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.32:047][519]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.32:047][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:047][519]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.32:047][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:143][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.32:144][525]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:144][525]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.32:144][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:144][525]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:144][525]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.32:144][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:144][525]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.32:144][525]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.32:144][525]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.32:144][525]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.32:144][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:257][532]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:257][532]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.32:257][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:257][532]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.32:257][532]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.32:257][532]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:257][532]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.32:257][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:260][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.32:289][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.32:289][534]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:289][534]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.32:289][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:289][534]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:289][534]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.32:289][534]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.32:289][534]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.32:289][534]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.32:289][534]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.32:289][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:289][534]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.32:289][534]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.32:289][534]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:292][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.32:371][539]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.32:482][546]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.32:482][546]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.32:482][546]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.32:482][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.32:483][546]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:483][546]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:483][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.32:483][546]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.32:483][546]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:483][546]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.32:483][546]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.32:483][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.32:483][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:483][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.32:483][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:547][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.32:547][550]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:547][550]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.32:547][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:547][550]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:547][550]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.32:547][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:547][550]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.32:547][550]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.32:547][550]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.32:547][550]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.32:547][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:692][559]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:692][559]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.32:692][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:692][559]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.32:692][559]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.32:692][559]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:692][559]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.32:692][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:695][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.32:724][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.32:724][561]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:725][561]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.32:725][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:725][561]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:725][561]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.32:725][561]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.32:725][561]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.32:725][561]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.32:725][561]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.32:725][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:725][561]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.32:725][561]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.32:725][561]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:727][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.32:757][563]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.32:919][573]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.32:919][573]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.32:919][573]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.32:919][573]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.32:919][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:919][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:919][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.32:919][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.32:919][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.32:919][573]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.32:919][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.32:919][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.32:919][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.32:919][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.32:919][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:015][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.33:015][579]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:015][579]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.33:015][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:015][579]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:015][579]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.33:015][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:015][579]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.33:015][579]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.33:015][579]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.33:015][579]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.33:015][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:016][579]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.56.33:160][588]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:160][588]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.33:160][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:160][588]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.33:160][588]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.33:160][588]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:160][588]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.33:160][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:163][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.33:192][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.33:192][590]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:192][590]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.33:192][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:192][590]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:192][590]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.33:192][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.33:192][590]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.33:192][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.33:192][590]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.33:192][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:192][590]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.33:192][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.33:192][590]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:195][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.33:274][595]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.33:353][600]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.33:353][600]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.33:353][600]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.33:353][600]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.33:354][600]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:354][600]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:354][600]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.33:354][600]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.33:354][600]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:354][600]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.33:354][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.33:354][600]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.33:354][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:354][600]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.33:354][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:451][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.33:451][606]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:451][606]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.33:451][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:451][606]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:451][606]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.33:451][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:451][606]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.33:451][606]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.33:451][606]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.33:451][606]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.33:452][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:563][613]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:563][613]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.33:563][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:563][613]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.33:563][613]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.33:563][613]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:563][613]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.33:563][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:563][613]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:563][613]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.33:563][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:563][613]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:563][613]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.33:563][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.33:563][613]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.33:563][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.33:563][613]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.33:563][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:564][613]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.33:564][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.33:564][613]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:566][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.33:661][619]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.33:821][629]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.33:822][629]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.33:822][629]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.33:822][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.33:822][629]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:822][629]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:822][629]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.33:822][629]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.33:822][629]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:822][629]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.33:822][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.33:822][629]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.33:822][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:822][629]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.33:822][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:918][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.33:918][635]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:918][635]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.33:918][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:918][635]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.33:918][635]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.33:918][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:918][635]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.33:919][635]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.33:919][635]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.33:919][635]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.33:919][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.33:920][635]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.56.34:064][644]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:064][644]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.34:064][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:064][644]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.34:064][644]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.34:064][644]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:064][644]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.34:064][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:064][644]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:064][644]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.34:064][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:064][644]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:064][644]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.34:064][644]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.34:064][644]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.34:064][644]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.34:064][644]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.34:064][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:064][644]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.34:064][644]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.34:064][644]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:066][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.34:177][651]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.34:257][656]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.34:257][656]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.34:257][656]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.34:257][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.34:257][656]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:257][656]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:257][656]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.34:257][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.34:257][656]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:257][656]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.34:257][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.34:257][656]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.34:257][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:257][656]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.34:257][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:353][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.34:354][662]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:354][662]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.34:354][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:354][662]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:354][662]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.34:354][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:354][662]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.34:354][662]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.34:354][662]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.34:354][662]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.34:354][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:564][675]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:564][675]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.34:564][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:564][675]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.34:564][675]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.34:564][675]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:564][675]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.34:564][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:564][675]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:564][675]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.34:564][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:564][675]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:564][675]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.34:564][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.34:564][675]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.34:564][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.34:564][675]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.34:564][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:564][675]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.34:564][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.34:564][675]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:567][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.34:628][679]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.34:756][687]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.34:756][687]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.34:756][687]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.34:756][687]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.34:757][687]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:757][687]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:757][687]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.34:757][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.34:757][687]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:757][687]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.34:757][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.34:757][687]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.34:757][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:757][687]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.34:757][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:821][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.34:821][691]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:821][691]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.34:821][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:822][691]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.34:822][691]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.34:822][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.34:822][691]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.34:822][691]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.34:822][691]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.34:822][691]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.34:822][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:016][703]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.56.35:031][704]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:031][704]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.35:031][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:031][704]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.35:031][704]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.35:031][704]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:031][704]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.35:031][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:031][704]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:031][704]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.35:031][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:031][704]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:031][704]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.35:032][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.35:032][704]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.35:032][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.35:032][704]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.35:032][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:032][704]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.35:032][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.35:032][704]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:034][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.35:145][711]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.35:192][714]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.35:192][714]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.35:192][714]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.35:192][714]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.35:192][714]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:192][714]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:192][714]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.35:192][714]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.35:192][714]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:192][714]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.35:192][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.35:192][714]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.35:192][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:192][714]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.35:192][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:289][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.35:290][720]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:290][720]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.35:290][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:290][720]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:290][720]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.35:290][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:290][720]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.35:290][720]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.35:290][720]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.35:290][720]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.35:290][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:467][731]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:467][731]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.35:467][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:467][731]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.35:467][731]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.35:467][731]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:467][731]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.35:467][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:469][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.35:499][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.35:499][733]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:499][733]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.35:499][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:499][733]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:499][733]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.35:499][733]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.35:499][733]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.35:499][733]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.35:499][733]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.35:499][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:499][733]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.35:499][733]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.35:499][733]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:502][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.35:532][735]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.35:659][743]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.35:660][743]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.35:660][743]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.35:660][743]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.35:660][743]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:660][743]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:660][743]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.35:660][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.35:660][743]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:660][743]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.35:660][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.35:660][743]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.35:660][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:660][743]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.35:660][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:724][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.35:725][747]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:725][747]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.35:725][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:725][747]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:725][747]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.35:725][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:725][747]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.35:725][747]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.35:725][747]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.35:725][747]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.35:725][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:921][759]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.56.35:935][760]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:935][760]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.35:935][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:935][760]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.35:935][760]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.35:935][760]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:935][760]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.35:935][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:935][760]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:935][760]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.35:935][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:935][760]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:935][760]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.35:935][760]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.35:935][760]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.35:935][760]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.35:935][760]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.35:935][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.35:935][760]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.35:935][760]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.35:935][760]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.35:937][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.36:048][767]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.36:095][770]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.36:095][770]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.36:095][770]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.36:095][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.36:096][770]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:096][770]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:096][770]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.36:096][770]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.36:096][770]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:096][770]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.36:096][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.36:096][770]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.36:096][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:096][770]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.36:096][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:209][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.36:209][777]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:209][777]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.36:209][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:209][777]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:209][777]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.36:209][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:209][777]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.36:209][777]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.36:209][777]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.36:209][777]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.36:209][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:370][787]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:370][787]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.36:370][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:370][787]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.36:370][787]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.36:370][787]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:370][787]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.36:370][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:370][787]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:370][787]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.36:370][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:370][787]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:370][787]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.36:370][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.36:370][787]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.36:370][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.36:370][787]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.36:370][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:370][787]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.36:370][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.36:370][787]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:373][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.36:435][791]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.36:531][797]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.36:531][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.36:531][797]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.36:531][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.36:532][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:532][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:532][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.36:532][797]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.36:532][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:532][797]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.36:532][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.36:532][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.36:532][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:532][797]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.36:532][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:628][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.36:628][803]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:628][803]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.36:628][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:628][803]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:628][803]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.36:628][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:628][803]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.36:629][803]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.36:629][803]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.36:629][803]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.36:629][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:773][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:773][812]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.36:773][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:773][812]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.36:773][812]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.36:773][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:773][812]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.36:774][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:774][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:774][812]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.36:774][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:774][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:774][812]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.36:774][812]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.36:774][812]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.36:774][812]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.36:774][812]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.36:774][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.36:774][812]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.36:774][812]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.36:774][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.36:776][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.36:855][817]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.37:031][828]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.37:031][828]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.37:031][828]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.37:031][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.37:031][828]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:031][828]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:031][828]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.37:031][828]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.37:031][828]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:031][828]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.37:031][828]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.37:031][828]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.37:031][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:032][828]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.37:032][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:128][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.37:128][834]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:128][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.37:128][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:128][834]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:128][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.37:128][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:128][834]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.37:128][834]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.37:128][834]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.37:128][834]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.37:128][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:209][839]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:209][839]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.37:209][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:209][839]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.37:209][839]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.37:209][839]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:209][839]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.37:209][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:212][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.37:241][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.37:241][841]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:241][841]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.37:241][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:241][841]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:241][841]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.37:241][841]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.37:241][841]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.37:241][841]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.37:241][841]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.37:241][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:242][841]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.37:242][841]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.37:242][841]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:245][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.37:291][844]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.37:434][853]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.37:434][853]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.37:434][853]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.37:434][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.37:435][853]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:435][853]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:435][853]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.37:435][853]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.37:435][853]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:435][853]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.37:435][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.37:435][853]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.37:435][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:435][853]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.37:435][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:531][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.37:531][859]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:531][859]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.37:532][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:532][859]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:532][859]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.37:532][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:532][859]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.37:532][859]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.37:532][859]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.37:532][859]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.37:532][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:612][864]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:612][864]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.37:612][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:612][864]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.37:612][864]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.37:612][864]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:612][864]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.37:612][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:614][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.37:644][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.37:644][866]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:644][866]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.37:644][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:644][866]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:644][866]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.37:644][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.37:644][866]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.37:644][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.37:644][866]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.37:644][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:645][866]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.37:645][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.37:645][866]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:647][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.37:693][869]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.37:805][876]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.37:805][876]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.37:805][876]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.37:805][876]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.37:805][876]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:805][876]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:805][876]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.37:805][876]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.37:805][876]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:805][876]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.37:805][876]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.37:806][876]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.37:806][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:806][876]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.37:806][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:902][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.37:902][882]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:902][882]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.37:902][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:902][882]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.37:902][882]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.37:902][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.37:902][882]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.37:902][882]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.37:902][882]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.37:903][882]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.37:903][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:048][891]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:048][891]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.38:048][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:048][891]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.38:048][891]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.38:048][891]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:048][891]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.38:048][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:048][891]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:048][891]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.38:048][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:048][891]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:048][891]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.38:048][891]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.38:048][891]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.38:048][891]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.38:048][891]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.38:048][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:048][891]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.38:048][891]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:048][891]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:050][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.38:129][896]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.38:240][903]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.38:240][903]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:240][903]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.38:240][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:241][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:241][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:241][903]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.38:241][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.38:241][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:241][903]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.38:241][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:241][903]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.38:241][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:241][903]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.38:241][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:305][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.38:306][907]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:306][907]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.38:306][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:306][907]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:306][907]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.38:306][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:306][907]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.38:306][907]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.38:306][907]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.38:306][907]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.38:306][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:467][917]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:467][917]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.38:467][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:467][917]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.38:467][917]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.38:467][917]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:467][917]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.38:467][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:467][917]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:467][917]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.38:467][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:467][917]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:467][917]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.38:467][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.38:467][917]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.38:467][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.38:467][917]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.38:467][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:467][917]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.38:467][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:467][917]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:470][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.38:549][922]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.38:565][923]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.14-17.56.38:565][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:773][936]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.38:773][936]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:773][936]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.38:773][936]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:774][936]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:774][936]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:774][936]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.38:774][936]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.38:774][936]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:774][936]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.38:774][936]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:774][936]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.38:774][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:774][936]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.38:774][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:839][940]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.14-17.56.38:839][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:839][940]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.14-17.56.38:840][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:870][942]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.56.38:870][942]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:871][942]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.56.38:871][942]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:871][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.38:871][942]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:871][942]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:871][942]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.38:871][942]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.38:871][942]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:871][942]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.56.38:871][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:871][942]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.38:871][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:871][942]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.38:871][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:871][942]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:871][942]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.38:871][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:871][942]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:871][942]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.38:871][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:871][942]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.38:871][942]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.38:871][942]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.38:871][942]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.38:871][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:903][944]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.56.38:904][944]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.05.14-17.56.38:904][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:904][944]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.05.14-17.56.38:904][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:920][945]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.05.14-17.56.38:920][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:920][945]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.05.14-17.56.38:920][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:984][949]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.56.38:984][949]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:984][949]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.38:984][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:984][949]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:984][949]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.38:984][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:984][949]Interaction: Interaction time: 0.500000 [2020.05.14-17.56.38:984][949]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.56.38:984][949]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.05.14-17.56.38:984][949]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.56.38:984][949]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.38:984][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:984][949]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:984][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.38:984][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:985][949]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.38:985][949]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.38:985][949]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:985][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.38:985][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:985][949]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:985][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.38:985][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:985][949]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:985][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.38:985][949]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.38:985][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.38:985][949]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.38:985][949]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.38:985][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.38:985][949]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.38:985][949]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.38:985][949]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.38:988][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.39:032][952]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.56.39:065][954]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.39:273][967]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.39:273][967]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:273][967]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.39:273][967]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:274][967]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:274][967]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:274][967]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.39:274][967]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.39:274][967]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:274][967]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.39:274][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:274][967]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.39:274][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:274][967]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.39:274][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:338][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.39:338][971]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:338][971]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.39:338][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:338][971]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:338][971]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.39:338][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:338][971]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.39:338][971]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.39:338][971]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.39:338][971]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.39:338][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:372][973]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.05.14-17.56.39:372][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:372][973]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.05.14-17.56.39:372][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:372][973]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.05.14-17.56.39:372][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:372][973]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.05.14-17.56.39:372][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:388][974]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.14-17.56.39:388][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:420][976]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.14-17.56.39:420][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:436][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.05.14-17.56.39:436][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:436][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.05.14-17.56.39:436][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:452][978]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.56.39:452][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:452][978]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.56.39:452][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:483][980]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:483][980]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.39:483][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:483][980]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.39:483][980]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.39:483][980]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:483][980]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.39:483][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:483][980]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:483][980]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.39:483][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:483][980]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:483][980]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.39:483][980]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.39:483][980]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.39:483][980]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.39:483][980]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.39:483][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:483][980]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.39:483][980]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:483][980]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:486][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.39:515][982]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.39:516][982]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:516][982]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.39:516][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:516][982]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-17.56.39:516][982]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:516][982]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.39:516][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:516][982]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:516][982]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.39:516][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:516][982]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:516][982]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.39:516][982]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.39:516][982]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.39:516][982]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.39:516][982]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.56.39:516][982]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.39:516][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:516][982]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.14-17.56.39:516][982]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:516][982]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:565][985]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.39:580][986]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:580][986]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:644][990]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.05.14-17.56.39:644][990]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:644][990]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.05.14-17.56.39:644][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:645][990]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:645][990]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:645][990]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.39:645][990]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.39:645][990]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:645][990]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.05.14-17.56.39:645][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:645][990]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.39:645][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:645][990]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.39:645][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:645][990]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.56.39:741][996]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.39:741][996]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:741][996]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.39:741][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:741][996]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.39:741][996]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.39:741][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:741][996]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-17.56.39:742][996]Interaction: Interaction time: 0.000000 [2020.05.14-17.56.39:742][996]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.56.39:742][996]LogSM: Error: Play Update Montage AM_M_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.05.14-17.56.39:742][996]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.56.39:742][996]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.39:742][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.39:743][996]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideFast [2020.05.14-17.56.39:773][998]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.56.39:790][999]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.56.39:904][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.05.14-17.56.39:904][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:904][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.05.14-17.56.39:904][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:936][ 8]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.56.39:936][ 8]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.39:936][ 8]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.14-17.56.39:936][ 8]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.40:112][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.40:112][ 19]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.40:112][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.40:112][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.40:112][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:112][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:112][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.40:112][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.40:112][ 19]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:112][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.40:112][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.40:112][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.40:112][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:112][ 19]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.40:112][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:176][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.40:177][ 23]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:177][ 23]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.40:177][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:177][ 23]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:177][ 23]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.40:177][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:177][ 23]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.40:177][ 23]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.40:177][ 23]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.40:177][ 23]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.40:177][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:273][ 29]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:273][ 29]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.40:273][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:273][ 29]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.40:273][ 29]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.40:273][ 29]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:273][ 29]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.40:273][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:273][ 29]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:273][ 29]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.40:274][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:274][ 29]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:274][ 29]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.40:274][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.40:274][ 29]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.40:274][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.40:274][ 29]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.40:274][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:274][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.40:274][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.40:274][ 29]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:276][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.40:355][ 34]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.40:403][ 37]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.40:406][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.40:565][ 47]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.56.40:580][ 48]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:580][ 48]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.40:580][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:580][ 48]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:580][ 48]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.40:580][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:611][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.40:611][ 50]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.40:611][ 50]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.40:612][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.40:612][ 50]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.40:612][ 50]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:612][ 50]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.40:612][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:612][ 50]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:612][ 50]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.40:612][ 50]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.40:612][ 50]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.40:612][ 50]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.40:612][ 50]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.56.40:612][ 50]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.40:612][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:612][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.05.14-17.56.40:612][ 50]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.40:612][ 50]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:612][ 50]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:612][ 50]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:613][ 50]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.40:613][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.40:613][ 50]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:613][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.40:613][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.40:613][ 50]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.40:613][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:613][ 50]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.40:613][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:709][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.40:709][ 56]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:709][ 56]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.40:709][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:709][ 56]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:709][ 56]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.40:709][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:709][ 56]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.40:709][ 56]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.40:709][ 56]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.40:709][ 56]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.40:709][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:790][ 61]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:790][ 61]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.40:790][ 61]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.40:790][ 61]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:790][ 61]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:790][ 61]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.40:790][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.40:790][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.40:790][ 61]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.40:790][ 61]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.40:793][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.40:871][ 66]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.41:047][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.41:047][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.41:047][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.41:047][ 77]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.41:048][ 77]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:048][ 77]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:048][ 77]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.41:048][ 77]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.41:048][ 77]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:048][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.41:048][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.41:048][ 77]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.41:048][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:048][ 77]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.41:048][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:080][ 79]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.56.41:080][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.41:112][ 81]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.56.41:112][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.41:112][ 81]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.41:112][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:112][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:112][ 81]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.41:112][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.41:112][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:112][ 81]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.56.41:113][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.41:113][ 81]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.41:113][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:113][ 81]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.41:113][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:113][ 81]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.56.41:129][ 82]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-17.56.41:129][ 82]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.41:129][ 82]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.56.41:129][ 82]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.41:130][ 82]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.41:130][ 82]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.41:130][ 82]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.56.41:130][ 82]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.41:130][ 82]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.41:130][ 82]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.56.41:130][ 82]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.41:131][ 82]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.41:131][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:131][ 82]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.41:131][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:145][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.41:145][ 83]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:145][ 83]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.41:145][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:145][ 83]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:145][ 83]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.41:145][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:145][ 83]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.41:145][ 83]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.41:145][ 83]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.41:145][ 83]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.41:145][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:176][ 85]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.56.41:176][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.41:178][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.41:178][ 85]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.41:178][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:178][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.41:178][ 85]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.41:178][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:178][ 85]Interaction: Interaction time: 40.000000 [2020.05.14-17.56.41:178][ 85]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.41:178][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:225][ 88]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:225][ 88]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.41:225][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:225][ 88]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.41:225][ 88]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.41:225][ 88]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:225][ 88]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.41:225][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:228][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.41:257][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.56.41:257][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.41:258][ 90]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:258][ 90]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.41:258][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:258][ 90]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:258][ 90]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.41:258][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.41:258][ 90]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.41:258][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.41:258][ 90]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.41:258][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:258][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.41:258][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.41:258][ 90]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:260][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.41:307][ 93]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.41:451][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:451][102]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.41:451][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:451][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.41:451][102]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.41:451][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:451][102]Interaction: Interaction time: 0.700000 [2020.05.14-17.56.41:451][102]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.56.41:451][102]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-17.56.41:451][102]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.56.41:451][102]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.41:452][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.41:500][105]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.56.41:854][127]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.14-17.56.42:015][137]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.42:015][137]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:015][137]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.42:015][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:016][137]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:016][137]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:016][137]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.42:016][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.42:016][137]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:016][137]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.42:016][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:016][137]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.42:016][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:016][137]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.42:016][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:128][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.42:129][144]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:129][144]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.42:129][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:129][144]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:129][144]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.42:129][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:129][144]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.42:129][144]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.42:129][144]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.42:129][144]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.42:129][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:145][145]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.42:160][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.42:160][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.42:161][146]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:161][146]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.42:161][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:161][146]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:161][146]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.42:161][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:161][146]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:161][146]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.42:161][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:161][146]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:161][146]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.42:161][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.42:161][146]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.42:161][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.42:161][146]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.56.42:161][146]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.42:161][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:161][146]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-17.56.42:161][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:161][146]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:193][148]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.56.42:193][148]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.56.42:225][150]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:225][150]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.42:225][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:225][150]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.42:225][150]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.42:225][150]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:225][150]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.42:225][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:228][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.42:257][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.42:258][152]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:258][152]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.42:258][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:258][152]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:258][152]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.42:258][152]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.42:258][152]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.42:258][152]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.42:258][152]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.42:258][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:258][152]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.42:258][152]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:258][152]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:260][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.42:307][155]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.42:515][168]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.42:515][168]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:515][168]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.42:515][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:515][168]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:515][168]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:515][168]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.42:515][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.42:515][168]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:515][168]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.42:515][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:515][168]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.42:515][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:515][168]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.42:515][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:628][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.42:629][175]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:629][175]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.42:629][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:629][175]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:629][175]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.42:629][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:629][175]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.42:629][175]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.42:629][175]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.42:629][175]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.42:629][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:693][179]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:693][179]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.42:693][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:693][179]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.42:693][179]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.42:693][179]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:693][179]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.42:693][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:695][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.42:725][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.42:725][181]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:725][181]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.42:725][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:725][181]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:725][181]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.42:725][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.42:725][181]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.42:725][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.42:725][181]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.42:725][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:725][181]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.42:725][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:725][181]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:728][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.42:774][184]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.42:854][189]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.702050 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.56.42:983][197]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.42:983][197]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:983][197]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.42:983][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:983][197]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:983][197]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:983][197]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.42:983][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.42:983][197]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.42:983][197]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.42:983][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.42:983][197]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.42:983][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.42:983][197]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.42:983][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:064][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.43:064][202]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:064][202]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.43:064][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:064][202]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:064][202]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.43:064][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:064][202]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.43:064][202]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.43:064][202]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.43:064][202]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.43:064][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:131][206]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.56.43:131][206]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.56.43:131][206]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.43:131][206]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.43:131][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:131][206]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.43:131][206]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.43:131][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:146][207]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.43:146][207]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.43:146][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:146][207]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.43:146][207]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.56.43:146][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.43:146][207]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.43:146][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.43:146][207]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.43:146][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:146][207]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.56.43:146][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.43:146][207]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.56.43:146][207]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.43:146][207]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.43:194][210]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:194][210]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.43:194][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:194][210]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.43:194][210]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.43:194][210]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:194][210]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.43:194][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:196][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.43:196][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.56.43:225][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.43:225][212]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:225][212]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.43:225][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:225][212]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:225][212]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.43:226][212]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.43:226][212]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.43:226][212]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.43:226][212]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.43:226][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:226][212]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.43:226][212]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.43:226][212]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:228][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.43:275][215]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.43:323][218]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.14-17.56.43:323][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.43:467][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.43:467][227]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.43:467][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.43:467][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.43:467][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:467][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:467][227]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.43:467][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.43:467][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:467][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.43:467][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.43:467][227]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.43:468][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:468][227]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.43:468][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:564][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.43:564][233]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:564][233]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.43:564][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:564][233]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:564][233]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.43:564][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:564][233]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.43:564][233]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.43:564][233]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.43:564][233]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.43:564][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:662][239]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:662][239]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.43:662][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:662][239]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.43:662][239]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.43:662][239]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:662][239]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.43:662][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:664][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.43:693][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.43:693][241]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:693][241]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.43:693][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:693][241]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:693][241]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.43:694][241]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.43:694][241]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.43:694][241]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.43:694][241]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.43:694][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:694][241]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.43:694][241]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.43:694][241]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:696][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.43:743][244]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.43:854][251]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.43:854][251]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.43:854][251]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.43:854][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.43:855][251]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:855][251]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:855][251]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.43:855][251]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.43:855][251]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:855][251]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.43:855][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.43:855][251]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.43:855][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:855][251]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.43:855][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:967][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.43:967][258]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:967][258]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.43:967][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:967][258]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.43:967][258]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.43:967][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.43:967][258]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.43:967][258]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.43:967][258]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.43:968][258]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.43:968][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:064][264]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:064][264]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.44:064][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:064][264]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.44:064][264]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.44:064][264]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:064][264]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.44:064][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:064][264]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:064][264]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.44:064][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:064][264]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:064][264]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.44:064][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.44:064][264]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.44:064][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.44:064][264]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.44:065][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:065][264]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.44:065][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.44:065][264]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:067][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.44:145][269]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.44:225][274]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.44:225][274]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.44:225][274]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.44:225][274]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.44:226][274]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:226][274]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:226][274]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.44:226][274]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.44:226][274]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:226][274]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.44:226][274]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.44:226][274]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.44:226][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:226][274]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.44:226][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:289][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.44:290][278]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:290][278]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.44:290][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:290][278]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:290][278]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.44:290][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:290][278]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.44:290][278]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.44:290][278]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.44:290][278]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.44:290][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:371][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:371][283]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.44:371][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:371][283]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.44:371][283]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.44:371][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:371][283]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.44:371][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:373][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.44:402][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.44:403][285]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:403][285]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.44:403][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:403][285]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:403][285]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.44:403][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.44:403][285]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.44:403][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.44:403][285]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.44:403][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:403][285]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.44:403][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.44:403][285]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:406][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.44:452][288]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.44:596][297]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.44:596][297]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.44:596][297]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.44:596][297]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.44:597][297]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:597][297]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:597][297]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.44:597][297]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.44:597][297]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:597][297]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.44:597][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.44:597][297]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.44:597][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:597][297]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.44:597][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:693][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.44:693][303]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:693][303]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.44:693][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:693][303]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:693][303]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.44:693][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:694][303]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.44:694][303]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.44:694][303]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.44:694][303]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.44:694][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:806][310]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:806][310]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.44:806][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:806][310]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.44:806][310]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.44:806][310]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:806][310]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.44:806][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:806][310]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:806][310]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.44:806][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:806][310]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:806][310]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.44:806][310]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.44:806][310]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.44:806][310]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.44:806][310]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.44:806][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.44:806][310]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.44:806][310]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.44:806][310]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.44:809][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.44:889][315]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.44:999][322]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.44:999][322]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.44:999][322]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.44:999][322]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.45:000][322]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:000][322]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:000][322]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.45:000][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.45:000][322]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:000][322]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.45:000][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.45:000][322]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.45:000][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:000][322]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.45:000][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:064][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.45:064][326]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:064][326]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.45:064][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:064][326]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:065][326]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.45:065][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:065][326]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.45:065][326]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.45:065][326]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.45:065][326]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.45:065][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:161][332]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:161][332]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.45:161][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:161][332]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.45:161][332]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.45:161][332]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:161][332]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.45:161][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:161][332]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:161][332]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.45:161][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:161][332]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:161][332]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.45:161][332]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.45:161][332]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.45:161][332]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.45:161][332]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.45:161][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:161][332]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.45:161][332]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.45:161][332]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:163][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.45:243][337]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.45:261][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.45:402][347]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.45:402][347]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.45:403][347]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.45:403][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.45:403][347]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:403][347]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:403][347]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.45:403][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.45:403][347]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:403][347]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.45:403][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.45:403][347]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.45:403][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:403][347]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.45:403][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:500][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.45:500][353]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:500][353]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.45:500][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:500][353]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:500][353]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.45:500][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:500][353]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.45:500][353]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.45:500][353]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.45:500][353]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.45:500][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:584][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.45:597][359]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:597][359]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.45:597][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:597][359]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.45:597][359]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.45:597][359]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:597][359]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.45:597][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:600][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.45:629][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.45:629][361]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:629][361]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.45:629][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:629][361]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:629][361]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.45:629][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.45:629][361]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.45:629][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.45:629][361]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.45:629][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:629][361]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.45:629][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.45:629][361]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:632][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.45:678][364]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.45:709][366]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.553195 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.45:967][382]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.45:967][382]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.45:967][382]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.45:967][382]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.45:968][382]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:968][382]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:968][382]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.45:968][382]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.45:968][382]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.45:968][382]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.45:968][382]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.45:968][382]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.45:968][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.45:968][382]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.45:968][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:064][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.46:064][388]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:064][388]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.46:065][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:065][388]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:065][388]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.46:065][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:065][388]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.46:065][388]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.46:065][388]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.46:065][388]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.46:065][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:178][395]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:178][395]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.46:178][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:178][395]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.46:178][395]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.46:178][395]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:178][395]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.46:178][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:178][395]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:178][395]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.46:178][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:178][395]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:178][395]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.46:178][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.46:178][395]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.46:178][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.46:178][395]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.46:178][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:178][395]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.46:178][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.46:178][395]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:181][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.46:259][400]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.46:500][415]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.46:500][415]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.46:500][415]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.46:500][415]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.46:500][415]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:500][415]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:500][415]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.46:500][415]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.46:500][415]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:501][415]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.46:501][415]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.46:501][415]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.46:501][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:501][415]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.46:501][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:612][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.46:613][422]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:613][422]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.46:613][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:613][422]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:613][422]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.46:613][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:613][422]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.46:613][422]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.46:613][422]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.46:613][422]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.46:613][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:645][424]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:645][424]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.46:645][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:645][424]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.46:645][424]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.46:645][424]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:645][424]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.46:645][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:647][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.46:677][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.46:678][426]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:678][426]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.46:678][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:678][426]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:678][426]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.46:678][426]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.46:678][426]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.46:678][426]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.46:678][426]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.46:678][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.46:678][426]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.46:678][426]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.46:678][426]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.46:680][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.46:727][429]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.46:999][446]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.46:999][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.46:999][446]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.46:999][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.47:000][446]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:000][446]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:000][446]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.47:000][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.47:000][446]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:000][446]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.47:000][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.47:000][446]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.47:000][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:000][446]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.47:000][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:113][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.47:113][453]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:113][453]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.47:113][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:113][453]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:113][453]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.47:113][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:113][453]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.47:113][453]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.47:113][453]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.47:113][453]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.47:113][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:145][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:145][455]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.47:145][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:145][455]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.47:145][455]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.47:145][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:145][455]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.47:145][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:145][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:145][455]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.47:145][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:145][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:145][455]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.47:145][455]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.47:145][455]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.47:145][455]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.47:145][455]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.47:145][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:145][455]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.47:145][455]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.47:145][455]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:148][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.47:227][460]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.47:516][478]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.47:516][478]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.47:516][478]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.47:516][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.47:516][478]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:516][478]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:516][478]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.47:516][478]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.47:516][478]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:516][478]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.47:516][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.47:516][478]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.47:516][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:516][478]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.47:516][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:613][484]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:613][484]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.47:613][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:613][484]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:613][484]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.47:613][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:613][484]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.47:613][484]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.47:613][484]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.47:613][484]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:613][484]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.47:613][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:613][484]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.47:613][484]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.47:613][484]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:613][484]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.47:613][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:645][486]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:645][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.47:645][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:645][486]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:646][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.47:646][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.47:646][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.47:646][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.47:646][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.47:646][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:646][486]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.47:646][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.47:646][486]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:695][489]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.47:951][505]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.47:951][505]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.47:951][505]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.47:951][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.47:952][505]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:952][505]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:952][505]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.47:952][505]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.47:952][505]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.47:952][505]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.47:952][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.47:952][505]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.47:952][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.47:952][505]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.47:952][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:048][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.48:049][511]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:049][511]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.48:049][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:049][511]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:049][511]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.48:049][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:049][511]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.48:049][511]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.48:049][511]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.48:049][511]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.48:049][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:112][515]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:113][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.48:113][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:113][515]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.48:113][515]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.48:113][515]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:113][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.48:113][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:113][515]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:113][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.48:113][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:113][515]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:113][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.48:113][515]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.48:113][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.48:113][515]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.48:113][515]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.48:113][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:113][515]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.48:113][515]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.48:113][515]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:115][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.48:194][520]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.48:419][534]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.48:419][534]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.48:419][534]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.48:419][534]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.48:420][534]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:420][534]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:420][534]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.48:420][534]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.48:420][534]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:420][534]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.48:420][534]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.48:420][534]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.48:420][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:420][534]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.48:420][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:483][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.48:484][538]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:484][538]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.48:484][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:484][538]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:484][538]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.48:484][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:484][538]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.48:484][538]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.48:484][538]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.48:484][538]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.48:484][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:581][544]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:581][544]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.48:581][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:581][544]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.48:581][544]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.48:581][544]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:581][544]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.48:581][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:583][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.48:612][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.48:613][546]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:613][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.48:613][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:613][546]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:613][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.48:613][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.48:613][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.48:613][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.48:613][546]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.48:613][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.48:613][546]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.48:613][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.48:613][546]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.48:616][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.48:662][549]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.49:648][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.56.49:985][631]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.49:985][631]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.49:985][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.49:985][631]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.49:985][631]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.49:985][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.49:985][631]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.49:985][631]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.49:985][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.49:985][631]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.49:985][631]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.49:985][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.49:985][631]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.49:985][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.49:985][631]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.49:985][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.49:985][631]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-17.56.49:985][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.49:985][631]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.50:193][644]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.56.50:193][644]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.50:225][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.56.50:225][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.50:225][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.50:226][646]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.50:226][646]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.50:226][646]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.50:226][646]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.50:226][646]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.50:226][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.56.50:226][646]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.50:226][646]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.50:226][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.50:226][646]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.50:226][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.50:226][646]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.56.50:323][652]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.50:323][652]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.50:323][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.50:323][652]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.50:323][652]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.50:323][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.50:323][652]Interaction: Interaction time: 1.100000 [2020.05.14-17.56.50:323][652]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.05.14-17.56.50:323][652]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.05.14-17.56.50:323][652]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.56.50:323][652]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.50:323][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.50:404][657]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.56.51:227][708]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.51:258][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.51:259][710]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.51:259][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.51:259][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.51:259][710]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.51:259][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.51:259][710]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.56.51:259][710]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.56.51:290][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.51:290][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.51:290][712]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.51:290][712]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.51:290][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.51:290][712]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.51:290][712]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.51:290][712]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.51:291][712]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.51:291][712]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.51:291][712]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.56.51:291][712]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.51:291][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.51:291][712]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.56.51:291][712]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.51:291][712]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.51:532][727]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.51:532][727]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.52:290][774]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.56.52:711][800]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.05.14-17.56.52:712][800]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.14-17.56.53:163][828]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_02_C_0 [2020.05.14-17.56.53:839][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.53:839][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.54:036][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.54:066][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.56.54:066][884]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.54:066][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.56.54:066][884]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.54:067][884]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.54:067][884]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.54:067][884]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.56.54:067][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.54:067][884]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.54:067][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.56.54:067][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.54:067][884]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.54:067][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.54:067][884]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.54:067][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.54:118][888]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198010391417 [2020.05.14-17.56.54:118][888]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198010391417, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.56.54:129][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.56.54:129][888]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.54:130][888]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.54:130][888]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.54:130][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.54:130][888]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.54:131][888]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.54:131][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.54:131][888]Interaction: Interaction time: 38.059673 [2020.05.14-17.56.54:131][888]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.54:131][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.54:209][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.56.55:113][949]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.524133 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.56.58:452][156]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198078470097 [2020.05.14-17.56.58:452][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.56.58:454][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.56.58:458][157]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198078470097, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.56.58:458][157]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ryan, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.56.58:470][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.56.58:486][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.56.58:502][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.56.58:516][160]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.58:516][160]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.58:516][160]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.58:516][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.58:517][160]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:517][160]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:517][160]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.58:517][160]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.58:517][160]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:517][160]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.58:517][160]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.58:517][160]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.58:517][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:517][160]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.58:517][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:518][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.56.58:534][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.56.58:551][162]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.56.58:551][162]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.56.58:551][162]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.58:551][162]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.58:551][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:551][162]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.58:551][162]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.58:551][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:552][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.56.58:567][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.58:567][163]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.58:567][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:567][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.58:567][163]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.56.58:567][163]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.58:567][163]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.58:567][163]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.58:567][163]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.58:567][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:567][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.56.58:567][163]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.58:567][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.56.58:567][163]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.58:567][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.56.58:614][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.58:614][166]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:614][166]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.58:614][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:614][166]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:614][166]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.58:614][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:615][166]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.58:615][166]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.58:615][166]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.58:615][166]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.58:615][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:617][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.56.58:650][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.56.58:727][173]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:727][173]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.58:727][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:727][173]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.58:727][173]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.58:727][173]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:727][173]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.58:727][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:730][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.58:758][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.58:759][175]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:759][175]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.58:759][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:759][175]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:759][175]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.58:759][175]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.58:759][175]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.58:759][175]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.58:759][175]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.58:759][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:759][175]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.58:759][175]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.58:759][175]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:762][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.58:808][178]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.58:952][187]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.58:952][187]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.58:952][187]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.58:952][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.58:953][187]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:953][187]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:953][187]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.58:953][187]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.58:953][187]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.58:953][187]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.58:953][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.58:953][187]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.58:953][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.58:953][187]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.58:953][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:049][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.59:049][193]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:049][193]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.59:049][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:049][193]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:049][193]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.59:049][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:050][193]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.59:050][193]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.59:050][193]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.59:050][193]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.59:050][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:132][198]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_02_C_0 [2020.05.14-17.56.59:162][200]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:162][200]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.59:162][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:162][200]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.59:162][200]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.59:162][200]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:162][200]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.59:162][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:165][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.59:194][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.59:194][202]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:194][202]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.59:194][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:194][202]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:194][202]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.59:194][202]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.59:194][202]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.59:194][202]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.59:195][202]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.59:195][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:195][202]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.59:195][202]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.59:195][202]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:198][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.59:243][205]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.59:389][214]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.05.14-17.56.59:390][214]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.14-17.56.59:452][218]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.59:452][218]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.59:452][218]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.59:452][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.59:452][218]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:453][218]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:453][218]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.59:453][218]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.59:453][218]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:453][218]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.59:453][218]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.59:453][218]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.59:453][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:453][218]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.59:453][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:549][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.59:549][224]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:549][224]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.59:549][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:549][224]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:549][224]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.59:549][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:550][224]Interaction: Interaction time: 1.500000 [2020.05.14-17.56.59:550][224]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.56.59:550][224]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.56.59:550][224]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.59:550][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:598][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:598][227]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.56.59:598][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:598][227]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.56.59:598][227]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.56.59:598][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:598][227]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.56.59:598][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:600][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.59:629][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.56.59:630][229]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:630][229]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.56.59:630][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:630][229]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:630][229]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.56.59:630][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.59:630][229]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.56.59:630][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.59:630][229]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.56.59:630][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:630][229]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.56.59:630][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.59:630][229]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:633][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.56.59:679][232]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.56.59:823][241]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.56.59:823][241]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.59:823][241]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.56.59:823][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.59:823][241]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.56.59:823][241]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:824][241]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:824][241]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.56.59:824][241]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.56.59:824][241]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:824][241]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.56.59:824][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.56.59:824][241]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.56.59:824][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:824][241]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.56.59:824][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:856][243]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.56.59:920][247]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:920][247]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.56.59:920][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:920][247]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.56.59:920][247]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.56.59:920][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.56.59:921][247]Interaction: Interaction time: 1.100000 [2020.05.14-17.56.59:921][247]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.05.14-17.56.59:921][247]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.05.14-17.56.59:921][247]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.56.59:921][247]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.56.59:921][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.00:001][252]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.57.00:016][253]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [pseudo time annihila] - Interactable: [Bookshelf_C_4] - Interactor: [MainInteractor] - InteractionDefinition: [VaultFastOverPulldownRight]- InterruptionDef: [VaultFastInterruptionBackRight] - IsInterruptor: [Yes] - OtherParty: [Little Air Condition] [2020.05.14-17.57.00:017][253]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.00:017][253]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.00:017][253]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.00:017][253]Interaction: [CLIENT SLAVE] --- [RequestAndBeginInterruption] Character: [pseudo time annihila] - Interactable: [Bookshelf_C_4] - Interactor: [MainInteractor] - InteractionDefinition: [VaultFastOverPulldownRight]- InterruptionDef: [VaultFastInterruptionBackRight] - IsInterruptor: [Yes] - OtherParty: [Little Air Condition] [2020.05.14-17.57.00:017][253]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.57.00:017][253]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.57.00:017][253]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultInterruptionB_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.57.00:017][253]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: WindowVaultInterruptionB_In Bob. [2020.05.14-17.57.00:066][256]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.57.00:129][260]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_InterruptWindow Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.57.00:130][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.00:130][260]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.00:130][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.00:130][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.00:130][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.00:130][260]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStart] [2020.05.14-17.57.00:130][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.00:130][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.00:130][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.00:130][260]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStarted] [2020.05.14-17.57.00:130][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.00:130][260]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.57.00:227][266]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.406170 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.57.00:227][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.57.00:227][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.57.00:227][266]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.14-17.57.00:228][266]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.00:228][266]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.00:228][266]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultInterruptionB' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.57.00:228][266]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultInterruptionB' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.57.00:228][266]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: WindowVaultInterruptionB Bob. [2020.05.14-17.57.00:228][266]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultInterruptionB Bob AnimTag_Male AnimTag_Follower. [2020.05.14-17.57.00:228][266]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.57.00:228][266]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.05.14-17.57.00:228][266]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-17.57.00:228][266]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-17.57.00:228][266]Interaction: Verbose: Chose montage [AM_TT_Grab_Obstacles_BK] for interruption [VaultFastInterruptionBackRight] [2020.05.14-17.57.00:229][266]Interaction: Warning: OnNotifyCurrentMontageComplete [AM_TT_Grab_Obstacles_BK_IN] differs from selected montage for interruption [AM_TT_Grab_Obstacles_BK] [2020.05.14-17.57.00:231][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.57.00:231][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.57.02:680][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.02:680][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.02:680][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.57.02:680][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.02:681][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.02:681][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.02:681][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.02:681][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.02:681][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.57.02:681][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.02:681][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.57.02:681][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.02:681][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.57.02:681][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.02:698][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.57.02:872][430]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.02:872][430]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.02:872][430]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-17.57.02:872][430]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.57.02:872][430]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-17.57.02:872][430]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.57.02:872][430]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.02:889][431]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.02:889][431]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.02:889][431]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.02:889][431]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.02:890][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.02:891][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.02:891][431]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.57.02:891][431]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.02:891][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.02:891][431]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.02:891][431]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.02:891][431]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.02:891][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.02:891][431]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.02:891][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.02:891][431]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.57.02:936][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.02:936][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.02:936][434]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.57.02:970][436]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.02:970][436]LogDBDPlayerMovement: StopSnapping Final Location (5279.115234 9021.418945 90.239861) [2020.05.14-17.57.02:970][436]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.57.02:970][436]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.02:970][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.02:970][436]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.02:970][436]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.02:970][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.02:970][436]Interaction: Interaction time: 1.000000 [2020.05.14-17.57.02:970][436]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.02:971][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.03:000][438]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.57.03:001][438]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.03:001][438]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.03:001][438]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptEnd] [2020.05.14-17.57.03:001][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.03:001][438]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.03:001][438]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.57.03:001][438]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.03:001][438]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.03:001][438]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.03:001][438]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.57.03:001][438]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.03:001][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.03:001][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-17.57.03:001][438]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.03:001][438]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.03:003][438]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.03:003][438]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.03:022][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198242150398 [2020.05.14-17.57.03:023][440]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198242150398, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.57.03:033][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-17.57.03:033][440]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.03:033][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.57.03:066][442]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-17.57.03:066][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.03:066][442]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.03:066][442]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.03:066][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.57.03:066][442]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.03:066][442]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.03:066][442]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-17.57.03:066][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.03:066][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.03:067][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.03:067][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.03:067][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.03:162][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.57.03:162][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.03:162][448]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.03:162][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.03:162][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.03:162][448]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.03:162][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.03:162][448]Interaction: Interaction time: 16.000000 [2020.05.14-17.57.03:162][448]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.57.03:162][448]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-17.57.03:162][448]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.03:162][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.03:212][451]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.03:212][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.04:000][500]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.197262 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.57.04:001][500]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.57.04:001][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.57.04:004][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.57.04:004][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.57.04:033][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.57.04:065][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.57.04:068][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.57.04:342][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.57.04:342][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.57.04:342][521]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.04:342][521]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.04:342][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.04:342][521]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.04:342][521]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.04:342][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.04:357][522]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.04:357][522]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.04:357][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.04:357][522]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.04:357][522]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.57.04:357][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.04:357][522]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.04:357][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.04:357][522]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.04:357][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.04:357][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.04:357][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.04:357][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.04:357][522]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.04:357][522]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.04:374][523]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.04:374][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.04:376][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.57.04:379][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.57.04:404][525]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.57.04:404][525]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.14-17.57.04:404][525]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.05.14-17.57.04:409][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.57.04:436][527]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.57.04:503][531]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.04:503][531]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.04:827][552]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F11090550] Result: '1' k_EResultOK (success) [2020.05.14-17.57.04:827][552]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F11090550]' succeeded in 0.417311 seconds [2020.05.14-17.57.04:860][554]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F11090550] Result: '1' k_EResultOK (success) [2020.05.14-17.57.04:876][555]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.462684 seconds [2020.05.14-17.57.04:906][556]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.57.04:921][557]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.57.05:069][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.05:148][571]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.57.05:340][583]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.57.05:340][583]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.068398 [2020.05.14-17.57.05:340][583]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.068398 [2020.05.14-17.57.05:635][602]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F111CF7F0] Result: '1' k_EResultOK (success) [2020.05.14-17.57.05:635][602]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F111CF7F0]' succeeded in 0.294054 seconds [2020.05.14-17.57.05:666][604]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F08C97480] Result: '1' k_EResultOK (success) [2020.05.14-17.57.05:682][605]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.334737 seconds [2020.05.14-17.57.06:344][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.06:344][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.06:344][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.06:344][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.06:344][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.06:344][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.06:344][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.06:344][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.06:534][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.06:534][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.06:534][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.06:534][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.06:534][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.06:534][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.06:534][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.06:534][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.06:663][665]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.57.06:679][666]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.57.06:906][680]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.57.08:438][775]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.57.08:453][776]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.57.08:696][791]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.57.09:953][869]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.57.09:953][869]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.09:953][869]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.09:954][869]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.09:954][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.57.09:954][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.09:954][869]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.09:954][869]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.57.09:954][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.09:954][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.09:954][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.09:954][869]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.57.09:954][869]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.57.09:954][869]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.05.14-17.57.09:954][869]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.57.09:954][869]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.57.09:954][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.09:954][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.09:969][870]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.57.09:969][870]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.14-17.57.09:986][871]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.14-17.57.10:002][872]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.57.10:065][876]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.57.10:066][876]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.10:066][876]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.10:066][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.10:066][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.10:066][876]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.10:066][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.57.10:066][876]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.10:066][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.10:066][876]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.10:066][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.10:066][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.10:066][876]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-17.57.10:066][876]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.10:066][876]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.10:259][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.14-17.57.10:260][888]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.10:260][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.10:260][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.10:260][888]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.10:260][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.10:260][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.10:260][888]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.57.10:260][888]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.57.10:260][888]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-17.57.10:260][888]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.57.10:260][888]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.57.10:260][888]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.57.10:260][888]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.05.14-17.57.10:260][888]Interaction: Interaction time: 1.500000 [2020.05.14-17.57.10:260][888]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.57.10:260][888]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.57.10:260][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.10:260][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.10:261][888]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.05.14-17.57.10:969][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.275335 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.57.11:118][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.57.11:309][953]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.57.11:309][953]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.11:309][953]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.11:309][953]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.11:310][953]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.11:310][953]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.11:310][953]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.57.11:310][953]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.11:310][953]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.11:310][953]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.11:310][953]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.11:311][953]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.11:311][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:311][953]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.11:311][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:372][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.11:372][957]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.11:374][957]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.11:374][957]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.11:374][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:374][957]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.11:374][957]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.11:374][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:374][957]Interaction: Interaction time: 33.642956 [2020.05.14-17.57.11:374][957]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.11:374][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:437][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.57.11:762][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.14-17.57.11:840][986]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.57.11:840][986]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.57.11:840][986]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.57.11:840][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:840][986]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.57.11:840][986]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.57.11:840][986]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.57.11:843][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.57.11:872][988]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.57.11:872][988]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.57.11:873][988]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.57.11:873][988]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.57.11:873][988]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.57.11:874][988]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.11:874][988]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.11:874][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:874][988]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.11:874][988]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.11:874][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:874][988]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.11:874][988]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.11:874][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:874][988]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.11:874][988]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.57.11:874][988]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.11:874][988]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.11:874][988]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.11:874][988]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.11:874][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:874][988]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.57.11:874][988]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.11:874][988]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.11:874][988]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.57.11:875][988]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.11:875][988]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.11:875][988]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.11:875][988]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.05.14-17.57.11:875][988]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-17.57.11:875][988]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-17.57.11:875][988]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.57.11:937][992]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_CamperMale04_Character_C_0 - Little Air Condition, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.57.11:969][994]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.11:969][994]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.11:969][994]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.11:969][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.11:969][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.14-17.57.11:970][994]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.11:970][994]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.11:970][994]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.11:970][994]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.11:970][994]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.57.11:970][994]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.11:970][994]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.11:970][994]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.11:970][994]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.11:970][994]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.11:970][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:970][994]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.11:970][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.11:973][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.14-17.57.12:066][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.57.12:066][ 0]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.12:066][ 0]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.12:066][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.12:066][ 0]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.12:066][ 0]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.12:066][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.12:066][ 0]Interaction: Interaction time: 1.500000 [2020.05.14-17.57.12:066][ 0]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.57.12:066][ 0]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.57.12:067][ 0]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.12:067][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.12:068][ 0]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.57.12:598][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.394373 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.57.13:212][ 71]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.13:212][ 71]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.57.13:212][ 71]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.57.13:212][ 71]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.13:212][ 71]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.13:212][ 71]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.13:212][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.13:212][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.13:212][ 71]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.13:212][ 71]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.13:214][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.57.13:293][ 76]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.57.14:034][122]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.14:034][122]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.14:034][122]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.14:034][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.14:034][122]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.14:034][122]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.14:034][122]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.57.14:034][122]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.14:034][122]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.14:034][122]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.14:034][122]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.14:034][122]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.14:034][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.14:034][122]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.14:034][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.14:146][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.57.14:147][129]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.14:147][129]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.14:147][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.14:147][129]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.14:147][129]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.14:147][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.14:147][129]Interaction: Interaction time: 1.500000 [2020.05.14-17.57.14:147][129]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.57.14:147][129]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.57.14:147][129]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.14:147][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.15:535][215]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.57.15:648][222]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.57.15:649][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.57.15:711][226]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.57.15:712][226]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.57.15:712][226]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.57.15:712][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.15:744][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.57.15:744][228]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.15:744][228]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.15:744][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.15:744][228]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.57.15:744][228]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.15:744][228]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.15:744][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.15:744][228]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.15:744][228]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.15:744][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.15:744][228]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.15:744][228]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.57.15:744][228]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.15:744][228]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.15:744][228]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.15:744][228]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.15:744][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.15:745][228]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.15:745][228]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.15:745][228]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.15:747][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.57.15:825][233]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.57.15:873][236]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.015836, Lifetime Duration: 4.000000 [2020.05.14-17.57.15:953][241]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.57.16:423][270]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.57.16:423][270]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.57.16:423][270]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.16:423][270]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.16:423][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.16:423][270]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.16:423][270]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.16:423][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.16:439][271]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.16:439][271]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.16:439][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.16:439][271]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.16:439][271]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.57.16:439][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.16:440][271]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.16:440][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.16:440][271]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.16:440][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.16:440][271]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.16:440][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.16:440][271]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.16:440][271]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.16:440][271]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.16:489][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.57.16:615][282]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.16:615][282]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.16:615][282]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.16:616][282]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.05.14-17.57.16:616][282]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-17.57.16:616][282]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-17.57.16:647][284]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.16:647][284]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.16:647][284]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionIn. [2020.05.14-17.57.16:647][284]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.14-17.57.16:648][284]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.14-17.57.16:844][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.57.17:147][315]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.17:147][315]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.17:147][315]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.17:147][315]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.17:149][315]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.17:149][315]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.17:149][315]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.57.17:149][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.17:149][315]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.17:149][315]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.17:149][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.17:149][315]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.17:149][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.17:149][315]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.17:149][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.17:211][319]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.17:211][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.17:213][319]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.17:213][319]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.17:213][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.17:213][319]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.17:213][319]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.17:213][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.17:213][319]Interaction: Interaction time: 28.592112 [2020.05.14-17.57.17:213][319]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.17:213][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.17:292][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.57.17:518][338]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.17:519][338]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.17:519][338]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReaction. [2020.05.14-17.57.17:519][338]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction AnimTag_Follower. [2020.05.14-17.57.17:519][338]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.14-17.57.18:019][369]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.18:019][369]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.18:019][369]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionOut. [2020.05.14-17.57.18:019][369]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.14-17.57.18:019][369]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.57.18:699][412]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198242150398 [2020.05.14-17.57.18:700][412]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198242150398, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.57.19:099][436]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.19:099][436]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.19:099][436]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.19:099][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.19:099][436]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.19:099][436]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.19:099][436]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.57.19:099][436]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.19:099][436]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.19:099][436]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.19:099][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.19:099][436]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.19:099][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.19:099][436]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.19:099][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.19:163][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.57.19:164][440]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.19:164][440]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.19:164][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.19:164][440]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.19:164][440]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.19:164][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.19:164][440]Interaction: Interaction time: 3.000000 [2020.05.14-17.57.19:164][440]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.57.19:164][440]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.57.19:164][440]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.19:164][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.19:535][463]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.19:535][463]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.19:535][463]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookStruggle. [2020.05.14-17.57.19:535][463]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.14-17.57.19:535][463]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.14-17.57.19:921][487]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.57.19:921][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.19:921][487]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.57.19:921][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.19:921][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.19:921][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.19:922][487]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.57.19:922][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.19:922][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.19:922][487]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.57.19:922][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.19:922][487]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.19:922][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.19:922][487]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.19:922][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.20:002][492]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.20:002][492]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.20:002][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.20:002][492]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.20:002][492]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.20:002][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.20:002][492]Interaction: Interaction time: 0.000000 [2020.05.14-17.57.20:002][492]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.20:002][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.20:035][494]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.20:035][494]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.20:035][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.20:035][494]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.20:035][494]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.20:035][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.20:067][496]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.20:067][496]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.20:067][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.20:067][496]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.20:067][496]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.57.20:067][496]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.20:067][496]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.20:067][496]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.20:067][496]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.20:067][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.20:067][496]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.14-17.57.20:067][496]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.20:067][496]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.20:068][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.20:068][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.20:068][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.20:068][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.20:068][496]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookSacrificeIn. [2020.05.14-17.57.20:068][496]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.14-17.57.20:068][496]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.05.14-17.57.20:068][496]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-17.57.20:247][507]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.57.20:634][531]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 237 [2020.05.14-17.57.21:066][558]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.57.21:066][558]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.57.21:067][558]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.57.21:067][558]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.57.21:067][558]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.57.21:067][558]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.57.21:181][565]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.57.21:181][565]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.57.21:181][565]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.21:181][565]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.21:181][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.21:181][565]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.21:181][565]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.21:181][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.21:197][566]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.21:197][566]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.21:197][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.21:197][566]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.21:197][566]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.57.21:197][566]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.21:197][566]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.21:197][566]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.21:197][566]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.21:197][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.21:197][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.21:197][566]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.21:197][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.21:197][566]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.21:197][566]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.21:231][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.57.21:280][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.57.21:634][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.57.22:166][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.57.22:244][631]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.57.22:244][631]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.57.22:245][631]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.57.22:245][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.22:276][633]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.57.22:276][633]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 0.802894 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.57.22:277][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.57.22:277][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.22:277][633]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.22:277][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.22:277][633]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.57.22:277][633]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.57.22:277][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.22:277][633]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.22:277][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.22:277][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.22:277][633]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.22:277][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.22:277][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.22:277][633]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.57.22:277][633]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.22:277][633]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.22:277][633]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.22:277][633]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.22:277][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.22:277][633]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.22:277][633]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.22:277][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.22:280][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.57.22:358][638]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.57.22:502][647]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-17.57.22:841][668]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.22:841][668]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.23:244][693]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.57.23:244][693]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.57.23:244][693]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.57.23:244][693]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.57.23:244][693]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.57.23:247][693]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.57.23:248][693]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.14-17.57.23:248][693]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.769378 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.57.23:252][693]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-17.57.23:262][694]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=214.583 [2020.05.14-17.57.23:265][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.57.23:276][695]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.57.23:277][695]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.57.23:277][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.57.23:277][695]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-17.57.23:281][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.57.23:825][729]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-17.57.23:825][729]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.23:825][729]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.57.23:825][729]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.23:827][729]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.23:827][729]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.23:827][729]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.57.23:827][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.23:827][729]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.23:827][729]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.57.23:827][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.23:827][729]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.23:827][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.23:827][729]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.23:827][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.23:842][730]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.23:842][730]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.23:842][730]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookSacrificeOut. [2020.05.14-17.57.23:842][730]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.14-17.57.23:842][730]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.57.23:873][732]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.57.23:873][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.23:875][732]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.23:875][732]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.23:875][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.23:875][732]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.23:875][732]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.23:875][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.23:875][732]Interaction: Interaction time: 12.800000 [2020.05.14-17.57.23:875][732]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.23:875][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.23:938][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.57.24:166][750]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.24:166][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.25:052][805]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.25:052][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.25:230][816]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-17.57.25:245][817]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=216.567 [2020.05.14-17.57.26:244][879]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.015890, Lifetime Duration: 3.000000 [2020.05.14-17.57.26:262][880]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-17.57.26:392][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.26:392][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.26:454][892]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.26:455][892]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.26:504][895]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-17.57.26:551][898]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.26:551][898]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.26:551][898]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.26:551][898]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.26:551][898]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.26:551][898]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.26:551][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.57.26:551][898]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.26:551][898]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.26:551][898]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.26:551][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.26:551][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.26:551][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.26:551][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.26:551][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.26:615][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.57.26:616][902]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.26:616][902]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.26:616][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.26:616][902]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.26:616][902]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.26:616][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.26:616][902]Interaction: Interaction time: 1.500000 [2020.05.14-17.57.26:616][902]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.57.26:616][902]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.57.26:616][902]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.26:616][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.28:004][988]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.57.28:117][995]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.57.28:118][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.57.28:229][ 2]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.28:229][ 2]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.57.28:229][ 2]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.57.28:229][ 2]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.57.28:229][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.28:229][ 2]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.28:229][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.28:229][ 2]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.57.28:229][ 2]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.28:229][ 2]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.28:229][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.28:261][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.57.28:261][ 4]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.28:261][ 4]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.28:261][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.28:261][ 4]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.28:261][ 4]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.57.28:261][ 4]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.28:261][ 4]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.28:261][ 4]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.28:261][ 4]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.28:261][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.28:261][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.57.28:261][ 4]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.28:261][ 4]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.28:264][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.57.28:310][ 7]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.57.30:841][164]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_13] [2020.05.14-17.57.30:841][164]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.30:874][166]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_13] [2020.05.14-17.57.30:874][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.30:875][166]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.30:875][166]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.30:875][166]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.57.30:875][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.30:875][166]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.30:875][166]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_13] [2020.05.14-17.57.30:875][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.30:875][166]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.30:875][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.30:875][166]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.05.14-17.57.30:875][166]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.30:875][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.30:940][170]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.57.31:165][184]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.31:165][184]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.31:165][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.31:165][184]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.31:165][184]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.31:165][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.31:165][184]Interaction: Interaction time: 1.050000 [2020.05.14-17.57.31:165][184]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.14-17.57.31:165][184]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.14-17.57.31:165][184]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.57.31:166][184]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.31:166][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.31:230][188]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.57.31:342][195]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.05.14-17.57.31:342][195]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-17.57.31:359][196]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.14-17.57.31:456][202]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.14-17.57.31:992][236]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148307035 [2020.05.14-17.57.31:992][236]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148307035, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.57.32:198][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.57.32:214][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.32:214][249]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.32:214][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.32:214][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.32:214][249]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.32:214][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.32:246][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.32:246][251]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.32:246][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.32:246][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.32:246][251]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.57.32:246][251]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.32:246][251]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.32:246][251]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.32:246][251]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.57.32:246][251]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.32:247][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.32:247][251]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_13] [2020.05.14-17.57.32:247][251]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.32:247][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.33:310][317]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-17.57.33:617][336]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.14-17.57.33:665][339]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.05.14-17.57.33:665][339]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-17.57.33:907][354]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.57.34:180][371]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.723378 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.57.34:181][371]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.14-17.57.34:181][371]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.57.34:181][371]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.14-17.57.34:182][371]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.34:182][371]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.34:182][371]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.34:182][371]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.14-17.57.34:183][371]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.57.34:184][371]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.57.34:184][371]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.57.34:184][371]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.57.34:184][371]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.57.34:184][371]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.57.34:184][371]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.57.34:277][377]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.14-17.57.34:278][377]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.34:278][377]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.34:278][377]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.14-17.57.34:278][377]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.57.34:312][379]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.14-17.57.34:313][379]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.57.34:443][388]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-17.57.34:443][388]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-17.57.38:733][654]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197979816576 [2020.05.14-17.57.38:734][654]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197979816576, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...3F67] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.57.40:024][734]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198096409012 [2020.05.14-17.57.40:024][734]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198096409012, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.57.40:024][734]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Luki, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.57.40:536][765]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.14-17.57.40:536][765]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.40:536][765]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.14-17.57.40:536][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.40:536][765]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.40:536][765]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.40:536][765]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.57.40:536][765]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.40:536][765]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.40:536][765]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.14-17.57.40:536][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.40:536][765]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.57.40:536][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.40:536][765]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.57.40:536][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.40:537][765]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.57.40:681][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.14-17.57.40:681][774]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.40:681][774]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.57.40:681][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.40:681][774]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.40:681][774]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.57.40:681][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.40:681][774]Interaction: Interaction time: 2.000000 [2020.05.14-17.57.40:681][774]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: DamageGenerator Bob. [2020.05.14-17.57.40:681][774]LogSM: Error: Play Update Montage AM_TW_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.14-17.57.40:681][774]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.57.40:681][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.42:424][882]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.57.42:439][883]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.57.42:666][897]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.57.42:683][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.14-17.57.42:778][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.14-17.57.42:778][904]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.42:779][904]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.57.42:779][904]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.57.42:779][904]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.57.42:779][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.42:779][904]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.42:779][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.42:779][904]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.42:779][904]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.42:779][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.42:810][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.14-17.57.42:810][906]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.42:810][906]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.42:810][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.42:810][906]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.42:810][906]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.57.42:810][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.42:811][906]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.42:811][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.42:811][906]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.42:811][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.42:811][906]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.14-17.57.42:811][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.42:811][906]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.57.42:813][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.14-17.57.48:071][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.14-17.57.48:265][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.57.48:764][275]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.57.48:764][275]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.57.48:764][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.48:764][275]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.57.48:764][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.48:764][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.48:764][275]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.57.48:764][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.48:779][276]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.48:779][276]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.57.48:779][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.48:779][276]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.48:779][276]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.57.48:779][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.48:779][276]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.57.48:779][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.57.48:779][276]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.57.48:779][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.57.48:779][276]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.57.48:779][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.48:779][276]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.57.48:779][276]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.48:779][276]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.57.48:846][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.57.48:894][283]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.48:894][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.49:182][301]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.05.14-17.57.49:182][301]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.05.14-17.57.49:182][301]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.49:182][301]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.14-17.57.49:182][301]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.49:182][301]Interaction: ------------------------ [2020.05.14-17.57.49:182][301]Interaction: - Interactions in Zone - [2020.05.14-17.57.49:182][301]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Little Air Condition][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.14-17.57.49:182][301]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.49:182][301]Interaction: ------------------------ [2020.05.14-17.57.49:182][301]Interaction: - Interactions in Zone - [2020.05.14-17.57.49:182][301]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:182][301]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:182][301]Interaction: ---------------------------- [2020.05.14-17.57.49:183][301]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:183][301]Interaction: ---------------------------- [2020.05.14-17.57.49:183][301]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:183][301]Interaction: ---------------------------- [2020.05.14-17.57.49:183][301]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:183][301]Interaction: ---------------------------- [2020.05.14-17.57.49:183][301]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:183][301]Interaction: ---------------------------- [2020.05.14-17.57.49:183][301]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.14-17.57.49:183][301]Interaction: ---------------------------- [2020.05.14-17.57.49:183][301]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.57.49:183][301]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.57.49:183][301]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_1, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.57.49:183][301]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.57.49:183][301]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Little Air Condition, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.57.49:183][301]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.05.14-17.57.49:183][301]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.14-17.57.49:183][301]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.14-17.57.49:183][301]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.05.14-17.57.49:183][301]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.57.49:183][301]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.57.49:183][301]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.57.49:184][301]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-17.57.49:974][350]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.49:974][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.50:506][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.50:506][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.50:799][402]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197979816576 [2020.05.14-17.57.50:800][402]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197979816576, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.57.51:941][472]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.51:941][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.52:458][504]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.52:458][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.53:894][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.53:894][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.54:202][613]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197979816576 [2020.05.14-17.57.54:202][613]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197979816576, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.57.54:426][626]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.54:426][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.55:877][716]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.55:877][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.56:410][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.56:410][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.57:086][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.57:086][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.57:086][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.57:086][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.57:086][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.57:086][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.57:086][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.57.57:086][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.57:845][838]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.57:845][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.58:361][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.58:361][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.57.59:813][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.57.59:813][960]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.00:329][992]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.00:329][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.01:781][ 82]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.01:781][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.02:103][102]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.58.02:103][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.02:103][102]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.58.02:103][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.02:103][102]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.58.02:103][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.02:103][102]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.14-17.58.02:103][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.02:297][114]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.02:297][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.02:683][138]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.58.02:683][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.02:683][138]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.58.02:683][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.02:684][138]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.58.02:684][138]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.58.02:684][138]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.58.02:684][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.02:684][138]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.58.02:684][138]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.58.02:684][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.02:684][138]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.58.02:684][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.02:684][138]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.58.02:684][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.02:747][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.58.02:748][142]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.58.02:748][142]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.58.02:748][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.02:748][142]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.58.02:748][142]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.58.02:748][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.02:748][142]Interaction: Interaction time: 39.330990 [2020.05.14-17.58.02:748][142]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.58.02:748][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.03:749][204]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.03:749][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.04:265][236]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.04:265][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.05:203][295]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-17.58.05:203][295]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-17.58.05:476][312]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991086689 [2020.05.14-17.58.05:477][312]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991086689, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4ECE] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.14-17.58.05:477][312]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-17.58.05:716][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.05:716][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.06:233][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.06:233][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.07:669][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.07:669][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.08:201][480]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.08:201][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.09:636][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.09:636][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.10:152][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.10:153][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.11:621][692]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.11:621][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.12:137][724]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.12:137][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.13:588][814]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.13:588][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.14:104][846]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.14:105][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.15:540][935]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.15:540][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.16:072][968]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.16:073][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.17:524][ 58]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.17:524][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.18:041][ 90]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.18:041][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.19:476][179]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.19:476][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.20:332][232]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.58.20:363][234]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.20:363][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.20:832][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.58.21:087][279]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.58.21:087][279]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.58.21:087][279]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.58.21:087][279]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.58.21:653][314]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.21:653][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.21:945][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 46 [2020.05.14-17.58.22:087][341]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.58.22:087][341]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.58.22:170][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.22:170][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.23:087][403]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.58.23:087][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.58.23:138][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.58.23:622][436]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.23:623][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.24:138][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.24:138][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.25:589][558]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.25:589][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.26:106][590]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.26:106][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.27:557][680]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.27:557][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.27:604][683]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.27:604][683]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.27:604][683]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.27:604][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.27:604][683]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.27:604][683]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.27:604][683]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.58.27:604][683]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.27:604][683]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.27:604][683]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.27:604][683]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.27:604][683]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.58.27:604][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.27:604][683]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.58.27:604][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.27:701][689]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.27:701][689]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.58.27:701][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.27:701][689]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.27:701][689]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.58.27:701][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.27:701][689]Interaction: Interaction time: 3.000000 [2020.05.14-17.58.27:701][689]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.58.27:701][689]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.58.27:701][689]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.27:701][689]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.58.27:701][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.27:701][689]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.58.27:701][689]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.58.27:701][689]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.27:701][689]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.58.27:701][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.27:733][691]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.27:733][691]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.58.27:733][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.27:733][691]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.27:733][691]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.58.27:733][691]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.27:733][691]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.58.27:733][691]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.27:733][691]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.58.27:733][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.27:733][691]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.27:733][691]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.27:733][691]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.27:782][694]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.58.28:074][712]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.28:074][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.28:781][756]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.28:781][756]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.28:781][756]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.28:781][756]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.28:782][756]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.28:782][756]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.28:782][756]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.58.28:782][756]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.28:782][756]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.28:782][756]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.28:782][756]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.28:782][756]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.58.28:782][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.28:782][756]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.58.28:782][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.28:867][762]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198038288714 [2020.05.14-17.58.28:867][762]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198038288714, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.58.28:867][762]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Agente, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.58.28:879][762]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.28:879][762]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.58.28:879][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.28:879][762]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.28:879][762]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.58.28:879][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.28:879][762]Interaction: Interaction time: 3.000000 [2020.05.14-17.58.28:879][762]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.58.28:879][762]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.58.28:879][762]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.28:879][762]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.58.28:879][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.28:879][762]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.58.28:879][762]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.58.28:879][762]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.28:879][762]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.58.28:879][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.28:911][764]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.28:911][764]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.58.28:911][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.28:911][764]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.28:911][764]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.58.28:911][764]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.28:911][764]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.58.28:911][764]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.28:911][764]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.58.28:911][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.28:911][764]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.28:911][764]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.28:911][764]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.28:960][767]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.58.29:347][791]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.29:347][791]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.29:347][791]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.29:347][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.29:347][791]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.29:347][791]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.29:347][791]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.58.29:347][791]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.29:347][791]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.29:347][791]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.29:347][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.29:347][791]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.58.29:347][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.29:347][791]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.58.29:347][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.29:443][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.58.29:443][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.29:443][797]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.58.29:443][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.29:443][797]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.29:443][797]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.58.29:443][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.29:443][797]Interaction: Interaction time: 3.000000 [2020.05.14-17.58.29:444][797]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.58.29:444][797]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.58.29:444][797]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.58.29:444][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.29:475][799]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.29:475][799]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.58.29:475][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.29:475][799]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.58.29:475][799]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.58.29:475][799]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.29:475][799]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.58.29:475][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.29:475][799]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.29:475][799]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.58.29:475][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.29:475][799]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.29:476][799]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.58.29:476][799]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.29:476][799]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.58.29:476][799]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.29:476][799]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.58.29:476][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.29:476][799]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.29:476][799]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.29:476][799]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.29:478][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.58.29:509][801]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.29:509][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.29:557][804]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.58.30:041][834]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.30:041][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.31:477][923]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.31:477][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.32:108][963]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-17.58.32:109][963]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.58.32:203][968]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.32:203][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.33:558][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.33:558][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.34:058][ 83]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.34:058][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.35:509][173]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.35:509][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.36:026][205]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.36:026][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.37:478][295]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.37:478][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.38:010][328]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.38:010][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.38:782][376]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.38:782][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.38:782][376]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.38:782][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.38:782][376]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.38:782][376]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.38:782][376]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.58.38:782][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.38:782][376]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.38:782][376]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.38:783][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.38:783][376]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.58.38:783][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.38:783][376]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.58.38:783][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.38:879][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.58.38:880][382]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.38:880][382]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.58.38:880][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.38:880][382]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.38:880][382]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.58.38:880][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.38:880][382]Interaction: Interaction time: 3.000000 [2020.05.14-17.58.38:880][382]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.58.38:880][382]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.58.38:880][382]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.58.38:880][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.38:911][384]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.38:911][384]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.58.38:911][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.38:911][384]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.58.38:911][384]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.58.38:911][384]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.38:911][384]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.58.38:912][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.38:914][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.58.38:944][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.58.38:944][386]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.38:944][386]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.58.38:944][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.38:944][386]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.38:944][386]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.58.38:944][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.38:944][386]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.58.38:944][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.38:944][386]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.58.38:944][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.38:944][386]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.58.38:944][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.38:944][386]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.58.38:946][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.58.38:993][389]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.58.39:430][416]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.39:430][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.39:961][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.39:961][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.40:057][455]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.197262 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.58.40:057][455]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.58.40:057][455]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.58.40:057][455]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.58.40:057][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.58.40:059][455]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.58.40:059][455]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.58.40:059][455]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.58.40:059][455]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.58.40:059][455]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.58.40:059][455]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.58.40:059][455]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.58.40:060][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.58.40:060][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.58.40:088][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.58.40:122][459]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.58.40:122][459]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.58.40:122][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.40:122][459]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.58.40:122][459]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.58.40:122][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.40:122][459]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.58.40:122][459]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.58.40:123][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.40:123][459]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.58.40:123][459]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.58.40:123][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.40:123][459]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.58.40:123][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.58.40:123][459]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.58.40:123][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.58.40:123][459]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-17.58.40:123][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.40:123][459]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.58.40:124][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.58.41:397][538]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.41:398][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.41:930][571]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.41:930][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.43:365][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.43:365][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.43:898][693]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.43:898][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.45:349][783]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.45:349][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.45:865][815]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.45:865][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.47:301][904]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.47:301][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.47:384][910]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198203558908 [2020.05.14-17.58.47:384][910]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198203558908, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-17.58.47:384][910]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Javier, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.58.47:834][937]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.47:834][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.49:285][ 27]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.49:285][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.49:801][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.49:801][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.49:852][ 63]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-17.58.49:853][ 63]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.58.51:237][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.51:237][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.51:769][181]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.51:769][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.53:205][270]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.53:205][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.53:737][303]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.53:737][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.55:172][392]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.55:172][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.55:850][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.55:850][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.57:270][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.57:270][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.57:803][555]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.57:803][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.57:918][563]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961256197 [2020.05.14-17.58.57:918][563]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961256197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.58.57:918][563]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 改善 Madd0-, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.58.59:253][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.59:253][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.58.59:771][677]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.58.59:771][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.00:966][752]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198123812836 [2020.05.14-17.59.00:966][752]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198123812836, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.59.01:221][767]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.01:221][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.01:737][799]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.01:737][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.03:189][889]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.03:189][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.03:705][921]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.03:705][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.05:157][ 11]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.05:157][ 11]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.05:417][ 28]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961256197 [2020.05.14-17.59.05:417][ 28]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961256197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.59.05:417][ 28]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 改善 Madd0-, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.59.05:673][ 43]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.05:673][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.07:109][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.07:109][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.07:641][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.07:641][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.08:076][192]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.14-17.59.08:076][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.08:432][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.59.08:432][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.08:432][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.59.08:432][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.08:576][223]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.59.08:576][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.08:576][223]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.14-17.59.08:576][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.59.09:029][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:076][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.09:077][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:252][265]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.59.09:252][265]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:252][265]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.59.09:252][265]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:252][265]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-17.59.09:253][265]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.09:253][265]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.09:254][265]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.09:254][265]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.09:254][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.09:254][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.09:254][265]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.09:254][265]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.59.09:254][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.09:254][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.09:254][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.09:254][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.09:254][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.09:333][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.59.09:334][270]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.09:334][270]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.09:334][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.09:334][270]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.09:334][270]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.09:334][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.09:334][270]Interaction: Interaction time: 1.000000 [2020.05.14-17.59.09:334][270]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.09:334][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.10:123][319]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.10:123][319]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.10:123][319]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.10:123][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.10:124][319]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.10:124][319]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.10:124][319]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.10:124][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.10:124][319]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.10:124][319]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.10:124][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.10:124][319]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.10:124][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.10:124][319]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.10:124][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.10:236][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.59.10:237][326]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.10:237][326]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.10:237][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.10:237][326]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.10:237][326]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.10:237][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.10:237][326]Interaction: Interaction time: 3.000000 [2020.05.14-17.59.10:237][326]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.59.10:237][326]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.59.10:237][326]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.10:237][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.10:301][330]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.441759 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.59.10:302][330]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.59.10:304][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.59.10:333][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.59.10:365][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.59.10:368][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.59.10:528][344]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.10:528][344]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.10:528][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.10:528][344]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.10:528][344]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.10:528][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.10:528][344]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.10:528][344]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.10:528][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.10:528][344]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.10:528][344]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.10:528][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.10:528][344]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.10:528][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.10:528][344]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.10:528][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.10:529][344]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-17.59.10:529][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.10:529][344]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.10:530][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.59.10:559][346]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.59.10:560][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.10:560][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.10:562][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.59.10:577][347]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.10:577][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.10:580][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.59.10:967][372]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198080000616 [2020.05.14-17.59.10:967][372]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198080000616, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.59.10:967][372]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ıllı Diablillo ıllı, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-17.59.11:430][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.59.11:430][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:430][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-17.59.11:430][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:430][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.59.11:430][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:430][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.59.11:430][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:432][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.59.11:432][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:496][404]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.14-17.59.11:496][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:512][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.14-17.59.11:512][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:512][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.14-17.59.11:512][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:512][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.59.11:512][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:512][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.59.11:512][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:900][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-17.59.11:901][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.12:222][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-17.59.12:222][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.12:222][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.14-17.59.12:222][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.12:254][451]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.59.12:254][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.12:254][451]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-17.59.12:254][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.12:319][455]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.14-17.59.12:319][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.13:239][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.59.13:302][516]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.59.13:302][516]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.59.13:302][516]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.59.13:302][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.13:333][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.59.13:334][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.13:334][518]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.13:334][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.13:334][518]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.59.13:334][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.13:334][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.13:334][518]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.13:334][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.13:334][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.13:334][518]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.13:334][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.13:334][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.13:334][518]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.13:334][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.13:334][518]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.13:334][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.13:334][518]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.13:334][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.13:334][518]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.13:334][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.13:334][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.13:336][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.59.13:415][523]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.13:882][552]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-17.59.14:849][612]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.14:849][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.14:849][612]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.14:849][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.14:850][612]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.14:850][612]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.14:850][612]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.14:850][612]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.14:850][612]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.14:850][612]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.14:850][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.14:850][612]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.14:850][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.14:850][612]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.14:850][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.14:946][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.14:947][618]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.14:947][618]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.14:947][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.14:947][618]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.14:947][618]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.14:947][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.14:947][618]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.14:947][618]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.14:947][618]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.14:947][618]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.14:947][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:189][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:189][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.15:189][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:189][633]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.15:189][633]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.15:189][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:189][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.15:189][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:189][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:189][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.15:189][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:189][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:189][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.15:189][633]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.15:189][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.15:189][633]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.15:189][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.15:189][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:189][633]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.15:189][633]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.15:189][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:191][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.15:270][638]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.15:317][641]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.15:317][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.15:317][641]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.15:317][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.15:318][641]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:318][641]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:318][641]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.15:318][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.15:318][641]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:318][641]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.15:318][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.15:318][641]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.15:318][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:318][641]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.15:318][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:414][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.15:414][647]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:414][647]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.15:414][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:414][647]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:414][647]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.15:414][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:414][647]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.15:415][647]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.15:415][647]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.15:415][647]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.15:415][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:608][659]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:608][659]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.15:608][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:608][659]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.15:608][659]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.15:608][659]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:608][659]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.15:608][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:608][659]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:608][659]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.15:608][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:608][659]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:608][659]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.15:608][659]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.15:608][659]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.15:608][659]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.15:608][659]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.15:608][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:608][659]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.15:608][659]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.15:608][659]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:611][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.15:689][664]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.15:753][668]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.15:753][668]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.15:753][668]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.15:753][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.15:753][668]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:753][668]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:753][668]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.15:753][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.15:753][668]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:753][668]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.15:753][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.15:753][668]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.15:753][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:753][668]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.15:753][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:850][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.15:850][674]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:850][674]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.15:850][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:850][674]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.15:850][674]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.15:850][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.15:850][674]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.15:850][674]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.15:850][674]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.15:850][674]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.15:850][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:012][684]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:012][684]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.16:012][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:012][684]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.16:012][684]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.16:012][684]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:012][684]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.16:012][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:014][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.16:043][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.16:044][686]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:044][686]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.16:044][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:044][686]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:044][686]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.16:044][686]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.16:044][686]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.16:044][686]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.16:044][686]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.16:044][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:044][686]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.16:044][686]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.16:044][686]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:046][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.16:092][689]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.16:156][693]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.16:156][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.16:156][693]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.16:156][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.16:156][693]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:156][693]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:156][693]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.16:156][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.16:156][693]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:156][693]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.16:156][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.16:156][693]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.16:156][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:156][693]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.16:156][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:220][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.16:221][697]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:221][697]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.16:221][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:221][697]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:221][697]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.16:221][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:221][697]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.16:221][697]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.16:221][697]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.16:221][697]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.16:221][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:415][709]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:415][709]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.16:415][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:415][709]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.16:415][709]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.16:415][709]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:415][709]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.16:415][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:417][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.16:447][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.16:447][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:447][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.16:447][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:447][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:447][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.16:447][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.16:447][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.16:447][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.16:447][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.16:447][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:447][711]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.16:447][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.16:447][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:449][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.16:496][714]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.16:591][720]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.16:591][720]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.16:591][720]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.16:591][720]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.16:592][720]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:592][720]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:592][720]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.16:592][720]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.16:592][720]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:592][720]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.16:592][720]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.16:592][720]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.16:592][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:592][720]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.16:592][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:656][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.16:656][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:656][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.16:656][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:656][724]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:656][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.16:657][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:657][724]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.16:657][724]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.16:657][724]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.16:657][724]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.16:657][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:851][736]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.59.16:851][736]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.59.16:883][738]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:883][738]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.16:883][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:883][738]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.16:883][738]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.16:883][738]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:883][738]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.16:883][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:883][738]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:883][738]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.16:883][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:883][738]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:883][738]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.16:883][738]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.16:883][738]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.16:883][738]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.16:883][738]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.16:883][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.16:883][738]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.16:883][738]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.16:883][738]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.16:885][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.16:964][743]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.17:382][769]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.17:382][769]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.17:382][769]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.17:382][769]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.17:382][769]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:382][769]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:382][769]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.17:382][769]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.17:382][769]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:382][769]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.17:382][769]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.17:382][769]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.17:382][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:382][769]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.17:382][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:446][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.17:447][773]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:447][773]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.17:447][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:447][773]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:447][773]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.17:447][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:447][773]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.17:447][773]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.17:447][773]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.17:447][773]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.17:447][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:689][788]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:689][788]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.17:689][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:689][788]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.17:689][788]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.17:689][788]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:689][788]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.17:689][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:689][788]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:689][788]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.17:689][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:689][788]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:689][788]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.17:689][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.17:689][788]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.17:689][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.17:689][788]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.17:689][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:689][788]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.17:689][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.17:689][788]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:691][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.17:770][793]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.17:817][796]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.17:817][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.17:817][796]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.17:817][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.17:818][796]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:818][796]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:818][796]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.17:818][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.17:818][796]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:818][796]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.17:818][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.17:818][796]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.17:818][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:818][796]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.17:818][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:930][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.17:930][803]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:931][803]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.17:931][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:931][803]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.17:931][803]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.17:931][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.17:931][803]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.17:931][803]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.17:931][803]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.17:931][803]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.17:931][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:092][813]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:092][813]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.18:092][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:092][813]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.18:092][813]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.18:092][813]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:092][813]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.18:092][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:092][813]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:092][813]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.18:092][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:092][813]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:092][813]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.18:092][813]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.18:092][813]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.18:092][813]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.18:092][813]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.18:092][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:093][813]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.18:093][813]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.18:093][813]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:095][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.18:173][818]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.18:253][823]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.18:253][823]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.18:253][823]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.18:253][823]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.18:253][823]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:253][823]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:253][823]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.18:253][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.18:253][823]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:253][823]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.18:253][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.18:253][823]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.18:253][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:253][823]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.18:253][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:350][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.18:350][829]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:350][829]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.18:350][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:350][829]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:350][829]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.18:350][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:350][829]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.18:350][829]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.18:350][829]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.18:350][829]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.18:350][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:544][841]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.59.18:560][842]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:560][842]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.18:560][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:560][842]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.18:560][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.18:560][842]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:560][842]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.18:560][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:560][842]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:560][842]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.18:560][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:560][842]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:560][842]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.18:560][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.18:560][842]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.18:560][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.18:560][842]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.18:560][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:560][842]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.18:560][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.18:560][842]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:562][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.18:641][847]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.18:688][850]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.18:688][850]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.18:688][850]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.18:688][850]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.18:689][850]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:689][850]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:689][850]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.18:689][850]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.18:689][850]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:689][850]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.18:689][850]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.18:689][850]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.18:689][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:689][850]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.18:689][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:785][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.18:786][856]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:786][856]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.18:786][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:786][856]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:786][856]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.18:786][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:786][856]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.18:786][856]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.18:786][856]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.18:786][856]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.18:786][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:980][868]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.59.18:980][868]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.59.18:995][869]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:995][869]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.18:995][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:995][869]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.18:995][869]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.18:995][869]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:995][869]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.18:995][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:995][869]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:995][869]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.18:995][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:995][869]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:995][869]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.18:995][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.18:995][869]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.18:995][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.18:995][869]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.18:995][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.18:996][869]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.18:996][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.18:996][869]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.18:998][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.19:077][874]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.19:188][881]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.19:188][881]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.19:188][881]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.19:188][881]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.19:189][881]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:189][881]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:189][881]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.19:189][881]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.19:189][881]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:189][881]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.19:189][881]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.19:189][881]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.19:189][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:189][881]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.19:189][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:301][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.19:302][888]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:302][888]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.19:302][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:302][888]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:302][888]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.19:302][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:302][888]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.19:302][888]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.19:302][888]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.19:302][888]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.19:302][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:463][898]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:463][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.19:463][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:463][898]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.19:463][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.19:463][898]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:463][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.19:463][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:463][898]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:463][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.19:463][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:463][898]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:463][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.19:463][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.19:463][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.19:463][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.19:463][898]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.19:463][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:463][898]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.19:464][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.19:464][898]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:466][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.19:544][903]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.19:624][908]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.19:624][908]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.19:624][908]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.19:624][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.19:624][908]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:624][908]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:624][908]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.19:625][908]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.19:625][908]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:625][908]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.19:625][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.19:625][908]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.19:625][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:625][908]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.19:625][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:737][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.19:737][915]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:737][915]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.19:737][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:737][915]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:737][915]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.19:737][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:737][915]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.19:737][915]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.19:737][915]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.19:737][915]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.19:737][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:738][915]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.59.19:899][925]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:899][925]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.19:899][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:899][925]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.19:899][925]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.19:899][925]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:899][925]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.19:899][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:899][925]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:899][925]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.19:899][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:899][925]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:899][925]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.19:899][925]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.19:899][925]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.19:899][925]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.19:899][925]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.19:899][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.19:899][925]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.19:899][925]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.19:899][925]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.19:902][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.19:980][930]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.20:092][937]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.20:092][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.20:092][937]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.20:092][937]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.20:093][937]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:093][937]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:093][937]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.20:093][937]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.20:093][937]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:093][937]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.20:093][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.20:093][937]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.20:093][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:093][937]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.20:093][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:206][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.20:206][944]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:206][944]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.20:206][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:206][944]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:206][944]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.20:206][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:206][944]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.20:206][944]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.20:206][944]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.20:206][944]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.20:206][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:336][952]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.59.20:367][954]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:367][954]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.20:367][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:367][954]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.20:367][954]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.20:367][954]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:367][954]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.20:367][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:367][954]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:367][954]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.20:367][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:367][954]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:367][954]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.20:367][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.20:367][954]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.20:367][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.20:367][954]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.20:367][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:367][954]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.20:367][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.20:367][954]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:369][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.20:448][959]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.20:527][964]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.20:527][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.20:527][964]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.20:527][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.20:528][964]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:528][964]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:528][964]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.20:528][964]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.20:528][964]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:528][964]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.20:528][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.20:528][964]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.20:528][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:528][964]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.20:528][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:640][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.20:641][971]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:641][971]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.20:641][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:641][971]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:641][971]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.20:641][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:641][971]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.20:641][971]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.20:641][971]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.20:641][971]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.20:641][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:642][971]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.59.20:836][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-17.59.20:866][985]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:866][985]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.20:866][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:866][985]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.20:866][985]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.20:866][985]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:867][985]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.20:867][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:867][985]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:867][985]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.20:867][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:867][985]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:867][985]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.20:867][985]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.20:867][985]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.20:867][985]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.20:867][985]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.20:867][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.20:867][985]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.20:867][985]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.20:867][985]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.20:869][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.20:948][990]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.21:027][995]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.21:028][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:028][995]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.21:028][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:028][995]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:028][995]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:028][995]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.21:028][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.21:028][995]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:028][995]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.21:028][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:028][995]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.21:028][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:028][995]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.21:028][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:076][998]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.59.21:076][998]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.59.21:076][998]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.59.21:076][998]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.59.21:108][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.21:108][ 0]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:108][ 0]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.21:108][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:108][ 0]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:108][ 0]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.21:108][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:108][ 0]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.21:108][ 0]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.21:109][ 0]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.21:109][ 0]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.21:109][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:302][ 12]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:302][ 12]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.21:302][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:302][ 12]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.21:302][ 12]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.21:302][ 12]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:302][ 12]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.21:302][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:304][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.21:334][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.21:334][ 14]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:334][ 14]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.21:334][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:335][ 14]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:335][ 14]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.21:335][ 14]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.21:335][ 14]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.21:335][ 14]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.21:335][ 14]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.21:335][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:335][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.21:335][ 14]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:335][ 14]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:337][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.21:383][ 17]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.21:543][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.21:543][ 27]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:543][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.21:543][ 27]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:544][ 27]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:544][ 27]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:544][ 27]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.21:544][ 27]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.21:544][ 27]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:544][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.21:544][ 27]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:544][ 27]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.21:544][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:544][ 27]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.21:544][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:640][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.21:641][ 33]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:641][ 33]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.21:641][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:641][ 33]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:641][ 33]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.21:641][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:641][ 33]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.21:641][ 33]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.21:641][ 33]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.21:641][ 33]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.21:641][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:787][ 42]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.05.14-17.59.21:787][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:803][ 43]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:803][ 43]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.21:803][ 43]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.21:803][ 43]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:803][ 43]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:803][ 43]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.21:803][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:803][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.21:803][ 43]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:803][ 43]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:805][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.21:835][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.21:835][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:835][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.21:835][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:837][ 45]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 104 [2020.05.14-17.59.21:851][ 46]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-17.59.21:851][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:851][ 46]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.05.14-17.59.21:851][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:884][ 48]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.21:979][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.21:979][ 54]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:979][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.21:979][ 54]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:980][ 54]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:980][ 54]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:980][ 54]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.21:980][ 54]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.21:980][ 54]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.21:980][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.21:980][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.21:980][ 54]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.21:980][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.21:980][ 54]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.21:980][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:076][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.59.22:076][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-17.59.22:076][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-17.59.22:076][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-17.59.22:076][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.22:077][ 60]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:077][ 60]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.22:077][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:077][ 60]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:077][ 60]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.22:077][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:077][ 60]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.22:077][ 60]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.22:077][ 60]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.22:077][ 60]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.22:077][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:078][ 60]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.59.22:143][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-17.59.22:205][ 68]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:205][ 68]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.22:205][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:205][ 68]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.22:206][ 68]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.22:206][ 68]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:206][ 68]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.22:206][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:206][ 68]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:206][ 68]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.22:206][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:206][ 68]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:206][ 68]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.22:206][ 68]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.22:206][ 68]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.22:206][ 68]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.22:206][ 68]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.22:206][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:206][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.22:206][ 68]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:206][ 68]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:208][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.22:286][ 73]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.22:368][ 78]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.22:368][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:368][ 78]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.22:368][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:368][ 78]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.14-17.59.22:368][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:368][ 78]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.05.14-17.59.22:368][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:384][ 79]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.59.22:384][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:415][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.22:415][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:415][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.22:415][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:415][ 81]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:415][ 81]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:415][ 81]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.22:415][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.22:415][ 81]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:415][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.22:415][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:415][ 81]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.22:415][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:415][ 81]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.22:415][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:432][ 82]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.05.14-17.59.22:432][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:448][ 83]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-17.59.22:448][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:448][ 83]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.05.14-17.59.22:448][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:448][ 83]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.22:448][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:448][ 83]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.22:448][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:512][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.22:512][ 87]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:512][ 87]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.22:512][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:512][ 87]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:512][ 87]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.22:512][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:512][ 87]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.22:512][ 87]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.22:512][ 87]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.22:512][ 87]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.22:512][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:609][ 93]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:609][ 93]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.22:609][ 93]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.22:609][ 93]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:609][ 93]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:609][ 93]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.22:609][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:609][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.22:609][ 93]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:609][ 93]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:611][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.22:690][ 98]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.22:706][ 99]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.051353 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.59.22:802][105]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.22:802][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:802][105]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.22:802][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:803][105]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:803][105]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:803][105]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.22:803][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.22:803][105]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:803][105]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.22:803][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:803][105]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.22:803][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:803][105]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.22:803][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:835][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.22:835][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:835][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.22:835][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:835][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.14-17.59.22:835][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:835][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.05.14-17.59.22:835][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:835][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.59.22:835][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:915][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.22:915][112]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:915][112]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.22:915][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:915][112]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:915][112]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.22:915][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:915][112]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.22:915][112]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.22:915][112]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.22:915][112]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.22:915][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:980][116]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:980][116]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.22:980][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:980][116]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.22:980][116]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.22:980][116]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:980][116]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.22:980][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:980][116]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:980][116]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.22:980][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:980][116]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:980][116]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.22:980][116]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.22:980][116]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.22:980][116]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.22:980][116]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.22:980][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.22:980][116]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.22:980][116]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.22:980][116]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.22:982][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.23:061][121]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.23:205][130]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.23:205][130]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.23:205][130]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.23:205][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.23:206][130]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:206][130]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:206][130]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.23:206][130]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.23:206][130]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:206][130]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.23:206][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.23:206][130]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.23:206][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:206][130]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.23:206][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:270][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.23:270][134]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:270][134]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.23:270][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:270][134]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:270][134]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.23:270][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:270][134]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.23:270][134]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-17.59.23:270][134]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.23:270][134]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.23:270][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:416][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:416][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.23:416][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:416][143]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.23:416][143]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.23:416][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:416][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.23:416][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:416][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:416][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.23:416][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:416][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:416][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.23:416][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.23:416][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.23:416][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.23:416][143]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.23:416][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:416][143]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.23:416][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.23:416][143]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:418][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.23:496][148]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.23:528][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-17.59.23:528][150]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.23:528][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.59.23:528][150]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.23:529][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.23:529][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.23:529][150]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.59.23:529][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.23:529][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.23:529][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.59.23:529][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.23:529][150]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.23:529][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:529][150]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.23:529][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:545][151]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.23:545][151]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.59.23:545][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:546][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:562][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:576][153]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.59.23:576][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.23:576][153]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.59.23:577][153]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.59.23:577][153]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-17.59.23:577][153]LogStreaming: Flushing async loaders. [2020.05.14-17.59.23:577][153]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.59.23:577][153]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.23:578][153]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.23:578][153]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.23:578][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:578][153]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.23:578][153]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.23:578][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:579][153]Interaction: Interaction time: 0.500000 [2020.05.14-17.59.23:579][153]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-17.59.23:579][153]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.23:579][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.23:579][153]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_CamperMale05_Character_C_0 at Time=94.893 Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-17.59.23:579][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:594][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:610][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:626][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:642][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:658][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:675][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:691][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:708][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:723][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:738][163]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.14-17.59.23:738][163]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:738][163]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.23:739][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:755][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:772][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:787][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:803][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:820][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:836][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:852][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:868][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:885][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:900][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:916][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:932][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.23:949][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.24:077][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.59.24:077][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.59.24:077][184]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.24:077][184]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.24:077][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.24:078][184]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed [2020.05.14-17.59.24:078][184]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.24:078][184]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.24:078][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.24:078][184]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: DeadHardDashSpeed For BP_CamperMale05_Character_C_0 at Time=95.393 [2020.05.14-17.59.24:094][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.24:094][185]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.24:094][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.24:094][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.24:094][185]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.59.24:094][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.24:094][185]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.24:094][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.24:094][185]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.24:094][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.24:094][185]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.59.24:094][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.24:094][185]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.59.24:094][185]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.24:094][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.24:141][188]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.59.24:141][188]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.24:628][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.05.14-17.59.25:029][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:030][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.05.14-17.59.25:030][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:030][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.05.14-17.59.25:030][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:046][244]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-17.59.25:046][244]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:046][244]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.14-17.59.25:046][244]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:048][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.59.25:060][245]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.14-17.59.25:060][245]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:060][245]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.14-17.59.25:060][245]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:061][245]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:061][245]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:062][245]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.59.25:062][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.25:062][245]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:062][245]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.14-17.59.25:062][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:062][245]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.25:062][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.25:062][245]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.25:062][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.25:062][245]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.59.25:062][245]Interaction: TryInteractionType exits because availableInteraction ClosetHideEnterRushed cannot override ClosetHideEnterRushed [2020.05.14-17.59.25:062][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:078][246]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:078][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:094][247]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:094][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:110][248]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:110][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:124][249]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.14-17.59.25:124][249]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:126][249]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:126][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:142][250]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:142][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:158][251]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:158][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:174][252]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:174][252]LogDBDPlayerMovement: StopSnapping Final Location (9997.957031 3257.220947 101.947510) [2020.05.14-17.59.25:174][252]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.59.25:174][252]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.25:174][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.25:174][252]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:174][252]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.25:174][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.25:175][252]Interaction: Interaction time: 0.500000 [2020.05.14-17.59.25:175][252]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.05.14-17.59.25:175][252]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 96.473465 [2020.05.14-17.59.25:175][252]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.59.25:175][252]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.25:175][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.25:175][252]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:175][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:191][253]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:191][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:207][254]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:207][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:221][255]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.59.25:222][255]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.59.25:222][255]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.25:224][255]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:224][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:238][256]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:238][256]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-17.59.25:239][256]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:240][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:255][257]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:255][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:271][258]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:271][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:287][259]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:287][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:304][260]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:304][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:320][261]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:320][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:336][262]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:336][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:352][263]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-17.59.25:352][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:368][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:384][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:401][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:416][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:433][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:449][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:465][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:481][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:497][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:513][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:529][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:546][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:561][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:577][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:594][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:610][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:626][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:642][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-17.59.25:674][283]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.59.25:674][283]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-17.59.25:674][283]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:674][283]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.25:674][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.25:674][283]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:674][283]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.25:674][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.25:690][284]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.25:690][284]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.25:691][284]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:691][284]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.25:691][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.25:691][284]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:691][284]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.59.25:691][284]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.25:691][284]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.25:691][284]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.25:691][284]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.59.25:691][284]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.25:691][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.25:691][284]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.14-17.59.25:691][284]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:691][284]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.14-17.59.25:692][284]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.25:692][284]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:723][286]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:723][286]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.25:754][288]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.59.25:757][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.59.26:028][305]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchPlayer][ClosetStandard_C_10] [2020.05.14-17.59.26:028][305]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.26:028][305]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchPlayer][ClosetStandard_C_10] [2020.05.14-17.59.26:028][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.26:029][305]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.26:029][305]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.26:029][305]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.26:029][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.26:029][305]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.26:029][305]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.05.14-17.59.26:029][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.26:029][305]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.26:029][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.26:029][305]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.59.26:029][305]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.59.26:029][305]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: LockerSearchFull_In None Bob. [2020.05.14-17.59.26:029][305]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_02_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.05.14-17.59.26:029][305]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.05.14-17.59.26:029][305]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In None Bob AnimTag_Injured AnimTag_Male AnimTag_Follower [2020.05.14-17.59.26:029][305]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_10] - OnMontageStarted called with Leader BP_Slasher_Character_02_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.05.14-17.59.26:029][305]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.05.14-17.59.26:029][305]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In None Bob AnimTag_Follower [2020.05.14-17.59.26:029][305]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.26:029][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.26:029][305]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.59.26:160][313]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.279192 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.59.26:161][313]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.26:161][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.59.26:161][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.59.26:161][313]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-17.59.26:162][313]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.26:162][313]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.26:162][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.26:162][313]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.59.26:162][313]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.26:162][313]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.26:162][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.26:162][313]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.59.26:162][313]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.05.14-17.59.26:162][313]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-17.59.26:162][313]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-17.59.26:162][313]Interaction: Interaction time: 5.000000 [2020.05.14-17.59.26:162][313]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: LockerSearchFull None Bob AnimTag_Carry. [2020.05.14-17.59.26:162][313]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_02_C_0 and Montage AM_TT_Grab_Locker that has root motion is not supported [2020.05.14-17.59.26:162][313]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerSearchFull None Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.59.26:162][313]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_10] - OnMontageStarted called with Leader BP_Slasher_Character_02_C_0 and Montage AM_TT_Grab_Locker that has root motion is not supported [2020.05.14-17.59.26:162][313]AnimLeader: ClosetStandard_C_10 Requested to Play: LockerSearchFull None Bob AnimTag_Carry AnimTag_Follower. [2020.05.14-17.59.26:162][313]LogSM: Error: Play Update Montage AM_TT_Grab_Locker Duration 5.000000 Timestamp 0.000000 [2020.05.14-17.59.26:162][313]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.26:162][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.26:163][313]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Grab_Locker [2020.05.14-17.59.26:163][313]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.26:163][313]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.26:163][313]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.26:163][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.26:164][313]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.26:164][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.26:164][313]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.14-17.59.26:164][313]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.26:164][313]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [ClosetExitFast][ClosetStandard_C_10] [2020.05.14-17.59.26:164][313]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.26:164][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.59.26:164][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.59.26:176][314]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.26:176][314]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.29:142][498]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:142][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:191][501]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:191][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:207][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:207][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:207][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:207][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:255][505]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:255][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:256][505]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:256][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:270][506]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:270][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:273][506]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:273][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:319][509]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:319][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:320][509]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:320][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:335][510]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:335][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:337][510]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:337][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:351][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:351][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:352][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:352][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:368][512]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:368][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:369][512]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:369][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:384][513]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:384][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:659][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:659][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:659][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:659][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:675][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:675][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:691][532]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:691][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:707][533]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:708][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:708][533]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:708][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.29:738][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.29:738][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.30:482][581]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-17.59.30:821][602]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_02_C_0 [2020.05.14-17.59.30:900][607]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.30:916][608]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.59.31:142][622]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.59.31:174][624]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.31:174][624]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.31:174][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.31:174][624]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.31:174][624]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.31:174][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.31:174][624]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.31:174][624]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.31:174][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.31:174][624]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.31:174][624]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.31:174][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.31:174][624]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.31:174][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.31:174][624]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.31:174][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.31:174][624]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-17.59.31:174][624]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.59.31:174][624]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_10] [2020.05.14-17.59.31:174][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:174][624]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.31:176][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.14-17.59.31:176][624]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:176][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.59.31:176][624]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:178][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-17.59.31:191][625]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.31:191][625]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.31:191][625]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-17.59.31:191][625]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.31:191][625]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.31:191][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.59.31:191][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:191][625]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.31:191][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.31:191][625]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.31:191][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.31:192][625]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.14-17.59.31:207][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:223][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:238][628]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.59.31:238][628]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:240][628]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.31:240][628]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.31:240][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.31:240][628]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.31:240][628]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.31:240][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.31:240][628]Interaction: Interaction time: 16.000000 [2020.05.14-17.59.31:240][628]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.59.31:240][628]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 102.537857 [2020.05.14-17.59.31:240][628]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.31:241][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.31:241][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:256][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:274][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:288][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:303][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.59.31:305][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:320][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:337][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:353][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:370][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:385][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:402][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:417][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:434][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:449][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.05.14-17.59.31:465][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:467][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:482][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:498][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:514][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:530][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:546][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:563][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:578][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:595][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:611][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:627][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:643][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:659][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:675][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:691][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:708][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:724][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:740][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:756][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:771][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.31:771][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.31:772][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:789][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:805][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:821][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:837][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:853][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:870][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:886][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:901][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:918][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:933][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:950][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:966][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:982][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.31:998][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:014][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:030][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:047][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:061][679]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.32:061][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:062][679]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.32:062][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:062][679]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.32:062][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:062][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:079][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:095][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:111][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:127][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:143][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:159][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:176][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:192][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:208][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:224][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:241][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:257][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:273][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:288][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:305][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:321][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:337][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:353][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:369][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:385][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:402][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:417][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:434][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:450][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:465][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:482][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:498][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:514][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:530][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:546][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:562][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:579][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:595][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:611][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:628][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:643][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:658][716]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.59.32:658][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:659][716]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.59.32:659][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:659][716]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.59.32:659][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:659][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:674][717]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.59.32:675][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:676][717]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.59.32:676][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:677][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:693][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:708][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:724][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:739][721]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.32:739][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:739][721]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.32:739][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:740][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:756][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:771][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.14-17.59.32:771][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:771][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.05.14-17.59.32:771][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.32:772][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:788][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:805][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:821][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:836][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:853][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:869][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:886][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:901][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:917][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:933][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:950][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:965][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:982][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.32:982][736]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.32:997][737]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.59.32:998][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:014][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:030][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:047][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:062][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:079][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:095][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:111][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:127][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:143][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:159][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:176][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:192][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:208][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:224][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:224][751]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.59.33:240][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:256][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:271][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.33:271][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:271][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.33:271][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:271][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-17.59.33:271][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:271][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.05.14-17.59.33:271][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.05.14-17.59.33:272][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:273][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:288][755]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.05.14-17.59.33:288][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:288][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:305][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:321][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:336][758]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.59.33:336][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:336][758]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.59.33:336][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:337][758]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-17.59.33:337][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:337][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:351][759]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.14-17.59.33:351][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:351][759]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.05.14-17.59.33:351][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:351][759]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.33:351][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:351][759]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.33:351][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:353][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:369][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:385][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:402][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:417][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:433][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:450][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:465][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:482][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:498][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:514][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:529][770]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.33:529][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:529][770]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.33:529][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:529][770]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.33:529][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:530][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:546][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:563][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:579][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:595][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:611][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:627][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:644][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:660][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:677][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:692][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:709][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:724][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:740][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:757][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:772][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:789][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:804][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:819][788]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.33:819][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:819][788]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.33:819][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:819][788]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.33:819][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:821][788]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.33:821][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:821][788]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.33:821][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:821][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:837][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:853][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:869][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:884][792]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-17.59.33:884][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:884][792]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.05.14-17.59.33:884][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:885][792]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-17.59.33:885][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:885][792]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.05.14-17.59.33:885][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:885][792]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-17.59.33:885][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:885][792]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.05.14-17.59.33:885][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:885][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:900][793]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.33:900][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:900][793]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.33:900][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:901][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:916][794]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.33:916][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:916][794]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.33:916][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:917][794]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.33:917][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:917][794]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.05.14-17.59.33:917][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:918][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:933][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:950][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:966][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:982][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.05.14-17.59.33:982][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.33:983][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.33:998][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:015][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:030][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:047][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:062][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:080][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:095][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:112][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:127][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:143][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:161][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:177][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:192][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:208][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:224][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:240][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:256][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:273][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:289][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:305][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:321][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:337][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:353][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:369][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:385][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:401][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:417][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:434][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:450][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:466][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:482][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:498][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:515][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:531][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:547][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:563][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:579][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:595][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:611][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:627][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:643][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:660][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:675][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:691][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:708][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:724][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:740][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:740][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.34:756][846]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.59.34:756][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:772][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:790][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:805][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:821][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:837][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:853][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:869][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:886][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:901][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:918][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:934][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:951][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:966][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:982][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.34:982][860]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.59.34:998][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:015][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:031][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:047][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:063][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:078][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:095][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:111][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:128][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:143][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:160][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:176][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:192][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:208][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:224][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:240][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:256][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:272][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:289][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:304][880]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.35:304][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:304][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:321][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:337][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:353][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:369][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:385][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:401][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:418][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:434][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:450][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:466][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:482][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:498][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:514][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:530][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:546][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:563][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:578][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.35:578][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:579][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:595][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:611][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:627][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:643][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:660][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:676][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:692][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:708][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:724][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:740][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:756][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:772][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:789][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:804][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:821][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:837][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:853][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:870][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:885][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:901][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:902][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:902][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:902][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:902][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:902][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:902][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:902][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:902][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:902][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:916][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:916][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:916][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:916][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:916][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:916][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:916][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:916][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:917][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:917][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:917][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:917][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:917][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:917][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:917][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.35:917][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.35:918][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:933][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:950][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:966][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:982][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.35:998][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.36:014][924]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198224479748 [2020.05.14-17.59.36:014][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-17.59.36:017][925]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198224479748, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-17.59.36:029][925]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.36:029][925]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.36:029][925]Interaction: Client_SendCancelInteraction_Implementation [2020.05.14-17.59.36:030][925]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.36:030][925]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.36:030][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.36:030][925]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.36:030][925]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.36:030][925]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.36:030][925]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.36:030][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.36:030][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.36:030][925]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.59.36:030][925]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-17.59.36:030][925]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.05.14-17.59.36:030][925]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-17.59.36:030][925]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.36:030][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.36:030][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.36:031][925]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.59.36:031][925]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.14-17.59.36:032][925]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.36:032][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.36:032][925]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.36:032][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.36:032][925]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:032][925]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.14-17.59.36:046][926]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.36:046][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.36:046][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.36:046][926]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.36:046][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-17.59.36:046][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.36:046][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.36:046][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.36:046][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.36:046][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.36:046][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.59.36:046][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.36:046][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-17.59.36:046][926]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.36:047][926]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.36:047][926]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:062][927]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.59.36:063][927]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:079][928]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:095][929]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:111][930]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:125][931]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.36:126][931]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.36:128][931]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:143][932]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:160][933]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:175][934]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:193][935]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:208][936]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:224][937]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:240][938]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:256][939]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:272][940]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:289][941]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:304][942]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:321][943]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:337][944]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:353][945]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:369][946]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:385][947]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:402][948]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:418][949]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:432][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.05.14-17.59.36:432][950]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.36:432][950]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.36:432][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.36:432][950]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.36:432][950]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.36:432][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.36:432][950]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.05.14-17.59.36:432][950]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-17.59.36:432][950]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-17.59.36:432][950]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-17.59.36:433][950]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.59.36:433][950]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-17.59.36:433][950]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.05.14-17.59.36:433][950]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.36:433][950]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-17.59.36:433][950]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.36:433][950]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.36:433][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.36:434][950]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.05.14-17.59.36:434][950]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:449][951]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:466][952]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:482][953]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:498][954]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:514][955]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:530][956]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:547][957]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:562][958]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:579][959]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:595][960]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:611][961]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:627][962]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:643][963]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:659][964]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:675][965]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:692][966]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:708][967]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:724][968]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:739][969]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:756][970]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:772][971]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:788][972]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:804][973]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:821][974]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:836][975]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:853][976]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:870][977]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:885][978]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.36:885][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.36:885][978]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.36:885][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.36:886][978]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:901][979]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:917][980]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:933][981]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:950][982]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:966][983]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:982][984]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.36:998][985]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:013][986]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.37:013][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.37:014][986]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:030][987]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:046][988]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:062][989]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:078][990]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:095][991]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:111][992]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:127][993]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:143][994]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:159][995]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:176][996]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:191][997]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:208][998]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-17.59.37:355][ 8]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198151866451 [2020.05.14-17.59.37:355][ 8]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198151866451, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-17.59.37:934][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.05.14-17.59.37:997][ 47]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.59.37:997][ 47]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.59.37:997][ 47]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.59.37:997][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.37:997][ 47]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-17.59.37:997][ 47]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.59.37:997][ 47]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-17.59.37:997][ 47]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.37:997][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.37:998][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.37:998][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.37:999][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.59.38:029][ 49]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.59.38:029][ 49]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.59.38:029][ 49]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-17.59.38:030][ 49]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.38:030][ 49]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.38:030][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.38:030][ 49]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.38:030][ 49]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.38:030][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.38:030][ 49]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.59.38:030][ 49]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.38:030][ 49]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.38:031][ 49]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.38:031][ 49]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookCamperOut. [2020.05.14-17.59.38:031][ 49]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-17.59.38:031][ 49]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-17.59.38:031][ 49]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.59.38:061][ 51]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.38:061][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.05.14-17.59.38:062][ 51]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.38:062][ 51]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.38:062][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.38:062][ 51]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.38:062][ 51]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.38:062][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.38:062][ 51]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.38:062][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.38:062][ 51]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.38:062][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.38:062][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.38:062][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.38:062][ 51]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.38:062][ 51]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.38:062][ 51]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.38:062][ 51]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.38:062][ 51]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookSacrificeIn. [2020.05.14-17.59.38:062][ 51]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.14-17.59.38:062][ 51]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.05.14-17.59.38:062][ 51]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-17.59.38:065][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.05.14-17.59.38:126][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.38:126][ 55]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.38:126][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.38:126][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.38:126][ 55]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.38:126][ 55]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.38:126][ 55]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.38:126][ 55]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.38:126][ 55]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.38:126][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.38:126][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.38:126][ 55]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.38:126][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.38:126][ 55]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.38:126][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.38:222][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.38:223][ 61]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.38:223][ 61]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.38:223][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.38:223][ 61]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.38:223][ 61]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.38:223][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.38:223][ 61]Interaction: Interaction time: 1.500000 [2020.05.14-17.59.38:223][ 61]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeRight. [2020.05.14-17.59.38:223][ 61]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-17.59.38:223][ 61]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.38:223][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.38:224][ 61]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-17.59.39:610][147]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.39:724][154]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-17.59.39:741][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.39:803][159]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.59.39:804][159]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.59.39:804][159]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.59.39:804][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.39:835][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-17.59.39:836][161]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.39:836][161]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.39:836][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.39:836][161]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-17.59.39:836][161]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.39:836][161]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.39:836][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.39:836][161]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.39:836][161]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.39:836][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.39:836][161]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.39:836][161]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.39:836][161]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.39:836][161]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.39:836][161]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.39:836][161]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.39:836][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.39:836][161]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.39:836][161]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.39:836][161]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.39:838][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-17.59.39:917][166]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.41:257][249]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_02_C_0 [2020.05.14-17.59.41:836][285]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.41:836][285]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.41:836][285]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookSacrificeOut. [2020.05.14-17.59.41:836][285]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.14-17.59.41:836][285]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.05.14-17.59.42:110][302]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.42:160][305]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-17.59.48:061][671]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.48:061][671]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.48:062][671]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.48:062][671]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.48:062][671]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.48:062][671]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.48:062][671]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.48:062][671]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.48:062][671]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.48:062][671]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.48:062][671]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.48:062][671]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.48:062][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.48:062][671]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.48:062][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.48:174][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.59.48:175][678]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.48:175][678]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.48:175][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.48:175][678]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.48:175][678]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.48:175][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.48:175][678]Interaction: Interaction time: 3.000000 [2020.05.14-17.59.48:175][678]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-17.59.48:175][678]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-17.59.48:175][678]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.48:175][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.51:177][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.59.51:240][868]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-17.59.51:240][868]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-17.59.51:240][868]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-17.59.51:240][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.51:272][870]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.59.51:272][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-17.59.51:272][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.51:272][870]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-17.59.51:272][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.51:272][870]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-17.59.51:272][870]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-17.59.51:272][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.51:272][870]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-17.59.51:272][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.51:273][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.51:273][870]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-17.59.51:273][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.51:273][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.51:273][870]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.51:273][870]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.51:273][870]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.51:273][870]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.51:273][870]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.51:273][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.51:273][870]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-17.59.51:273][870]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.51:273][870]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.51:275][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-17.59.51:353][875]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-17.59.51:546][887]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.51:546][887]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.51:643][893]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.59.51:643][893]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.59.51:644][893]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.59.51:644][893]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.59.51:644][893]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.51:644][893]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.51:644][893]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.59.51:645][893]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.59.51:645][893]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.05.14-17.59.51:647][893]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: On [2020.05.14-17.59.51:675][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.59.51:675][895]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-17.59.51:677][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.59.52:191][927]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.369214 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.59.52:191][927]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.14-17.59.52:191][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.52:192][927]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-17.59.52:192][927]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-17.59.52:193][927]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.52:193][927]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.52:193][927]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.52:193][927]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.14-17.59.52:194][927]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.52:194][927]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.52:194][927]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-17.59.52:194][927]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-17.59.52:194][927]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-17.59.52:195][927]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.59.52:195][927]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.59.52:195][927]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.59.52:195][927]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.59.52:195][927]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.59.52:195][927]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.59.52:195][927]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-17.59.52:255][931]GameFlow: OnDropped 1174.163940 [2020.05.14-17.59.52:256][931]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-17.59.52:256][931]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-17.59.52:317][931]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2061070601001001 [2020.05.14-17.59.52:317][931]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: DeadHard 2 Perk2: SelfSufficient 0 Perk3: Adrenaline 1 Perk4: Self_Care 0 Offering: _EMPTY_ [2020.05.14-17.59.52:318][931]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-17.59.52:318][931]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 303.739960 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 655.842773 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 32.117420 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 341.337830 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 709.333496 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 84.286850 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 441.604584 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 271.656921 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 521.866211 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 30.775124 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 491.167664 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Bonus Bloodpoints Value: 150.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Bonus Bloodpoints Value: 150.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 331.004089 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 12.297962 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 18.322372 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 65.242386 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 8.782354 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 179.891388 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 77.268013 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 217.211990 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 14.552439 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 33.125408 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 67.483688 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 111.837929 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 547.787659 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchableCompleteContributionPercent Bloodpoints Value: 0.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 250.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 8.133246 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.216105 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 15.759708 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.420726 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.602103 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.023838 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.824135 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.200719 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.526835 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.806674 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.100368 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.107168 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 22.081400 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 29.106152 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 16.572399 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 22.183121 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.05.14-17.59.52:319][931]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 174.089569 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 119.582893 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 231.373444 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 262.875000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 168.614822 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 437.422882 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 614.375183 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 241.939621 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 27.509157 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 34.198940 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent Bloodpoints Value: 233.358658 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent Bloodpoints Value: 85.365433 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent Bloodpoints Value: 43.358578 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.05.14-17.59.52:320][931]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.14-17.59.52:320][931]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-17.59.52:320][931]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 17518.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-17.59.52:320][931]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 17518.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-17.59.52:320][931]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 17518.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-17.59.52:320][931]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.59.52:320][931]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 17518 [2020.05.14-17.59.52:320][931]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.14-17.59.52:321][931]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=49 [2020.05.14-17.59.52:321][931]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-17.59.52:321][931]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-17.59.52:321][931]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-17.59.52:321][931]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.59.52:321][931]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.05.14-17.59.52:321][931]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 17518 FearTokens: 10 [2020.05.14-17.59.52:321][931]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.05.14-17.59.52:321][931]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.05.14-17.59.52:321][931]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.14-17.59.52:321][931]LogQuestEvent: player did finish playing [2020.05.14-17.59.52:329][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:329][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:329][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:329][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:335][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:335][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:350][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:350][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:366][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:366][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:382][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:382][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:398][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:398][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:414][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:414][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:431][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:431][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:447][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:447][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:463][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:463][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:464][941]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-17.59.52:479][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:479][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:495][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:495][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:511][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:511][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:528][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:528][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:529][945]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.14-17.59.52:529][945]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-17.59.52:543][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:543][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:559][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:560][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:576][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:576][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:592][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:592][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:608][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:608][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:624][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:624][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:640][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:640][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:657][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:657][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:672][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:672][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:689][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:689][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:705][955]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3E153C70] Result: '1' k_EResultOK (success) [2020.05.14-17.59.52:705][955]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3E153C70]' succeeded in 0.376847 seconds [2020.05.14-17.59.52:705][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:705][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:721][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:721][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:737][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:737][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:753][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:753][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:770][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:770][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:785][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:785][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:801][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:802][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:818][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:818][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:834][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:834][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:850][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:850][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:866][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:866][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:882][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:882][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:898][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:898][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:914][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:914][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:930][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:930][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:947][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:947][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:962][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:962][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:979][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:979][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.52:995][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.52:995][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:011][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:011][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:013][975]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3E153C70] Result: '1' k_EResultOK (success) [2020.05.14-17.59.53:013][975]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3E153C70]' succeeded in 0.690946 seconds [2020.05.14-17.59.53:027][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:027][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:043][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:043][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:060][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:060][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:076][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:076][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:092][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:092][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:108][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:108][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:124][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:124][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:141][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:141][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:156][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:156][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:173][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:173][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:189][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:189][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:205][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:205][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:221][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:221][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:237][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:237][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:252][989]LogStreaming: Display: Flushing async loaders. [2020.05.14-17.59.53:271][989]LogStreaming: Flushing async loaders took 19ms. [2020.05.14-17.59.53:311][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-17.59.53:311][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.14-17.59.53:311][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.14-17.59.53:311][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.14-17.59.53:311][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.14-17.59.53:311][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-17.59.53:311][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.14-17.59.53:312][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.05.14-17.59.53:312][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-17.59.53:312][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.05.14-17.59.53:312][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.05.14-17.59.53:312][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-17.59.53:312][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.05.14-17.59.53:313][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:313][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.59.53:313][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-17.59.53:313][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.59.53:313][989]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.14-17.59.53:313][989]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.14-17.59.53:313][989]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.14-17.59.53:313][989]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.14-17.59.53:313][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-17.59.53:313][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.14-17.59.53:313][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.14-17.59.53:314][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.14-17.59.53:314][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-17.59.53:314][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.14-17.59.53:314][989]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.59.53:314][989]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.59.53:314][989]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.59.53:314][989]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.05.14-17.59.53:315][989]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.14-17.59.53:315][989]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.53:315][989]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Head02 [2020.05.14-17.59.53:315][989]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-17.59.53:315][989]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.14-17.59.53:316][989]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-17.59.53:316][989]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.14-17.59.53:316][989]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-17.59.53:316][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:321][989]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.59.53:325][989]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-17.59.53:374][989]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF75C7570] Result: '1' k_EResultOK (success) [2020.05.14-17.59.53:374][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-17.59.53:374][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.59.53:374][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.59.53:374][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.59.53:374][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.05.14-17.59.53:374][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-17.59.53:374][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:378][989]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-17.59.53:378][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:379][989]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.59.53:379][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:386][989]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-17.59.53:386][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:392][989]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-17.59.53:393][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:395][989]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.59.53:395][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-17.59.53:395][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.05.14-17.59.53:395][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-17.59.53:396][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.05.14-17.59.53:396][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.05.14-17.59.53:396][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-17.59.53:396][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.05.14-17.59.53:396][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:396][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.59.53:396][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.59.53:397][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.59.53:397][989]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.05.14-17.59.53:397][989]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.14-17.59.53:397][989]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.14-17.59.53:397][989]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.05.14-17.59.53:397][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.59.53:397][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.59.53:397][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.59.53:397][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.05.14-17.59.53:397][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-17.59.53:398][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-17.59.53:398][989]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.59.53:398][989]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.59.53:398][989]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.59.53:398][989]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000090 seconds [2020.05.14-17.59.53:399][989]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.14-17.59.53:399][989]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.53:399][989]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.05.14-17.59.53:399][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:400][989]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.59.53:400][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:401][989]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.59.53:401][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:406][989]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-17.59.53:406][989]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.05.14-17.59.53:406][989]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.05.14-17.59.53:406][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:409][989]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-17.59.53:409][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:409][989]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.59.53:409][989]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.05.14-17.59.53:409][989]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs02 [2020.05.14-17.59.53:409][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:411][989]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.59.53:412][989]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.05.14-17.59.53:412][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:415][989]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-17.59.53:420][989]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-17.59.53:464][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-17.59.53:464][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-17.59.53:464][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-17.59.53:464][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-17.59.53:464][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.14-17.59.53:464][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-17.59.53:464][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:475][989]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-17.59.53:475][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:480][989]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-17.59.53:480][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:482][989]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-17.59.53:482][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-17.59.53:483][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.05.14-17.59.53:483][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-17.59.53:483][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.05.14-17.59.53:483][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.05.14-17.59.53:483][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-17.59.53:483][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.05.14-17.59.53:484][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:484][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.59.53:484][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.59.53:484][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-17.59.53:484][989]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.05.14-17.59.53:484][989]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.14-17.59.53:484][989]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.14-17.59.53:484][989]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.05.14-17.59.53:484][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-17.59.53:484][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-17.59.53:484][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-17.59.53:484][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.14-17.59.53:484][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-17.59.53:485][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-17.59.53:485][989]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.59.53:485][989]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.59.53:485][989]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-17.59.53:485][989]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000027 seconds [2020.05.14-17.59.53:486][989]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.14-17.59.53:486][989]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.53:486][989]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01_P01 [2020.05.14-17.59.53:486][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:486][989]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-17.59.53:487][989]LogStreaming: Flushing async loaders. [2020.05.14-17.59.53:487][989]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-17.59.53:487][989]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01_P01 [2020.05.14-17.59.53:487][989]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso01 [2020.05.14-17.59.53:487][989]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.05.14-17.59.53:487][989]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.14-17.59.53:487][989]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.14-17.59.53:489][989]LogSM: [BP_CamperMale05_Character_C_1][SERVER SLAVE] [2020.05.14-17.59.53:489][989]LogSM: [BP_CamperMale01_C_0][SERVER SLAVE] [2020.05.14-17.59.53:489][989]LogSM: [BP_CamperMale04_Character_C_0][SERVER SLAVE] [2020.05.14-17.59.53:490][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:491][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:497][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:497][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:502][991]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.174446 seconds [2020.05.14-17.59.53:512][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:512][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:527][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:527][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:544][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:544][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:560][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:560][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:576][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:576][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:592][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:592][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:608][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:608][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:624][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:624][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:639][999]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: Off [2020.05.14-17.59.53:640][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:640][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:656][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:657][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:672][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:672][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:689][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:689][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:705][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:705][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:721][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:721][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:738][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:738][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:754][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:754][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:770][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:770][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:785][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:785][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:801][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:801][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:818][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:818][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:835][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:835][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:850][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:850][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:866][ 13]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EEA7175A0] Result: '1' k_EResultOK (success) [2020.05.14-17.59.53:866][ 13]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EEA7175A0]' succeeded in 1.324367 seconds [2020.05.14-17.59.53:866][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:866][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:880][ 14]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.14-17.59.53:880][ 14]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:880][ 14]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.14-17.59.53:880][ 14]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:881][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.53:881][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.53:881][ 14]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.53:881][ 14]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.53:881][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.53:881][ 14]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.14-17.59.53:882][ 14]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.53:882][ 14]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.53:882][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.53:882][ 14]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Female. [2020.05.14-17.59.53:882][ 14]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.53:882][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.53:883][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:883][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:899][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:899][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:914][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:914][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:931][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:931][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:947][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:947][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:963][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:963][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:979][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:979][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.53:995][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.53:995][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:012][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:012][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:027][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:028][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:043][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:044][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:060][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:060][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:076][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:076][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:092][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:092][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:108][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:108][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:124][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:124][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:141][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:141][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:156][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:156][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:173][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:173][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:189][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:189][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:205][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:205][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:221][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:221][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:238][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:238][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:253][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:253][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:269][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:269][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:285][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:285][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:302][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:302][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:317][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:317][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:334][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:334][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:350][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:350][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:366][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:366][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:382][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:382][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:398][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:398][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:414][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:414][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:431][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:431][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:446][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:446][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:463][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:463][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:479][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:479][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:495][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:495][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:511][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:511][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:528][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:528][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:543][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:543][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:560][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:560][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:576][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:576][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:592][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:592][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:608][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:608][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:624][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:624][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:640][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:640][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:656][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:656][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:672][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:672][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:686][ 64]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.54:688][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:689][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:705][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:705][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:721][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:721][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:737][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:737][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:753][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:753][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:770][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:770][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:785][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:786][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:801][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:801][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:818][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:818][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:835][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:835][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:850][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:850][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:866][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:866][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:882][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:882][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:896][ 77]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.54:896][ 77]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.54:899][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:899][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:914][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:914][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:930][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:930][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:946][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:946][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:962][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:962][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:979][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:979][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.54:995][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.54:995][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:011][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:011][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:025][ 85]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [pseudo time annihila] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.14-17.59.55:025][ 85]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.55:025][ 85]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.55:027][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:027][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:043][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:043][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:060][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:060][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:076][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:076][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:092][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:092][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:108][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:108][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:124][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:124][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:140][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:140][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:154][ 93]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.59.55:154][ 93]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.14-17.59.55:154][ 93]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.55:154][ 93]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.55:154][ 93]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-17.59.55:155][ 93]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.59.55:155][ 93]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.546911 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-17.59.55:157][ 93]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: On [2020.05.14-17.59.55:158][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:158][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:172][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:172][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:186][ 95]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.55:186][ 95]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.55:186][ 95]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.14-17.59.55:189][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:189][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:205][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:205][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:219][ 97]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.55:219][ 97]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.55:219][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.55:219][ 97]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.55:219][ 97]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-17.59.55:219][ 97]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.55:219][ 97]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-17.59.55:219][ 97]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.55:219][ 97]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-17.59.55:219][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.55:219][ 97]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.14-17.59.55:219][ 97]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.55:219][ 97]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.55:221][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:221][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:237][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:237][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:253][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:253][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:270][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:270][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:285][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:285][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:302][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:302][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:317][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:317][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:334][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:334][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:349][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:349][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:366][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:366][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:382][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:382][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:398][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:398][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:414][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:414][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:430][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:430][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:447][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:447][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:463][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:463][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:479][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:479][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:495][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:495][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:511][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:511][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:527][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:527][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:543][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:543][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:559][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:560][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:575][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:576][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:592][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:592][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:608][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:608][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:624][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:624][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:641][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:641][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:656][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:657][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:672][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:672][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:689][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:689][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:704][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:705][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:721][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:721][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:737][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:737][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:753][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:753][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:770][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:770][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:785][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:785][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:801][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:801][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:817][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:817][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:834][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:834][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:850][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:850][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:866][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:866][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:882][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:882][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:898][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:898][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:914][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:914][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:930][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:930][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:946][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:946][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:963][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:963][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:979][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:979][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.55:995][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.55:995][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:011][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:011][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:027][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:027][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:043][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:043][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:059][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:060][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:076][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:076][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:092][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:092][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:108][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:108][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:124][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:124][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:140][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:140][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:157][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:157][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:172][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:172][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:188][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:188][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:205][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:205][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:221][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:221][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:237][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:237][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:253][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:253][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:269][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:269][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:285][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:285][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:302][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:302][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:317][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:317][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:334][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:334][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:349][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:350][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:366][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:366][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:382][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:382][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:398][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:399][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:414][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:414][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:431][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:431][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:446][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:447][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:463][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:463][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:479][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:479][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:495][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:495][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:511][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:511][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:527][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:527][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:543][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:543][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:560][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:560][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:576][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:576][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:592][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:593][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:608][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:608][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:624][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:624][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:640][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:640][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:656][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:656][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:672][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:673][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:689][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:689][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:704][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:704][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:721][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:721][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:737][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:737][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:753][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:753][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:770][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:770][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:785][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:785][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:802][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:802][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:818][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:818][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:833][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:833][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:850][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:850][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:866][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:866][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:882][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:882][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:898][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:898][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:914][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:914][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:930][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:931][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:947][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:947][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:963][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:963][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:979][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:979][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.56:996][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.56:996][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:011][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:011][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:027][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:027][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:043][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:043][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:060][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:060][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:076][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:076][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:092][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:092][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:108][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:108][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:124][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:124][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:139][216]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - TheVictor40]: Off [2020.05.14-17.59.57:140][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:140][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:157][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:157][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:173][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:173][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:189][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:189][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:205][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:205][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:221][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:221][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:238][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:238][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:253][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:253][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:270][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:270][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:285][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:285][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:302][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:302][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:319][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:319][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:334][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-17.59.57:334][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-17.59.57:334][228]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.14-17.59.57:335][228]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:335][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.14-17.59.57:336][228]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:336][228]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:336][228]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:336][228]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:337][228]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:337][228]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:337][228]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:337][228]GameFlow: InGameContextComponent::Leave [2020.05.14-17.59.57:338][228]LogAsyncLoad: Unloading library Game [2020.05.14-17.59.57:338][228]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:338][228]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:338][228]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:338][228]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:338][228]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:338][228]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:338][228]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:338][228]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:339][228]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:339][228]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:339][228]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:339][228]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:339][228]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:339][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.14-17.59.57:369][228]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:369][228]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:369][228]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:369][228]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.14-17.59.57:369][228]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:369][228]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-17.59.57:370][228]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.59.57:370][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-17.59.57:370][228]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.59.57:370][228]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.59.57:370][228]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-17.59.57:370][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-17.59.57:385][228]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.59.57:385][228]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-17.59.57:385][228]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-17.59.57:385][228]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-17.59.57:385][228]LogArchives: Error: Update node progress QuestEvent:QuestEvent.PalletStun Repetition:1 [2020.05.14-17.59.57:385][228]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.14-17.59.57:385][228]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-17.59.57:385][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-17.59.57:386][228]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-17.59.57:386][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-17.59.57:386][228]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-17.59.57:386][228]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-17.59.57:386][228]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.14-17.59.57:388][228]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.59.57:388][228]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-17.59.57:388][228]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-17.59.57:388][228]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-17.59.57:388][228]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-17.59.57:392][229]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:392][229]GameFlow: TallyContextComponent::Enter [2020.05.14-17.59.57:402][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1680 [2020.05.14-17.59.57:415][229]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-17.59.57:415][229]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.59.57:416][229]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5339&schemaVersion=0] [2020.05.14-17.59.57:416][229]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.14-17.59.57:416][229]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.14-17.59.57:416][229]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.05.14-17.59.57:416][229]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.14-17.59.57:416][229]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "1082", matchId: "01DBBC1C-08D7-F82E-07A4-A6C4854CF5ED", isFirstMatch: "False", consecutiveMatch: "1", playerType: "survivor" [2020.05.14-17.59.57:416][229]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.14-17.59.57:426][229]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.14-17.59.57:426][229]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.14-17.59.57:426][229]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-17.59.57:426][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.14-17.59.57:489][230]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.14-17.59.57:493][230]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-17.59.57:494][230]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.59.57:494][230]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-17.59.57:494][230]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-17.59.57:494][230]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-17.59.57:494][230]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-17.59.57:535][230]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.14-17.59.57:697][231]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.14-17.59.57:697][231]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5339&schemaVersion=0] [2020.05.14-17.59.57:697][231]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-17.59.57:713][231]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-17.59.57:713][231]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-17.59.57:713][231]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-17.59.57:714][231]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.14-17.59.57:714][231]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.14-17.59.57:714][231]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.14-17.59.57:714][231]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.14-17.59.57:714][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:182 - reached levels:2 - xp bonuses:2 [2020.05.14-17.59.57:715][231]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-17.59.57:715][231]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.14-17.59.57:715][231]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-17.59.57:715][231]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-17.59.57:715][231]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.14-17.59.57:722][232]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-17.59.57:863][241]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.14-17.59.57:863][241]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.14-17.59.57:863][241]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.14-17.59.57:927][245]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-17.59.57:959][246]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:959][246]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.57:959][246]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-17.59.58:009][250]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.14-17.59.58:009][250]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.14-17.59.58:199][261]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-17.59.58:377][272]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.58:377][272]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.58:396][274]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.14-17.59.58:396][274]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.14-17.59.58:666][290]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.59.58:666][290]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.58:666][290]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.59.58:666][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.58:667][290]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.58:667][290]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.58:667][290]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-17.59.58:667][290]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-17.59.58:667][290]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.58:667][290]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-17.59.58:667][290]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-17.59.58:667][290]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-17.59.58:667][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.58:667][290]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.05.14-17.59.58:667][290]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Female AnimTag_Follower. [2020.05.14-17.59.58:667][290]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-17.59.58:667][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.58:667][290]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.59.58:667][290]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-17.59.58:986][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.05.14-17.59.59:158][310]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.59:158][310]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-17.59.59:158][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.59:158][310]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-17.59.59:158][310]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-17.59.59:158][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.59:158][310]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.05.14-17.59.59:158][310]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.05.14-17.59.59:158][310]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-17.59.59:158][310]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-17.59.59:158][310]Interaction: Interaction time: 2.700000 [2020.05.14-17.59.59:158][310]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.05.14-17.59.59:158][310]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-17.59.59:158][310]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-17.59.59:158][310]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.05.14-17.59.59:158][310]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-17.59.59:158][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-17.59.59:159][310]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-17.59.59:159][310]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.59:159][310]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-17.59.59:170][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.14-17.59.59:245][315]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.05.14-18.00.00:957][421]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.00.00:957][421]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.05.14-18.00.00:972][422]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.00:972][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.00.00:973][422]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.00:973][422]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.00:973][422]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.00:974][422]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.00:974][422]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.00:974][422]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.00:974][422]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.00:974][422]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.00:974][422]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.00:974][422]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.00:974][422]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.00:974][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.14-18.00.00:975][422]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.00:975][422]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.00:975][422]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.00:975][422]GameFlow: TallyContextComponent::Leave [2020.05.14-18.00.00:975][422]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.00.00:975][422]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.14-18.00.00:977][422]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.00:977][422]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.00:977][422]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.00:977][422]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.00:977][422]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.00.00:977][422]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.00.00:977][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.00.00:978][422]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.00.00:978][422]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.00.00:978][422]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.00.00:978][422]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.00.01:438][451]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.01:505][455]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:505][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.14-18.00.01:506][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.00.01:514][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.00.01:514][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.00.01:517][455]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:517][455]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:517][455]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:517][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.00.01:517][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.14-18.00.01:518][455]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.00.01:518][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.14-18.00.01:518][455]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:518][455]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:518][455]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:518][455]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:518][455]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:519][455]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:519][455]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:519][455]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:519][455]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:519][455]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:519][455]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.14-18.00.01:519][455]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:519][455]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:519][455]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.14-18.00.01:519][455]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:519][455]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.01:530][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198110324305 playerName:TheVictor40 isLocalPlayer:false playerStatus:5 playerObsessionState:0 isBroken:false [2020.05.14-18.00.01:593][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.00.01:645][463]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.00.01:710][467]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.01:710][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.01:710][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.01:710][467]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-18.00.01:710][467]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.00.01:710][467]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.01:710][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.01:710][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.01:710][467]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.01:710][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.01:710][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.01:710][467]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.01:710][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.01:710][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.01:710][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.01:710][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.01:710][467]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.05.14-18.00.01:710][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.01:711][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.01:711][467]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.00.01:711][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.01:711][467]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.01:790][472]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.00.01:790][472]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.01:822][474]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.00.01:822][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.01:824][474]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.01:824][474]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.01:824][474]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.01:824][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.01:824][474]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.01:824][474]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.00.01:824][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.01:824][474]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.01:824][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.01:824][474]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.01:824][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.01:887][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.00.01:888][478]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.01:888][478]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.01:888][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.01:888][478]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.01:888][478]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.01:888][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.01:888][478]Interaction: Interaction time: 16.000000 [2020.05.14-18.00.01:888][478]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-18.00.01:888][478]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-18.00.01:888][478]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.01:888][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.02:520][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.14-18.00.03:631][586]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.03:646][587]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-18.00.03:872][601]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.00.05:001][671]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.00.05:183][683]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.00.05:184][683]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.00.05:389][695]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.05:405][696]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-18.00.05:536][705]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198203558908 [2020.05.14-18.00.05:537][705]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198203558908, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.00.05:537][705]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Javier, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.00.05:613][709]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.00.05:631][710]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.00.07:147][804]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.07:163][805]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-18.00.07:389][819]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.00.08:906][913]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.08:921][914]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-18.00.09:147][928]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.00.09:516][951]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-18.00.09:517][951]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.09:517][951]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.09:517][951]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.09:517][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.09:517][951]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.09:517][951]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.09:517][951]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-18.00.09:517][951]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.09:517][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.09:517][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.09:518][951]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-18.00.09:518][951]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.05.14-18.00.09:518][951]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.05.14-18.00.09:518][951]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.00.09:518][951]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.09:518][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.09:518][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.09:518][951]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.00.09:519][951]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.05.14-18.00.09:519][951]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.14-18.00.09:519][951]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.00.09:519][951]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.14-18.00.09:582][955]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.09:583][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.09:583][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.09:583][955]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.09:583][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.09:583][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.09:583][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.09:583][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.09:583][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.09:583][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.09:583][955]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.00.09:583][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.09:583][955]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.09:614][957]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-18.00.09:614][957]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.09:984][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.14-18.00.09:985][980]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.09:985][980]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.09:985][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.09:985][980]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.09:985][980]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.09:985][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.09:985][980]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Female. [2020.05.14-18.00.09:985][980]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.00.09:985][980]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-18.00.09:985][980]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.00.09:985][980]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-18.00.09:985][980]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.00.09:985][980]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.05.14-18.00.09:985][980]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.09:985][980]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.05.14-18.00.09:985][980]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.09:985][980]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.09:985][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.09:986][980]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.05.14-18.00.11:487][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.14-18.00.11:582][ 79]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.11:582][ 79]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.00.11:582][ 79]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.00.11:582][ 79]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.00.11:582][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.11:582][ 79]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.00.11:582][ 79]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.00.11:582][ 79]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.00.11:582][ 79]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.11:582][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.11:582][ 79]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.11:583][ 79]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.11:583][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.11:583][ 79]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.00.11:585][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.00.11:614][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.14-18.00.11:614][ 81]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.11:614][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.11:614][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.11:614][ 81]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.11:614][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.11:614][ 81]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.11:614][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.11:614][ 81]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.11:614][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.11:614][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.11:614][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.14-18.00.11:614][ 81]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.11:614][ 81]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.11:615][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.11:615][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.11:615][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.11:615][ 81]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamperOut. [2020.05.14-18.00.11:615][ 81]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-18.00.11:615][ 81]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-18.00.11:615][ 81]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.00.11:617][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.14-18.00.11:647][ 83]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.11:647][ 83]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.11:647][ 83]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.11:647][ 83]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookSacrificeIn. [2020.05.14-18.00.11:647][ 83]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.14-18.00.11:647][ 83]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.14-18.00.11:647][ 83]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.00.11:647][ 83]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.11:647][ 83]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.11:795][ 93]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198189150023 [2020.05.14-18.00.11:796][ 93]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198189150023, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.00.13:698][211]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198045518823 [2020.05.14-18.00.13:698][211]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198045518823, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.00.13:698][211]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nono293, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.00.14:259][245]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.14:259][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.14:259][245]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.14:259][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.14:260][245]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.14:260][245]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.14:260][245]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.14:260][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.14:260][245]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.14:260][245]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.14:260][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.14:260][245]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.14:260][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.14:260][245]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.14:260][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.14:323][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.14:324][249]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.14:324][249]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.14:324][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.14:324][249]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.14:324][249]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.14:324][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.14:324][249]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.14:324][249]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeLeft. [2020.05.14-18.00.14:324][249]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.14:324][249]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.14:324][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.14:792][278]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.14:792][278]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.14:792][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.14:792][278]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.14:792][278]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.14:792][278]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.14:792][278]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.14:792][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.14:794][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.14:823][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.14:824][280]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.14:824][280]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.14:824][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.14:824][280]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.14:824][280]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.14:824][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.14:824][280]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.14:824][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.14:824][280]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.14:824][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.14:824][280]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.14:824][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.14:824][280]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.14:826][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.14:873][283]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.15:033][293]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.15:033][293]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.15:033][293]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.15:033][293]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.15:034][293]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:034][293]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:034][293]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.15:034][293]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.15:034][293]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:034][293]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.15:034][293]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.15:034][293]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.15:034][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:034][293]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.15:034][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:130][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.15:131][299]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:131][299]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.15:131][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:131][299]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:131][299]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.15:131][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:131][299]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.15:131][299]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.15:131][299]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.15:131][299]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.15:131][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:372][314]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:372][314]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.15:372][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:372][314]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.15:372][314]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.15:372][314]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:372][314]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.15:372][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:375][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.15:404][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.15:405][316]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:405][316]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.15:405][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:405][316]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:405][316]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.15:405][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.15:405][316]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.15:405][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.15:405][316]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.15:405][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:405][316]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.15:405][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.15:405][316]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:407][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.15:437][318]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.15:437][318]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.15:437][318]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookSacrificeOut. [2020.05.14-18.00.15:437][318]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.14-18.00.15:437][318]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.00.15:454][319]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.15:533][324]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.15:533][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.15:533][324]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.15:533][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.15:534][324]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:534][324]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:534][324]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.15:534][324]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.15:534][324]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:534][324]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.15:534][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.15:534][324]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.15:534][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:534][324]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.15:534][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:598][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.15:599][328]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:599][328]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.15:599][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:599][328]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:599][328]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.15:599][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:599][328]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.15:599][328]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.15:599][328]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.15:599][328]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.15:599][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:792][340]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.00.15:792][340]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-18.00.15:937][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:937][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.15:937][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:937][349]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.15:937][349]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.15:937][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:937][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.15:937][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:937][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:937][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.15:937][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:937][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:937][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.15:937][349]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.15:937][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.15:937][349]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.15:937][349]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.15:937][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.15:937][349]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.15:937][349]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.15:937][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.15:939][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.16:018][354]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.16:340][374]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.16:340][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.16:340][374]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.16:340][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.16:341][374]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:341][374]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:341][374]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.16:341][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.16:341][374]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:341][374]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.16:341][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.16:341][374]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.16:341][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:341][374]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.16:341][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:405][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.16:405][378]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:405][378]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.16:405][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:405][378]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:405][378]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.16:405][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:405][378]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.16:405][378]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.16:405][378]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.16:405][378]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.16:405][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:598][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:598][390]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.16:598][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:598][390]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.16:598][390]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.16:598][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:598][390]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.16:598][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:598][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:598][390]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.16:598][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:598][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:598][390]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.16:598][390]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.16:598][390]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.16:598][390]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.16:598][390]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.16:598][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:598][390]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.16:598][390]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.16:598][390]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:600][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.16:680][395]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.16:711][397]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.16:711][397]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.16:711][397]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.16:711][397]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.16:711][397]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:712][397]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:712][397]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.16:712][397]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.16:712][397]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:712][397]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.16:712][397]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.16:712][397]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.16:712][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:712][397]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.16:712][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:776][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.16:776][401]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:776][401]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.16:776][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:776][401]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.16:776][401]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.16:776][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:776][401]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.16:776][401]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.16:776][401]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.16:776][401]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.16:776][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.16:970][413]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.00.16:970][413]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-18.00.17:341][436]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:341][436]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.17:341][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:341][436]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.17:341][436]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.17:341][436]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:341][436]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.17:341][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:343][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.17:372][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.17:373][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:373][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.17:373][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:373][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:373][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.17:373][438]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.17:373][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.17:373][438]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.17:373][438]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.17:373][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:373][438]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.17:373][438]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.17:373][438]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:375][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.17:454][443]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.17:469][444]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.17:469][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.17:469][444]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.17:469][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.17:469][444]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:469][444]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:469][444]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.17:469][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.17:469][444]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:469][444]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.17:470][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.17:470][444]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.17:470][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:470][444]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.17:470][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:566][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.17:567][450]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:567][450]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.17:567][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:567][450]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:567][450]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.17:567][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:567][450]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.17:567][450]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.17:567][450]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.17:567][450]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.17:567][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:776][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:776][463]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.17:776][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:776][463]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.17:776][463]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.17:776][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:776][463]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.17:776][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:776][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:776][463]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.17:776][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:776][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:776][463]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.17:776][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.17:776][463]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.17:776][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.17:776][463]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.17:776][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:776][463]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.17:776][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.17:777][463]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:778][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.17:841][467]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.17:904][471]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.17:904][471]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.17:904][471]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.17:904][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.17:905][471]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:905][471]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:905][471]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.17:905][471]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.17:905][471]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.17:905][471]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.17:905][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.17:905][471]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.17:905][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.17:905][471]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.17:905][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:001][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.18:002][477]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:002][477]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.18:002][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:002][477]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:002][477]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.18:002][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:002][477]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.18:002][477]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.18:002][477]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.18:002][477]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.18:002][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:115][484]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:115][484]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.18:115][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:115][484]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.18:115][484]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.18:115][484]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:115][484]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.18:115][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:117][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.18:147][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.18:147][486]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:147][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.18:147][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:147][486]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:147][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.18:147][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.18:147][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.18:147][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.18:147][486]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.18:147][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:147][486]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.18:147][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.18:147][486]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:149][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.18:228][491]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.18:308][496]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.18:308][496]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.18:308][496]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.18:308][496]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.18:308][496]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:308][496]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:308][496]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.18:308][496]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.18:308][496]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:308][496]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.18:308][496]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.18:308][496]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.18:308][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:308][496]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.18:309][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:404][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.18:405][502]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:405][502]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.18:405][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:405][502]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:405][502]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.18:405][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:405][502]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.18:405][502]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.18:405][502]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.18:405][502]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.18:405][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:437][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:437][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.18:437][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:437][504]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.18:437][504]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.18:437][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:437][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.18:437][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:437][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:437][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.18:437][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:437][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:437][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.18:438][504]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.18:438][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.18:438][504]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.18:438][504]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.18:438][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:438][504]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.18:438][504]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.18:438][504]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:440][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.18:551][511]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.18:647][517]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.18:647][517]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.18:647][517]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.18:647][517]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.18:647][517]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:647][517]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:647][517]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.18:647][517]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.18:647][517]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:647][517]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.18:647][517]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.18:647][517]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.18:647][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:647][517]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.18:647][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:711][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.18:711][521]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:711][521]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.18:711][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:711][521]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:711][521]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.18:711][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:711][521]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.18:711][521]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.18:711][521]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.18:711][521]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.18:711][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:776][525]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:776][525]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.18:776][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:776][525]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.18:776][525]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.18:776][525]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:776][525]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.18:776][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:779][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.18:808][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.18:808][527]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:808][527]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.18:808][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:808][527]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:808][527]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.18:808][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.18:808][527]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.18:808][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.18:808][527]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.18:808][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.18:808][527]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.18:808][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.18:808][527]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.18:810][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.18:874][531]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.19:018][540]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:018][540]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:018][540]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:018][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:018][540]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:018][540]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:018][540]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.19:018][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.19:018][540]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:018][540]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:018][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:018][540]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.19:018][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:018][540]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.19:018][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:082][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.19:083][544]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:083][544]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.19:083][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:083][544]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:083][544]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.19:083][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:083][544]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.19:083][544]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.19:083][544]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.19:083][544]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.19:083][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:131][547]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-18.00.19:179][550]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:179][550]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.19:179][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:179][550]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.19:179][550]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.19:179][550]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:179][550]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.19:179][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:179][550]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:179][550]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.19:179][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:179][550]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:179][550]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.19:179][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.19:179][550]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.19:179][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.19:179][550]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.19:179][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:180][550]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:180][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:180][550]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:181][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.19:260][555]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.19:372][562]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:372][562]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:372][562]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:372][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:373][562]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:373][562]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:373][562]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.19:373][562]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.19:373][562]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:373][562]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:373][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:373][562]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.19:373][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:373][562]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.19:373][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:485][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.19:486][569]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:486][569]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.19:486][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:486][569]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:486][569]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.19:486][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:486][569]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.19:486][569]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.19:486][569]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.19:486][569]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.19:486][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:518][571]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:518][571]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.19:518][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:518][571]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.19:518][571]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.19:518][571]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:518][571]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.19:518][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:520][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.19:550][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.19:550][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:550][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.19:550][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:550][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:551][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.19:551][573]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.19:551][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.19:551][573]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.19:551][573]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.19:551][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:551][573]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:551][573]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:551][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:553][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.19:583][575]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.19:775][587]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:775][587]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:775][587]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:775][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:776][587]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:776][587]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:776][587]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.19:776][587]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.19:776][587]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:776][587]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:776][587]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:776][587]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.19:776][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:776][587]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.19:776][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:889][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.19:889][594]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:889][594]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.19:889][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:889][594]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:889][594]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.19:889][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:889][594]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.19:889][594]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.19:890][594]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.19:890][594]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.19:890][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:921][596]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:921][596]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.19:921][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:921][596]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.19:921][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.19:921][596]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:921][596]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.19:921][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:923][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.19:953][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.19:954][598]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:954][598]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.19:954][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:954][598]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:954][598]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.19:954][598]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.19:954][598]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.19:954][598]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.19:954][598]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.19:954][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.19:954][598]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.19:954][598]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.19:954][598]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.19:956][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.20:003][601]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.20:211][614]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.20:211][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.20:211][614]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.20:211][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.20:211][614]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:211][614]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:211][614]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.20:211][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.20:211][614]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:211][614]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.20:211][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.20:212][614]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.20:212][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:212][614]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.20:212][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:324][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.20:325][621]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:325][621]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.20:325][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:325][621]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:325][621]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.20:325][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:325][621]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.20:325][621]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.20:325][621]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.20:325][621]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.20:325][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:343][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.00.20:356][623]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:357][623]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.20:357][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:357][623]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.20:357][623]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.20:357][623]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:357][623]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.20:357][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:359][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.20:389][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.20:389][625]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:389][625]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.20:389][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:389][625]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:389][625]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.20:389][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.20:389][625]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.20:389][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.20:389][625]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.20:389][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:389][625]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.20:390][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.20:390][625]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:391][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.20:438][628]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.20:485][631]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.20:485][631]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.20:485][631]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.20:485][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.20:486][631]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:486][631]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:486][631]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.20:486][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.20:486][631]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:486][631]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.20:486][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.20:486][631]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.20:486][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:486][631]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.20:486][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:550][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.20:550][635]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:550][635]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.20:550][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:550][635]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.20:550][635]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.20:550][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:550][635]Interaction: Interaction time: 1.500000 [2020.05.14-18.00.20:550][635]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.05.14-18.00.20:550][635]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.00.20:550][635]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.20:550][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.20:744][647]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.00.20:744][647]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Bell_Cloak_ENTERUPDATE [2020.05.14-18.00.21:082][668]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.00.21:082][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.00.21:342][684]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 42 [2020.05.14-18.00.21:938][721]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.22:051][728]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.00.22:052][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.22:082][730]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.00.22:082][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.00.22:082][730]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.00.22:082][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.00.22:131][733]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.00.22:131][733]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.00.22:131][733]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.00.22:131][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.22:133][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.00.22:163][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.14-18.00.22:163][735]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.22:163][735]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.22:163][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.22:163][735]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.05.14-18.00.22:163][735]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.22:163][735]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.22:163][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.22:163][735]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.22:163][735]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.22:163][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.22:163][735]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.22:163][735]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.22:163][735]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.22:163][735]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.22:164][735]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.22:164][735]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.22:164][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.22:164][735]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.22:164][735]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.22:164][735]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.22:165][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.14-18.00.22:245][740]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.22:389][749]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.22:389][749]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.22:389][749]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.22:389][749]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.22:389][749]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.22:389][749]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.22:389][749]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.00.22:389][749]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.22:389][749]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.22:390][749]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.22:390][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.22:390][749]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.00.22:390][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.22:390][749]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.00.22:390][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.22:453][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-18.00.22:453][753]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.22:453][753]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.00.22:453][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.22:453][753]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.22:453][753]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.00.22:453][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.22:454][753]Interaction: Interaction time: 3.000000 [2020.05.14-18.00.22:454][753]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.05.14-18.00.22:454][753]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.05.14-18.00.22:454][753]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.00.22:454][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.25:472][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-18.00.25:566][946]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.25:567][946]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.00.25:567][946]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.00.25:567][946]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.00.25:567][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.25:567][946]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.00.25:567][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.25:567][946]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.05.14-18.00.25:567][946]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.00.25:567][946]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.25:567][946]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.00.25:567][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.25:599][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.14-18.00.25:599][948]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.25:599][948]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.00.25:599][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.25:599][948]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.25:599][948]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.00.25:599][948]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.25:599][948]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.00.25:599][948]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.00.25:599][948]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.00.25:599][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.00.25:599][948]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - pseudo time annihila][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.05.14-18.00.25:599][948]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.25:599][948]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.14-18.00.25:601][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.14-18.00.25:648][951]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.05.14-18.00.25:776][959]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.366736 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-18.00.25:776][959]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.14-18.00.25:777][959]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-18.00.25:777][959]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-18.00.25:778][959]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.25:778][959]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.25:778][959]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.25:778][959]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.14-18.00.25:780][959]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.00.25:780][959]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.00.25:780][959]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.00.25:780][959]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.00.25:780][959]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.00.25:780][959]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.00.25:780][959]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.00.25:812][961]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.05.14-18.00.25:812][961]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:812][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.14-18.00.25:813][961]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:813][961]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:813][961]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:813][961]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:813][961]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:814][961]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:814][961]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:814][961]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:814][961]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:814][961]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:814][961]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:814][961]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:814][961]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:814][961]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:814][961]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:814][961]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.00.25:815][961]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.00.25:816][961]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:816][961]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:816][961]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:816][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.14-18.00.25:831][961]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:831][961]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:831][961]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:831][961]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.14-18.00.25:831][961]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:831][961]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.00.25:831][961]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.00.25:831][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.00.25:832][961]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.00.25:832][961]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.00.25:832][961]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.25:832][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.00.25:847][961]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.25:847][961]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.25:847][961]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.00.25:848][961]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.00.25:848][961]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.00.25:848][961]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.00.25:848][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.00.25:848][961]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.00.25:848][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.00.25:848][961]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.25:849][961]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.25:849][961]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.25:850][961]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.25:850][961]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.25:850][961]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.25:851][961]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.25:851][961]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.00.25:862][962]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.25:862][962]GameFlow: TallyContextComponent::Enter [2020.05.14-18.00.25:883][962]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.00.25:883][962]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.00.25:883][962]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.00.25:884][962]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.14-18.00.25:884][962]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.14-18.00.25:884][962]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.00.25:884][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.14-18.00.25:896][963]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.00.25:896][963]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.00.25:896][963]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.00.25:896][963]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.00.26:001][969]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.14-18.00.26:017][970]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.00.26:035][971]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.14-18.00.26:035][971]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.14-18.00.26:061][972]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.00.26:099][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.00.26:099][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.14-18.00.26:099][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.14-18.00.26:099][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.14-18.00.26:099][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.14-18.00.26:099][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.00.26:101][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.14-18.00.26:102][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.05.14-18.00.26:102][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.00.26:102][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.05.14-18.00.26:102][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.05.14-18.00.26:102][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.00.26:102][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:102][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:103][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:103][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:103][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:103][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:103][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.05.14-18.00.26:103][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.00.26:103][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.00.26:103][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-18.00.26:103][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.00.26:103][972]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_1 [2020.05.14-18.00.26:103][972]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_1 [2020.05.14-18.00.26:103][972]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_1 [2020.05.14-18.00.26:103][972]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_1 [2020.05.14-18.00.26:103][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-18.00.26:103][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.14-18.00.26:103][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.14-18.00.26:103][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.14-18.00.26:103][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.00.26:104][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.14-18.00.26:104][972]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.00.26:104][972]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.00.26:104][972]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.00.26:104][972]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.05.14-18.00.26:105][972]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.14-18.00.26:105][972]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.00.26:105][972]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Head012 [2020.05.14-18.00.26:105][972]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-18.00.26:105][972]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Torso006 [2020.05.14-18.00.26:105][972]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.05.14-18.00.26:106][972]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-18.00.26:106][972]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Legs01 [2020.05.14-18.00.26:106][972]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-18.00.26:108][972]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.05.14-18.00.26:108][972]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-18.00.26:108][972]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-18.00.26:108][972]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-18.00.26:108][972]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.14-18.00.26:109][972]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.00.26:110][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.26:110][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.26:110][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.00.26:110][972]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.00.26:110][972]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.00.26:111][972]LogSM: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] [2020.05.14-18.00.26:186][978]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.14-18.00.26:186][978]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.14-18.00.26:186][978]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.14-18.00.26:220][980]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198151866451 [2020.05.14-18.00.26:220][980]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198151866451, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.00.26:348][988]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.14-18.00.26:348][988]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.14-18.00.26:426][992]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.26:427][992]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.26:427][992]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.00.26:556][ 0]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.00.26:556][ 0]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.00.26:556][ 0]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.00.26:556][ 0]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.00.26:653][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.14-18.00.27:185][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.14-18.00.27:507][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.14-18.00.27:587][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.14-18.00.27:604][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.14-18.00.27:717][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.14-18.00.27:781][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.14-18.00.27:797][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.14-18.00.27:846][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.14-18.00.27:975][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.14-18.00.28:007][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.14-18.00.28:120][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.14-18.00.28:184][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.14-18.00.28:217][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.14-18.00.28:281][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.14-18.00.28:443][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.14-18.00.28:540][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.14-18.00.28:652][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.14-18.00.28:685][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.14-18.00.28:717][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.14-18.00.28:749][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.14-18.00.28:798][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.14-18.00.28:846][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.14-18.00.28:943][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.14-18.00.29:346][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.05.14-18.00.29:411][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.05.14-18.00.29:523][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.14-18.00.29:587][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.14-18.00.29:878][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.14-18.00.29:943][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.14-18.00.29:992][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.14-18.00.30:055][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.14-18.00.30:088][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.14-18.00.30:120][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.14-18.00.30:814][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.14-18.00.30:911][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.14-18.00.30:943][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.14-18.00.31:024][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.14-18.00.31:120][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.14-18.00.31:185][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.14-18.00.31:250][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.14-18.00.31:668][318]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.00.31:716][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.05.14-18.00.31:790][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.05.14-18.00.31:920][333]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110324305 [2020.05.14-18.00.31:921][333]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198110324305, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...8E4E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.14-18.00.31:921][333]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-18.00.31:951][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.14-18.00.32:193][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.14-18.00.32:258][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.14-18.00.32:338][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.14-18.00.32:678][380]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.00.32:678][380]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.00.32:838][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyHold nav:null [2020.05.14-18.00.32:886][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyHold nav:null [2020.05.14-18.00.32:919][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyHold nav:null [2020.05.14-18.00.32:951][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyHold nav:null [2020.05.14-18.00.32:984][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyHold nav:null [2020.05.14-18.00.33:015][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyHold nav:null [2020.05.14-18.00.33:032][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyHold nav:null [2020.05.14-18.00.33:081][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyHold nav:null [2020.05.14-18.00.33:113][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyHold nav:null [2020.05.14-18.00.33:145][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyHold nav:null [2020.05.14-18.00.33:161][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.14-18.00.33:290][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.14-18.00.33:483][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.14-18.00.33:516][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.14-18.00.33:548][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.14-18.00.33:613][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.14-18.00.33:646][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.14-18.00.33:661][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.14-18.00.33:677][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.14-18.00.33:725][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.14-18.00.33:854][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.14-18.00.33:919][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.14-18.00.34:032][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.14-18.00.34:129][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.14-18.00.34:242][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.14-18.00.34:322][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.14-18.00.34:387][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.14-18.00.34:436][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.14-18.00.34:484][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.14-18.00.34:548][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.14-18.00.34:581][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.14-18.00.34:693][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.14-18.00.34:693][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.14-18.00.34:758][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.14-18.00.35:048][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.14-18.00.35:129][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.14-18.00.35:130][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.14-18.00.35:194][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.14-18.00.35:322][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.14-18.00.35:419][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.14-18.00.35:516][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.14-18.00.35:597][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.14-18.00.35:838][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.14-18.00.35:887][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.14-18.00.35:919][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198019274547 [2020.05.14-18.00.35:920][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.14-18.00.35:921][581]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198019274547, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.00.35:921][581]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: isifrago, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.00.35:951][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.14-18.00.36:727][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.14-18.00.36:822][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.14-18.00.36:919][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.14-18.00.39:591][807]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961256197 [2020.05.14-18.00.39:591][807]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961256197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.00.39:591][807]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 改善 Madd0-, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.00.40:462][861]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.00.40:463][861]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.00.59:054][ 9]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.00.59:055][ 9]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.01.03:612][290]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.14-18.01.03:627][291]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.03:627][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.14-18.01.03:628][291]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.03:628][291]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.03:628][291]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.03:628][291]GameFlow: TallyContextComponent::Leave [2020.05.14-18.01.03:628][291]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.01.03:628][291]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.01.03:628][291]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.14-18.01.03:628][291]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.01.03:628][291]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: 0: be22e...57176 [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: 1: e07c6...25609 [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: 2: 9a493...12640 [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: 3: 39323...24305 [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: 4: d2670...08573 [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.01.03:628][291]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T17:40:05.119Z : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: MirrorsSessionId=14b8e52a-3180-47ab-9e27-5059a0ec03d1 : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.2.147 : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: EncryptionKey=aXJcqAtfTbaOodWFKHA3V9TSpP79+dfj2QtvM0gQrHo= : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBC6C908D7F82DD6FAD87C806F2E18|18.157.2.147|7780 : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: MatchMembersA=["be22e2a0-1ee9-11e7-a85a-1dafbd303cad"] : OnlineService [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: MatchMembersB=["9a493d40-0a97-11e7-b58f-89ddf778fb43","d26705b2-6401-45c1-b230-816b79945cf6","e07c6421-d66d-4659-a58b-de75be8a4be1","393238e2-30c3-4d95-9531-ab9105925db6"] : OnlineService [2020.05.14-18.01.03:629][291]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25E812B9A60] [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.01.03:629][291]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.01.03:630][291]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.157.2.147:7780 SessionId: 00CBC...F2E18 [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T17:40:05.119Z : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: MirrorsSessionId=14b8e52a-3180-47ab-9e27-5059a0ec03d1 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.2.147 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: EncryptionKey=aXJcqAtfTbaOodWFKHA3V9TSpP79+dfj2QtvM0gQrHo= : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBC6C908D7F82DD6FAD87C806F2E18|18.157.2.147|7780 : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: MatchMembersA=["be22e2a0-1ee9-11e7-a85a-1dafbd303cad"] : OnlineService [2020.05.14-18.01.03:630][291]LogOnlineSession: Verbose: OSS: MatchMembersB=["9a493d40-0a97-11e7-b58f-89ddf778fb43","d26705b2-6401-45c1-b230-816b79945cf6","e07c6421-d66d-4659-a58b-de75be8a4be1","393238e2-30c3-4d95-9531-ab9105925db6"] : OnlineService [2020.05.14-18.01.03:630][291]LogOnline: Destroying session GameSession [2020.05.14-18.01.03:630][291]LogDBDEasyAntiCheat: DestroySession [2020.05.14-18.01.03:630][291]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.14-18.01.03:630][291]LogOnline: Destroying session GameSession [2020.05.14-18.01.03:630][291]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.01.03:630][291]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.01.03:630][291]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.14-18.01.03:632][291]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.03:632][291]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.03:632][291]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.03:632][291]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.03:632][291]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.01.03:632][291]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.03:632][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.01.03:632][291]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.03:632][291]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.03:632][291]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.03:634][291]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.03:634][291]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.03:634][291]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.03:634][291]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.03:634][291]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.03:634][291]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.03:634][291]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.03:634][291]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.01.03:634][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.01.03:634][291]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.01.03:634][291]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.01.03:634][291]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.01.03:634][291]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.01.03:634][292]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-18.01.03:757][300]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/14b8e52a-3180-47ab-9e27-5059a0ec03d1] [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: 0: be22e...57176 [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: 1: e07c6...25609 [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: 2: 9a493...12640 [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: 3: 39323...24305 [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: 4: d2670...08573 [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.01.03:757][300]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T17:40:05.119Z : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: MirrorsSessionId=14b8e52a-3180-47ab-9e27-5059a0ec03d1 : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.2.147 : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: EncryptionKey=aXJcqAtfTbaOodWFKHA3V9TSpP79+dfj2QtvM0gQrHo= : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBC6C908D7F82DD6FAD87C806F2E18|18.157.2.147|7780 : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: MatchMembersA=["be22e2a0-1ee9-11e7-a85a-1dafbd303cad"] : OnlineService [2020.05.14-18.01.03:758][300]LogOnlineSession: Verbose: OSS: MatchMembersB=["9a493d40-0a97-11e7-b58f-89ddf778fb43","d26705b2-6401-45c1-b230-816b79945cf6","e07c6421-d66d-4659-a58b-de75be8a4be1","393238e2-30c3-4d95-9531-ab9105925db6"] : OnlineService [2020.05.14-18.01.03:758][300]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.14-18.01.03:790][302]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.146516 seconds [2020.05.14-18.01.03:790][302]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.14-18.01.03:790][302]LogDBDEasyAntiCheat: slave disconnected [2020.05.14-18.01.03:790][302]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.14-18.01.03:822][304]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.016522 seconds [2020.05.14-18.01.04:175][325]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.04:176][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.01.04:178][325]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.04:178][325]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.04:178][325]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.04:178][325]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.01.04:178][325]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.14-18.01.04:178][325]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.2.147:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=46?PrestigeLevel=2?Power=Item_Camper_WornoutToolbox?Offering=EscapeCake?KillerPips=26?SurvivorPips=48?MaxPlayers=5?Addons=Addon_Toolbox_003;Addon_Toolbox_008?Perks=Empathy;Self_Care;Dark_Sense;Bond?PerkLevels=2;1;2;2?CustomizationParts=NK_Head006;NK_Torso006;NK_Legs006?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.01.04:178][325]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.01.04:178][325]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-18.01.04:178][325]LogAsyncLoad: Start loading library async: Menu [2020.05.14-18.01.04:178][325]LogAsyncLoad: 215 assets in Menu [2020.05.14-18.01.04:178][325]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.01.04:178][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.01.04:178][325]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.04:178][325]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.01.04:209][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:221][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:228][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:235][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:242][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:247][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:258][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:262][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:266][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:270][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:275][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:276][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:280][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:284][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:289][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:290][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:295][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:298][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:301][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:303][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:305][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:308][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:313][325]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.04:314][325]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.04:391][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.14-18.01.04:391][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:391][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-18.01.04:391][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:391][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.14-18.01.04:391][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:391][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.14-18.01.04:391][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:391][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.14-18.01.04:391][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:391][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.14-18.01.04:391][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:391][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.14-18.01.04:391][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:391][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.14-18.01.04:391][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:392][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.14-18.01.04:392][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:392][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.14-18.01.04:392][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:392][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.14-18.01.04:392][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:392][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.14-18.01.04:392][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:392][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.14-18.01.04:392][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:392][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.14-18.01.04:392][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:392][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.14-18.01.04:392][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:392][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.14-18.01.04:392][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:392][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.14-18.01.04:392][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:392][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.14-18.01.04:392][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:392][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.14-18.01.04:392][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:393][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.14-18.01.04:393][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:394][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.14-18.01.04:394][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:394][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.14-18.01.04:394][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:394][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.14-18.01.04:394][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:394][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.14-18.01.04:394][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:394][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.14-18.01.04:394][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:394][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.14-18.01.04:394][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:394][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.14-18.01.04:394][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:394][325]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.14-18.01.04:394][325]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.01.04:396][325]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.04:396][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.14-18.01.04:396][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.14-18.01.04:396][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.14-18.01.04:397][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.14-18.01.04:397][325]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.04:398][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.14-18.01.04:398][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.14-18.01.04:398][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.14-18.01.04:402][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.14-18.01.04:406][326]r.CullAll = "1" [2020.05.14-18.01.05:196][364]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.01.05:197][364]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.01.05:197][364]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.05:197][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.14-18.01.05:197][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.14-18.01.05:236][365]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.14-18.01.05:240][365]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.14-18.01.05:240][365]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.05.14-18.01.05:240][365]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.05.14-18.01.05:243][365]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.157.2.147:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:AdamuzSystems [0x25EF81DFC10], Channels: 73, Time: 2020.05.14-18.01.05 [2020.05.14-18.01.05:243][365]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.157.2.147:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:AdamuzSystems [0x25F3DD56DC0] [2020.05.14-18.01.05:244][365]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.05.14-18.01.05:246][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:246][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:246][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:246][365]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-18.01.05:246][365]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:246][365]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:246][365]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:246][365]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:246][365]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_1, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:246][365]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:246][365]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:246][365]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.14-18.01.05:246][365]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.14-18.01.05:246][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:246][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:246][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:246][365]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.05.14-18.01.05:247][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:247][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:247][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_02_C_0 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_02_C_0 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_02_C_0 [2020.05.14-18.01.05:247][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:247][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:247][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: None, Status Owner: BP_Slasher_Character_02_C_0 - pseudo time annihila, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Addon_Bell_010, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_02_C_0 - pseudo time annihila, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: WraithUndetectableEffect, Status Owner: BP_Slasher_Character_02_C_0 - pseudo time annihila, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_1, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale06_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale06_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_02_C_0 - pseudo time annihila, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_1 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_1 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_1 [2020.05.14-18.01.05:247][365]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_1 [2020.05.14-18.01.05:247][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:247][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:247][365]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.01.05:247][365]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.01.05:400][365]LogUObjectHash: Compacting FUObjectHashTables data took 5.23ms [2020.05.14-18.01.05:443][365]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.01.05:446][365]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.01.05:446][365]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.14-18.01.05:446][365]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.14-18.01.05:447][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-18.01.05:447][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:455][365]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.01.05:455][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.14-18.01.05:455][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:473][365]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-18.01.05:473][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-18.01.05:473][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:473][365]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.01.05:473][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-18.01.05:473][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:473][365]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.01.05:473][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.14-18.01.05:473][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:481][365]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.01.05:481][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-18.01.05:481][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:514][365]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.05:518][365]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.05:521][365]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.05:521][365]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.05:527][365]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.01.05:547][365]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.01.05:615][365]LogStreaming: Flushing async loaders took 134ms. [2020.05.14-18.01.05:617][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-18.01.05:617][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:705][365]LogStreaming: Flushing async loaders took 88ms. [2020.05.14-18.01.05:705][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-18.01.05:705][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:752][365]LogStreaming: Flushing async loaders took 47ms. [2020.05.14-18.01.05:752][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-18.01.05:752][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:753][365]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.01.05:753][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-18.01.05:753][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:753][365]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.01.05:753][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.14-18.01.05:753][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:857][365]LogStreaming: Flushing async loaders took 104ms. [2020.05.14-18.01.05:858][365]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.14-18.01.05:859][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:860][365]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.01.05:862][365]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.14-20.01.05 [2020.05.14-18.01.05:862][365]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.14-18.01.05:862][365]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-18.01.05:862][365]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.01.05:862][365]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.14-18.01.05:862][365]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.01.05:862][365]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.01.05:862][365]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.01.05:862][365]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.01.05:862][365]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.01.05:862][365]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.01.05:862][365]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.01.05:862][365]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.01.05:862][365]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.01.05:862][365]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.01.05:862][365]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25EEA228020] [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.01.05:863][365]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.01.05:863][365]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.01.05:863][365]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.14-18.01.05:873][365]LogWorld: Bringing up level for play took: 0.011393 [2020.05.14-18.01.05:873][365]GameFlow: [Login Attempted] Options: "?Name=AdamuzSystems" Response: "" [2020.05.14-18.01.05:873][365]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.01.05:873][365]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.01.05:873][365]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.01.05:873][365]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.01.05:873][365]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.01.05:873][365]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.01.05:873][365]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.01.05:873][365]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.01.05:873][365]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.01.05:873][365]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.01.05:873][365]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F3E1291F0] [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.01.05:874][365]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.01.05:874][365]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.01.05:874][365]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.14-18.01.05:878][365]GameFlow: FCharacterStateData::SetPips() with value=26 [2020.05.14-18.01.05:878][365]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.14-18.01.05:894][365]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.01.05:894][365]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.01.05:894][365]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.01.05:895][365]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.01.05:895][365]LogCustomization: ------ [2020.05.14-18.01.05:895][365]LogCustomization: --> DK_Head02 [2020.05.14-18.01.05:895][365]LogCustomization: --> DK_Torso01 [2020.05.14-18.01.05:895][365]LogCustomization: --> DK_Legs02 [2020.05.14-18.01.05:895][365]LogCustomization: ------ [2020.05.14-18.01.05:895][365]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-18.01.05:895][365]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-18.01.05:895][365]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.14-18.01.05:907][365]LogStreaming: Flushing async loaders. [2020.05.14-18.01.05:914][365]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.01.05:946][365]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.14-18.01.05:991][365]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000034 seconds [2020.05.14-18.01.05:991][365]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000056 seconds [2020.05.14-18.01.05:991][365]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.14-18.01.05:991][365]LogLoad: Took 0.751208 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.14-18.01.05:992][365]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.01.05:992][365]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-18.01.05:992][365]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-18.01.05:993][365]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.05:993][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.14-18.01.05:993][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.14-18.01.06:061][366]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.06:061][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.14-18.01.06:061][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.14-18.01.06:063][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.14-18.01.06:063][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.14-18.01.06:063][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.14-18.01.06:064][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.14-18.01.06:160][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.14-18.01.06:160][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.14-18.01.06:160][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.14-18.01.06:160][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.14-18.01.06:161][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.14-18.01.06:209][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.14-18.01.06:209][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.14-18.01.06:209][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.14-18.01.06:210][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.14-18.01.06:217][367]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.06:217][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.14-18.01.06:218][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.14-18.01.06:386][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.14-18.01.06:441][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.14-18.01.06:441][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.14-18.01.06:441][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.14-18.01.06:445][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.14-18.01.06:447][368]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.14-18.01.06:481][370]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.06:481][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.14-18.01.06:481][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.14-18.01.06:556][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.14-18.01.06:556][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.14-18.01.06:556][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.14-18.01.06:567][372]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 5.74 ms [2020.05.14-18.01.06:641][376]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.06:641][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.14-18.01.06:641][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.14-18.01.06:708][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.14-18.01.06:708][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.14-18.01.06:708][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.14-18.01.06:713][377]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.06:713][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.14-18.01.06:714][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.14-18.01.06:780][377]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197979816576 [2020.05.14-18.01.06:780][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.14-18.01.07:390][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.14-18.01.07:390][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.14-18.01.07:390][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.14-18.01.07:390][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.14-18.01.07:391][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.14-18.01.07:391][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.14-18.01.07:391][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.14-18.01.07:391][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.14-18.01.07:391][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.14-18.01.07:391][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.14-18.01.07:391][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.14-18.01.07:391][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.14-18.01.07:392][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.14-18.01.07:403][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.14-18.01.07:406][378]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.14-18.01.07:407][378]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197979816576, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.01.07:601][390]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.01.07:601][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.14-18.01.07:602][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.14-18.01.07:700][391]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.01.07:700][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.14-18.01.07:701][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.14-18.01.07:703][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.14-18.01.07:703][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.14-18.01.07:703][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.14-18.01.07:795][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.14-18.01.07:795][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.14-18.01.07:796][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.14-18.01.07:800][392]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.01.07:801][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.14-18.01.07:801][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.14-18.01.07:916][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.14-18.01.07:916][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.14-18.01.07:916][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.14-18.01.07:939][394]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.01.07:940][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.14-18.01.07:940][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.14-18.01.08:033][395]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198106152947 [2020.05.14-18.01.08:033][395]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198106152947, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.01.08:033][395]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Don Andres, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.01.08:034][395]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.01.08:034][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.14-18.01.08:035][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.14-18.01.08:037][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.14-18.01.08:037][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.14-18.01.08:038][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.14-18.01.08:133][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.14-18.01.08:133][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.14-18.01.08:133][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.14-18.01.08:137][396]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.01.08:137][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.14-18.01.08:137][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.14-18.01.08:239][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.14-18.01.08:239][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.14-18.01.08:239][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.14-18.01.08:247][397]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.01.08:248][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.14-18.01.08:248][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.14-18.01.08:356][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.14-18.01.08:356][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.14-18.01.08:356][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.14-18.01.08:361][398]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.01.08:361][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.14-18.01.08:362][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.14-18.01.08:476][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.14-18.01.08:476][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.14-18.01.08:476][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.14-18.01.08:497][400]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.01.08:497][400]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.323' TotalLoadTime='4.323' TimeStamp='2020-05-14T18:01:06.757Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-18.01.08:497][400]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.01.08:498][400]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.323' TimeStamp='2020-05-14T18:01:06.757Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-18.01.08:498][400]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.01.08:498][400]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.323' TimeStamp='2020-05-14T18:01:06.757Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-18.01.08:498][400]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.01.08:498][400]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.323' TimeStamp='2020-05-14T18:01:06.757Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C7BE908D7F82DD733B7DC8074DE08' [2020.05.14-18.01.08:498][400]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.14-18.01.08:498][400]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.14-18.01.08:513][401]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.01.08:513][401]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.01.08:513][401]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.14-18.01.09:501][462]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.01.09:501][462]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-18.01.09:501][462]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.14-18.01.09:501][462]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:501][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.01.09:502][462]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:502][462]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:502][462]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:502][462]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.01.09:502][462]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.01.09:502][462]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:502][462]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.01.09:502][462]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:502][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.01.09:518][462]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:518][462]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:518][462]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:518][462]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.01.09:518][462]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.01.09:518][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.01.09:518][462]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:518][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.01.09:545][462]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:546][462]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:546][462]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:546][462]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:546][462]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:546][462]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:546][462]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.01.09:547][462]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:547][462]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:547][462]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:547][462]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:547][462]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:547][462]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:547][462]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.01.09:547][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.01.09:547][462]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.01.09:547][462]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.01.09:547][462]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:570][462]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.01.09:570][462]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.01.09:570][462]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.01.09:571][462]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.01.09:571][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.01.09:574][462]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.01.09:574][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.01.09:574][462]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:574][462]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:587][462]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.01.09:587][462]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.01.09:587][462]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.01.09:588][462]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:588][462]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.01.09:588][462]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.01.09:655][463]r.CullAll = "0" [2020.05.14-18.01.09:686][465]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.01.09:688][465]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-18.01.09:688][465]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-18.01.09:688][465]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.01.09:688][465]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.14-18.01.09:688][465]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.01.09:688][465]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.01.09:688][465]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.01.09:688][465]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.01.09:688][465]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.01.09:688][465]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.01.09:688][465]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.01.09:688][465]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.01.09:688][465]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.01.09:688][465]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.01.09:688][465]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F08C90100] [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.01.09:689][465]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.01.09:689][465]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.01.09:689][465]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.14-18.01.09:689][465]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.14-18.01.09:689][465]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.01.09:690][465]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.01.09:690][465]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.01.09:699][465]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.01.09:699][465]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.01.09:699][465]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.01.09:700][465]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.01.09:700][465]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.01.09:701][465]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.01.09:701][465]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.01.09:702][465]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.01.09:702][465]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.01.09:703][465]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.14-18.01.09:703][465]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.01.09:706][465]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.01.09:709][465]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.01.09:709][465]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.01.09:709][465]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.01.09:709][465]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.01.09:709][465]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.14-18.01.09:711][465]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.01.09:712][465]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.01.09:715][465]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.01.09:715][465]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.01.09:715][465]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.01.09:715][465]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.01.09:717][465]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.01.09:728][466]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.01.09:732][466]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.01.09:732][466]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.01.09:732][466]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.01.09:732][466]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.01.09:732][466]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.01.09:732][466]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.01.09:787][466]LogStreaming: Flushing async loaders took 55ms. [2020.05.14-18.01.09:788][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:792][466]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.01.09:792][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:797][466]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.01.09:797][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:801][466]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.01.09:802][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:803][466]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.01.09:804][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:805][466]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.01.09:805][466]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.05.14-18.01.09:806][466]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.1 [2020.05.14-18.01.09:806][466]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.01.09:806][466]LogCustomization: ------ [2020.05.14-18.01.09:806][466]LogCustomization: --> DK_Head02 [2020.05.14-18.01.09:806][466]LogCustomization: --> DK_Torso01 [2020.05.14-18.01.09:806][466]LogCustomization: --> DK_Legs02 [2020.05.14-18.01.09:806][466]LogCustomization: ------ [2020.05.14-18.01.09:806][466]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.01.09:806][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:813][466]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.01.09:813][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:816][466]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.01.09:817][466]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.01.09:817][466]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.01.09:818][466]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.01.09:818][466]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.01.09:818][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:820][466]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.01.09:820][466]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.01.09:820][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:822][466]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.01.09:822][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:823][466]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.01.09:823][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:825][466]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.01.09:825][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:826][466]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.01.09:826][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:828][466]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.01.09:828][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:829][466]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.01.09:830][466]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.01.09:830][466]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.01.09:830][466]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.01.09:851][466]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.01.09:851][466]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.14-18.01.09:851][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:855][466]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.01.09:855][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:861][466]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.01.09:861][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:876][466]LogStreaming: Flushing async loaders took 15ms. [2020.05.14-18.01.09:876][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:883][466]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.01.09:884][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:886][466]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.01.09:886][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:890][466]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.01.09:890][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:891][466]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.01.09:891][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:892][466]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.01.09:893][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:897][466]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.01.09:897][466]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.05.14-18.01.09:897][466]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.05.14-18.01.09:897][466]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.01.09:897][466]LogCustomization: ------ [2020.05.14-18.01.09:897][466]LogCustomization: --> GS_Head012 [2020.05.14-18.01.09:897][466]LogCustomization: --> GS_Torso006 [2020.05.14-18.01.09:897][466]LogCustomization: --> GS_Legs01 [2020.05.14-18.01.09:897][466]LogCustomization: ------ [2020.05.14-18.01.09:897][466]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-18.01.09:897][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:908][466]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-18.01.09:909][466]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-18.01.09:909][466]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-18.01.09:909][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:912][466]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.01.09:913][466]LogStreaming: Flushing async loaders. [2020.05.14-18.01.09:917][466]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.01.09:917][466]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-18.01.09:918][466]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-18.01.09:918][466]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-18.01.09:921][466]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.01.09:921][466]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.01.09:921][466]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.01.09:921][466]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.01.09:922][466]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.01.09:932][467]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.01.09:932][467]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.01.10:052][475]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.01.10:052][475]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.01.10:101][478]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.01.10:101][478]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.01.10:102][478]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.01.10:102][478]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.01.13:487][688]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.01.13:488][688]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.01.19:923][ 86]LogAsyncLoad: Done loading library async: Menu in 30.8 sec [2020.05.14-18.01.20:246][107]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198096409012 [2020.05.14-18.01.20:246][107]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198096409012, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.01.20:246][107]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Luki, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.01.20:584][128]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.01.20:585][128]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.01.28:312][607]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.01.28:313][607]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.01.37:281][163]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.01.37:281][163]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.01.39:151][279]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198151866451 [2020.05.14-18.01.39:152][279]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198151866451, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.01.43:652][558]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198151866451 [2020.05.14-18.01.43:653][558]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198151866451, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.01.46:492][734]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198151866451 [2020.05.14-18.01.46:492][734]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198151866451, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.01.47:637][805]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.01.47:637][805]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.02.03:573][793]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.02.03:573][793]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.02.27:398][270]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.02.27:398][270]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-18.02.28:446][335]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.02.28:446][335]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.02.28:447][335]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.02.28:447][335]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.02.28:447][335]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.02.28:461][335]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.02.28:461][335]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.02.28:461][335]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.14-18.02.28:461][335]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.02.28:461][335]LogCustomization: ------ [2020.05.14-18.02.28:461][335]LogCustomization: --> GS_Head012 [2020.05.14-18.02.28:461][335]LogCustomization: --> GS_Torso006 [2020.05.14-18.02.28:461][335]LogCustomization: --> GS_Legs01 [2020.05.14-18.02.28:461][335]LogCustomization: ------ [2020.05.14-18.02.28:461][335]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-18.02.28:461][335]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-18.02.28:461][335]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-18.02.28:461][335]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-18.02.28:461][335]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-18.02.28:461][335]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-18.02.31:866][547]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148307035 [2020.05.14-18.02.31:867][547]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148307035, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.02.36:172][813]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.14-18.02.36:188][814]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:188][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.02.36:189][814]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:189][814]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:189][814]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:189][814]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:189][814]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:189][814]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:189][814]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:189][814]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:189][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.02.36:212][814]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:212][814]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:212][814]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:214][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 9 (playerChanged=true), bloodpoints:18725, #nodesDataArray:22, #pathsDataArray:27, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:38, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.14-18.02.36:214][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.14-18.02.36:215][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.14-18.02.36:215][814]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.02.36:215][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.02.36:219][814]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:219][814]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:240][814]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:241][814]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.02.36:241][814]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.02.36:243][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:22, #pathsDataArray:27, animate:true [2020.05.14-18.02.36:347][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000496720895 ) [2020.05.14-18.02.36:347][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000496720895 [2020.05.14-18.02.37:853][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000496720895 seconds [2020.05.14-18.02.39:934][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-18.02.52:920][835]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198038288714 [2020.05.14-18.02.52:920][835]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198038288714, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.02.52:920][835]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Agente, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.02.56:243][ 41]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.02.56:243][ 41]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.02.56:243][ 41]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.02.56:243][ 41]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.02.56:244][ 41]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.02.56:258][ 41]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.02.56:258][ 41]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.02.56:258][ 41]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [4] [2020.05.14-18.02.56:258][ 41]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.05.14-18.02.56:951][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.02.56:951][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-18.02.56:951][ 84]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.02.56:951][ 84]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.14-18.02.56:951][ 84]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.14-18.02.56:952][ 84]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.02.56:952][ 84]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.02.56:953][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.02.56:953][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.02.56:953][ 84]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.02.56:953][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.14-18.02.56:954][ 84]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.05.14-18.02.56:954][ 84]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.6 [2020.05.14-18.02.56:954][ 84]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.02.56:954][ 84]LogCustomization: ------ [2020.05.14-18.02.56:954][ 84]LogCustomization: --> N_Head02 [2020.05.14-18.02.56:954][ 84]LogCustomization: --> NK_Torso01_01 [2020.05.14-18.02.56:954][ 84]LogCustomization: --> NK_Legs01_03 [2020.05.14-18.02.56:954][ 84]LogCustomization: ------ [2020.05.14-18.02.56:954][ 84]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head02 [2020.05.14-18.02.56:954][ 84]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.02.56:972][ 84]LogStreaming: Flushing async loaders took 18ms. [2020.05.14-18.02.56:972][ 84]LogStreaming: Flushing async loaders. [2020.05.14-18.02.56:989][ 84]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-18.02.56:990][ 84]GameFlow: (CustomizedAudio) - Update Sound with item N_Head02 [2020.05.14-18.02.56:990][ 84]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_01 [2020.05.14-18.02.56:990][ 84]LogStreaming: Flushing async loaders. [2020.05.14-18.02.57:013][ 84]LogStreaming: Flushing async loaders took 23ms. [2020.05.14-18.02.57:013][ 84]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_01 [2020.05.14-18.02.57:013][ 84]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.05.14-18.02.57:013][ 84]LogStreaming: Flushing async loaders. [2020.05.14-18.02.57:030][ 84]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-18.02.57:030][ 84]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.05.14-18.03.01:682][374]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197996849877 [2020.05.14-18.03.01:683][374]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197996849877, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.03.03:473][484]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.14-18.03.03:489][485]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:489][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.03.03:490][485]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:490][485]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:490][485]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:490][485]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:490][485]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.14-18.03.03:490][485]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:490][485]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:490][485]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:490][485]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:490][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.03.03:510][485]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:510][485]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:510][485]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:637][485]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.03.03:637][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.03.03:641][485]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:641][485]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:663][485]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:663][485]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.03:663][485]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.03.03:679][486]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.03.03:679][486]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.03.03:679][486]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.03.03:682][486]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.03.03:682][486]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.03.03:683][486]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.03.03:683][486]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.03.03:683][486]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-18.03.03:683][486]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.03.03:683][486]LogCustomization: ------ [2020.05.14-18.03.03:683][486]LogCustomization: --> N_Head02 [2020.05.14-18.03.03:683][486]LogCustomization: --> NK_Torso01_01 [2020.05.14-18.03.03:684][486]LogCustomization: --> NK_Legs01_03 [2020.05.14-18.03.03:684][486]LogCustomization: ------ [2020.05.14-18.03.03:684][486]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head02 [2020.05.14-18.03.03:684][486]GameFlow: (CustomizedAudio) - Update Sound with item N_Head02 [2020.05.14-18.03.03:684][486]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_01 [2020.05.14-18.03.03:684][486]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_01 [2020.05.14-18.03.03:684][486]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.05.14-18.03.03:684][486]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.05.14-18.03.04:512][537]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.03.04:516][537]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.03.04:521][537]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.03.04:521][537]GameFlow: Authority_SetSelectedCharacterId: 4 Player: AdamuzSystems [2020.05.14-18.03.04:527][537]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.03.04:528][537]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.03.04:529][537]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.03.04:529][537]LogCustomization: ------ [2020.05.14-18.03.04:529][537]LogCustomization: --> DK_Head02 [2020.05.14-18.03.04:529][537]LogCustomization: --> DK_Torso01 [2020.05.14-18.03.04:529][537]LogCustomization: --> DK_Legs02 [2020.05.14-18.03.04:529][537]LogCustomization: ------ [2020.05.14-18.03.04:529][537]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.03.04:529][537]LogCustomization: ------ [2020.05.14-18.03.04:529][537]LogCustomization: --> DK_Head02 [2020.05.14-18.03.04:529][537]LogCustomization: --> DK_Torso01 [2020.05.14-18.03.04:529][537]LogCustomization: --> DK_Legs02 [2020.05.14-18.03.04:529][537]LogCustomization: ------ [2020.05.14-18.03.04:529][537]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.03.04:529][537]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.03.04:529][537]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.03.04:529][537]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.03.04:529][537]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.03.04:529][537]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.03.04:531][537]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.03.04:533][537]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.03.04:533][537]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.03.04:533][537]LogCustomization: ------ [2020.05.14-18.03.04:533][537]LogCustomization: --> NK_Head006 [2020.05.14-18.03.04:533][537]LogCustomization: --> NK_Torso006 [2020.05.14-18.03.04:533][537]LogCustomization: --> NK_Legs006 [2020.05.14-18.03.04:533][537]LogCustomization: ------ [2020.05.14-18.03.04:533][537]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.03.04:533][537]LogCustomization: ------ [2020.05.14-18.03.04:533][537]LogCustomization: --> NK_Head006 [2020.05.14-18.03.04:533][537]LogCustomization: --> NK_Torso006 [2020.05.14-18.03.04:533][537]LogCustomization: --> NK_Legs006 [2020.05.14-18.03.04:533][537]LogCustomization: ------ [2020.05.14-18.03.04:533][537]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-18.03.04:533][537]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-18.03.04:533][537]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-18.03.04:543][538]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.03.04:543][538]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.03.04:543][538]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [4] [2020.05.14-18.03.04:543][538]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.14-18.03.04:544][538]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.03.04:544][538]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.03.04:544][538]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.03.04:544][538]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.03.04:544][538]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.03.04:689][548]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.03.04:689][548]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.03.04:776][553]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.03.04:776][553]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.03.04:776][553]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.03.04:776][553]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.03.05:028][568]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.14-18.03.05:044][569]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:044][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.03.05:044][569]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:044][569]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:044][569]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:044][569]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:044][569]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:044][569]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:044][569]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:044][569]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:044][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.03.05:064][569]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:064][569]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:064][569]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:065][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 4 (playerChanged=true), bloodpoints:18725, #nodesDataArray:28, #pathsDataArray:35, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:46, prestige:2, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.14-18.03.05:066][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.14-18.03.05:066][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.14-18.03.05:067][569]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.03.05:067][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.03.05:071][569]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:071][569]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:095][569]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:095][569]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.05:095][569]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.03.05:095][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:28, #pathsDataArray:35, animate:true [2020.05.14-18.03.05:210][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000752997585 ) [2020.05.14-18.03.05:210][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000752997585 [2020.05.14-18.03.05:323][570]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.03.05:323][570]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-18.03.05:323][570]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.03.05:323][570]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyLocalCamperStart [2020.05.14-18.03.05:323][570]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-18.03.05:323][570]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.03.05:323][570]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.03.05:324][570]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.03.05:324][570]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.03.05:324][570]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.03.05:325][570]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.14-18.03.05:326][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.05.14-18.03.05:326][570]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.7 [2020.05.14-18.03.05:326][570]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.03.05:326][570]LogCustomization: ------ [2020.05.14-18.03.05:326][570]LogCustomization: --> NK_Head006 [2020.05.14-18.03.05:326][570]LogCustomization: --> NK_Torso006 [2020.05.14-18.03.05:326][570]LogCustomization: --> NK_Legs006 [2020.05.14-18.03.05:326][570]LogCustomization: ------ [2020.05.14-18.03.05:326][570]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head006 [2020.05.14-18.03.05:326][570]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.03.05:333][570]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.03.05:333][570]LogStreaming: Flushing async loaders. [2020.05.14-18.03.05:335][570]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.03.05:335][570]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-18.03.05:335][570]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso006 [2020.05.14-18.03.05:335][570]LogStreaming: Flushing async loaders. [2020.05.14-18.03.05:339][570]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.03.05:339][570]LogStreaming: Flushing async loaders. [2020.05.14-18.03.05:347][570]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.03.05:347][570]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-18.03.05:347][570]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Legs006 [2020.05.14-18.03.05:348][570]LogStreaming: Flushing async loaders. [2020.05.14-18.03.05:349][570]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.03.05:349][570]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-18.03.05:350][570]LogStreaming: Flushing async loaders. [2020.05.14-18.03.05:354][570]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.03.06:656][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000752997585 seconds [2020.05.14-18.03.07:302][692]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198106152947 [2020.05.14-18.03.07:303][692]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198106152947, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.03.07:303][692]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Don Andres, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.03.07:737][718]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.03.07:738][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:106, completeWeb:false, teleport:false ) [2020.05.14-18.03.07:738][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:101) [2020.05.14-18.03.07:867][727]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.03.08:028][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.03.08:044][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:106 [2020.05.14-18.03.08:899][790]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.03.08:900][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:302, completeWeb:false, teleport:true ) [2020.05.14-18.03.08:900][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:211) [2020.05.14-18.03.09:060][801]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.03.09:124][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.03.09:431][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.05.14-18.03.12:399][ 7]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.03.12:399][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:304, completeWeb:false, teleport:true ) [2020.05.14-18.03.12:400][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:204) [2020.05.14-18.03.12:577][ 19]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.03.12:689][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.03.12:931][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.05.14-18.03.14:528][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.14-18.03.14:528][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.14-18.03.15:544][202]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.03.15:545][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:308, completeWeb:false, teleport:true ) [2020.05.14-18.03.15:545][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:208) [2020.05.14-18.03.15:674][211]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.03.15:772][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.03.16:045][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.05.14-18.03.17:093][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.14-18.03.17:093][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.14-18.03.17:899][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.14-18.03.17:899][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.14-18.03.18:608][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.14-18.03.18:608][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.14-18.03.19:076][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.03.19:464][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.14-18.03.19:464][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.14-18.03.19:625][456]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.03.19:626][456]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.03.19:626][456]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.03.19:626][456]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.03.19:626][456]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.03.19:640][456]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.03.19:640][456]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.03.19:640][456]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-18.03.19:640][456]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.03.19:640][456]LogCustomization: ------ [2020.05.14-18.03.19:640][456]LogCustomization: --> N_Head02 [2020.05.14-18.03.19:640][456]LogCustomization: --> NK_Torso01_01 [2020.05.14-18.03.19:640][456]LogCustomization: --> NK_Legs01_03 [2020.05.14-18.03.19:640][456]LogCustomization: ------ [2020.05.14-18.03.19:640][456]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head02 [2020.05.14-18.03.19:640][456]GameFlow: (CustomizedAudio) - Update Sound with item N_Head02 [2020.05.14-18.03.19:640][456]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_01 [2020.05.14-18.03.19:640][456]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_01 [2020.05.14-18.03.19:640][456]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.05.14-18.03.19:640][456]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.05.14-18.03.19:770][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.14-18.03.19:770][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.14-18.03.19:964][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.14-18.03.19:964][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.14-18.03.20:109][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.03.20:270][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.14-18.03.20:270][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.14-18.03.20:431][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.14-18.03.20:432][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.14-18.03.23:236][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.03.23:241][673]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.23:243][673]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.03.23:253][674]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.03.23:253][674]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.03.23:253][674]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-18.03.23:253][674]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.03.23:253][674]LogCustomization: ------ [2020.05.14-18.03.23:253][674]LogCustomization: --> NK_Head006 [2020.05.14-18.03.23:253][674]LogCustomization: --> NK_Torso006 [2020.05.14-18.03.23:253][674]LogCustomization: --> NK_Legs006 [2020.05.14-18.03.23:253][674]LogCustomization: ------ [2020.05.14-18.03.23:253][674]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head006 [2020.05.14-18.03.23:254][674]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-18.03.23:254][674]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso006 [2020.05.14-18.03.23:254][674]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-18.03.23:254][674]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Legs006 [2020.05.14-18.03.23:254][674]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-18.03.23:255][674]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.03.23:255][674]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.03.23:255][674]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.23:255][674]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.03.23:255][674]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.03.23:371][682]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197979816576 [2020.05.14-18.03.23:372][682]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197979816576, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.03.23:401][684]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.03.23:401][684]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.03.23:447][687]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.03.23:447][687]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.03.23:448][687]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.03.23:448][687]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.23:915][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.03.23:916][715]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.14-18.03.23:931][716]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.23:931][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.03.23:932][716]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.23:932][716]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.23:932][716]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.23:932][716]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.23:932][716]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.14-18.03.23:932][716]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.23:932][716]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.23:932][716]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.23:932][716]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.23:932][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.03.23:953][716]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.23:953][716]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.23:953][716]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.24:078][716]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.03.24:078][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.03.24:082][716]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.24:082][716]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.24:103][716]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.24:103][716]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.03.24:103][716]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.03.24:978][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.03.24:984][770]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.24:989][770]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.24:995][770]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.24:995][770]GameFlow: Authority_SetSelectedCharacterId: 9 Player: AdamuzSystems [2020.05.14-18.03.25:001][770]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.25:003][770]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.25:003][770]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.03.25:003][770]LogCustomization: ------ [2020.05.14-18.03.25:003][770]LogCustomization: --> NK_Head006 [2020.05.14-18.03.25:003][770]LogCustomization: --> NK_Torso006 [2020.05.14-18.03.25:003][770]LogCustomization: --> NK_Legs006 [2020.05.14-18.03.25:003][770]LogCustomization: ------ [2020.05.14-18.03.25:003][770]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.03.25:003][770]LogCustomization: ------ [2020.05.14-18.03.25:003][770]LogCustomization: --> NK_Head006 [2020.05.14-18.03.25:003][770]LogCustomization: --> NK_Torso006 [2020.05.14-18.03.25:003][770]LogCustomization: --> NK_Legs006 [2020.05.14-18.03.25:003][770]LogCustomization: ------ [2020.05.14-18.03.25:003][770]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head006 [2020.05.14-18.03.25:003][770]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-18.03.25:003][770]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso006 [2020.05.14-18.03.25:003][770]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-18.03.25:003][770]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Legs006 [2020.05.14-18.03.25:003][770]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-18.03.25:006][770]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.25:009][770]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.25:009][770]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.03.25:009][770]LogCustomization: ------ [2020.05.14-18.03.25:009][770]LogCustomization: --> DK_Head02 [2020.05.14-18.03.25:009][770]LogCustomization: --> DK_Torso01 [2020.05.14-18.03.25:009][770]LogCustomization: --> DK_Legs02 [2020.05.14-18.03.25:009][770]LogCustomization: ------ [2020.05.14-18.03.25:009][770]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.03.25:009][770]LogCustomization: ------ [2020.05.14-18.03.25:009][770]LogCustomization: --> DK_Head02 [2020.05.14-18.03.25:009][770]LogCustomization: --> DK_Torso01 [2020.05.14-18.03.25:009][770]LogCustomization: --> DK_Legs02 [2020.05.14-18.03.25:009][770]LogCustomization: ------ [2020.05.14-18.03.25:009][770]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item DK_Head02 [2020.05.14-18.03.25:009][770]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.03.25:009][770]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.03.25:019][771]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.03.25:019][771]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.03.25:019][771]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [9] [2020.05.14-18.03.25:019][771]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.14-18.03.25:019][771]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.03.25:020][771]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.03.25:020][771]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.25:020][771]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.03.25:020][771]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.03.25:151][780]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.03.25:151][780]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.03.25:183][782]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.03.25:183][782]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.03.25:183][782]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.03.25:183][782]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.03.25:344][792]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197979816576 [2020.05.14-18.03.25:345][792]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197979816576, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.03.25:682][812]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.03.25:682][812]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-18.03.25:682][812]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.03.25:682][812]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyLocalCamperStart [2020.05.14-18.03.25:682][812]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-18.03.25:682][812]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.03.25:682][812]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.03.25:683][812]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.03.25:683][812]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.03.25:683][812]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.03.25:683][812]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.03.25:684][812]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.05.14-18.03.25:685][812]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.05.14-18.03.25:685][812]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.03.25:685][812]LogCustomization: ------ [2020.05.14-18.03.25:685][812]LogCustomization: --> DK_Head02 [2020.05.14-18.03.25:685][812]LogCustomization: --> DK_Torso01 [2020.05.14-18.03.25:685][812]LogCustomization: --> DK_Legs02 [2020.05.14-18.03.25:685][812]LogCustomization: ------ [2020.05.14-18.03.25:685][812]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.05.14-18.03.25:685][812]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.03.25:685][812]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.03.25:685][812]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.03.25:685][812]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.03.25:685][812]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.03.53:105][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198059395533 [2020.05.14-18.03.53:105][513]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198059395533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.04.00:201][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-18.04.01:477][ 32]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198078470097 [2020.05.14-18.04.01:477][ 32]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198078470097, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.04.01:477][ 32]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ryan, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.04.10:252][576]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198045518823 [2020.05.14-18.04.10:252][576]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198045518823, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.04.10:252][576]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nono293, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.04.14:575][844]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.04.14:576][844]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.04.14:576][844]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.04.14:576][844]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.04.14:576][844]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.04.14:590][844]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.04.14:590][844]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.04.14:590][844]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [10] [2020.05.14-18.04.14:590][844]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.14-18.04.15:283][887]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.04.15:283][887]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-18.04.15:283][887]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.04.15:283][887]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.14-18.04.15:284][887]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.14-18.04.15:284][887]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.04.15:284][887]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.04.15:285][887]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.04.15:285][887]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.04.15:285][887]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.04.15:285][887]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.14-18.04.15:289][887]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.05.14-18.04.15:289][887]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.0 [2020.05.14-18.04.15:289][887]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.04.15:289][887]LogCustomization: ------ [2020.05.14-18.04.15:289][887]LogCustomization: --> GS_Head012 [2020.05.14-18.04.15:289][887]LogCustomization: --> GS_Torso006 [2020.05.14-18.04.15:289][887]LogCustomization: --> GS_Legs01 [2020.05.14-18.04.15:289][887]LogCustomization: ------ [2020.05.14-18.04.15:289][887]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Head012 [2020.05.14-18.04.15:289][887]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.04.15:302][887]LogStreaming: Flushing async loaders took 12ms. [2020.05.14-18.04.15:302][887]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-18.04.15:303][887]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Torso006 [2020.05.14-18.04.15:303][887]LogStreaming: Flushing async loaders. [2020.05.14-18.04.15:305][887]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.04.15:306][887]LogStreaming: Flushing async loaders. [2020.05.14-18.04.15:310][887]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.04.15:310][887]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-18.04.15:310][887]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Legs01 [2020.05.14-18.04.15:310][887]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-18.04.28:809][725]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.04.28:809][725]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.04.28:809][725]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.04.28:809][725]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.04.28:809][725]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.14-18.04.28:809][725]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.04.28:809][725]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.14-18.04.28:810][725]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.04.28:810][725]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.04.28:823][725]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.04.28:823][725]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.04.28:823][725]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.14-18.04.28:823][725]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.04.28:823][725]LogCustomization: ------ [2020.05.14-18.04.28:823][725]LogCustomization: --> GS_Head012 [2020.05.14-18.04.28:823][725]LogCustomization: --> GS_Torso006 [2020.05.14-18.04.28:823][725]LogCustomization: --> GS_Legs01 [2020.05.14-18.04.28:823][725]LogCustomization: ------ [2020.05.14-18.04.28:823][725]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Head012 [2020.05.14-18.04.28:823][725]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-18.04.28:823][725]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Torso006 [2020.05.14-18.04.28:823][725]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-18.04.28:823][725]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Legs01 [2020.05.14-18.04.28:823][725]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-18.04.28:824][725]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.14-18.04.28:824][725]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.14-18.04.28:824][725]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.04.28:824][725]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.04.28:839][726]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.14-18.04.28:839][726]GameFlow: Starting Quickmatch: GameSession [2020.05.14-18.04.28:839][726]GameFlow: Adding extra player: 393238e2-30c3-4d95-9531-ab9105925db6 [2020.05.14-18.04.28:839][726]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["393238e2-30c3-4d95-9531-ab9105925db6"] : NotIn : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.14-18.04.28:840][726]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.14-18.04.28:840][726]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.14-18.04.28:840][726]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.14-18.04.28:840][726]GameFlow: Verbose: Doing Find Sessions [2020.05.14-18.04.28:852][727]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.04.28:969][735]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.04.28:969][735]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.04.28:987][736]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.04.29:034][739]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.04.29:051][740]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.194585 seconds [2020.05.14-18.04.38:809][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.04.39:067][361]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.04.39:131][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.14-18.04.39:389][381]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.04.39:406][382]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.325582 seconds [2020.05.14-18.04.39:760][404]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197978676282 [2020.05.14-18.04.39:761][404]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197978676282, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.04.40:115][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.05.14-18.04.40:216][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.14-18.04.41:647][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-18.04.47:261][869]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198078470097 [2020.05.14-18.04.47:261][869]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198078470097, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.04.47:262][869]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ryan, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.04.49:422][ 3]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.04.49:632][ 16]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.04.49:649][ 17]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.224063 seconds [2020.05.14-18.04.53:423][251]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198059395533 [2020.05.14-18.04.53:423][251]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198059395533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.04.59:665][638]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.04.59:826][648]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.04.59:844][649]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.163033 seconds [2020.05.14-18.05.03:118][852]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198311870627 [2020.05.14-18.05.03:118][852]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198311870627, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.05.06:036][ 33]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.05.06:037][ 33]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.05.09:859][270]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.05.10:037][281]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.05.10:054][282]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183480 seconds [2020.05.14-18.05.20:070][903]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.05.20:328][919]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.05.20:345][920]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.264672 seconds [2020.05.14-18.05.26:554][305]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248678132 [2020.05.14-18.05.26:555][305]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248678132, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.05.30:361][541]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.05.30:555][553]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.05.30:571][554]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.203955 seconds [2020.05.14-18.05.40:152][148]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.05.40:153][148]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.05.40:588][175]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.05.40:798][188]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.05.40:813][189]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.224406 seconds [2020.05.14-18.05.50:831][810]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.05.51:026][822]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.05.51:040][823]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.205679 seconds [2020.05.14-18.05.55:218][ 82]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248678132 [2020.05.14-18.05.55:219][ 82]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248678132, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.06.01:058][444]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.06.01:284][458]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.06.01:316][460]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.245684 seconds [2020.05.14-18.06.06:493][781]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.06.06:494][781]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.06.11:332][ 81]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.06.11:511][ 92]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.06.11:511][ 92]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9ae1c0a5-c430-43df-9b6d-428e951b7818 : OnlineService [2020.05.14-18.06.11:512][ 92]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a56e2b0-cde6-11e6-b2ee-a71423753475"] : OnlineService [2020.05.14-18.06.11:512][ 92]LogOnlineSession: Verbose: OSS: MatchMembersB=["393238e2-30c3-4d95-9531-ab9105925db6","9a493d40-0a97-11e7-b58f-89ddf778fb43","9a186fbc-b281-4abc-8d79-e5a21b42cbc7","c25b6d39-1562-465a-93be-eab83f0311eb"] : OnlineService [2020.05.14-18.06.11:512][ 92]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.06.11:512][ 92]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.06.11:512][ 92]LogOnlineSession: Verbose: OSS: EncryptionKey=1x4KZIq/z/QcrgZEIC3P2th2UBKlckLvFe1YVSU/R5Q= : OnlineService [2020.05.14-18.06.11:512][ 92]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.06.11:512][ 92]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.14-18.06.11:512][ 92]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.11:526][ 93]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184111 seconds [2020.05.14-18.06.11:526][ 93]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.06.11:526][ 93]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.05.14-18.06.11:541][ 93]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.14-18.06.11:541][ 93]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.06.11:541][ 93]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.06.11:655][101]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.11:655][101]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.06.11:655][101]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.14-18.06.11:687][103]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.06.11:687][103]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.06.11:704][104]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.06.16:655][411]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.14-18.06.16:655][411]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.16:816][421]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.16:816][421]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.06.16:816][421]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.14-18.06.16:816][421]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.14-18.06.16:816][421]GameFlow: Joining sesion : GameSession [2020.05.14-18.06.16:817][421]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.14-18.06.16:817][421]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.14-18.06.16:817][421]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.14-18.06.16:817][421]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.14-18.06.16:817][421]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.14-18.06.16:817][421]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.14-18.06.16:817][421]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.06.16:817][421]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.14-18.06.16:817][421]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.14-18.06.16:817][421]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.06.16:818][421]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.14-18.06.16:818][421]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-18.06.16:818][421]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.06.16:832][421]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.06.16:832][421]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.14-18.06.16:832][421]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.06.16:832][421]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.06.16:832][421]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.06.16:833][421]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.06.16:833][421]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.06.16:834][421]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:834][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.06.16:841][421]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:841][421]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:841][421]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:841][421]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:841][421]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:841][421]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:841][421]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:841][421]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:841][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.06.16:842][421]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:842][421]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:842][421]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:842][421]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:843][421]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:846][421]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.16:849][421]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.06.16:850][421]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.14-18.06.16:850][421]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.06.16:850][421]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.06.16:850][421]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.14-18.06.16:850][421]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.06.16:850][421]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.06.16:850][421]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.05.14-18.06.16:850][421]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.16:850][421]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:850][421]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:850][421]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:850][421]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:850][421]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:850][421]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:851][421]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:851][421]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.16:851][421]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.06.16:851][421]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.16:851][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.06.16:851][421]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.16:851][421]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.16:851][421]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.16:851][421]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.06.16:851][421]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:851][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.06.16:854][421]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:854][421]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:854][421]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:854][421]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.06.16:854][421]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.14-18.06.16:854][421]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.14-18.06.16:854][421]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.06.16:854][421]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-18.06.16:854][421]LogAsyncLoad: Resume loading library async: Menu [2020.05.14-18.06.16:854][421]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.14-18.06.16:854][421]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.06.16:854][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.06.16:854][421]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.16:854][421]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.06.16:893][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.14-18.06.16:893][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:893][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-18.06.16:893][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:893][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.14-18.06.16:893][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:893][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.14-18.06.16:893][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:893][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.14-18.06.16:893][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:893][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.14-18.06.16:893][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:894][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.14-18.06.16:894][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:894][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.14-18.06.16:894][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:894][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.14-18.06.16:894][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:894][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.14-18.06.16:894][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:894][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.14-18.06.16:894][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:894][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.14-18.06.16:894][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:894][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.14-18.06.16:894][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:894][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.14-18.06.16:894][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:894][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.14-18.06.16:894][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:894][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.14-18.06.16:894][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.14-18.06.16:895][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:895][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:896][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:896][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:896][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:896][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:896][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:896][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:896][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:896][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:896][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:896][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:896][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.14-18.06.16:896][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:897][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.14-18.06.16:897][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:897][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.14-18.06.16:897][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:897][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.14-18.06.16:897][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:897][421]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.14-18.06.16:897][421]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.16:917][422]r.CullAll = "1" [2020.05.14-18.06.16:918][422]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.06.16:918][422]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.06.16:918][422]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.06.16:918][422]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.16:918][422]LogCustomization: ------ [2020.05.14-18.06.16:918][422]LogCustomization: --> DK_Head02 [2020.05.14-18.06.16:918][422]LogCustomization: --> DK_Torso01 [2020.05.14-18.06.16:918][422]LogCustomization: --> DK_Legs02 [2020.05.14-18.06.16:918][422]LogCustomization: ------ [2020.05.14-18.06.16:918][422]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.05.14-18.06.16:918][422]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.06.16:918][422]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.06.16:918][422]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.06.16:918][422]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.06.16:918][422]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.06.16:919][422]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.06.16:919][422]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.06.16:970][426]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.06.16:970][426]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.06.16:970][426]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.06.16:970][426]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.06.17:047][431]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.06.17:112][435]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.06.17:112][435]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.06.17:145][437]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.06.17:161][438]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.06.17:435][455]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.06.17:533][461]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.06.17:869][481]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.06.17:869][481]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.14-18.06.17:869][481]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.06.17:885][482]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.14-18.06.17:885][482]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.14-18.06.17:885][482]LogNet: Browse: 18.156.229.30:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live [2020.05.14-18.06.17:885][482]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.14-18.06.17:886][482]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.14-18.06.17:886][482]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.14-18.06.17:886][482]LogNet: Game client on port 7778, rate 10000 [2020.05.14-18.06.17:998][489]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.156.229.30:7778, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.14-18.06.18:127][497]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.14-18.06.18:127][497]LogLoad: LoadMap: 18.156.229.30:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.14-18.06.18:128][497]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.06.18:128][497]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-18.06.18:128][497]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.06.18:128][497]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.06.18:128][497]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.14-18.06.18:128][497]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.06.18:128][497]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.14-18.06.18:149][497]LogUObjectHash: Compacting FUObjectHashTables data took 4.48ms [2020.05.14-18.06.18:162][497]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.06.18:163][497]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.06.18:164][497]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-18.06.18:164][497]LogStreaming: Flushing async loaders. [2020.05.14-18.06.18:174][497]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-18.06.18:174][497]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-18.06.18:174][497]LogStreaming: Flushing async loaders. [2020.05.14-18.06.18:214][497]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.06.18:218][497]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.06.18:223][497]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.06.18:223][497]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.06.18:229][497]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.06.18:260][497]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.06.18:333][497]LogStreaming: Flushing async loaders took 158ms. [2020.05.14-18.06.18:334][497]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-18.06.18:334][497]LogStreaming: Flushing async loaders. [2020.05.14-18.06.18:335][497]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.18:335][497]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-18.06.18:335][497]LogStreaming: Flushing async loaders. [2020.05.14-18.06.18:337][497]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.18:337][497]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-18.06.18:337][497]LogStreaming: Flushing async loaders. [2020.05.14-18.06.18:338][497]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.18:338][497]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-18.06.18:338][497]LogStreaming: Flushing async loaders. [2020.05.14-18.06.18:338][497]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.06.18:338][497]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-18.06.18:338][497]LogStreaming: Flushing async loaders. [2020.05.14-18.06.18:338][497]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.06.18:339][497]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.14-18.06.18:339][497]LogStreaming: Flushing async loaders. [2020.05.14-18.06.18:359][497]LogStreaming: Flushing async loaders took 21ms. [2020.05.14-18.06.18:360][497]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-18.06.18:360][497]LogStreaming: Flushing async loaders. [2020.05.14-18.06.18:414][497]LogStreaming: Flushing async loaders took 54ms. [2020.05.14-18.06.18:416][497]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.14-20.06.18 [2020.05.14-18.06.18:416][497]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.14-18.06.18:416][497]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-18.06.18:421][497]LogWorld: Bringing up level for play took: 0.005413 [2020.05.14-18.06.18:421][497]LogLoad: Took 0.293853 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.14-18.06.18:424][498]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.06.18:500][501]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-18.06.18:500][501]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-18.06.18:629][509]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000067 seconds [2020.05.14-18.06.18:629][509]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.14-18.06.18:629][509]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.14-18.06.18:661][511]LogDBDEasyAntiCheat: RPC to validate server [2020.05.14-18.06.18:661][511]LogDBDEasyAntiCheat: Server is dedicated [2020.05.14-18.06.18:662][511]LogDBDEasyAntiCheat: slave connected [2020.05.14-18.06.18:758][517]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.06.18:758][517]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.926' TotalLoadTime='1.926' TimeStamp='2020-05-14T18:06:17.019Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C019F08D7F8317D99845A925A3D37' [2020.05.14-18.06.18:758][517]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.06.18:758][517]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.926' TimeStamp='2020-05-14T18:06:17.019Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C019F08D7F8317D99845A925A3D37' [2020.05.14-18.06.18:758][517]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.06.18:758][517]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.926' TimeStamp='2020-05-14T18:06:17.019Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C019F08D7F8317D99845A925A3D37' [2020.05.14-18.06.18:758][517]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.06.18:790][519]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.06.18:790][519]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:6a56e2b0-cde6-11e6-b2ee-a71423753475|76561198114654774 [2020.05.14-18.06.18:790][519]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.06.18:790][519]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.18:790][519]LogCustomization: ------ [2020.05.14-18.06.18:790][519]LogCustomization: --> QK_Head01 [2020.05.14-18.06.18:790][519]LogCustomization: --> QK_Body01 [2020.05.14-18.06.18:790][519]LogCustomization: --> QK_W01 [2020.05.14-18.06.18:790][519]LogCustomization: ------ [2020.05.14-18.06.18:790][519]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.18:790][519]LogCustomization: ------ [2020.05.14-18.06.18:790][519]LogCustomization: --> QK_Head01 [2020.05.14-18.06.18:790][519]LogCustomization: --> QK_Body01 [2020.05.14-18.06.18:790][519]LogCustomization: --> QK_W01 [2020.05.14-18.06.18:790][519]LogCustomization: ------ [2020.05.14-18.06.18:791][519]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.06.18:855][523]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.06.18:855][523]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c25b6d39-1562-465a-93be-eab83f0311eb|76561198160893216 [2020.05.14-18.06.18:855][523]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.06.18:855][523]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.18:855][523]LogCustomization: ------ [2020.05.14-18.06.18:855][523]LogCustomization: --> MT_Head005 [2020.05.14-18.06.18:855][523]LogCustomization: --> MT_Torso002_03 [2020.05.14-18.06.18:855][523]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.06.18:855][523]LogCustomization: ------ [2020.05.14-18.06.18:855][523]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.06.18:935][528]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.06.18:935][528]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9a493d40-0a97-11e7-b58f-89ddf778fb43|76561198061412640 [2020.05.14-18.06.18:935][528]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.06.18:935][528]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.18:935][528]LogCustomization: ------ [2020.05.14-18.06.18:935][528]LogCustomization: --> DK_Head02 [2020.05.14-18.06.18:935][528]LogCustomization: --> DK_Torso01 [2020.05.14-18.06.18:935][528]LogCustomization: --> DK_Legs02 [2020.05.14-18.06.18:935][528]LogCustomization: ------ [2020.05.14-18.06.18:935][528]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.06.18:935][528]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.06.18:936][528]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.177' TotalLoadTime='2.104' TimeStamp='2020-05-14T18:06:17.196Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C019F08D7F8317D99845A925A3D37' [2020.05.14-18.06.18:936][528]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.14-18.06.18:936][528]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-18.06.18:951][529]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.06.18:951][529]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.06.18:951][529]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.229.30:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.06.19:001][532]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.06.19:064][536]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.06.19:064][536]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:393238e2-30c3-4d95-9531-ab9105925db6|76561198110324305 [2020.05.14-18.06.19:064][536]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.06.19:064][536]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.19:064][536]LogCustomization: ------ [2020.05.14-18.06.19:064][536]LogCustomization: --> GS_Head012 [2020.05.14-18.06.19:064][536]LogCustomization: --> GS_Torso006 [2020.05.14-18.06.19:064][536]LogCustomization: --> GS_Legs01 [2020.05.14-18.06.19:064][536]LogCustomization: ------ [2020.05.14-18.06.19:064][536]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.06.19:161][542]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.06.19:161][542]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.06.19:161][542]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.19:161][542]LogCustomization: ------ [2020.05.14-18.06.19:161][542]LogCustomization: --> DK_Head02 [2020.05.14-18.06.19:161][542]LogCustomization: --> DK_Torso01 [2020.05.14-18.06.19:161][542]LogCustomization: --> DK_Legs02 [2020.05.14-18.06.19:161][542]LogCustomization: ------ [2020.05.14-18.06.19:162][542]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.06.19:226][546]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.19:226][546]LogCustomization: ------ [2020.05.14-18.06.19:226][546]LogCustomization: --> GS_Head012 [2020.05.14-18.06.19:226][546]LogCustomization: --> GS_Torso006 [2020.05.14-18.06.19:226][546]LogCustomization: --> GS_Legs01 [2020.05.14-18.06.19:226][546]LogCustomization: ------ [2020.05.14-18.06.19:951][591]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.06.19:951][591]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-18.06.19:951][591]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-18.06.19:951][591]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.19:952][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.06.19:952][591]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.19:952][591]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.19:952][591]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.19:952][591]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.06.19:952][591]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.06.19:952][591]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.19:952][591]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.06.19:952][591]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.19:952][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.06.19:985][591]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.19:985][591]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.19:985][591]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.19:985][591]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.06.19:986][591]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.06.19:986][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.06.19:986][591]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.19:986][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.06.20:026][591]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.20:026][591]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.20:026][591]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.20:026][591]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.20:028][591]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.20:028][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.20:028][591]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.20:050][591]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-18.06.20:050][591]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-18.06.20:051][591]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.20:051][591]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.06.20:051][591]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.06.20:051][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.06.20:054][591]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.06.20:054][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.06.20:055][591]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.20:055][591]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.20:070][591]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.06.20:071][591]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.06.20:071][591]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5340&schemaVersion=0] [2020.05.14-18.06.20:071][591]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.20:071][591]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.20:072][591]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.06.20:072][592]r.CullAll = "0" [2020.05.14-18.06.20:073][592]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.06.20:173][593]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.14-18.06.20:173][593]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.06.20:174][593]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.06.20:174][593]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.06.20:174][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.06.20:246][594]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5340&schemaVersion=0] [2020.05.14-18.06.20:246][594]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.06.20:331][600]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.06.20:475][609]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.06.20:488][609]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-18.06.20:488][609]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.20:489][609]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.14-18.06.20:489][609]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.06.20:506][609]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22664] [2020.05.14-18.06.20:506][609]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.06.20:506][609]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5341&schemaVersion=0] [2020.05.14-18.06.20:507][609]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.06.20:513][610]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.06.20:513][610]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.06.20:513][610]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.06.20:513][610]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.06.20:514][610]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.05.14-18.06.20:515][610]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.05.14-18.06.20:515][610]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.20:515][610]LogCustomization: ------ [2020.05.14-18.06.20:515][610]LogCustomization: --> DK_Head02 [2020.05.14-18.06.20:515][610]LogCustomization: --> DK_Torso01 [2020.05.14-18.06.20:515][610]LogCustomization: --> DK_Legs02 [2020.05.14-18.06.20:515][610]LogCustomization: ------ [2020.05.14-18.06.20:515][610]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.06.20:515][610]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.06.20:524][610]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.06.20:524][610]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:525][610]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.20:526][610]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.06.20:526][610]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.06.20:526][610]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.06.20:526][610]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.06.20:526][610]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:528][610]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.20:528][610]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.06.20:528][610]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:529][610]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.06.20:530][610]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:531][610]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.06.20:531][610]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:532][610]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.20:532][610]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:534][610]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.20:534][610]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:536][610]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.20:536][610]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:537][610]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.20:538][610]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QK_Head01. QK_Body01. QK_W01. [2020.05.14-18.06.20:538][610]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.06.20:538][610]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head005. MT_Torso002_03. MT_Legs04_03. [2020.05.14-18.06.20:538][610]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.06.20:538][610]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head012. GS_Torso006. GS_Legs01. [2020.05.14-18.06.20:538][610]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.06.20:554][611]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.06.20:554][611]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.06.20:554][611]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.06.20:554][611]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435472. [2020.05.14-18.06.20:554][611]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.BP_Menu_Slasher17_C_0.CharacterMesh0' [2020.05.14-18.06.20:555][611]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000053 seconds [2020.05.14-18.06.20:555][611]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.06.20:642][611]LogStreaming: Flushing async loaders took 87ms. [2020.05.14-18.06.20:643][611]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.05.14-18.06.20:643][611]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.20:643][611]LogCustomization: ------ [2020.05.14-18.06.20:643][611]LogCustomization: --> QK_Head01 [2020.05.14-18.06.20:643][611]LogCustomization: --> QK_Body01 [2020.05.14-18.06.20:643][611]LogCustomization: --> QK_W01 [2020.05.14-18.06.20:643][611]LogCustomization: ------ [2020.05.14-18.06.20:643][611]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head01 [2020.05.14-18.06.20:643][611]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.05.14-18.06.20:643][611]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body01 [2020.05.14-18.06.20:643][611]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.05.14-18.06.20:643][611]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W01 [2020.05.14-18.06.20:643][611]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01 [2020.05.14-18.06.20:643][611]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.06.20:643][611]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.06.20:643][611]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.06.20:643][611]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.14-18.06.20:645][611]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000077 seconds [2020.05.14-18.06.20:645][611]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.6 [2020.05.14-18.06.20:645][611]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.20:645][611]LogCustomization: ------ [2020.05.14-18.06.20:645][611]LogCustomization: --> MT_Head005 [2020.05.14-18.06.20:645][611]LogCustomization: --> MT_Torso002_03 [2020.05.14-18.06.20:645][611]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.06.20:645][611]LogCustomization: ------ [2020.05.14-18.06.20:645][611]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.05.14-18.06.20:645][611]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:715][611]LogStreaming: Flushing async loaders took 70ms. [2020.05.14-18.06.20:715][611]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.05.14-18.06.20:715][611]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso002_03 [2020.05.14-18.06.20:715][611]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:756][611]LogStreaming: Flushing async loaders took 41ms. [2020.05.14-18.06.20:756][611]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:777][611]LogStreaming: Flushing async loaders took 22ms. [2020.05.14-18.06.20:778][611]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.14-18.06.20:778][611]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.14-18.06.20:778][611]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:802][611]LogStreaming: Flushing async loaders took 24ms. [2020.05.14-18.06.20:802][611]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:842][611]LogStreaming: Flushing async loaders took 40ms. [2020.05.14-18.06.20:842][611]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.14-18.06.20:842][611]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.06.20:842][611]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.06.20:842][611]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.06.20:842][611]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.14-18.06.20:844][611]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.05.14-18.06.20:845][611]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.05.14-18.06.20:845][611]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.20:845][611]LogCustomization: ------ [2020.05.14-18.06.20:845][611]LogCustomization: --> GS_Head012 [2020.05.14-18.06.20:845][611]LogCustomization: --> GS_Torso006 [2020.05.14-18.06.20:845][611]LogCustomization: --> GS_Legs01 [2020.05.14-18.06.20:845][611]LogCustomization: ------ [2020.05.14-18.06.20:845][611]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-18.06.20:845][611]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:858][611]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-18.06.20:858][611]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-18.06.20:858][611]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-18.06.20:858][611]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:861][611]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.06.20:862][611]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:866][611]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.06.20:866][611]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-18.06.20:866][611]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-18.06.20:866][611]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-18.06.20:867][611]LogStreaming: Flushing async loaders. [2020.05.14-18.06.20:868][611]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.20:875][612]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.06.20:875][612]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.06.20:875][612]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5341&schemaVersion=0] [2020.05.14-18.06.20:875][612]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.06.20:883][612]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.20:883][612]LogCustomization: ------ [2020.05.14-18.06.20:883][612]LogCustomization: --> DK_Head02 [2020.05.14-18.06.20:883][612]LogCustomization: --> DK_Torso01 [2020.05.14-18.06.20:883][612]LogCustomization: --> DK_Legs02 [2020.05.14-18.06.20:883][612]LogCustomization: ------ [2020.05.14-18.06.20:883][612]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.20:883][612]LogCustomization: ------ [2020.05.14-18.06.20:883][612]LogCustomization: --> DK_Head02 [2020.05.14-18.06.20:883][612]LogCustomization: --> DK_Torso01 [2020.05.14-18.06.20:883][612]LogCustomization: --> DK_Legs02 [2020.05.14-18.06.20:883][612]LogCustomization: ------ [2020.05.14-18.06.20:883][612]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.06.20:883][612]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.06.20:883][612]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.06.20:883][612]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.06.20:883][612]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.06.20:883][612]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.06.20:884][612]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.06.20:884][612]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.06.20:884][612]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.06.20:884][612]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.20:884][612]LogCustomization: ------ [2020.05.14-18.06.20:884][612]LogCustomization: --> DK_Head02 [2020.05.14-18.06.20:884][612]LogCustomization: --> DK_Torso01 [2020.05.14-18.06.20:884][612]LogCustomization: --> DK_Legs02 [2020.05.14-18.06.20:884][612]LogCustomization: ------ [2020.05.14-18.06.20:884][612]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.06.20:884][612]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.06.20:884][612]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.06.20:884][612]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.06.20:884][612]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.06.20:884][612]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.06.20:885][612]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.06.20:885][612]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.06.21:010][620]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.06.21:010][620]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9a186fbc-b281-4abc-8d79-e5a21b42cbc7|76561198053641132 [2020.05.14-18.06.21:010][620]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.06.21:010][620]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.21:011][620]LogCustomization: ------ [2020.05.14-18.06.21:011][620]LogCustomization: --> FM_Head01 [2020.05.14-18.06.21:011][620]LogCustomization: --> FM_Torso01 [2020.05.14-18.06.21:011][620]LogCustomization: --> FM_Legs01 [2020.05.14-18.06.21:011][620]LogCustomization: ------ [2020.05.14-18.06.21:011][620]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.06.21:011][620]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.06.21:012][620]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head01. FM_Torso01. FM_Legs01. [2020.05.14-18.06.21:012][620]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.06.21:026][621]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.06.21:026][621]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.06.21:026][621]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.06.21:026][621]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.05.14-18.06.21:027][621]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.05.14-18.06.21:027][621]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.05.14-18.06.21:027][621]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.21:027][621]LogCustomization: ------ [2020.05.14-18.06.21:027][621]LogCustomization: --> FM_Head01 [2020.05.14-18.06.21:027][621]LogCustomization: --> FM_Torso01 [2020.05.14-18.06.21:027][621]LogCustomization: --> FM_Legs01 [2020.05.14-18.06.21:027][621]LogCustomization: ------ [2020.05.14-18.06.21:027][621]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.05.14-18.06.21:028][621]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.05.14-18.06.21:028][621]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.05.14-18.06.21:028][621]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.05.14-18.06.21:028][621]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.05.14-18.06.21:028][621]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.05.14-18.06.21:028][621]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.06.21:031][621]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.06.21:107][626]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.21:107][626]LogCustomization: ------ [2020.05.14-18.06.21:107][626]LogCustomization: --> GS_Head012 [2020.05.14-18.06.21:107][626]LogCustomization: --> GS_Torso006 [2020.05.14-18.06.21:107][626]LogCustomization: --> GS_Legs01 [2020.05.14-18.06.21:107][626]LogCustomization: ------ [2020.05.14-18.06.21:107][626]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.21:107][626]LogCustomization: ------ [2020.05.14-18.06.21:108][626]LogCustomization: --> GS_Head012 [2020.05.14-18.06.21:108][626]LogCustomization: --> GS_Torso006 [2020.05.14-18.06.21:108][626]LogCustomization: --> GS_Legs01 [2020.05.14-18.06.21:108][626]LogCustomization: ------ [2020.05.14-18.06.21:108][626]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-18.06.21:108][626]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-18.06.21:108][626]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-18.06.21:108][626]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-18.06.21:108][626]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-18.06.21:108][626]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-18.06.21:108][626]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.06.21:108][626]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.06.21:108][626]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.14-18.06.21:108][626]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.21:109][626]LogCustomization: ------ [2020.05.14-18.06.21:109][626]LogCustomization: --> GS_Head012 [2020.05.14-18.06.21:109][626]LogCustomization: --> GS_Torso006 [2020.05.14-18.06.21:109][626]LogCustomization: --> GS_Legs01 [2020.05.14-18.06.21:109][626]LogCustomization: ------ [2020.05.14-18.06.21:109][626]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-18.06.21:109][626]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-18.06.21:109][626]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-18.06.21:109][626]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-18.06.21:109][626]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-18.06.21:109][626]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-18.06.21:143][629]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.06.21:143][629]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.06.21:171][630]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.06.21:171][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.14-18.06.21:203][631]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.06.21:203][631]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.14-18.06.21:203][631]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.06.21:252][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.06.21:252][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.14-18.06.21:252][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.06.21:532][652]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.06.21:532][652]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.06.21:818][670]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.14-18.06.21:818][670]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.21:979][680]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.21:979][680]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.06.21:979][680]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.14-18.06.22:171][691]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.06.22:171][691]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.06.22:171][691]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.06.22:171][691]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.06.22:171][691]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.06.22:171][691]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-18.06.22:171][691]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.06.22:171][691]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-18.06.22:171][691]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.06.22:171][691]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.14-18.06.22:249][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.06.22:249][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.06.22:249][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.06.22:249][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.06.22:249][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.14-18.06.23:183][753]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.06.23:183][753]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.06.23:183][753]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.06.23:184][753]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.06.23:184][753]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.06.23:184][753]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.14-18.06.23:249][757]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.06.23:313][761]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.23:313][761]LogCustomization: ------ [2020.05.14-18.06.23:313][761]LogCustomization: --> FM_Head01 [2020.05.14-18.06.23:313][761]LogCustomization: --> FM_Torso01 [2020.05.14-18.06.23:313][761]LogCustomization: --> FM_Legs01 [2020.05.14-18.06.23:313][761]LogCustomization: ------ [2020.05.14-18.06.23:313][761]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.23:313][761]LogCustomization: ------ [2020.05.14-18.06.23:313][761]LogCustomization: --> FM_Head01 [2020.05.14-18.06.23:313][761]LogCustomization: --> FM_Torso01 [2020.05.14-18.06.23:313][761]LogCustomization: --> FM_Legs01 [2020.05.14-18.06.23:313][761]LogCustomization: ------ [2020.05.14-18.06.23:313][761]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.05.14-18.06.23:313][761]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.05.14-18.06.23:313][761]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.05.14-18.06.23:313][761]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.05.14-18.06.23:313][761]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.05.14-18.06.23:313][761]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.05.14-18.06.23:314][761]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.06.23:314][761]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.06.23:314][761]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.14-18.06.23:314][761]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.23:314][761]LogCustomization: ------ [2020.05.14-18.06.23:314][761]LogCustomization: --> FM_Head01 [2020.05.14-18.06.23:314][761]LogCustomization: --> FM_Torso01 [2020.05.14-18.06.23:314][761]LogCustomization: --> FM_Legs01 [2020.05.14-18.06.23:314][761]LogCustomization: ------ [2020.05.14-18.06.23:314][761]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.05.14-18.06.23:314][761]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.05.14-18.06.23:314][761]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.05.14-18.06.23:314][761]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.05.14-18.06.23:314][761]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.05.14-18.06.23:314][761]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.05.14-18.06.24:023][805]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.24:023][805]LogCustomization: ------ [2020.05.14-18.06.24:023][805]LogCustomization: --> MT_Head005 [2020.05.14-18.06.24:023][805]LogCustomization: --> MT_Torso002_03 [2020.05.14-18.06.24:023][805]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.06.24:023][805]LogCustomization: ------ [2020.05.14-18.06.24:023][805]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.24:023][805]LogCustomization: ------ [2020.05.14-18.06.24:023][805]LogCustomization: --> MT_Head005 [2020.05.14-18.06.24:023][805]LogCustomization: --> MT_Torso002_03 [2020.05.14-18.06.24:023][805]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.06.24:023][805]LogCustomization: ------ [2020.05.14-18.06.24:023][805]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.05.14-18.06.24:023][805]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.05.14-18.06.24:023][805]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso002_03 [2020.05.14-18.06.24:023][805]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.14-18.06.24:023][805]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.14-18.06.24:023][805]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.14-18.06.24:024][805]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.06.24:024][805]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.06.24:024][805]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.14-18.06.24:024][805]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.24:024][805]LogCustomization: ------ [2020.05.14-18.06.24:024][805]LogCustomization: --> MT_Head005 [2020.05.14-18.06.24:024][805]LogCustomization: --> MT_Torso002_03 [2020.05.14-18.06.24:024][805]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.06.24:024][805]LogCustomization: ------ [2020.05.14-18.06.24:024][805]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.05.14-18.06.24:024][805]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.05.14-18.06.24:024][805]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso002_03 [2020.05.14-18.06.24:024][805]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.14-18.06.24:024][805]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.14-18.06.24:024][805]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.14-18.06.26:970][988]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.14-18.06.26:970][988]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.26:984][988]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.06.26:984][988]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.06.26:984][988]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.14-18.06.26:985][988]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.26:985][988]LogCustomization: ------ [2020.05.14-18.06.26:985][988]LogCustomization: --> GS_Head012 [2020.05.14-18.06.26:985][988]LogCustomization: --> GS_Torso006 [2020.05.14-18.06.26:985][988]LogCustomization: --> GS_Legs01 [2020.05.14-18.06.26:985][988]LogCustomization: ------ [2020.05.14-18.06.26:985][988]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-18.06.26:985][988]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-18.06.26:985][988]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-18.06.26:985][988]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-18.06.26:985][988]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-18.06.26:985][988]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-18.06.27:132][998]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.27:132][998]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.06.27:132][998]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.14-18.06.32:115][307]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.14-18.06.32:115][307]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.32:292][318]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.32:292][318]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.06.32:292][318]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.14-18.06.34:211][436]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.06.34:211][436]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.06.34:211][436]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.14-18.06.34:211][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.34:212][436]LogCustomization: ------ [2020.05.14-18.06.34:212][436]LogCustomization: --> MT_Head005 [2020.05.14-18.06.34:212][436]LogCustomization: --> MT_Torso002_03 [2020.05.14-18.06.34:212][436]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.06.34:212][436]LogCustomization: ------ [2020.05.14-18.06.34:212][436]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.05.14-18.06.34:212][436]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.05.14-18.06.34:212][436]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso002_03 [2020.05.14-18.06.34:212][436]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.14-18.06.34:212][436]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.14-18.06.34:212][436]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.14-18.06.37:277][627]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.14-18.06.37:277][627]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.37:454][638]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.37:454][638]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.06.37:454][638]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.14-18.06.42:439][947]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.14-18.06.42:439][947]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.42:600][957]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.42:600][957]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.06.42:600][957]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.14-18.06.46:663][208]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.06.46:663][208]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.06.46:663][208]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.14-18.06.46:664][208]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.46:664][208]LogCustomization: ------ [2020.05.14-18.06.46:664][208]LogCustomization: --> MT_Head005 [2020.05.14-18.06.46:664][208]LogCustomization: --> MT_Torso002_03 [2020.05.14-18.06.46:664][208]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.06.46:664][208]LogCustomization: ------ [2020.05.14-18.06.46:664][208]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.05.14-18.06.46:664][208]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.05.14-18.06.46:664][208]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso002_03 [2020.05.14-18.06.46:664][208]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.14-18.06.46:664][208]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.14-18.06.46:664][208]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.14-18.06.47:601][267]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.14-18.06.47:601][267]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.47:762][277]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.47:762][277]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.06.47:762][277]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.14-18.06.49:068][357]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.49:068][357]LogCustomization: ------ [2020.05.14-18.06.49:068][357]LogCustomization: --> FM_Head01 [2020.05.14-18.06.49:068][357]LogCustomization: --> FM_Torso01 [2020.05.14-18.06.49:068][357]LogCustomization: --> FM_Legs01 [2020.05.14-18.06.49:068][357]LogCustomization: ------ [2020.05.14-18.06.49:068][357]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.49:068][357]LogCustomization: ------ [2020.05.14-18.06.49:068][357]LogCustomization: --> FM_Head01 [2020.05.14-18.06.49:068][357]LogCustomization: --> FM_Torso01 [2020.05.14-18.06.49:068][357]LogCustomization: --> FM_Legs01 [2020.05.14-18.06.49:068][357]LogCustomization: ------ [2020.05.14-18.06.49:068][357]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.05.14-18.06.49:068][357]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.05.14-18.06.49:068][357]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.05.14-18.06.49:068][357]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.05.14-18.06.49:068][357]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.05.14-18.06.49:068][357]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.05.14-18.06.49:069][357]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.06.49:069][357]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.06.49:069][357]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [5] [2020.05.14-18.06.49:069][357]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 8 [2020.05.14-18.06.49:536][386]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.49:536][386]LogCustomization: ------ [2020.05.14-18.06.49:536][386]LogCustomization: --> LS_Head01 [2020.05.14-18.06.49:536][386]LogCustomization: --> LS_Torso01 [2020.05.14-18.06.49:536][386]LogCustomization: --> LS_Legs01 [2020.05.14-18.06.49:536][386]LogCustomization: ------ [2020.05.14-18.06.49:536][386]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.06.49:536][386]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.14-18.06.49:760][400]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.06.49:760][400]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-18.06.49:760][400]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.06.49:760][400]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.05.14-18.06.49:760][400]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.05.14-18.06.49:760][400]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.05.14-18.06.49:760][400]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.05.14-18.06.49:760][400]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.05.14-18.06.49:760][400]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.06.49:760][400]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.06.49:760][400]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 5. [2020.05.14-18.06.49:761][400]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000050 seconds [2020.05.14-18.06.49:761][400]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.05.14-18.06.49:761][400]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.49:761][400]LogCustomization: ------ [2020.05.14-18.06.49:761][400]LogCustomization: --> LS_Head01 [2020.05.14-18.06.49:761][400]LogCustomization: --> LS_Torso01 [2020.05.14-18.06.49:761][400]LogCustomization: --> LS_Legs01 [2020.05.14-18.06.49:761][400]LogCustomization: ------ [2020.05.14-18.06.49:761][400]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.05.14-18.06.49:762][400]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.05.14-18.06.49:762][400]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.05.14-18.06.49:762][400]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.05.14-18.06.49:762][400]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.05.14-18.06.49:762][400]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.05.14-18.06.49:762][400]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.06.49:795][400]LogStreaming: Flushing async loaders took 33ms. [2020.05.14-18.06.49:898][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.06.50:204][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.06.50:204][426]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.14-18.06.50:204][426]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.14-18.06.50:221][427]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:221][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.14-18.06.50:221][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-18.06.50:221][427]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:221][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.14-18.06.50:221][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-18.06.50:221][427]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.50:221][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.14-18.06.50:221][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-18.06.50:221][427]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.06.50:222][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.14-18.06.50:230][427]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.06.50:230][427]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.06.50:230][427]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.06.50:232][427]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.14-18.06.50:232][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.14-18.06.50:866][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.06.50:866][467]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.14-18.06.50:883][468]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.06.50:883][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.14-18.06.50:883][468]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.06.50:883][468]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.06.50:883][468]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.06.50:883][468]LogNet: SetIsDisconnected from: false to: true [2020.05.14-18.06.50:883][468]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=OnlineLobby, CurrentGameFlowStep=false [2020.05.14-18.06.50:883][468]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:883][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.14-18.06.50:883][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.14-18.06.50:883][468]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:883][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.14-18.06.50:883][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.14-18.06.50:883][468]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.50:884][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.14-18.06.50:884][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.14-18.06.50:898][469]LogNet: SetIsDisconnected from: true to: false [2020.05.14-18.06.50:898][469]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.14-18.06.50:898][469]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:898][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.06.50:906][469]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:906][469]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:906][469]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:906][469]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:906][469]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:906][469]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:906][469]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:906][469]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:906][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.06.50:909][469]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:909][469]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:909][469]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:909][469]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.06.50:909][469]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.06.50:909][469]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-18.06.50:909][469]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.229.30:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.06.50:909][469]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.06.50:909][469]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-18.06.50:909][469]LogAsyncLoad: Resume loading library async: Menu [2020.05.14-18.06.50:909][469]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.14-18.06.50:909][469]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:909][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.06.50:909][469]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:909][469]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:909][469]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:909][469]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:910][469]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:911][469]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.06.50:911][469]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:911][469]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:911][469]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:911][469]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:911][469]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:911][469]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:911][469]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:911][469]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.06.50:911][469]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.50:911][469]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.06.50:911][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.06.50:911][469]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.50:911][469]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.06.50:951][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.14-18.06.50:951][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:952][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-18.06.50:952][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:952][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.14-18.06.50:952][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:952][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.14-18.06.50:952][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:952][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.14-18.06.50:952][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:952][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.14-18.06.50:952][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:952][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.14-18.06.50:952][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:952][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.14-18.06.50:952][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:952][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.14-18.06.50:952][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:952][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.14-18.06.50:952][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:953][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.14-18.06.50:953][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:953][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.14-18.06.50:953][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:953][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.14-18.06.50:953][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:953][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.14-18.06.50:953][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:953][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.14-18.06.50:953][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:953][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.14-18.06.50:953][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:953][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.14-18.06.50:953][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:953][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.14-18.06.50:953][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:953][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.14-18.06.50:953][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:953][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.14-18.06.50:953][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:953][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.14-18.06.50:953][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.14-18.06.50:954][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:954][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.14-18.06.50:955][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:955][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.14-18.06.50:955][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:955][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.14-18.06.50:955][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:955][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.14-18.06.50:955][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:955][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.14-18.06.50:955][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:955][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.14-18.06.50:955][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:955][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.14-18.06.50:955][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:955][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.14-18.06.50:955][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:955][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.14-18.06.50:955][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:955][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.14-18.06.50:955][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:955][469]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.14-18.06.50:955][469]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.06.50:956][469]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.50:956][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.06.50:956][469]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.50:956][469]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.50:956][469]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.50:956][469]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.06.50:969][470]r.CullAll = "1" [2020.05.14-18.06.51:921][529]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.06.51:921][529]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.06.51:937][530]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.14-18.06.51:937][530]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.14-18.06.51:937][530]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.05.14-18.06.51:938][530]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.05.14-18.06.51:938][530]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.156.229.30:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:AdamuzSystems [0x25EF75CF160], Channels: 32, Time: 2020.05.14-18.06.51 [2020.05.14-18.06.51:938][530]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.156.229.30:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:AdamuzSystems [0x25EF75CCF40] [2020.05.14-18.06.51:938][530]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.05.14-18.06.51:978][530]LogUObjectHash: Compacting FUObjectHashTables data took 3.59ms [2020.05.14-18.06.51:988][530]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.06.51:991][530]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.06.51:991][530]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.14-18.06.51:992][530]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.14-18.06.51:992][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-18.06.51:992][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.51:993][530]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.51:993][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-18.06.51:993][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.51:993][530]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.06.51:994][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-18.06.51:994][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.51:994][530]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.51:995][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-18.06.51:995][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.52:031][530]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.06.52:035][530]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.06.52:040][530]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.06.52:041][530]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.06.52:047][530]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.06.52:072][530]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.06.52:134][530]LogStreaming: Flushing async loaders took 139ms. [2020.05.14-18.06.52:136][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-18.06.52:136][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.52:136][530]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.06.52:136][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-18.06.52:136][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.52:137][530]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.06.52:137][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.14-18.06.52:137][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.52:146][530]LogStreaming: Flushing async loaders took 10ms. [2020.05.14-18.06.52:147][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.14-18.06.52:147][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.52:148][530]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.52:148][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.14-18.06.52:148][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.52:268][530]LogStreaming: Flushing async loaders took 120ms. [2020.05.14-18.06.52:269][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-18.06.52:270][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.52:280][530]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-18.06.52:280][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-18.06.52:280][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.52:337][530]LogStreaming: Flushing async loaders took 57ms. [2020.05.14-18.06.52:338][530]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.14-18.06.52:338][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.52:341][530]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.06.52:343][530]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.14-20.06.52 [2020.05.14-18.06.52:343][530]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.14-18.06.52:343][530]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-18.06.52:343][530]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.06.52:343][530]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.14-18.06.52:343][530]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.06.52:343][530]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: 0: 6a56e...54774 [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: 1: c25b6...93216 [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: 2: 9a493...12640 [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: 3: 39323...24305 [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: 4: 9a186...41132 [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.06.52:343][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:06:12.486Z : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9ae1c0a5-c430-43df-9b6d-428e951b7818 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.229.30 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: EncryptionKey=1x4KZIq/z/QcrgZEIC3P2th2UBKlckLvFe1YVSU/R5Q= : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB09A608D7F8317D65966892550BD2|18.156.229.30|7778 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.06.52:344][530]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F3DFE1AB0] [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.06.52:344][530]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.06.52:344][530]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.156.229.30:7778 SessionId: 00CB0...50BD2 [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:06:12.486Z : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9ae1c0a5-c430-43df-9b6d-428e951b7818 : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.229.30 : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: EncryptionKey=1x4KZIq/z/QcrgZEIC3P2th2UBKlckLvFe1YVSU/R5Q= : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB09A608D7F8317D65966892550BD2|18.156.229.30|7778 : OnlineService [2020.05.14-18.06.52:345][530]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.06.52:345][530]LogOnline: Destroying session GameSession [2020.05.14-18.06.52:345][530]LogDBDEasyAntiCheat: DestroySession [2020.05.14-18.06.52:345][530]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.14-18.06.52:345][530]LogOnline: Destroying session GameSession [2020.05.14-18.06.52:355][530]LogWorld: Bringing up level for play took: 0.012254 [2020.05.14-18.06.52:355][530]GameFlow: [Login Attempted] Options: "?Name=AdamuzSystems" Response: "" [2020.05.14-18.06.52:355][530]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.06.52:355][530]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: 0: 6a56e...54774 [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: 1: c25b6...93216 [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: 2: 9a493...12640 [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: 3: 39323...24305 [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: 4: 9a186...41132 [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.06.52:355][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:06:12.486Z : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9ae1c0a5-c430-43df-9b6d-428e951b7818 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.229.30 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: EncryptionKey=1x4KZIq/z/QcrgZEIC3P2th2UBKlckLvFe1YVSU/R5Q= : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB09A608D7F8317D65966892550BD2|18.156.229.30|7778 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.06.52:356][530]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F3DE35020] [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.06.52:356][530]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.06.52:356][530]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.06.52:357][530]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.14-18.06.52:361][530]GameFlow: FCharacterStateData::SetPips() with value=26 [2020.05.14-18.06.52:361][530]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.14-18.06.52:377][530]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.06.52:377][530]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.06.52:377][530]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5342&schemaVersion=0] [2020.05.14-18.06.52:377][530]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.06.52:377][530]LogCustomization: ------ [2020.05.14-18.06.52:377][530]LogCustomization: --> DK_Head02 [2020.05.14-18.06.52:377][530]LogCustomization: --> DK_Torso01 [2020.05.14-18.06.52:377][530]LogCustomization: --> DK_Legs02 [2020.05.14-18.06.52:377][530]LogCustomization: ------ [2020.05.14-18.06.52:377][530]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-18.06.52:377][530]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-18.06.52:377][530]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.14-18.06.52:390][530]LogStreaming: Flushing async loaders. [2020.05.14-18.06.52:399][530]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.06.52:429][530]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.14-18.06.52:438][530]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000029 seconds [2020.05.14-18.06.52:439][530]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000026 seconds [2020.05.14-18.06.52:439][530]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.14-18.06.52:439][530]LogLoad: Took 0.501779 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.14-18.06.52:439][530]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.06.52:439][530]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-18.06.52:439][530]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-18.06.52:443][531]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.52:558][539]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5342&schemaVersion=0] [2020.05.14-18.06.52:559][539]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.06.52:702][548]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9ae1c0a5-c430-43df-9b6d-428e951b7818] [2020.05.14-18.06.52:702][548]LogOnline: Warning: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] failed in GetMatch. Result code: 0 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: 0: 6a56e...54774 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: 1: c25b6...93216 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: 2: 9a493...12640 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: 3: 39323...24305 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: 4: 9a186...41132 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:06:12.486Z : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9ae1c0a5-c430-43df-9b6d-428e951b7818 : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.229.30 : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: EncryptionKey=1x4KZIq/z/QcrgZEIC3P2th2UBKlckLvFe1YVSU/R5Q= : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB09A608D7F8317D65966892550BD2|18.156.229.30|7778 : OnlineService [2020.05.14-18.06.52:702][548]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.06.52:718][549]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.361512 seconds [2020.05.14-18.06.52:718][549]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.14-18.06.52:718][549]LogDBDEasyAntiCheat: slave disconnected [2020.05.14-18.06.52:718][549]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.14-18.06.52:734][550]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.001757 seconds [2020.05.14-18.06.52:992][565]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.06.52:992][565]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.095' TotalLoadTime='2.095' TimeStamp='2020-05-14T18:06:51.252Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C019F08D7F8317D99845A925A3D37' [2020.05.14-18.06.52:992][565]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.06.52:992][565]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.095' TimeStamp='2020-05-14T18:06:51.252Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C019F08D7F8317D99845A925A3D37' [2020.05.14-18.06.52:992][565]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.06.52:992][565]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.095' TimeStamp='2020-05-14T18:06:51.252Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C019F08D7F8317D99845A925A3D37' [2020.05.14-18.06.52:992][565]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.06.52:992][565]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.095' TimeStamp='2020-05-14T18:06:51.252Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C019F08D7F8317D99845A925A3D37' [2020.05.14-18.06.52:992][565]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.14-18.06.52:993][565]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.14-18.06.53:008][566]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.06.53:008][566]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.06.53:008][566]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.14-18.06.54:008][628]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.06.54:008][628]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-18.06.54:008][628]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.14-18.06.54:008][628]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:008][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.06.54:008][628]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:008][628]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:008][628]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:008][628]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.06.54:008][628]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.06.54:008][628]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:008][628]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.06.54:008][628]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:008][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.06.54:063][628]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:063][628]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:063][628]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:063][628]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.06.54:063][628]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.06.54:063][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.06.54:064][628]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:064][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.06.54:096][628]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:096][628]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:096][628]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:096][628]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:098][628]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:098][628]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:098][628]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.06.54:098][628]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:098][628]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:098][628]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:098][628]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:098][628]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:099][628]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:099][628]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.54:099][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.06.54:099][628]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.54:099][628]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.54:099][628]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:123][628]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.06.54:123][628]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.06.54:123][628]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.06.54:124][628]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.06.54:124][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.06.54:127][628]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.06.54:127][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.06.54:128][628]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:128][628]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:141][628]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.06.54:141][628]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.06.54:141][628]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.06.54:142][628]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:142][628]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.06.54:142][628]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.06.54:142][629]r.CullAll = "0" [2020.05.14-18.06.54:246][632]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.06.54:255][632]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-18.06.54:255][632]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-18.06.54:255][632]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.06.54:255][632]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.14-18.06.54:255][632]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.06.54:255][632]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.06.54:255][632]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.06.54:255][632]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.06.54:255][632]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.06.54:255][632]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.06.54:255][632]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.06.54:255][632]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.06.54:255][632]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.06.54:255][632]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.06.54:255][632]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.06.54:255][632]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F3DD5F8E0] [2020.05.14-18.06.54:255][632]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.06.54:255][632]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.06.54:256][632]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.06.54:256][632]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.06.54:256][632]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.14-18.06.54:256][632]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.14-18.06.54:256][632]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.06.54:256][632]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.06.54:256][632]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.06.54:260][632]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.06.54:260][632]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.06.54:261][632]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.06.54:262][632]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.06.54:262][632]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.06.54:263][632]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.06.54:263][632]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.06.54:264][632]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.06.54:264][632]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.06.54:265][632]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.14-18.06.54:265][632]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.06.54:268][632]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.54:271][632]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.54:271][632]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.54:271][632]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.06.54:271][632]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.54:272][632]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.14-18.06.54:275][632]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.54:275][632]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.54:279][632]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.06.54:279][632]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.06.54:279][632]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.54:279][632]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.06.54:280][632]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.54:291][633]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.06.54:294][633]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.06.54:295][633]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.06.54:295][633]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.06.54:295][633]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.06.54:295][633]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.06.54:296][633]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000069 seconds [2020.05.14-18.06.54:296][633]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.05.14-18.06.54:296][633]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.54:297][633]LogCustomization: ------ [2020.05.14-18.06.54:297][633]LogCustomization: --> DK_Head02 [2020.05.14-18.06.54:297][633]LogCustomization: --> DK_Torso01 [2020.05.14-18.06.54:297][633]LogCustomization: --> DK_Legs02 [2020.05.14-18.06.54:297][633]LogCustomization: ------ [2020.05.14-18.06.54:297][633]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.06.54:297][633]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.06.54:305][633]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.06.54:305][633]LogStreaming: Flushing async loaders. [2020.05.14-18.06.54:307][633]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.54:307][633]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.06.54:307][633]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.06.54:307][633]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.06.54:307][633]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.06.54:307][633]LogStreaming: Flushing async loaders. [2020.05.14-18.06.54:309][633]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.54:309][633]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.06.54:309][633]LogStreaming: Flushing async loaders. [2020.05.14-18.06.54:311][633]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.06.54:311][633]LogStreaming: Flushing async loaders. [2020.05.14-18.06.54:313][633]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.54:313][633]LogStreaming: Flushing async loaders. [2020.05.14-18.06.54:314][633]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.54:314][633]LogStreaming: Flushing async loaders. [2020.05.14-18.06.54:316][633]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.54:316][633]LogStreaming: Flushing async loaders. [2020.05.14-18.06.54:317][633]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.54:317][633]LogStreaming: Flushing async loaders. [2020.05.14-18.06.54:318][633]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.06.54:319][633]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.06.54:319][633]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.06.54:319][633]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.06.54:339][633]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.06.54:340][633]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.14-18.06.54:342][633]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.05.14-18.06.54:342][633]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.05.14-18.06.54:342][633]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.54:342][633]LogCustomization: ------ [2020.05.14-18.06.54:342][633]LogCustomization: --> GS_Head012 [2020.05.14-18.06.54:342][633]LogCustomization: --> GS_Torso006 [2020.05.14-18.06.54:342][633]LogCustomization: --> GS_Legs01 [2020.05.14-18.06.54:342][633]LogCustomization: ------ [2020.05.14-18.06.54:342][633]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-18.06.54:342][633]LogStreaming: Flushing async loaders. [2020.05.14-18.06.54:355][633]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-18.06.54:356][633]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-18.06.54:356][633]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-18.06.54:356][633]LogStreaming: Flushing async loaders. [2020.05.14-18.06.54:359][633]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.06.54:360][633]LogStreaming: Flushing async loaders. [2020.05.14-18.06.54:365][633]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.06.54:365][633]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-18.06.54:365][633]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-18.06.54:365][633]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-18.06.54:369][633]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.06.54:369][633]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.06.54:369][633]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.54:370][633]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.06.54:370][633]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.06.54:370][633]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.14-18.06.54:370][633]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.06.54:370][633]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.06.54:419][636]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.06.54:419][636]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.06.54:526][643]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.06.54:526][643]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.06.54:556][645]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.06.54:556][645]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.06.54:571][646]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.06.54:571][646]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.06.54:571][646]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.06.54:571][646]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.06.54:571][646]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.56:704][778]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.06.56:704][778]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-18.06.56:832][786]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.06.56:833][786]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.06.56:833][786]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.06.56:833][786]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.06.56:833][786]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.06.56:847][786]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.06.56:847][786]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.06.56:847][786]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.14-18.06.56:847][786]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.06.56:847][786]LogCustomization: ------ [2020.05.14-18.06.56:847][786]LogCustomization: --> GS_Head012 [2020.05.14-18.06.56:847][786]LogCustomization: --> GS_Torso006 [2020.05.14-18.06.56:847][786]LogCustomization: --> GS_Legs01 [2020.05.14-18.06.56:847][786]LogCustomization: ------ [2020.05.14-18.06.56:847][786]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.14-18.06.56:847][786]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.14-18.06.56:847][786]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso006 [2020.05.14-18.06.56:848][786]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso006 [2020.05.14-18.06.56:848][786]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.14-18.06.56:848][786]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.14-18.07.31:966][964]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198196576399 [2020.05.14-18.07.31:966][964]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198196576399, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.07.35:127][159]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.14-18.07.35:128][159]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.07.35:290][170]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.07.35:290][170]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.08.01:681][806]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197996849877 [2020.05.14-18.08.01:681][806]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197996849877, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.08.29:556][534]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198283406904 [2020.05.14-18.08.29:556][534]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198283406904, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.08.46:591][590]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198073189870 [2020.05.14-18.08.46:592][590]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198073189870, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.08.46:592][590]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ðharpa, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.08.52:946][984]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089531146 [2020.05.14-18.08.52:946][984]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089531146, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.08.52:947][984]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RafaFull, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.08.57:414][261]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089531146 [2020.05.14-18.08.57:414][261]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089531146, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.08.57:414][261]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RafaFull, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.09.06:932][851]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089531146 [2020.05.14-18.09.06:932][851]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089531146, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.09.06:932][851]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RafaFull, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.09.09:415][ 5]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961256197 [2020.05.14-18.09.09:416][ 5]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961256197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.09.09:416][ 5]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 改善 Madd0-, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.09.12:820][216]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991086689 [2020.05.14-18.09.12:821][216]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991086689, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4ECE] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.14-18.09.12:821][216]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-18.09.16:724][458]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197979816576 [2020.05.14-18.09.16:725][458]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197979816576, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.09.17:095][481]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988416055 [2020.05.14-18.09.17:095][481]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197988416055, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.09.17:095][481]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: AlkonS2, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.09.19:321][619]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961256197 [2020.05.14-18.09.19:322][619]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961256197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.09.19:322][619]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 改善 Madd0-, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.09.26:450][ 61]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961256197 [2020.05.14-18.09.26:450][ 61]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961256197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.09.26:450][ 61]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 改善 Madd0-, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.09.35:662][632]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248077094 [2020.05.14-18.09.35:662][632]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248077094, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.09.35:662][632]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ana Bohueles, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.10.00:875][195]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248077094 [2020.05.14-18.10.00:875][195]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248077094, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.10.00:875][195]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ana Bohueles, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.10.19:683][361]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.10.19:683][361]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-18.10.29:444][966]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198059395533 [2020.05.14-18.10.29:444][966]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198059395533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.10.29:734][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.10.29:734][983]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.14-18.10.29:750][984]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:750][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.10.29:751][984]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:751][984]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:751][984]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:751][984]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:752][984]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:752][984]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:752][984]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:752][984]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:752][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.10.29:775][984]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:775][984]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:775][984]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:798][984]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.10.29:798][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.10.29:802][984]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:803][984]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:823][984]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:823][984]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.29:823][984]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.10.32:074][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-18.10.36:478][398]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198028556275 [2020.05.14-18.10.36:479][398]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198028556275, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.10.36:479][398]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: suprimoSupreme, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.10.42:543][774]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198130552632 [2020.05.14-18.10.42:544][774]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198130552632, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.10.42:544][774]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Joze Franzizko, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.10.44:303][883]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.10.44:303][883]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.10.44:303][883]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.10.44:304][883]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.10.44:304][883]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.10.44:317][883]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.10.44:317][883]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.10.44:317][883]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [1] [2020.05.14-18.10.44:317][883]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.05.14-18.10.44:674][906]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.10.44:674][906]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.10.44:674][906]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.10.44:675][906]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.10.44:675][906]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.10.44:688][906]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.10.44:688][906]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.14-18.10.45:010][926]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.10.45:010][926]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-18.10.45:010][926]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.10.45:010][926]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.14-18.10.45:010][926]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.14-18.10.45:011][926]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.10.45:011][926]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.10.45:012][926]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.10.45:012][926]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.10.45:012][926]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.10.45:012][926]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.14-18.10.45:013][926]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000067 seconds [2020.05.14-18.10.45:013][926]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.2 [2020.05.14-18.10.45:013][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.10.45:013][926]LogCustomization: ------ [2020.05.14-18.10.45:013][926]LogCustomization: --> C_Head02 [2020.05.14-18.10.45:013][926]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.10.45:013][926]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.10.45:013][926]LogCustomization: ------ [2020.05.14-18.10.45:013][926]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.10.45:014][926]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.10.45:067][926]LogStreaming: Flushing async loaders took 53ms. [2020.05.14-18.10.45:068][926]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.10.45:068][926]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.10.45:068][926]LogStreaming: Flushing async loaders. [2020.05.14-18.10.45:133][926]LogStreaming: Flushing async loaders took 65ms. [2020.05.14-18.10.45:145][926]LogStreaming: Flushing async loaders. [2020.05.14-18.10.45:175][926]LogStreaming: Flushing async loaders took 29ms. [2020.05.14-18.10.45:175][926]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.10.45:175][926]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs010_01 [2020.05.14-18.10.45:175][926]LogStreaming: Flushing async loaders. [2020.05.14-18.10.45:250][926]LogStreaming: Flushing async loaders took 75ms. [2020.05.14-18.10.45:256][926]LogStreaming: Flushing async loaders. [2020.05.14-18.10.45:265][926]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.10.45:265][926]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.05.14-18.10.45:265][926]LogStreaming: Flushing async loaders. [2020.05.14-18.10.45:266][926]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.10.48:300][115]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.10.48:301][115]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...F6FA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.10.48:333][117]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991086689 [2020.05.14-18.10.48:333][117]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991086689, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.14-18.10.48:334][117]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-18.10.48:993][158]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991086689 [2020.05.14-18.10.48:994][158]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991086689, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...59C0] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.14-18.10.48:994][158]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-18.10.50:752][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.10.50:752][266]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.14-18.10.50:768][267]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:768][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.10.50:769][267]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:769][267]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:769][267]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:769][267]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:839][267]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:839][267]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:840][267]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:840][267]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:840][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.10.50:862][267]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:862][267]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:862][267]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:995][267]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991086689 [2020.05.14-18.10.50:995][267]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.10.50:995][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.10.50:999][267]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.50:999][267]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.51:022][267]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.51:023][267]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.51:023][267]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.10.51:046][268]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991086689, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.14-18.10.51:046][268]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-18.10.51:046][268]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.10.51:046][268]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.14-18.10.51:703][309]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198242150398 [2020.05.14-18.10.51:703][309]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198242150398, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.10.51:814][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.10.51:819][315]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.10.51:825][315]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.10.51:830][315]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.10.51:830][315]GameFlow: Authority_SetSelectedCharacterId: 2 Player: AdamuzSystems [2020.05.14-18.10.51:836][315]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.10.51:838][315]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.10.51:838][315]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.10.51:838][315]LogCustomization: ------ [2020.05.14-18.10.51:838][315]LogCustomization: --> DK_Head02 [2020.05.14-18.10.51:838][315]LogCustomization: --> DK_Torso01 [2020.05.14-18.10.51:838][315]LogCustomization: --> DK_Legs02 [2020.05.14-18.10.51:838][315]LogCustomization: ------ [2020.05.14-18.10.51:838][315]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.10.51:838][315]LogCustomization: ------ [2020.05.14-18.10.51:838][315]LogCustomization: --> DK_Head02 [2020.05.14-18.10.51:838][315]LogCustomization: --> DK_Torso01 [2020.05.14-18.10.51:838][315]LogCustomization: --> DK_Legs02 [2020.05.14-18.10.51:838][315]LogCustomization: ------ [2020.05.14-18.10.51:838][315]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.10.51:838][315]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.10.51:838][315]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.10.51:838][315]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.10.51:838][315]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.10.51:838][315]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.10.51:843][315]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.10.51:844][315]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.10.51:845][315]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.10.51:845][315]LogCustomization: ------ [2020.05.14-18.10.51:845][315]LogCustomization: --> CM_Head010 [2020.05.14-18.10.51:845][315]LogCustomization: --> CM_Torso010 [2020.05.14-18.10.51:845][315]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.10.51:845][315]LogCustomization: ------ [2020.05.14-18.10.51:845][315]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.10.51:845][315]LogCustomization: ------ [2020.05.14-18.10.51:845][315]LogCustomization: --> CM_Head010 [2020.05.14-18.10.51:845][315]LogCustomization: --> CM_Torso010 [2020.05.14-18.10.51:845][315]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.10.51:845][315]LogCustomization: ------ [2020.05.14-18.10.51:845][315]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item CM_Head010 [2020.05.14-18.10.51:845][315]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.10.51:845][315]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.10.51:851][316]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.10.51:851][316]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.10.51:851][316]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [2] [2020.05.14-18.10.51:851][316]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.14-18.10.51:852][316]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.10.51:852][316]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.10.51:852][316]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.10.51:852][316]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.10.51:852][316]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.10.51:998][326]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.10.51:998][326]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.10.52:045][329]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.10.52:045][329]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.10.52:045][329]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.10.52:045][329]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.10.52:528][358]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.10.52:528][358]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-18.10.52:528][358]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.10.52:528][358]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyLocalCamperStart [2020.05.14-18.10.52:528][358]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-18.10.52:528][358]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.10.52:529][358]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.10.52:530][358]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.10.52:530][358]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.10.52:530][358]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.10.52:530][358]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.14-18.10.52:531][358]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.05.14-18.10.52:531][358]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.6 [2020.05.14-18.10.52:531][358]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.10.52:531][358]LogCustomization: ------ [2020.05.14-18.10.52:531][358]LogCustomization: --> CM_Head010 [2020.05.14-18.10.52:531][358]LogCustomization: --> CM_Torso010 [2020.05.14-18.10.52:531][358]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.10.52:531][358]LogCustomization: ------ [2020.05.14-18.10.52:531][358]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.10.52:531][358]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.10.52:532][358]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.10.52:532][358]LogStreaming: Flushing async loaders. [2020.05.14-18.10.52:538][358]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.10.52:539][358]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.10.52:539][358]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.10.52:539][358]LogStreaming: Flushing async loaders. [2020.05.14-18.10.52:544][358]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.10.52:544][358]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.10.52:544][358]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.10.52:544][358]LogStreaming: Flushing async loaders. [2020.05.14-18.10.52:546][358]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.10.52:546][358]LogStreaming: Flushing async loaders. [2020.05.14-18.10.52:547][358]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.10.52:547][358]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.10.52:637][365]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198151866451 [2020.05.14-18.10.52:637][365]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198151866451, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.10.57:298][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.10.57:897][691]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.10.57:897][691]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: quavo, Status: onlinePlayers, CachedStatus: inGamePlayers, RichPresence: Offline [2020.05.14-18.10.58:056][701]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991086689 [2020.05.14-18.10.58:057][701]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991086689, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.10.58:057][701]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: quavo, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.05.14-18.10.58:508][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.10.58:508][728]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.05.14-18.10.58:524][729]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:524][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.10.58:525][729]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:525][729]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:525][729]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:525][729]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:525][729]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:525][729]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:525][729]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:525][729]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:525][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.10.58:547][729]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:547][729]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:547][729]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:568][729]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.10.58:568][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.10.58:573][729]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:573][729]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:598][729]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:598][729]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.10.58:598][729]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.11.00:230][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.00:728][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.11.00:728][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.11.00:728][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.11.00:728][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.11.00:728][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.stick.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.11.00:728][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.11.00:728][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.11.00:729][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.11.00:729][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.11.00:729][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.11.00:729][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.11.00:729][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:729][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:729][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:729][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:730][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:731][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:732][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:733][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:734][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:735][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.11.00:736][828]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.11.01:659][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991086689 [2020.05.14-18.11.01:660][887]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991086689, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.11.01:660][887]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: quavo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Connected [2020.05.14-18.11.02:934][966]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198354061902 [2020.05.14-18.11.02:934][966]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198354061902, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.11.04:498][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.04:500][ 62]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.04:500][ 62]LogCustomization: ------ [2020.05.14-18.11.04:500][ 62]LogCustomization: --> CM_Head010 [2020.05.14-18.11.04:500][ 62]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.04:500][ 62]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.04:500][ 62]LogCustomization: ------ [2020.05.14-18.11.04:500][ 62]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.04:500][ 62]LogCustomization: ------ [2020.05.14-18.11.04:500][ 62]LogCustomization: --> CM_Head010 [2020.05.14-18.11.04:500][ 62]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.04:500][ 62]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.04:500][ 62]LogCustomization: ------ [2020.05.14-18.11.04:500][ 62]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.04:500][ 62]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.04:500][ 62]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.04:500][ 62]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.11.04:538][ 62]LogStreaming: Flushing async loaders took 38ms. [2020.05.14-18.11.04:538][ 62]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.04:538][ 62]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.04:538][ 62]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.04:538][ 62]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.04:538][ 62]LogCustomization: ------ [2020.05.14-18.11.04:538][ 62]LogCustomization: --> CM_Head010 [2020.05.14-18.11.04:538][ 62]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.04:538][ 62]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.04:538][ 62]LogCustomization: ------ [2020.05.14-18.11.04:538][ 62]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.04:538][ 62]LogCustomization: ------ [2020.05.14-18.11.04:539][ 62]LogCustomization: --> CM_Head010 [2020.05.14-18.11.04:539][ 62]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.04:539][ 62]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.04:539][ 62]LogCustomization: ------ [2020.05.14-18.11.04:539][ 62]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.04:539][ 62]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.04:539][ 62]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.04:539][ 62]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.04:539][ 62]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.04:539][ 62]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.04:613][ 63]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.04:614][ 63]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.04:614][ 63]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.04:614][ 63]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.04:614][ 63]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.04:761][ 73]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.04:761][ 73]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.04:808][ 76]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.04:808][ 76]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.04:809][ 76]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.04:809][ 76]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.06:162][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.06:880][191]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.11.06:881][191]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.11.07:911][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.07:912][254]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.07:912][254]LogCustomization: ------ [2020.05.14-18.11.07:912][254]LogCustomization: --> CM_Head010 [2020.05.14-18.11.07:912][254]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.07:912][254]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.11.07:912][254]LogCustomization: ------ [2020.05.14-18.11.07:912][254]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.07:912][254]LogCustomization: ------ [2020.05.14-18.11.07:912][254]LogCustomization: --> CM_Head010 [2020.05.14-18.11.07:912][254]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.07:912][254]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.11.07:912][254]LogCustomization: ------ [2020.05.14-18.11.07:912][254]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.07:912][254]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.07:912][254]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.07:912][254]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.07:912][254]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs010_01 [2020.05.14-18.11.07:919][254]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.05.14-18.11.07:920][254]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.07:920][254]LogCustomization: ------ [2020.05.14-18.11.07:920][254]LogCustomization: --> CM_Head010 [2020.05.14-18.11.07:920][254]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.07:920][254]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.11.07:920][254]LogCustomization: ------ [2020.05.14-18.11.07:920][254]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.07:920][254]LogCustomization: ------ [2020.05.14-18.11.07:920][254]LogCustomization: --> CM_Head010 [2020.05.14-18.11.07:920][254]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.07:920][254]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.11.07:920][254]LogCustomization: ------ [2020.05.14-18.11.07:920][254]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.07:920][254]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.07:920][254]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.07:920][254]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.07:920][254]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs010_01 [2020.05.14-18.11.07:920][254]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.05.14-18.11.07:995][255]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.07:995][255]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.07:996][255]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.07:996][255]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.07:996][255]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.08:124][264]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.08:124][264]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.08:174][267]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.08:175][267]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.08:175][267]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.08:175][267]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.10:012][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.11:899][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.11:901][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.11:901][497]LogCustomization: ------ [2020.05.14-18.11.11:901][497]LogCustomization: --> CM_Head010 [2020.05.14-18.11.11:901][497]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.11:901][497]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.11:901][497]LogCustomization: ------ [2020.05.14-18.11.11:901][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.11:901][497]LogCustomization: ------ [2020.05.14-18.11.11:901][497]LogCustomization: --> CM_Head010 [2020.05.14-18.11.11:901][497]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.11:901][497]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.11:901][497]LogCustomization: ------ [2020.05.14-18.11.11:901][497]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.11:901][497]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.11:901][497]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.11:901][497]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.11:901][497]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.11:901][497]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.11:902][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.11:902][497]LogCustomization: ------ [2020.05.14-18.11.11:902][497]LogCustomization: --> CM_Head010 [2020.05.14-18.11.11:902][497]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.11:902][497]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.11:902][497]LogCustomization: ------ [2020.05.14-18.11.11:902][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.11:902][497]LogCustomization: ------ [2020.05.14-18.11.11:902][497]LogCustomization: --> CM_Head010 [2020.05.14-18.11.11:902][497]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.11:902][497]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.11:902][497]LogCustomization: ------ [2020.05.14-18.11.11:902][497]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.11:902][497]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.11:902][497]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.11:902][497]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.11:902][497]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.11:902][497]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.11:978][498]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.11:978][498]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.11:979][498]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.11:979][498]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.11:979][498]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.12:209][513]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.12:209][513]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.12:321][520]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.12:321][520]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.12:321][520]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.12:321][520]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.13:305][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.13:307][580]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.13:307][580]LogCustomization: ------ [2020.05.14-18.11.13:307][580]LogCustomization: --> CM_Head010 [2020.05.14-18.11.13:307][580]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.13:307][580]LogCustomization: --> CM_Legs010 [2020.05.14-18.11.13:307][580]LogCustomization: ------ [2020.05.14-18.11.13:307][580]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.13:307][580]LogCustomization: ------ [2020.05.14-18.11.13:307][580]LogCustomization: --> CM_Head010 [2020.05.14-18.11.13:307][580]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.13:307][580]LogCustomization: --> CM_Legs010 [2020.05.14-18.11.13:307][580]LogCustomization: ------ [2020.05.14-18.11.13:307][580]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.13:307][580]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.13:307][580]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.13:307][580]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.13:307][580]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs010 [2020.05.14-18.11.13:313][580]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010 [2020.05.14-18.11.13:314][580]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.13:314][580]LogCustomization: ------ [2020.05.14-18.11.13:314][580]LogCustomization: --> CM_Head010 [2020.05.14-18.11.13:314][580]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.13:314][580]LogCustomization: --> CM_Legs010 [2020.05.14-18.11.13:314][580]LogCustomization: ------ [2020.05.14-18.11.13:314][580]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.13:314][580]LogCustomization: ------ [2020.05.14-18.11.13:314][580]LogCustomization: --> CM_Head010 [2020.05.14-18.11.13:314][580]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.13:314][580]LogCustomization: --> CM_Legs010 [2020.05.14-18.11.13:314][580]LogCustomization: ------ [2020.05.14-18.11.13:314][580]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.13:314][580]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.13:314][580]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.13:314][580]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.13:314][580]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs010 [2020.05.14-18.11.13:314][580]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010 [2020.05.14-18.11.13:388][581]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.13:388][581]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.13:388][581]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.13:388][581]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.13:388][581]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.13:649][598]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.13:649][598]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.13:664][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.13:665][598]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.13:665][598]LogCustomization: ------ [2020.05.14-18.11.13:665][598]LogCustomization: --> CM_Head010 [2020.05.14-18.11.13:665][598]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.13:665][598]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.11.13:665][598]LogCustomization: ------ [2020.05.14-18.11.13:665][598]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.13:665][598]LogCustomization: ------ [2020.05.14-18.11.13:665][598]LogCustomization: --> CM_Head010 [2020.05.14-18.11.13:665][598]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.13:665][598]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.11.13:665][598]LogCustomization: ------ [2020.05.14-18.11.13:665][598]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.13:665][598]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.13:665][598]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.13:665][598]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.13:665][598]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs010_01 [2020.05.14-18.11.13:666][598]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.05.14-18.11.13:666][598]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.13:666][598]LogCustomization: ------ [2020.05.14-18.11.13:666][598]LogCustomization: --> CM_Head010 [2020.05.14-18.11.13:666][598]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.13:666][598]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.11.13:666][598]LogCustomization: ------ [2020.05.14-18.11.13:666][598]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.13:666][598]LogCustomization: ------ [2020.05.14-18.11.13:666][598]LogCustomization: --> CM_Head010 [2020.05.14-18.11.13:666][598]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.13:666][598]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.11.13:666][598]LogCustomization: ------ [2020.05.14-18.11.13:666][598]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.13:666][598]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.13:666][598]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.13:666][598]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.13:666][598]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs010_01 [2020.05.14-18.11.13:666][598]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.05.14-18.11.13:740][599]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.13:740][599]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.13:740][599]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.13:740][599]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.13:742][599]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.13:742][599]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.13:742][599]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.13:742][599]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.13:742][599]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.13:905][610]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.13:905][610]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.14:016][617]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.14:016][617]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.14:016][617]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.14:016][617]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.14:032][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.14:033][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.14:033][617]LogCustomization: ------ [2020.05.14-18.11.14:034][617]LogCustomization: --> CM_Head010 [2020.05.14-18.11.14:034][617]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.14:034][617]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.14:034][617]LogCustomization: ------ [2020.05.14-18.11.14:034][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.14:034][617]LogCustomization: ------ [2020.05.14-18.11.14:034][617]LogCustomization: --> CM_Head010 [2020.05.14-18.11.14:034][617]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.14:034][617]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.14:034][617]LogCustomization: ------ [2020.05.14-18.11.14:034][617]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.14:034][617]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.14:034][617]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.14:034][617]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.14:034][617]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.14:034][617]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.14:034][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.14:034][617]LogCustomization: ------ [2020.05.14-18.11.14:034][617]LogCustomization: --> CM_Head010 [2020.05.14-18.11.14:034][617]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.14:034][617]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.14:034][617]LogCustomization: ------ [2020.05.14-18.11.14:034][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.14:034][617]LogCustomization: ------ [2020.05.14-18.11.14:034][617]LogCustomization: --> CM_Head010 [2020.05.14-18.11.14:034][617]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.11.14:034][617]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.14:034][617]LogCustomization: ------ [2020.05.14-18.11.14:034][617]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.14:034][617]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.14:034][617]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.11.14:035][617]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.11.14:035][617]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.14:035][617]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.14:110][618]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.14:110][618]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.14:110][618]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.14:111][618]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.14:111][618]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.14:288][630]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.14:288][630]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.14:338][633]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.14:338][633]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.14:338][633]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.14:338][633]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.15:353][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.15:924][726]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.11.15:927][726]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.11.16:165][741]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.11.16:165][741]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.11.16:390][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.16:391][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.16:391][754]LogCustomization: ------ [2020.05.14-18.11.16:391][754]LogCustomization: --> CM_Head010 [2020.05.14-18.11.16:391][754]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.16:391][754]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.16:391][754]LogCustomization: ------ [2020.05.14-18.11.16:391][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.16:391][754]LogCustomization: ------ [2020.05.14-18.11.16:391][754]LogCustomization: --> CM_Head010 [2020.05.14-18.11.16:391][754]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.16:391][754]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.16:391][754]LogCustomization: ------ [2020.05.14-18.11.16:391][754]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.16:392][754]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.16:392][754]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.11.16:392][754]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.11.16:392][754]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.16:392][754]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.16:393][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.16:393][754]LogCustomization: ------ [2020.05.14-18.11.16:393][754]LogCustomization: --> CM_Head010 [2020.05.14-18.11.16:393][754]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.16:393][754]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.16:393][754]LogCustomization: ------ [2020.05.14-18.11.16:393][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.16:393][754]LogCustomization: ------ [2020.05.14-18.11.16:393][754]LogCustomization: --> CM_Head010 [2020.05.14-18.11.16:393][754]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.16:393][754]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.16:393][754]LogCustomization: ------ [2020.05.14-18.11.16:393][754]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.16:393][754]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.16:393][754]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.11.16:393][754]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.11.16:393][754]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.16:393][754]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.16:469][755]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.16:469][755]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.16:469][755]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.16:470][755]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.16:470][755]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.16:615][764]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.16:616][764]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.16:732][772]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.16:732][772]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.16:732][772]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.16:732][772]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.17:843][841]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.11.17:844][841]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.11.17:860][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.17:862][841]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.17:862][841]LogCustomization: ------ [2020.05.14-18.11.17:862][841]LogCustomization: --> CM_Head010 [2020.05.14-18.11.17:862][841]LogCustomization: --> CM_Torso02_01 [2020.05.14-18.11.17:862][841]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.17:862][841]LogCustomization: ------ [2020.05.14-18.11.17:862][841]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.17:862][841]LogCustomization: ------ [2020.05.14-18.11.17:862][841]LogCustomization: --> CM_Head010 [2020.05.14-18.11.17:862][841]LogCustomization: --> CM_Torso02_01 [2020.05.14-18.11.17:862][841]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.17:862][841]LogCustomization: ------ [2020.05.14-18.11.17:862][841]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.17:862][841]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.17:862][841]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_01 [2020.05.14-18.11.17:867][841]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.11.17:902][841]LogStreaming: Flushing async loaders took 35ms. [2020.05.14-18.11.17:902][841]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_01 [2020.05.14-18.11.17:902][841]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.17:902][841]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.17:902][841]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.17:902][841]LogCustomization: ------ [2020.05.14-18.11.17:902][841]LogCustomization: --> CM_Head010 [2020.05.14-18.11.17:902][841]LogCustomization: --> CM_Torso02_01 [2020.05.14-18.11.17:902][841]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.17:902][841]LogCustomization: ------ [2020.05.14-18.11.17:902][841]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.17:902][841]LogCustomization: ------ [2020.05.14-18.11.17:902][841]LogCustomization: --> CM_Head010 [2020.05.14-18.11.17:902][841]LogCustomization: --> CM_Torso02_01 [2020.05.14-18.11.17:902][841]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.17:902][841]LogCustomization: ------ [2020.05.14-18.11.17:902][841]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.17:902][841]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.17:902][841]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_01 [2020.05.14-18.11.17:902][841]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_01 [2020.05.14-18.11.17:902][841]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.17:903][841]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.17:979][842]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.17:979][842]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.17:979][842]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.17:979][842]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.17:980][842]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.18:141][853]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198078470097 [2020.05.14-18.11.18:141][853]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198078470097, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.11.18:141][853]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ryan, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.11.18:141][853]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.18:141][853]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.18:191][856]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.18:191][856]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.18:191][856]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.18:191][856]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.20:013][969]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198028556275 [2020.05.14-18.11.20:014][969]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198028556275, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.11.20:014][969]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: suprimoSupreme, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.11.20:610][ 6]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.11.20:611][ 6]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.11.24:659][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.24:661][256]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.24:661][256]LogCustomization: ------ [2020.05.14-18.11.24:661][256]LogCustomization: --> CM_Head010 [2020.05.14-18.11.24:661][256]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.24:661][256]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.24:661][256]LogCustomization: ------ [2020.05.14-18.11.24:661][256]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.24:661][256]LogCustomization: ------ [2020.05.14-18.11.24:661][256]LogCustomization: --> CM_Head010 [2020.05.14-18.11.24:661][256]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.24:661][256]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.24:661][256]LogCustomization: ------ [2020.05.14-18.11.24:661][256]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.24:661][256]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.24:661][256]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.11.24:662][256]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.11.24:662][256]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.24:662][256]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.24:662][256]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.24:662][256]LogCustomization: ------ [2020.05.14-18.11.24:662][256]LogCustomization: --> CM_Head010 [2020.05.14-18.11.24:662][256]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.24:662][256]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.24:662][256]LogCustomization: ------ [2020.05.14-18.11.24:662][256]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.24:662][256]LogCustomization: ------ [2020.05.14-18.11.24:662][256]LogCustomization: --> CM_Head010 [2020.05.14-18.11.24:662][256]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.24:662][256]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.24:662][256]LogCustomization: ------ [2020.05.14-18.11.24:662][256]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.24:662][256]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.24:662][256]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.11.24:662][256]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.11.24:662][256]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.24:662][256]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.24:738][257]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.24:738][257]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.24:738][257]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.24:738][257]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.24:738][257]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.24:872][266]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.24:872][266]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.24:922][269]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.24:922][269]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.24:922][269]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.24:923][269]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.26:864][389]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.11.26:864][389]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.11.26:921][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.26:923][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.26:923][392]LogCustomization: ------ [2020.05.14-18.11.26:923][392]LogCustomization: --> CM_Head010 [2020.05.14-18.11.26:923][392]LogCustomization: --> C_Torso03 [2020.05.14-18.11.26:923][392]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.26:923][392]LogCustomization: ------ [2020.05.14-18.11.26:923][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.26:923][392]LogCustomization: ------ [2020.05.14-18.11.26:923][392]LogCustomization: --> CM_Head010 [2020.05.14-18.11.26:923][392]LogCustomization: --> C_Torso03 [2020.05.14-18.11.26:923][392]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.26:923][392]LogCustomization: ------ [2020.05.14-18.11.26:923][392]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.26:923][392]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.26:923][392]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso03 [2020.05.14-18.11.26:923][392]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.11.26:992][392]LogStreaming: Flushing async loaders took 68ms. [2020.05.14-18.11.26:993][392]LogStreaming: Flushing async loaders. [2020.05.14-18.11.27:008][392]LogStreaming: Flushing async loaders took 14ms. [2020.05.14-18.11.27:008][392]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso03 [2020.05.14-18.11.27:008][392]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.27:008][392]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.27:009][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.27:009][392]LogCustomization: ------ [2020.05.14-18.11.27:009][392]LogCustomization: --> CM_Head010 [2020.05.14-18.11.27:009][392]LogCustomization: --> C_Torso03 [2020.05.14-18.11.27:009][392]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.27:009][392]LogCustomization: ------ [2020.05.14-18.11.27:009][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.27:009][392]LogCustomization: ------ [2020.05.14-18.11.27:009][392]LogCustomization: --> CM_Head010 [2020.05.14-18.11.27:009][392]LogCustomization: --> C_Torso03 [2020.05.14-18.11.27:009][392]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.27:009][392]LogCustomization: ------ [2020.05.14-18.11.27:009][392]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.27:009][392]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.27:009][392]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso03 [2020.05.14-18.11.27:009][392]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso03 [2020.05.14-18.11.27:009][392]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.27:009][392]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.27:082][393]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.27:083][393]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.27:083][393]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.27:083][393]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.27:083][393]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.27:234][403]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.27:234][403]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.27:298][407]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.27:298][407]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.27:298][407]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.27:299][407]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.30:267][591]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137815173 [2020.05.14-18.11.30:267][591]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137815173, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.11.30:267][591]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mc Patryk, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.11.32:057][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.32:059][701]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.32:059][701]LogCustomization: ------ [2020.05.14-18.11.32:059][701]LogCustomization: --> CM_Head010 [2020.05.14-18.11.32:059][701]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.32:059][701]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.32:059][701]LogCustomization: ------ [2020.05.14-18.11.32:059][701]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.32:059][701]LogCustomization: ------ [2020.05.14-18.11.32:059][701]LogCustomization: --> CM_Head010 [2020.05.14-18.11.32:059][701]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.32:059][701]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.32:059][701]LogCustomization: ------ [2020.05.14-18.11.32:059][701]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.32:059][701]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.32:059][701]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.11.32:059][701]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.11.32:059][701]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.32:059][701]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.32:060][701]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.32:060][701]LogCustomization: ------ [2020.05.14-18.11.32:060][701]LogCustomization: --> CM_Head010 [2020.05.14-18.11.32:060][701]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.32:060][701]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.32:060][701]LogCustomization: ------ [2020.05.14-18.11.32:060][701]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.32:060][701]LogCustomization: ------ [2020.05.14-18.11.32:060][701]LogCustomization: --> CM_Head010 [2020.05.14-18.11.32:060][701]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.32:060][701]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.32:060][701]LogCustomization: ------ [2020.05.14-18.11.32:060][701]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.32:060][701]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.32:060][701]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.11.32:060][701]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.11.32:060][701]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.32:060][701]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.32:138][702]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.32:138][702]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.32:138][702]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.32:138][702]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.32:138][702]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.32:270][711]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.32:270][711]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.32:325][714]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.32:325][714]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.32:325][714]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.32:325][714]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.36:018][943]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198010391417 [2020.05.14-18.11.36:019][943]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198010391417, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.11.37:141][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.38:916][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.38:916][122]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.14-18.11.38:932][123]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.38:932][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.11.38:933][123]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.38:933][123]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.38:933][123]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.38:933][123]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.38:933][123]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.11.38:933][123]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.38:933][123]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.38:933][123]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.38:933][123]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.38:933][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.11.38:962][123]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.38:962][123]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.38:962][123]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.39:094][123]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.11.39:094][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.11.39:098][123]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.39:098][123]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.39:122][123]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.39:122][123]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.39:122][123]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.11.39:148][124]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.11.39:148][124]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.05.14-18.11.41:072][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.41:073][243]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.14-18.11.41:088][244]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:088][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.11.41:089][244]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:089][244]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:089][244]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:089][244]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:089][244]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:089][244]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:089][244]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:089][244]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:089][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.11.41:116][244]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:116][244]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:116][244]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:140][244]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.11.41:140][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.11.41:143][244]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:143][244]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:172][244]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:172][244]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.41:173][244]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.11.42:189][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.42:189][302]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.14-18.11.42:204][303]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:204][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.11.42:205][303]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:205][303]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:205][303]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:205][303]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:272][303]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:272][303]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:272][303]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:272][303]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:272][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.11.42:303][303]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:303][303]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:303][303]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:434][303]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.11.42:434][303]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.11.42:434][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.11.42:437][303]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:437][303]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:462][303]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:462][303]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.42:462][303]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.11.42:488][304]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...F6FA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.11.43:637][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.43:637][375]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.05.14-18.11.43:653][376]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:653][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.11.43:654][376]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:654][376]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:654][376]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:654][376]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:654][376]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:654][376]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:654][376]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:655][376]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:655][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.11.43:684][376]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:684][376]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:685][376]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:710][376]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.11.43:710][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.11.43:714][376]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:714][376]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:738][376]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:738][376]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.43:738][376]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.11.44:882][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.46:169][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.47:434][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.47:436][590]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.47:436][590]LogCustomization: ------ [2020.05.14-18.11.47:436][590]LogCustomization: --> CM_Head010 [2020.05.14-18.11.47:436][590]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.47:436][590]LogCustomization: --> CM_Legs010 [2020.05.14-18.11.47:436][590]LogCustomization: ------ [2020.05.14-18.11.47:436][590]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.47:436][590]LogCustomization: ------ [2020.05.14-18.11.47:436][590]LogCustomization: --> CM_Head010 [2020.05.14-18.11.47:436][590]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.47:436][590]LogCustomization: --> CM_Legs010 [2020.05.14-18.11.47:436][590]LogCustomization: ------ [2020.05.14-18.11.47:436][590]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.47:436][590]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.47:436][590]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.11.47:436][590]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.11.47:436][590]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs010 [2020.05.14-18.11.47:442][590]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.11.47:442][590]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010 [2020.05.14-18.11.47:443][590]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.47:443][590]LogCustomization: ------ [2020.05.14-18.11.47:443][590]LogCustomization: --> CM_Head010 [2020.05.14-18.11.47:443][590]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.47:443][590]LogCustomization: --> CM_Legs010 [2020.05.14-18.11.47:443][590]LogCustomization: ------ [2020.05.14-18.11.47:443][590]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.47:443][590]LogCustomization: ------ [2020.05.14-18.11.47:443][590]LogCustomization: --> CM_Head010 [2020.05.14-18.11.47:443][590]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.47:443][590]LogCustomization: --> CM_Legs010 [2020.05.14-18.11.47:443][590]LogCustomization: ------ [2020.05.14-18.11.47:443][590]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.47:443][590]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.47:443][590]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.11.47:443][590]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.11.47:443][590]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs010 [2020.05.14-18.11.47:443][590]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010 [2020.05.14-18.11.47:555][591]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...F6FA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.11.47:556][591]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.47:556][591]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.47:556][591]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.47:557][591]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.47:557][591]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.47:735][603]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.47:735][603]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.48:112][626]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.48:112][626]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.48:112][626]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.48:112][626]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.49:734][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.51:928][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.51:930][862]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.51:930][862]LogCustomization: ------ [2020.05.14-18.11.51:930][862]LogCustomization: --> CM_Head010 [2020.05.14-18.11.51:930][862]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.51:930][862]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.51:930][862]LogCustomization: ------ [2020.05.14-18.11.51:930][862]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.51:930][862]LogCustomization: ------ [2020.05.14-18.11.51:930][862]LogCustomization: --> CM_Head010 [2020.05.14-18.11.51:930][862]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.51:930][862]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.51:930][862]LogCustomization: ------ [2020.05.14-18.11.51:930][862]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.51:930][862]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.51:930][862]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.11.51:930][862]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.11.51:931][862]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.51:931][862]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.51:931][862]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.51:931][862]LogCustomization: ------ [2020.05.14-18.11.51:931][862]LogCustomization: --> CM_Head010 [2020.05.14-18.11.51:931][862]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.51:931][862]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.51:931][862]LogCustomization: ------ [2020.05.14-18.11.51:931][862]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.51:931][862]LogCustomization: ------ [2020.05.14-18.11.51:931][862]LogCustomization: --> CM_Head010 [2020.05.14-18.11.51:931][862]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.51:931][862]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.51:931][862]LogCustomization: ------ [2020.05.14-18.11.51:931][862]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.51:931][862]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.51:931][862]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.11.51:931][862]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.11.51:931][862]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.51:931][862]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.52:008][863]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.52:008][863]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.52:008][863]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.52:008][863]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.52:008][863]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.52:156][873]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.52:156][873]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.52:335][884]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.52:335][884]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.52:335][884]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.52:335][884]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.53:205][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.53:205][937]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.14-18.11.53:220][938]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:220][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.11.53:221][938]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:221][938]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:221][938]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:221][938]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:221][938]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.11.53:221][938]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:222][938]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:222][938]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:222][938]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:222][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.11.53:248][938]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:248][938]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:248][938]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:384][938]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.11.53:384][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.11.53:388][938]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:388][938]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:411][938]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:411][938]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.53:412][938]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.11.53:413][939]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.11.53:413][939]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.05.14-18.11.54:635][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.54:642][ 14]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.54:648][ 14]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.54:653][ 14]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.54:653][ 14]GameFlow: Authority_SetSelectedCharacterId: 9 Player: AdamuzSystems [2020.05.14-18.11.54:660][ 14]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.54:661][ 14]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.54:662][ 14]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.54:662][ 14]LogCustomization: ------ [2020.05.14-18.11.54:662][ 14]LogCustomization: --> CM_Head010 [2020.05.14-18.11.54:662][ 14]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.54:662][ 14]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.54:662][ 14]LogCustomization: ------ [2020.05.14-18.11.54:662][ 14]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.54:662][ 14]LogCustomization: ------ [2020.05.14-18.11.54:662][ 14]LogCustomization: --> CM_Head010 [2020.05.14-18.11.54:662][ 14]LogCustomization: --> CM_Torso010 [2020.05.14-18.11.54:662][ 14]LogCustomization: --> CM_Legs02_02 [2020.05.14-18.11.54:662][ 14]LogCustomization: ------ [2020.05.14-18.11.54:662][ 14]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head010 [2020.05.14-18.11.54:662][ 14]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010 [2020.05.14-18.11.54:662][ 14]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010 [2020.05.14-18.11.54:662][ 14]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010 [2020.05.14-18.11.54:662][ 14]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.14-18.11.54:662][ 14]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.14-18.11.54:665][ 14]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.54:667][ 14]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.54:667][ 14]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.11.54:667][ 14]LogCustomization: ------ [2020.05.14-18.11.54:667][ 14]LogCustomization: --> DK_Head02 [2020.05.14-18.11.54:667][ 14]LogCustomization: --> DK_Torso01 [2020.05.14-18.11.54:667][ 14]LogCustomization: --> DK_Legs02 [2020.05.14-18.11.54:667][ 14]LogCustomization: ------ [2020.05.14-18.11.54:667][ 14]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.54:667][ 14]LogCustomization: ------ [2020.05.14-18.11.54:667][ 14]LogCustomization: --> DK_Head02 [2020.05.14-18.11.54:667][ 14]LogCustomization: --> DK_Torso01 [2020.05.14-18.11.54:667][ 14]LogCustomization: --> DK_Legs02 [2020.05.14-18.11.54:667][ 14]LogCustomization: ------ [2020.05.14-18.11.54:667][ 14]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item DK_Head02 [2020.05.14-18.11.54:667][ 14]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.11.54:667][ 14]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.11.54:679][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.11.54:679][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.11.54:679][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [9] [2020.05.14-18.11.54:679][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.14-18.11.54:680][ 15]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.54:680][ 15]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.54:680][ 15]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.54:680][ 15]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.11.54:681][ 15]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.54:810][ 24]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.11.54:810][ 24]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.11.55:341][ 56]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.11.55:341][ 56]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-18.11.55:341][ 56]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.11.55:341][ 56]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyLocalCamperStart [2020.05.14-18.11.55:341][ 56]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-18.11.55:341][ 56]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.11.55:341][ 56]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.11.55:342][ 56]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.11.55:342][ 56]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.11.55:342][ 56]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.11.55:343][ 56]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.11.55:344][ 56]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.05.14-18.11.55:344][ 56]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.05.14-18.11.55:344][ 56]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.11.55:344][ 56]LogCustomization: ------ [2020.05.14-18.11.55:344][ 56]LogCustomization: --> DK_Head02 [2020.05.14-18.11.55:344][ 56]LogCustomization: --> DK_Torso01 [2020.05.14-18.11.55:344][ 56]LogCustomization: --> DK_Legs02 [2020.05.14-18.11.55:344][ 56]LogCustomization: ------ [2020.05.14-18.11.55:344][ 56]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.05.14-18.11.55:344][ 56]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.11.55:354][ 56]LogStreaming: Flushing async loaders took 10ms. [2020.05.14-18.11.55:354][ 56]LogStreaming: Flushing async loaders. [2020.05.14-18.11.55:355][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.11.55:356][ 56]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.11.55:356][ 56]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.11.55:356][ 56]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.11.55:356][ 56]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.11.55:356][ 56]LogStreaming: Flushing async loaders. [2020.05.14-18.11.55:358][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.11.55:358][ 56]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.11.57:638][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.57:638][198]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.05.14-18.11.57:654][199]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:654][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.11.57:655][199]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:655][199]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:655][199]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:655][199]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:655][199]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:655][199]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:655][199]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:655][199]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:655][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.11.57:684][199]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:684][199]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:684][199]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:703][199]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.11.57:703][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.11.57:706][199]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:706][199]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:731][199]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:731][199]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.11.57:731][199]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.11.58:218][215]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.11.58:218][215]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.11.58:219][215]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.11.58:219][215]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.11.59:138][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.11.59:901][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.12.00:569][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.12.02:224][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.12.02:224][438]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.14-18.12.02:240][439]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:240][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.12.02:241][439]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:241][439]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:241][439]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:241][439]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:241][439]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.12.02:241][439]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:241][439]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:241][439]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:241][439]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:241][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.12.02:265][439]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:265][439]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:265][439]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:407][439]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.12.02:407][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.12.02:411][439]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:411][439]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:436][439]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:436][439]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.12.02:436][439]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.12.02:458][440]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.12.02:458][440]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.05.14-18.12.04:320][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-18.12.11:096][976]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198028556275 [2020.05.14-18.12.11:097][976]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198028556275, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.12.11:097][976]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: suprimoSupreme, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.12.13:838][146]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198072273846 [2020.05.14-18.12.13:839][146]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198072273846, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.12.19:985][527]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198019274547 [2020.05.14-18.12.19:985][527]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198019274547, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.12.19:985][527]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: isifrago, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.12.27:534][995]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197985003296 [2020.05.14-18.12.27:535][995]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197985003296, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.12.27:535][995]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chrishunnter, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.12.28:049][ 27]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198242150398 [2020.05.14-18.12.28:050][ 27]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198242150398, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.12.41:939][888]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197978676282 [2020.05.14-18.12.41:940][888]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197978676282, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.12.42:649][932]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.12.42:649][932]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.12.42:649][932]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.12.42:649][932]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.12.42:649][932]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.12.42:664][932]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.12.42:664][932]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.12.42:664][932]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.12.42:664][932]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.12.42:664][932]LogCustomization: ------ [2020.05.14-18.12.42:664][932]LogCustomization: --> C_Head02 [2020.05.14-18.12.42:664][932]LogCustomization: --> CM_Torso05 [2020.05.14-18.12.42:664][932]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.12.42:664][932]LogCustomization: ------ [2020.05.14-18.12.42:664][932]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.12.42:664][932]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.12.42:664][932]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso05 [2020.05.14-18.12.42:664][932]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.12.42:729][932]LogStreaming: Flushing async loaders took 65ms. [2020.05.14-18.12.42:729][932]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso05 [2020.05.14-18.12.42:729][932]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs010_01 [2020.05.14-18.12.42:730][932]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.05.14-18.12.44:711][ 56]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197992389135 [2020.05.14-18.12.44:712][ 56]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197992389135, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.12.50:212][397]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.12.50:212][397]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.12.50:212][397]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.12.50:213][397]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.12.50:213][397]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.12.50:227][397]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.12.50:227][397]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.12.50:227][397]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.12.50:227][397]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.12.50:227][397]LogCustomization: ------ [2020.05.14-18.12.50:227][397]LogCustomization: --> C_Head02 [2020.05.14-18.12.50:227][397]LogCustomization: --> CM_Torso04_Tru3Ta1ent [2020.05.14-18.12.50:227][397]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.12.50:227][397]LogCustomization: ------ [2020.05.14-18.12.50:227][397]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.12.50:227][397]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.12.50:227][397]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso04_Tru3Ta1ent [2020.05.14-18.12.50:227][397]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.12.50:263][397]LogStreaming: Flushing async loaders took 36ms. [2020.05.14-18.12.50:264][397]LogStreaming: Flushing async loaders. [2020.05.14-18.12.50:268][397]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.12.50:268][397]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso04_Tru3Ta1ent [2020.05.14-18.12.50:268][397]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs010_01 [2020.05.14-18.12.50:268][397]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.05.14-18.12.54:492][660]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.12.54:492][660]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.12.54:492][660]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.12.54:492][660]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.12.54:492][660]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.12.54:506][660]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.12.54:506][660]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.12.54:506][660]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.12.54:506][660]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.12.54:506][660]LogCustomization: ------ [2020.05.14-18.12.54:506][660]LogCustomization: --> C_Head02 [2020.05.14-18.12.54:506][660]LogCustomization: --> CM_Torso03_72hrsCharity [2020.05.14-18.12.54:506][660]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.12.54:506][660]LogCustomization: ------ [2020.05.14-18.12.54:506][660]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.12.54:506][660]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.12.54:506][660]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.05.14-18.12.54:506][660]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.12.54:512][660]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.12.54:513][660]LogStreaming: Flushing async loaders. [2020.05.14-18.12.54:517][660]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.12.54:517][660]LogStreaming: Flushing async loaders. [2020.05.14-18.12.54:518][660]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.12.54:518][660]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.05.14-18.12.54:518][660]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs010_01 [2020.05.14-18.12.54:518][660]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.05.14-18.12.58:540][911]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.12.58:540][911]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.13.00:542][ 35]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198174301142 [2020.05.14-18.13.00:542][ 35]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198174301142, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.13.00:542][ 35]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: XSpliT, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.13.04:187][261]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.13.04:187][261]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.13.04:848][302]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.13.04:848][302]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.13.04:848][302]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.13.04:849][302]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.13.04:849][302]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.13.04:862][302]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.13.04:862][302]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.13.04:862][302]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.13.04:862][302]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.13.04:862][302]LogCustomization: ------ [2020.05.14-18.13.04:862][302]LogCustomization: --> C_Head02 [2020.05.14-18.13.04:862][302]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.13.04:862][302]LogCustomization: --> CM_Legs010_01 [2020.05.14-18.13.04:862][302]LogCustomization: ------ [2020.05.14-18.13.04:863][302]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.13.04:863][302]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.13.04:863][302]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.13.04:868][302]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.13.04:868][302]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs010_01 [2020.05.14-18.13.04:868][302]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.05.14-18.13.05:042][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198072273846 [2020.05.14-18.13.05:043][314]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198072273846, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.13.05:816][362]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.13.05:817][362]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.13.10:139][630]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.13.10:140][630]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.13.10:510][653]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.13.10:510][653]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.13.10:510][653]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.13.10:510][653]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.13.10:510][653]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.13.10:524][653]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.13.10:524][653]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.13.10:524][653]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.13.10:524][653]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.13.10:524][653]LogCustomization: ------ [2020.05.14-18.13.10:524][653]LogCustomization: --> C_Head02 [2020.05.14-18.13.10:524][653]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.13.10:524][653]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.13.10:524][653]LogCustomization: ------ [2020.05.14-18.13.10:524][653]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.13.10:524][653]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.13.10:524][653]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.13.10:524][653]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.13.10:524][653]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.13.10:524][653]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.13.10:526][653]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.13.10:526][653]LogStreaming: Flushing async loaders. [2020.05.14-18.13.10:546][653]LogStreaming: Flushing async loaders took 20ms. [2020.05.14-18.13.10:547][653]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.13.31:471][952]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.13.31:472][952]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.13.37:650][335]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198150579648 [2020.05.14-18.13.37:650][335]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198150579648, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.13.40:957][540]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198073189870 [2020.05.14-18.13.40:957][540]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198073189870, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.13.40:957][540]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ðharpa, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.13.48:135][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198237621308 [2020.05.14-18.13.48:135][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198237621308, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.13.58:734][642]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.13.58:734][642]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.14.02:024][846]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.14.02:025][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.14.17:478][804]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.14.17:478][804]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E93A] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.14.22:463][113]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.14.22:463][113]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E93A] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.14.24:027][210]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198372020180 [2020.05.14-18.14.24:027][210]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198372020180, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.14.24:365][231]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198078470097 [2020.05.14-18.14.24:365][231]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198078470097, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.14.24:365][231]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ryan, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.14.34:964][888]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198372020180 [2020.05.14-18.14.34:965][888]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198372020180, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.14.37:868][ 68]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198107974870 [2020.05.14-18.14.37:869][ 68]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198107974870, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.14.39:110][145]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120152596 [2020.05.14-18.14.39:110][145]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120152596, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.14.41:513][294]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120152596 [2020.05.14-18.14.41:514][294]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120152596, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.14.41:708][306]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198237621308 [2020.05.14-18.14.41:708][306]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198237621308, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.14.48:401][721]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198283406904 [2020.05.14-18.14.48:402][721]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198283406904, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.15.06:727][857]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198224479748 [2020.05.14-18.15.06:727][857]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198224479748, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.15.21:826][793]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248077094 [2020.05.14-18.15.21:827][793]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248077094, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.15.21:827][793]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ana Bohueles, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.15.30:941][358]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198038288714 [2020.05.14-18.15.30:941][358]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198038288714, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.15.30:941][358]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Agente, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.15.40:394][944]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197975229603 [2020.05.14-18.15.40:395][944]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197975229603, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.15.40:395][944]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: MuerteOzS, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.15.41:087][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.15.41:360][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.14-18.15.41:828][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.05.14-18.15.41:945][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.14-18.15.42:151][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.15.42:154][ 52]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.15.42:155][ 52]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.15.42:166][ 53]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.15.42:166][ 53]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.15.42:166][ 53]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.15.42:166][ 53]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.15.42:166][ 53]LogCustomization: ------ [2020.05.14-18.15.42:166][ 53]LogCustomization: --> DK_Head02 [2020.05.14-18.15.42:166][ 53]LogCustomization: --> DK_Torso01 [2020.05.14-18.15.42:166][ 53]LogCustomization: --> DK_Legs02 [2020.05.14-18.15.42:166][ 53]LogCustomization: ------ [2020.05.14-18.15.42:166][ 53]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.05.14-18.15.42:166][ 53]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.15.42:166][ 53]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.15.42:166][ 53]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.15.42:166][ 53]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.15.42:166][ 53]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.15.42:168][ 53]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.15.42:168][ 53]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.15.42:168][ 53]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.15.42:168][ 53]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.15.42:168][ 53]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.15.42:328][ 64]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.15.42:328][ 64]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.15.42:378][ 67]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.15.42:378][ 67]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.15.42:378][ 67]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.15.42:378][ 67]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.15.43:183][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.15.43:183][116]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.14-18.15.43:199][117]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:199][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.15.43:200][117]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:200][117]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:200][117]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:200][117]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:200][117]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:200][117]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:200][117]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:200][117]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:201][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.15.43:231][117]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:231][117]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:231][117]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:254][117]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.15.43:254][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.15.43:258][117]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:258][117]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:291][117]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:292][117]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.43:292][117]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.15.47:687][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.15.47:687][389]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.14-18.15.47:703][390]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:703][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.15.47:704][390]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:704][390]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:704][390]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:704][390]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:765][390]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:765][390]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:765][390]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:765][390]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:766][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.15.47:791][390]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:791][390]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:791][390]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:793][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 9 (playerChanged=true), bloodpoints:1725, #nodesDataArray:22, #pathsDataArray:27, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:38, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.14-18.15.47:793][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.14-18.15.47:794][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.14-18.15.47:794][390]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.15.47:794][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.15.47:798][390]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:798][390]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:821][390]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:821][390]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.15.47:822][390]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.15.47:822][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:22, #pathsDataArray:27, animate:true [2020.05.14-18.15.47:926][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000473018736 ) [2020.05.14-18.15.47:926][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000473018736 [2020.05.14-18.15.49:319][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000473018736 seconds [2020.05.14-18.15.51:757][628]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.15.51:758][628]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.15.51:758][628]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.15.51:758][628]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.15.51:758][628]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.14-18.15.51:758][628]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.15.51:758][628]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.14-18.15.51:759][628]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.15.51:759][628]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.15.51:770][628]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.15.51:770][628]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.15.51:770][628]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.15.51:770][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.15.51:770][628]LogCustomization: ------ [2020.05.14-18.15.51:770][628]LogCustomization: --> C_Head02 [2020.05.14-18.15.51:770][628]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.15.51:770][628]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.15.51:770][628]LogCustomization: ------ [2020.05.14-18.15.51:770][628]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.15.51:770][628]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.15.51:770][628]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.15.51:770][628]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.15.51:770][628]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.15.51:770][628]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.15.51:771][628]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.14-18.15.51:771][628]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.14-18.15.51:771][628]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.15.51:772][628]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.15.51:787][629]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.14-18.15.51:787][629]GameFlow: Starting Quickmatch: GameSession [2020.05.14-18.15.51:787][629]GameFlow: Adding extra player: 393238e2-30c3-4d95-9531-ab9105925db6 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["393238e2-30c3-4d95-9531-ab9105925db6"] : NotIn : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.14-18.15.51:787][629]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.14-18.15.51:788][629]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.14-18.15.51:788][629]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.14-18.15.51:788][629]GameFlow: Verbose: Doing Find Sessions [2020.05.14-18.15.51:795][630]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.15.52:031][645]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.15.52:031][645]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.15.52:046][646]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.15.52:047][646]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.15.52:063][647]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.271185 seconds [2020.05.14-18.15.53:385][729]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.15.53:386][729]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.16.02:080][268]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.02:289][281]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.02:306][282]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.224746 seconds [2020.05.14-18.16.04:242][402]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198283406904 [2020.05.14-18.16.04:243][402]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198283406904, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.16.08:081][640]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.16.08:082][640]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.16.12:324][903]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.12:500][914]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.12:517][915]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184428 seconds [2020.05.14-18.16.22:534][536]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.22:728][548]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.22:744][549]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204799 seconds [2020.05.14-18.16.32:763][170]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.32:972][183]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.32:987][184]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.225675 seconds [2020.05.14-18.16.33:858][238]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124275031 [2020.05.14-18.16.33:858][238]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124275031, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.16.36:358][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198283406904 [2020.05.14-18.16.36:359][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198283406904, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.16.43:005][805]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.43:956][864]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.43:973][865]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.958036 seconds [2020.05.14-18.16.53:990][486]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.54:184][498]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.16.54:199][499]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204635 seconds [2020.05.14-18.16.56:926][668]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198282951179 [2020.05.14-18.16.56:927][668]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198282951179, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.17.04:218][120]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.04:427][133]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.04:443][134]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.224741 seconds [2020.05.14-18.17.14:460][755]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.14:655][767]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.14:670][768]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.203567 seconds [2020.05.14-18.17.24:236][361]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124275031 [2020.05.14-18.17.24:237][361]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124275031, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.17.24:688][389]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.24:882][401]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.24:898][402]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.205184 seconds [2020.05.14-18.17.27:413][558]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198203558908 [2020.05.14-18.17.27:414][558]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198203558908, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.17.27:414][558]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Javier, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.17.29:463][685]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198010391417 [2020.05.14-18.17.29:463][685]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198010391417, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.17.32:818][893]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198078470097 [2020.05.14-18.17.32:818][893]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198078470097, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.17.32:819][893]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ryan, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.17.34:915][ 23]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.35:076][ 33]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.35:093][ 34]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.163648 seconds [2020.05.14-18.17.35:124][ 35]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.14-18.17.35:124][ 35]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.17.35:254][ 44]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.17.35:254][ 44]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.17.38:771][262]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198059395533 [2020.05.14-18.17.38:771][262]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198059395533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.17.44:416][612]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197992389135 [2020.05.14-18.17.44:417][612]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197992389135, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.17.45:110][655]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.45:320][668]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.45:336][669]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.225331 seconds [2020.05.14-18.17.45:707][692]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198078470097 [2020.05.14-18.17.45:708][692]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198078470097, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.17.45:708][692]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ryan, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.17.55:353][290]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.55:547][302]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.17.55:563][303]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204533 seconds [2020.05.14-18.18.01:401][665]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.18.01:402][665]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.18.01:709][684]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198226673148 [2020.05.14-18.18.01:709][684]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198226673148, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.18.05:580][924]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.18.05:774][936]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:18:00.772Z : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: MirrorsSessionId=dd9c90d7-0840-432e-b616-f93a188255ea : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.215.158 : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: EncryptionKey=JZTtinCagZGcWH5YDZMimvGS93ciL0S/NsykiwUZr5g= : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.18.05:774][936]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.18.05:775][936]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB51FD08D7F83323888748B05A3087|18.156.215.158|7778 : OnlineService [2020.05.14-18.18.05:775][936]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.18.05:775][936]LogOnlineSession: Verbose: OSS: MatchMembersA=["f2b6c4c1-22dd-4914-a974-9d2639e37248"] : OnlineService [2020.05.14-18.18.05:775][936]LogOnlineSession: Verbose: OSS: MatchMembersB=["393238e2-30c3-4d95-9531-ab9105925db6","9a493d40-0a97-11e7-b58f-89ddf778fb43","09415f7d-a4d5-4d97-af6d-fa77906390e7","30c9d142-85f9-44df-9034-1b5d60b451a8"] : OnlineService [2020.05.14-18.18.05:775][936]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.14-18.18.05:775][936]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.05:791][937]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204593 seconds [2020.05.14-18.18.05:791][937]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.05.14-18.18.05:791][937]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.14-18.18.05:791][937]GameFlow: Joining sesion : GameSession [2020.05.14-18.18.05:791][937]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.14-18.18.05:791][937]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.14-18.18.05:791][937]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.14-18.18.05:791][937]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.14-18.18.05:792][937]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.14-18.18.05:792][937]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.14-18.18.05:792][937]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.18.05:792][937]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.14-18.18.05:792][937]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.14-18.18.05:792][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.18.05:792][937]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.14-18.18.05:792][937]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-18.18.05:792][937]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.18.05:805][937]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.18.05:805][937]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.14-18.18.05:805][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.18.05:805][937]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.18.05:805][937]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.18.05:805][937]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.14-18.18.05:805][937]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.18.05:806][937]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.18.05:807][937]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:807][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.18.05:814][937]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:814][937]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:814][937]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:814][937]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:814][937]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.14-18.18.05:814][937]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:815][937]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:815][937]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:815][937]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:815][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.18.05:815][937]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:815][937]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:815][937]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:815][937]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:817][937]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:820][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.05:822][937]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.18.05:822][937]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.14-18.18.05:822][937]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.18.05:822][937]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.05:822][937]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.14-18.18.05:823][937]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.18.05:823][937]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.18.05:823][937]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.14-18.18.05:823][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.05:823][937]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.05:823][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.05:823][937]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.05:823][937]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.18.05:823][937]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:823][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.18.05:826][937]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:826][937]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:826][937]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:826][937]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.18.05:826][937]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.14-18.18.05:826][937]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.14-18.18.05:826][937]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.18.05:826][937]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-18.18.05:826][937]LogAsyncLoad: Resume loading library async: Menu [2020.05.14-18.18.05:826][937]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.14-18.18.05:826][937]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.18.05:826][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.18.05:826][937]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.05:826][937]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.18.05:865][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.14-18.18.05:865][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:866][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-18.18.05:866][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:866][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.14-18.18.05:866][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:866][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.14-18.18.05:866][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:866][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.14-18.18.05:866][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:866][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.14-18.18.05:866][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:866][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.14-18.18.05:866][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:866][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.14-18.18.05:866][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:866][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.14-18.18.05:866][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:866][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.14-18.18.05:866][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:866][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.14-18.18.05:867][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:867][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.14-18.18.05:867][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:867][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.14-18.18.05:867][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:867][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.14-18.18.05:867][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:867][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.14-18.18.05:867][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:867][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.14-18.18.05:867][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:867][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.14-18.18.05:867][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:867][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.14-18.18.05:867][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:867][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.14-18.18.05:867][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:867][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.14-18.18.05:867][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:867][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.14-18.18.05:867][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:867][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:868][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.14-18.18.05:868][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:869][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.14-18.18.05:869][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:869][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.14-18.18.05:869][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:869][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.14-18.18.05:869][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:869][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.14-18.18.05:869][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:869][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.14-18.18.05:869][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:869][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.14-18.18.05:869][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:869][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.14-18.18.05:869][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:869][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.14-18.18.05:869][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:869][937]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.14-18.18.05:869][937]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.18.05:870][938]r.CullAll = "1" [2020.05.14-18.18.05:871][938]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.18.05:871][938]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.18.05:871][938]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.18.05:871][938]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.05:871][938]LogCustomization: ------ [2020.05.14-18.18.05:871][938]LogCustomization: --> DK_Head02 [2020.05.14-18.18.05:871][938]LogCustomization: --> DK_Torso01 [2020.05.14-18.18.05:871][938]LogCustomization: --> DK_Legs02 [2020.05.14-18.18.05:871][938]LogCustomization: ------ [2020.05.14-18.18.05:871][938]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.05.14-18.18.05:871][938]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.18.05:871][938]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.18.05:871][938]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.18.05:871][938]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.18.05:871][938]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.18.05:872][938]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.18.05:872][938]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.18.05:931][942]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.05:931][942]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.18.05:931][942]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.14-18.18.05:945][943]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.18.05:946][943]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.18.06:010][947]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.18.06:010][947]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.18.06:028][948]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.18.06:044][949]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.18.06:044][949]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.18.06:060][950]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.18.06:074][951]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.18.06:220][960]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.18.06:462][975]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.18.06:526][979]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.18.06:832][997]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.18.06:832][997]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.14-18.18.06:832][997]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.18.06:847][998]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.14-18.18.06:848][998]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.14-18.18.06:848][998]LogNet: Browse: 18.156.215.158:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live [2020.05.14-18.18.06:848][998]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.14-18.18.06:849][998]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.14-18.18.06:849][998]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.14-18.18.06:849][998]LogNet: Game client on port 7778, rate 10000 [2020.05.14-18.18.06:977][ 6]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.156.215.158:7778, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.14-18.18.07:089][ 13]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.14-18.18.07:090][ 13]LogLoad: LoadMap: 18.156.215.158:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.14-18.18.07:090][ 13]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.18.07:090][ 13]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-18.18.07:090][ 13]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.18.07:090][ 13]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.07:090][ 13]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.14-18.18.07:090][ 13]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.18.07:090][ 13]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.14-18.18.07:108][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms [2020.05.14-18.18.07:122][ 13]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.18.07:124][ 13]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.18.07:124][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-18.18.07:124][ 13]LogStreaming: Flushing async loaders. [2020.05.14-18.18.07:153][ 13]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.18.07:156][ 13]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.18.07:159][ 13]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.18.07:163][ 13]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.18.07:222][ 13]LogStreaming: Flushing async loaders took 98ms. [2020.05.14-18.18.07:223][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.14-18.18.07:223][ 13]LogStreaming: Flushing async loaders. [2020.05.14-18.18.07:245][ 13]LogStreaming: Flushing async loaders took 22ms. [2020.05.14-18.18.07:245][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-18.18.07:245][ 13]LogStreaming: Flushing async loaders. [2020.05.14-18.18.07:245][ 13]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.18.07:245][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-18.18.07:245][ 13]LogStreaming: Flushing async loaders. [2020.05.14-18.18.07:246][ 13]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.18.07:246][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-18.18.07:246][ 13]LogStreaming: Flushing async loaders. [2020.05.14-18.18.07:255][ 13]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.18.07:255][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-18.18.07:255][ 13]LogStreaming: Flushing async loaders. [2020.05.14-18.18.07:256][ 13]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.07:256][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-18.18.07:256][ 13]LogStreaming: Flushing async loaders. [2020.05.14-18.18.07:348][ 13]LogStreaming: Flushing async loaders took 92ms. [2020.05.14-18.18.07:349][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-18.18.07:349][ 13]LogStreaming: Flushing async loaders. [2020.05.14-18.18.07:349][ 13]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.18.07:349][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-18.18.07:349][ 13]LogStreaming: Flushing async loaders. [2020.05.14-18.18.07:351][ 13]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.07:352][ 13]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.14-20.18.07 [2020.05.14-18.18.07:352][ 13]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.14-18.18.07:352][ 13]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-18.18.07:356][ 13]LogWorld: Bringing up level for play took: 0.004496 [2020.05.14-18.18.07:357][ 13]LogLoad: Took 0.266766 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.14-18.18.07:456][ 19]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-18.18.07:456][ 19]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-18.18.07:553][ 25]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000076 seconds [2020.05.14-18.18.07:553][ 25]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.14-18.18.07:554][ 25]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.14-18.18.07:682][ 33]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.18.07:683][ 33]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.878' TotalLoadTime='1.878' TimeStamp='2020-05-14T18:18:05.943Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C535F08D7F83323CDEDA6B0612118' [2020.05.14-18.18.07:683][ 33]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.18.07:683][ 33]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.878' TimeStamp='2020-05-14T18:18:05.943Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C535F08D7F83323CDEDA6B0612118' [2020.05.14-18.18.07:683][ 33]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.18.07:683][ 33]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.878' TimeStamp='2020-05-14T18:18:05.943Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C535F08D7F83323CDEDA6B0612118' [2020.05.14-18.18.07:683][ 33]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.18.07:746][ 37]LogDBDEasyAntiCheat: RPC to validate server [2020.05.14-18.18.07:746][ 37]LogDBDEasyAntiCheat: Server is dedicated [2020.05.14-18.18.07:747][ 37]LogDBDEasyAntiCheat: slave connected [2020.05.14-18.18.07:843][ 43]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.18.07:843][ 43]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.18.07:844][ 43]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.18.07:844][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9a493d40-0a97-11e7-b58f-89ddf778fb43|76561198061412640 [2020.05.14-18.18.07:844][ 43]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.18.07:844][ 43]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.07:844][ 43]LogCustomization: ------ [2020.05.14-18.18.07:844][ 43]LogCustomization: --> DK_Head02 [2020.05.14-18.18.07:844][ 43]LogCustomization: --> DK_Torso01 [2020.05.14-18.18.07:844][ 43]LogCustomization: --> DK_Legs02 [2020.05.14-18.18.07:844][ 43]LogCustomization: ------ [2020.05.14-18.18.07:844][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.18.07:844][ 43]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.18.07:844][ 43]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.161' TotalLoadTime='2.039' TimeStamp='2020-05-14T18:18:06.104Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C535F08D7F83323CDEDA6B0612118' [2020.05.14-18.18.07:844][ 43]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.14-18.18.07:844][ 43]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-18.18.07:860][ 44]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.18.07:860][ 44]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.18.07:860][ 44]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.18.07:860][ 44]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.215.158:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.18.07:926][ 48]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.18.07:956][ 50]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.07:956][ 50]LogCustomization: ------ [2020.05.14-18.18.07:956][ 50]LogCustomization: --> DK_Head02 [2020.05.14-18.18.07:956][ 50]LogCustomization: --> DK_Torso01 [2020.05.14-18.18.07:956][ 50]LogCustomization: --> DK_Legs02 [2020.05.14-18.18.07:956][ 50]LogCustomization: ------ [2020.05.14-18.18.07:988][ 52]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.18.07:988][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:393238e2-30c3-4d95-9531-ab9105925db6|76561198110324305 [2020.05.14-18.18.07:988][ 52]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.18.07:989][ 52]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.07:989][ 52]LogCustomization: ------ [2020.05.14-18.18.07:989][ 52]LogCustomization: --> C_Head02 [2020.05.14-18.18.07:989][ 52]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.18.07:989][ 52]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.18.07:989][ 52]LogCustomization: ------ [2020.05.14-18.18.07:989][ 52]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.18.08:279][ 70]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.18.08:279][ 70]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:30c9d142-85f9-44df-9034-1b5d60b451a8|76561198254477229 [2020.05.14-18.18.08:279][ 70]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.18.08:279][ 70]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.08:279][ 70]LogCustomization: ------ [2020.05.14-18.18.08:279][ 70]LogCustomization: --> FM_Head01 [2020.05.14-18.18.08:279][ 70]LogCustomization: --> FM_Torso003 [2020.05.14-18.18.08:279][ 70]LogCustomization: --> FM_Legs002_01 [2020.05.14-18.18.08:279][ 70]LogCustomization: ------ [2020.05.14-18.18.08:279][ 70]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.18.08:859][106]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.18.08:859][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.18.08:860][106]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.18.08:860][106]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:f2b6c4c1-22dd-4914-a974-9d2639e37248|76561198967935775 [2020.05.14-18.18.08:860][106]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.18.08:860][106]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.08:860][106]LogCustomization: ------ [2020.05.14-18.18.08:860][106]LogCustomization: --> MK_Mask01 [2020.05.14-18.18.08:860][106]LogCustomization: --> MK_Body01 [2020.05.14-18.18.08:860][106]LogCustomization: --> MK_W01 [2020.05.14-18.18.08:860][106]LogCustomization: ------ [2020.05.14-18.18.08:860][106]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.18.08:860][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.18.08:860][106]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.18.08:860][106]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-18.18.08:860][106]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-18.18.08:860][106]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:860][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.18.08:860][106]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:860][106]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:860][106]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:861][106]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.18.08:861][106]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.18.08:861][106]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:861][106]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.18.08:861][106]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:861][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.18.08:896][106]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:896][106]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:896][106]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:896][106]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.18.08:897][106]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.18.08:897][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.18.08:897][106]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:897][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.18.08:927][106]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:927][106]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:927][106]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:927][106]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:928][106]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:928][106]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.18.08:928][106]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:928][106]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:928][106]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:928][106]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:928][106]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:928][106]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:929][106]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.08:929][106]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.08:929][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.18.08:929][106]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.08:929][106]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.08:929][106]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:953][106]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-18.18.08:953][106]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-18.18.08:953][106]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.08:953][106]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.18.08:953][106]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.18.08:953][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.18.08:958][106]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.18.08:958][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.18.08:958][106]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:958][106]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:972][106]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.18.08:972][106]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.18.08:972][106]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.18.08:972][106]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:972][106]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.08:973][106]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.18.09:056][107]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.14-18.18.09:056][107]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.18.09:056][107]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.18.09:056][107]r.CullAll = "0" [2020.05.14-18.18.09:057][107]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.18.09:057][107]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-18.18.09:057][107]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.09:057][107]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.14-18.18.09:057][107]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.18.09:075][107]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22664] [2020.05.14-18.18.09:075][107]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.18.09:075][107]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5343&schemaVersion=0] [2020.05.14-18.18.09:075][107]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.09:153][108]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.18.09:153][108]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.18.09:153][108]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.18.09:153][108]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.18.09:154][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.05.14-18.18.09:155][108]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.05.14-18.18.09:155][108]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.09:155][108]LogCustomization: ------ [2020.05.14-18.18.09:155][108]LogCustomization: --> DK_Head02 [2020.05.14-18.18.09:155][108]LogCustomization: --> DK_Torso01 [2020.05.14-18.18.09:155][108]LogCustomization: --> DK_Legs02 [2020.05.14-18.18.09:155][108]LogCustomization: ------ [2020.05.14-18.18.09:155][108]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.18.09:155][108]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.18.09:164][108]LogStreaming: Flushing async loaders took 10ms. [2020.05.14-18.18.09:165][108]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:166][108]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:166][108]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.18.09:166][108]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.18.09:166][108]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.18.09:166][108]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.18.09:166][108]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:168][108]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:168][108]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.18.09:168][108]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:171][108]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.18.09:171][108]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:172][108]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:172][108]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:174][108]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:174][108]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:175][108]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:175][108]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:177][108]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:177][108]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:178][108]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:179][108]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. CM_Torso02_SxyhxyCharity. CM_Legs02_03. [2020.05.14-18.18.09:179][108]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.09:179][108]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head01. FM_Torso003. FM_Legs002_01. [2020.05.14-18.18.09:179][108]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.09:179][108]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MK_Mask01. MK_Body01. MK_W01. [2020.05.14-18.18.09:179][108]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.09:202][109]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.18.09:202][109]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.18.09:202][109]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.18.09:202][109]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.14-18.18.09:203][109]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.05.14-18.18.09:203][109]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.05.14-18.18.09:203][109]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.09:203][109]LogCustomization: ------ [2020.05.14-18.18.09:203][109]LogCustomization: --> C_Head02 [2020.05.14-18.18.09:203][109]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.18.09:203][109]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.18.09:203][109]LogCustomization: ------ [2020.05.14-18.18.09:203][109]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.18.09:203][109]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.18.09:206][109]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.18.09:206][109]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.18.09:206][109]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.18.09:206][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:213][109]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.18.09:222][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:225][109]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.18.09:225][109]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.18.09:225][109]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.18.09:225][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:226][109]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.18.09:227][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:227][109]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:227][109]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.18.09:228][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:229][109]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:229][109]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.18.09:229][109]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.18.09:229][109]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.18.09:229][109]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.05.14-18.18.09:230][109]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.05.14-18.18.09:230][109]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.05.14-18.18.09:230][109]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.09:230][109]LogCustomization: ------ [2020.05.14-18.18.09:230][109]LogCustomization: --> FM_Head01 [2020.05.14-18.18.09:230][109]LogCustomization: --> FM_Torso003 [2020.05.14-18.18.09:230][109]LogCustomization: --> FM_Legs002_01 [2020.05.14-18.18.09:230][109]LogCustomization: ------ [2020.05.14-18.18.09:230][109]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.05.14-18.18.09:230][109]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.05.14-18.18.09:230][109]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso003 [2020.05.14-18.18.09:230][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:288][109]LogStreaming: Flushing async loaders took 58ms. [2020.05.14-18.18.09:288][109]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003 [2020.05.14-18.18.09:288][109]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs002_01 [2020.05.14-18.18.09:288][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:345][109]LogStreaming: Flushing async loaders took 57ms. [2020.05.14-18.18.09:351][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:355][109]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.18.09:355][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:365][109]LogStreaming: Flushing async loaders took 10ms. [2020.05.14-18.18.09:365][109]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.05.14-18.18.09:366][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:404][109]LogStreaming: Flushing async loaders took 38ms. [2020.05.14-18.18.09:404][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:405][109]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:405][109]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.18.09:405][109]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.18.09:405][109]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.18.09:405][109]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435470. [2020.05.14-18.18.09:436][109]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000087 seconds [2020.05.14-18.18.09:436][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:453][109]LogStreaming: Flushing async loaders took 16ms. [2020.05.14-18.18.09:453][109]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:466][109]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-18.18.09:466][109]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.05.14-18.18.09:466][109]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.09:466][109]LogCustomization: ------ [2020.05.14-18.18.09:466][109]LogCustomization: --> MK_Mask01 [2020.05.14-18.18.09:466][109]LogCustomization: --> MK_Body01 [2020.05.14-18.18.09:466][109]LogCustomization: --> MK_W01 [2020.05.14-18.18.09:466][109]LogCustomization: ------ [2020.05.14-18.18.09:466][109]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Mask01 [2020.05.14-18.18.09:467][109]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.14-18.18.09:467][109]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Body01 [2020.05.14-18.18.09:467][109]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.14-18.18.09:467][109]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_W01 [2020.05.14-18.18.09:468][109]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.14-18.18.09:474][110]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.18.09:474][110]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.18.09:474][110]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5343&schemaVersion=0] [2020.05.14-18.18.09:474][110]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.18.09:474][110]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.18.09:487][110]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.09:487][110]LogCustomization: ------ [2020.05.14-18.18.09:487][110]LogCustomization: --> DK_Head02 [2020.05.14-18.18.09:487][110]LogCustomization: --> DK_Torso01 [2020.05.14-18.18.09:487][110]LogCustomization: --> DK_Legs02 [2020.05.14-18.18.09:487][110]LogCustomization: ------ [2020.05.14-18.18.09:487][110]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.09:487][110]LogCustomization: ------ [2020.05.14-18.18.09:487][110]LogCustomization: --> DK_Head02 [2020.05.14-18.18.09:487][110]LogCustomization: --> DK_Torso01 [2020.05.14-18.18.09:487][110]LogCustomization: --> DK_Legs02 [2020.05.14-18.18.09:487][110]LogCustomization: ------ [2020.05.14-18.18.09:487][110]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.18.09:487][110]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.18.09:487][110]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.18.09:487][110]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.18.09:487][110]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.18.09:487][110]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.18.09:493][110]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.09:493][110]LogCustomization: ------ [2020.05.14-18.18.09:493][110]LogCustomization: --> FM_Head01 [2020.05.14-18.18.09:493][110]LogCustomization: --> FM_Torso003 [2020.05.14-18.18.09:493][110]LogCustomization: --> FM_Legs002_01 [2020.05.14-18.18.09:493][110]LogCustomization: ------ [2020.05.14-18.18.09:493][110]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.09:493][110]LogCustomization: ------ [2020.05.14-18.18.09:493][110]LogCustomization: --> FM_Head01 [2020.05.14-18.18.09:493][110]LogCustomization: --> FM_Torso003 [2020.05.14-18.18.09:493][110]LogCustomization: --> FM_Legs002_01 [2020.05.14-18.18.09:493][110]LogCustomization: ------ [2020.05.14-18.18.09:493][110]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.05.14-18.18.09:493][110]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.05.14-18.18.09:493][110]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso003 [2020.05.14-18.18.09:493][110]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003 [2020.05.14-18.18.09:493][110]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs002_01 [2020.05.14-18.18.09:493][110]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.05.14-18.18.09:494][110]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.18.09:494][110]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.18.09:494][110]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.18.09:494][110]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.09:494][110]LogCustomization: ------ [2020.05.14-18.18.09:494][110]LogCustomization: --> DK_Head02 [2020.05.14-18.18.09:494][110]LogCustomization: --> DK_Torso01 [2020.05.14-18.18.09:494][110]LogCustomization: --> DK_Legs02 [2020.05.14-18.18.09:494][110]LogCustomization: ------ [2020.05.14-18.18.09:494][110]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.18.09:494][110]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.18.09:494][110]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.18.09:494][110]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.18.09:494][110]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.18.09:494][110]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.18.09:495][110]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.18.09:495][110]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.18.09:495][110]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.14-18.18.09:495][110]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.09:495][110]LogCustomization: ------ [2020.05.14-18.18.09:495][110]LogCustomization: --> FM_Head01 [2020.05.14-18.18.09:495][110]LogCustomization: --> FM_Torso003 [2020.05.14-18.18.09:495][110]LogCustomization: --> FM_Legs002_01 [2020.05.14-18.18.09:495][110]LogCustomization: ------ [2020.05.14-18.18.09:495][110]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.05.14-18.18.09:495][110]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.05.14-18.18.09:495][110]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso003 [2020.05.14-18.18.09:495][110]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003 [2020.05.14-18.18.09:495][110]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs002_01 [2020.05.14-18.18.09:495][110]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.05.14-18.18.09:496][110]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.18.09:497][110]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.18.09:563][114]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.18.09:563][114]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:09415f7d-a4d5-4d97-af6d-fa77906390e7|76561199013393176 [2020.05.14-18.18.09:563][114]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.18.09:563][114]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.09:563][114]LogCustomization: ------ [2020.05.14-18.18.09:563][114]LogCustomization: --> MT_Mask_DG_01 [2020.05.14-18.18.09:563][114]LogCustomization: --> MT_Torso02_03 [2020.05.14-18.18.09:563][114]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.18.09:563][114]LogCustomization: ------ [2020.05.14-18.18.09:563][114]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.18.09:564][114]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.18.09:564][114]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Mask_DG_01. MT_Torso02_03. MT_Legs04_03. [2020.05.14-18.18.09:564][114]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.09:581][115]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.18.09:581][115]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.18.09:581][115]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.18.09:581][115]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.14-18.18.09:582][115]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.05.14-18.18.09:583][115]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.05.14-18.18.09:583][115]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.09:583][115]LogCustomization: ------ [2020.05.14-18.18.09:583][115]LogCustomization: --> MT_Mask_DG_01 [2020.05.14-18.18.09:583][115]LogCustomization: --> MT_Torso02_03 [2020.05.14-18.18.09:583][115]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.18.09:583][115]LogCustomization: ------ [2020.05.14-18.18.09:583][115]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.14-18.18.09:583][115]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.18.09:643][115]LogStreaming: Flushing async loaders took 60ms. [2020.05.14-18.18.09:643][115]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.14-18.18.09:643][115]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.05.14-18.18.09:643][115]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:668][115]LogStreaming: Flushing async loaders took 25ms. [2020.05.14-18.18.09:670][115]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:698][115]LogStreaming: Flushing async loaders took 28ms. [2020.05.14-18.18.09:699][115]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.05.14-18.18.09:699][115]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.14-18.18.09:699][115]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:700][115]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:700][115]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:701][115]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.09:701][115]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.14-18.18.09:701][115]LogStreaming: Flushing async loaders. [2020.05.14-18.18.09:734][115]LogStreaming: Flushing async loaders took 33ms. [2020.05.14-18.18.09:738][116]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.18.09:739][116]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.18.09:739][116]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.18.09:852][123]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.18.09:852][123]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.14-18.18.09:886][124]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.18.09:886][124]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.14-18.18.09:886][124]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.18.10:030][133]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.10:030][133]LogCustomization: ------ [2020.05.14-18.18.10:030][133]LogCustomization: --> MT_Mask_DG_01 [2020.05.14-18.18.10:030][133]LogCustomization: --> MT_Torso02_03 [2020.05.14-18.18.10:030][133]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.18.10:030][133]LogCustomization: ------ [2020.05.14-18.18.10:030][133]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.10:030][133]LogCustomization: ------ [2020.05.14-18.18.10:030][133]LogCustomization: --> MT_Mask_DG_01 [2020.05.14-18.18.10:030][133]LogCustomization: --> MT_Torso02_03 [2020.05.14-18.18.10:030][133]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.18.10:030][133]LogCustomization: ------ [2020.05.14-18.18.10:030][133]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.14-18.18.10:030][133]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.14-18.18.10:030][133]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.05.14-18.18.10:030][133]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.05.14-18.18.10:030][133]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.14-18.18.10:030][133]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.14-18.18.10:031][133]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.18.10:347][133]LogStreaming: Flushing async loaders took 316ms. [2020.05.14-18.18.10:348][133]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.10:348][133]LogCustomization: ------ [2020.05.14-18.18.10:348][133]LogCustomization: --> C_Head02 [2020.05.14-18.18.10:348][133]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.18.10:348][133]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.18.10:348][133]LogCustomization: ------ [2020.05.14-18.18.10:348][133]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.10:348][133]LogCustomization: ------ [2020.05.14-18.18.10:348][133]LogCustomization: --> C_Head02 [2020.05.14-18.18.10:348][133]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.18.10:348][133]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.18.10:348][133]LogCustomization: ------ [2020.05.14-18.18.10:348][133]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.18.10:348][133]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.18.10:348][133]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.18.10:349][133]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.18.10:349][133]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.18.10:349][133]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.18.10:349][133]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.18.10:349][133]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.18.10:349][133]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.18.10:349][133]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.10:349][133]LogCustomization: ------ [2020.05.14-18.18.10:349][133]LogCustomization: --> C_Head02 [2020.05.14-18.18.10:349][133]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.18.10:349][133]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.18.10:349][133]LogCustomization: ------ [2020.05.14-18.18.10:349][133]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.18.10:349][133]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.18.10:349][133]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.18.10:349][133]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.18.10:349][133]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.18.10:349][133]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.18.10:352][134]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.18.10:352][134]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.14-18.18.10:869][166]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.18.10:869][166]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.18.10:869][166]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.18.10:869][166]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.18.10:869][166]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.18.10:869][166]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-18.18.10:869][166]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.18.10:869][166]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-18.18.10:869][166]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.18.10:869][166]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.14-18.18.10:895][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.18.10:895][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.18.10:895][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.18.10:895][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.18.10:895][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.14-18.18.10:897][167]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.18.10:897][167]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.18.10:916][169]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.14-18.18.10:916][169]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.11:093][180]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.11:093][180]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.18.11:093][180]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.14-18.18.11:462][202]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.11:462][202]LogCustomization: ------ [2020.05.14-18.18.11:462][202]LogCustomization: --> MK_Mask01 [2020.05.14-18.18.11:462][202]LogCustomization: --> MK_Body01 [2020.05.14-18.18.11:462][202]LogCustomization: --> MK_W01 [2020.05.14-18.18.11:463][202]LogCustomization: ------ [2020.05.14-18.18.11:463][202]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.11:463][202]LogCustomization: ------ [2020.05.14-18.18.11:463][202]LogCustomization: --> MK_Mask01 [2020.05.14-18.18.11:463][202]LogCustomization: --> MK_Body01 [2020.05.14-18.18.11:463][202]LogCustomization: --> MK_W01 [2020.05.14-18.18.11:463][202]LogCustomization: ------ [2020.05.14-18.18.11:463][202]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Mask01 [2020.05.14-18.18.11:463][202]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.14-18.18.11:463][202]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Body01 [2020.05.14-18.18.11:463][202]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.14-18.18.11:463][202]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_W01 [2020.05.14-18.18.11:463][202]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.14-18.18.11:463][202]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.18.11:463][202]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.18.11:463][202]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435470] and selected character id [268435470] [2020.05.14-18.18.11:463][202]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.11:463][202]LogCustomization: ------ [2020.05.14-18.18.11:463][202]LogCustomization: --> MK_Mask01 [2020.05.14-18.18.11:463][202]LogCustomization: --> MK_Body01 [2020.05.14-18.18.11:463][202]LogCustomization: --> MK_W01 [2020.05.14-18.18.11:463][202]LogCustomization: ------ [2020.05.14-18.18.11:463][202]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Mask01 [2020.05.14-18.18.11:463][202]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.14-18.18.11:463][202]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Body01 [2020.05.14-18.18.11:463][202]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.14-18.18.11:463][202]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_W01 [2020.05.14-18.18.11:463][202]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.14-18.18.11:737][219]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.11:737][219]LogCustomization: ------ [2020.05.14-18.18.11:737][219]LogCustomization: --> MT_Mask_DG_01 [2020.05.14-18.18.11:737][219]LogCustomization: --> MT_Torso02_03 [2020.05.14-18.18.11:737][219]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.18.11:737][219]LogCustomization: ------ [2020.05.14-18.18.11:737][219]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.11:737][219]LogCustomization: ------ [2020.05.14-18.18.11:737][219]LogCustomization: --> MT_Mask_DG_01 [2020.05.14-18.18.11:737][219]LogCustomization: --> MT_Torso02_03 [2020.05.14-18.18.11:737][219]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.18.11:737][219]LogCustomization: ------ [2020.05.14-18.18.11:737][219]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.14-18.18.11:737][219]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.14-18.18.11:737][219]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.05.14-18.18.11:737][219]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.05.14-18.18.11:737][219]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.14-18.18.11:737][219]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.14-18.18.11:738][219]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.18.11:738][219]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.18.11:738][219]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.14-18.18.11:738][219]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.11:738][219]LogCustomization: ------ [2020.05.14-18.18.11:738][219]LogCustomization: --> MT_Mask_DG_01 [2020.05.14-18.18.11:738][219]LogCustomization: --> MT_Torso02_03 [2020.05.14-18.18.11:738][219]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.18.11:738][219]LogCustomization: ------ [2020.05.14-18.18.11:738][219]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.14-18.18.11:738][219]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.14-18.18.11:738][219]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.05.14-18.18.11:738][219]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.05.14-18.18.11:738][219]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.14-18.18.11:738][219]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.14-18.18.11:865][227]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.18.11:865][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.18.11:865][227]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.18.11:865][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.18.11:865][227]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.18.11:865][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.14-18.18.11:866][227]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.18.16:077][489]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.14-18.18.16:077][489]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.16:223][498]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.16:223][498]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.18.16:223][498]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.14-18.18.18:546][642]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197985003296 [2020.05.14-18.18.18:546][642]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197985003296, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.18.18:546][642]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chrishunnter, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.18.21:207][807]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.14-18.18.21:207][807]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.21:335][814]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.21:335][814]LogCustomization: ------ [2020.05.14-18.18.21:335][814]LogCustomization: --> MK_Mask01 [2020.05.14-18.18.21:335][814]LogCustomization: --> MK_Body01 [2020.05.14-18.18.21:335][814]LogCustomization: --> MK_W01 [2020.05.14-18.18.21:335][814]LogCustomization: ------ [2020.05.14-18.18.21:335][814]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.21:335][814]LogCustomization: ------ [2020.05.14-18.18.21:335][814]LogCustomization: --> MK_Mask01 [2020.05.14-18.18.21:335][814]LogCustomization: --> MK_Body01 [2020.05.14-18.18.21:335][814]LogCustomization: --> MK_W01 [2020.05.14-18.18.21:335][814]LogCustomization: ------ [2020.05.14-18.18.21:335][814]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Mask01 [2020.05.14-18.18.21:335][814]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.14-18.18.21:335][814]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Body01 [2020.05.14-18.18.21:335][814]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.14-18.18.21:335][814]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_W01 [2020.05.14-18.18.21:335][814]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.14-18.18.21:335][814]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.18.21:335][814]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.18.21:335][814]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435470] and selected character id [268435468] [2020.05.14-18.18.21:335][814]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435470 [2020.05.14-18.18.21:384][818]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.21:384][818]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.18.21:384][818]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.14-18.18.21:932][851]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.21:932][851]LogCustomization: ------ [2020.05.14-18.18.21:932][851]LogCustomization: --> HK_Head008 [2020.05.14-18.18.21:932][851]LogCustomization: --> HK_Body008 [2020.05.14-18.18.21:932][851]LogCustomization: --> HK_W008 [2020.05.14-18.18.21:932][851]LogCustomization: ------ [2020.05.14-18.18.21:932][851]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.18.21:932][851]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.14-18.18.22:125][863]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.18.22:125][863]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-18.18.22:125][863]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.18.22:125][863]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.05.14-18.18.22:125][863]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.05.14-18.18.22:125][863]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.05.14-18.18.22:125][863]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.05.14-18.18.22:125][863]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.05.14-18.18.22:125][863]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.18.22:125][863]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.18.22:125][863]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435468. [2020.05.14-18.18.22:127][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000073 seconds [2020.05.14-18.18.22:127][863]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.18.22:152][863]LogStreaming: Flushing async loaders took 25ms. [2020.05.14-18.18.22:152][863]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.05.14-18.18.22:152][863]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.22:152][863]LogCustomization: ------ [2020.05.14-18.18.22:152][863]LogCustomization: --> HK_Head008 [2020.05.14-18.18.22:152][863]LogCustomization: --> HK_Body008 [2020.05.14-18.18.22:152][863]LogCustomization: --> HK_W008 [2020.05.14-18.18.22:153][863]LogCustomization: ------ [2020.05.14-18.18.22:153][863]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head008 [2020.05.14-18.18.22:153][863]LogStreaming: Flushing async loaders. [2020.05.14-18.18.22:258][863]LogStreaming: Flushing async loaders took 105ms. [2020.05.14-18.18.22:258][863]LogStreaming: Flushing async loaders. [2020.05.14-18.18.22:284][863]LogStreaming: Flushing async loaders took 27ms. [2020.05.14-18.18.22:284][863]LogStreaming: Flushing async loaders. [2020.05.14-18.18.22:383][863]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.18.22:400][863]LogStreaming: Flushing async loaders took 116ms. [2020.05.14-18.18.22:401][863]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head008 [2020.05.14-18.18.22:401][863]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body008 [2020.05.14-18.18.22:401][863]LogStreaming: Flushing async loaders. [2020.05.14-18.18.22:509][863]LogStreaming: Flushing async loaders took 107ms. [2020.05.14-18.18.22:510][863]LogStreaming: Flushing async loaders. [2020.05.14-18.18.22:524][863]LogStreaming: Flushing async loaders took 15ms. [2020.05.14-18.18.22:525][863]LogStreaming: Flushing async loaders. [2020.05.14-18.18.22:658][863]LogStreaming: Flushing async loaders took 133ms. [2020.05.14-18.18.22:658][863]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body008 [2020.05.14-18.18.22:658][863]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W008 [2020.05.14-18.18.22:659][863]LogStreaming: Flushing async loaders. [2020.05.14-18.18.22:754][863]LogStreaming: Flushing async loaders took 95ms. [2020.05.14-18.18.22:755][863]LogStreaming: Flushing async loaders. [2020.05.14-18.18.22:757][863]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.18.22:757][863]GameFlow: (CustomizedAudio) - Update Sound with item HK_W008 [2020.05.14-18.18.26:381][ 89]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.14-18.18.26:381][ 89]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.26:526][ 98]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.26:526][ 98]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.18.26:526][ 98]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.14-18.18.26:910][121]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.18.26:910][121]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.18.26:910][121]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.14-18.18.26:910][121]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.26:910][121]LogCustomization: ------ [2020.05.14-18.18.26:910][121]LogCustomization: --> FM_Head01 [2020.05.14-18.18.26:910][121]LogCustomization: --> FM_Torso003 [2020.05.14-18.18.26:911][121]LogCustomization: --> FM_Legs002_01 [2020.05.14-18.18.26:911][121]LogCustomization: ------ [2020.05.14-18.18.26:911][121]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.05.14-18.18.26:911][121]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.05.14-18.18.26:911][121]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso003 [2020.05.14-18.18.26:911][121]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003 [2020.05.14-18.18.26:911][121]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs002_01 [2020.05.14-18.18.26:911][121]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.05.14-18.18.28:765][236]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.18.28:765][236]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.05.14-18.18.28:765][236]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.05.14-18.18.28:765][236]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.05.14-18.18.28:765][236]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.05.14-18.18.28:765][236]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.18.28:765][236]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.28:765][236]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.05.14-18.18.28:765][236]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.18.28:765][236]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.14-18.18.28:765][236]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.18.28:767][236]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.18.28:930][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.18.28:930][246]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.14-18.18.28:930][246]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.14-18.18.28:947][247]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.28:947][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.14-18.18.28:947][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-18.18.28:947][247]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.28:947][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.14-18.18.28:947][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-18.18.28:947][247]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.28:947][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.14-18.18.28:947][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-18.18.28:947][247]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.18.28:947][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.14-18.18.28:950][247]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.18.28:950][247]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.18.28:950][247]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.18.28:951][247]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.14-18.18.28:951][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.14-18.18.29:527][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.18.29:527][283]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.14-18.18.29:543][284]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.18.29:544][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.14-18.18.29:544][284]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.18.29:544][284]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.18.29:544][284]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.18.29:544][284]LogNet: SetIsDisconnected from: false to: true [2020.05.14-18.18.29:544][284]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=OnlineLobby, CurrentGameFlowStep=false [2020.05.14-18.18.29:544][284]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:544][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.14-18.18.29:544][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.14-18.18.29:544][284]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:544][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.14-18.18.29:544][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.14-18.18.29:545][284]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.29:545][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.14-18.18.29:545][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.14-18.18.29:559][285]LogNet: SetIsDisconnected from: true to: false [2020.05.14-18.18.29:559][285]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.14-18.18.29:559][285]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:559][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.18.29:566][285]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:566][285]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:566][285]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:566][285]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:567][285]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:567][285]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:567][285]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:567][285]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:567][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.18.29:569][285]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:569][285]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:569][285]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:569][285]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.18.29:569][285]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.18.29:569][285]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-18.18.29:569][285]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.215.158:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.18.29:569][285]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.18.29:569][285]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-18.18.29:569][285]LogAsyncLoad: Resume loading library async: Menu [2020.05.14-18.18.29:569][285]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.14-18.18.29:569][285]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:569][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.18.29:570][285]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:570][285]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:570][285]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:570][285]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:571][285]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:571][285]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.18.29:571][285]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:571][285]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:571][285]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:571][285]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:571][285]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:571][285]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:571][285]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:571][285]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.18.29:571][285]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.29:571][285]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.18.29:572][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.18.29:572][285]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.29:572][285]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.18.29:572][285]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.29:572][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.18.29:572][285]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.29:572][285]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.29:572][285]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.29:572][285]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.18.29:587][286]r.CullAll = "1" [2020.05.14-18.18.30:573][347]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.18.30:573][347]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.18.30:587][348]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.14-18.18.30:587][348]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.14-18.18.30:587][348]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.05.14-18.18.30:587][348]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.05.14-18.18.30:588][348]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.156.215.158:7778, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:AdamuzSystems [0x25F1B787E10], Channels: 31, Time: 2020.05.14-18.18.30 [2020.05.14-18.18.30:588][348]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.156.215.158:7778, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:AdamuzSystems [0x25EF7A27720] [2020.05.14-18.18.30:588][348]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.05.14-18.18.30:620][348]LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms [2020.05.14-18.18.30:634][348]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.18.30:636][348]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.18.30:637][348]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.14-18.18.30:637][348]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.14-18.18.30:637][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-18.18.30:637][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:637][348]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.18.30:638][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.14-18.18.30:638][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:639][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.30:639][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-18.18.30:639][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:640][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.30:640][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.14-18.18.30:640][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:647][348]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.18.30:648][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-18.18.30:648][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:683][348]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.18.30:687][348]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.18.30:691][348]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.18.30:691][348]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.18.30:697][348]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.18.30:722][348]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.18.30:794][348]LogStreaming: Flushing async loaders took 146ms. [2020.05.14-18.18.30:795][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-18.18.30:795][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:795][348]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.18.30:795][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-18.18.30:795][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:849][348]LogStreaming: Flushing async loaders took 54ms. [2020.05.14-18.18.30:850][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-18.18.30:850][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:850][348]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.18.30:850][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-18.18.30:850][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:851][348]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.18.30:851][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-18.18.30:851][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:861][348]LogStreaming: Flushing async loaders took 10ms. [2020.05.14-18.18.30:861][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.14-18.18.30:861][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:865][348]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.18.30:865][348]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.14-18.18.30:865][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.30:982][348]LogStreaming: Flushing async loaders took 117ms. [2020.05.14-18.18.30:985][348]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.14-20.18.30 [2020.05.14-18.18.30:985][348]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.14-18.18.30:986][348]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-18.18.30:986][348]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.18.30:986][348]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.14-18.18.30:986][348]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.18.30:986][348]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: 0: 9a493...12640 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: 1: 39323...24305 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: 2: 30c9d...77229 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: 3: f2b6c...35775 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: 4: 09415...93176 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:18:00.772Z : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: MirrorsSessionId=dd9c90d7-0840-432e-b616-f93a188255ea : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.215.158 : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: EncryptionKey=JZTtinCagZGcWH5YDZMimvGS93ciL0S/NsykiwUZr5g= : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB51FD08D7F83323888748B05A3087|18.156.215.158|7778 : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: MatchMembersA=["f2b6c4c1-22dd-4914-a974-9d2639e37248"] : OnlineService [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: MatchMembersB=["393238e2-30c3-4d95-9531-ab9105925db6","9a493d40-0a97-11e7-b58f-89ddf778fb43","09415f7d-a4d5-4d97-af6d-fa77906390e7","30c9d142-85f9-44df-9034-1b5d60b451a8"] : OnlineService [2020.05.14-18.18.30:986][348]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.18.30:986][348]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F3E765C50] [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.18.30:987][348]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.156.215.158:7778 SessionId: 00CB5...A3087 [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.18.30:987][348]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:18:00.772Z : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: MirrorsSessionId=dd9c90d7-0840-432e-b616-f93a188255ea : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.215.158 : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: EncryptionKey=JZTtinCagZGcWH5YDZMimvGS93ciL0S/NsykiwUZr5g= : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB51FD08D7F83323888748B05A3087|18.156.215.158|7778 : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: MatchMembersA=["f2b6c4c1-22dd-4914-a974-9d2639e37248"] : OnlineService [2020.05.14-18.18.30:988][348]LogOnlineSession: Verbose: OSS: MatchMembersB=["393238e2-30c3-4d95-9531-ab9105925db6","9a493d40-0a97-11e7-b58f-89ddf778fb43","09415f7d-a4d5-4d97-af6d-fa77906390e7","30c9d142-85f9-44df-9034-1b5d60b451a8"] : OnlineService [2020.05.14-18.18.30:988][348]LogOnline: Destroying session GameSession [2020.05.14-18.18.30:988][348]LogDBDEasyAntiCheat: DestroySession [2020.05.14-18.18.30:988][348]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.14-18.18.30:988][348]LogOnline: Destroying session GameSession [2020.05.14-18.18.30:998][348]LogWorld: Bringing up level for play took: 0.013591 [2020.05.14-18.18.30:998][348]GameFlow: [Login Attempted] Options: "?Name=AdamuzSystems" Response: "" [2020.05.14-18.18.30:998][348]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.18.30:998][348]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.18.30:998][348]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.18.30:998][348]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.18.30:998][348]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.18.30:998][348]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.18.30:998][348]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.18.30:998][348]LogOnlineSession: Verbose: OSS: 0: 9a493...12640 [2020.05.14-18.18.30:998][348]LogOnlineSession: Verbose: OSS: 1: 39323...24305 [2020.05.14-18.18.30:998][348]LogOnlineSession: Verbose: OSS: 2: 30c9d...77229 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: 3: f2b6c...35775 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: 4: 09415...93176 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:18:00.772Z : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: MirrorsSessionId=dd9c90d7-0840-432e-b616-f93a188255ea : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.215.158 : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: EncryptionKey=JZTtinCagZGcWH5YDZMimvGS93ciL0S/NsykiwUZr5g= : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB51FD08D7F83323888748B05A3087|18.156.215.158|7778 : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: MatchMembersA=["f2b6c4c1-22dd-4914-a974-9d2639e37248"] : OnlineService [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: MatchMembersB=["393238e2-30c3-4d95-9531-ab9105925db6","9a493d40-0a97-11e7-b58f-89ddf778fb43","09415f7d-a4d5-4d97-af6d-fa77906390e7","30c9d142-85f9-44df-9034-1b5d60b451a8"] : OnlineService [2020.05.14-18.18.30:999][348]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25EE9AE26E0] [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.18.30:999][348]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.18.31:000][348]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.18.31:000][348]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.18.31:000][348]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.14-18.18.31:004][348]GameFlow: FCharacterStateData::SetPips() with value=26 [2020.05.14-18.18.31:004][348]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.14-18.18.31:020][348]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.18.31:020][348]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.18.31:020][348]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5344&schemaVersion=0] [2020.05.14-18.18.31:020][348]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.18.31:020][348]LogCustomization: ------ [2020.05.14-18.18.31:020][348]LogCustomization: --> DK_Head02 [2020.05.14-18.18.31:020][348]LogCustomization: --> DK_Torso01 [2020.05.14-18.18.31:020][348]LogCustomization: --> DK_Legs02 [2020.05.14-18.18.31:020][348]LogCustomization: ------ [2020.05.14-18.18.31:020][348]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-18.18.31:020][348]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-18.18.31:020][348]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.14-18.18.31:033][348]LogStreaming: Flushing async loaders. [2020.05.14-18.18.31:039][348]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.18.31:071][348]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.14-18.18.31:084][348]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000063 seconds [2020.05.14-18.18.31:084][348]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000021 seconds [2020.05.14-18.18.31:084][348]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.14-18.18.31:085][348]LogLoad: Took 0.497698 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.14-18.18.31:085][348]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.18.31:086][348]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-18.18.31:086][348]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-18.18.31:089][349]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.31:210][357]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5344&schemaVersion=0] [2020.05.14-18.18.31:210][357]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.18.31:243][359]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/dd9c90d7-0840-432e-b616-f93a188255ea] [2020.05.14-18.18.31:243][359]LogOnline: Warning: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] failed in GetMatch. Result code: 0 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: 0: 9a493...12640 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: 1: 39323...24305 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: 2: 30c9d...77229 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: 3: f2b6c...35775 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: 4: 09415...93176 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:18:00.772Z : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: MirrorsSessionId=dd9c90d7-0840-432e-b616-f93a188255ea : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.215.158 : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.14-18.18.31:243][359]LogOnlineSession: Verbose: OSS: EncryptionKey=JZTtinCagZGcWH5YDZMimvGS93ciL0S/NsykiwUZr5g= : OnlineService [2020.05.14-18.18.31:244][359]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.18.31:244][359]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.18.31:244][359]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB51FD08D7F83323888748B05A3087|18.156.215.158|7778 : OnlineService [2020.05.14-18.18.31:244][359]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.18.31:244][359]LogOnlineSession: Verbose: OSS: MatchMembersA=["f2b6c4c1-22dd-4914-a974-9d2639e37248"] : OnlineService [2020.05.14-18.18.31:244][359]LogOnlineSession: Verbose: OSS: MatchMembersB=["393238e2-30c3-4d95-9531-ab9105925db6","9a493d40-0a97-11e7-b58f-89ddf778fb43","09415f7d-a4d5-4d97-af6d-fa77906390e7","30c9d142-85f9-44df-9034-1b5d60b451a8"] : OnlineService [2020.05.14-18.18.31:258][360]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.263908 seconds [2020.05.14-18.18.31:258][360]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.14-18.18.31:259][360]LogDBDEasyAntiCheat: slave disconnected [2020.05.14-18.18.31:259][360]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.14-18.18.31:291][362]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.017724 seconds [2020.05.14-18.18.31:435][371]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.18.31:435][371]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-18.18.31:581][380]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.18.31:645][383]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.18.31:645][383]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.089' TotalLoadTime='2.089' TimeStamp='2020-05-14T18:18:29.906Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C535F08D7F83323CDEDA6B0612118' [2020.05.14-18.18.31:645][383]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.18.31:645][383]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.089' TimeStamp='2020-05-14T18:18:29.906Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C535F08D7F83323CDEDA6B0612118' [2020.05.14-18.18.31:645][383]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.18.31:645][383]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.089' TimeStamp='2020-05-14T18:18:29.906Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C535F08D7F83323CDEDA6B0612118' [2020.05.14-18.18.31:646][383]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.18.31:646][383]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.089' TimeStamp='2020-05-14T18:18:29.906Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014C535F08D7F83323CDEDA6B0612118' [2020.05.14-18.18.31:646][383]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.14-18.18.31:646][383]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.14-18.18.31:661][384]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.18.31:661][384]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.18.31:661][384]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.14-18.18.32:661][446]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.18.32:661][446]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-18.18.32:661][446]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.14-18.18.32:661][446]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:661][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.18.32:661][446]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:661][446]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:661][446]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:661][446]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.18.32:661][446]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.18.32:661][446]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:661][446]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.18.32:661][446]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:661][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.18.32:704][446]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:704][446]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:704][446]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:704][446]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.18.32:704][446]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.18.32:704][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.18.32:704][446]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:704][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.18.32:734][446]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:734][446]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:734][446]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:734][446]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:735][446]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:735][446]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:735][446]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.18.32:735][446]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:735][446]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:735][446]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:735][446]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:735][446]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:735][446]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:735][446]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.32:735][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.18.32:736][446]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.32:736][446]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.32:736][446]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:760][446]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.18.32:760][446]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.18.32:760][446]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.18.32:761][446]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.18.32:761][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.18.32:765][446]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.18.32:765][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.18.32:765][446]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:765][446]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:781][446]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.18.32:781][446]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.18.32:782][446]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.18.32:782][446]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:782][446]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.18.32:782][446]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.18.32:794][447]r.CullAll = "0" [2020.05.14-18.18.32:889][450]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.18.32:889][450]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.18.32:900][450]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-18.18.32:900][450]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-18.18.32:900][450]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.18.32:900][450]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.14-18.18.32:900][450]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.18.32:900][450]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.18.32:900][450]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.18.32:900][450]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.18.32:900][450]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.18.32:900][450]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.18.32:900][450]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.18.32:900][450]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.18.32:900][450]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.18.32:900][450]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.18.32:900][450]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25EE948B7A0] [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.18.32:901][450]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.18.32:901][450]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.18.32:901][450]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.14-18.18.32:901][450]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.14-18.18.32:901][450]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.18.32:901][450]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.32:901][450]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.18.32:905][450]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.18.32:905][450]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.18.32:906][450]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.18.32:907][450]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.18.32:907][450]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.18.32:908][450]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.18.32:908][450]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.18.32:909][450]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.18.32:909][450]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.18.32:910][450]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.14-18.18.32:910][450]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.32:913][450]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.32:916][450]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.32:916][450]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.32:916][450]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.18.32:916][450]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.32:916][450]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.14-18.18.32:918][450]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.32:918][450]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.32:921][450]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.32:921][450]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.18.32:921][450]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.32:921][450]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.18.32:923][450]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.32:930][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.18.32:930][451]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.18.32:930][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.18.32:930][451]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.18.32:931][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.18.32:932][451]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000085 seconds [2020.05.14-18.18.32:932][451]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.0 [2020.05.14-18.18.32:932][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.32:932][451]LogCustomization: ------ [2020.05.14-18.18.32:932][451]LogCustomization: --> DK_Head02 [2020.05.14-18.18.32:932][451]LogCustomization: --> DK_Torso01 [2020.05.14-18.18.32:932][451]LogCustomization: --> DK_Legs02 [2020.05.14-18.18.32:932][451]LogCustomization: ------ [2020.05.14-18.18.32:932][451]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.18.32:932][451]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.18.32:941][451]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.18.32:941][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.32:943][451]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.32:943][451]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.18.32:943][451]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.18.32:943][451]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.18.32:943][451]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.18.32:943][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.32:945][451]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.32:945][451]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.18.32:945][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.32:947][451]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.18.32:947][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.32:948][451]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.32:948][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.32:949][451]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.32:949][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.32:951][451]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.18.32:952][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.32:953][451]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.32:953][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.32:955][451]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.32:955][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.18.32:955][451]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.18.32:955][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.18.32:977][451]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.18.32:978][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.14-18.18.32:979][451]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.05.14-18.18.32:979][451]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.05.14-18.18.32:979][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.32:979][451]LogCustomization: ------ [2020.05.14-18.18.32:979][451]LogCustomization: --> C_Head02 [2020.05.14-18.18.32:979][451]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.18.32:979][451]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.18.32:979][451]LogCustomization: ------ [2020.05.14-18.18.32:979][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.18.32:979][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.32:981][451]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.18.32:981][451]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.18.32:981][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.18.32:981][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.32:987][451]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.18.32:996][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.32:999][451]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.18.32:999][451]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.18.32:999][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.18.32:999][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.33:000][451]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.33:001][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.33:001][451]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.33:001][451]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.18.33:001][451]LogStreaming: Flushing async loaders. [2020.05.14-18.18.33:002][451]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.18.33:007][451]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.18.33:007][451]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.18.33:007][451]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.33:007][451]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.18.33:007][451]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.18.33:007][451]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.14-18.18.33:007][451]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.18.33:007][451]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.18.33:119][459]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.18.33:119][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.18.33:135][460]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.18.33:135][460]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.18.33:183][463]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.18.33:183][463]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.18.33:184][463]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.18.33:184][463]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.33:184][463]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.18.33:184][463]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.18.33:220][465]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.18.33:570][487]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.18.33:570][487]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.18.33:570][487]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.18.33:571][487]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.18.33:571][487]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.18.33:584][487]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.18.33:584][487]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.18.33:584][487]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.18.33:584][487]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.33:584][487]LogCustomization: ------ [2020.05.14-18.18.33:584][487]LogCustomization: --> C_Head02 [2020.05.14-18.18.33:584][487]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.18.33:584][487]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.18.33:584][487]LogCustomization: ------ [2020.05.14-18.18.33:585][487]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.18.33:585][487]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.18.33:585][487]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.18.33:585][487]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.18.33:585][487]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.18.33:585][487]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.18.34:941][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.18.34:944][571]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.18.34:945][571]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.18.34:945][571]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.14-18.18.34:945][571]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.18.34:945][571]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.14-18.18.34:945][571]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.18.34:956][572]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.18.34:957][572]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.18.34:957][572]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.18.34:957][572]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.18.34:957][572]LogCustomization: ------ [2020.05.14-18.18.34:957][572]LogCustomization: --> DK_Head02 [2020.05.14-18.18.34:957][572]LogCustomization: --> DK_Torso01 [2020.05.14-18.18.34:957][572]LogCustomization: --> DK_Legs02 [2020.05.14-18.18.34:957][572]LogCustomization: ------ [2020.05.14-18.18.34:957][572]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.18.34:957][572]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.18.34:957][572]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.18.34:957][572]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.18.34:957][572]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.18.34:957][572]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.18.34:958][572]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.18.34:958][572]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-18.18.34:958][572]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.18.34:958][572]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.18.34:958][572]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.18.34:958][572]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.14-18.18.34:958][572]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.14-18.18.34:958][572]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.18.34:959][572]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.18.34:973][573]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.14-18.18.34:973][573]GameFlow: Starting Quickmatch: GameSession [2020.05.14-18.18.34:973][573]GameFlow: Adding extra player: 393238e2-30c3-4d95-9531-ab9105925db6 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["393238e2-30c3-4d95-9531-ab9105925db6"] : NotIn : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.14-18.18.34:973][573]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.14-18.18.34:973][573]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.14-18.18.34:973][573]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.14-18.18.34:973][573]GameFlow: Verbose: Doing Find Sessions [2020.05.14-18.18.34:981][574]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.18.35:054][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-18.18.35:121][583]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.18.35:121][583]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.18.35:136][584]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.18.35:152][585]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.18.35:172][586]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.190733 seconds [2020.05.14-18.18.35:172][586]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.18.35:172][586]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.18.35:232][590]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.18.35:232][590]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.18.35:232][590]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-18.18.35:232][590]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.18.36:620][676]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197994617782 [2020.05.14-18.18.36:620][676]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197994617782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.18.40:523][918]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197994617782 [2020.05.14-18.18.40:524][918]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197994617782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.18.45:186][207]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.18.45:379][219]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.18.45:395][220]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.207774 seconds [2020.05.14-18.18.51:686][610]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124990756 [2020.05.14-18.18.51:686][610]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124990756, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.18.51:686][610]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jaja bro un porro, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.18.55:413][841]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.18.55:590][852]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.18.55:606][853]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184738 seconds [2020.05.14-18.19.00:542][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197966794882 [2020.05.14-18.19.00:542][159]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197966794882, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.19.05:624][474]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.06:932][555]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.06:946][556]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.323154 seconds [2020.05.14-18.19.16:579][153]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197979816576 [2020.05.14-18.19.16:580][153]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197979816576, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.19.16:966][177]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.17:128][187]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.17:144][188]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.163291 seconds [2020.05.14-18.19.27:161][809]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.27:339][820]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.27:356][821]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183181 seconds [2020.05.14-18.19.27:953][858]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.19.27:954][858]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E93A] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.19.34:648][273]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.19.34:648][273]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.19.35:227][309]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.19.35:228][309]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.19.37:373][442]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.37:551][453]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.37:566][454]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183685 seconds [2020.05.14-18.19.47:584][ 75]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.47:825][ 90]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.47:842][ 91]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.245294 seconds [2020.05.14-18.19.53:392][435]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.19.53:392][435]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.19.57:860][712]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.58:069][725]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.19.58:086][726]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.225705 seconds [2020.05.14-18.20.04:845][145]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.20.04:846][145]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...F694] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.20.06:716][261]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198224479748 [2020.05.14-18.20.06:716][261]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198224479748, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.20.08:103][347]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.20.09:442][430]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.20.09:458][431]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.342707 seconds [2020.05.14-18.20.15:829][826]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.20.15:829][826]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.20.19:475][ 52]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.20.19:654][ 63]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.20.19:669][ 64]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183710 seconds [2020.05.14-18.20.22:428][235]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.20.22:429][235]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.20.29:687][685]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.20.30:025][706]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.20.30:025][706]LogOnlineSession: Verbose: OSS: MirrorsSessionId=e2404058-7dc3-4c5b-a306-22f401894562 : OnlineService [2020.05.14-18.20.30:026][706]LogOnlineSession: Verbose: OSS: MatchMembersA=["136924eb-22b9-4ceb-9074-a21f434514f6"] : OnlineService [2020.05.14-18.20.30:026][706]LogOnlineSession: Verbose: OSS: MatchMembersB=["9a493d40-0a97-11e7-b58f-89ddf778fb43","393238e2-30c3-4d95-9531-ab9105925db6"] : OnlineService [2020.05.14-18.20.30:026][706]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.20.30:026][706]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.20.30:026][706]LogOnlineSession: Verbose: OSS: EncryptionKey=YoFAbq+G2020YXCCUBRH8k0iPeF0wEWbHRmKDeKFP0o= : OnlineService [2020.05.14-18.20.30:026][706]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.20.30:026][706]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.14-18.20.30:026][706]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.30:041][707]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.347056 seconds [2020.05.14-18.20.30:041][707]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.20.30:041][707]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.05.14-18.20.30:057][707]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.14-18.20.30:057][707]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.20.30:057][707]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.20.30:187][716]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.30:187][716]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.20.30:187][716]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.14-18.20.30:202][717]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.20.30:203][717]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.20.30:316][724]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.20.33:252][906]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.20.33:252][906]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.20.35:170][ 25]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.14-18.20.35:170][ 25]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.35:316][ 34]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.35:316][ 34]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.20.35:316][ 34]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.14-18.20.39:753][309]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.20.39:753][309]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.20.40:301][343]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.14-18.20.40:301][343]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.40:462][353]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.40:463][353]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.20.40:463][353]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.14-18.20.40:463][353]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.14-18.20.40:463][353]GameFlow: Joining sesion : GameSession [2020.05.14-18.20.40:463][353]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.14-18.20.40:463][353]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.14-18.20.40:463][353]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.14-18.20.40:463][353]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.14-18.20.40:463][353]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.14-18.20.40:463][353]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.14-18.20.40:464][353]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.20.40:464][353]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.14-18.20.40:464][353]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.20.40:464][353]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.14-18.20.40:464][353]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.14-18.20.40:464][353]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-18.20.40:464][353]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.20.40:477][353]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.20.40:477][353]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.14-18.20.40:477][353]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.20.40:477][353]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.20.40:477][353]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.20.40:477][353]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.20.40:477][353]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.20.40:478][353]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:479][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.20.40:486][353]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:487][353]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:487][353]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:487][353]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:487][353]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:487][353]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:487][353]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:487][353]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:487][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.20.40:487][353]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:487][353]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:487][353]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:487][353]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:489][353]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:491][353]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.40:493][353]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.20.40:493][353]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.14-18.20.40:493][353]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.20.40:493][353]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.40:493][353]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.14-18.20.40:493][353]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.20.40:493][353]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.20.40:493][353]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.14-18.20.40:493][353]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.40:493][353]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:493][353]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:494][353]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:494][353]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:494][353]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:494][353]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:494][353]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:494][353]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.40:494][353]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.20.40:494][353]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.40:494][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.20.40:494][353]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.40:494][353]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.40:494][353]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.40:494][353]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.20.40:494][353]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:494][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.20.40:496][353]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:496][353]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:496][353]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:496][353]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.20.40:496][353]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.14-18.20.40:496][353]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.14-18.20.40:496][353]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.20.40:496][353]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-18.20.40:496][353]LogAsyncLoad: Resume loading library async: Menu [2020.05.14-18.20.40:496][353]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.14-18.20.40:496][353]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.20.40:497][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.20.40:497][353]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.40:497][353]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.20.40:537][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.14-18.20.40:537][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:537][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-18.20.40:537][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:537][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.14-18.20.40:537][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:537][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.14-18.20.40:537][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:537][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.14-18.20.40:537][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:537][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.14-18.20.40:537][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:538][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.14-18.20.40:538][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:538][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.14-18.20.40:538][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:538][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.14-18.20.40:538][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:538][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.14-18.20.40:538][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:538][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.14-18.20.40:538][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:538][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.14-18.20.40:538][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:538][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.14-18.20.40:538][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:538][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.14-18.20.40:538][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:539][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.14-18.20.40:539][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:539][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.14-18.20.40:539][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:539][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.14-18.20.40:539][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:539][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.14-18.20.40:539][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:539][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.14-18.20.40:539][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:539][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.14-18.20.40:539][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:539][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.14-18.20.40:539][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:540][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.14-18.20.40:540][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:540][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.14-18.20.40:540][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:540][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.14-18.20.40:540][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:540][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.14-18.20.40:540][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:540][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.14-18.20.40:540][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:540][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.14-18.20.40:540][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:540][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.14-18.20.40:540][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:540][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.14-18.20.40:540][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:541][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.14-18.20.40:541][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:541][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.14-18.20.40:541][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:541][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.14-18.20.40:541][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:541][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.14-18.20.40:541][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:541][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.14-18.20.40:541][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:541][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.14-18.20.40:542][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:542][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.14-18.20.40:542][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:542][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.14-18.20.40:542][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:542][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.14-18.20.40:542][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:542][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.14-18.20.40:542][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:542][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.14-18.20.40:542][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:542][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.14-18.20.40:542][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:542][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.14-18.20.40:542][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:542][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.14-18.20.40:542][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:542][353]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.14-18.20.40:542][353]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.40:543][354]r.CullAll = "1" [2020.05.14-18.20.40:543][354]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.20.40:543][354]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.20.40:543][354]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.20.40:544][354]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.40:544][354]LogCustomization: ------ [2020.05.14-18.20.40:544][354]LogCustomization: --> DK_Head02 [2020.05.14-18.20.40:544][354]LogCustomization: --> DK_Torso01 [2020.05.14-18.20.40:544][354]LogCustomization: --> DK_Legs02 [2020.05.14-18.20.40:544][354]LogCustomization: ------ [2020.05.14-18.20.40:544][354]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.20.40:544][354]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.20.40:544][354]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.20.40:544][354]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.20.40:544][354]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.20.40:544][354]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.20.40:545][354]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.20.40:545][354]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.20.40:620][359]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.20.40:620][359]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.20.40:620][359]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.20.40:620][359]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.20.40:652][361]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.20.40:653][361]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.20.40:716][365]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.20.40:716][365]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.20.40:780][369]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.20.40:941][379]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.20.41:008][383]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.20.41:102][389]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.20.41:505][413]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.20.41:505][413]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.14-18.20.41:505][413]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.20.41:521][414]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.14-18.20.41:521][414]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.14-18.20.41:521][414]LogNet: Browse: 18.156.246.152:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live [2020.05.14-18.20.41:521][414]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.14-18.20.41:521][414]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.14-18.20.41:521][414]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.14-18.20.41:521][414]LogNet: Game client on port 7779, rate 10000 [2020.05.14-18.20.41:650][422]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.156.246.152:7779, Name: SteamNetConnection_3, Driver: PendingNetDriver SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.14-18.20.41:730][427]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.14-18.20.41:730][427]LogLoad: LoadMap: 18.156.246.152:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.14-18.20.41:730][427]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.20.41:730][427]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-18.20.41:730][427]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.20.41:730][427]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.41:731][427]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.14-18.20.41:731][427]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.20.41:731][427]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.14-18.20.41:749][427]LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms [2020.05.14-18.20.41:762][427]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.20.41:764][427]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.41:764][427]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-18.20.41:764][427]LogStreaming: Flushing async loaders. [2020.05.14-18.20.41:765][427]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.41:765][427]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-18.20.41:765][427]LogStreaming: Flushing async loaders. [2020.05.14-18.20.41:766][427]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.41:766][427]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-18.20.41:766][427]LogStreaming: Flushing async loaders. [2020.05.14-18.20.41:767][427]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.41:767][427]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-18.20.41:767][427]LogStreaming: Flushing async loaders. [2020.05.14-18.20.41:768][427]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.20.41:768][427]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.14-18.20.41:768][427]LogStreaming: Flushing async loaders. [2020.05.14-18.20.41:782][427]LogStreaming: Flushing async loaders took 14ms. [2020.05.14-18.20.41:782][427]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-18.20.41:782][427]LogStreaming: Flushing async loaders. [2020.05.14-18.20.41:782][427]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.20.41:782][427]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-18.20.41:782][427]LogStreaming: Flushing async loaders. [2020.05.14-18.20.41:810][427]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.20.41:815][427]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.20.41:816][427]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.20.41:820][427]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.20.41:883][427]LogStreaming: Flushing async loaders took 100ms. [2020.05.14-18.20.41:883][427]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-18.20.41:884][427]LogStreaming: Flushing async loaders. [2020.05.14-18.20.41:895][427]LogStreaming: Flushing async loaders took 12ms. [2020.05.14-18.20.41:896][427]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-18.20.41:896][427]LogStreaming: Flushing async loaders. [2020.05.14-18.20.42:000][427]LogStreaming: Flushing async loaders took 105ms. [2020.05.14-18.20.42:003][427]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.14-20.20.42 [2020.05.14-18.20.42:003][427]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.14-18.20.42:003][427]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-18.20.42:008][427]LogWorld: Bringing up level for play took: 0.005199 [2020.05.14-18.20.42:008][427]LogLoad: Took 0.277838 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.14-18.20.42:076][431]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-18.20.42:076][431]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-18.20.42:189][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000052 seconds [2020.05.14-18.20.42:189][438]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.14-18.20.42:189][438]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.14-18.20.42:221][440]LogDBDEasyAntiCheat: RPC to validate server [2020.05.14-18.20.42:221][440]LogDBDEasyAntiCheat: Server is dedicated [2020.05.14-18.20.42:221][440]LogDBDEasyAntiCheat: slave connected [2020.05.14-18.20.42:367][449]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.20.42:367][449]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.890' TotalLoadTime='1.890' TimeStamp='2020-05-14T18:20:40.627Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014D7FB408D7F8337F02162ABB766E45' [2020.05.14-18.20.42:367][449]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.20.42:367][449]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.890' TimeStamp='2020-05-14T18:20:40.627Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014D7FB408D7F8337F02162ABB766E45' [2020.05.14-18.20.42:367][449]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.20.42:367][449]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.890' TimeStamp='2020-05-14T18:20:40.627Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014D7FB408D7F8337F02162ABB766E45' [2020.05.14-18.20.42:367][449]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.20.42:463][455]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.20.42:463][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.20.42:464][455]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.20.42:464][455]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:422fea7b-f6ed-4a79-8172-515f0b6c728f|76561198999539276 [2020.05.14-18.20.42:464][455]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.20.42:464][455]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.20.42:464][455]LogCustomization: ------ [2020.05.14-18.20.42:464][455]LogCustomization: --> M_Head03 [2020.05.14-18.20.42:464][455]LogCustomization: --> MT_Torso02_03 [2020.05.14-18.20.42:464][455]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.20.42:464][455]LogCustomization: ------ [2020.05.14-18.20.42:464][455]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.20.42:496][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.20.42:528][459]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.20.42:528][459]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ba508b5d-c87f-4189-abb6-b61e81dd0353|76561198357374101 [2020.05.14-18.20.42:528][459]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.20.42:528][459]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.20.42:528][459]LogCustomization: ------ [2020.05.14-18.20.42:528][459]LogCustomization: --> CM_Head05 [2020.05.14-18.20.42:528][459]LogCustomization: --> C_Torso03 [2020.05.14-18.20.42:528][459]LogCustomization: --> CM_Legs05 [2020.05.14-18.20.42:528][459]LogCustomization: ------ [2020.05.14-18.20.42:528][459]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.20.42:592][463]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.20.42:592][463]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9a493d40-0a97-11e7-b58f-89ddf778fb43|76561198061412640 [2020.05.14-18.20.42:592][463]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.20.42:593][463]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.20.42:593][463]LogCustomization: ------ [2020.05.14-18.20.42:593][463]LogCustomization: --> DK_Head02 [2020.05.14-18.20.42:593][463]LogCustomization: --> DK_Torso01 [2020.05.14-18.20.42:593][463]LogCustomization: --> DK_Legs02 [2020.05.14-18.20.42:593][463]LogCustomization: ------ [2020.05.14-18.20.42:593][463]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.20.42:593][463]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.20.42:593][463]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.226' TotalLoadTime='2.116' TimeStamp='2020-05-14T18:20:40.853Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014D7FB408D7F8337F02162ABB766E45' [2020.05.14-18.20.42:593][463]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.14-18.20.42:593][463]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-18.20.42:609][464]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.20.42:609][464]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.20.42:609][464]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.246.152:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.20.42:658][467]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.20.42:658][467]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:393238e2-30c3-4d95-9531-ab9105925db6|76561198110324305 [2020.05.14-18.20.42:658][467]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.20.42:658][467]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.20.42:658][467]LogCustomization: ------ [2020.05.14-18.20.42:658][467]LogCustomization: --> C_Head02 [2020.05.14-18.20.42:658][467]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.20.42:658][467]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.20.42:658][467]LogCustomization: ------ [2020.05.14-18.20.42:659][467]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.20.42:659][467]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.20.42:753][473]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.20.42:753][473]LogCustomization: ------ [2020.05.14-18.20.42:753][473]LogCustomization: --> DK_Head02 [2020.05.14-18.20.42:753][473]LogCustomization: --> DK_Torso01 [2020.05.14-18.20.42:753][473]LogCustomization: --> DK_Legs02 [2020.05.14-18.20.42:754][473]LogCustomization: ------ [2020.05.14-18.20.43:351][511]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.20.43:352][511]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.20.43:463][517]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.20.43:463][517]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.20.43:496][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.20.43:609][526]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.20.43:609][526]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-18.20.43:609][526]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-18.20.43:609][526]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:609][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.20.43:609][526]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:609][526]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:609][526]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:609][526]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.20.43:609][526]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.20.43:609][526]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:609][526]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.20.43:609][526]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:609][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.20.43:661][526]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:661][526]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:661][526]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:661][526]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.20.43:661][526]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.20.43:661][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.20.43:662][526]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:662][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.20.43:699][526]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:699][526]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:699][526]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:700][526]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:700][526]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:701][526]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.20.43:701][526]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:701][526]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:701][526]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:701][526]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:701][526]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:701][526]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:701][526]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:701][526]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.43:701][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.20.43:701][526]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.43:701][526]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.43:701][526]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:723][526]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-18.20.43:724][526]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-18.20.43:724][526]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.43:724][526]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.20.43:724][526]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.20.43:724][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.20.43:729][526]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.20.43:729][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.20.43:729][526]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:729][526]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:746][526]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.20.43:746][526]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.20.43:746][526]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.20.43:747][526]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:747][526]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.43:747][526]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.20.43:762][527]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.14-18.20.43:762][527]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.20.43:762][527]r.CullAll = "0" [2020.05.14-18.20.43:910][529]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.20.43:910][529]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.20.43:914][529]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-18.20.43:914][529]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.43:914][529]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.14-18.20.43:914][529]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.20.43:933][529]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22664] [2020.05.14-18.20.43:933][529]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.20.43:934][529]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5345&schemaVersion=0] [2020.05.14-18.20.43:934][529]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.43:956][530]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.20.43:956][530]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.20.43:956][530]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.20.43:956][530]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.20.43:958][530]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.05.14-18.20.43:958][530]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.5 [2020.05.14-18.20.43:958][530]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.43:958][530]LogCustomization: ------ [2020.05.14-18.20.43:958][530]LogCustomization: --> DK_Head02 [2020.05.14-18.20.43:958][530]LogCustomization: --> DK_Torso01 [2020.05.14-18.20.43:958][530]LogCustomization: --> DK_Legs02 [2020.05.14-18.20.43:958][530]LogCustomization: ------ [2020.05.14-18.20.43:958][530]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.20.43:958][530]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.20.43:969][530]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-18.20.43:969][530]LogStreaming: Flushing async loaders. [2020.05.14-18.20.43:971][530]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.43:971][530]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.20.43:971][530]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.20.43:971][530]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.20.43:971][530]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.20.43:971][530]LogStreaming: Flushing async loaders. [2020.05.14-18.20.43:973][530]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.43:973][530]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.20.43:973][530]LogStreaming: Flushing async loaders. [2020.05.14-18.20.43:975][530]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.43:975][530]LogStreaming: Flushing async loaders. [2020.05.14-18.20.43:977][530]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.43:977][530]LogStreaming: Flushing async loaders. [2020.05.14-18.20.43:978][530]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.43:978][530]LogStreaming: Flushing async loaders. [2020.05.14-18.20.43:979][530]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.43:980][530]LogStreaming: Flushing async loaders. [2020.05.14-18.20.43:982][530]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.43:982][530]LogStreaming: Flushing async loaders. [2020.05.14-18.20.43:983][530]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.43:984][530]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head03. MT_Torso02_03. MT_Legs04_03. [2020.05.14-18.20.43:984][530]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.43:984][530]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head05. C_Torso03. CM_Legs05. [2020.05.14-18.20.43:984][530]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.43:984][530]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. CM_Torso02_SxyhxyCharity. CM_Legs02_03. [2020.05.14-18.20.43:985][530]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.44:006][531]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.20.44:006][531]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.20.44:006][531]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.20.44:006][531]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.14-18.20.44:008][531]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.05.14-18.20.44:008][531]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.7 [2020.05.14-18.20.44:009][531]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.44:009][531]LogCustomization: ------ [2020.05.14-18.20.44:009][531]LogCustomization: --> M_Head03 [2020.05.14-18.20.44:009][531]LogCustomization: --> MT_Torso02_03 [2020.05.14-18.20.44:009][531]LogCustomization: --> MT_Legs04_03 [2020.05.14-18.20.44:009][531]LogCustomization: ------ [2020.05.14-18.20.44:009][531]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.14-18.20.44:009][531]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.20.44:080][531]LogStreaming: Flushing async loaders took 72ms. [2020.05.14-18.20.44:080][531]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.14-18.20.44:080][531]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.05.14-18.20.44:080][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:085][531]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.20.44:087][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:090][531]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.20.44:091][531]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.05.14-18.20.44:091][531]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.14-18.20.44:091][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:092][531]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.44:092][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:093][531]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.44:093][531]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.14-18.20.44:093][531]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.20.44:093][531]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.20.44:093][531]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.20.44:093][531]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.14-18.20.44:094][531]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000066 seconds [2020.05.14-18.20.44:094][531]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.05.14-18.20.44:094][531]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.44:094][531]LogCustomization: ------ [2020.05.14-18.20.44:094][531]LogCustomization: --> CM_Head05 [2020.05.14-18.20.44:094][531]LogCustomization: --> C_Torso03 [2020.05.14-18.20.44:094][531]LogCustomization: --> CM_Legs05 [2020.05.14-18.20.44:094][531]LogCustomization: ------ [2020.05.14-18.20.44:095][531]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head05 [2020.05.14-18.20.44:095][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:139][531]LogStreaming: Flushing async loaders took 44ms. [2020.05.14-18.20.44:140][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:159][531]LogStreaming: Flushing async loaders took 19ms. [2020.05.14-18.20.44:159][531]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.05.14-18.20.44:159][531]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso03 [2020.05.14-18.20.44:159][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:165][531]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.20.44:167][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:168][531]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.44:169][531]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso03 [2020.05.14-18.20.44:169][531]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.14-18.20.44:169][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:204][531]LogStreaming: Flushing async loaders took 35ms. [2020.05.14-18.20.44:204][531]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.14-18.20.44:205][531]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.20.44:205][531]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.20.44:205][531]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.20.44:205][531]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.14-18.20.44:206][531]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000086 seconds [2020.05.14-18.20.44:206][531]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.05.14-18.20.44:206][531]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.44:206][531]LogCustomization: ------ [2020.05.14-18.20.44:206][531]LogCustomization: --> C_Head02 [2020.05.14-18.20.44:206][531]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.20.44:206][531]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.20.44:206][531]LogCustomization: ------ [2020.05.14-18.20.44:206][531]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.14-18.20.44:206][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:209][531]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.44:209][531]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.20.44:209][531]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.20.44:209][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:216][531]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.20.44:225][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:228][531]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.20.44:228][531]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.20.44:228][531]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.20.44:228][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:230][531]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.44:230][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:230][531]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.44:231][531]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.20.44:231][531]LogStreaming: Flushing async loaders. [2020.05.14-18.20.44:232][531]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.44:237][532]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.20.44:237][532]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.20.44:237][532]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5345&schemaVersion=0] [2020.05.14-18.20.44:237][532]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.20.44:244][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.20.44:244][532]LogCustomization: ------ [2020.05.14-18.20.44:244][532]LogCustomization: --> DK_Head02 [2020.05.14-18.20.44:244][532]LogCustomization: --> DK_Torso01 [2020.05.14-18.20.44:244][532]LogCustomization: --> DK_Legs02 [2020.05.14-18.20.44:244][532]LogCustomization: ------ [2020.05.14-18.20.44:244][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.44:244][532]LogCustomization: ------ [2020.05.14-18.20.44:244][532]LogCustomization: --> DK_Head02 [2020.05.14-18.20.44:244][532]LogCustomization: --> DK_Torso01 [2020.05.14-18.20.44:244][532]LogCustomization: --> DK_Legs02 [2020.05.14-18.20.44:244][532]LogCustomization: ------ [2020.05.14-18.20.44:244][532]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.20.44:244][532]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.20.44:244][532]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.20.44:244][532]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.20.44:244][532]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.20.44:244][532]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.20.44:245][532]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.20.44:245][532]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.20.44:245][532]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.20.44:245][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.44:245][532]LogCustomization: ------ [2020.05.14-18.20.44:245][532]LogCustomization: --> DK_Head02 [2020.05.14-18.20.44:245][532]LogCustomization: --> DK_Torso01 [2020.05.14-18.20.44:245][532]LogCustomization: --> DK_Legs02 [2020.05.14-18.20.44:245][532]LogCustomization: ------ [2020.05.14-18.20.44:245][532]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.20.44:245][532]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.20.44:245][532]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.20.44:245][532]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.20.44:245][532]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.20.44:245][532]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.20.44:247][532]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.20.44:247][532]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.20.44:382][541]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.20.44:382][541]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.20.44:424][544]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.20.44:440][545]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.20.44:440][545]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.14-18.20.44:471][546]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.20.44:471][546]LogCustomization: ------ [2020.05.14-18.20.44:471][546]LogCustomization: --> C_Head02 [2020.05.14-18.20.44:471][546]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.20.44:471][546]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.20.44:471][546]LogCustomization: ------ [2020.05.14-18.20.44:471][546]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.44:471][546]LogCustomization: ------ [2020.05.14-18.20.44:471][546]LogCustomization: --> C_Head02 [2020.05.14-18.20.44:471][546]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.20.44:471][546]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.20.44:471][546]LogCustomization: ------ [2020.05.14-18.20.44:471][546]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.14-18.20.44:471][546]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.20.44:471][546]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.20.44:471][546]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.20.44:471][546]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.20.44:471][546]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.20.44:471][546]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.20.44:472][546]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.14-18.20.44:497][546]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.20.44:498][546]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.20.44:498][546]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.20.44:498][546]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.44:498][546]LogCustomization: ------ [2020.05.14-18.20.44:498][546]LogCustomization: --> CM_Head05 [2020.05.14-18.20.44:498][546]LogCustomization: --> C_Torso03 [2020.05.14-18.20.44:498][546]LogCustomization: --> CM_Legs05 [2020.05.14-18.20.44:498][546]LogCustomization: ------ [2020.05.14-18.20.44:498][546]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head05 [2020.05.14-18.20.44:498][546]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.05.14-18.20.44:498][546]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso03 [2020.05.14-18.20.44:498][546]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso03 [2020.05.14-18.20.44:498][546]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.14-18.20.44:498][546]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.14-18.20.44:498][546]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.20.44:498][546]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.20.44:498][546]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.20.44:498][546]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.44:498][546]LogCustomization: ------ [2020.05.14-18.20.44:498][546]LogCustomization: --> C_Head02 [2020.05.14-18.20.44:498][546]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.20.44:498][546]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.20.44:498][546]LogCustomization: ------ [2020.05.14-18.20.44:498][546]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.14-18.20.44:498][546]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.20.44:498][546]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.20.44:498][546]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.20.44:498][546]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.20.44:498][546]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.20.44:500][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.20.44:500][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.14-18.20.44:500][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.20.44:903][572]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.20.44:903][572]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:136924eb-22b9-4ceb-9074-a21f434514f6|76561197993861521 [2020.05.14-18.20.44:903][572]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.20.44:903][572]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.20.44:903][572]LogCustomization: ------ [2020.05.14-18.20.44:903][572]LogCustomization: --> HA_Head01 [2020.05.14-18.20.44:903][572]LogCustomization: --> HA_Body01 [2020.05.14-18.20.44:903][572]LogCustomization: --> HA_Claw01 [2020.05.14-18.20.44:903][572]LogCustomization: ------ [2020.05.14-18.20.44:903][572]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.20.44:904][572]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.20.44:904][572]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : HA_Head01. HA_Body01. HA_Claw01. [2020.05.14-18.20.44:904][572]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.44:919][573]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.20.44:919][573]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.20.44:919][573]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.20.44:919][573]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435460. [2020.05.14-18.20.44:920][573]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000054 seconds [2020.05.14-18.20.44:920][573]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.20.44:943][573]LogStreaming: Flushing async loaders took 23ms. [2020.05.14-18.20.44:943][573]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.05.14-18.20.44:943][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.44:943][573]LogCustomization: ------ [2020.05.14-18.20.44:943][573]LogCustomization: --> HA_Head01 [2020.05.14-18.20.44:943][573]LogCustomization: --> HA_Body01 [2020.05.14-18.20.44:943][573]LogCustomization: --> HA_Claw01 [2020.05.14-18.20.44:943][573]LogCustomization: ------ [2020.05.14-18.20.44:943][573]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Head01 [2020.05.14-18.20.44:943][573]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.05.14-18.20.44:943][573]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Body01 [2020.05.14-18.20.44:943][573]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.05.14-18.20.44:943][573]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Claw01 [2020.05.14-18.20.44:943][573]GameFlow: (CustomizedAudio) - Update Sound with item HA_Claw01 [2020.05.14-18.20.45:018][579]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.20.45:018][579]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.20.45:241][592]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.20.45:241][592]LogCustomization: ------ [2020.05.14-18.20.45:241][592]LogCustomization: --> HA_Head01 [2020.05.14-18.20.45:241][592]LogCustomization: --> HA_Body01 [2020.05.14-18.20.45:241][592]LogCustomization: --> HA_Claw01 [2020.05.14-18.20.45:241][592]LogCustomization: ------ [2020.05.14-18.20.45:241][592]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.45:241][592]LogCustomization: ------ [2020.05.14-18.20.45:241][592]LogCustomization: --> HA_Head01 [2020.05.14-18.20.45:241][592]LogCustomization: --> HA_Body01 [2020.05.14-18.20.45:241][592]LogCustomization: --> HA_Claw01 [2020.05.14-18.20.45:241][592]LogCustomization: ------ [2020.05.14-18.20.45:241][592]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Head01 [2020.05.14-18.20.45:241][592]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.05.14-18.20.45:241][592]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Body01 [2020.05.14-18.20.45:241][592]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.05.14-18.20.45:241][592]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Claw01 [2020.05.14-18.20.45:241][592]GameFlow: (CustomizedAudio) - Update Sound with item HA_Claw01 [2020.05.14-18.20.45:467][606]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.20.45:467][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.20.45:467][606]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.20.45:467][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.20.45:467][606]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.20.45:467][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-18.20.45:467][606]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.20.45:467][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-18.20.45:467][606]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.20.45:467][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.14-18.20.45:493][607]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.14-18.20.45:493][607]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.45:494][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.20.45:494][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.20.45:494][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.20.45:494][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.20.45:494][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.14-18.20.45:690][620]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.45:690][620]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.20.45:690][620]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.14-18.20.46:478][668]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.20.46:478][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.20.46:478][668]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.20.46:478][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.20.46:478][668]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.20.46:478][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.14-18.20.46:494][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.20.46:768][686]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.20.46:768][686]LogCustomization: ------ [2020.05.14-18.20.46:768][686]LogCustomization: --> HA_Head01 [2020.05.14-18.20.46:769][686]LogCustomization: --> HA_Body01 [2020.05.14-18.20.46:769][686]LogCustomization: --> HA_Claw01 [2020.05.14-18.20.46:769][686]LogCustomization: ------ [2020.05.14-18.20.46:769][686]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.46:769][686]LogCustomization: ------ [2020.05.14-18.20.46:769][686]LogCustomization: --> HA_Head01 [2020.05.14-18.20.46:769][686]LogCustomization: --> HA_Body01 [2020.05.14-18.20.46:769][686]LogCustomization: --> HA_Claw01 [2020.05.14-18.20.46:769][686]LogCustomization: ------ [2020.05.14-18.20.46:769][686]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Head01 [2020.05.14-18.20.46:769][686]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.05.14-18.20.46:769][686]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Body01 [2020.05.14-18.20.46:769][686]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.05.14-18.20.46:769][686]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Claw01 [2020.05.14-18.20.46:769][686]GameFlow: (CustomizedAudio) - Update Sound with item HA_Claw01 [2020.05.14-18.20.46:769][686]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.20.46:769][686]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.20.46:769][686]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.05.14-18.20.46:769][686]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.46:769][686]LogCustomization: ------ [2020.05.14-18.20.46:769][686]LogCustomization: --> HA_Head01 [2020.05.14-18.20.46:769][686]LogCustomization: --> HA_Body01 [2020.05.14-18.20.46:769][686]LogCustomization: --> HA_Claw01 [2020.05.14-18.20.46:769][686]LogCustomization: ------ [2020.05.14-18.20.46:769][686]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Head01 [2020.05.14-18.20.46:769][686]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.05.14-18.20.46:769][686]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Body01 [2020.05.14-18.20.46:769][686]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.05.14-18.20.46:769][686]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Claw01 [2020.05.14-18.20.46:769][686]GameFlow: (CustomizedAudio) - Update Sound with item HA_Claw01 [2020.05.14-18.20.50:674][929]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.14-18.20.50:674][929]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.50:852][940]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.50:852][940]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.20.50:852][940]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.14-18.20.50:916][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.20.50:916][943]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.14-18.20.50:916][943]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.14-18.20.50:933][944]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.50:933][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.14-18.20.50:933][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-18.20.50:933][944]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.50:933][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.14-18.20.50:933][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-18.20.50:933][944]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.50:933][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.14-18.20.50:933][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.14-18.20.50:933][944]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.20.50:933][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.14-18.20.50:937][944]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.20.50:937][944]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.20.50:937][944]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.20.50:939][944]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.14-18.20.50:939][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.14-18.20.51:593][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.20.51:883][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.20.51:883][ 3]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.14-18.20.51:900][ 4]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.20.51:900][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.14-18.20.51:901][ 4]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.20.51:901][ 4]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.20.51:901][ 4]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.20.51:901][ 4]LogNet: SetIsDisconnected from: false to: true [2020.05.14-18.20.51:901][ 4]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=OnlineLobby, CurrentGameFlowStep=false [2020.05.14-18.20.51:901][ 4]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:901][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.14-18.20.51:901][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.14-18.20.51:901][ 4]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:901][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.14-18.20.51:901][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.14-18.20.51:901][ 4]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.51:901][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.14-18.20.51:901][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.14-18.20.51:915][ 5]LogNet: SetIsDisconnected from: true to: false [2020.05.14-18.20.51:915][ 5]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.14-18.20.51:915][ 5]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:915][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.20.51:926][ 5]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:926][ 5]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:926][ 5]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:926][ 5]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:927][ 5]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:927][ 5]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:927][ 5]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:927][ 5]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:927][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.20.51:929][ 5]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:929][ 5]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:929][ 5]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:929][ 5]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.20.51:929][ 5]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.20.51:929][ 5]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-18.20.51:929][ 5]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.246.152:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.20.51:929][ 5]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.20.51:929][ 5]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-18.20.51:929][ 5]LogAsyncLoad: Resume loading library async: Menu [2020.05.14-18.20.51:929][ 5]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.14-18.20.51:929][ 5]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:929][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.20.51:930][ 5]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:930][ 5]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:930][ 5]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:930][ 5]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:931][ 5]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:931][ 5]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.20.51:932][ 5]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:932][ 5]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:932][ 5]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:932][ 5]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:932][ 5]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:932][ 5]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:932][ 5]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:932][ 5]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.20.51:932][ 5]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.51:932][ 5]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.20.51:932][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.20.51:932][ 5]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.51:932][ 5]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.20.51:969][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.14-18.20.51:969][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:969][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-18.20.51:969][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:969][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.14-18.20.51:970][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:970][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.14-18.20.51:970][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:970][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.14-18.20.51:970][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:970][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.14-18.20.51:970][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:970][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.14-18.20.51:970][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:970][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.14-18.20.51:970][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:970][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.14-18.20.51:970][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:970][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.14-18.20.51:971][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:971][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.14-18.20.51:971][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:971][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.14-18.20.51:971][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:971][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.14-18.20.51:971][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:971][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.14-18.20.51:971][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:971][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.14-18.20.51:971][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:971][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.14-18.20.51:971][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:971][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.14-18.20.51:971][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:971][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.14-18.20.51:971][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:971][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.14-18.20.51:971][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:971][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.14-18.20.51:971][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:972][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.14-18.20.51:972][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:972][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.14-18.20.51:972][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:972][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.14-18.20.51:972][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:972][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.14-18.20.51:972][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:972][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.14-18.20.51:972][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:972][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.14-18.20.51:972][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:972][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.14-18.20.51:972][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:972][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.14-18.20.51:972][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:972][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.14-18.20.51:972][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:972][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.14-18.20.51:972][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:972][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.14-18.20.51:972][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:973][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.14-18.20.51:973][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:973][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.14-18.20.51:973][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:973][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.14-18.20.51:973][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:973][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.14-18.20.51:973][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:973][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.14-18.20.51:973][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:973][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.14-18.20.51:973][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:973][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.14-18.20.51:973][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:973][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.14-18.20.51:973][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:973][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.14-18.20.51:973][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:973][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.14-18.20.51:973][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:973][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.14-18.20.51:974][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:974][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.14-18.20.51:974][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:974][ 5]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.14-18.20.51:974][ 5]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.20.51:974][ 5]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.51:974][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.20.51:974][ 5]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.51:974][ 5]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.51:974][ 5]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.51:974][ 5]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.20.51:990][ 6]r.CullAll = "1" [2020.05.14-18.20.52:863][ 61]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.20.52:863][ 61]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.20.52:926][ 64]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.20.52:926][ 64]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.05.14-18.20.52:926][ 64]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.05.14-18.20.52:926][ 64]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.20.52:926][ 64]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.52:926][ 64]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.05.14-18.20.52:926][ 64]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.05.14-18.20.52:926][ 64]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.05.14-18.20.52:926][ 64]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.20.52:926][ 64]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.14-18.20.52:926][ 64]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.20.52:943][ 65]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.20.52:943][ 65]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.20.52:958][ 66]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.14-18.20.52:959][ 66]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.14-18.20.52:959][ 66]LogNet: World NetDriver shutdown SteamNetDriver_3 [GameNetDriver] [2020.05.14-18.20.52:959][ 66]LogNet: DestroyNamedNetDriver SteamNetDriver_3 [GameNetDriver] [2020.05.14-18.20.52:959][ 66]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.156.246.152:7779, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:AdamuzSystems [0x25F0A049730], Channels: 31, Time: 2020.05.14-18.20.52 [2020.05.14-18.20.52:959][ 66]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.156.246.152:7779, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:AdamuzSystems [0x25F1B78EAA0] [2020.05.14-18.20.52:959][ 66]LogExit: GameNetDriver SteamNetDriver_3 shut down [2020.05.14-18.20.52:994][ 66]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms [2020.05.14-18.20.53:003][ 66]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.20.53:006][ 66]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.20.53:006][ 66]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.14-18.20.53:006][ 66]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.14-18.20.53:007][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-18.20.53:007][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:037][ 66]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.20.53:043][ 66]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.20.53:103][ 66]LogStreaming: Flushing async loaders took 96ms. [2020.05.14-18.20.53:104][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-18.20.53:104][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:106][ 66]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.53:106][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.14-18.20.53:106][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:229][ 66]LogStreaming: Flushing async loaders took 123ms. [2020.05.14-18.20.53:231][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-18.20.53:231][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:231][ 66]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.20.53:231][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-18.20.53:231][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:242][ 66]LogStreaming: Flushing async loaders took 10ms. [2020.05.14-18.20.53:242][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-18.20.53:242][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:243][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.53:243][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-18.20.53:243][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:344][ 66]LogStreaming: Flushing async loaders took 102ms. [2020.05.14-18.20.53:345][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.14-18.20.53:345][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:349][ 66]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.20.53:350][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.14-18.20.53:350][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:351][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.53:351][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.14-18.20.53:351][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:359][ 66]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.20.53:359][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-18.20.53:359][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:359][ 66]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.20.53:359][ 66]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-18.20.53:359][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:360][ 66]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.20.53:361][ 66]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.14-20.20.53 [2020.05.14-18.20.53:362][ 66]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.14-18.20.53:362][ 66]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-18.20.53:362][ 66]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.20.53:362][ 66]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.14-18.20.53:362][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.20.53:362][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: 0: 422fe...39276 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: 1: ba508...74101 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: 2: 9a493...12640 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: 3: 39323...24305 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: 4: 13692...61521 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:20:34.356Z : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: MirrorsSessionId=e2404058-7dc3-4c5b-a306-22f401894562 : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.246.152 : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: EncryptionKey=YoFAbq+G2020YXCCUBRH8k0iPeF0wEWbHRmKDeKFP0o= : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC11B508D7F8337ED2E7B0BB71B66C|18.156.246.152|7779 : OnlineService [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.20.53:362][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.20.53:362][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F3DDFF730] [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.20.53:363][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.20.53:363][ 66]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.156.246.152:7779 SessionId: 00CC1...1B66C [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:20:34.356Z : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: MirrorsSessionId=e2404058-7dc3-4c5b-a306-22f401894562 : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.246.152 : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: EncryptionKey=YoFAbq+G2020YXCCUBRH8k0iPeF0wEWbHRmKDeKFP0o= : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC11B508D7F8337ED2E7B0BB71B66C|18.156.246.152|7779 : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.20.53:364][ 66]LogOnline: Destroying session GameSession [2020.05.14-18.20.53:364][ 66]LogDBDEasyAntiCheat: DestroySession [2020.05.14-18.20.53:364][ 66]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.14-18.20.53:364][ 66]LogOnline: Destroying session GameSession [2020.05.14-18.20.53:373][ 66]LogWorld: Bringing up level for play took: 0.012292 [2020.05.14-18.20.53:373][ 66]GameFlow: [Login Attempted] Options: "?Name=AdamuzSystems" Response: "" [2020.05.14-18.20.53:373][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.20.53:373][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: 0: 422fe...39276 [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: 1: ba508...74101 [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: 2: 9a493...12640 [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: 3: 39323...24305 [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: 4: 13692...61521 [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.20.53:373][ 66]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:20:34.356Z : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: MirrorsSessionId=e2404058-7dc3-4c5b-a306-22f401894562 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.246.152 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: EncryptionKey=YoFAbq+G2020YXCCUBRH8k0iPeF0wEWbHRmKDeKFP0o= : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC11B508D7F8337ED2E7B0BB71B66C|18.156.246.152|7779 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.20.53:374][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F0A04FB20] [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.20.53:374][ 66]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.20.53:375][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.20.53:375][ 66]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.14-18.20.53:379][ 66]GameFlow: FCharacterStateData::SetPips() with value=26 [2020.05.14-18.20.53:379][ 66]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.14-18.20.53:396][ 66]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.20.53:396][ 66]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.20.53:396][ 66]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5346&schemaVersion=0] [2020.05.14-18.20.53:396][ 66]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.20.53:396][ 66]LogCustomization: ------ [2020.05.14-18.20.53:396][ 66]LogCustomization: --> DK_Head02 [2020.05.14-18.20.53:396][ 66]LogCustomization: --> DK_Torso01 [2020.05.14-18.20.53:396][ 66]LogCustomization: --> DK_Legs02 [2020.05.14-18.20.53:396][ 66]LogCustomization: ------ [2020.05.14-18.20.53:396][ 66]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-18.20.53:396][ 66]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-18.20.53:396][ 66]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.14-18.20.53:409][ 66]LogStreaming: Flushing async loaders. [2020.05.14-18.20.53:416][ 66]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.20.53:447][ 66]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.14-18.20.53:457][ 66]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000035 seconds [2020.05.14-18.20.53:458][ 66]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000023 seconds [2020.05.14-18.20.53:458][ 66]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.14-18.20.53:458][ 66]LogLoad: Took 0.499488 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.14-18.20.53:458][ 66]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.20.53:459][ 66]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-18.20.53:459][ 66]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-18.20.53:462][ 67]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.53:600][ 76]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e2404058-7dc3-4c5b-a306-22f401894562] [2020.05.14-18.20.53:600][ 76]LogOnline: Warning: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] failed in GetMatch. Result code: 0 [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: 0: 422fe...39276 [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: 1: ba508...74101 [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: 2: 9a493...12640 [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: 3: 39323...24305 [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: 4: 13692...61521 [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.20.53:600][ 76]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:20:34.356Z : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: MirrorsSessionId=e2404058-7dc3-4c5b-a306-22f401894562 : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.246.152 : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: EncryptionKey=YoFAbq+G2020YXCCUBRH8k0iPeF0wEWbHRmKDeKFP0o= : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC11B508D7F8337ED2E7B0BB71B66C|18.156.246.152|7779 : OnlineService [2020.05.14-18.20.53:601][ 76]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.20.53:616][ 77]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.239992 seconds [2020.05.14-18.20.53:616][ 77]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.14-18.20.53:616][ 77]LogDBDEasyAntiCheat: slave disconnected [2020.05.14-18.20.53:616][ 77]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.14-18.20.53:632][ 78]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002543 seconds [2020.05.14-18.20.53:761][ 86]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5346&schemaVersion=0] [2020.05.14-18.20.53:761][ 86]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.20.54:019][101]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.20.54:019][101]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.104' TotalLoadTime='2.104' TimeStamp='2020-05-14T18:20:52.279Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014D7FB408D7F8337F02162ABB766E45' [2020.05.14-18.20.54:019][101]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.20.54:020][101]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.104' TimeStamp='2020-05-14T18:20:52.279Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014D7FB408D7F8337F02162ABB766E45' [2020.05.14-18.20.54:020][101]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.20.54:020][101]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.104' TimeStamp='2020-05-14T18:20:52.279Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014D7FB408D7F8337F02162ABB766E45' [2020.05.14-18.20.54:020][101]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.20.54:020][101]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.104' TimeStamp='2020-05-14T18:20:52.279Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014D7FB408D7F8337F02162ABB766E45' [2020.05.14-18.20.54:020][101]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.14-18.20.54:020][101]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.14-18.20.54:035][102]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.20.54:035][102]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.20.54:035][102]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.14-18.20.54:567][136]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.20.54:568][136]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.20.55:035][164]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.20.55:035][164]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-18.20.55:035][164]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.14-18.20.55:035][164]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:035][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.20.55:035][164]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:035][164]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:035][164]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:035][164]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.20.55:035][164]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.20.55:035][164]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:035][164]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.20.55:035][164]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:035][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.20.55:098][164]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:098][164]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:098][164]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:098][164]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.20.55:098][164]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.20.55:098][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.20.55:098][164]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:098][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.20.55:135][164]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:135][164]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:135][164]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:135][164]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:136][164]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.55:136][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.55:136][164]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:161][164]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.20.55:161][164]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.20.55:161][164]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.20.55:161][164]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.20.55:161][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.20.55:165][164]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.20.55:165][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.20.55:165][164]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:165][164]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:179][164]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.20.55:179][164]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.20.55:179][164]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.20.55:179][164]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:179][164]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.20.55:179][164]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.20.55:262][165]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.20.55:262][165]r.CullAll = "0" [2020.05.14-18.20.55:263][165]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-18.20.55:263][165]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-18.20.55:263][165]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.20.55:263][165]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.14-18.20.55:263][165]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.20.55:263][165]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.20.55:263][165]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F3DFE16F0] [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.20.55:263][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.20.55:264][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.20.55:264][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.20.55:264][165]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.20.55:264][165]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.20.55:264][165]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.14-18.20.55:264][165]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.14-18.20.55:264][165]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.20.55:264][165]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.55:264][165]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.20.55:269][165]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.20.55:269][165]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.20.55:269][165]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.20.55:270][165]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.20.55:270][165]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.20.55:271][165]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.20.55:271][165]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.20.55:272][165]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.20.55:272][165]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.20.55:273][165]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.14-18.20.55:273][165]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.55:276][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.55:280][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.55:280][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.55:281][165]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.20.55:281][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.55:281][165]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.14-18.20.55:284][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.55:284][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.55:289][165]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.55:289][165]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.20.55:289][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.55:289][165]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.20.55:292][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.55:310][166]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.20.55:314][166]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.20.55:314][166]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.20.55:314][166]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.20.55:314][166]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.20.55:315][166]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.20.55:316][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.05.14-18.20.55:316][166]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.05.14-18.20.55:316][166]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.55:316][166]LogCustomization: ------ [2020.05.14-18.20.55:316][166]LogCustomization: --> DK_Head02 [2020.05.14-18.20.55:316][166]LogCustomization: --> DK_Torso01 [2020.05.14-18.20.55:316][166]LogCustomization: --> DK_Legs02 [2020.05.14-18.20.55:316][166]LogCustomization: ------ [2020.05.14-18.20.55:316][166]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.20.55:316][166]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.20.55:325][166]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.20.55:325][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:327][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.55:327][166]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.20.55:327][166]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.20.55:327][166]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.20.55:327][166]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.20.55:327][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:329][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.55:329][166]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.20.55:329][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:332][166]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.55:332][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:333][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.55:333][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:335][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.55:335][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:336][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.55:336][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:338][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.55:338][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:339][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.55:339][166]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.20.55:339][166]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.20.55:339][166]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.20.55:362][166]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.20.55:363][166]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.14-18.20.55:364][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.05.14-18.20.55:364][166]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.05.14-18.20.55:364][166]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.55:364][166]LogCustomization: ------ [2020.05.14-18.20.55:364][166]LogCustomization: --> C_Head02 [2020.05.14-18.20.55:364][166]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.20.55:364][166]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.20.55:364][166]LogCustomization: ------ [2020.05.14-18.20.55:364][166]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.20.55:364][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:366][166]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.55:366][166]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.20.55:366][166]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.20.55:366][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:373][166]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.20.55:382][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:385][166]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.20.55:385][166]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.20.55:386][166]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.20.55:386][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:387][166]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.20.55:388][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:388][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.55:388][166]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.20.55:389][166]LogStreaming: Flushing async loaders. [2020.05.14-18.20.55:389][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.20.55:394][166]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.20.55:394][166]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.20.55:394][166]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.55:394][166]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.20.55:394][166]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.20.55:394][166]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.14-18.20.55:394][166]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.20.55:394][166]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.20.55:418][167]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.20.55:418][167]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.20.55:528][174]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.20.55:528][174]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.20.55:542][175]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.20.55:542][175]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.20.55:576][177]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.20.55:576][177]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.20.55:577][177]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.20.55:577][177]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.55:646][180]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.20.55:875][195]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.20.55:875][195]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-18.20.56:004][203]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.20.56:004][203]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.20.56:004][203]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.20.56:005][203]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.20.56:005][203]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.20.56:018][203]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.20.56:018][203]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.20.56:018][203]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.20.56:018][203]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.20.56:018][203]LogCustomization: ------ [2020.05.14-18.20.56:018][203]LogCustomization: --> C_Head02 [2020.05.14-18.20.56:018][203]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.20.56:018][203]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.20.56:018][203]LogCustomization: ------ [2020.05.14-18.20.56:018][203]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.20.56:018][203]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.20.56:018][203]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.20.56:018][203]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.20.56:018][203]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.20.56:018][203]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.20.56:358][225]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.20.56:359][225]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.20.59:810][439]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.20.59:811][439]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E93A] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.21.00:277][468]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.21.00:277][468]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.21.00:278][468]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.21.00:279][468]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.21.00:279][468]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.21.00:292][468]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.21.00:292][468]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.21.00:292][468]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.21.00:292][468]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.21.00:292][468]LogCustomization: ------ [2020.05.14-18.21.00:292][468]LogCustomization: --> C_Head02 [2020.05.14-18.21.00:292][468]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.21.00:292][468]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.21.00:292][468]LogCustomization: ------ [2020.05.14-18.21.00:292][468]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.21.00:293][468]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.21.00:293][468]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.21.00:293][468]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.21.00:293][468]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.21.00:293][468]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.21.03:165][647]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198203927580 [2020.05.14-18.21.03:166][647]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198203927580, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.21.03:987][698]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198415414663 [2020.05.14-18.21.03:987][698]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198415414663, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.21.03:988][698]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Majoreroftv88, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.21.07:843][937]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.21.07:843][937]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.21.07:940][943]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.21.07:941][943]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.21.09:714][ 53]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.21.09:714][ 53]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.21.10:649][111]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.21.10:650][111]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.21.15:215][394]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248678132 [2020.05.14-18.21.15:215][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248678132, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.21.38:401][831]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991086689 [2020.05.14-18.21.38:402][831]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991086689, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.21.38:402][831]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: quavo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Connected [2020.05.14-18.21.51:242][627]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198311870627 [2020.05.14-18.21.51:243][627]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198311870627, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.22.01:323][252]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198076665083 [2020.05.14-18.22.01:323][252]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198076665083, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.22.04:437][445]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.22.04:438][445]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.22.07:292][622]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.22.07:293][622]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.22.28:070][910]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.22.28:070][910]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.22.31:391][116]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.22.31:392][116]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.22.33:086][221]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198080000616 [2020.05.14-18.22.33:086][221]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198080000616, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.22.33:086][221]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ıllı Diablillo ıllı, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.22.35:957][399]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137815173 [2020.05.14-18.22.35:958][399]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137815173, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.22.35:958][399]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mc Patryk, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.22.41:297][730]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.22.41:298][730]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.22.45:846][ 12]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198080000616 [2020.05.14-18.22.45:847][ 12]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198080000616, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.22.45:847][ 12]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ıllı Diablillo ıllı, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.22.47:912][140]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.22.47:913][140]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.23.01:235][966]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.23.01:236][966]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.23.21:189][203]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124990756 [2020.05.14-18.23.21:190][203]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124990756, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.23.21:190][203]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jaja bro un porro, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.23.29:255][703]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.23.29:256][703]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.23.32:755][920]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124990756 [2020.05.14-18.23.32:756][920]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124990756, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.23.32:756][920]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jaja bro un porro, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.23.33:901][991]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.23.33:902][991]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.23.38:854][298]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988416055 [2020.05.14-18.23.38:854][298]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197988416055, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.23.38:854][298]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: AlkonS2, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.23.43:741][601]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.23.43:742][601]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.23.44:225][631]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.23.44:225][631]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.23.44:241][632]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198323048763 [2020.05.14-18.23.44:242][632]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198323048763, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.23.57:662][464]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.23.57:663][464]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.24.03:726][840]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089531146 [2020.05.14-18.24.03:727][840]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089531146, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.24.03:727][840]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RafaFull, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.24.07:422][ 69]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.24.07:423][ 69]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.24.20:214][862]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124990756 [2020.05.14-18.24.20:214][862]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124990756, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.24.20:214][862]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jaja bro un porro, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.24.23:311][ 54]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.24.23:311][ 54]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.24.31:230][545]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.24.31:230][545]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.24.34:973][777]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198372020180 [2020.05.14-18.24.34:973][777]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198372020180, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.24.36:893][896]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.24.36:894][896]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.24.46:942][519]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.24.46:942][519]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.24.48:072][589]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.24.48:073][589]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.25.02:252][468]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124990756 [2020.05.14-18.25.02:252][468]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124990756, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.25.02:252][468]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jaja bro un porro, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.25.05:349][660]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198415414663 [2020.05.14-18.25.05:350][660]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198415414663, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.25.05:350][660]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Majoreroftv88, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.25.17:173][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248077094 [2020.05.14-18.25.17:173][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248077094, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.25.17:173][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ana Bohueles, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.25.30:274][205]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198415414663 [2020.05.14-18.25.30:274][205]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198415414663, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.25.30:274][205]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Majoreroftv88, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.25.36:756][607]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198097249171 [2020.05.14-18.25.36:756][607]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198097249171, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.25.41:692][913]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124990756 [2020.05.14-18.25.41:693][913]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124990756, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.25.41:693][913]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jaja bro un porro, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.25.42:289][950]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.25.42:289][950]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.25.47:193][254]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.25.47:194][254]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.25.47:386][266]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.25.47:387][266]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.26.11:375][753]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.26.11:376][753]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.26.16:295][ 58]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198352868806 [2020.05.14-18.26.16:295][ 58]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198352868806, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.26.18:795][213]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198237621308 [2020.05.14-18.26.18:795][213]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198237621308, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E5F4] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.26.30:651][948]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.26.30:652][948]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.26.45:748][884]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197985003296 [2020.05.14-18.26.45:748][884]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197985003296, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.26.45:748][884]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chrishunnter, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.26.53:508][365]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198150579648 [2020.05.14-18.26.53:508][365]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198150579648, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.26.53:572][369]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198097249171 [2020.05.14-18.26.53:572][369]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198097249171, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.27.01:202][842]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198311870627 [2020.05.14-18.27.01:202][842]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198311870627, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.27.13:219][587]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198106152947 [2020.05.14-18.27.13:219][587]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198106152947, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.27.13:219][587]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Don Andres, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.27.20:396][ 32]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198097249171 [2020.05.14-18.27.20:397][ 32]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198097249171, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.27.24:783][304]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198059395533 [2020.05.14-18.27.24:783][304]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198059395533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.27.26:010][380]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198431095011 [2020.05.14-18.27.26:011][380]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198431095011, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.27.27:736][487]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.27.27:736][487]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.27.29:494][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.27.29:494][596]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.27.33:930][871]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.27.33:931][871]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.27.35:574][972]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.14-18.27.35:574][972]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.27.35:817][988]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.27.35:817][988]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.27.44:946][554]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198130552632 [2020.05.14-18.27.44:947][554]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198130552632, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.27.44:947][554]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Joze Franzizko, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.27.44:996][557]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198038288714 [2020.05.14-18.27.44:996][557]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198038288714, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.27.44:996][557]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Agente, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.27.45:995][619]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137815173 [2020.05.14-18.27.45:996][619]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137815173, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.27.45:996][619]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mc Patryk, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.27.49:722][850]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197992389135 [2020.05.14-18.27.49:722][850]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197992389135, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.28.05:287][815]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198188009147 [2020.05.14-18.28.05:288][815]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198188009147, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.28.14:353][377]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198130552632 [2020.05.14-18.28.14:353][377]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198130552632, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.28.14:353][377]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Joze Franzizko, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.28.25:483][ 67]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198160122741 [2020.05.14-18.28.25:484][ 67]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198160122741, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.28.25:484][ 67]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: [Borodach_TV], Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.28.59:196][157]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991086689 [2020.05.14-18.28.59:196][157]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991086689, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.28.59:196][157]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: quavo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Connected [2020.05.14-18.29.02:437][358]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198256512111 [2020.05.14-18.29.02:437][358]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198256512111, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.29.02:437][358]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: JonesTV, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.29.14:053][ 78]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198431095011 [2020.05.14-18.29.14:053][ 78]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198431095011, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.29.18:922][380]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198057971504 [2020.05.14-18.29.18:923][380]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198057971504, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.29.18:923][380]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TARAOS Pipol, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.29.19:712][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.29.19:716][428]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.29.19:717][428]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.29.19:717][428]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.14-18.29.19:717][428]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.29.19:717][428]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.14-18.29.19:718][428]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.29.19:728][429]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.29.19:728][429]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.29.19:728][429]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.29.19:728][429]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.29.19:728][429]LogCustomization: ------ [2020.05.14-18.29.19:728][429]LogCustomization: --> DK_Head02 [2020.05.14-18.29.19:728][429]LogCustomization: --> DK_Torso01 [2020.05.14-18.29.19:728][429]LogCustomization: --> DK_Legs02 [2020.05.14-18.29.19:728][429]LogCustomization: ------ [2020.05.14-18.29.19:728][429]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.29.19:728][429]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.29.19:728][429]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.29.19:728][429]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.29.19:728][429]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.29.19:728][429]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.29.19:729][429]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.29.19:730][429]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-18.29.19:730][429]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.29.19:730][429]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.29.19:730][429]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.29.19:730][429]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.14-18.29.19:730][429]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.14-18.29.19:730][429]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.29.19:730][429]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.29.19:745][430]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.14-18.29.19:745][430]GameFlow: Starting Quickmatch: GameSession [2020.05.14-18.29.19:745][430]GameFlow: Adding extra player: 393238e2-30c3-4d95-9531-ab9105925db6 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["393238e2-30c3-4d95-9531-ab9105925db6"] : NotIn : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.14-18.29.19:745][430]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.14-18.29.19:745][430]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.14-18.29.19:745][430]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.14-18.29.19:745][430]GameFlow: Verbose: Doing Find Sessions [2020.05.14-18.29.19:758][431]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.29.19:876][439]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.29.19:876][439]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.29.19:923][442]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.29.19:923][442]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.29.19:923][442]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-18.29.19:923][442]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.29.19:949][443]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.29.19:949][443]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.29.19:977][445]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.29.19:977][445]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.29.19:988][446]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.236480 seconds [2020.05.14-18.29.21:067][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-18.29.29:536][ 38]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.29.29:537][ 38]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.29.30:005][ 67]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.29.30:294][ 85]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.29.30:311][ 86]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.306625 seconds [2020.05.14-18.29.30:844][119]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198106152947 [2020.05.14-18.29.30:844][119]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198106152947, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.29.30:844][119]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Don Andres, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.29.40:328][707]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.29.40:554][721]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.29.40:586][723]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.245076 seconds [2020.05.14-18.29.50:604][344]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.29.50:780][355]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.29.50:797][356]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184293 seconds [2020.05.14-18.30.00:814][977]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.01:153][998]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.01:168][999]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.347618 seconds [2020.05.14-18.30.04:476][204]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.30.04:476][204]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.30.11:186][620]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.11:378][632]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.11:395][633]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204829 seconds [2020.05.14-18.30.11:428][635]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198150579648 [2020.05.14-18.30.11:428][635]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198150579648, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.30.21:411][254]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.21:574][264]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.21:605][266]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183707 seconds [2020.05.14-18.30.24:703][458]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198193223245 [2020.05.14-18.30.24:703][458]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198193223245, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.30.24:703][458]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: E∂uαя∂o Vιoqυє, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.30.31:557][883]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198059395533 [2020.05.14-18.30.31:557][883]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198059395533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.30.31:622][887]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.31:799][898]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.31:817][899]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183642 seconds [2020.05.14-18.30.34:960][ 94]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198031657609 [2020.05.14-18.30.34:961][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198031657609, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.30.35:929][154]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042955918 [2020.05.14-18.30.35:929][154]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042955918, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.30.38:832][334]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198031657609 [2020.05.14-18.30.38:832][334]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198031657609, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.30.39:591][381]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198255538054 [2020.05.14-18.30.39:591][381]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198255538054, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.30.39:591][381]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Alejandro Campos, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.30.41:832][520]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.42:027][532]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.42:041][533]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.203960 seconds [2020.05.14-18.30.52:060][154]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.52:237][165]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.30.52:252][166]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184959 seconds [2020.05.14-18.31.02:270][787]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.31.02:462][799]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.31.02:480][800]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204561 seconds [2020.05.14-18.31.06:222][ 32]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198096409012 [2020.05.14-18.31.06:222][ 32]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198096409012, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.31.06:222][ 32]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Luki, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.31.12:496][421]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.31.12:724][435]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.31.12:755][437]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.244782 seconds [2020.05.14-18.31.19:480][854]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198086092469 [2020.05.14-18.31.19:480][854]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198086092469, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.31.22:772][ 58]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.31.22:965][ 70]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.31.22:981][ 71]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204677 seconds [2020.05.14-18.31.24:933][192]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.31.24:933][192]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.31.32:998][692]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.31.33:191][704]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:31:25.977Z : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4f73f02b-b728-476d-811f-f1dbdb428514 : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.2.243 : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: EncryptionKey=8gexvCegWXlI8i/alKE5Qb7KIkbgl4P0GZmDmM0aBdk= : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB475708D7F835033E54D4FD0806D9|18.157.2.243|7779 : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: MatchMembersA=["d98430e0-9381-4b97-8661-f0f797285ec0"] : OnlineService [2020.05.14-18.31.33:192][704]LogOnlineSession: Verbose: OSS: MatchMembersB=["9a493d40-0a97-11e7-b58f-89ddf778fb43","6f6938bd-1259-4f76-9f4d-12e1666a805b","393238e2-30c3-4d95-9531-ab9105925db6","c96ed250-beda-11e6-b1ae-a3f2aa5bec1c"] : OnlineService [2020.05.14-18.31.33:192][704]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.14-18.31.33:192][704]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.33:209][705]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204787 seconds [2020.05.14-18.31.33:209][705]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.05.14-18.31.33:209][705]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.14-18.31.33:209][705]GameFlow: Joining sesion : GameSession [2020.05.14-18.31.33:209][705]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.14-18.31.33:209][705]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.14-18.31.33:209][705]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.14-18.31.33:209][705]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.14-18.31.33:209][705]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.14-18.31.33:209][705]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.14-18.31.33:209][705]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.31.33:209][705]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.14-18.31.33:210][705]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.31.33:210][705]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.14-18.31.33:210][705]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.14-18.31.33:210][705]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-18.31.33:210][705]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.31.33:223][705]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.31.33:223][705]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.14-18.31.33:223][705]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.31.33:223][705]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.31.33:223][705]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.31.33:223][705]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.14-18.31.33:223][705]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.31.33:223][705]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.31.33:224][705]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:224][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:232][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:232][705]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:234][705]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:236][705]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.31.33:238][705]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.31.33:238][705]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.14-18.31.33:238][705]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.31.33:238][705]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.31.33:238][705]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.14-18.31.33:238][705]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.31.33:239][705]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.31.33:239][705]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.14-18.31.33:239][705]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.33:239][705]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.31.33:239][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.31.33:239][705]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.31.33:239][705]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.31.33:239][705]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:239][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.31.33:242][705]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:242][705]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:242][705]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:242][705]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.31.33:242][705]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.14-18.31.33:242][705]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.14-18.31.33:242][705]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.31.33:242][705]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-18.31.33:242][705]LogAsyncLoad: Resume loading library async: Menu [2020.05.14-18.31.33:242][705]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.14-18.31.33:242][705]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.31.33:242][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.31.33:242][705]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.33:242][705]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.31.33:279][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.14-18.31.33:279][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:279][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-18.31.33:279][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:279][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.14-18.31.33:280][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:280][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.14-18.31.33:280][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:280][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.14-18.31.33:280][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:280][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.14-18.31.33:280][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:280][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.14-18.31.33:280][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:280][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.14-18.31.33:280][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:280][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.14-18.31.33:280][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:280][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.14-18.31.33:280][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:280][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.14-18.31.33:280][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:280][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.14-18.31.33:280][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.14-18.31.33:281][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.14-18.31.33:281][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.14-18.31.33:281][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.14-18.31.33:281][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.14-18.31.33:281][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.14-18.31.33:281][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.14-18.31.33:281][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.14-18.31.33:281][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.14-18.31.33:281][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.14-18.31.33:281][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.14-18.31.33:281][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:281][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:282][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.14-18.31.33:282][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:283][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.14-18.31.33:283][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:283][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.14-18.31.33:283][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:283][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.14-18.31.33:283][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:283][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.14-18.31.33:283][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:283][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.14-18.31.33:283][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:283][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.14-18.31.33:283][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:283][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.14-18.31.33:283][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:283][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.14-18.31.33:283][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.31.33:284][706]r.CullAll = "1" [2020.05.14-18.31.33:284][706]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.31.33:285][706]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.31.33:285][706]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.31.33:285][706]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.33:285][706]LogCustomization: ------ [2020.05.14-18.31.33:285][706]LogCustomization: --> DK_Head02 [2020.05.14-18.31.33:285][706]LogCustomization: --> DK_Torso01 [2020.05.14-18.31.33:285][706]LogCustomization: --> DK_Legs02 [2020.05.14-18.31.33:285][706]LogCustomization: ------ [2020.05.14-18.31.33:285][706]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.31.33:285][706]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.31.33:285][706]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.31.33:285][706]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.31.33:285][706]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.31.33:285][706]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.31.33:286][706]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.31.33:286][706]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.31.33:347][710]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.33:347][710]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.31.33:347][710]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.14-18.31.33:347][710]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.31.33:347][710]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.31.33:378][712]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.31.33:378][712]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.31.33:393][713]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.31.33:410][714]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.31.33:457][717]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.31.33:457][717]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.31.33:506][720]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.31.33:698][732]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.31.33:828][740]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.31.33:989][750]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.31.34:246][765]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.31.34:246][765]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.14-18.31.34:246][765]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.31.34:262][766]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.14-18.31.34:262][766]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.14-18.31.34:262][766]LogNet: Browse: 18.157.2.243:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live [2020.05.14-18.31.34:262][766]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.14-18.31.34:263][766]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.14-18.31.34:263][766]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.14-18.31.34:263][766]LogNet: Game client on port 7779, rate 10000 [2020.05.14-18.31.34:375][773]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.157.2.243:7779, Name: SteamNetConnection_4, Driver: PendingNetDriver SteamNetDriver_4, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.14-18.31.34:504][781]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.14-18.31.34:504][781]LogLoad: LoadMap: 18.157.2.243:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.14-18.31.34:504][781]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.31.34:504][781]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-18.31.34:505][781]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.31.34:505][781]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.31.34:505][781]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.14-18.31.34:505][781]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.31.34:505][781]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.14-18.31.34:523][781]LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms [2020.05.14-18.31.34:536][781]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.31.34:537][781]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.31.34:538][781]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-18.31.34:538][781]LogStreaming: Flushing async loaders. [2020.05.14-18.31.34:547][781]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.31.34:547][781]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.14-18.31.34:547][781]LogStreaming: Flushing async loaders. [2020.05.14-18.31.34:560][781]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-18.31.34:561][781]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-18.31.34:561][781]LogStreaming: Flushing async loaders. [2020.05.14-18.31.34:561][781]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.31.34:561][781]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-18.31.34:561][781]LogStreaming: Flushing async loaders. [2020.05.14-18.31.34:561][781]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.31.34:561][781]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-18.31.34:561][781]LogStreaming: Flushing async loaders. [2020.05.14-18.31.34:590][781]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.31.34:595][781]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.31.34:658][781]LogStreaming: Flushing async loaders took 97ms. [2020.05.14-18.31.34:659][781]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-18.31.34:659][781]LogStreaming: Flushing async loaders. [2020.05.14-18.31.34:660][781]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.31.34:660][781]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-18.31.34:660][781]LogStreaming: Flushing async loaders. [2020.05.14-18.31.34:663][781]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.31.34:663][781]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-18.31.34:663][781]LogStreaming: Flushing async loaders. [2020.05.14-18.31.34:768][781]LogStreaming: Flushing async loaders took 106ms. [2020.05.14-18.31.34:769][781]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-18.31.34:769][781]LogStreaming: Flushing async loaders. [2020.05.14-18.31.34:769][781]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.31.34:771][781]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.14-20.31.34 [2020.05.14-18.31.34:771][781]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.14-18.31.34:771][781]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-18.31.34:775][781]LogWorld: Bringing up level for play took: 0.004383 [2020.05.14-18.31.34:776][781]LogLoad: Took 0.271091 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.14-18.31.34:872][787]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-18.31.34:872][787]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-18.31.35:017][796]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000028 seconds [2020.05.14-18.31.35:017][796]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.14-18.31.35:017][796]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.14-18.31.35:017][796]LogDBDEasyAntiCheat: RPC to validate server [2020.05.14-18.31.35:017][796]LogDBDEasyAntiCheat: Server is dedicated [2020.05.14-18.31.35:018][796]LogDBDEasyAntiCheat: slave connected [2020.05.14-18.31.35:050][798]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.31.35:050][798]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d98430e0-9381-4b97-8661-f0f797285ec0|76561198026662232 [2020.05.14-18.31.35:050][798]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.31.35:050][798]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.35:050][798]LogCustomization: ------ [2020.05.14-18.31.35:050][798]LogCustomization: --> S01_Head01 [2020.05.14-18.31.35:050][798]LogCustomization: --> S01_Body01 [2020.05.14-18.31.35:050][798]LogCustomization: --> TR_W009 [2020.05.14-18.31.35:050][798]LogCustomization: ------ [2020.05.14-18.31.35:050][798]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.35:050][798]LogCustomization: ------ [2020.05.14-18.31.35:050][798]LogCustomization: --> S01_Head01 [2020.05.14-18.31.35:050][798]LogCustomization: --> S01_Body01 [2020.05.14-18.31.35:050][798]LogCustomization: --> TR_W009 [2020.05.14-18.31.35:050][798]LogCustomization: ------ [2020.05.14-18.31.35:050][798]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.31.35:098][801]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.31.35:098][801]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.875' TotalLoadTime='1.875' TimeStamp='2020-05-14T18:31:33.359Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.31.35:098][801]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.31.35:098][801]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.875' TimeStamp='2020-05-14T18:31:33.359Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.31.35:098][801]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.31.35:099][801]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.875' TimeStamp='2020-05-14T18:31:33.359Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.31.35:099][801]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.31.35:211][808]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.31.35:211][808]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:6f6938bd-1259-4f76-9f4d-12e1666a805b|76561198963898334 [2020.05.14-18.31.35:211][808]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.31.35:211][808]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.35:211][808]LogCustomization: ------ [2020.05.14-18.31.35:211][808]LogCustomization: --> CM_Head003_01 [2020.05.14-18.31.35:211][808]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.31.35:211][808]LogCustomization: --> C_Legs01_P01 [2020.05.14-18.31.35:211][808]LogCustomization: ------ [2020.05.14-18.31.35:211][808]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.31.35:420][821]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.31.35:420][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.31.35:420][821]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.31.35:420][821]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:393238e2-30c3-4d95-9531-ab9105925db6|76561198110324305 [2020.05.14-18.31.35:420][821]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.31.35:420][821]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.35:420][821]LogCustomization: ------ [2020.05.14-18.31.35:420][821]LogCustomization: --> C_Head02 [2020.05.14-18.31.35:420][821]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.31.35:420][821]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.31.35:420][821]LogCustomization: ------ [2020.05.14-18.31.35:420][821]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.31.35:485][825]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.31.35:485][825]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9a493d40-0a97-11e7-b58f-89ddf778fb43|76561198061412640 [2020.05.14-18.31.35:485][825]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.31.35:485][825]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.35:485][825]LogCustomization: ------ [2020.05.14-18.31.35:485][825]LogCustomization: --> DK_Head02 [2020.05.14-18.31.35:485][825]LogCustomization: --> DK_Torso01 [2020.05.14-18.31.35:485][825]LogCustomization: --> DK_Legs02 [2020.05.14-18.31.35:485][825]LogCustomization: ------ [2020.05.14-18.31.35:485][825]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.31.35:485][825]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.31.35:486][825]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.387' TotalLoadTime='2.263' TimeStamp='2020-05-14T18:31:33.746Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.31.35:486][825]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.14-18.31.35:486][825]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-18.31.35:501][826]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.31.35:501][826]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.31.35:501][826]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.31.35:501][826]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.2.243:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.31.35:551][829]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.35:551][829]LogCustomization: ------ [2020.05.14-18.31.35:551][829]LogCustomization: --> DK_Head02 [2020.05.14-18.31.35:551][829]LogCustomization: --> DK_Torso01 [2020.05.14-18.31.35:551][829]LogCustomization: --> DK_Legs02 [2020.05.14-18.31.35:551][829]LogCustomization: ------ [2020.05.14-18.31.35:551][829]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.31.35:551][829]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.31.36:420][883]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.36:420][883]LogCustomization: ------ [2020.05.14-18.31.36:420][883]LogCustomization: --> CM_Head003_01 [2020.05.14-18.31.36:420][883]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.31.36:420][883]LogCustomization: --> C_Legs01_P01 [2020.05.14-18.31.36:420][883]LogCustomization: ------ [2020.05.14-18.31.36:420][883]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.31.36:420][883]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.31.36:421][883]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.31.36:501][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.31.36:501][888]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.31.36:501][888]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-18.31.36:502][888]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-18.31.36:502][888]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:502][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.31.36:502][888]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:502][888]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:502][888]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:502][888]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.31.36:502][888]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.31.36:502][888]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:502][888]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.31.36:502][888]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:502][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.31.36:550][888]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:550][888]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:550][888]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:550][888]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.31.36:550][888]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.31.36:550][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.31.36:550][888]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:550][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.31.36:579][888]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:579][888]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:579][888]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:579][888]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:580][888]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:580][888]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.31.36:580][888]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:580][888]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:580][888]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:580][888]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:580][888]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:580][888]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:580][888]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:581][888]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.31.36:581][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.31.36:581][888]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.31.36:581][888]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.31.36:581][888]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:603][888]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-18.31.36:604][888]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-18.31.36:604][888]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.31.36:604][888]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.31.36:604][888]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.31.36:604][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.31.36:608][888]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.31.36:608][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.31.36:608][888]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:608][888]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:623][888]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22644] [2020.05.14-18.31.36:623][888]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.31.36:623][888]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.31.36:623][888]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:623][888]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.31.36:623][888]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.31.36:702][889]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.14-18.31.36:702][889]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.31.36:702][889]r.CullAll = "0" [2020.05.14-18.31.36:703][889]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.31.36:774][890]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.31.36:775][890]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-18.31.36:775][890]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-18.31.36:775][890]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.14-18.31.36:775][890]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.31.36:791][890]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22664] [2020.05.14-18.31.36:791][890]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.31.36:792][890]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5347&schemaVersion=0] [2020.05.14-18.31.36:792][890]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.31.36:807][891]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.31.36:807][891]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.31.36:807][891]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.31.36:807][891]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.31.36:808][891]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000027 seconds [2020.05.14-18.31.36:808][891]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.9 [2020.05.14-18.31.36:808][891]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.36:808][891]LogCustomization: ------ [2020.05.14-18.31.36:808][891]LogCustomization: --> DK_Head02 [2020.05.14-18.31.36:808][891]LogCustomization: --> DK_Torso01 [2020.05.14-18.31.36:808][891]LogCustomization: --> DK_Legs02 [2020.05.14-18.31.36:808][891]LogCustomization: ------ [2020.05.14-18.31.36:808][891]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.31.36:808][891]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.31.36:817][891]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.31.36:818][891]LogStreaming: Flushing async loaders. [2020.05.14-18.31.36:819][891]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.36:819][891]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.31.36:819][891]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.31.36:819][891]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.31.36:819][891]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.31.36:819][891]LogStreaming: Flushing async loaders. [2020.05.14-18.31.36:821][891]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.36:821][891]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.31.36:821][891]LogStreaming: Flushing async loaders. [2020.05.14-18.31.36:823][891]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.31.36:823][891]LogStreaming: Flushing async loaders. [2020.05.14-18.31.36:824][891]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.36:824][891]LogStreaming: Flushing async loaders. [2020.05.14-18.31.36:825][891]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.36:826][891]LogStreaming: Flushing async loaders. [2020.05.14-18.31.36:827][891]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.36:827][891]LogStreaming: Flushing async loaders. [2020.05.14-18.31.36:829][891]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.36:829][891]LogStreaming: Flushing async loaders. [2020.05.14-18.31.36:830][891]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.36:831][891]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : S01_Head01. S01_Body01. TR_W009. [2020.05.14-18.31.36:831][891]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.31.36:831][891]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head003_01. C_Torso01_P01. C_Legs01_P01. [2020.05.14-18.31.36:831][891]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.31.36:831][891]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. CM_Torso02_SxyhxyCharity. CM_Legs02_03. [2020.05.14-18.31.36:831][891]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.31.36:850][892]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.31.36:854][892]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.31.36:855][892]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.31.36:855][892]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.31.36:855][892]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.05.14-18.31.36:855][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000052 seconds [2020.05.14-18.31.36:855][892]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.31.36:856][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.36:856][892]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.05.14-18.31.36:856][892]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.36:856][892]LogCustomization: ------ [2020.05.14-18.31.36:856][892]LogCustomization: --> S01_Head01 [2020.05.14-18.31.36:856][892]LogCustomization: --> S01_Body01 [2020.05.14-18.31.36:856][892]LogCustomization: --> TR_W009 [2020.05.14-18.31.36:856][892]LogCustomization: ------ [2020.05.14-18.31.36:856][892]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Head01 [2020.05.14-18.31.36:856][892]GameFlow: (CustomizedAudio) - Update Sound with item S01_Head01 [2020.05.14-18.31.36:857][892]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.05.14-18.31.36:857][892]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.05.14-18.31.36:857][892]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W009 [2020.05.14-18.31.36:857][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.36:930][892]LogStreaming: Flushing async loaders took 73ms. [2020.05.14-18.31.36:930][892]GameFlow: (CustomizedAudio) - Update Sound with item TR_W009 [2020.05.14-18.31.36:931][892]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.31.36:931][892]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.31.36:931][892]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.31.36:931][892]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.14-18.31.36:932][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.05.14-18.31.36:932][892]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.05.14-18.31.36:932][892]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.36:932][892]LogCustomization: ------ [2020.05.14-18.31.36:932][892]LogCustomization: --> CM_Head003_01 [2020.05.14-18.31.36:932][892]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.31.36:932][892]LogCustomization: --> C_Legs01_P01 [2020.05.14-18.31.36:932][892]LogCustomization: ------ [2020.05.14-18.31.36:932][892]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head003_01 [2020.05.14-18.31.36:932][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.36:954][892]LogStreaming: Flushing async loaders took 22ms. [2020.05.14-18.31.36:954][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:055][892]LogStreaming: Flushing async loaders took 101ms. [2020.05.14-18.31.37:056][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:060][892]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.31.37:060][892]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head003_01 [2020.05.14-18.31.37:060][892]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.31.37:060][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:061][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.37:061][892]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.31.37:061][892]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.05.14-18.31.37:061][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:084][892]LogStreaming: Flushing async loaders took 23ms. [2020.05.14-18.31.37:084][892]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.05.14-18.31.37:084][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:085][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.37:086][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:086][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.37:087][892]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.31.37:087][892]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.31.37:087][892]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.31.37:087][892]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.14-18.31.37:088][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.05.14-18.31.37:088][892]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.05.14-18.31.37:088][892]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.37:088][892]LogCustomization: ------ [2020.05.14-18.31.37:088][892]LogCustomization: --> C_Head02 [2020.05.14-18.31.37:088][892]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.31.37:088][892]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.31.37:088][892]LogCustomization: ------ [2020.05.14-18.31.37:088][892]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.14-18.31.37:088][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:090][892]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.31.37:091][892]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.31.37:091][892]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.31.37:091][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:097][892]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.31.37:105][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:108][892]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.31.37:108][892]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.31.37:108][892]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.31.37:108][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:110][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.37:110][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:111][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.37:111][892]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.31.37:111][892]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:112][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.31.37:123][893]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.31.37:123][893]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.31.37:123][893]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5347&schemaVersion=0] [2020.05.14-18.31.37:123][893]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.31.37:133][893]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.37:133][893]LogCustomization: ------ [2020.05.14-18.31.37:133][893]LogCustomization: --> DK_Head02 [2020.05.14-18.31.37:133][893]LogCustomization: --> DK_Torso01 [2020.05.14-18.31.37:133][893]LogCustomization: --> DK_Legs02 [2020.05.14-18.31.37:133][893]LogCustomization: ------ [2020.05.14-18.31.37:133][893]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.37:133][893]LogCustomization: ------ [2020.05.14-18.31.37:133][893]LogCustomization: --> DK_Head02 [2020.05.14-18.31.37:133][893]LogCustomization: --> DK_Torso01 [2020.05.14-18.31.37:133][893]LogCustomization: --> DK_Legs02 [2020.05.14-18.31.37:133][893]LogCustomization: ------ [2020.05.14-18.31.37:133][893]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.31.37:133][893]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.31.37:133][893]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.31.37:133][893]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.31.37:133][893]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.31.37:133][893]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.31.37:134][893]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.31.37:134][893]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.31.37:134][893]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.31.37:134][893]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.37:134][893]LogCustomization: ------ [2020.05.14-18.31.37:134][893]LogCustomization: --> DK_Head02 [2020.05.14-18.31.37:134][893]LogCustomization: --> DK_Torso01 [2020.05.14-18.31.37:134][893]LogCustomization: --> DK_Legs02 [2020.05.14-18.31.37:134][893]LogCustomization: ------ [2020.05.14-18.31.37:134][893]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.31.37:134][893]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.31.37:134][893]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.31.37:134][893]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.31.37:134][893]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.31.37:134][893]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.31.37:135][893]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.31.37:135][893]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.31.37:261][902]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.31.37:261][902]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.31.37:311][905]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.31.37:421][911]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.31.37:421][911]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.14-18.31.37:513][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.31.37:513][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.14-18.31.37:513][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.31.37:530][918]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.31.37:530][918]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.14-18.31.37:561][919]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.31.37:561][919]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c96ed250-beda-11e6-b1ae-a3f2aa5bec1c|76561198073506445 [2020.05.14-18.31.37:561][919]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.31.37:561][919]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.37:561][919]LogCustomization: ------ [2020.05.14-18.31.37:561][919]LogCustomization: --> NK_Head010 [2020.05.14-18.31.37:561][919]LogCustomization: --> NK_Torso009 [2020.05.14-18.31.37:561][919]LogCustomization: --> NK_Legs01_01 [2020.05.14-18.31.37:561][919]LogCustomization: ------ [2020.05.14-18.31.37:561][919]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.31.37:562][919]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.31.37:562][919]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : NK_Head010. NK_Torso009. NK_Legs01_01. [2020.05.14-18.31.37:562][919]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.31.37:567][919]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_BoldCondensed" glyph 'a' (0x2661) in ".instance8184.instance1218.instance856.main.instance8185.statusPlayer4.playerTagMc.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] found. [2020.05.14-18.31.37:577][920]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197975229603 [2020.05.14-18.31.37:577][920]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.31.37:577][920]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.31.37:577][920]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.31.37:577][920]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.14-18.31.37:578][920]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000066 seconds [2020.05.14-18.31.37:579][920]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.05.14-18.31.37:579][920]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.37:579][920]LogCustomization: ------ [2020.05.14-18.31.37:579][920]LogCustomization: --> NK_Head010 [2020.05.14-18.31.37:579][920]LogCustomization: --> NK_Torso009 [2020.05.14-18.31.37:579][920]LogCustomization: --> NK_Legs01_01 [2020.05.14-18.31.37:579][920]LogCustomization: ------ [2020.05.14-18.31.37:579][920]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head010 [2020.05.14-18.31.37:579][920]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.31.37:622][920]LogStreaming: Flushing async loaders took 43ms. [2020.05.14-18.31.37:622][920]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:667][920]LogStreaming: Flushing async loaders took 45ms. [2020.05.14-18.31.37:667][920]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head010 [2020.05.14-18.31.37:667][920]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso009 [2020.05.14-18.31.37:667][920]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:720][920]LogStreaming: Flushing async loaders took 53ms. [2020.05.14-18.31.37:720][920]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso009 [2020.05.14-18.31.37:720][920]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_01 [2020.05.14-18.31.37:720][920]LogStreaming: Flushing async loaders. [2020.05.14-18.31.37:739][920]LogStreaming: Flushing async loaders took 19ms. [2020.05.14-18.31.37:739][920]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_01 [2020.05.14-18.31.37:748][921]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197975229603, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.31.37:748][921]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: MuerteOzS, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.31.37:759][921]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.37:759][921]LogCustomization: ------ [2020.05.14-18.31.37:759][921]LogCustomization: --> C_Head02 [2020.05.14-18.31.37:759][921]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.31.37:759][921]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.31.37:759][921]LogCustomization: ------ [2020.05.14-18.31.37:759][921]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.37:759][921]LogCustomization: ------ [2020.05.14-18.31.37:759][921]LogCustomization: --> C_Head02 [2020.05.14-18.31.37:759][921]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.31.37:759][921]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.31.37:759][921]LogCustomization: ------ [2020.05.14-18.31.37:759][921]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.14-18.31.37:760][921]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.31.37:760][921]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.31.37:760][921]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.31.37:760][921]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.31.37:760][921]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.31.37:760][921]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.31.37:760][921]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.31.37:760][921]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.31.37:760][921]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.37:760][921]LogCustomization: ------ [2020.05.14-18.31.37:760][921]LogCustomization: --> C_Head02 [2020.05.14-18.31.37:760][921]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.31.37:760][921]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.31.37:760][921]LogCustomization: ------ [2020.05.14-18.31.37:760][921]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.14-18.31.37:760][921]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.31.37:760][921]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.31.37:760][921]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.31.37:760][921]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.31.37:760][921]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.31.37:962][934]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.37:962][934]LogCustomization: ------ [2020.05.14-18.31.37:962][934]LogCustomization: --> NK_Head010 [2020.05.14-18.31.37:962][934]LogCustomization: --> NK_Torso009 [2020.05.14-18.31.37:962][934]LogCustomization: --> NK_Legs01_01 [2020.05.14-18.31.37:962][934]LogCustomization: ------ [2020.05.14-18.31.37:962][934]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.37:962][934]LogCustomization: ------ [2020.05.14-18.31.37:962][934]LogCustomization: --> NK_Head010 [2020.05.14-18.31.37:962][934]LogCustomization: --> NK_Torso009 [2020.05.14-18.31.37:962][934]LogCustomization: --> NK_Legs01_01 [2020.05.14-18.31.37:962][934]LogCustomization: ------ [2020.05.14-18.31.37:962][934]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head010 [2020.05.14-18.31.37:962][934]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head010 [2020.05.14-18.31.37:962][934]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso009 [2020.05.14-18.31.37:962][934]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso009 [2020.05.14-18.31.37:962][934]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_01 [2020.05.14-18.31.37:962][934]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_01 [2020.05.14-18.31.37:963][934]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.31.38:005][934]LogStreaming: Flushing async loaders took 42ms. [2020.05.14-18.31.38:005][934]LogStreaming: Flushing async loaders. [2020.05.14-18.31.38:024][934]LogStreaming: Flushing async loaders took 19ms. [2020.05.14-18.31.38:109][941]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.31.38:109][941]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.31.38:335][955]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.14-18.31.38:335][955]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.38:429][960]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.31.38:429][960]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.31.38:429][960]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.31.38:429][960]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.31.38:429][960]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.31.38:429][960]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-18.31.38:429][960]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.31.38:429][960]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-18.31.38:429][960]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.31.38:429][960]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.14-18.31.38:492][964]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.38:493][964]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.31.38:493][964]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.14-18.31.38:507][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.31.38:507][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.31.38:507][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.31.38:507][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.31.38:508][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.14-18.31.38:541][967]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.31.38:542][967]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.31.39:426][ 21]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.31.39:426][ 21]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.31.39:426][ 21]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.31.39:426][ 21]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.31.39:426][ 21]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.31.39:426][ 21]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.14-18.31.39:507][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.31.39:897][ 51]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197978676282 [2020.05.14-18.31.39:897][ 51]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197978676282, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.31.39:959][ 54]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.31.39:959][ 54]LogCustomization: ------ [2020.05.14-18.31.39:959][ 54]LogCustomization: --> NK_Head010 [2020.05.14-18.31.39:959][ 54]LogCustomization: --> NK_Torso009 [2020.05.14-18.31.39:959][ 54]LogCustomization: --> NK_Legs01_01 [2020.05.14-18.31.39:959][ 54]LogCustomization: ------ [2020.05.14-18.31.39:959][ 54]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.39:959][ 54]LogCustomization: ------ [2020.05.14-18.31.39:959][ 54]LogCustomization: --> NK_Head010 [2020.05.14-18.31.39:959][ 54]LogCustomization: --> NK_Torso009 [2020.05.14-18.31.39:959][ 54]LogCustomization: --> NK_Legs01_01 [2020.05.14-18.31.39:959][ 54]LogCustomization: ------ [2020.05.14-18.31.39:959][ 54]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head010 [2020.05.14-18.31.39:959][ 54]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head010 [2020.05.14-18.31.39:959][ 54]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso009 [2020.05.14-18.31.39:959][ 54]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso009 [2020.05.14-18.31.39:959][ 54]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_01 [2020.05.14-18.31.39:959][ 54]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_01 [2020.05.14-18.31.39:960][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.31.39:960][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.31.39:960][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-18.31.39:960][ 54]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.39:960][ 54]LogCustomization: ------ [2020.05.14-18.31.39:960][ 54]LogCustomization: --> NK_Head010 [2020.05.14-18.31.39:960][ 54]LogCustomization: --> NK_Torso009 [2020.05.14-18.31.39:960][ 54]LogCustomization: --> NK_Legs01_01 [2020.05.14-18.31.39:960][ 54]LogCustomization: ------ [2020.05.14-18.31.39:960][ 54]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head010 [2020.05.14-18.31.39:960][ 54]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head010 [2020.05.14-18.31.39:960][ 54]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso009 [2020.05.14-18.31.39:960][ 54]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso009 [2020.05.14-18.31.39:960][ 54]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_01 [2020.05.14-18.31.39:960][ 54]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_01 [2020.05.14-18.31.43:478][273]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.14-18.31.43:478][273]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.43:623][282]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.43:623][282]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.31.43:623][282]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.14-18.31.44:008][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.31.44:023][306]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.31.44:023][306]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.31.44:023][306]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.31.44:023][306]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.44:023][306]LogCustomization: ------ [2020.05.14-18.31.44:023][306]LogCustomization: --> DK_Head02 [2020.05.14-18.31.44:023][306]LogCustomization: --> DK_Torso01 [2020.05.14-18.31.44:023][306]LogCustomization: --> DK_Legs02 [2020.05.14-18.31.44:023][306]LogCustomization: ------ [2020.05.14-18.31.44:023][306]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.31.44:023][306]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.31.44:023][306]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.31.44:023][306]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.31.44:023][306]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.31.44:023][306]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.31.45:202][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-18.31.47:236][506]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.31.47:237][506]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4395] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.31.47:928][549]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.31.47:929][549]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.31.48:607][591]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.14-18.31.48:607][591]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.48:654][593]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.31.48:654][593]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.31.48:654][593]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.31.48:654][593]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.48:654][593]LogCustomization: ------ [2020.05.14-18.31.48:654][593]LogCustomization: --> CM_Head003_01 [2020.05.14-18.31.48:654][593]LogCustomization: --> C_Torso01_P01 [2020.05.14-18.31.48:654][593]LogCustomization: --> C_Legs01_P01 [2020.05.14-18.31.48:654][593]LogCustomization: ------ [2020.05.14-18.31.48:654][593]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head003_01 [2020.05.14-18.31.48:654][593]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head003_01 [2020.05.14-18.31.48:654][593]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.31.48:654][593]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.31.48:654][593]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.05.14-18.31.48:654][593]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.05.14-18.31.48:783][602]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.48:783][602]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.31.48:783][602]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.14-18.31.49:204][628]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.31.49:204][628]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...43D2] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.31.49:349][637]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.31.49:349][637]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.31.51:883][794]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198255538054 [2020.05.14-18.31.51:883][794]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198255538054, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.31.51:883][794]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Alejandro Campos, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.31.52:011][802]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.31.52:011][802]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.31.53:768][911]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.14-18.31.53:768][911]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.53:946][922]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.53:946][922]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.31.53:946][922]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.14-18.31.54:026][927]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198160122741 [2020.05.14-18.31.54:026][927]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198160122741, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.31.54:026][927]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: [Borodach_TV], Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.31.56:784][ 97]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.31.56:784][ 97]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.31.56:784][ 97]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-18.31.56:784][ 97]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.56:784][ 97]LogCustomization: ------ [2020.05.14-18.31.56:784][ 97]LogCustomization: --> NK_Head010 [2020.05.14-18.31.56:784][ 97]LogCustomization: --> NK_Torso009 [2020.05.14-18.31.56:784][ 97]LogCustomization: --> NK_Legs01_01 [2020.05.14-18.31.56:784][ 97]LogCustomization: ------ [2020.05.14-18.31.56:784][ 97]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head010 [2020.05.14-18.31.56:784][ 97]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head010 [2020.05.14-18.31.56:784][ 97]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso009 [2020.05.14-18.31.56:784][ 97]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso009 [2020.05.14-18.31.56:784][ 97]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_01 [2020.05.14-18.31.56:784][ 97]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_01 [2020.05.14-18.31.56:946][108]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.31.56:947][108]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...44A6] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.31.57:026][112]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.31.57:026][112]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.31.57:026][112]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.05.14-18.31.57:026][112]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.31.57:026][112]LogCustomization: ------ [2020.05.14-18.31.57:026][112]LogCustomization: --> S01_Head01 [2020.05.14-18.31.57:026][112]LogCustomization: --> S01_Body01 [2020.05.14-18.31.57:026][112]LogCustomization: --> TR_W009 [2020.05.14-18.31.57:026][112]LogCustomization: ------ [2020.05.14-18.31.57:026][112]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Head01 [2020.05.14-18.31.57:026][112]GameFlow: (CustomizedAudio) - Update Sound with item S01_Head01 [2020.05.14-18.31.57:026][112]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.05.14-18.31.57:026][112]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.05.14-18.31.57:026][112]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W009 [2020.05.14-18.31.57:026][112]GameFlow: (CustomizedAudio) - Update Sound with item TR_W009 [2020.05.14-18.31.57:075][116]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.31.57:076][116]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.31.58:172][184]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.31.58:172][184]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.31.58:607][211]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.31.58:608][211]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...44D1] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.31.58:929][231]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.14-18.31.58:929][231]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.59:091][241]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.31.59:091][241]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.31.59:091][241]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.14-18.32.01:817][410]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197975229603 [2020.05.14-18.32.01:817][410]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197975229603, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.01:817][410]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: MuerteOzS, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.32.04:091][551]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.14-18.32.04:091][551]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.32.04:269][562]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.32.04:269][562]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.32.04:269][562]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.14-18.32.08:512][825]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.08:512][825]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.09:252][871]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.14-18.32.09:252][871]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.32.09:398][880]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.32.09:399][880]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.32.09:399][880]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.14-18.32.10:301][935]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.32.10:301][935]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.32.10:301][935]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.32.10:301][935]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.32.10:301][935]LogCustomization: ------ [2020.05.14-18.32.10:301][935]LogCustomization: --> C_Head02 [2020.05.14-18.32.10:301][935]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.32.10:301][935]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.32.10:301][935]LogCustomization: ------ [2020.05.14-18.32.10:301][935]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.14-18.32.10:301][935]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.32.10:301][935]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.32.10:301][935]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.32.10:301][935]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.32.10:301][935]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.32.11:333][999]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.32.11:333][999]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.32.11:333][999]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.32.11:333][999]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.32.11:333][999]LogCustomization: ------ [2020.05.14-18.32.11:333][999]LogCustomization: --> C_Head02 [2020.05.14-18.32.11:333][999]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.32.11:333][999]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.32.11:333][999]LogCustomization: ------ [2020.05.14-18.32.11:333][999]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.14-18.32.11:333][999]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.32.11:333][999]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.32.11:333][999]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.32.11:333][999]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.32.11:333][999]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.32.13:381][126]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.32.13:381][126]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.32.13:381][126]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.32.13:381][126]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.32.13:381][126]LogCustomization: ------ [2020.05.14-18.32.13:381][126]LogCustomization: --> C_Head02 [2020.05.14-18.32.13:381][126]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.32.13:381][126]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.32.13:381][126]LogCustomization: ------ [2020.05.14-18.32.13:381][126]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.14-18.32.13:381][126]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.32.13:381][126]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.32.13:381][126]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.32.13:381][126]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.32.13:381][126]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.32.14:383][189]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.14-18.32.14:383][189]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.32.14:512][197]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.32.14:512][197]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.32.14:512][197]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.14-18.32.14:544][199]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.14:544][199]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4685] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.15:899][283]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.32.15:900][283]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.18:415][439]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.32.18:415][439]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.19:155][480]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.14-18.32.19:155][480]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.14-18.32.19:155][480]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.14-18.32.19:155][480]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-18.32.19:155][480]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-18.32.19:155][480]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-18.32.19:155][480]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-18.32.19:155][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-18.32.19:156][481]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.14-18.32.19:156][481]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.14-18.32.19:172][482]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.14-18.32.19:513][504]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.14-18.32.19:513][504]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.32.19:706][516]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.32.19:707][516]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.32.19:707][516]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.14-18.32.22:140][666]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.14-18.32.22:140][666]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.14-18.32.22:140][666]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.14-18.32.22:359][678]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 23.60 ms [2020.05.14-18.32.22:376][680]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.14-18.32.22:376][680]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.14-18.32.22:376][680]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.14-18.32.23:876][773]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.14-18.32.23:876][773]GameFlow: AOfferingSequenceManager::InitCards [2020.05.14-18.32.23:876][773]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.14-18.32.23:876][773]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.32.23:876][773]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.32.23:876][773]LogStreaming: Flushing async loaders. [2020.05.14-18.32.23:877][773]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.32.23:877][773]LogStreaming: Flushing async loaders. [2020.05.14-18.32.23:877][773]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.32.23:892][774]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.14-18.32.23:974][780]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.23:974][780]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.24:327][801]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.14-18.32.24:327][801]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.14-18.32.24:327][801]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.14-18.32.24:327][801]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Mousse de superviviente [2020.05.14-18.32.24:327][801]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Mousse de superviviente [2020.05.14-18.32.24:507][813]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.24:507][813]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4677] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.26:424][931]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.14-18.32.26:425][931]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.14-18.32.28:424][ 55]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.14-18.32.28:425][ 55]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.14-18.32.28:425][ 55]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.14-18.32.28:426][ 55]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.14-18.32.28:426][ 55]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.32.28:426][ 55]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:426][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:434][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:434][ 55]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:435][ 55]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.32.28:436][ 55]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.32.28:436][ 55]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:436][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.32.28:439][ 55]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:439][ 55]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:439][ 55]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:439][ 55]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-18.32.28:439][ 55]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-18.32.28:439][ 55]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.2.243:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.32.28:439][ 55]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.32.28:439][ 55]LogAsyncLoad: Unloading library Menu [2020.05.14-18.32.28:439][ 55]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.14-18.32.28:439][ 55]LogAsyncLoad: Start loading library async: Game [2020.05.14-18.32.28:439][ 55]LogAsyncLoad: 23 assets in Game [2020.05.14-18.32.28:439][ 55]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.32.28:439][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.32.28:439][ 55]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.28:439][ 55]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.32.28:582][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.14-18.32.28:582][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.28:583][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.14-18.32.28:583][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.28:583][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.14-18.32.28:583][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.28:859][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.14-18.32.28:859][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.28:863][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.14-18.32.28:863][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.28:863][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-18.32.28:863][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.28:863][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.14-18.32.28:863][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:028][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.14-18.32.29:028][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:028][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.14-18.32.29:028][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:028][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.14-18.32.29:028][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:034][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.14-18.32.29:034][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:034][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.14-18.32.29:034][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:042][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.14-18.32.29:042][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:047][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.14-18.32.29:047][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:054][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.14-18.32.29:054][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:063][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.14-18.32.29:063][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:066][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.14-18.32.29:066][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:067][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.14-18.32.29:067][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:079][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.14-18.32.29:079][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:080][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.14-18.32.29:080][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.32.29:080][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.29:080][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.14-18.32.29:080][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.14-18.32.29:080][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.14-18.32.29:081][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.14-18.32.29:081][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.14-18.32.29:081][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.14-18.32.29:082][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.14-18.32.29:082][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.29:082][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.14-18.32.29:082][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.14-18.32.29:083][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.14-18.32.29:083][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.14-18.32.29:083][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.14-18.32.29:084][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.14-18.32.29:084][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.29:084][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.14-18.32.29:084][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.14-18.32.29:084][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.14-18.32.29:084][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.14-18.32.29:084][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.29:084][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.14-18.32.29:084][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.14-18.32.29:084][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.14-18.32.29:085][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.14-18.32.29:085][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.29:085][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.14-18.32.29:085][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.14-18.32.29:085][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.14-18.32.29:085][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.14-18.32.29:085][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.14-18.32.29:086][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.14-18.32.29:086][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.14-18.32.29:086][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.14-18.32.29:086][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.14-18.32.29:087][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.14-18.32.29:087][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.14-18.32.29:087][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.14-18.32.29:088][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.14-18.32.29:088][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.14-18.32.29:088][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.14-18.32.29:088][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.14-18.32.29:088][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.32.29:088][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.14-18.32.29:088][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.14-18.32.29:088][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.14-18.32.29:089][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.14-18.32.29:089][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.14-18.32.29:089][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.14-18.32.29:089][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.14-18.32.29:090][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.14-18.32.29:090][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.32.29:090][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.14-18.32.29:090][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.14-18.32.29:090][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.14-18.32.29:090][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.14-18.32.29:090][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.32.29:090][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.14-18.32.29:090][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.14-18.32.29:090][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.14-18.32.29:091][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.14-18.32.29:091][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.32.29:091][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.14-18.32.29:091][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.14-18.32.29:091][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.14-18.32.29:091][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.14-18.32.29:091][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.32.29:091][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.14-18.32.29:091][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.14-18.32.29:091][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.14-18.32.29:091][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.14-18.32.29:097][ 56]r.CullAll = "1" [2020.05.14-18.32.29:098][ 56]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.32.29:099][ 56]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.32.29:099][ 56]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.32.29:099][ 56]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.32.29:266][ 57]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.32.29:267][ 57]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.32.29:267][ 57]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.32.29:320][ 61]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.32.29:320][ 61]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.32.29:369][ 64]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.32.29:459][ 68]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-18.32.29:459][ 68]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.32.29:459][ 68]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.29:459][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.14-18.32.29:459][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.14-18.32.29:885][ 69]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.32.29:885][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.14-18.32.29:886][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.14-18.32.29:890][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.14-18.32.29:890][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.14-18.32.29:895][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.14-18.32.30:206][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.14-18.32.30:206][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.14-18.32.30:207][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.14-18.32.30:211][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:211][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:211][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:211][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:211][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:211][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:211][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.32.30:212][ 70]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.32.30:277][ 74]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.32.30:278][ 74]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.853' TotalLoadTime='1.853' TimeStamp='2020-05-14T18:32:28.538Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBBC1C08D7F82E07A4A6C4854CF5ED' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.32.30:278][ 74]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.32.30:278][ 74]LogAsyncLoad: Done loading library async: Game in 4.0 sec [2020.05.14-18.32.30:341][ 78]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.14-18.32.30:425][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 3.74ms [2020.05.14-18.32.30:429][ 79]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.05.14-18.32.30:429][ 79]LogWorld: Bringing World /Temp/Untitled_6.Untitled up for play (max tick rate 0) at 2020.05.14-20.32.30 [2020.05.14-18.32.30:429][ 79]LogWorld: Bringing up level for play took: 0.000137 [2020.05.14-18.32.30:429][ 79]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.14-18.32.30:429][ 79]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.14-18.32.30:978][ 99]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.32.31:089][106]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms [2020.05.14-18.32.31:095][106]LogStats: SeamlessTravel FlushLevelStreaming - 0.003 s [2020.05.14-18.32.31:096][106]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.14-20.32.31 [2020.05.14-18.32.31:096][106]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-14T18:32:29.329Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBBC1C08D7F82E07A4A6C4854CF5ED, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.31:096][106]LogWorld: Bringing up level for play took: 0.000946 [2020.05.14-18.32.31:096][106]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.14-18.32.31:096][106]LogWorld: ----SeamlessTravel finished in 0.76 seconds ------ [2020.05.14-18.32.31:148][110]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.32.31:148][110]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.32.31:149][110]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.32.31:246][116]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.32.31:246][116]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.968' TotalLoadTime='2.821' TimeStamp='2020-05-14T18:32:29.506Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.32.31:246][116]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.32.31:705][144]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.32.31:705][144]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.32.31:705][144]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.32.31:915][157]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.32.31:915][157]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.32.31:915][157]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.32.32:416][189]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198188009147 [2020.05.14-18.32.32:416][189]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198188009147, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.33:721][269]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.32.33:721][269]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.32.33:721][269]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.32.33:979][285]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.32.33:979][285]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.32.33:979][285]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.32.34:253][302]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.32.34:255][302]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.32.34:256][302]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.14-18.32.34:256][302]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=3.170, totalTime=3.170, timeStamp=2020-05-14T18:32:32.499Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.34:270][303]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=3.186, timeStamp=2020-05-14T18:32:32.515Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.34:383][310]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.129, totalTime=3.315, timeStamp=2020-05-14T18:32:32.644Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.34:399][311]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.14-18.32.32) [2020.05.14-18.32.34:399][311]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.14-18.32.34:399][311]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.32.34:400][311]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.32.34:400][311]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1589481154 [2020.05.14-18.32.34:400][311]ProceduralLevelGeneration: InitLevel: Theme: Haiti Map: Hti_Shrine Generation Seed: -1 [2020.05.14-18.32.34:400][311]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=3.315, timeStamp=2020-05-14T18:32:32.644Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.34:449][314]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.05.14-18.32.34:532][319]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.05.14-18.32.38:102][527]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.38:102][527]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.38:412][546]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.38:414][546]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4912] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.38:508][551]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.38:508][551]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.32.38:511][552]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.38:716][564]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 219 [2020.05.14-18.32.38:717][564]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.05.14-18.32.39:243][596]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.32.40:951][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.40:951][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.40:951][596]LogStreaming: Flushing async loaders took 1708ms. [2020.05.14-18.32.40:968][596]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' lo que es estático a él. Abortando. [2020.05.14-18.32.40:969][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.14-18.32.40:969][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.14-18.32.40:969][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.14-18.32.40:969][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.14-18.32.40:984][596]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' lo que es estático a él. Abortando. [2020.05.14-18.32.40:985][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.14-18.32.40:985][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.14-18.32.40:986][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.14-18.32.40:986][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.14-18.32.40:986][596]LogStreaming: Flushing async loaders. [2020.05.14-18.32.40:989][596]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=4.844, totalTime=8.159, timeStamp=2020-05-14T18:32:37.487Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.41:031][596]LogStreaming: Flushing async loaders took 46ms. [2020.05.14-18.32.41:033][596]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.41:033][596]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.41:033][596]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.41:033][596]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.41:033][596]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.41:033][596]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.41:033][596]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.41:033][596]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.32.41:065][597]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.41:065][597]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.41:066][597]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=8.175, timeStamp=2020-05-14T18:32:37.504Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.41:066][597]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.32.41:066][597]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-18.32.41:084][598]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_0) missing some fog at index 2 [2020.05.14-18.32.41:100][599]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_1) missing some fog at index 1 [2020.05.14-18.32.41:100][599]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_1) missing some fog at index 3 [2020.05.14-18.32.41:116][600]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_2) missing some fog at index 0 [2020.05.14-18.32.41:116][600]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_2) missing some fog at index 3 [2020.05.14-18.32.41:132][601]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_3) missing some fog at index 0 [2020.05.14-18.32.41:199][603]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Shrine_C_0.BP_Hti_Candle01' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Candle01_GEN_VARIABLE_BP_Hti_Candle01_BIG_C_CAT_0.Scene' lo que es estático a él. Abortando. [2020.05.14-18.32.41:205][603]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Lantern_Stone_Tall_01_GEN_VARIABLE_BP_Hti_Lantern_Stone_Tall_01_C_CAT_0.BP_Brl_Candle04' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Hti_Candle01_C_CAT_0.Scene' lo que es estático a él. Abortando. [2020.05.14-18.32.41:205][603]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Lantern_Stone_Tall_02_GEN_VARIABLE_BP_Hti_Lantern_Stone_Tall_01_C_CAT_1.BP_Brl_Candle04' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Hti_Candle01_C_CAT_1.Scene' lo que es estático a él. Abortando. [2020.05.14-18.32.41:206][603]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Lantern_Stone_Tall_02_GEN_VARIABLE_BP_Hti_Lantern_Stone_Tall_01_C_CAT_2.BP_Brl_Candle04' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Hti_Candle01_C_CAT_2.Scene' lo que es estático a él. Abortando. [2020.05.14-18.32.41:206][603]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Lantern_Stone_Tall_02_GEN_VARIABLE_BP_Hti_Lantern_Stone_Tall_01_C_CAT_3.BP_Brl_Candle04' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Hti_Candle01_C_CAT_3.Scene' lo que es estático a él. Abortando. [2020.05.14-18.32.41:207][603]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Lantern_Stone_Tall_02_GEN_VARIABLE_BP_Hti_Lantern_Stone_Tall_01_C_CAT_4.BP_Brl_Candle04' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Hti_Candle01_C_CAT_4.Scene' lo que es estático a él. Abortando. [2020.05.14-18.32.41:267][607]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_0.DefaultSceneRoot' lo que es estático a él. Abortando. [2020.05.14-18.32.41:268][607]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_MD73_C_0.ChildActor' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_1.DefaultSceneRoot' lo que es estático a él. Abortando. [2020.05.14-18.32.41:299][609]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_4) missing some fog at index 2 [2020.05.14-18.32.41:315][610]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_1) missing some fog at index 3 [2020.05.14-18.32.41:347][612]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_5) missing some fog at index 2 [2020.05.14-18.32.41:441][618]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.41:441][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.41:476][620]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_6) missing some fog at index 0 [2020.05.14-18.32.41:493][621]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_0) missing some fog at index 0 [2020.05.14-18.32.41:493][621]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_0) missing some fog at index 2 [2020.05.14-18.32.41:590][627]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_2) missing some fog at index 1 [2020.05.14-18.32.41:590][627]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_2) missing some fog at index 2 [2020.05.14-18.32.41:638][630]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_7) missing some fog at index 3 [2020.05.14-18.32.41:670][632]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_3) missing some fog at index 3 [2020.05.14-18.32.41:718][635]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_4) missing some fog at index 0 [2020.05.14-18.32.41:767][638]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_5) missing some fog at index 2 [2020.05.14-18.32.41:799][640]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_6) missing some fog at index 2 [2020.05.14-18.32.41:831][642]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_11) missing some fog at index 0 [2020.05.14-18.32.41:847][643]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_7) missing some fog at index 1 [2020.05.14-18.32.41:863][644]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_8) missing some fog at index 0 [2020.05.14-18.32.41:863][644]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_8) missing some fog at index 2 [2020.05.14-18.32.41:928][648]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_12) missing some fog at index 1 [2020.05.14-18.32.41:928][648]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_12) missing some fog at index 3 [2020.05.14-18.32.41:944][649]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_13) missing some fog at index 3 [2020.05.14-18.32.42:027][654]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_2) missing some fog at index 1 [2020.05.14-18.32.42:073][657]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_14) missing some fog at index 0 [2020.05.14-18.32.42:103][659]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.32.42:412][659]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.32.42:424][659]LogStreaming: Flushing async loaders took 321ms. [2020.05.14-18.32.42:426][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.42:426][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.32.42:426][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.42:427][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Enabled [2020.05.14-18.32.42:427][659]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.32.42:427][659]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_0 [2020.05.14-18.32.42:427][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.42:427][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.32.42:427][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.42:427][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Disabled [2020.05.14-18.32.42:429][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.42:429][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Enabled [2020.05.14-18.32.42:429][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.42:429][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Enabled [2020.05.14-18.32.42:429][659]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.32.42:429][659]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_1 [2020.05.14-18.32.42:429][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.42:429][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Disabled [2020.05.14-18.32.42:429][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.42:429][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Disabled [2020.05.14-18.32.42:431][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.42:431][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Enabled [2020.05.14-18.32.42:431][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.42:431][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Enabled [2020.05.14-18.32.42:431][659]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.32.42:431][659]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_2 [2020.05.14-18.32.42:431][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.42:431][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Disabled [2020.05.14-18.32.42:431][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.42:432][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Disabled [2020.05.14-18.32.42:433][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.42:433][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.05.14-18.32.42:433][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.42:433][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Enabled [2020.05.14-18.32.42:433][659]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.32.42:433][659]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_3 [2020.05.14-18.32.42:433][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.42:433][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.05.14-18.32.42:433][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.42:433][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Disabled [2020.05.14-18.32.42:435][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.42:435][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.05.14-18.32.42:435][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.42:435][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Enabled [2020.05.14-18.32.42:435][659]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.32.42:435][659]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_4 [2020.05.14-18.32.42:435][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.42:435][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.05.14-18.32.42:435][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.42:435][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Disabled [2020.05.14-18.32.42:437][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.42:437][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.05.14-18.32.42:437][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.42:437][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Enabled [2020.05.14-18.32.42:437][659]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.14-18.32.42:437][659]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_5 [2020.05.14-18.32.42:437][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.42:437][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.05.14-18.32.42:437][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.42:437][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Disabled [2020.05.14-18.32.42:438][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.42:438][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.05.14-18.32.42:438][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.42:439][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Enabled [2020.05.14-18.32.42:439][659]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.14-18.32.42:439][659]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_6 [2020.05.14-18.32.42:439][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.42:439][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.05.14-18.32.42:439][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.42:439][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Disabled [2020.05.14-18.32.42:440][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.42:440][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.05.14-18.32.42:440][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.42:441][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Enabled [2020.05.14-18.32.42:441][659]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.14-18.32.42:441][659]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_7 [2020.05.14-18.32.42:441][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.42:441][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.05.14-18.32.42:441][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.42:441][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Disabled [2020.05.14-18.32.42:443][659]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_3) missing some fog at index 3 [2020.05.14-18.32.42:443][659]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.32.42:443][659]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.32.42:443][659]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.32.42:443][659]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.32.42:443][659]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.32.42:443][659]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.14-18.32.42:443][659]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.14-18.32.42:443][659]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.14-18.32.42:455][660]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_4) missing some fog at index 1 [2020.05.14-18.32.42:456][660]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.05.14-18.32.42:456][660]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.05.14-18.32.42:481][662]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=3.221, totalTime=11.396, timeStamp=2020-05-14T18:32:40.725Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.42:496][663]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=11.412, timeStamp=2020-05-14T18:32:40.741Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.42:512][664]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=11.428, timeStamp=2020-05-14T18:32:40.757Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.42:528][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:528][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:528][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_5] - randomizer [Wall Randomizer]. [2020.05.14-18.32.42:528][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_2] - randomizer [Wall Randomizer]. [2020.05.14-18.32.42:528][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_8] - randomizer [Wall Randomizer]. [2020.05.14-18.32.42:528][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:528][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:528][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:528][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:528][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_6] - randomizer [Wall Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer2]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer2]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer2]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_0] - randomizer [Wall Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_10] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_10] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_4] - randomizer [Wall Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_7] - randomizer [Wall Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_14] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_14] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_8] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_8] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_11] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_11] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_9] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_9] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_13] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_13] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_3] - randomizer [Wall Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_12] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_12] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_1] - randomizer [Wall Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Prop Randomizer]. [2020.05.14-18.32.42:529][665]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Tree Randomizer]. [2020.05.14-18.32.42:529][665]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.32.42:575][665]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_01.Default__BP_Slasher_Character_01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.32.42:737][665]LogStreaming: Flushing async loaders took 207ms. [2020.05.14-18.32.42:737][665]LogStreaming: Flushing async loaders. [2020.05.14-18.32.42:737][665]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.32.42:737][665]LogStreaming: Flushing async loaders. [2020.05.14-18.32.42:738][665]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.32.42:738][665]LogStreaming: Flushing async loaders. [2020.05.14-18.32.42:738][665]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.32.42:738][665]LogStreaming: Flushing async loaders. [2020.05.14-18.32.42:739][665]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.32.42:739][665]LogStreaming: Flushing async loaders. [2020.05.14-18.32.42:747][665]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.32.42:747][665]LogStreaming: Flushing async loaders. [2020.05.14-18.32.42:785][665]LogStreaming: Flushing async loaders took 38ms. [2020.05.14-18.32.42:785][665]LogStreaming: Flushing async loaders. [2020.05.14-18.32.42:786][665]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.32.42:786][665]LogStreaming: Flushing async loaders. [2020.05.14-18.32.42:786][665]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.32.42:786][665]LogStreaming: Flushing async loaders. [2020.05.14-18.32.42:787][665]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.32.42:798][665]LogStreaming: Flushing async loaders. [2020.05.14-18.32.42:798][665]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.32.42:876][665]LogStreaming: Flushing async loaders. [2020.05.14-18.32.42:877][665]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.32.42:912][665]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=11.444, timeStamp=2020-05-14T18:32:40.773Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.42:915][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.42:915][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Enabled [2020.05.14-18.32.42:915][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.42:915][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Enabled [2020.05.14-18.32.42:916][666]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.14-18.32.42:916][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_8 [2020.05.14-18.32.42:916][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.42:916][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Disabled [2020.05.14-18.32.42:916][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.42:916][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Disabled [2020.05.14-18.32.42:916][666]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.14-18.32.42:916][666]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.14-18.32.42:916][666]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.32.43:145][666]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.43:145][666]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.32.43:936][666]LogStreaming: Flushing async loaders took 1019ms. [2020.05.14-18.32.43:937][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.43:937][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.32.43:937][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.43:937][666]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-18.32.43:937][666]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.14-18.32.43:937][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.43:937][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.32.43:937][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.43:938][666]LogStreaming: Flushing async loaders. [2020.05.14-18.32.43:944][666]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.32.43:945][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.43:945][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.32.43:945][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.43:945][666]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.32.43:945][666]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.14-18.32.43:945][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.43:945][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.32.43:945][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.43:946][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.32.43:947][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.32.43:947][666]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-18.32.43:949][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.43:949][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.43:949][666]LogStreaming: Flushing async loaders. [2020.05.14-18.32.43:950][666]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.32.43:951][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.43:951][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.32.43:951][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.43:951][666]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-18.32.43:951][666]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.14-18.32.43:951][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.43:951][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.32.43:951][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.43:951][666]LogStreaming: Flushing async loaders. [2020.05.14-18.32.43:952][666]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.32.43:952][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.32.43:953][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.32.43:953][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.43:953][666]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.32.43:953][666]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.14-18.32.43:953][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.32.43:953][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.32.43:953][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.43:953][666]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.14-18.32.43:955][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.43:955][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.43:955][666]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.14-18.32.43:955][666]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.14-18.32.43:955][666]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.43:955][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.43:955][666]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.43:955][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.43:955][666]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.14-18.32.43:955][666]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.14-18.32.43:955][666]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.14-18.32.43:956][666]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.14-18.32.43:957][666]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.32.43:957][666]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.32.43:957][666]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.32.43:957][666]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-18.32.43:957][666]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.32.43:957][666]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.32.43:957][666]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.14-18.32.43:957][666]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-18.32.43:957][666]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.32.43:959][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.32.43:964][667]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4996] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.44:093][675]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.14-18.32.44:093][675]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.14-18.32.44:206][682]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.44:206][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.44:206][682]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.44:206][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.32.44:368][692]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.14-18.32.44:368][692]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.14-18.32.44:674][711]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 436] [2020.05.14-18.32.44:674][711]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.14-18.32.44:675][711]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' lo que es estático a él. Abortando. [2020.05.14-18.32.44:837][720]ProceduralLevelGeneration: HasLevelBeenSpawned Hti_Shrine: 0 Spawned : 51/51 Dependencies : 1 [2020.05.14-18.32.44:837][720]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=2.306, totalTime=13.751, timeStamp=2020-05-14T18:32:43.080Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.32.44:837][720]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.14-18.32.44:981][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.32.44:981][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.05.14-18.32.44:981][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.05.14-18.32.45:205][743]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.45:205][743]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.45:205][743]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.45:205][743]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.45:205][743]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.45:206][743]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.32.45:368][754]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.45:369][754]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.45:673][772]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.32.45:788][772]LogStreaming: Flushing async loaders took 115ms. [2020.05.14-18.32.45:790][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Enabled [2020.05.14-18.32.45:790][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.45:790][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Enabled [2020.05.14-18.32.45:790][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.32.45:790][772]GameFlow: OnRep_BegunPlayFenceGuid 047F349E-08D7-F835-30B7-D43001942D2E [2020.05.14-18.32.45:790][772]GameFlow: BegunPlayFenceGuid 047F349E-08D7-F835-30B7-D43001942D2E [2020.05.14-18.32.45:790][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Disabled [2020.05.14-18.32.45:790][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.45:790][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Disabled [2020.05.14-18.32.45:790][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.32.45:791][772]GameFlow: ACollectable::BeginPlay [2020.05.14-18.32.45:791][772]GameFlow: BegunPlayFenceGuid 047F349E-08D7-F835-30B7-D43001942D2E [2020.05.14-18.32.45:791][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.32.45:792][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.32.45:792][772]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-18.32.45:812][774]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.45:908][780]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.46:039][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.46:039][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.46:086][791]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.32.46:086][791]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 174 [2020.05.14-18.32.46:086][791]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 58 [2020.05.14-18.32.46:103][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.46:103][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.46:198][798]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.46:198][798]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.46:199][798]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.46:199][798]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.46:279][803]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.46:345][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.46:345][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.46:475][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.14-18.32.46:475][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.14-18.32.46:476][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.14-18.32.46:476][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.14-18.32.46:476][815]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.32.46:674][827]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.14-18.32.46:674][827]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.14-18.32.46:674][827]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.14-18.32.46:674][827]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.14-18.32.46:674][827]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.14-18.32.46:674][827]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.14-18.32.46:674][827]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.14-18.32.46:674][827]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.14-18.32.46:711][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.14-18.32.46:711][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.14-18.32.46:711][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.14-18.32.46:711][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.14-18.32.46:712][829]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.32.46:712][829]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.32.46:712][829]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.32.46:712][829]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.32.46:712][829]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.32.46:712][829]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.32.46:712][829]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.32.46:982][846]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.47:078][852]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.47:176][858]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.47:177][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.32.47:206][860]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.47:206][860]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.32.47:304][866]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.47:449][875]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.32.47:449][875]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.32.47:449][875]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-18.32.47:449][875]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-18.32.47:449][875]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-18.32.47:449][875]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-18.32.47:449][875]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.32.47:449][875]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.32.47:482][877]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000085 seconds [2020.05.14-18.32.47:675][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Enabled [2020.05.14-18.32.47:675][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.47:675][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Enabled [2020.05.14-18.32.47:675][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.32.47:676][889]GameFlow: OnRep_BegunPlayFenceGuid 048155F1-08D7-F835-30B8-92D00194403E [2020.05.14-18.32.47:676][889]GameFlow: BegunPlayFenceGuid 048155F1-08D7-F835-30B8-92D00194403E [2020.05.14-18.32.47:676][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Disabled [2020.05.14-18.32.47:676][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.47:676][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Disabled [2020.05.14-18.32.47:676][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.32.47:676][889]GameFlow: ACollectable::BeginPlay [2020.05.14-18.32.47:676][889]GameFlow: BegunPlayFenceGuid 048155F1-08D7-F835-30B8-92D00194403E [2020.05.14-18.32.47:739][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.14-18.32.47:739][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.14-18.32.47:739][893]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.14-18.32.47:917][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.14-18.32.47:917][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.14-18.32.47:917][904]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.14-18.32.47:949][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.32.47:949][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.32.47:949][906]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-18.32.47:981][908]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.48:046][912]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.48:142][918]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.48:206][922]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.48:206][922]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.48:272][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.32.48:272][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-18.32.48:288][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Enabled [2020.05.14-18.32.48:288][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.48:288][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Enabled [2020.05.14-18.32.48:288][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.32.48:288][927]GameFlow: OnRep_BegunPlayFenceGuid 0480C687-08D7-F835-30B8-356A019436E8 [2020.05.14-18.32.48:288][927]GameFlow: BegunPlayFenceGuid 0480C687-08D7-F835-30B8-356A019436E8 [2020.05.14-18.32.48:288][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Disabled [2020.05.14-18.32.48:288][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.48:288][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Disabled [2020.05.14-18.32.48:288][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.32.48:288][927]GameFlow: ACollectable::BeginPlay [2020.05.14-18.32.48:288][927]GameFlow: BegunPlayFenceGuid 0480C687-08D7-F835-30B8-356A019436E8 [2020.05.14-18.32.48:449][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Enabled [2020.05.14-18.32.48:449][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.48:449][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.05.14-18.32.48:449][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.32.48:450][937]GameFlow: OnRep_BegunPlayFenceGuid 047E489E-08D7-F835-30B7-76D4019423D9 [2020.05.14-18.32.48:450][937]GameFlow: BegunPlayFenceGuid 047E489E-08D7-F835-30B7-76D4019423D9 [2020.05.14-18.32.48:450][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Disabled [2020.05.14-18.32.48:450][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.48:450][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.05.14-18.32.48:450][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.32.48:450][937]GameFlow: ACollectable::BeginPlay [2020.05.14-18.32.48:450][937]GameFlow: BegunPlayFenceGuid 047E489E-08D7-F835-30B7-76D4019423D9 [2020.05.14-18.32.48:514][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Enabled [2020.05.14-18.32.48:514][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Enabled [2020.05.14-18.32.48:514][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Enabled [2020.05.14-18.32.48:514][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.32.48:514][941]GameFlow: OnRep_BegunPlayFenceGuid 047DBFA0-08D7-F835-30B7-1C0C01941AC4 [2020.05.14-18.32.48:514][941]GameFlow: BegunPlayFenceGuid 047DBFA0-08D7-F835-30B7-1C0C01941AC4 [2020.05.14-18.32.48:514][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Disabled [2020.05.14-18.32.48:514][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Disabled [2020.05.14-18.32.48:514][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Disabled [2020.05.14-18.32.48:514][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.32.48:514][941]GameFlow: ACollectable::BeginPlay [2020.05.14-18.32.48:514][941]GameFlow: BegunPlayFenceGuid 047DBFA0-08D7-F835-30B7-1C0C01941AC4 [2020.05.14-18.32.48:579][945]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.48:725][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.48:725][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.48:820][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.32.48:821][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.32.48:821][960]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-18.32.48:852][962]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.48:950][968]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.49:047][974]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.49:109][978]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.49:193][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.49:193][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.49:223][985]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.49:223][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.49:353][993]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.49:385][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.14-18.32.49:385][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 29 [2020.05.14-18.32.49:418][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.49:419][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.49:588][ 7]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.49:652][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.14-18.32.49:652][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.14-18.32.49:652][ 11]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.14-18.32.49:718][ 15]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.49:815][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.49:815][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.49:993][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.49:993][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.50:090][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.50:091][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.50:186][ 44]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.50:216][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.50:216][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.50:216][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.50:216][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.50:216][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.50:216][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.32.50:331][ 54]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.32.50:331][ 54]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4A66] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.32.50:393][ 57]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.50:458][ 61]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.50:475][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.32.50:475][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.14-18.32.50:523][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.32.50:524][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.32.50:524][ 65]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-18.32.50:555][ 67]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.50:622][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.50:622][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.50:750][ 79]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.50:830][ 84]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.50:928][ 90]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.50:993][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.14-18.32.50:993][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.14-18.32.50:994][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.14-18.32.50:994][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.14-18.32.50:994][ 94]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.32.51:216][108]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.51:216][108]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.51:220][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.14-18.32.51:220][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.14-18.32.51:220][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.14-18.32.51:220][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.14-18.32.51:221][108]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.32.51:427][121]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.51:475][124]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.32.51:493][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-18.32.51:493][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.14-18.32.51:493][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-18.32.51:493][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.14-18.32.51:493][125]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.32.51:768][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.14-18.32.51:768][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.14-18.32.51:768][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.14-18.32.51:768][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.14-18.32.51:768][142]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.32.51:992][156]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.52:121][164]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.52:232][171]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.52:233][171]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.52:233][171]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.52:329][177]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.52:461][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.14-18.32.52:461][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.14-18.32.52:461][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.14-18.32.52:461][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.14-18.32.52:461][185]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.32.52:572][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 100 [2020.05.14-18.32.52:669][198]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.52:765][204]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.32.52:831][208]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.32.52:896][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.32.52:896][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.32.53:200][231]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.53:200][231]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.32.53:200][231]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.32.53:200][231]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.32.53:282][236]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.33.06:881][ 80]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.33.06:882][ 80]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.33.07:978][148]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.33.07:978][148]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4C5E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.33.12:965][455]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.14-18.33.13:336][478]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.14-18.33.13:675][499]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.14-18.33.14:062][523]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.14-18.33.14:400][544]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.14-18.33.14:772][567]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.14-18.33.15:142][590]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 436] [2020.05.14-18.33.25:596][239]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.33.25:596][239]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.33.25:822][253]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.33.25:822][253]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4DA2] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.33.26:289][282]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137815173 [2020.05.14-18.33.26:290][282]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137815173, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.33.26:290][282]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mc Patryk, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.33.28:434][414]GameFlow: LoadingContextComponent::ReportLoadingTimeout() : TotalLoadTime='60.009' TimeoutTimeStamp='2020-05-14T18:33:26.695Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.33.28:435][414]GameFlow: LoadingContextComponent FlushAnalytics took 0ms. [2020.05.14-18.33.29:860][502]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198107974870 [2020.05.14-18.33.29:860][502]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198107974870, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.33.38:585][ 42]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.33.39:197][ 80]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.33.39:198][ 80]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.33.39:279][ 85]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 127 [2020.05.14-18.33.40:198][142]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.33.40:198][142]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.33.40:198][142]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.33.40:198][142]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.33.40:279][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.33.45:037][442]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=60.202, totalTime=73.953, timeStamp=2020-05-14T18:33:43.282Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014CE5F908D7F83503751A78FD0D8103 [2020.05.14-18.33.45:037][442]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.33.45:104][442]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.33.45:574][442]LogStreaming: Flushing async loaders took 538ms. [2020.05.14-18.33.45:575][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.45:576][442]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.33.45:619][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.33.45:619][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.33.45:619][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.33.45:619][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.33.45:619][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.14-18.33.45:619][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.33.45:620][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:423][442]LogStreaming: Flushing async loaders took 804ms. [2020.05.14-18.33.46:423][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:429][442]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.33.46:429][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:433][442]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.33.46:433][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:435][442]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.33.46:435][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:437][442]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.33.46:437][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-18.33.46:437][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.33.46:437][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.33.46:438][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.33.46:438][442]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-18.33.46:438][442]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-18.33.46:438][442]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-18.33.46:438][442]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-18.33.46:438][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.33.46:438][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.33.46:438][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.33.46:438][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.14-18.33.46:438][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.33.46:438][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-18.33.46:438][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:438][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:438][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:438][442]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000077 seconds [2020.05.14-18.33.46:439][442]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' lo que es estático a él. Abortando. [2020.05.14-18.33.46:439][442]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.33.46:439][442]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.33.46:440][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:610][442]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.33.46:720][442]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.33.46:722][442]LogStreaming: Flushing async loaders took 282ms. [2020.05.14-18.33.46:759][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.33.46:759][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.33.46:759][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.33.46:759][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.33.46:759][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.14-18.33.46:759][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.33.46:760][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:763][442]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.33.46:764][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:769][442]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.33.46:769][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:770][442]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.33.46:770][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:772][442]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.33.46:772][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:774][442]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.33.46:774][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-18.33.46:774][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.33.46:774][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.33.46:774][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.33.46:774][442]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.14-18.33.46:774][442]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.14-18.33.46:774][442]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.14-18.33.46:775][442]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.14-18.33.46:775][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.33.46:775][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.33.46:775][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.33.46:775][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.14-18.33.46:775][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.33.46:775][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-18.33.46:775][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:775][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:775][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:775][442]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.05.14-18.33.46:776][442]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.33.46:813][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.33.46:813][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.14-18.33.46:813][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.14-18.33.46:813][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.14-18.33.46:813][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.14-18.33.46:814][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.33.46:814][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.14-18.33.46:814][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.33.46:814][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-18.33.46:814][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.33.46:814][442]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.05.14-18.33.46:814][442]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.14-18.33.46:814][442]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.14-18.33.46:814][442]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.05.14-18.33.46:814][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-18.33.46:814][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.14-18.33.46:814][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.14-18.33.46:814][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.14-18.33.46:814][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.33.46:815][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.14-18.33.46:815][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:815][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:815][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:815][442]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.05.14-18.33.46:816][442]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.33.46:816][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:820][442]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.33.46:838][442]LogStreaming: Flushing async loaders took 22ms. [2020.05.14-18.33.46:875][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.33.46:875][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.33.46:875][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.33.46:875][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.33.46:875][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.14-18.33.46:875][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.33.46:875][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:878][442]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.33.46:878][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:884][442]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.33.46:885][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:890][442]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.33.46:890][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:893][442]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.33.46:894][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-18.33.46:894][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.33.46:894][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.33.46:894][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.33.46:894][442]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.14-18.33.46:894][442]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.14-18.33.46:894][442]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.14-18.33.46:894][442]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.14-18.33.46:894][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.33.46:894][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.33.46:894][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.33.46:894][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.14-18.33.46:894][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.33.46:895][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-18.33.46:895][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:895][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:895][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.46:895][442]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.05.14-18.33.46:896][442]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.33.46:897][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:897][442]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.33.46:898][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.14-18.33.46:898][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.33.46:898][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.14-18.33.46:898][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.14-18.33.46:898][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.33.46:898][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.14-18.33.46:899][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.14-18.33.46:899][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.33.46:899][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.14-18.33.46:900][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.14-18.33.46:900][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.33.46:900][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.14-18.33.46:900][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.14-18.33.46:900][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.33.46:901][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.14-18.33.46:901][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.14-18.33.46:901][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.33.46:901][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.14-18.33.46:901][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.46:921][442]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_01.Default__BP_Slasher_Character_01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.33.46:924][442]LogStreaming: Flushing async loaders took 23ms. [2020.05.14-18.33.46:928][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.33.46:928][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.14-18.33.46:928][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.47:109][442]LogStreaming: Flushing async loaders took 180ms. [2020.05.14-18.33.47:109][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.47:115][442]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.33.47:116][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.47:122][442]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.33.47:123][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.47:128][442]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.33.47:128][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.33.47:128][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.14-18.33.47:129][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.33.47:129][442]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_01_C_0 [2020.05.14-18.33.47:129][442]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.05.14-18.33.47:129][442]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_01_C_0 [2020.05.14-18.33.47:129][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.14-18.33.47:129][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.47:129][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.47:129][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.33.47:129][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.47:130][442]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.33.47:130][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.47:131][442]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.33.47:131][442]LogStreaming: Flushing async loaders. [2020.05.14-18.33.47:143][442]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-18.33.47:143][442]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000061 seconds [2020.05.14-18.33.47:145][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.14-18.33.47:145][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.33.47:145][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.14-18.33.47:145][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.14-18.33.47:145][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.33.47:145][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.14-18.33.47:146][442]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000025 seconds [2020.05.14-18.33.47:146][442]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000019 seconds [2020.05.14-18.33.47:147][442]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.33.47:147][442]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.33.47:147][442]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.33.47:147][442]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.33.47:147][442]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.05.14-18.33.47:147][442]GameFlow: SetLoadoutSpawned. [2020.05.14-18.33.47:147][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.33.47:147][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.33.47:147][442]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.33.47:147][442]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.33.47:147][442]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.33.47:147][442]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.33.47:158][443]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.33.47:158][443]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.33.47:158][443]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.33.47:158][443]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:160][443]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.TrapperKill_C_0) Already registered. Aborting. [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:160][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.14-18.33.47:161][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.TrapperKill_C_0) Already registered. Aborting. [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.TrapperKill_C_0) Already registered. Aborting. [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:175][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:176][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:176][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:176][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:176][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:176][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:176][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:176][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:176][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.14-18.33.47:176][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:191][445]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.TrapperKill_C_0) Already registered. Aborting. [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.33.47:191][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.33.49:505][588]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.33.50:731][664]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.33.57:603][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.33.57:604][ 91]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.01:572][337]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198237621308 [2020.05.14-18.34.01:572][337]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198237621308, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.05:492][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.34.05:492][580]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5284] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.06:056][615]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248077094 [2020.05.14-18.34.06:057][615]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248077094, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.34.06:057][615]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ana Bohueles, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.34.11:379][945]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198010391417 [2020.05.14-18.34.11:380][945]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198010391417, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.34.21:588][577]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.34.21:606][577]LogStreaming: Flushing async loaders took 19ms. [2020.05.14-18.34.21:607][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:613][577]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.34.21:613][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:615][577]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.34.21:615][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:643][577]LogStreaming: Flushing async loaders took 28ms. [2020.05.14-18.34.21:644][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:680][577]LogStreaming: Flushing async loaders took 36ms. [2020.05.14-18.34.21:680][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:693][577]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-18.34.21:696][577]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.34.21:696][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:704][577]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.34.21:704][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:706][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:706][577]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.34.21:706][577]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.34.21:706][577]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.34.21:706][577]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.34.21:706][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:708][577]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.34.21:708][577]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.34.21:709][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:710][577]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.34.21:711][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:712][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:712][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:713][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:714][577]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Head003_01 [2020.05.14-18.34.21:714][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:714][577]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.21:714][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:726][577]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-18.34.21:726][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:730][577]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.34.21:730][577]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head003_01 [2020.05.14-18.34.21:730][577]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.34.21:730][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:731][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:731][577]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.34.21:731][577]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.05.14-18.34.21:731][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:732][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:732][577]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.05.14-18.34.21:732][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:734][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:734][577]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item S01_Head01 [2020.05.14-18.34.21:734][577]GameFlow: (CustomizedAudio) - Update Sound with item S01_Head01 [2020.05.14-18.34.21:734][577]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item S01_Body01 [2020.05.14-18.34.21:734][577]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.05.14-18.34.21:734][577]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item TR_W009 [2020.05.14-18.34.21:734][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:736][577]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.34.21:736][577]GameFlow: (CustomizedAudio) - Update Sound with item TR_W009 [2020.05.14-18.34.21:736][577]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Head02 [2020.05.14-18.34.21:736][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:738][577]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.34.21:739][577]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.34.21:739][577]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.34.21:739][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:745][577]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.34.21:762][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:765][577]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.34.21:765][577]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.34.21:765][577]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.34.21:765][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:766][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:767][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:767][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:767][577]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.34.21:781][577]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Head010 [2020.05.14-18.34.21:781][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:782][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:782][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:788][577]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.34.21:788][577]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head010 [2020.05.14-18.34.21:788][577]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso009 [2020.05.14-18.34.21:788][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:790][577]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.34.21:790][577]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso009 [2020.05.14-18.34.21:790][577]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Legs01_01 [2020.05.14-18.34.21:790][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:791][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:791][577]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_01 [2020.05.14-18.34.21:792][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:793][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:793][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:794][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:794][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:795][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:795][577]GameFlow: OnRep_BegunPlayFenceGuid 055E3438-08D7-F835-6B97-77F407775729 [2020.05.14-18.34.21:795][577]GameFlow: BegunPlayFenceGuid 055E3438-08D7-F835-6B97-77F407775729 [2020.05.14-18.34.21:795][577]GameFlow: OnCreationFence 055E3438-08D7-F835-6B97-77F407775729 [2020.05.14-18.34.21:795][577]GameFlow: Waiting for fence 055E3438-08D7-F835-6B97-77F407775729 [2020.05.14-18.34.21:795][577]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 055E343808D7F8356B9777F407775729 [2020.05.14-18.34.21:796][577]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000050 seconds [2020.05.14-18.34.21:796][577]GameFlow: ACollectable::BeginPlay [2020.05.14-18.34.21:796][577]GameFlow: BegunPlayFenceGuid 055E3438-08D7-F835-6B97-77F407775729 [2020.05.14-18.34.21:796][577]GameFlow: OnCreationFence 055E3438-08D7-F835-6B97-77F407775729 [2020.05.14-18.34.21:796][577]GameFlow: Warning: Already Waiting for fence 055E3438-08D7-F835-6B97-77F407775729 [2020.05.14-18.34.21:796][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.21:796][577]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.21:797][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Enabled [2020.05.14-18.34.21:797][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.34.21:797][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.05.14-18.34.21:798][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.34.21:798][577]GameFlow: OnRep_BegunPlayFenceGuid 055DDBB2-08D7-F835-6B97-265007774EFE [2020.05.14-18.34.21:798][577]GameFlow: BegunPlayFenceGuid 055DDBB2-08D7-F835-6B97-265007774EFE [2020.05.14-18.34.21:798][577]GameFlow: OnCreationFence 055DDBB2-08D7-F835-6B97-265007774EFE [2020.05.14-18.34.21:798][577]GameFlow: Waiting for fence 055DDBB2-08D7-F835-6B97-265007774EFE [2020.05.14-18.34.21:798][577]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 055DDBB208D7F8356B97265007774EFE [2020.05.14-18.34.21:798][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Disabled [2020.05.14-18.34.21:798][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.34.21:798][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.05.14-18.34.21:798][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.34.21:798][577]GameFlow: ACollectable::BeginPlay [2020.05.14-18.34.21:798][577]GameFlow: BegunPlayFenceGuid 055DDBB2-08D7-F835-6B97-265007774EFE [2020.05.14-18.34.21:798][577]GameFlow: OnCreationFence 055DDBB2-08D7-F835-6B97-265007774EFE [2020.05.14-18.34.21:798][577]GameFlow: Warning: Already Waiting for fence 055DDBB2-08D7-F835-6B97-265007774EFE [2020.05.14-18.34.21:799][577]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.14-18.34.21:799][577]GameFlow: GameState : Level is ready to play; map theme name: Haiti [2020.05.14-18.34.21:799][577]LogStreaming: Flushing async loaders. [2020.05.14-18.34.22:042][577]LogStreaming: Flushing async loaders took 243ms. [2020.05.14-18.34.23:493][664]GameFlow: Collected received : BP_BearTrap_001_C_0. [2020.05.14-18.34.23:494][664]GameFlow: AddToInventory received : BP_BearTrap_001_C_0. [2020.05.14-18.34.23:494][664]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.05.14-18.34.23:494][664]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.05.14-18.34.23:494][664]GameFlow: Fence Opened 055DDBB2-08D7-F835-6B97-265007774EFE. [2020.05.14-18.34.23:494][664]GameFlow: Fence Opened 055E3438-08D7-F835-6B97-77F407775729. [2020.05.14-18.34.23:558][668]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.34.23:559][668]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.23:559][668]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:559][668]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:559][668]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.23:559][668]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:574][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: BP_CamperFemale02_Character_C_0 - ShadowWolf, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:574][669]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.34.23:574][669]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.23:574][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: BP_CamperFemale02_Character_C_0 - ShadowWolf, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:574][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:575][669]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.23:575][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:575][669]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.23:575][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:576][669]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.23:576][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:591][669]LogStreaming: Flushing async loaders took 15ms. [2020.05.14-18.34.23:592][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:592][669]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.23:592][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:592][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:592][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:592][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:592][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:593][669]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.23:594][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_01_C_0 - Stingray89, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: DarkDevotion, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:594][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:595][669]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.23:595][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:603][669]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.34.23:604][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:604][669]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.23:605][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:605][669]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.23:605][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:606][669]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.23:606][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:606][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:606][669]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.23:606][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:606][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:606][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:606][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:607][669]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.23:607][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:607][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:607][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:607][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:607][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:611][669]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.34.23:612][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:612][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:612][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:612][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:612][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:621][669]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.34.23:621][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.23:621][669]LogStreaming: Flushing async loaders. [2020.05.14-18.34.23:621][669]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.23:621][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.25:044][758]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.34.25:045][758]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.34.25:045][758]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0 - Stingray89, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.34.25:061][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.UntrapChargeable Enabled?: Enabled [2020.05.14-18.34.25:061][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Enabled [2020.05.14-18.34.25:061][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Enabled [2020.05.14-18.34.25:061][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.34.25:061][759]GameFlow: OnRep_BegunPlayFenceGuid 055FC79E-08D7-F835-6CC9-E6660795FBCD [2020.05.14-18.34.25:061][759]GameFlow: BegunPlayFenceGuid 055FC79E-08D7-F835-6CC9-E6660795FBCD [2020.05.14-18.34.25:061][759]GameFlow: OnCreationFence 055FC79E-08D7-F835-6CC9-E6660795FBCD [2020.05.14-18.34.25:061][759]GameFlow: Waiting for fence 055FC79E-08D7-F835-6CC9-E6660795FBCD [2020.05.14-18.34.25:061][759]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 055FC79E08D7F8356CC9E6660795FBCD [2020.05.14-18.34.25:061][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.UntrapChargeable Enabled?: Disabled [2020.05.14-18.34.25:061][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Disabled [2020.05.14-18.34.25:062][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Disabled [2020.05.14-18.34.25:062][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.34.25:062][759]GameFlow: ACollectable::BeginPlay [2020.05.14-18.34.25:062][759]GameFlow: BegunPlayFenceGuid 055FC79E-08D7-F835-6CC9-E6660795FBCD [2020.05.14-18.34.25:062][759]GameFlow: OnCreationFence 055FC79E-08D7-F835-6CC9-E6660795FBCD [2020.05.14-18.34.25:062][759]GameFlow: Warning: Already Waiting for fence 055FC79E-08D7-F835-6CC9-E6660795FBCD [2020.05.14-18.34.25:157][765]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.34.25:157][765]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.34.25:157][765]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.34.25:157][765]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.34.25:157][765]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.14-18.34.25:157][765]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.14-18.34.25:157][765]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.14-18.34.25:157][765]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.14-18.34.25:171][765]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22752] [2020.05.14-18.34.25:171][765]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.34.25:171][765]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5348&schemaVersion=0] [2020.05.14-18.34.25:172][765]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2061070601001001 [2020.05.14-18.34.25:172][765]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: DeadHard 2 Perk2: SelfSufficient 0 Perk3: Adrenaline 1 Perk4: Self_Care 0 Offering: _EMPTY_ [2020.05.14-18.34.25:184][765]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.34.25:184][765]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='113.912' TotalLoadTime='116.733' TimeStamp='2020-05-14T18:34:23.418Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.34.25:184][765]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.34.25:185][765]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='116.733' TimeStamp='2020-05-14T18:34:23.418Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.34.25:185][765]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.14-18.34.25:185][765]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.14-18.34.25:190][766]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.34.25:190][766]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.34.25:190][766]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.2.243:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.34.25:219][768]GameFlow: Collected received : BP_BearTrap_001_C_1. [2020.05.14-18.34.25:219][768]GameFlow: AddToInventory received : BP_BearTrap_001_C_1. [2020.05.14-18.34.25:219][768]GameFlow: Fence Opened 055FC79E-08D7-F835-6CC9-E6660795FBCD. [2020.05.14-18.34.25:334][776]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5348&schemaVersion=0] [2020.05.14-18.34.25:334][776]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.34.25:352][777]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.34.25:353][777]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.25:561][790]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F1109AB10] Result: '1' k_EResultOK (success) [2020.05.14-18.34.25:576][791]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.390704 seconds [2020.05.14-18.34.25:705][799]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.34.25:705][799]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...548C] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.26:189][828]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-18.34.26:189][828]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.14-18.34.26:189][828]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:189][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.34.26:189][828]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:189][828]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:189][828]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:189][828]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-18.34.26:189][828]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.34.26:189][828]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:189][828]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.34.26:190][828]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:190][828]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:190][828]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:442][829]r.CullAll = "0" [2020.05.14-18.34.26:446][829]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:446][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.14-18.34.26:459][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.34.26:463][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.34.26:463][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.34.26:466][829]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:466][829]GameFlow: InGameContextComponent::Enter [2020.05.14-18.34.26:467][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.34.26:468][829]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.14-18.34.26:468][829]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.34.26:468][829]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.14-18.34.26:468][829]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.34.26:468][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:469][829]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.14-18.34.26:553][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198061412640 playerName:AdamuzSystems isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.14-18.34.26:562][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198963898334 playerName:ShadowWolf isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.14-18.34.26:569][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198110324305 playerName:TheVictor40 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.14-18.34.26:575][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198073506445 playerName:♡Nea is my Wife♡ isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.05.14-18.34.26:576][830]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.34.26:576][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:576][830]LogStreaming: Flushing async loaders. [2020.05.14-18.34.26:576][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:576][830]LogStreaming: Flushing async loaders. [2020.05.14-18.34.26:577][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:577][830]LogStreaming: Flushing async loaders. [2020.05.14-18.34.26:577][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:577][830]LogStreaming: Flushing async loaders. [2020.05.14-18.34.26:577][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:577][830]LogStreaming: Flushing async loaders. [2020.05.14-18.34.26:578][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:578][830]LogStreaming: Flushing async loaders. [2020.05.14-18.34.26:578][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:578][830]LogStreaming: Flushing async loaders. [2020.05.14-18.34.26:578][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:578][830]LogStreaming: Flushing async loaders. [2020.05.14-18.34.26:578][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:578][830]LogStreaming: Flushing async loaders. [2020.05.14-18.34.26:579][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:579][830]LogStreaming: Flushing async loaders. [2020.05.14-18.34.26:579][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:579][830]LogStreaming: Flushing async loaders. [2020.05.14-18.34.26:579][830]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.34.26:579][830]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'a' (0x2661) in ".instance8436.instance8429.instance8285.main.playerStatusComponent.playerStatusContainer.instance8437.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.05.14-18.34.26:579][830]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'a' (0x2661) in ".instance8436.instance8429.instance8285.main.playerStatusComponent.playerStatusContainer.instance8437.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.05.14-18.34.26:631][834]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.34.26:631][834]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.34.26:840][847]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.34.26:840][847]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-18.34.27:243][872]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110324305 [2020.05.14-18.34.27:244][872]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198110324305, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...8E4E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.14-18.34.27:244][872]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-18.34.30:502][ 74]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198129380233 [2020.05.14-18.34.30:502][ 74]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198129380233, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.05.14-18.34.33:612][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.33:612][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.33:612][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.33:644][268]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.14-18.34.33:645][268]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.14-18.34.33:645][268]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.34.33:645][268]LogQuestEvent: A Quest was evaluated [2020.05.14-18.34.33:645][268]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.34.33:645][268]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.34.33:645][268]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.34.33:645][268]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.33:646][268]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.33:646][268]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.33:663][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.14-18.34.33:725][273]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.34.33:725][273]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.34.33:725][273]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.34.33:725][273]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.33:725][273]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.33:725][273]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.34:663][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.14-18.34.35:664][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.14-18.34.35:741][398]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.34.35:741][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.35:741][398]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.34.35:741][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.35:741][398]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.34.35:741][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.35:741][398]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.34.35:741][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.35:741][398]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_4] [2020.05.14-18.34.35:741][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.35:966][412]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.14-18.34.35:966][412]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.35:966][412]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.14-18.34.35:966][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.35:968][412]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.35:968][412]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.35:968][412]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.34.35:969][412]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.35:969][412]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.35:969][412]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.14-18.34.35:969][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.35:969][412]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.34.35:969][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.35:969][412]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.34.35:969][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.36:000][414]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.34.36:063][418]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.34.36:063][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-18.34.36:065][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.36:065][418]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.34.36:065][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.36:065][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.36:065][418]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.34.36:065][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.36:065][418]Interaction: Interaction time: 80.000000 [2020.05.14-18.34.36:065][418]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.34.36:065][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.36:095][420]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_3] [2020.05.14-18.34.36:095][420]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.36:095][420]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_3] [2020.05.14-18.34.36:095][420]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.36:096][420]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.34.36:097][420]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.36:097][420]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.36:097][420]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.34.36:097][420]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.36:097][420]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.36:097][420]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_3] [2020.05.14-18.34.36:097][420]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.36:097][420]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.34.36:097][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.36:097][420]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.34.36:097][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.36:162][424]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.36:162][424]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.34.36:162][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.36:162][424]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.36:162][424]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.34.36:162][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.36:162][424]Interaction: Interaction time: 0.000000 [2020.05.14-18.34.36:162][424]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.34.36:162][424]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.34.36:162][424]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.34.36:162][424]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.34.36:162][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.36:257][430]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.34.36:257][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.36:369][437]GameFlow: Collected received : BearTrap_C_3. [2020.05.14-18.34.36:369][437]GameFlow: AddToInventory received : BearTrap_C_3. [2020.05.14-18.34.36:451][442]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.34.36:451][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.36:726][459]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.34.36:758][461]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.34.36:758][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.36:758][461]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_4] [2020.05.14-18.34.36:758][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.36:919][471]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.34.36:919][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.36:919][471]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.34.36:919][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.36:919][471]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.34.36:919][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.36:983][475]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.34.36:999][476]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.36:999][476]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.34.36:999][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.36:999][476]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.36:999][476]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.34.36:999][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.37:000][476]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.37:000][476]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.34.37:000][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.37:000][476]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.37:000][476]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.34.37:000][476]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.37:000][476]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.34.37:000][476]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.37:000][476]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.34.37:000][476]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.34.37:000][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.37:000][476]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_3] [2020.05.14-18.34.37:000][476]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.37:000][476]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.37:869][530]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_0] [2020.05.14-18.34.37:869][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.37:869][530]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_0] [2020.05.14-18.34.37:869][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.37:871][530]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.37:871][530]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.37:871][530]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.34.37:871][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.37:871][530]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.37:871][530]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.05.14-18.34.37:871][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.37:871][530]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.34.37:871][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.37:871][530]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.34.37:871][530]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.34.37:871][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.38:369][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.34.38:370][561]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.38:371][561]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.34.38:371][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.38:371][561]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.38:371][561]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.34.38:371][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.38:371][561]Interaction: Interaction time: 1.500000 [2020.05.14-18.34.38:371][561]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.34.38:371][561]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.34.38:371][561]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.34.38:371][561]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.34.38:371][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.38:613][576]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.34.38:663][579]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.34.38:901][594]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.34.38:901][594]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.34.39:163][610]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.34.39:740][646]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.14-18.34.39:740][646]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.39:740][646]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.14-18.34.39:740][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.39:742][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.39:742][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.39:742][646]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.34.39:742][646]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.39:742][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.39:742][646]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.14-18.34.39:742][646]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.39:742][646]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.34.39:742][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.39:742][646]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.34.39:742][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.39:774][648]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.34.39:837][652]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.34.39:837][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.14-18.34.39:838][652]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.39:838][652]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.34.39:838][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.39:838][652]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.39:838][652]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.34.39:838][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.39:838][652]Interaction: Interaction time: 80.000000 [2020.05.14-18.34.39:838][652]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.34.39:838][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.39:871][654]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.34.39:872][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.34.39:901][656]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.34.39:901][656]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.34.39:935][658]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.39:935][658]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.34.39:935][658]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.34.39:936][658]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.34.39:936][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.39:936][658]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.34.39:936][658]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.34.39:936][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.39:936][658]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.39:936][658]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.34.39:936][658]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.34.39:936][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.40:163][672]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.05.14-18.34.40:514][694]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.34.40:515][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.34.40:516][694]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.40:516][694]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.34.40:516][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.40:516][694]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.40:517][694]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.34.40:517][694]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.40:517][694]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.34.40:517][694]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.40:517][694]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.34.40:517][694]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.34.40:517][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.40:517][694]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_0] [2020.05.14-18.34.40:517][694]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.40:517][694]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.40:518][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.34.40:918][719]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.34.40:918][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.34.40:918][719]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.34.40:918][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.34.40:969][722]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.34.44:218][923]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197978676282 [2020.05.14-18.34.44:218][923]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197978676282, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.44:988][970]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.34.44:988][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.44:988][970]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.34.44:988][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.44:989][970]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.44:989][970]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.44:989][970]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.34.44:989][970]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.44:989][970]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.44:989][970]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.34.44:989][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.44:989][970]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.34.44:989][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.44:989][970]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.34.44:989][970]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.34.44:989][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.45:536][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.34.45:537][ 4]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.45:537][ 4]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.34.45:537][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.45:537][ 4]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.45:537][ 4]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.34.45:537][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.45:537][ 4]Interaction: Interaction time: 1.500000 [2020.05.14-18.34.45:537][ 4]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.34.45:537][ 4]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.34.45:537][ 4]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.34.45:537][ 4]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.34.45:537][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.45:779][ 19]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.34.46:604][ 71]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198203558908 [2020.05.14-18.34.46:604][ 71]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198203558908, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.46:604][ 71]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Javier, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.34.47:038][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.34.47:102][101]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.34.47:102][101]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.34.47:102][101]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.34.47:102][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.47:102][101]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.34.47:134][103]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.47:134][103]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.34.47:134][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.47:134][103]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.47:134][103]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.34.47:134][103]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.34.47:134][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.47:665][136]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.34.47:665][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.34.47:667][136]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.47:667][136]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.34.47:667][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.47:667][136]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.47:667][136]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.34.47:667][136]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.47:667][136]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.34.47:667][136]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.47:667][136]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.34.47:667][136]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.34.47:667][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.47:667][136]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.34.47:667][136]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.47:667][136]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.34.47:669][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.34.49:912][276]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.34.49:913][276]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.50:493][312]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.34.50:493][312]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...561C] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.53:169][478]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.34.53:169][478]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.53:541][501]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.34.53:541][501]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.53:702][511]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.34.53:703][511]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.55:699][634]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.55:699][634]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.34.55:699][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.55:699][634]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.55:699][634]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.34.55:699][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.55:701][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.14-18.34.55:731][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.55:731][636]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.34.55:731][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.55:731][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.55:731][636]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.34.55:731][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.55:731][636]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.34.55:731][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.34.55:731][636]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.34.55:731][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.34.55:731][636]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.14-18.34.55:731][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.34.55:731][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.34.56:472][682]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.858537 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.34.56:848][706]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.34.56:849][706]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...57C4] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.34.59:443][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-18.34.59:924][896]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.14-18.34.59:925][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.00:102][907]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.14-18.35.00:102][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.00:117][908]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.14-18.35.00:117][908]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.00:117][908]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.14-18.35.00:117][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.00:119][908]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.00:119][908]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.00:119][908]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.35.00:119][908]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.00:119][908]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.00:119][908]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.14-18.35.00:119][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.00:119][908]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.35.00:119][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.00:119][908]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.35.00:119][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.00:119][908]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.35.00:214][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.14-18.35.00:215][914]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.00:215][914]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.35.00:215][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.00:215][914]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.00:215][914]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.35.00:215][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.00:215][914]Interaction: Interaction time: 2.000000 [2020.05.14-18.35.00:215][914]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.05.14-18.35.00:215][914]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.14-18.35.00:215][914]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.35.00:215][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.00:246][916]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.185686 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.35.00:248][916]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.35.01:941][ 21]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.35.02:156][ 35]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198189012270 [2020.05.14-18.35.02:156][ 35]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198189012270, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.35.02:183][ 36]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.35.02:217][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.14-18.35.02:295][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.14-18.35.02:296][ 43]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.02:296][ 43]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.35.02:296][ 43]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.35.02:296][ 43]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.35.02:297][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.02:297][ 43]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.35.02:297][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.02:297][ 43]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.02:297][ 43]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.35.02:297][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.02:327][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.14-18.35.02:329][ 45]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.02:329][ 45]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.35.02:329][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.02:329][ 45]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.02:329][ 45]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.35.02:329][ 45]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.02:329][ 45]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.35.02:329][ 45]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.02:329][ 45]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.35.02:329][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.02:329][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.14-18.35.02:329][ 45]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.02:329][ 45]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.02:331][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.14-18.35.02:424][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-18.35.05:908][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.598114 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.35.07:037][337]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BearTrap_C_4] [2020.05.14-18.35.07:037][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.07:037][337]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BearTrap_C_4] [2020.05.14-18.35.07:037][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.07:039][337]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.07:039][337]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.07:039][337]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.35.07:039][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.07:039][337]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.07:039][337]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BearTrap_C_4] [2020.05.14-18.35.07:039][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.07:039][337]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.35.07:039][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.07:039][337]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.35.07:039][337]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.35.07:039][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.07:039][337]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.35.07:120][342]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.35.07:120][342]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.14-18.35.07:120][342]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.35.07:152][344]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-18.35.07:152][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.07:236][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.35.07:281][352]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.35.07:538][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.35.07:539][368]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.07:539][368]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.35.07:539][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.07:539][368]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.07:539][368]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.35.07:539][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.07:539][368]Interaction: Interaction time: 1.500000 [2020.05.14-18.35.07:539][368]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.35.07:539][368]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.35.07:539][368]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.35.07:540][368]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.35.07:540][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.07:540][368]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.35.07:733][380]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.35.07:748][381]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.14-18.35.07:748][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.08:010][398]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198010391417 [2020.05.14-18.35.08:011][398]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198010391417, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.35.09:041][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.35.09:119][466]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.09:120][466]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.35.09:120][466]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.35.09:120][466]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.35.09:120][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.09:120][466]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.35.09:120][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.09:120][466]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.09:120][466]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.35.09:120][466]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.35.09:120][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.09:650][499]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.35.09:651][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.35.09:652][499]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.09:652][499]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.35.09:652][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.09:652][499]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.09:652][499]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.35.09:652][499]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.09:652][499]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.35.09:652][499]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.09:652][499]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.35.09:653][499]Interaction: Verbose: [ResetTrap1][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.35.09:653][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.09:653][499]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BearTrap_C_4] [2020.05.14-18.35.09:653][499]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.09:653][499]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.09:654][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.35.12:161][653]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.35.12:161][653]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.35.12:305][662]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.35.12:891][699]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.35.12:891][699]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.35.13:385][729]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.14-18.35.13:854][758]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.35.14:128][775]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.35.14:271][784]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BearTrap_C_2] [2020.05.14-18.35.14:271][784]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.14:271][784]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BearTrap_C_2] [2020.05.14-18.35.14:271][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.14:273][784]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.14:273][784]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.14:273][784]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.35.14:273][784]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.14:273][784]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.14:273][784]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BearTrap_C_2] [2020.05.14-18.35.14:273][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.14:273][784]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.35.14:273][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.14:273][784]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.35.14:273][784]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.35.14:273][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.14:273][784]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.35.14:305][786]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.35.14:305][786]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.35.14:804][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.35.14:805][817]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.14:805][817]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.35.14:805][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.14:805][817]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.14:805][817]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.35.14:805][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.14:805][817]Interaction: Interaction time: 1.500000 [2020.05.14-18.35.14:805][817]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.35.14:805][817]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.35.14:805][817]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.35.14:806][817]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.35.14:806][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.14:806][817]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.35.15:047][832]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.35.16:307][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.35.16:370][914]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.16:370][914]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.35.16:370][914]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.35.16:370][914]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.35.16:370][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.16:370][914]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.35.16:370][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.16:370][914]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.16:370][914]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.35.16:370][914]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.35.16:370][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.16:901][947]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.35.16:901][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.35.16:903][947]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.16:903][947]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.35.16:903][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.16:903][947]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.16:903][947]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.35.16:903][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.16:903][947]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.35.16:903][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.16:903][947]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.35.16:903][947]Interaction: Verbose: [ResetTrap1][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.35.16:903][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.16:903][947]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BearTrap_C_2] [2020.05.14-18.35.16:903][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.16:903][947]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.16:905][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.35.18:692][ 58]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.35.18:919][ 72]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.35.18:919][ 72]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.35.18:919][ 72]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.35.19:048][ 80]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.35.19:048][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.19:067][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.35.19:128][ 85]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.35.19:128][ 85]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.19:129][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.19:129][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.19:129][ 85]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.35.19:129][ 85]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.19:129][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.19:129][ 85]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.35.19:129][ 85]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.19:129][ 85]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.35.19:129][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.19:129][ 85]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.05.14-18.35.19:129][ 85]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.35.19:129][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.19:129][ 85]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.35.19:176][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.35.19:176][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.19:531][110]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.19:531][110]LogDBDPlayerMovement: StopSnapping Final Location (6100.151855 2876.925293 87.859360) [2020.05.14-18.35.19:531][110]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.35.19:531][110]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.35.19:531][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.19:531][110]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.19:531][110]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.35.19:531][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.19:531][110]Interaction: Interaction time: 14.000000 [2020.05.14-18.35.19:531][110]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.05.14-18.35.19:531][110]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 92.707893 [2020.05.14-18.35.19:531][110]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.35.19:531][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.19:532][110]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.14-18.35.19:546][111]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_9] [2020.05.14-18.35.19:546][111]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.19:546][111]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_9] [2020.05.14-18.35.19:546][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.19:547][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.19:547][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.19:547][111]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.35.19:547][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.19:547][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.19:547][111]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.05.14-18.35.19:547][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.19:547][111]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.35.19:547][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.19:547][111]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.35.19:547][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.19:547][111]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.35.19:578][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.35.19:644][117]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.19:644][117]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.35.19:644][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.19:644][117]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.19:644][117]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.35.19:644][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.19:644][117]Interaction: Interaction time: 2.333000 [2020.05.14-18.35.19:644][117]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: LockerSearchEmpty Chuckles. [2020.05.14-18.35.19:644][117]AnimLeader: ClosetStandard_C_9 Requested to Play: LockerSearchEmpty Chuckles AnimTag_Follower. [2020.05.14-18.35.19:644][117]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.14-18.35.19:644][117]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.35.19:644][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.19:676][119]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.35.21:308][221]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.35.21:309][221]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.35.21:517][234]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.35.21:518][234]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5A63] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.35.21:757][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.35.21:999][263]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.22:000][263]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.35.22:000][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.22:000][263]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.22:000][263]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.35.22:000][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.22:000][263]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.22:000][263]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.35.22:000][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.22:000][263]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.22:000][263]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.35.22:000][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.22:000][263]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.35.22:000][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.22:000][263]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.35.22:000][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.22:000][263]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_9] [2020.05.14-18.35.22:000][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.22:000][263]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.22:691][306]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_12] [2020.05.14-18.35.22:691][306]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.22:691][306]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_12] [2020.05.14-18.35.22:691][306]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.22:693][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.22:693][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.22:693][306]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.35.22:693][306]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.22:693][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.22:693][306]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.05.14-18.35.22:693][306]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.22:693][306]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.35.22:693][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.22:693][306]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.35.22:693][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.22:693][306]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.35.22:838][315]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.22:838][315]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.35.22:838][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.22:838][315]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.22:838][315]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.35.22:838][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.22:838][315]Interaction: Interaction time: 2.333000 [2020.05.14-18.35.22:838][315]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: LockerSearchEmpty Chuckles. [2020.05.14-18.35.22:838][315]AnimLeader: ClosetStandard_C_12 Requested to Play: LockerSearchEmpty Chuckles AnimTag_Follower. [2020.05.14-18.35.22:838][315]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.14-18.35.22:838][315]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.35.22:838][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.22:838][315]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.35.24:919][444]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.35.25:144][458]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.25:144][458]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.35.25:144][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.25:144][458]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.25:145][458]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.35.25:145][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.25:176][460]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.25:176][460]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.35.25:176][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.25:177][460]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.25:177][460]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.35.25:177][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.25:177][460]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.35.25:177][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.25:177][460]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.35.25:177][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.25:177][460]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_12] [2020.05.14-18.35.25:177][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.25:177][460]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.29:546][731]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_3] [2020.05.14-18.35.29:547][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.29:547][731]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_3] [2020.05.14-18.35.29:547][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.29:548][731]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.29:548][731]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.29:549][731]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.35.29:549][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.29:549][731]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.29:549][731]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_3] [2020.05.14-18.35.29:549][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.29:549][731]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.35.29:549][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.29:549][731]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.35.29:549][731]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.35.29:549][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.30:095][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.35.30:096][765]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.30:096][765]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.35.30:096][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.30:096][765]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.30:096][765]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.35.30:096][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.30:096][765]Interaction: Interaction time: 1.500000 [2020.05.14-18.35.30:096][765]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.35.30:096][765]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.35.30:096][765]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.35.30:097][765]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.35.30:097][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.30:339][780]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.35.31:598][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.35.31:661][862]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.31:662][862]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.35.31:662][862]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.35.31:662][862]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.35.31:662][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.31:662][862]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.35.31:662][862]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.35.31:662][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.31:662][862]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.31:662][862]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.35.31:662][862]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.35.31:662][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.32:003][884]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198072273846 [2020.05.14-18.35.32:003][884]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198072273846, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.35.32:192][895]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.35.32:192][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.35.32:193][895]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.32:193][895]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.35.32:194][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.32:194][895]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.32:194][895]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.35.32:194][895]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.32:194][895]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.35.32:194][895]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.32:194][895]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.35.32:194][895]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.35.32:194][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.32:194][895]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_3] [2020.05.14-18.35.32:194][895]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.32:194][895]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.35.32:195][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.35.33:597][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.35.33:597][982]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.35.33:597][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.35.33:597][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.33:599][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.35.33:612][983]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.14-18.35.33:613][983]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.14-18.35.33:613][983]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.33:613][983]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.35.33:613][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.33:613][983]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.33:613][983]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.35.33:613][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.33:628][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.33:628][984]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.35.33:628][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.33:628][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.33:628][984]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.35.33:628][984]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.33:628][984]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.35.33:628][984]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.33:628][984]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.35.33:628][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.33:629][984]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.35.33:629][984]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.33:629][984]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.35.33:629][984]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.33:629][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.33:708][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.35.33:711][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.35.34:306][ 26]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.35.34:306][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.35:000][ 69]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.14-18.35.35:000][ 69]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.35:000][ 69]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.14-18.35.35:000][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.35:002][ 69]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.35.35:002][ 69]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.35.35:002][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.35.35:002][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.35:002][ 69]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.35.35:002][ 69]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.14-18.35.35:002][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.35:002][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.35.35:002][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.35:002][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.35.35:002][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.35:081][ 74]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.35.35:112][ 76]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.35.35:112][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.14-18.35.35:113][ 76]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.35.35:113][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.35.35:113][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.35:113][ 76]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.35.35:113][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.35.35:113][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.35:113][ 76]Interaction: Interaction time: 80.000000 [2020.05.14-18.35.35:113][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.35.35:113][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.35:145][ 78]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.35.35:598][106]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.35.35:598][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.35:613][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.35.35:613][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.35:613][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.35.35:613][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.35:613][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.14-18.35.35:613][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.35:613][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.14-18.35.35:613][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:129][139]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.35.36:129][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:129][139]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.35.36:129][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:129][139]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.14-18.35.36:129][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:129][139]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.14-18.35.36:129][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:146][140]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.14-18.35.36:146][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:149][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.35.36:193][143]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.35.36:193][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:193][143]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.14-18.35.36:193][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:193][143]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.14-18.35.36:193][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:210][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.35.36:210][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:210][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.35.36:210][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:679][173]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.14-18.35.36:679][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:679][173]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.14-18.35.36:679][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:726][176]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.35.36:726][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:726][176]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.35.36:726][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.36:807][181]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.14-18.35.36:807][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.38:242][270]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.05.14-18.35.38:242][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.38:664][296]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.35.38:726][300]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.05.14-18.35.38:726][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.38:886][310]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.35.38:886][310]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.35.39:357][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.35.39:886][372]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.35.39:886][372]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.35.40:357][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 121 [2020.05.14-18.35.40:888][434]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.35.40:888][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.35.40:888][434]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.35.40:888][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.35.40:970][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.35.41:569][477]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.35.41:569][477]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.35.42:084][509]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.35.42:085][509]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5A98] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.35.43:327][586]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.35.43:328][586]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.35.44:227][641]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.35.44:227][641]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.35.44:227][641]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.14-18.35.44:227][641]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.35.44:920][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.44:920][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.44:920][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.44:920][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.44:920][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.44:920][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.44:920][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.44:920][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.44:968][687]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.44:968][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.44:968][687]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.44:968][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.45:453][717]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.45:453][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.45:453][717]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.45:453][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.45:730][735]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198193223245 [2020.05.14-18.35.45:730][735]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198193223245, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.35.45:730][735]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: E∂uαя∂o Vιoqυє, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.35.45:872][743]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.45:872][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.45:872][743]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.45:872][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.45:872][743]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.45:872][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.45:872][743]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.35.45:872][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.46:488][782]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198027134261 [2020.05.14-18.35.46:489][782]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198027134261, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.35.46:952][810]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.35.46:952][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.46:971][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.35.47:017][814]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.35.47:017][814]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.47:017][814]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.35.47:017][814]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.47:018][814]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.47:018][814]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.47:018][814]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.35.47:018][814]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.47:018][814]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.47:018][814]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.35.47:018][814]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.47:018][814]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.35.47:018][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.47:018][814]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.05.14-18.35.47:018][814]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.35.47:018][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.47:018][814]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.35.47:080][818]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.35.47:080][818]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.47:257][829]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.35.47:257][829]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.47:257][829]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.35.47:257][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.47:259][829]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.35.47:259][829]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.35.47:259][829]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.35.47:259][829]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.47:259][829]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.35.47:259][829]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.35.47:259][829]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.47:259][829]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.35.47:259][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.47:259][829]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.35.47:259][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.47:323][833]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.35.47:420][839]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.47:421][839]LogDBDPlayerMovement: StopSnapping Final Location (10044.885742 1364.538452 87.859444) [2020.05.14-18.35.47:421][839]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.35.47:421][839]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.35.47:421][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.47:421][839]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.35.47:421][839]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.35.47:421][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.47:421][839]Interaction: Interaction time: 14.000000 [2020.05.14-18.35.47:421][839]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.05.14-18.35.47:421][839]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 120.594498 [2020.05.14-18.35.47:421][839]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.35.47:421][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.47:422][839]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.14-18.35.47:451][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Enabled [2020.05.14-18.35.47:452][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.35.47:452][841]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.35.47:452][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.47:452][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.35.47:452][841]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.35.47:452][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.47:453][841]Interaction: Interaction time: 3.500000 [2020.05.14-18.35.47:453][841]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapDisarm AnimTag_Female. [2020.05.14-18.35.47:453][841]LogSM: Error: Play Update Montage AM_CF_BearTrapDisable_IN Duration 3.500000 Timestamp 0.000000 [2020.05.14-18.35.47:453][841]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.35.47:453][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.47:453][841]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.35.47:484][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.35.48:356][897]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.35.49:146][946]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.35.49:146][946]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.35.49:146][946]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.14-18.35.49:146][946]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.35.49:275][954]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.35.50:711][ 43]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.35.50:969][ 59]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.35.50:970][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Disabled [2020.05.14-18.35.51:001][ 61]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.35.51:001][ 61]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.35.51:001][ 61]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.35.51:001][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.51:033][ 63]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.35.51:033][ 63]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.35.51:033][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.51:033][ 63]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.35.51:033][ 63]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Female. [2020.05.14-18.35.51:033][ 63]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.35.51:033][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.51:226][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Enabled [2020.05.14-18.35.51:227][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.35.51:227][ 75]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.35.51:227][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.51:227][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.35.51:227][ 75]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.35.51:227][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.51:227][ 75]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.35.51:227][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.35.51:227][ 75]Interaction: Verbose: [Disarm Trap][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.35.51:227][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.35.51:227][ 75]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.35.51:227][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.35.51:227][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.35.51:229][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Disabled [2020.05.14-18.35.57:811][484]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.35.57:812][484]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.35.57:860][487]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198072273846 [2020.05.14-18.35.57:861][487]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198072273846, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.35.59:634][597]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.35.59:634][597]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.36.01:519][713]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.36.01:519][713]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.36.01:519][713]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.36.01:519][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.01:521][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.36.01:534][714]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.14-18.36.01:534][714]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.14-18.36.01:534][714]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.01:534][714]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.01:534][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.01:534][714]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.01:534][714]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.36.01:534][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.01:550][715]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.01:550][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.36.01:550][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.01:550][715]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.01:550][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.36.01:550][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.01:550][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.01:550][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.01:550][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.01:550][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.01:550][715]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.36.01:550][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.01:551][715]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.36.01:551][715]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.01:551][715]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.01:613][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.36.01:617][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.36.01:857][734]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.36.01:857][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.02:505][775]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198059395533 [2020.05.14-18.36.02:506][775]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198059395533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.36.02:953][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.342269 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.36.04:649][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-18.36.04:728][912]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.04:728][912]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.36.04:728][912]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.36.04:728][912]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.36.04:728][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: Scalars [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: Textures [2020.05.14-18.36.04:728][912]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-18.36.04:729][912]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-18.36.04:729][912]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-18.36.04:729][912]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-18.36.04:729][912]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-18.36.04:729][912]LogDBDGeneral: Warning: Vectors [2020.05.14-18.36.04:729][912]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-18.36.04:729][912]LogDBDGeneral: Warning: Scalars [2020.05.14-18.36.04:729][912]LogDBDGeneral: Warning: Textures [2020.05.14-18.36.04:729][912]LogDBDGeneral: Warning: Vectors [2020.05.14-18.36.04:729][912]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-18.36.04:729][912]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.04:729][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.04:729][912]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.04:729][912]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.36.04:729][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.04:760][914]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.14-18.36.04:762][914]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.04:762][914]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.36.04:762][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.04:762][914]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.04:762][914]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.36.04:762][914]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.04:762][914]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.04:762][914]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.04:762][914]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.04:762][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.04:762][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.14-18.36.04:762][914]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.04:762][914]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.05:438][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-18.36.05:438][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.05:454][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.05.14-18.36.05:455][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.05:455][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.05.14-18.36.05:455][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.05:485][959]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 63.814377 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.36.05:502][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.14-18.36.05:502][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.05:502][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.05.14-18.36.05:502][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.05:518][961]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.14-18.36.05:518][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.05:518][961]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.05.14-18.36.05:518][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.05:521][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.36.05:599][966]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.05.14-18.36.05:599][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.05:599][966]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.05.14-18.36.05:599][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.05:730][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.14-18.36.05:761][976]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.14-18.36.05:761][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-18.36.07:569][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-18.36.08:343][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.09:374][200]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.09:374][200]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.09:469][206]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.36.09:470][206]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.36.09:470][206]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.14-18.36.09:473][206]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - ShadowWolf]: On [2020.05.14-18.36.09:534][210]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.14-18.36.10:648][279]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.36.10:648][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.10:648][279]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.36.10:648][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.10:648][279]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.36.10:648][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.10:648][279]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.36.10:648][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.11:277][318]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.36.11:277][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.11:277][318]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.36.11:277][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.11:277][318]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.36.11:277][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.11:277][318]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.05.14-18.36.11:277][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.11:456][329]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - ShadowWolf]: Off [2020.05.14-18.36.12:745][409]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.12:745][409]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.13:227][439]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.342869 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.36.15:084][554]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-18.36.15:084][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.15:567][584]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-18.36.15:567][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.17:391][697]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.36.17:392][697]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.36.17:392][697]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.14-18.36.18:067][739]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.633651 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.36.18:067][739]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.14-18.36.20:991][921]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198027134261 [2020.05.14-18.36.20:991][921]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198027134261, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.36.21:456][949]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.36.21:456][949]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.36.21:456][949]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.14-18.36.21:760][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-18.36.21:761][968]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.21:761][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-18.36.21:761][968]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.21:762][968]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.21:762][968]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.21:762][968]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.36.21:762][968]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.21:762][968]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.21:762][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-18.36.21:762][968]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.21:762][968]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.36.21:762][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.21:762][968]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.36.21:762][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.21:778][969]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.36.21:923][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.21:923][978]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.36.21:923][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.21:923][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.21:923][978]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.36.21:923][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.21:923][978]Interaction: Interaction time: 0.600000 [2020.05.14-18.36.21:924][978]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.05.14-18.36.21:924][978]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.14-18.36.21:924][978]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.36.21:924][978]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.36.21:924][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.21:956][980]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.36.22:327][ 3]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.36.22:520][ 15]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.22:521][ 15]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.22:521][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.22:521][ 15]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.22:521][ 15]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.36.22:521][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.22:552][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.22:552][ 17]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.36.22:552][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.22:552][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.22:552][ 17]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.36.22:552][ 17]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.22:552][ 17]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.22:552][ 17]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.22:552][ 17]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.36.22:552][ 17]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.22:552][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.22:552][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.14-18.36.22:552][ 17]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.22:552][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.23:486][ 75]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.36.23:486][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.23:486][ 75]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.36.23:486][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.23:488][ 75]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.23:488][ 75]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.23:488][ 75]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.36.23:488][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.23:488][ 75]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.23:488][ 75]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.36.23:488][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.23:488][ 75]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.36.23:488][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.23:488][ 75]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.36.23:488][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.23:520][ 77]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.36.23:600][ 82]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.36.23:600][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.14-18.36.23:601][ 82]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.23:601][ 82]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.36.23:601][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.23:601][ 82]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.23:601][ 82]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.36.23:601][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.23:601][ 82]Interaction: Interaction time: 80.000000 [2020.05.14-18.36.23:601][ 82]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.36.23:601][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.23:602][ 82]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.36.24:664][148]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.14-18.36.27:311][312]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.14-18.36.27:311][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.27:779][341]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.14-18.36.27:779][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.28:296][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:327][375]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-18.36.28:327][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:327][375]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.14-18.36.28:327][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:327][375]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.05.14-18.36.28:327][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:346][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.36.28:408][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.36.28:408][380]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:408][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-18.36.28:408][380]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:409][380]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.28:409][380]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.28:409][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.36.28:409][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.28:409][380]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.28:409][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-18.36.28:409][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:409][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.36.28:409][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.28:409][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.36.28:409][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.28:409][380]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.36.28:423][381]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.36.28:423][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:424][381]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.36.28:424][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:452][382]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505440 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.36.28:468][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-18.36.28:468][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.28:518][386]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.28:518][386]LogDBDPlayerMovement: StopSnapping Final Location (3197.600098 1092.085815 87.859322) [2020.05.14-18.36.28:518][386]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.36.28:518][386]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.36.28:518][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.28:518][386]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.28:518][386]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.36.28:518][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.28:518][386]Interaction: Interaction time: 30.340481 [2020.05.14-18.36.28:518][386]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.36.28:518][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.28:581][390]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.36.30:647][518]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.30:647][518]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.30:984][539]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.36.30:985][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.36.30:985][539]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.36.30:985][539]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.14-18.36.30:985][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.389513 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.36.30:988][539]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - ShadowWolf]: On [2020.05.14-18.36.31:049][543]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.14-18.36.31:581][576]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.36.31:581][576]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.31:581][576]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.36.31:581][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.31:582][576]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.31:582][576]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.31:582][576]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.36.31:582][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.31:582][576]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.31:582][576]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.36.31:582][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.31:582][576]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.36.31:582][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.31:582][576]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.36.31:582][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.31:646][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.36.31:647][580]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.31:647][580]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.36.31:647][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.31:647][580]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.31:648][580]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.36.31:648][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.31:648][580]Interaction: Interaction time: 16.000000 [2020.05.14-18.36.31:648][580]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.36.31:648][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.32:970][662]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - ShadowWolf]: Off [2020.05.14-18.36.33:986][725]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.36.34:167][737]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.36.34:167][737]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.36.34:228][740]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.34:228][740]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.34:244][741]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.36.34:404][751]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.36.34:404][751]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.34:405][751]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.34:405][751]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.34:405][751]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.36.34:405][751]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.34:405][751]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.34:405][751]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.36.34:405][751]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.34:405][751]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.36.34:405][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.34:405][751]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.05.14-18.36.34:405][751]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female AnimTag_Follower. [2020.05.14-18.36.34:405][751]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.36.34:405][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.34:405][751]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.36.34:405][751]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.36.34:502][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.34:502][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.34:502][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.34:502][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.34:502][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.36.34:502][757]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.34:502][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.34:502][757]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.34:502][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.34:502][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.34:502][757]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.36.34:502][757]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.34:502][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.34:504][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.36.34:533][759]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.36.34:533][759]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.34:760][773]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-18.36.34:760][773]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.34:760][773]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.36.34:760][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.34:760][773]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.34:760][773]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.36.34:760][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.34:760][773]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.36.34:760][773]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.14-18.36.34:760][773]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-18.36.34:760][773]Interaction: Interaction time: 2.700000 [2020.05.14-18.36.34:760][773]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.05.14-18.36.34:760][773]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP that has root motion is not supported [2020.05.14-18.36.34:761][773]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.36.34:761][773]LogSM: Error: Play Update Montage AM_TT_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-18.36.34:761][773]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.36.34:761][773]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.36.34:761][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.34:857][779]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.34:857][779]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.35:003][788]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.05.14-18.36.37:196][924]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.36.37:211][925]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.36.37:438][939]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.37:438][939]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.37:438][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.37:438][939]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-18.36.37:438][939]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.36.37:438][939]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.37:438][939]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.36.37:438][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.37:470][941]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.37:470][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.36.37:470][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.37:470][941]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.37:470][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.36.37:470][941]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.37:470][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.37:470][941]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.37:470][941]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.36.37:470][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.37:470][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.37:470][941]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.36.37:470][941]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.37:470][941]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.37:839][964]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.37:839][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.37:839][964]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.37:839][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.37:841][964]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.37:841][964]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.37:841][964]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.36.37:841][964]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.37:841][964]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.37:841][964]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.37:841][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.37:841][964]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.36.37:841][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.37:841][964]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.36.37:841][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.37:904][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.36.37:905][968]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.37:905][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.36.37:905][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.37:905][968]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.37:905][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.36.37:906][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.37:906][968]Interaction: Interaction time: 16.000000 [2020.05.14-18.36.37:906][968]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.36.37:906][968]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-18.36.37:906][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.36.37:906][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.38:665][ 15]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.36.38:872][ 28]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.36.38:872][ 28]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.36.38:956][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 239 [2020.05.14-18.36.39:051][ 39]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:051][ 39]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.39:051][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:051][ 39]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:051][ 39]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.36.39:051][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:083][ 41]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:083][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.36.39:083][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:083][ 41]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:083][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.36.39:083][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.39:083][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.39:083][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.39:083][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.39:083][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:083][ 41]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.39:083][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.39:083][ 41]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:146][ 45]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.39:146][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.39:178][ 47]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.39:179][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.39:180][ 47]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:180][ 47]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:180][ 47]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.36.39:180][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.39:180][ 47]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:180][ 47]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.39:180][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.39:180][ 47]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.36.39:180][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:180][ 47]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.36.39:180][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:212][ 49]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:212][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.36.39:212][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:212][ 49]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:212][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.36.39:212][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:212][ 49]Interaction: Interaction time: 14.870844 [2020.05.14-18.36.39:212][ 49]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.36.39:212][ 49]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.870844 Timestamp 0.000000 [2020.05.14-18.36.39:212][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.36.39:212][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:277][ 53]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.36.39:341][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:341][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:341][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:341][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.39:341][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:341][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.39:341][ 57]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.39:341][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:420][ 62]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.39:420][ 62]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.39:485][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.39:485][ 66]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.39:486][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:486][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:486][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.36.39:486][ 66]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.39:486][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:486][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.39:486][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.39:486][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.36.39:486][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:486][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.36.39:486][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:551][ 70]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:551][ 70]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.36.39:551][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:551][ 70]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.39:551][ 70]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.36.39:551][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:551][ 70]Interaction: Interaction time: 14.747300 [2020.05.14-18.36.39:551][ 70]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.36.39:551][ 70]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.747300 Timestamp 0.000000 [2020.05.14-18.36.39:551][ 70]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.36.39:551][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.39:567][ 71]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.36.39:888][ 91]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.36.39:888][ 91]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.36.39:888][ 91]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.36.39:888][ 91]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.36.40:068][102]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.36.41:309][179]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.36.41:325][180]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.36.41:356][182]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.36.41:356][182]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.41:358][182]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.41:358][182]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.41:358][182]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.36.41:358][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.41:358][182]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.41:358][182]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.36.41:358][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.41:358][182]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.36.41:358][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.41:358][182]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.05.14-18.36.41:358][182]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.36.41:358][182]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.36.41:358][182]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.36.41:358][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.41:373][183]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.36.41:373][183]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.14-18.36.41:374][183]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.36.41:374][183]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.36.41:374][183]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.14-18.36.41:389][184]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.36.41:422][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.41:422][186]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.41:422][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.41:422][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.41:422][186]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.36.41:422][186]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.41:422][186]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.41:422][186]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.41:422][186]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.41:422][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.41:422][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.36.41:422][186]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.41:422][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.41:453][188]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.36.41:453][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.41:662][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.05.14-18.36.41:664][201]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.41:664][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.36.41:664][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.41:664][201]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.41:664][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.36.41:664][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.41:664][201]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.36.41:664][201]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.36.41:664][201]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-18.36.41:664][201]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.36.41:664][201]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.36.41:664][201]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.36.41:664][201]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry AnimTag_Follower [2020.05.14-18.36.41:664][201]Interaction: Interaction time: 1.500000 [2020.05.14-18.36.41:664][201]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.36.41:664][201]LogSM: Error: Play Update Montage AM_TT_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.36.41:664][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.36.41:664][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.41:665][201]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.05.14-18.36.41:829][212]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248077094 [2020.05.14-18.36.41:829][212]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248077094, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.36.41:829][212]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ana Bohueles, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.36.43:148][293]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.36.43:164][294]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.36.43:164][294]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.36.43:165][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.05.14-18.36.43:228][298]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.43:228][298]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.36.43:229][298]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.36.43:229][298]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.36.43:229][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:229][298]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.36.43:229][298]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.36.43:229][298]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.36.43:229][298]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.43:229][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:229][298]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.43:229][298]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.36.43:229][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:231][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.36.43:259][300]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.36.43:259][300]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.36.43:260][300]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.36.43:260][300]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.36.43:260][300]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.36.43:260][300]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.36.43:261][300]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.36.43:261][300]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.36.43:261][300]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.36.43:261][300]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamperOut. [2020.05.14-18.36.43:261][300]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-18.36.43:261][300]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-18.36.43:261][300]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.36.43:262][300]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.36.43:262][300]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.36.43:262][300]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.36.43:262][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Scalars [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Textures [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Vectors [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Scalars [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Textures [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Vectors [2020.05.14-18.36.43:262][300]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-18.36.43:262][300]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.43:262][300]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.36.43:262][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:262][300]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.43:262][300]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.36.43:262][300]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.43:262][300]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.43:262][300]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.43:262][300]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.43:262][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:262][300]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.36.43:262][300]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:263][300]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.36.43:276][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.36.43:276][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.36.43:276][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.43:276][301]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.43:276][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:276][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.43:276][301]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.36.43:276][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:293][302]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.43:293][302]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.36.43:293][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:293][302]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.43:293][302]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.36.43:293][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.43:293][302]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.43:293][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.43:293][302]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.43:293][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:293][302]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-18.36.43:293][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:293][302]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-18.36.43:293][302]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:293][302]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.36.43:293][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.43:293][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.43:356][306]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.36.43:356][306]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.322828 [2020.05.14-18.36.43:357][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.05.14-18.36.43:359][306]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.43:359][306]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.36.43:359][306]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.36.43:359][306]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.36.43:359][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:359][306]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.43:359][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:359][306]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.43:359][306]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.36.43:359][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:361][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.05.14-18.36.43:405][309]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.14-18.36.43:406][309]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.43:406][309]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.36.43:406][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:406][309]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.43:406][309]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.36.43:406][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.43:406][309]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.43:406][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.43:406][309]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.43:406][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.43:406][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.14-18.36.43:406][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:407][309]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.43:408][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.14-18.36.43:422][310]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.36.43:422][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:422][310]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.36.43:422][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:536][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:568][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:666][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:748][331]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F0D8D4600] Result: '1' k_EResultOK (success) [2020.05.14-18.36.43:748][331]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F0D8D4600]' succeeded in 0.376680 seconds [2020.05.14-18.36.43:781][333]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F0D8D4600] Result: '1' k_EResultOK (success) [2020.05.14-18.36.43:795][334]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.431084 seconds [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.43:908][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.44:035][348]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-18.36.44:035][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.44:035][348]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.14-18.36.44:035][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.44:035][348]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.05.14-18.36.44:035][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.44:131][354]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.480978 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.36.44:195][358]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 67.544846 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.36.44:423][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.44:423][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.44:423][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.36.44:423][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.44:423][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.44:424][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.44:424][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.36.44:424][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.44:424][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.36.44:424][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.44:424][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.44:424][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.44:424][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.36.44:424][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.47:276][549]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.36.47:340][553]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.36.47:340][553]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.36.47:970][592]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.36.47:970][592]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.36.47:970][592]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.36.47:970][592]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.05.14-18.36.47:970][592]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.36.47:970][592]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.36.52:972][902]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.52:972][902]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.36.52:972][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.52:972][902]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.52:972][902]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.36.52:972][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.52:973][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.14-18.36.53:004][904]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.53:004][904]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.36.53:004][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.53:004][904]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.53:004][904]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.36.53:004][904]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.53:004][904]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.53:004][904]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.53:004][904]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.53:004][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.53:004][904]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.36.53:004][904]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.53:004][904]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.36.53:728][949]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.373583 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.36.54:373][989]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.14-18.36.54:373][989]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.54:373][989]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.14-18.36.54:373][989]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.54:375][989]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.54:375][989]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.54:375][989]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.36.54:375][989]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.54:375][989]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.54:375][989]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.14-18.36.54:375][989]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.54:375][989]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.36.54:375][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.54:375][989]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.05.14-18.36.54:375][989]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.36.54:375][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.54:471][995]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.54:471][995]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.36.54:471][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.54:472][995]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.54:472][995]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.14-18.36.54:472][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.54:504][997]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.54:504][997]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.54:504][997]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.36.54:504][997]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.54:504][997]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.36.54:504][997]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.36.54:504][997]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.36.54:504][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.36.54:504][997]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.14-18.36.54:504][997]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.54:504][997]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.36.56:572][126]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.36.56:573][126]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.36.56:744][136]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-18.36.59:729][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.14-18.36.59:729][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.59:729][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.14-18.36.59:729][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.59:729][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.14-18.36.59:729][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.59:730][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.14-18.36.59:730][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.36.59:730][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.14-18.36.59:730][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.00:133][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.14-18.37.00:133][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.00:133][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.14-18.37.00:133][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.00:133][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.14-18.37.00:133][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.00:133][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.14-18.37.00:133][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.00:150][347]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-18.37.00:150][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.00:153][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.37.00:214][351]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.14-18.37.00:214][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.00:230][352]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.14-18.37.00:230][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.00:230][352]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.14-18.37.00:230][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.00:230][352]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.14-18.37.00:230][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.00:230][352]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.14-18.37.00:230][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.00:492][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.37.00:615][376]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.419530 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.37.01:536][433]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.01:536][433]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.01:712][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.14-18.37.01:712][444]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.01:712][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-18.37.01:712][444]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.01:713][444]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.01:713][444]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.01:714][444]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.37.01:714][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.01:714][444]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.01:714][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-18.37.01:714][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.01:714][444]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.01:714][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.01:714][444]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.01:714][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.01:714][444]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.37.01:761][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-18.37.01:761][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.01:875][454]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.01:875][454]LogDBDPlayerMovement: StopSnapping Final Location (3230.642822 2108.601074 87.859573) [2020.05.14-18.37.01:875][454]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.37.01:875][454]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.01:875][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.01:875][454]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.01:875][454]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.01:875][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.01:875][454]Interaction: Interaction time: 0.600000 [2020.05.14-18.37.01:875][454]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.05.14-18.37.01:875][454]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 195.041443 [2020.05.14-18.37.01:875][454]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.37.01:875][454]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.01:875][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.01:890][455]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.37.01:890][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.37.01:890][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.01:892][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.01:908][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.01:924][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.01:943][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.01:957][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.01:972][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.01:988][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:003][462]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.37.02:003][462]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.02:003][462]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.37.02:003][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.02:005][462]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.02:005][462]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.02:005][462]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.37.02:005][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.02:005][462]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.02:005][462]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.37.02:005][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.02:005][462]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.02:005][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.02:005][462]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.02:005][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.02:005][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:020][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:037][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:053][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:069][466]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.02:069][466]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.02:069][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.02:069][466]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.02:069][466]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.02:069][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.02:069][466]GameFlow: Quest event evaluator received: GameEvent.Player.StunSlasher.WithPallet [2020.05.14-18.37.02:069][466]Interaction: Interaction time: 2.000000 [2020.05.14-18.37.02:069][466]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles. [2020.05.14-18.37.02:069][466]LogSM: Error: Play Update Montage AM_TT_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.14-18.37.02:069][466]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.02:069][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.02:069][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:085][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:101][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:117][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:133][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:150][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:166][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:182][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:199][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:214][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:230][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:246][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:262][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:279][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:279][479]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.37.02:295][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.02:488][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.37.02:488][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.37.02:488][492]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.02:488][492]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.37.02:488][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.02:488][492]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.02:488][492]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.37.02:488][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.02:504][493]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.02:504][493]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.37.02:504][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.02:504][493]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.02:504][493]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.37.02:504][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.02:504][493]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.37.02:504][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.02:504][493]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.37.02:504][493]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.37.02:504][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.02:504][493]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-18.37.02:504][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.02:504][493]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-18.37.02:504][493]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.02:504][493]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.02:571][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.37.02:653][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.37.03:005][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.14-18.37.03:005][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.03:005][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.14-18.37.03:005][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.03:021][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.14-18.37.03:021][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.03:021][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.14-18.37.03:021][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.03:085][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-18.37.03:085][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.03:682][566]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.37.03:682][566]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.37.03:682][566]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.14-18.37.03:811][574]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.37.03:908][580]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.37.04:053][589]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.37.04:069][590]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.04:069][590]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.37.04:069][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.04:069][590]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.04:069][590]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.37.04:069][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.04:069][590]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.04:069][590]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.37.04:069][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.04:069][590]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.04:069][590]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.37.04:069][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.04:069][590]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.37.04:069][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.04:069][590]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.37.04:069][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.04:069][590]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.37.04:069][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.04:069][590]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.04:374][609]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_1] [2020.05.14-18.37.04:374][609]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.04:374][609]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_1] [2020.05.14-18.37.04:374][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.04:376][609]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.04:376][609]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.04:376][609]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.37.04:376][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.04:376][609]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.04:376][609]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.14-18.37.04:376][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.04:376][609]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.04:376][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.04:376][609]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.04:376][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.04:408][611]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.37.04:601][623]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.04:601][623]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.04:602][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.04:602][623]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.04:602][623]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.04:602][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.04:602][623]Interaction: Interaction time: 2.600000 [2020.05.14-18.37.04:602][623]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.05.14-18.37.04:602][623]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-18.37.04:602][623]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.37.04:602][623]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.04:602][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.04:650][626]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.37.06:375][733]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.37.06:375][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.06:375][733]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.37.06:375][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.06:375][733]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.37.06:375][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.06:666][751]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.37.06:666][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.06:666][751]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.37.06:666][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.06:666][751]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.37.06:666][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.06:940][768]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.37.07:199][784]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.37.07:214][785]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.07:214][785]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.37.07:214][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.07:214][785]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.07:214][785]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.37.07:215][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.07:247][787]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.07:247][787]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.37.07:247][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.07:247][787]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.07:247][787]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.37.07:247][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.07:247][787]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.37.07:247][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.07:247][787]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.37.07:247][787]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.37.07:247][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.07:247][787]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_1] [2020.05.14-18.37.07:247][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.07:247][787]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.07:358][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.641116 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.37.07:360][794]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-18.37.07:713][816]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.305362 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.37.10:618][996]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.37.10:747][ 4]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.37.10:747][ 4]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.37.10:747][ 4]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.14-18.37.11:600][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BearTrap_C_0] [2020.05.14-18.37.11:600][ 57]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.11:600][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BearTrap_C_0] [2020.05.14-18.37.11:600][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.11:602][ 57]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.11:602][ 57]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.11:602][ 57]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.37.11:602][ 57]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.11:602][ 57]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.11:602][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BearTrap_C_0] [2020.05.14-18.37.11:602][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.11:602][ 57]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.11:602][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.11:602][ 57]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.37.11:602][ 57]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.11:602][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.11:602][ 57]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.37.12:100][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.37.12:102][ 88]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.12:102][ 88]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.12:102][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.12:102][ 88]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.12:102][ 88]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.12:102][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.12:102][ 88]Interaction: Interaction time: 1.500000 [2020.05.14-18.37.12:102][ 88]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.37.12:102][ 88]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.37.12:102][ 88]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.37.12:102][ 88]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.12:102][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.12:102][ 88]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.37.12:296][100]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.37.13:150][153]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.37.13:150][153]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.14-18.37.13:151][153]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.37.13:603][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.37.13:683][186]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.13:683][186]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.37.13:683][186]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.37.13:683][186]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.37.13:683][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.13:683][186]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.37.13:683][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.13:683][186]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.13:683][186]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.37.13:683][186]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.37.13:683][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.14:213][219]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.37.14:213][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.37.14:215][219]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.14:215][219]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.37.14:215][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.14:215][219]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.14:215][219]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.37.14:215][219]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.14:215][219]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.37.14:215][219]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.14:215][219]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.37.14:215][219]Interaction: Verbose: [ResetTrap1][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.37.14:215][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.14:215][219]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BearTrap_C_0] [2020.05.14-18.37.14:215][219]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.14:215][219]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.14:216][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.37.14:536][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.37.14:536][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.14:536][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.37.14:536][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.14:538][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.14:538][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.14:538][239]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.37.14:538][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.14:538][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.14:538][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.37.14:538][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.14:538][239]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.14:538][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.14:538][239]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.14:538][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.14:538][239]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.37.14:713][250]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-18.37.14:713][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.05.14-18.37.14:715][250]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.14:715][250]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.14:715][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.14:715][250]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.14:715][250]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.14:715][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.14:715][250]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.37.14:715][250]Interaction: Interaction time: 1.000000 [2020.05.14-18.37.14:715][250]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.14-18.37.14:715][250]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.14-18.37.14:715][250]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.14-18.37.14:715][250]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.14-18.37.14:715][250]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.14:715][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.14:731][251]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.37.14:747][252]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.37.14:747][252]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.37.14:747][252]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.37.14:747][252]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookIn. [2020.05.14-18.37.14:747][252]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.37.14:747][252]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-18.37.14:747][252]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.14:747][252]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.14:876][260]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.37.15:086][273]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.37.15:716][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.05.14-18.37.15:749][314]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.14-18.37.15:778][316]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.37.15:778][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.37.15:780][316]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.15:780][316]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.37.15:780][316]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.37.15:780][316]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.37.15:780][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.15:780][316]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.37.15:780][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.15:780][316]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.37.15:780][316]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.37.15:780][316]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-18.37.15:780][316]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.37.15:780][316]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookOut. [2020.05.14-18.37.15:780][316]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.37.15:780][316]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-18.37.15:780][316]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.15:780][316]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.14-18.37.15:780][316]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.37.15:780][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.15:782][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.37.15:842][320]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.223056 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.37.15:843][320]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.37.15:843][320]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.37.15:844][320]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.37.15:844][320]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.37.15:880][323]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.14-18.37.15:880][323]LogDBDGeneral: Date-time synced online: 2020.05.14-18.37.16 (service used - Mirrors) [2020.05.14-18.37.17:213][405]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.37.17:214][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.05.14-18.37.17:215][405]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.17:215][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.37.17:215][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.17:215][405]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.37.17:215][405]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.17:215][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.37.17:215][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.17:215][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.37.17:215][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.17:215][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.37.17:215][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.17:215][405]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.37.17:215][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.37.17:215][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.17:215][405]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.17:217][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.05.14-18.37.17:247][407]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.17:247][407]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.17:616][430]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.490889 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.37.17:941][450]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.37.17:941][450]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.14-18.37.17:941][450]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.37.17:955][451]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.37.17:955][451]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.17:955][451]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.37.17:956][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.17:956][451]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-18.37.17:957][451]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.17:957][451]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.17:957][451]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.37.17:957][451]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.17:957][451]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.17:957][451]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.37.17:957][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.17:957][451]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.17:957][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.17:957][451]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.17:957][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.17:990][453]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.37.18:022][455]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.18:022][455]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.18:053][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.37.18:054][457]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.18:054][457]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.18:054][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.18:054][457]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.18:054][457]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.18:054][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.18:054][457]Interaction: Interaction time: 16.000000 [2020.05.14-18.37.18:054][457]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.18:054][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.18:086][459]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.37.19:667][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.37.19:667][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.19:667][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.05.14-18.37.19:667][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.19:667][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.05.14-18.37.19:667][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.19:685][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.37.19:860][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.14-18.37.19:860][569]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.19:860][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.37.19:860][569]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.19:861][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.19:861][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.19:861][569]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.37.19:861][569]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.19:861][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.19:861][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.37.19:861][569]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.19:861][569]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.19:861][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.19:861][569]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.19:861][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.19:862][569]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.37.19:923][573]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BearTrap_C_1] [2020.05.14-18.37.19:923][573]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.19:923][573]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BearTrap_C_1] [2020.05.14-18.37.19:923][573]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.19:923][573]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.37.19:923][573]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.19:925][573]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.19:925][573]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.19:925][573]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.37.19:925][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.19:925][573]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.19:925][573]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BearTrap_C_1] [2020.05.14-18.37.19:925][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.19:925][573]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.19:925][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.19:925][573]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.37.19:925][573]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.19:925][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.19:958][575]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.37.19:973][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.19:974][576]LogDBDPlayerMovement: StopSnapping Final Location (6470.800293 1038.920044 88.090446) [2020.05.14-18.37.19:974][576]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.37.19:974][576]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.19:974][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.19:974][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.37.19:974][576]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.19:974][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.19:974][576]Interaction: Interaction time: 50.626419 [2020.05.14-18.37.19:974][576]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.19:974][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.20:036][580]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.37.20:036][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.14-18.37.20:423][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.37.20:425][604]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.20:425][604]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.20:425][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.20:425][604]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.20:425][604]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.20:425][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.20:425][604]Interaction: Interaction time: 1.500000 [2020.05.14-18.37.20:425][604]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.37.20:425][604]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.37.20:425][604]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.37.20:425][604]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.20:425][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.20:425][604]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.37.20:667][619]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.37.21:943][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.37.22:006][702]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.22:006][702]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.37.22:006][702]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.37.22:006][702]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.37.22:006][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.22:006][702]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.37.22:006][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.22:006][702]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.22:006][702]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.37.22:006][702]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.37.22:006][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.22:536][735]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.37.22:536][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.37.22:538][735]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.22:538][735]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.37.22:538][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.22:538][735]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.22:538][735]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.37.22:538][735]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.22:538][735]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.37.22:538][735]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.22:538][735]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.37.22:538][735]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.37.22:538][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.22:538][735]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BearTrap_C_1] [2020.05.14-18.37.22:538][735]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.22:538][735]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.22:539][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.37.22:556][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4625815749168396, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.37.22:556][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.37.22:572][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466327346861362, xOffset=0, yOffset=0) [2020.05.14-18.37.22:587][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932627312839031, xOffset=0, yOffset=0) [2020.05.14-18.37.22:604][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04398981854319572, xOffset=0, yOffset=0) [2020.05.14-18.37.22:620][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865336209535599, xOffset=0, yOffset=0) [2020.05.14-18.37.22:636][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331790775060654, xOffset=0, yOffset=0) [2020.05.14-18.37.22:653][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798182010650635, xOffset=0, yOffset=0) [2020.05.14-18.37.22:668][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.102646179497242, xOffset=0, yOffset=0) [2020.05.14-18.37.22:685][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173098161816597, xOffset=0, yOffset=0) [2020.05.14-18.37.22:701][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319727301597595, xOffset=0, yOffset=0) [2020.05.14-18.37.22:717][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466360092163086, xOffset=0, yOffset=0) [2020.05.14-18.37.22:733][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613002866506577, xOffset=0, yOffset=0) [2020.05.14-18.37.22:749][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759634613990784, xOffset=0, yOffset=0) [2020.05.14-18.37.22:765][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906278282403946, xOffset=0, yOffset=0) [2020.05.14-18.37.22:782][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052917331457138, xOffset=0, yOffset=0) [2020.05.14-18.37.22:798][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.219954639673233, xOffset=0, yOffset=0) [2020.05.14-18.37.22:814][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346193641424179, xOffset=0, yOffset=0) [2020.05.14-18.37.22:830][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492823600769043, xOffset=0, yOffset=0) [2020.05.14-18.37.22:846][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639455497264862, xOffset=0, yOffset=0) [2020.05.14-18.37.22:862][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786084711551666, xOffset=0, yOffset=0) [2020.05.14-18.37.22:879][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932721078395844, xOffset=0, yOffset=0) [2020.05.14-18.37.22:894][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079354763031, xOffset=0, yOffset=0) [2020.05.14-18.37.22:911][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226001262664795, xOffset=0, yOffset=0) [2020.05.14-18.37.22:927][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372632265090942, xOffset=0, yOffset=0) [2020.05.14-18.37.22:943][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519267737865448, xOffset=0, yOffset=0) [2020.05.14-18.37.22:959][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665905892848969, xOffset=0, yOffset=0) [2020.05.14-18.37.22:975][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812536895275116, xOffset=0, yOffset=0) [2020.05.14-18.37.22:991][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959182500839233, xOffset=0, yOffset=0) [2020.05.14-18.37.23:007][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105822443962097, xOffset=0, yOffset=0) [2020.05.14-18.37.23:024][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252469837665558, xOffset=0, yOffset=0) [2020.05.14-18.37.23:040][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439911425113678, xOffset=0, yOffset=0) [2020.05.14-18.37.23:056][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545754194259644, xOffset=0, yOffset=0) [2020.05.14-18.37.23:072][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692384302616119, xOffset=0, yOffset=0) [2020.05.14-18.37.23:088][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.483901709318161, xOffset=0, yOffset=0) [2020.05.14-18.37.23:104][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49856498837471, xOffset=0, yOffset=0) [2020.05.14-18.37.23:117][771]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.37.23:118][771]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.37.23:120][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.37.23:166][774]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.37.23:166][774]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.37.23:574][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EEA220C70] Result: '1' k_EResultOK (success) [2020.05.14-18.37.23:574][800]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EEA220C70]' succeeded in 0.393242 seconds [2020.05.14-18.37.23:604][802]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EEA220C70] Result: '1' k_EResultOK (success) [2020.05.14-18.37.23:622][803]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.447289 seconds [2020.05.14-18.37.27:295][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.37.27:295][ 30]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.27:295][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.37.27:295][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.27:295][ 30]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-18.37.27:296][ 30]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.27:296][ 30]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.27:296][ 30]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.37.27:296][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.27:296][ 30]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.27:296][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.37.27:296][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.27:296][ 30]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.27:296][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.27:296][ 30]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.27:296][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.27:361][ 34]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.27:361][ 34]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.27:361][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.27:361][ 34]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.27:361][ 34]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.27:361][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.27:361][ 34]Interaction: Interaction time: 6.668236 [2020.05.14-18.37.27:361][ 34]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.27:361][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.30:698][241]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015750 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.37.30:698][241]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.37.30:701][241]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.37.30:701][241]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.37.30:701][241]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.37.30:701][241]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.37.30:701][241]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.37.30:701][241]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.37.30:701][241]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.37.30:701][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.37.30:731][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.37.30:764][245]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.30:764][245]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.37.30:764][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.30:764][245]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.30:764][245]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.37.30:764][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.30:764][245]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.30:764][245]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.37.30:764][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.30:764][245]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.30:764][245]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.37.30:764][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.30:764][245]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.37.30:764][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.30:764][245]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.37.30:764][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.30:764][245]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.37.30:764][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.30:764][245]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.30:765][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.37.30:796][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.30:796][247]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.37.30:797][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.30:797][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.30:797][247]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.37.30:797][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.30:797][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.30:797][247]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.37.30:797][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.30:797][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.30:797][247]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.37.30:797][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.30:797][247]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.37.30:797][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.30:797][247]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.37.30:797][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.30:797][247]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.37.30:797][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.30:797][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.30:827][249]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.37.30:827][249]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.37.30:909][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.30:909][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.32:639][362]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.14-18.37.32:639][362]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.14-18.37.33:557][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7544257640838623, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.37.33:557][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.37.33:573][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466363575309515, xOffset=0, yOffset=0) [2020.05.14-18.37.33:591][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932790853083134, xOffset=0, yOffset=0) [2020.05.14-18.37.33:605][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04399218037724495, xOffset=0, yOffset=0) [2020.05.14-18.37.33:622][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.058656632900238, xOffset=0, yOffset=0) [2020.05.14-18.37.33:637][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07332117855548859, xOffset=0, yOffset=0) [2020.05.14-18.37.33:654][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798572421073914, xOffset=0, yOffset=0) [2020.05.14-18.37.33:670][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026505455374718, xOffset=0, yOffset=0) [2020.05.14-18.37.33:686][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.11731381714344, xOffset=0, yOffset=0) [2020.05.14-18.37.33:702][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.131976991891861, xOffset=0, yOffset=0) [2020.05.14-18.37.33:718][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466419994831085, xOffset=0, yOffset=0) [2020.05.14-18.37.33:734][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16130518913269, xOffset=0, yOffset=0) [2020.05.14-18.37.33:750][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759681850671768, xOffset=0, yOffset=0) [2020.05.14-18.37.33:766][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906319111585617, xOffset=0, yOffset=0) [2020.05.14-18.37.33:783][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052952796220779, xOffset=0, yOffset=0) [2020.05.14-18.37.33:799][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199592739343643, xOffset=0, yOffset=0) [2020.05.14-18.37.33:815][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346225380897522, xOffset=0, yOffset=0) [2020.05.14-18.37.33:831][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492871731519699, xOffset=0, yOffset=0) [2020.05.14-18.37.33:847][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26395034790039, xOffset=0, yOffset=0) [2020.05.14-18.37.33:864][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786142528057098, xOffset=0, yOffset=0) [2020.05.14-18.37.33:880][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932783365249634, xOffset=0, yOffset=0) [2020.05.14-18.37.33:896][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079419732093811, xOffset=0, yOffset=0) [2020.05.14-18.37.33:912][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226060569286346, xOffset=0, yOffset=0) [2020.05.14-18.37.33:928][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372690677642822, xOffset=0, yOffset=0) [2020.05.14-18.37.33:944][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519327938556671, xOffset=0, yOffset=0) [2020.05.14-18.37.33:960][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36659687757492, xOffset=0, yOffset=0) [2020.05.14-18.37.33:976][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812603354454041, xOffset=0, yOffset=0) [2020.05.14-18.37.33:992][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959242403507233, xOffset=0, yOffset=0) [2020.05.14-18.37.34:009][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.41058725118637, xOffset=0, yOffset=0) [2020.05.14-18.37.34:024][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252504408359528, xOffset=0, yOffset=0) [2020.05.14-18.37.34:041][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399144351482391, xOffset=0, yOffset=0) [2020.05.14-18.37.34:057][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545791745185852, xOffset=0, yOffset=0) [2020.05.14-18.37.34:072][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692437350749969, xOffset=0, yOffset=0) [2020.05.14-18.37.34:089][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839066565036774, xOffset=0, yOffset=0) [2020.05.14-18.37.34:105][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4985706508159637, xOffset=0, yOffset=0) [2020.05.14-18.37.34:121][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132342576980591, xOffset=0, yOffset=0) [2020.05.14-18.37.34:137][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278978943824768, xOffset=0, yOffset=0) [2020.05.14-18.37.34:153][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5425617098808289, xOffset=0, yOffset=0) [2020.05.14-18.37.34:170][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5572245121002197, xOffset=0, yOffset=0) [2020.05.14-18.37.34:186][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5718874931335449, xOffset=0, yOffset=0) [2020.05.14-18.37.34:202][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865506529808044, xOffset=0, yOffset=0) [2020.05.14-18.37.34:218][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6012139916419983, xOffset=0, yOffset=0) [2020.05.14-18.37.34:234][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6158767938613892, xOffset=0, yOffset=0) [2020.05.14-18.37.34:250][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305399537086487, xOffset=0, yOffset=0) [2020.05.14-18.37.34:266][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452034711837769, xOffset=0, yOffset=0) [2020.05.14-18.37.34:283][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6598662734031677, xOffset=0, yOffset=0) [2020.05.14-18.37.34:299][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6745302081108093, xOffset=0, yOffset=0) [2020.05.14-18.37.34:315][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68919414281845, xOffset=0, yOffset=0) [2020.05.14-18.37.34:331][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7038590312004089, xOffset=0, yOffset=0) [2020.05.14-18.37.34:347][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7185237407684326, xOffset=0, yOffset=0) [2020.05.14-18.37.34:363][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7331868410110474, xOffset=0, yOffset=0) [2020.05.14-18.37.34:380][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7478500008583069, xOffset=0, yOffset=0) [2020.05.14-18.37.34:396][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7625141739845276, xOffset=0, yOffset=0) [2020.05.14-18.37.34:411][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7771775126457214, xOffset=0, yOffset=0) [2020.05.14-18.37.34:428][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7918408513069153, xOffset=0, yOffset=0) [2020.05.14-18.37.34:441][473]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.37.34:441][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.37.34:441][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:443][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:444][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.37.34:459][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:474][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:491][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:507][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:522][478]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.37.34:522][478]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.37.34:524][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:539][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:555][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:571][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:587][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:604][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:620][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:635][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:652][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:668][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:684][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:700][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:716][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:733][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:749][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:764][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:781][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:797][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:813][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:829][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:846][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.37.34:896][502]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F110980B0] Result: '1' k_EResultOK (success) [2020.05.14-18.37.34:897][502]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F110980B0]' succeeded in 0.370499 seconds [2020.05.14-18.37.34:928][504]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F110980B0] Result: '1' k_EResultOK (success) [2020.05.14-18.37.34:945][505]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.414468 seconds [2020.05.14-18.37.35:715][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836470 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.37.36:957][629]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.104052 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.37.37:860][685]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.14-18.37.38:670][735]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.37.38:860][747]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.05.14-18.37.38:893][749]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.37.38:893][749]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.37.39:734][801]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.14-18.37.39:734][801]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.37.39:766][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.05.14-18.37.39:893][811]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.37.39:893][811]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.37.39:898][812]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.37.39:898][812]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.37.40:686][861]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.37.40:687][861]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.37.40:909][874]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.37.40:909][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.37.40:961][877]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.37.41:715][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702524 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.37.42:716][986]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.174541 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.37.42:975][ 2]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.42:975][ 2]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.43:088][ 9]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.37.43:088][ 9]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.14-18.37.43:088][ 9]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.37.43:250][ 19]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.37.43:345][ 25]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.05.14-18.37.43:345][ 25]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.37.43:345][ 25]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.14-18.37.43:348][ 25]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - TheVictor40]: On [2020.05.14-18.37.43:683][ 46]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.393740 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.37.44:140][ 75]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198256512111 [2020.05.14-18.37.44:141][ 75]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198256512111, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.37.44:141][ 75]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: JonesTV, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.37.45:331][148]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - TheVictor40]: Off [2020.05.14-18.37.46:393][214]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.531466 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.37.46:394][214]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.37.46:394][214]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.14-18.37.46:556][224]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.46:556][224]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.49:135][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.14-18.37.49:135][384]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.49:135][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.14-18.37.49:135][384]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.49:137][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.49:137][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.49:137][384]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.37.49:137][384]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.49:137][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.49:137][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.14-18.37.49:137][384]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.49:137][384]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.49:137][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.49:137][384]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.14-18.37.49:137][384]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.49:137][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.49:169][386]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.37.49:539][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.37.49:540][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.49:540][409]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.49:540][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.49:540][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.37.49:540][409]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.49:540][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.49:540][409]Interaction: Interaction time: 14.000000 [2020.05.14-18.37.49:540][409]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.14-18.37.49:540][409]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.14-18.37.49:540][409]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.49:540][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.49:541][409]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.14-18.37.49:605][413]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.37.50:140][447]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.37.50:140][447]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...32DC] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.37.50:379][461]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.50:379][461]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.50:635][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-18.37.50:635][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.50:635][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-18.37.50:635][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.50:637][477]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.50:637][477]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.50:637][477]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.37.50:637][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.50:637][477]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.50:637][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-18.37.50:637][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.50:637][477]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.50:637][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.50:637][477]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.50:637][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.50:637][477]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.37.50:847][490]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.50:847][490]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.50:847][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.50:847][490]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.50:847][490]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.50:847][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.50:847][490]Interaction: Interaction time: 0.600000 [2020.05.14-18.37.50:848][490]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.05.14-18.37.50:848][490]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.14-18.37.50:848][490]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.37.50:848][490]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.50:848][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.50:862][491]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.37.50:910][494]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.37.50:910][494]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.50:910][494]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.37.50:910][494]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.50:912][494]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.50:912][494]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.50:912][494]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.37.50:912][494]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.50:912][494]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.50:912][494]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.37.50:912][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.50:912][494]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.37.50:912][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.50:912][494]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.37.50:912][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.50:976][498]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.50:976][498]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.37.50:976][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.50:976][498]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.50:976][498]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.37.50:976][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.50:976][498]Interaction: Interaction time: 2.000000 [2020.05.14-18.37.50:976][498]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles. [2020.05.14-18.37.50:976][498]LogSM: Error: Play Update Montage AM_TT_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.14-18.37.50:976][498]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.37.50:976][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.51:040][502]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.37.51:250][515]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.37.51:443][527]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.51:443][527]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.37.51:443][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.51:443][527]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.51:443][527]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.37.51:443][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.51:476][529]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.51:476][529]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.37.51:476][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.51:476][529]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.51:476][529]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.37.51:476][529]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.51:476][529]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.37.51:476][529]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.51:476][529]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.37.51:476][529]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.37.51:476][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.51:476][529]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.14-18.37.51:476][529]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.51:476][529]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.37.51:558][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4080492556095123, hitAreaLength=0.1299999654293, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.37.51:558][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.37.51:574][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466472633183, xOffset=0, yOffset=0) [2020.05.14-18.37.51:591][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932972460985184, xOffset=0, yOffset=0) [2020.05.14-18.37.51:607][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04399363696575165, xOffset=0, yOffset=0) [2020.05.14-18.37.51:623][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865681916475296, xOffset=0, yOffset=0) [2020.05.14-18.37.51:639][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.073320634663105, xOffset=0, yOffset=0) [2020.05.14-18.37.51:655][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798490464687347, xOffset=0, yOffset=0) [2020.05.14-18.37.51:671][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026479005813599, xOffset=0, yOffset=0) [2020.05.14-18.37.51:686][542]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.37.51:688][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173123568296432, xOffset=0, yOffset=0) [2020.05.14-18.37.51:703][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319762617349625, xOffset=0, yOffset=0) [2020.05.14-18.37.51:720][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466390788555145, xOffset=0, yOffset=0) [2020.05.14-18.37.51:735][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613028943538666, xOffset=0, yOffset=0) [2020.05.14-18.37.51:752][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759676188230515, xOffset=0, yOffset=0) [2020.05.14-18.37.51:767][547]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.37.51:768][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906318068504333, xOffset=0, yOffset=0) [2020.05.14-18.37.51:784][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052958011627197, xOffset=0, yOffset=0) [2020.05.14-18.37.51:800][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199586182832718, xOffset=0, yOffset=0) [2020.05.14-18.37.51:816][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346228063106537, xOffset=0, yOffset=0) [2020.05.14-18.37.51:831][551]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.37.51:831][551]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.14-18.37.51:833][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492866218090057, xOffset=0, yOffset=0) [2020.05.14-18.37.51:849][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639510631561279, xOffset=0, yOffset=0) [2020.05.14-18.37.51:864][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786156237125397, xOffset=0, yOffset=0) [2020.05.14-18.37.51:882][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932795286178589, xOffset=0, yOffset=0) [2020.05.14-18.37.51:898][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079430758953094, xOffset=0, yOffset=0) [2020.05.14-18.37.51:914][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226061761379242, xOffset=0, yOffset=0) [2020.05.14-18.37.51:929][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372696340084076, xOffset=0, yOffset=0) [2020.05.14-18.37.51:946][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519342541694641, xOffset=0, yOffset=0) [2020.05.14-18.37.51:959][559]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.37.51:962][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665971755981445, xOffset=0, yOffset=0) [2020.05.14-18.37.51:978][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.38126191496849, xOffset=0, yOffset=0) [2020.05.14-18.37.51:994][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959251940250397, xOffset=0, yOffset=0) [2020.05.14-18.37.52:010][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105899333953857, xOffset=0, yOffset=0) [2020.05.14-18.37.52:026][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252534806728363, xOffset=0, yOffset=0) [2020.05.14-18.37.52:042][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439916580915451, xOffset=0, yOffset=0) [2020.05.14-18.37.52:058][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545795917510986, xOffset=0, yOffset=0) [2020.05.14-18.37.52:072][566]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.37.52:072][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.37.52:075][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.37.52:153][571]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.37.52:153][571]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.37.52:216][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.074462 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.37.52:542][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F0D5F1BD0] Result: '1' k_EResultOK (success) [2020.05.14-18.37.52:542][596]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F0D5F1BD0]' succeeded in 0.375394 seconds [2020.05.14-18.37.52:575][598]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F0D5F1BD0] Result: '1' k_EResultOK (success) [2020.05.14-18.37.52:592][599]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.430473 seconds [2020.05.14-18.37.52:718][606]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.37.52:944][620]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.37.52:976][622]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.52:976][622]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.37.52:976][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.52:976][622]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.52:976][622]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.37.52:976][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.53:024][625]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.53:024][625]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.37.53:024][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.53:024][625]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.53:025][625]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.37.53:025][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.53:025][625]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.37.53:025][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.37.53:025][625]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.37.53:025][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.37.53:025][625]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.37.53:025][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.37.53:025][625]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.37.53:652][664]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.37.53:784][673]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.37.53:785][673]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...32DC] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.37.58:899][990]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.37.58:900][990]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.38.03:559][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.38.03:560][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.731172502040863, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.38.03:560][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.38.03:576][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466381922364235, xOffset=0, yOffset=0) [2020.05.14-18.38.03:592][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932827174663544, xOffset=0, yOffset=0) [2020.05.14-18.38.03:608][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0439918152987957, xOffset=0, yOffset=0) [2020.05.14-18.38.03:622][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.38.03:622][282]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.38.03:622][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.38.03:622][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.03:625][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865590646862984, xOffset=0, yOffset=0) [2020.05.14-18.38.03:641][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07332117855548859, xOffset=0, yOffset=0) [2020.05.14-18.38.03:653][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.38.03:654][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.03:654][284]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.03:654][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.03:654][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.03:654][284]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.03:654][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.03:654][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.03:654][284]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.03:654][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.03:654][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.03:654][284]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.03:654][284]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.03:654][284]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.03:654][284]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.03:654][284]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.03:654][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.03:654][284]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.14-18.38.03:654][284]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.03:654][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.03:656][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.38.03:657][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798554539680481, xOffset=0, yOffset=0) [2020.05.14-18.38.03:672][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026498153805733, xOffset=0, yOffset=0) [2020.05.14-18.38.03:689][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173139065504074, xOffset=0, yOffset=0) [2020.05.14-18.38.03:705][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.131977453827858, xOffset=0, yOffset=0) [2020.05.14-18.38.03:721][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466419100761414, xOffset=0, yOffset=0) [2020.05.14-18.38.03:737][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613066345453262, xOffset=0, yOffset=0) [2020.05.14-18.38.03:753][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759704500436783, xOffset=0, yOffset=0) [2020.05.14-18.38.03:769][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906337291002274, xOffset=0, yOffset=0) [2020.05.14-18.38.03:785][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052967250347137, xOffset=0, yOffset=0) [2020.05.14-18.38.03:801][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199609130620956, xOffset=0, yOffset=0) [2020.05.14-18.38.03:818][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.234624370932579, xOffset=0, yOffset=0) [2020.05.14-18.38.03:833][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492872774600983, xOffset=0, yOffset=0) [2020.05.14-18.38.03:850][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26395046710968, xOffset=0, yOffset=0) [2020.05.14-18.38.03:866][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.278613269329071, xOffset=0, yOffset=0) [2020.05.14-18.38.03:883][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29327717423439, xOffset=0, yOffset=0) [2020.05.14-18.38.03:899][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079417943954468, xOffset=0, yOffset=0) [2020.05.14-18.38.03:914][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226056098937988, xOffset=0, yOffset=0) [2020.05.14-18.38.03:931][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372691571712494, xOffset=0, yOffset=0) [2020.05.14-18.38.03:947][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519335985183716, xOffset=0, yOffset=0) [2020.05.14-18.38.03:963][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665973246097565, xOffset=0, yOffset=0) [2020.05.14-18.38.03:979][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812614977359772, xOffset=0, yOffset=0) [2020.05.14-18.38.03:995][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959247767925262, xOffset=0, yOffset=0) [2020.05.14-18.38.04:012][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105877876281738, xOffset=0, yOffset=0) [2020.05.14-18.38.04:027][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252509772777557, xOffset=0, yOffset=0) [2020.05.14-18.38.04:043][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399144351482391, xOffset=0, yOffset=0) [2020.05.14-18.38.04:060][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545775353908539, xOffset=0, yOffset=0) [2020.05.14-18.38.04:076][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692406356334686, xOffset=0, yOffset=0) [2020.05.14-18.38.04:092][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.483904629945755, xOffset=0, yOffset=0) [2020.05.14-18.38.04:108][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4985676407814026, xOffset=0, yOffset=0) [2020.05.14-18.38.04:124][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51323127746582, xOffset=0, yOffset=0) [2020.05.14-18.38.04:140][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278958082199097, xOffset=0, yOffset=0) [2020.05.14-18.38.04:157][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5425597429275513, xOffset=0, yOffset=0) [2020.05.14-18.38.04:172][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5572232604026794, xOffset=0, yOffset=0) [2020.05.14-18.38.04:189][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5718872547149658, xOffset=0, yOffset=0) [2020.05.14-18.38.04:204][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865500569343567, xOffset=0, yOffset=0) [2020.05.14-18.38.04:220][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6012133359909058, xOffset=0, yOffset=0) [2020.05.14-18.38.04:237][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6158779859542847, xOffset=0, yOffset=0) [2020.05.14-18.38.04:253][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305410861968994, xOffset=0, yOffset=0) [2020.05.14-18.38.04:269][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452050805091858, xOffset=0, yOffset=0) [2020.05.14-18.38.04:285][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.659868597984314, xOffset=0, yOffset=0) [2020.05.14-18.38.04:301][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6745320558547974, xOffset=0, yOffset=0) [2020.05.14-18.38.04:318][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.689196765422821, xOffset=0, yOffset=0) [2020.05.14-18.38.04:334][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.703860342502594, xOffset=0, yOffset=0) [2020.05.14-18.38.04:350][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7185238003730774, xOffset=0, yOffset=0) [2020.05.14-18.38.04:366][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7331879734992981, xOffset=0, yOffset=0) [2020.05.14-18.38.04:382][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7478526830673218, xOffset=0, yOffset=0) [2020.05.14-18.38.04:399][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7625164389610291, xOffset=0, yOffset=0) [2020.05.14-18.38.04:411][331]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.38.04:411][331]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.38.04:411][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:413][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:415][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.38.04:428][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:444][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:460][334]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.38.04:460][334]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.38.04:462][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:477][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:493][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:509][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:525][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:542][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:558][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:573][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:590][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:606][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:622][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:638][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:654][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:671][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:686][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:703][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:720][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:735][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:751][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:767][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:784][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:800][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:815][356]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F0D5FF460] Result: '1' k_EResultOK (success) [2020.05.14-18.38.04:815][356]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F0D5FF460]' succeeded in 0.353887 seconds [2020.05.14-18.38.04:815][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.38.04:852][359]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F0D5FF460] Result: '1' k_EResultOK (success) [2020.05.14-18.38.04:866][360]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.398883 seconds [2020.05.14-18.38.06:975][490]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.14-18.38.06:975][490]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.06:976][490]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.14-18.38.06:976][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.06:977][490]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.06:977][490]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.06:977][490]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.06:977][490]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.06:977][490]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.06:977][490]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.14-18.38.06:977][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.06:977][490]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.06:977][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.06:977][490]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.06:977][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.06:993][491]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.07:171][502]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.07:171][502]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.07:171][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.07:171][502]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.07:171][502]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.07:171][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.07:171][502]Interaction: Interaction time: 0.600000 [2020.05.14-18.38.07:171][502]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.14-18.38.07:171][502]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.14-18.38.07:171][502]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.38.07:171][502]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.07:171][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.07:219][505]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.07:574][527]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.38.07:767][539]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.07:767][539]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.07:767][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.07:767][539]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.07:767][539]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.07:767][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.07:767][539]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.07:767][539]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.07:767][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.07:767][539]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.07:767][539]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.07:767][539]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.07:767][539]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.07:767][539]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.07:767][539]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.38.07:767][539]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.07:768][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.07:768][539]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.14-18.38.07:768][539]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.07:768][539]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.08:517][586]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.38.08:518][586]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.38.08:604][591]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.38.08:604][591]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.08:605][591]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.38.08:605][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.08:605][591]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.38.08:606][591]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.08:606][591]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.08:606][591]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.08:606][591]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.08:606][591]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.08:606][591]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.38.08:606][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.08:606][591]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.08:606][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.08:606][591]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.08:606][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.08:606][591]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.08:703][597]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.08:703][597]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.08:703][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.08:703][597]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.08:703][597]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.08:703][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.08:703][597]Interaction: Interaction time: 1.100000 [2020.05.14-18.38.08:703][597]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.05.14-18.38.08:703][597]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.05.14-18.38.08:703][597]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.38.08:703][597]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.08:703][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.08:719][598]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.09:253][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.09:253][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.09:253][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-18.38.09:253][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.09:253][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.09:253][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.09:253][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.09:253][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.09:253][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-18.38.09:253][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.09:254][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.38.09:254][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.09:254][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-18.38.09:254][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.09:606][653]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.09:606][653]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.09:606][653]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.38.09:639][655]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.09:639][655]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.09:639][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.09:639][655]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.09:639][655]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.09:639][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.09:685][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.38.09:686][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.38.09:687][658]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.09:687][658]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.09:687][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.09:687][658]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.09:687][658]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.09:687][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.09:687][658]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.09:687][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.09:687][658]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.38.09:687][658]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.09:687][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.09:687][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.38.09:687][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.09:687][658]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.09:688][658]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.38.09:688][658]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.09:750][662]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.14-18.38.09:750][662]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.09:782][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.14-18.38.09:782][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.09:782][664]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.38.09:784][664]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.09:784][664]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.09:784][664]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.09:784][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.09:784][664]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.09:784][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.14-18.38.09:784][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.09:784][664]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.09:784][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.09:784][664]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.09:784][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.09:784][664]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.09:881][670]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.09:881][670]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.09:881][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.09:881][670]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.09:881][670]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.09:881][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.09:881][670]Interaction: Interaction time: 1.100000 [2020.05.14-18.38.09:881][670]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.05.14-18.38.09:881][670]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.05.14-18.38.09:881][670]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.38.09:882][670]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.09:882][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.09:897][671]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.10:008][678]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.05.14-18.38.10:009][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.05.14-18.38.10:009][678]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.38.10:009][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 31.148607 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.38.10:012][678]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - TheVictor40]: On [2020.05.14-18.38.10:040][680]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.05.14-18.38.10:202][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:203][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:219][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:236][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:252][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:268][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:284][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:300][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:316][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:333][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:347][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.14-18.38.10:347][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.10:347][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.14-18.38.10:347][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.10:348][699]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.10:348][699]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.10:348][699]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.10:348][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.10:348][699]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.10:348][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.14-18.38.10:348][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.10:348][699]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.10:348][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:348][699]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.10:348][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:349][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:365][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:380][701]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.10:381][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:397][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:413][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:429][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:445][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:461][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:476][707]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.38.10:477][707]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.10:477][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.10:477][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:477][707]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.10:477][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.10:477][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:477][707]Interaction: Interaction time: 0.249661 [2020.05.14-18.38.10:477][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.10:477][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:477][707]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.10:478][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:495][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:510][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:526][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:542][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:558][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:574][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:590][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:606][715]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.38.10:606][715]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.38.10:606][715]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.38.10:606][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Scalars [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Textures [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Vectors [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Scalars [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Textures [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Vectors [2020.05.14-18.38.10:606][715]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-18.38.10:607][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.38.10:608][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.14-18.38.10:622][716]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.38.10:622][716]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.38.10:622][716]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.10:622][716]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.10:622][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:622][716]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.10:622][716]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.10:622][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:638][717]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.10:638][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.10:638][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:638][717]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.10:638][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.38.10:638][717]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.10:638][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.10:638][717]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.10:638][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.10:638][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:638][717]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.38.10:638][717]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.10:638][717]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.38.10:638][717]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.10:638][717]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.10:687][720]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.38.10:687][720]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.38.10:687][720]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.38.10:687][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:718][722]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.38.10:718][722]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.632830 [2020.05.14-18.38.10:719][722]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.14-18.38.10:720][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.10:720][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.10:720][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:720][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.10:720][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.10:720][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:720][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.10:721][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.10:721][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:721][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.10:721][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.10:721][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.10:721][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.10:721][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.10:721][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.10:721][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:721][722]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.14-18.38.10:721][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.10:721][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.10:770][726]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.38.10:771][726]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.38.10:785][726]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.38.10:816][728]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.38.10:817][728]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.10:817][728]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.10:817][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:817][728]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.10:817][728]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.10:817][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:817][728]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.10:817][728]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.10:817][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:817][728]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.10:817][728]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.10:817][728]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.10:817][728]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.10:817][728]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.10:817][728]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.38.10:817][728]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.10:817][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.10:818][728]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.14-18.38.10:818][728]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.10:818][728]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.11:074][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.38.11:074][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:074][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.05.14-18.38.11:074][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:074][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.05.14-18.38.11:074][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:125][748]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F1B556B80] Result: '1' k_EResultOK (success) [2020.05.14-18.38.11:125][748]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F1B556B80]' succeeded in 0.396131 seconds [2020.05.14-18.38.11:159][750]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F1B556B80] Result: '1' k_EResultOK (success) [2020.05.14-18.38.11:175][751]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.446771 seconds [2020.05.14-18.38.11:379][763]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 50.541073 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.38.11:444][767]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.102610 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:737][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:753][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-18.38.11:769][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.11:995][801]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - TheVictor40]: Off [2020.05.14-18.38.13:253][879]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.13:253][879]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.13:428][890]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_5] [2020.05.14-18.38.13:428][890]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.13:428][890]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.05.14-18.38.13:428][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.13:430][890]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.13:430][890]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.13:430][890]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.13:430][890]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.13:430][890]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.13:430][890]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.14-18.38.13:430][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.13:430][890]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.13:430][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.13:430][890]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.13:430][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.13:430][890]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.13:688][906]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.13:688][906]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.13:688][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.13:688][906]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.13:688][906]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.13:688][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.13:688][906]Interaction: Interaction time: 2.600000 [2020.05.14-18.38.13:688][906]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.05.14-18.38.13:688][906]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-18.38.13:688][906]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.38.13:688][906]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.13:688][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.13:703][907]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.14:702][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.38.14:702][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.14:702][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.38.14:702][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.14:703][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.14:703][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.14:703][969]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.14:703][969]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.14:704][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.14:704][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.38.14:704][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.14:704][969]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.14:704][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.14:704][969]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.14:704][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.14:704][969]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.14:928][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Enabled [2020.05.14-18.38.14:929][983]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.14:929][983]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.14:929][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.14:929][983]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.14:929][983]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.14:929][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.14:929][983]Interaction: Interaction time: 3.500000 [2020.05.14-18.38.14:929][983]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: BearTrapDisarm AnimTag_Female. [2020.05.14-18.38.14:929][983]LogSM: Error: Play Update Montage AM_CF_BearTrapDisable_IN Duration 3.500000 Timestamp 0.000000 [2020.05.14-18.38.14:929][983]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.14:929][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.14:962][985]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.16:026][ 51]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.38.16:284][ 67]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.38.16:333][ 70]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.16:333][ 70]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.16:333][ 70]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.16:333][ 70]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.16:333][ 70]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.16:333][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.16:333][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.05.14-18.38.16:333][ 70]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.16:333][ 70]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.17:514][144]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198078470097 [2020.05.14-18.38.17:514][144]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198078470097, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.38.17:514][144]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ryan, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.38.17:605][149]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.38.17:605][149]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.17:605][149]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.38.17:605][149]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.17:607][149]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.17:607][149]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.17:607][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.17:607][149]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.17:607][149]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.17:607][149]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.38.17:607][149]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.17:607][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.17:607][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.17:607][149]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.05.14-18.38.17:607][149]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female AnimTag_Follower. [2020.05.14-18.38.17:607][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.17:607][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.17:607][149]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.38.17:640][151]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.17:929][169]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.14-18.38.17:929][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.17:949][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.38.17:978][172]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.17:978][172]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.17:978][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.17:978][172]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.17:978][172]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.17:978][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.17:978][172]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.38.17:978][172]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_1. [2020.05.14-18.38.17:978][172]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-18.38.17:978][172]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-18.38.17:978][172]Interaction: Interaction time: 2.700000 [2020.05.14-18.38.17:978][172]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.05.14-18.38.17:978][172]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP that has root motion is not supported [2020.05.14-18.38.17:978][172]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.38.17:978][172]LogSM: Error: Play Update Montage AM_TT_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-18.38.17:978][172]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.38.17:978][172]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.17:978][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.17:994][173]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.38.17:994][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.17:994][173]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.38.17:994][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:026][175]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.14-18.38.18:026][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:026][175]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.14-18.38.18:026][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:042][176]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.18:042][176]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.18:204][186]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.38.18:220][187]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.05.14-18.38.18:446][201]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.38.18:447][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Disabled [2020.05.14-18.38.18:510][205]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.18:510][205]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.38.18:510][205]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.38.18:510][205]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.38.18:510][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.18:510][205]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.18:510][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.18:510][205]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.18:510][205]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Female. [2020.05.14-18.38.18:510][205]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.18:510][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.18:542][207]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.38.18:542][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:542][207]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.38.18:542][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:542][207]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.14-18.38.18:542][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:542][207]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.14-18.38.18:542][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:559][208]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.38.18:559][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:563][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.38.18:607][211]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.14-18.38.18:607][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:623][212]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.14-18.38.18:623][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:623][212]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.14-18.38.18:623][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:623][212]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.38.18:623][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:623][212]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.38.18:623][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:702][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Enabled [2020.05.14-18.38.18:704][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.18:704][217]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.18:704][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.18:704][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.18:704][217]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.18:704][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.18:704][217]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.18:704][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.18:704][217]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.18:704][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.18:704][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.38.18:704][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.18:704][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.18:705][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Disabled [2020.05.14-18.38.19:107][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.14-18.38.19:107][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.19:107][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.14-18.38.19:107][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.19:123][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.38.19:123][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.19:123][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.38.19:123][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.19:203][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.38.19:204][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.20:073][302]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.38.20:073][302]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.20:073][302]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.38.20:073][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.20:075][302]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.20:075][302]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.20:075][302]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.20:075][302]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.20:075][302]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.20:075][302]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.38.20:075][302]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.20:075][302]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.20:075][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:075][302]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.20:075][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:107][304]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.20:186][309]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.38.20:186][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.14-18.38.20:188][309]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.20:188][309]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.20:188][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:188][309]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.20:188][309]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.20:188][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:188][309]Interaction: Interaction time: 80.000000 [2020.05.14-18.38.20:188][309]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.20:188][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:188][309]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.20:414][323]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.38.20:430][324]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.20:672][339]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.38.20:688][340]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.20:688][340]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.20:688][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:688][340]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.14-18.38.20:688][340]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.38.20:688][340]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.20:688][340]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.20:688][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:688][340]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.20:688][340]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.20:688][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:688][340]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.20:688][340]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.20:688][340]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.20:688][340]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.20:688][340]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.20:688][340]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.38.20:688][340]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.20:688][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:688][340]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.38.20:688][340]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.20:688][340]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.20:751][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.38.20:751][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.20:783][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.38.20:783][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.20:785][346]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.20:785][346]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.20:785][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.20:785][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.20:785][346]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.20:785][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.38.20:785][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.20:785][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.20:785][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:785][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.20:785][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:848][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.14-18.38.20:849][350]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.20:849][350]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.20:849][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:849][350]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.20:849][350]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.20:849][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.20:849][350]Interaction: Interaction time: 16.000000 [2020.05.14-18.38.20:849][350]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.38.20:849][350]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-18.38.20:849][350]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.20:849][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.22:592][458]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.38.22:607][459]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.38.22:834][473]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.38.23:687][526]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.23:687][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.23:688][526]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.23:688][526]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.23:688][526]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.23:688][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.23:688][526]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.23:688][526]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.23:688][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.23:688][526]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.23:688][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.23:689][526]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeLeft. [2020.05.14-18.38.23:689][526]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.14-18.38.23:689][526]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.23:689][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.23:689][526]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.23:689][526]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.38.23:704][527]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.14-18.38.23:704][527]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.14-18.38.23:705][527]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.38.23:705][527]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.14-18.38.23:801][533]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.23:801][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.23:801][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.23:801][533]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.23:801][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.23:801][533]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.23:801][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.23:801][533]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.23:801][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.23:801][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.23:801][533]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.38.23:801][533]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.23:802][533]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.23:831][535]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.23:831][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.23:993][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Enabled [2020.05.14-18.38.23:995][545]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.23:995][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.23:995][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.23:995][545]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.23:995][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.23:995][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.23:995][545]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.38.23:995][545]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.05.14-18.38.23:995][545]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-18.38.23:995][545]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.38.23:995][545]AnimLeader: BP_SmallMeatLocker_Spirit_C_2 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.38.23:995][545]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.38.23:995][545]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry AnimTag_Follower [2020.05.14-18.38.23:995][545]Interaction: Interaction time: 1.500000 [2020.05.14-18.38.23:995][545]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.38.23:995][545]LogSM: Error: Play Update Montage AM_TT_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.38.23:995][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.23:995][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.23:995][545]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.05.14-18.38.25:479][637]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.38.25:495][638]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.25:495][638]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.38.25:512][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Disabled [2020.05.14-18.38.25:591][644]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.25:591][644]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.38.25:591][644]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.38.25:591][644]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.38.25:591][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.25:591][644]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.38.25:591][644]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.05.14-18.38.25:591][644]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.38.25:592][644]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.25:592][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.25:592][644]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.25:592][644]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.25:592][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.25:597][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-18.38.25:622][646]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.05.14-18.38.25:622][646]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.38.25:622][646]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.38.25:623][646]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.38.25:623][646]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.38.25:623][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Enabled [2020.05.14-18.38.25:624][646]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.25:624][646]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.25:624][646]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.25:624][646]AnimLeader: BP_SmallMeatLocker_Spirit_C_2 Requested to Play: HookCamperOut. [2020.05.14-18.38.25:624][646]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-18.38.25:624][646]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-18.38.25:624][646]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.38.25:625][646]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.25:625][646]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.25:625][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.25:625][646]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.25:625][646]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.25:625][646]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.25:625][646]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.25:625][646]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.25:625][646]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.25:625][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.25:625][646]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.25:625][646]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.25:625][646]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.25:627][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Disabled [2020.05.14-18.38.25:688][650]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.25:688][650]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.26:866][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.26:866][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.26:866][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.26:866][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.26:866][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.26:866][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.26:866][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.26:866][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.26:866][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.26:866][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.26:866][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.26:866][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.26:866][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.26:866][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.26:866][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.26:866][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.26:866][723]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.38.26:866][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.26:866][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.26:868][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.14-18.38.26:896][725]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.825001 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.38.27:719][776]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.668146 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.38.28:256][810]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124990756 [2020.05.14-18.38.28:257][810]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124990756, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.38.28:257][810]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jaja bro un porro, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.38.29:014][857]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198244765022 [2020.05.14-18.38.29:015][857]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198244765022, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.38.29:058][859]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-18.38.29:058][859]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.29:058][859]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-18.38.29:058][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.29:060][859]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.29:060][859]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.29:060][859]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.29:060][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.29:060][859]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.29:060][859]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-18.38.29:060][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.29:060][859]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.29:060][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.29:060][859]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.29:060][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.29:091][861]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.29:284][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.14-18.38.29:286][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.29:286][873]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.29:286][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.29:286][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.29:286][873]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.29:286][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.29:286][873]Interaction: Interaction time: 10.000000 [2020.05.14-18.38.29:286][873]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.05.14-18.38.29:286][873]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.14-18.38.29:286][873]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.29:286][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.29:286][873]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.29:595][893]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198019980980 [2020.05.14-18.38.29:596][893]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198019980980, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.38.29:596][893]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Niv3k ◢◤, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.38.29:622][894]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.015821, Lifetime Duration: 4.000000 [2020.05.14-18.38.29:687][898]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.38.30:333][938]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.30:333][938]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.30:333][938]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.30:333][938]AnimLeader: BP_SmallMeatLocker_Spirit_C_2 Requested to Play: HookIdle. [2020.05.14-18.38.30:333][938]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.38.30:333][938]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.38.32:693][ 85]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124990756 [2020.05.14-18.38.32:694][ 85]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124990756, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.38.32:694][ 85]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jaja bro un porro, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.38.33:639][143]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.539244 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.38.35:431][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.35:431][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:431][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.35:431][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:431][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.35:431][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:431][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.35:431][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:450][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.38.35:482][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:609][265]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.35:609][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:609][265]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.35:609][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:624][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.14-18.38.35:624][266]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:624][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.35:624][266]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:625][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.35:625][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.35:625][266]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.38.35:625][266]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.35:625][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.35:625][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.35:625][266]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:625][266]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.35:625][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.35:625][266]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.35:625][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.35:625][266]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.35:656][268]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.38.35:656][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:656][268]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.38.35:656][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:688][270]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.35:688][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:688][270]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.38.35:688][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:688][270]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.38.35:688][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:705][271]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.38.35:705][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:705][271]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.38.35:705][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.35:737][273]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.38.35:737][273]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.35:737][273]LogDBDPlayerMovement: StopSnapping Final Location (6591.759766 6393.075195 87.776405) [2020.05.14-18.38.35:737][273]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.35:737][273]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.35:737][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.35:737][273]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.35:737][273]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.35:737][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.35:737][273]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.38.35:737][273]Interaction: Interaction time: 1.000000 [2020.05.14-18.38.35:738][273]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.05.14-18.38.35:738][273]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_CamperMale05_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.14-18.38.35:738][273]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.05.14-18.38.35:738][273]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 48.898937 [2020.05.14-18.38.35:738][273]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.35:738][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.35:743][274]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.38.35:816][278]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-18.38.35:816][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Enabled [2020.05.14-18.38.35:850][280]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.35:850][280]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.35:850][280]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.35:850][280]AnimLeader: BP_SmallMeatLocker_Spirit_C_2 Requested to Play: UnhookIn. [2020.05.14-18.38.35:850][280]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.38.35:850][280]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-18.38.35:883][282]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.35:883][282]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.35:915][284]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.36:189][301]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.36:818][340]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.38.36:818][340]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.38.36:818][340]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.38.36:818][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.36:820][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Disabled [2020.05.14-18.38.36:834][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.38.36:834][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.38.36:834][341]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.36:834][341]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.36:834][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.36:834][341]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.38.36:834][341]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.05.14-18.38.36:834][341]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.05.14-18.38.36:834][341]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.14-18.38.36:834][341]AnimLeader: BP_SmallMeatLocker_Spirit_C_2 Requested to Play: UnhookOut. [2020.05.14-18.38.36:834][341]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.38.36:834][341]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-18.38.36:835][341]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.36:835][341]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.14-18.38.36:835][341]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.36:835][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.36:881][344]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.38.36:881][344]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.38.36:881][344]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.14-18.38.36:945][348]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.045999 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.38.36:946][348]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.36:946][348]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.36:947][348]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.05.14-18.38.36:947][348]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.14-18.38.37:224][366]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F165DB110] Result: '1' k_EResultOK (success) [2020.05.14-18.38.37:224][366]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F165DB110]' succeeded in 0.338008 seconds [2020.05.14-18.38.37:256][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F165DB110] Result: '1' k_EResultOK (success) [2020.05.14-18.38.37:272][369]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382661 seconds [2020.05.14-18.38.38:253][429]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.38:253][429]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.38:253][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.38:253][429]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.38.38:253][429]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.38:253][429]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.38.38:253][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.38:253][429]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.38:253][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.38:253][429]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.38:253][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.38:253][429]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.38.38:253][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.38:253][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.38:253][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.38:253][429]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.38:253][429]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.38:316][433]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.05.14-18.38.38:316][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Enabled [2020.05.14-18.38.38:320][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Disabled [2020.05.14-18.38.38:383][437]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.38:383][437]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.38.38:722][458]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.38.38:722][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.38:722][458]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.38.38:722][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.38:757][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 255 [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.38.38:886][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.38:897][469]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.38.38:897][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.38.39:125][483]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.39:125][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.39:125][483]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.39:125][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.39:305][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.14-18.38.39:318][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.39:318][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.39:318][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.39:318][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.39:318][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.39:318][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.39:318][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.39:318][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.39:333][496]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.38.39:334][496]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.38.39:334][496]GameFlow: OnRep_BegunPlayFenceGuid 05DE1035-08D7-F836-053B-F1AA16D49687 [2020.05.14-18.38.39:334][496]GameFlow: BegunPlayFenceGuid 05DE1035-08D7-F836-053B-F1AA16D49687 [2020.05.14-18.38.39:334][496]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000056 seconds [2020.05.14-18.38.39:334][496]GameFlow: ACollectable::BeginPlay [2020.05.14-18.38.39:334][496]GameFlow: BegunPlayFenceGuid 05DE1035-08D7-F836-053B-F1AA16D49687 [2020.05.14-18.38.39:336][496]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.38.39:336][496]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.38.39:336][496]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.38.39:336][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.39:368][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.39:368][498]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.39:368][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.39:368][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.39:368][498]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.05.14-18.38.39:368][498]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.39:368][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.39:898][531]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.38.39:898][531]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.38.39:965][535]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.38.40:028][539]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.40:028][539]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.40:028][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.40:028][539]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.40:028][539]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.14-18.38.40:028][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.40:028][539]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.40:028][539]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.40:028][539]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.40:028][539]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.40:028][539]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.40:028][539]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.40:028][539]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.40:028][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.40:028][539]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.05.14-18.38.40:028][539]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.40:028][539]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.40:268][554]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.05.14-18.38.40:268][554]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.40:268][554]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.05.14-18.38.40:268][554]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.40:270][554]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.40:270][554]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.40:270][554]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.40:270][554]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.40:270][554]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.40:270][554]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.14-18.38.40:270][554]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.40:270][554]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.40:270][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.40:270][554]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.40:270][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.40:334][558]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.40:334][558]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.40:334][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.40:334][558]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.40:334][558]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.40:334][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.40:334][558]Interaction: Interaction time: 0.000000 [2020.05.14-18.38.40:334][558]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.14-18.38.40:334][558]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.38.40:334][558]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.38.40:334][558]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.40:334][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.40:800][587]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.05.14-18.38.40:801][587]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.05.14-18.38.40:835][589]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.38.40:835][589]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.38.40:838][590]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.38.41:334][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.41:334][620]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.38.41:334][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.41:334][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.41:334][620]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.38.41:334][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.41:334][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.41:334][620]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.38.41:334][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.41:334][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.41:334][620]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.38.41:334][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.41:334][620]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.38.41:334][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.41:334][620]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.38.41:335][620]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.38.41:335][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.41:335][620]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.05.14-18.38.41:335][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.41:335][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.42:946][720]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367937 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.38.43:139][732]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.237612 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.38.43:511][755]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.38.43:511][755]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.43:511][755]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.38.43:511][755]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.43:512][755]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.43:512][755]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.43:512][755]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.38.43:512][755]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.43:512][755]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.43:512][755]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.38.43:512][755]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.43:512][755]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.43:512][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.43:512][755]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.43:512][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.43:512][755]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.43:640][763]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.38.43:640][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.14-18.38.43:641][763]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.43:641][763]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.43:641][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.43:642][763]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.38.43:642][763]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.43:642][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.43:642][763]Interaction: Interaction time: 73.331856 [2020.05.14-18.38.43:642][763]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.43:642][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.43:642][763]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.45:016][849]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.38.45:016][849]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.38.45:888][903]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198193223245 [2020.05.14-18.38.45:888][903]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198193223245, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.38.45:888][903]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: E∂uαя∂o Vιoqυє, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.38.48:851][ 86]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.38.48:851][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.48:851][ 86]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.14-18.38.48:851][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.48:851][ 86]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.14-18.38.48:851][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.48:870][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.38.48:947][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Spirit_C_2] [2020.05.14-18.38.48:947][ 92]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.48:947][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.38.48:947][ 92]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.48:948][ 92]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.48:948][ 92]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.48:948][ 92]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.38.48:948][ 92]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.38.48:948][ 92]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.48:948][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.38.48:948][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.48:948][ 92]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.38.48:948][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.48:948][ 92]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.38.48:948][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.48:949][ 92]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.38.48:995][ 95]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.38.48:995][ 95]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.38.49:061][ 99]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.49:061][ 99]LogDBDPlayerMovement: StopSnapping Final Location (6680.781250 9871.224609 87.859291) [2020.05.14-18.38.49:061][ 99]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.38.49:061][ 99]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.38.49:061][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.49:061][ 99]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.38.49:061][ 99]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.38.49:061][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.49:061][ 99]Interaction: Interaction time: 80.000000 [2020.05.14-18.38.49:061][ 99]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.38.49:061][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.38.49:124][103]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.38.49:124][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.14-18.38.49:672][137]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.14-18.38.50:464][186]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.50:464][186]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.50:737][203]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.38.50:738][203]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.38.50:738][203]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.05.14-18.38.50:738][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.38.50:742][203]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - ShadowWolf]: On [2020.05.14-18.38.50:742][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.38.51:947][278]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.38.52:723][326]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - ShadowWolf]: Off [2020.05.14-18.38.53:446][371]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334765 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.38.53:981][404]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.53:981][404]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.38.55:694][511]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.38.55:695][511]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.38.56:644][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4866753220558167, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.38.56:644][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.38.56:660][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0146645437926054, xOffset=0, yOffset=0) [2020.05.14-18.38.56:676][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932790666818619, xOffset=0, yOffset=0) [2020.05.14-18.38.56:693][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04399226978421211, xOffset=0, yOffset=0) [2020.05.14-18.38.56:708][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865608900785446, xOffset=0, yOffset=0) [2020.05.14-18.38.56:725][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0733201801776886, xOffset=0, yOffset=0) [2020.05.14-18.38.56:741][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798381686210632, xOffset=0, yOffset=0) [2020.05.14-18.38.56:757][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026466339826584, xOffset=0, yOffset=0) [2020.05.14-18.38.56:774][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173108145594597, xOffset=0, yOffset=0) [2020.05.14-18.38.56:789][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.131974995136261, xOffset=0, yOffset=0) [2020.05.14-18.38.56:805][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466385424137115, xOffset=0, yOffset=0) [2020.05.14-18.38.56:822][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613013595342636, xOffset=0, yOffset=0) [2020.05.14-18.38.56:837][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759641766548157, xOffset=0, yOffset=0) [2020.05.14-18.38.56:854][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906280815601349, xOffset=0, yOffset=0) [2020.05.14-18.38.56:870][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052926272153854, xOffset=0, yOffset=0) [2020.05.14-18.38.56:886][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199559062719345, xOffset=0, yOffset=0) [2020.05.14-18.38.56:902][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23461927473545, xOffset=0, yOffset=0) [2020.05.14-18.38.56:918][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492838203907013, xOffset=0, yOffset=0) [2020.05.14-18.38.56:934][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.263946920633316, xOffset=0, yOffset=0) [2020.05.14-18.38.56:950][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786104679107666, xOffset=0, yOffset=0) [2020.05.14-18.38.56:966][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932741940021515, xOffset=0, yOffset=0) [2020.05.14-18.38.56:983][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079372048377991, xOffset=0, yOffset=0) [2020.05.14-18.38.56:998][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226006627082825, xOffset=0, yOffset=0) [2020.05.14-18.38.57:015][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372653126716614, xOffset=0, yOffset=0) [2020.05.14-18.38.57:031][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519283235073, xOffset=0, yOffset=0) [2020.05.14-18.38.57:047][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665916919708252, xOffset=0, yOffset=0) [2020.05.14-18.38.57:063][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812547922134399, xOffset=0, yOffset=0) [2020.05.14-18.38.57:080][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959187865257263, xOffset=0, yOffset=0) [2020.05.14-18.38.57:096][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105835258960724, xOffset=0, yOffset=0) [2020.05.14-18.38.57:112][598]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.38.57:112][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252482652664185, xOffset=0, yOffset=0) [2020.05.14-18.38.57:114][599]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.38.57:128][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399127960205078, xOffset=0, yOffset=0) [2020.05.14-18.38.57:144][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545769691467285, xOffset=0, yOffset=0) [2020.05.14-18.38.57:161][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692408740520477, xOffset=0, yOffset=0) [2020.05.14-18.38.57:176][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839044213294983, xOffset=0, yOffset=0) [2020.05.14-18.38.57:192][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4985691606998444, xOffset=0, yOffset=0) [2020.05.14-18.38.57:209][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132322311401367, xOffset=0, yOffset=0) [2020.05.14-18.38.57:225][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.527896523475647, xOffset=0, yOffset=0) [2020.05.14-18.38.57:238][606]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.38.57:238][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.38.57:242][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.38.57:287][609]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.38.57:287][609]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.38.57:628][631]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F1B5585F0] Result: '1' k_EResultOK (success) [2020.05.14-18.38.57:628][631]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F1B5585F0]' succeeded in 0.330310 seconds [2020.05.14-18.38.57:661][633]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F1B5585F0] Result: '1' k_EResultOK (success) [2020.05.14-18.38.57:677][634]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382417 seconds [2020.05.14-18.38.57:739][637]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.38.57:739][637]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.14-18.38.57:739][637]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.38.57:823][643]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988416055 [2020.05.14-18.38.57:823][643]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197988416055, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.38.57:823][643]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: AlkonS2, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.39.00:417][803]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.39.00:417][803]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.14-18.39.00:417][803]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.39.01:658][880]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.39.01:868][893]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.39.01:868][893]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.14-18.39.01:868][893]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.39.02:159][911]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.39.02:191][913]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.02:819][952]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.39.03:756][ 10]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.39.03:950][ 22]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.39.03:950][ 22]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.14-18.39.03:950][ 22]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.39.03:950][ 22]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.39.04:272][ 42]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.04:566][ 61]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124990756 [2020.05.14-18.39.04:567][ 61]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124990756, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.39.04:567][ 61]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jaja bro un porro, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.39.06:498][180]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.06:498][180]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.06:932][207]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.39.06:932][207]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.39.06:932][207]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.39.06:932][207]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.14-18.39.06:933][207]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.296459 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.39.06:935][207]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - ShadowWolf]: On [2020.05.14-18.39.06:964][209]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.14-18.39.07:496][242]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.39.07:496][242]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.07:496][242]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.39.07:496][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.07:497][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.07:498][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.07:498][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.07:498][242]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.07:498][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.07:498][242]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.39.07:498][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.07:498][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.07:498][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.07:498][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.07:498][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.07:561][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.39.07:563][246]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.07:563][246]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.07:563][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.07:563][246]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.07:563][246]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.07:563][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.07:563][246]Interaction: Interaction time: 16.000000 [2020.05.14-18.39.07:563][246]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.07:563][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.08:211][287]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198130552632 [2020.05.14-18.39.08:211][287]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198130552632, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.39.08:211][287]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Joze Franzizko, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.39.08:918][330]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - ShadowWolf]: Off [2020.05.14-18.39.09:934][393]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.39.10:176][408]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.10:176][408]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.10:208][410]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.39.10:609][435]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.39.10:609][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.10:611][435]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.10:611][435]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.10:611][435]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.10:611][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.10:611][435]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.10:611][435]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.39.10:611][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.10:611][435]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.10:611][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.10:611][435]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.05.14-18.39.10:611][435]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female AnimTag_Follower. [2020.05.14-18.39.10:611][435]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.10:611][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.10:611][435]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.39.10:644][437]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.39.10:675][439]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.10:675][439]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.10:675][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.10:675][439]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.10:675][439]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.10:675][439]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.10:675][439]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.10:675][439]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.10:675][439]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.10:675][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.10:675][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.39.10:675][439]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.10:675][439]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.10:677][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.39.10:706][441]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.39.10:706][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.10:950][456]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-18.39.10:950][456]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.10:950][456]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.10:950][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.10:950][456]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.10:950][456]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.10:950][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.10:950][456]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.39.10:950][456]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.14-18.39.10:951][456]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-18.39.10:951][456]Interaction: Interaction time: 2.700000 [2020.05.14-18.39.10:951][456]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.05.14-18.39.10:951][456]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP that has root motion is not supported [2020.05.14-18.39.10:951][456]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.39.10:951][456]LogSM: Error: Play Update Montage AM_TT_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-18.39.10:951][456]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.39.10:951][456]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.10:951][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.11:014][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.11:014][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.11:192][471]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.05.14-18.39.11:852][512]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.39.11:852][512]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.11:852][512]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.39.11:852][512]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.11:853][512]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.11:853][512]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.11:853][512]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.11:853][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.11:853][512]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.11:853][512]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.39.11:853][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.11:853][512]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.11:853][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.11:853][512]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.11:853][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.11:885][514]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.39.12:045][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.05.14-18.39.12:047][524]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.12:047][524]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.12:047][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.12:047][524]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.12:047][524]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.12:047][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.12:047][524]Interaction: Interaction time: 3.500000 [2020.05.14-18.39.12:047][524]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: BearTrapDisarm AnimTag_Injured AnimTag_Female. [2020.05.14-18.39.12:047][524]LogSM: Error: Play Update Montage AM_CF_BearTrapDisable_IN Duration 3.500000 Timestamp 0.000000 [2020.05.14-18.39.12:047][524]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.12:047][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.12:047][524]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.13:386][607]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.39.13:402][608]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.13:644][623]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.39.13:660][624]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.13:660][624]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.13:660][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.13:660][624]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-18.39.13:660][624]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.39.13:660][624]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.13:660][624]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.39.13:660][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.13:692][626]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.13:692][626]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.39.13:692][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.13:692][626]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.13:692][626]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.13:692][626]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.13:692][626]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.13:692][626]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.13:692][626]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.39.13:692][626]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.13:692][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.13:692][626]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.39.13:692][626]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.13:692][626]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.13:755][630]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.39.13:755][630]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.13:787][632]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.39.13:787][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.13:789][632]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.13:789][632]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.13:789][632]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.13:789][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.13:789][632]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.13:789][632]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.39.13:789][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.13:789][632]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.13:789][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.13:789][632]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.13:789][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.13:852][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.39.13:853][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.13:853][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.13:853][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.13:853][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.13:853][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.13:853][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.13:853][636]Interaction: Interaction time: 16.000000 [2020.05.14-18.39.13:853][636]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.39.13:853][636]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-18.39.13:853][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.13:853][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.14:645][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4670971035957336, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.39.14:645][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.39.14:662][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01468254718929529, xOffset=0, yOffset=0) [2020.05.14-18.39.14:678][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02934536337852478, xOffset=0, yOffset=0) [2020.05.14-18.39.14:694][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04400881752371788, xOffset=0, yOffset=0) [2020.05.14-18.39.14:710][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05867209285497665, xOffset=0, yOffset=0) [2020.05.14-18.39.14:727][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07333536446094513, xOffset=0, yOffset=0) [2020.05.14-18.39.14:742][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08799836039543152, xOffset=0, yOffset=0) [2020.05.14-18.39.14:759][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026623621582985, xOffset=0, yOffset=0) [2020.05.14-18.39.14:774][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173270866274834, xOffset=0, yOffset=0) [2020.05.14-18.39.14:791][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319918185472488, xOffset=0, yOffset=0) [2020.05.14-18.39.14:807][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466554552316666, xOffset=0, yOffset=0) [2020.05.14-18.39.14:823][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613190919160843, xOffset=0, yOffset=0) [2020.05.14-18.39.14:839][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759829074144363, xOffset=0, yOffset=0) [2020.05.14-18.39.14:855][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906463652849197, xOffset=0, yOffset=0) [2020.05.14-18.39.14:871][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2053098231554031, xOffset=0, yOffset=0) [2020.05.14-18.39.14:887][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21997383236885, xOffset=0, yOffset=0) [2020.05.14-18.39.14:904][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346377372741699, xOffset=0, yOffset=0) [2020.05.14-18.39.14:920][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2493014633655548, xOffset=0, yOffset=0) [2020.05.14-18.39.14:935][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639650106430054, xOffset=0, yOffset=0) [2020.05.14-18.39.14:953][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786289155483246, xOffset=0, yOffset=0) [2020.05.14-18.39.14:968][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932921946048737, xOffset=0, yOffset=0) [2020.05.14-18.39.14:984][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079575598239899, xOffset=0, yOffset=0) [2020.05.14-18.39.15:000][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.32262173295021, xOffset=0, yOffset=0) [2020.05.14-18.39.15:016][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372851014137268, xOffset=0, yOffset=0) [2020.05.14-18.39.15:033][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519482910633087, xOffset=0, yOffset=0) [2020.05.14-18.39.15:048][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36661210656166, xOffset=0, yOffset=0) [2020.05.14-18.39.15:065][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812751173973083, xOffset=0, yOffset=0) [2020.05.14-18.39.15:081][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39593893289566, xOffset=0, yOffset=0) [2020.05.14-18.39.15:097][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4106022119522095, xOffset=0, yOffset=0) [2020.05.14-18.39.15:113][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252670407295227, xOffset=0, yOffset=0) [2020.05.14-18.39.15:130][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399301409721375, xOffset=0, yOffset=0) [2020.05.14-18.39.15:145][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545944929122925, xOffset=0, yOffset=0) [2020.05.14-18.39.15:162][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46925812959671, xOffset=0, yOffset=0) [2020.05.14-18.39.15:178][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839226603507996, xOffset=0, yOffset=0) [2020.05.14-18.39.15:194][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4985865652561188, xOffset=0, yOffset=0) [2020.05.14-18.39.15:210][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132507681846619, xOffset=0, yOffset=0) [2020.05.14-18.39.15:226][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5279152393341064, xOffset=0, yOffset=0) [2020.05.14-18.39.15:239][722]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.39.15:239][722]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.39.15:239][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:241][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:243][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.39.15:256][723]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.15:256][723]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.15:256][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:257][723]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.15:257][723]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.39.15:257][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:257][723]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.15:257][723]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.39.15:257][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:257][723]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.15:257][723]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.15:257][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.15:257][723]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.15:257][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.15:257][723]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.15:257][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:257][723]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.39.15:257][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.15:257][723]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.15:257][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:273][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:288][725]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.39.15:288][725]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.39.15:288][725]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.39.15:288][725]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.15:290][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:305][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:305][726]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.39.15:321][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:338][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:352][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.39.15:352][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.15:353][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.15:353][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.15:353][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.15:353][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.15:353][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.15:353][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.39.15:353][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.15:353][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.15:353][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:353][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.15:353][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:354][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:369][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:385][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.15:385][731]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.15:385][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:385][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.15:385][731]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.15:385][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:386][731]Interaction: Interaction time: 14.603488 [2020.05.14-18.39.15:386][731]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.39.15:386][731]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.603488 Timestamp 0.000000 [2020.05.14-18.39.15:386][731]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.15:386][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:386][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:402][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:418][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:434][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:450][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:467][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:482][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:499][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:515][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:531][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:531][740]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.39.15:547][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:563][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:563][742]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.39.15:564][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.05.14-18.39.15:580][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:596][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:611][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:628][746]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F1B403700] Result: '1' k_EResultOK (success) [2020.05.14-18.39.15:628][746]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F1B403700]' succeeded in 0.334250 seconds [2020.05.14-18.39.15:628][746]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.15:628][746]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.39.15:628][746]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.39.15:628][746]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.39.15:628][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:628][746]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.15:628][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:628][746]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.15:628][746]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: BearTrapDisarm_Out None AnimTag_Injured AnimTag_Female. [2020.05.14-18.39.15:628][746]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.39.15:628][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:628][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:644][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.15:663][749]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3DD204F0] Result: '1' k_EResultOK (success) [2020.05.14-18.39.15:678][750]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.383554 seconds [2020.05.14-18.39.15:820][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.05.14-18.39.15:821][758]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.15:821][758]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.39.15:821][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:821][758]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.15:821][758]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.15:821][758]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.15:821][758]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.15:821][758]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.15:821][758]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.15:821][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.15:821][758]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.39.15:822][758]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.15:822][758]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.15:823][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.05.14-18.39.17:129][839]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.39.17:143][840]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.39.17:370][854]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.39.18:919][950]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.39.18:934][951]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.39.19:161][965]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.39.20:709][ 61]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.39.20:725][ 62]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.14-18.39.20:952][ 76]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.39.21:788][128]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.21:788][128]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.21:789][128]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.21:789][128]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.21:789][128]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.21:789][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.21:789][128]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.21:789][128]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.21:789][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.21:789][128]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.21:789][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.21:789][128]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.05.14-18.39.21:789][128]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.39.21:789][128]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.39.21:789][128]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.21:789][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.21:805][129]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.39.21:805][129]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.14-18.39.21:822][130]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.39.21:822][130]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.39.21:822][130]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.14-18.39.21:886][134]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.21:886][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.21:886][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.21:886][134]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.21:886][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.21:886][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.21:886][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.21:886][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.21:886][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.21:886][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.21:886][134]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.39.21:886][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.21:886][134]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.21:917][136]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.21:917][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.22:191][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.05.14-18.39.22:193][153]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.22:193][153]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.22:193][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.22:193][153]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.22:193][153]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.22:193][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.22:193][153]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.39.22:193][153]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.39.22:193][153]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-18.39.22:193][153]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.39.22:193][153]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.39.22:193][153]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.39.22:193][153]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry AnimTag_Follower [2020.05.14-18.39.22:193][153]Interaction: Interaction time: 1.500000 [2020.05.14-18.39.22:193][153]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.39.22:193][153]LogSM: Error: Play Update Montage AM_TT_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.39.22:193][153]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.22:193][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.22:194][153]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.05.14-18.39.23:677][245]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.39.23:693][246]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.23:693][246]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.39.23:695][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.05.14-18.39.23:758][250]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.23:758][250]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.39.23:758][250]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.39.23:758][250]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.39.23:758][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.23:758][250]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.39.23:758][250]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.39.23:758][250]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.39.23:758][250]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.23:758][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.23:758][250]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.23:758][250]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.39.23:758][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.23:760][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.39.23:788][252]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.39.23:788][252]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.39.23:788][252]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.39.23:788][252]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.39.23:789][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.05.14-18.39.23:789][252]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.23:789][252]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.23:790][252]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.23:790][252]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookCamperOut. [2020.05.14-18.39.23:790][252]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-18.39.23:790][252]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-18.39.23:790][252]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.39.23:791][252]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.23:791][252]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.39.23:791][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.23:791][252]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.23:791][252]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.23:791][252]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.23:791][252]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.23:791][252]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.23:791][252]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.23:791][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.23:791][252]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.23:791][252]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.23:791][252]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.23:793][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.05.14-18.39.23:822][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.23:822][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.27:647][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4014902114868164, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.39.27:647][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.39.27:663][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466336194425821, xOffset=0, yOffset=0) [2020.05.14-18.39.27:680][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932709082961082, xOffset=0, yOffset=0) [2020.05.14-18.39.27:695][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04399099946022034, xOffset=0, yOffset=0) [2020.05.14-18.39.27:712][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865427106618881, xOffset=0, yOffset=0) [2020.05.14-18.39.27:727][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.073317177593708, xOffset=0, yOffset=0) [2020.05.14-18.39.27:744][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798135817050934, xOffset=0, yOffset=0) [2020.05.14-18.39.27:760][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026448085904121, xOffset=0, yOffset=0) [2020.05.14-18.39.27:776][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.11730808019638, xOffset=0, yOffset=0) [2020.05.14-18.39.27:792][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.131972536444664, xOffset=0, yOffset=0) [2020.05.14-18.39.27:805][501]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.39.27:809][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466361731290817, xOffset=0, yOffset=0) [2020.05.14-18.39.27:824][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613005399703979, xOffset=0, yOffset=0) [2020.05.14-18.39.27:837][503]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.39.27:837][503]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.39.27:841][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759647279977798, xOffset=0, yOffset=0) [2020.05.14-18.39.27:857][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906283646821976, xOffset=0, yOffset=0) [2020.05.14-18.39.27:873][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.205292820930481, xOffset=0, yOffset=0) [2020.05.14-18.39.27:889][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199558168649673, xOffset=0, yOffset=0) [2020.05.14-18.39.27:905][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346187233924866, xOffset=0, yOffset=0) [2020.05.14-18.39.27:921][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24928180873394, xOffset=0, yOffset=0) [2020.05.14-18.39.27:937][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639451622962952, xOffset=0, yOffset=0) [2020.05.14-18.39.27:953][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786083519458771, xOffset=0, yOffset=0) [2020.05.14-18.39.27:970][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932722568511963, xOffset=0, yOffset=0) [2020.05.14-18.39.27:986][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079360723495483, xOffset=0, yOffset=0) [2020.05.14-18.39.28:002][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3225989937782288, xOffset=0, yOffset=0) [2020.05.14-18.39.28:018][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372625410556793, xOffset=0, yOffset=0) [2020.05.14-18.39.28:034][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519268929958344, xOffset=0, yOffset=0) [2020.05.14-18.39.28:050][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665907084941864, xOffset=0, yOffset=0) [2020.05.14-18.39.28:066][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812547028064728, xOffset=0, yOffset=0) [2020.05.14-18.39.28:083][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959178924560547, xOffset=0, yOffset=0) [2020.05.14-18.39.28:099][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105806946754456, xOffset=0, yOffset=0) [2020.05.14-18.39.28:115][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252446889877319, xOffset=0, yOffset=0) [2020.05.14-18.39.28:128][521]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.39.28:128][521]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.39.28:132][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.39.28:176][524]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.39.28:176][524]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.39.28:503][545]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F07B33790] Result: '1' k_EResultOK (success) [2020.05.14-18.39.28:503][545]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F07B33790]' succeeded in 0.314996 seconds [2020.05.14-18.39.28:515][545]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.28:516][545]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.28:516][545]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.28:516][545]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookIdle. [2020.05.14-18.39.28:516][545]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.39.28:516][545]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.39.28:547][547]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.28:547][547]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.28:547][547]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookReactionIn. [2020.05.14-18.39.28:547][547]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.14-18.39.28:548][547]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.14-18.39.28:756][560]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.14-18.39.28:756][560]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.28:756][560]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.14-18.39.28:756][560]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.28:758][560]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.28:758][560]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.28:758][560]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.28:758][560]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.28:758][560]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.28:758][560]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.14-18.39.28:758][560]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.28:758][560]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.28:758][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.28:758][560]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.28:758][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.28:790][562]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.39.28:811][564]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F07680970] Result: '1' k_EResultOK (success) [2020.05.14-18.39.28:843][566]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.650687 seconds [2020.05.14-18.39.28:853][566]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.39.28:854][566]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.28:854][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.28:854][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.28:854][566]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.28:854][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.28:854][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.28:854][566]Interaction: Interaction time: 32.116177 [2020.05.14-18.39.28:854][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.28:854][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.28:855][566]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.29:418][601]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.29:418][601]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.29:418][601]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookReaction. [2020.05.14-18.39.29:418][601]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.05.14-18.39.29:418][601]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.14-18.39.29:724][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.29:724][620]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.29:724][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.29:724][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.29:725][620]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.29:725][620]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.29:725][620]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.29:725][620]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.29:725][620]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.29:725][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.29:725][620]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.29:725][620]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.29:725][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.29:725][620]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.29:725][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.29:758][622]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.29:758][622]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.29:758][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.29:758][622]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.29:758][622]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.29:758][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.29:758][622]Interaction: Interaction time: 0.000000 [2020.05.14-18.39.29:758][622]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.39.29:758][622]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.29:758][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.29:918][632]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.29:918][632]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.29:918][632]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookReactionOut. [2020.05.14-18.39.29:918][632]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.14-18.39.29:918][632]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.39.29:918][632]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.39.29:951][634]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.39.30:647][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.85495376586914, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.39.30:647][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.39.30:664][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466418150812387, xOffset=0, yOffset=0) [2020.05.14-18.39.30:680][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932799980044365, xOffset=0, yOffset=0) [2020.05.14-18.39.30:695][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.043991819024086, xOffset=0, yOffset=0) [2020.05.14-18.39.30:711][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865617841482162, xOffset=0, yOffset=0) [2020.05.14-18.39.30:728][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331899553537369, xOffset=0, yOffset=0) [2020.05.14-18.39.30:744][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.087983638048172, xOffset=0, yOffset=0) [2020.05.14-18.39.30:760][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026477292180061, xOffset=0, yOffset=0) [2020.05.14-18.39.30:776][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.117311455309391, xOffset=0, yOffset=0) [2020.05.14-18.39.30:792][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319747269153595, xOffset=0, yOffset=0) [2020.05.14-18.39.30:808][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466390043497086, xOffset=0, yOffset=0) [2020.05.14-18.39.30:825][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613026410341263, xOffset=0, yOffset=0) [2020.05.14-18.39.30:841][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.175966277718544, xOffset=0, yOffset=0) [2020.05.14-18.39.30:857][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906301826238632, xOffset=0, yOffset=0) [2020.05.14-18.39.30:873][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052946388721466, xOffset=0, yOffset=0) [2020.05.14-18.39.30:889][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199581861495972, xOffset=0, yOffset=0) [2020.05.14-18.39.30:906][693]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198178716911 [2020.05.14-18.39.30:906][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346227318048477, xOffset=0, yOffset=0) [2020.05.14-18.39.30:908][694]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198178716911, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.39.30:921][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.249286100268364, xOffset=0, yOffset=0) [2020.05.14-18.39.30:937][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639499306678772, xOffset=0, yOffset=0) [2020.05.14-18.39.30:954][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27861338853836, xOffset=0, yOffset=0) [2020.05.14-18.39.30:970][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932763993740082, xOffset=0, yOffset=0) [2020.05.14-18.39.30:986][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079400360584259, xOffset=0, yOffset=0) [2020.05.14-18.39.31:002][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.322604775428772, xOffset=0, yOffset=0) [2020.05.14-18.39.31:018][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372692167758942, xOffset=0, yOffset=0) [2020.05.14-18.39.31:034][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519326746463776, xOffset=0, yOffset=0) [2020.05.14-18.39.31:051][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.366596132516861, xOffset=0, yOffset=0) [2020.05.14-18.39.31:067][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.381259948015213, xOffset=0, yOffset=0) [2020.05.14-18.39.31:083][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959241211414337, xOffset=0, yOffset=0) [2020.05.14-18.39.31:099][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105871319770813, xOffset=0, yOffset=0) [2020.05.14-18.39.31:115][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252513051033, xOffset=0, yOffset=0) [2020.05.14-18.39.31:131][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399148523807526, xOffset=0, yOffset=0) [2020.05.14-18.39.31:147][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545785784721375, xOffset=0, yOffset=0) [2020.05.14-18.39.31:163][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692430198192596, xOffset=0, yOffset=0) [2020.05.14-18.39.31:179][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48390656709671, xOffset=0, yOffset=0) [2020.05.14-18.39.31:195][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49857011437416, xOffset=0, yOffset=0) [2020.05.14-18.39.31:212][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132343769073486, xOffset=0, yOffset=0) [2020.05.14-18.39.31:228][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52789831161499, xOffset=0, yOffset=0) [2020.05.14-18.39.31:244][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5425620675086975, xOffset=0, yOffset=0) [2020.05.14-18.39.31:261][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5572260618209839, xOffset=0, yOffset=0) [2020.05.14-18.39.31:276][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5718904137611389, xOffset=0, yOffset=0) [2020.05.14-18.39.31:293][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865533351898193, xOffset=0, yOffset=0) [2020.05.14-18.39.31:309][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6012179851531982, xOffset=0, yOffset=0) [2020.05.14-18.39.31:325][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6158817410469055, xOffset=0, yOffset=0) [2020.05.14-18.39.31:341][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305456757545471, xOffset=0, yOffset=0) [2020.05.14-18.39.31:357][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452094316482544, xOffset=0, yOffset=0) [2020.05.14-18.39.31:373][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.659873902797699, xOffset=0, yOffset=0) [2020.05.14-18.39.31:389][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6745372414588928, xOffset=0, yOffset=0) [2020.05.14-18.39.31:406][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6892004013061523, xOffset=0, yOffset=0) [2020.05.14-18.39.31:421][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7038638591766357, xOffset=0, yOffset=0) [2020.05.14-18.39.31:435][726]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.31:435][726]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.31:435][726]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookStruggle. [2020.05.14-18.39.31:435][726]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.14-18.39.31:435][726]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.14-18.39.31:435][726]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.39.31:438][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.718528151512146, xOffset=0, yOffset=0) [2020.05.14-18.39.31:452][727]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.39.31:454][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7331911325454712, xOffset=0, yOffset=0) [2020.05.14-18.39.31:470][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7478560209274292, xOffset=0, yOffset=0) [2020.05.14-18.39.31:486][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7625203132629395, xOffset=0, yOffset=0) [2020.05.14-18.39.31:502][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7771832942962646, xOffset=0, yOffset=0) [2020.05.14-18.39.31:519][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.79184740781784, xOffset=0, yOffset=0) [2020.05.14-18.39.31:534][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8065119385719299, xOffset=0, yOffset=0) [2020.05.14-18.39.31:550][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8211760520935059, xOffset=0, yOffset=0) [2020.05.14-18.39.31:567][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8358403444290161, xOffset=0, yOffset=0) [2020.05.14-18.39.31:580][735]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.39.31:580][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.39.31:580][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:581][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:584][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.39.31:597][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:613][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:629][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:645][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:661][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:677][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:694][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:709][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:726][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:742][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:759][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:774][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:790][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:806][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:823][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:838][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:855][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:871][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:887][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:903][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:919][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:935][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:952][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:967][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.31:984][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.39.32:760][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.14-18.39.33:628][862]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 44.433754 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.39.33:661][864]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.39.33:661][864]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.39.33:661][864]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.33:661][864]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.33:661][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.33:661][864]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.33:661][864]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.39.33:661][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.33:677][865]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.33:677][865]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.39.33:677][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.33:677][865]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.33:677][865]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.39.33:677][865]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.33:677][865]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.33:677][865]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.33:677][865]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.33:678][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.33:678][865]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.39.33:678][865]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.33:678][865]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.39.33:678][865]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.33:678][865]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.33:741][869]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.39.33:741][869]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.455422 [2020.05.14-18.39.33:747][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.39.34:097][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.39.34:097][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.34:097][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.14-18.39.34:097][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.34:097][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.14-18.39.34:097][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.34:123][893]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F11AA07F0] Result: '1' k_EResultOK (success) [2020.05.14-18.39.34:123][893]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F11AA07F0]' succeeded in 0.378780 seconds [2020.05.14-18.39.34:150][895]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F11AA07F0] Result: '1' k_EResultOK (success) [2020.05.14-18.39.34:164][896]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421018 seconds [2020.05.14-18.39.36:113][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.39.36:113][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.36:113][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.39.36:113][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.36:113][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.39.36:113][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.36:420][ 35]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.39.36:420][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.36:420][ 35]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.39.36:420][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.36:420][ 35]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.39.36:420][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.38:761][180]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.39.38:887][188]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.39.38:887][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.39.39:067][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 200 [2020.05.14-18.39.39:902][251]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.39.39:902][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.39.39:902][251]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.39.39:902][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.39.39:971][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.39.40:371][280]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.40:371][280]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.40:372][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.40:372][280]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.40:372][280]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.39.40:372][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.40:372][280]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.40:372][280]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.39.40:372][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.40:372][280]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.40:372][280]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.40:372][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.40:372][280]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.40:372][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.40:372][280]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.40:372][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.40:372][280]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.14-18.39.40:372][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.40:372][280]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.40:999][319]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BearTrap_C_3] [2020.05.14-18.39.40:999][319]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.40:999][319]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BearTrap_C_3] [2020.05.14-18.39.40:999][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.41:001][319]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.41:001][319]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.41:001][319]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.41:001][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.41:001][319]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.41:001][319]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BearTrap_C_3] [2020.05.14-18.39.41:001][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.41:001][319]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.41:001][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.41:001][319]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.39.41:001][319]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.41:001][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.41:001][319]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.39.41:193][331]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.786811 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.39.41:531][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.39.41:533][352]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.41:533][352]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.41:533][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.41:533][352]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.41:533][352]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.41:533][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.41:533][352]Interaction: Interaction time: 1.500000 [2020.05.14-18.39.41:533][352]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.39.41:533][352]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.39.41:533][352]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.39.41:533][352]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.41:533][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.41:533][352]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.41:727][364]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.39.41:778][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198106152947 [2020.05.14-18.39.41:779][368]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198106152947, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.39.41:779][368]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Don Andres, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.39.43:035][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.39.43:098][449]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.43:098][449]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.39.43:098][449]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.39.43:098][449]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.39.43:098][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.43:098][449]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.43:098][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.43:098][449]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.43:098][449]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.39.43:098][449]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.39.43:098][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.43:645][483]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.39.43:645][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.39.43:646][483]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.43:646][483]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.39.43:646][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.43:646][483]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.43:646][483]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.43:646][483]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.43:646][483]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.43:646][483]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.43:646][483]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.39.43:646][483]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.43:646][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.43:646][483]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BearTrap_C_3] [2020.05.14-18.39.43:646][483]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.43:646][483]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.43:648][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.39.44:839][557]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.05.14-18.39.45:389][591]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.39.45:389][591]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.39.45:404][592]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.14-18.39.45:646][607]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.39.45:743][613]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.45:743][613]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.46:193][641]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.14-18.39.46:194][641]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.39.46:194][641]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.14-18.39.46:196][641]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.46:196][641]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.46:196][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.46:196][641]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.46:196][641]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.39.46:196][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.46:197][641]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡]: On [2020.05.14-18.39.46:198][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.14-18.39.46:201][642]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198097249171 [2020.05.14-18.39.46:201][642]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198097249171, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.39.46:211][642]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.46:211][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.39.46:211][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.46:211][642]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.46:211][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.46:211][642]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.46:211][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.46:211][642]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.46:211][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.46:211][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.46:211][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.46:211][642]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.46:212][642]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.46:596][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.46:596][666]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.46:596][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.46:596][666]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.46:598][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.46:598][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.46:598][666]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.46:598][666]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.46:598][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.46:599][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.46:599][666]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.46:599][666]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.46:599][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.46:599][666]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.46:599][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.46:599][666]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.39.46:709][673]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.39.46:709][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.14-18.39.46:711][673]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.46:711][673]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.46:711][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.46:711][673]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.46:711][673]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.46:711][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.46:711][673]Interaction: Interaction time: 1.944656 [2020.05.14-18.39.46:711][673]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.46:711][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.46:760][676]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.47:791][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.14-18.39.47:792][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.47:792][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.05.14-18.39.47:792][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.47:792][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.05.14-18.39.47:792][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.47:812][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.39.47:824][742]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.47:824][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.47:824][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.47:825][742]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.47:825][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.39.47:825][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.47:825][742]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.47:825][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.39.47:825][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.47:825][742]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.47:825][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.47:825][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.47:825][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.47:825][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.47:825][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.47:825][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.47:825][742]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.47:825][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.47:825][742]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.47:827][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.14-18.39.48:180][764]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡]: Off [2020.05.14-18.39.48:195][765]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.14-18.39.48:195][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.48:195][765]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.05.14-18.39.48:195][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.48:195][765]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.05.14-18.39.48:195][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.48:452][781]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.342173 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.39.48:742][799]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 62.704357 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.39.49:081][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.49:081][820]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.49:081][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.49:081][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.49:083][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.49:083][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.49:083][820]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.49:083][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.49:083][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.49:083][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.49:083][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.49:083][820]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.49:083][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.49:083][820]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.49:083][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.49:083][820]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.39.49:161][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.39.49:161][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.14-18.39.49:163][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.49:163][825]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.49:163][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.49:163][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.49:163][825]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.49:163][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.49:163][825]Interaction: Interaction time: 0.840553 [2020.05.14-18.39.49:163][825]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.49:163][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.49:163][825]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.49:437][842]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.49:437][842]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.50:048][880]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Stingray89] - Interactable: [GeneratorStandard_C_3] - Interactor: [Interactor4] - InteractionDefinition: [GeneratorRepair4]- InterruptionDef: [GeneratorRepairInterruption4] - IsInterruptor: [Yes] - OtherParty: [♡Nea is my Wife♡] [2020.05.14-18.39.50:050][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.50:050][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.50:050][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.50:050][880]Interaction: [CLIENT SLAVE] --- [RequestAndBeginInterruption] Character: [Stingray89] - Interactable: [GeneratorStandard_C_3] - Interactor: [Interactor4] - InteractionDefinition: [GeneratorRepair4]- InterruptionDef: [GeneratorRepairInterruption4] - IsInterruptor: [Yes] - OtherParty: [♡Nea is my Wife♡] [2020.05.14-18.39.50:050][880]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.39.50:050][880]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.39.50:050][880]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: GenericInterruption_In Chuckles. [2020.05.14-18.39.50:052][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.14-18.39.50:083][882]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.39.50:131][885]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.50:131][885]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.50:131][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.50:131][885]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.50:131][885]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.50:131][885]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStart] [2020.05.14-18.39.50:131][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.50:131][885]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.50:131][885]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.50:131][885]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStarted] [2020.05.14-18.39.50:132][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.50:194][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.14-18.39.50:194][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.026281 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.39.50:194][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.39.50:195][889]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.14-18.39.50:196][889]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-18.39.50:196][889]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.50:196][889]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.50:196][889]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: GenericInterruption Chuckles. [2020.05.14-18.39.50:197][889]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_Grab_Generic_Fast that has root motion is not supported [2020.05.14-18.39.50:197][889]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: GenericInterruption Chuckles AnimTag_Female AnimTag_Follower. [2020.05.14-18.39.50:197][889]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.39.50:197][889]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.05.14-18.39.50:197][889]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-18.39.50:197][889]Interaction: Verbose: Chose montage [AM_TT_Grab_Generic_Fast] for interruption [GeneratorRepairInterruption4] [2020.05.14-18.39.50:197][889]Interaction: Warning: OnNotifyCurrentMontageComplete [AM_TT_Grab_Generic_Fast_IN] differs from selected montage for interruption [AM_TT_Grab_Generic_Fast] [2020.05.14-18.39.50:984][938]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.840552 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.39.51:858][992]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.39.51:970][999]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.14-18.39.52:034][ 3]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.39.52:034][ 3]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.39.52:826][ 52]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.52:855][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.008572 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.39.52:858][ 54]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.52:858][ 54]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.52:858][ 54]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.39.52:858][ 54]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.39.52:858][ 54]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-18.39.52:858][ 54]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.39.52:858][ 54]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.39.52:887][ 56]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.05.14-18.39.52:952][ 60]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-18.39.52:952][ 60]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.52:954][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.52:954][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.52:954][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptEnd] [2020.05.14-18.39.52:954][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.52:954][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.52:954][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.52:954][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.52:954][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.52:954][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.52:954][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.52:954][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.52:954][ 60]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.52:954][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.52:954][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.52:984][ 62]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-18.39.52:984][ 62]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.52:986][ 62]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.52:986][ 62]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.52:986][ 62]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.52:986][ 62]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.52:986][ 62]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.52:986][ 62]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-18.39.52:986][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.52:986][ 62]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.52:986][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.52:986][ 62]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.52:986][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.53:050][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.39.53:051][ 66]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.53:051][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.53:051][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.53:051][ 66]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.53:051][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.53:051][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.53:051][ 66]Interaction: Interaction time: 16.000000 [2020.05.14-18.39.53:051][ 66]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.39.53:052][ 66]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-18.39.53:052][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.53:052][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.54:841][177]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.39.54:857][178]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.39.55:035][189]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.39.56:648][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.39.56:663][290]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.39.56:842][301]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.39.57:067][315]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.39.57:083][316]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.39.57:083][316]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.39.57:212][324]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.39.57:212][324]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.39.57:212][324]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.39.57:228][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.57:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:228][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.57:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:228][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.57:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:228][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.57:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:247][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-18.39.57:343][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:344][333]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137815173 [2020.05.14-18.39.57:345][333]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137815173, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.39.57:345][333]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mc Patryk, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.39.57:486][341]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.39.57:486][341]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:486][341]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.57:486][341]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:488][341]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.57:488][341]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.57:488][341]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.39.57:488][341]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.57:488][341]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.57:488][341]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.57:488][341]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:488][341]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.57:488][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.57:488][341]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.57:488][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.57:488][341]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.39.57:566][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.57:566][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:566][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.57:566][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:599][348]LogDBDPlayerMovement: StopSnapping Final Location (5823.484863 2117.225830 88.091591) [2020.05.14-18.39.57:599][348]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.57:712][355]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.57:712][355]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.57:712][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.57:712][355]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.57:712][355]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.57:712][355]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.57:712][355]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.57:712][355]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.57:712][355]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.39.57:712][355]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.57:712][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.57:712][355]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.57:712][355]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:712][355]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.57:743][357]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.39.57:743][357]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.57:744][357]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.57:744][357]LogDBDPlayerMovement: StopSnapping Final Location (5823.484863 2117.225830 88.091591) [2020.05.14-18.39.57:744][357]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.57:744][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.57:744][357]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.57:744][357]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.57:744][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.57:744][357]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.39.57:744][357]Interaction: Interaction time: 1.000000 [2020.05.14-18.39.57:744][357]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.05.14-18.39.57:744][357]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale05_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.14-18.39.57:744][357]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.05.14-18.39.57:744][357]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 130.898712 [2020.05.14-18.39.57:744][357]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.57:744][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.57:807][361]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-18.39.57:807][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Enabled [2020.05.14-18.39.57:840][363]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.57:840][363]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.57:840][363]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.57:840][363]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: UnhookIn. [2020.05.14-18.39.57:840][363]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.39.57:840][363]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-18.39.57:873][365]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.57:873][365]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.39.57:905][367]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.39.58:163][383]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.58:454][401]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.39.58:470][402]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.39.58:646][413]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.58:646][413]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.58:646][413]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.58:646][413]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.58:647][413]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.58:648][413]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.58:648][413]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.39.58:648][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.58:648][413]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.58:648][413]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.58:648][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.58:648][413]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.39.58:648][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:648][413]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.39.58:648][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:648][413]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.39.58:648][413]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.39.58:742][419]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.39.58:744][419]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.58:744][419]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.39.58:744][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:744][419]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.58:744][419]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.39.58:744][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:744][419]Interaction: Interaction time: 0.000000 [2020.05.14-18.39.58:744][419]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.39.58:744][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:744][419]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.39.58:807][423]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.05.14-18.39.58:809][423]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.39.58:809][423]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.39.58:809][423]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.39.58:809][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:809][423]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.58:809][423]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.39.58:809][423]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.39.58:809][423]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.39.58:809][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Scalars [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Textures [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Vectors [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Scalars [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Textures [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Vectors [2020.05.14-18.39.58:809][423]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-18.39.58:809][423]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.58:809][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:809][423]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.58:809][423]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.39.58:809][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:811][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Disabled [2020.05.14-18.39.58:824][424]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.39.58:824][424]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.39.58:824][424]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.58:824][424]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.39.58:824][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:824][424]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.39.58:824][424]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.39.58:824][424]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-18.39.58:825][424]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.14-18.39.58:825][424]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: UnhookOut. [2020.05.14-18.39.58:825][424]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.39.58:825][424]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-18.39.58:825][424]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.39.58:825][424]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.14-18.39.58:825][424]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.39.58:825][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:841][425]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.58:841][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.39.58:841][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:841][425]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.58:841][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.39.58:841][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.58:841][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.39.58:841][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.39.58:841][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.39.58:841][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.39.58:841][425]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.14-18.39.58:841][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.39.58:841][425]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.39.58:872][427]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.39.58:872][427]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.39.58:872][427]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.14-18.39.58:873][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.39.58:876][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.39.58:936][431]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: BP_CamperFemale02_Character_C_0 - ShadowWolf, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.39.58:936][431]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.521327 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.39.58:937][431]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.58:937][431]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.58:938][431]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.39.58:938][431]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.14-18.39.59:215][449]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F1138B440] Result: '1' k_EResultOK (success) [2020.05.14-18.39.59:215][449]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F1138B440]' succeeded in 0.334410 seconds [2020.05.14-18.39.59:248][451]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F1138B440] Result: '1' k_EResultOK (success) [2020.05.14-18.39.59:264][452]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382861 seconds [2020.05.14-18.39.59:727][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:729][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:745][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:760][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:777][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:793][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:809][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:825][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:842][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:858][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:874][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:889][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:906][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:922][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:938][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:954][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:970][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.39.59:986][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.40.00:004][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.40.00:019][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.40.00:035][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.40.00:051][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.40.00:067][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.40.00:084][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.40.00:099][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.40.00:116][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.40.00:132][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.40.00:229][511]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.40.00:244][512]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.00:244][512]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.00:244][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.00:244][512]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.40.00:244][512]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.00:244][512]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.40.00:244][512]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.00:244][512]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.00:244][512]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.00:244][512]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.00:244][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.00:244][512]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.40.00:244][512]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.40.00:244][512]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.00:244][512]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.40.00:244][512]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.00:244][512]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.00:245][512]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.40.00:309][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.40.00:309][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.00:309][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.40.00:309][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.00:323][517]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.40.00:324][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Enabled [2020.05.14-18.40.00:327][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Disabled [2020.05.14-18.40.00:374][520]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.00:374][520]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.00:455][525]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.40.00:844][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.40.00:889][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.40.00:889][552]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.00:889][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.40.00:889][552]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.00:890][552]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.00:890][552]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.00:890][552]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.40.00:890][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.00:890][552]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.00:890][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.40.00:890][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.00:890][552]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.00:890][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.00:891][552]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.00:891][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.00:891][552]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.40.00:952][556]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.40.00:952][556]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.00:952][556]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-18.40.00:986][558]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.00:986][558]LogDBDPlayerMovement: StopSnapping Final Location (5787.546875 2135.960205 90.241592) [2020.05.14-18.40.00:986][558]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.40.00:986][558]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.00:986][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.00:986][558]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.00:986][558]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.00:986][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.00:987][558]Interaction: Interaction time: 16.000000 [2020.05.14-18.40.00:987][558]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.00:987][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.01:018][560]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.01:018][560]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.01:050][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.40.01:678][601]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.01:678][601]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.01:680][601]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.01:680][601]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.01:680][601]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.01:680][601]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.01:680][601]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.01:680][601]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.01:680][601]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.01:680][601]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.01:680][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.01:680][601]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeLeft. [2020.05.14-18.40.01:680][601]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.01:680][601]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.40.01:680][601]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.01:680][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.01:680][601]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.40.01:696][602]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.40.01:696][602]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.14-18.40.01:713][603]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.40.01:713][603]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.14-18.40.01:744][605]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.01:744][605]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.01:744][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.01:744][605]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.01:744][605]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.01:744][605]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.01:744][605]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.01:744][605]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.01:744][605]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.01:744][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.01:744][605]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-18.40.01:744][605]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.01:744][605]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.01:791][608]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.01:791][608]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.02:049][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.40.02:051][624]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.02:051][624]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.02:051][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.02:051][624]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.02:051][624]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.02:051][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.02:051][624]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.40.02:051][624]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.40.02:051][624]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-18.40.02:051][624]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.40.02:051][624]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.40.02:051][624]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.02:051][624]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry AnimTag_Follower [2020.05.14-18.40.02:051][624]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.02:051][624]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.40.02:051][624]LogSM: Error: Play Update Montage AM_TT_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.40.02:051][624]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.02:051][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.02:052][624]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.05.14-18.40.03:535][716]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.40.03:551][717]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.40.03:551][717]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.40.03:552][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.40.03:632][722]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.03:632][722]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.40.03:632][722]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.40.03:632][722]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.40.03:632][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.03:632][722]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.40.03:632][722]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.40.03:632][722]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.40.03:632][722]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.03:632][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.03:632][722]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.03:632][722]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.03:632][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.03:635][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.40.03:662][724]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.14-18.40.03:662][724]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.14-18.40.03:663][724]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.40.03:663][724]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.40.03:663][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.40.03:664][724]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.03:664][724]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.03:664][724]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.03:664][724]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamperOut. [2020.05.14-18.40.03:664][724]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-18.40.03:664][724]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-18.40.03:664][724]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.03:665][724]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.03:665][724]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.03:665][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.03:665][724]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.03:665][724]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.03:665][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.03:665][724]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.03:665][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.03:665][724]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.03:665][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.03:665][724]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.03:665][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.03:665][724]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.03:667][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.40.03:696][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.03:696][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.05:906][863]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.40.06:195][881]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.189862 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.40.07:711][975]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.40.07:711][975]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.40.08:213][ 6]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.40.08:213][ 6]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.40.08:245][ 8]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.40.08:373][ 16]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.08:373][ 16]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.08:373][ 16]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.08:373][ 16]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.08:373][ 16]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.08:373][ 16]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.09:840][107]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_2] [2020.05.14-18.40.09:840][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.09:840][107]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_2] [2020.05.14-18.40.09:840][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.09:842][107]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.09:842][107]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.09:842][107]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.09:842][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.09:842][107]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.09:842][107]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_2] [2020.05.14-18.40.09:842][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.09:842][107]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.09:842][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.09:842][107]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.09:842][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.09:906][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.09:906][111]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.09:906][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.09:906][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.09:906][111]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.09:906][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.09:906][111]Interaction: Interaction time: 0.000000 [2020.05.14-18.40.09:906][111]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.40.09:906][111]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.40.09:906][111]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.40.09:906][111]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.09:906][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.10:115][124]GameFlow: Collected received : BearTrap_C_2. [2020.05.14-18.40.10:115][124]GameFlow: AddToInventory received : BearTrap_C_2. [2020.05.14-18.40.10:471][146]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.40.10:730][162]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.40.10:745][163]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.10:745][163]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.10:745][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.10:745][163]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.10:745][163]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.10:745][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.10:777][165]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.10:777][165]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.10:777][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.10:777][165]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.10:777][165]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.10:777][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.10:777][165]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.10:777][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.10:777][165]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.40.10:777][165]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.10:777][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.10:777][165]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_2] [2020.05.14-18.40.10:777][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.10:778][165]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.11:586][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6533594727516174, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.40.11:586][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.40.11:603][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344149932265282, xOffset=0, yOffset=0) [2020.05.14-18.40.11:618][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0268839169293642, xOffset=0, yOffset=0) [2020.05.14-18.40.11:635][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032624885439873, xOffset=0, yOffset=0) [2020.05.14-18.40.11:651][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05376800149679184, xOffset=0, yOffset=0) [2020.05.14-18.40.11:667][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.067210666835308, xOffset=0, yOffset=0) [2020.05.14-18.40.11:683][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065175265073776, xOffset=0, yOffset=0) [2020.05.14-18.40.11:700][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409433603286743, xOffset=0, yOffset=0) [2020.05.14-18.40.11:715][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075356677174568, xOffset=0, yOffset=0) [2020.05.14-18.40.11:733][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209771633148193, xOffset=0, yOffset=0) [2020.05.14-18.40.11:748][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344204097986221, xOffset=0, yOffset=0) [2020.05.14-18.40.11:764][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.147861659526825, xOffset=0, yOffset=0) [2020.05.14-18.40.11:780][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613035798072815, xOffset=0, yOffset=0) [2020.05.14-18.40.11:796][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747456640005112, xOffset=0, yOffset=0) [2020.05.14-18.40.11:812][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881873309612274, xOffset=0, yOffset=0) [2020.05.14-18.40.11:829][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.20162908732891, xOffset=0, yOffset=0) [2020.05.14-18.40.11:844][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150714993476868, xOffset=0, yOffset=0) [2020.05.14-18.40.11:860][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285139113664627, xOffset=0, yOffset=0) [2020.05.14-18.40.11:876][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419552505016327, xOffset=0, yOffset=0) [2020.05.14-18.40.11:893][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553962469100952, xOffset=0, yOffset=0) [2020.05.14-18.40.11:909][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688388228416443, xOffset=0, yOffset=0) [2020.05.14-18.40.11:925][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822813093662262, xOffset=0, yOffset=0) [2020.05.14-18.40.11:941][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957231402397156, xOffset=0, yOffset=0) [2020.05.14-18.40.11:957][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30916404724121, xOffset=0, yOffset=0) [2020.05.14-18.40.11:974][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226055502891541, xOffset=0, yOffset=0) [2020.05.14-18.40.11:989][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360471427440643, xOffset=0, yOffset=0) [2020.05.14-18.40.12:005][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494896292686462, xOffset=0, yOffset=0) [2020.05.14-18.40.12:022][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629308044910431, xOffset=0, yOffset=0) [2020.05.14-18.40.12:039][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763729631900787, xOffset=0, yOffset=0) [2020.05.14-18.40.12:054][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898147046566, xOffset=0, yOffset=0) [2020.05.14-18.40.12:070][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032571911811829, xOffset=0, yOffset=0) [2020.05.14-18.40.12:086][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166992902755737, xOffset=0, yOffset=0) [2020.05.14-18.40.12:103][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301407039165497, xOffset=0, yOffset=0) [2020.05.14-18.40.12:118][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435825347900391, xOffset=0, yOffset=0) [2020.05.14-18.40.12:134][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570246934890747, xOffset=0, yOffset=0) [2020.05.14-18.40.12:151][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704672694206238, xOffset=0, yOffset=0) [2020.05.14-18.40.12:167][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839086830615997, xOffset=0, yOffset=0) [2020.05.14-18.40.12:183][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4973506033420563, xOffset=0, yOffset=0) [2020.05.14-18.40.12:200][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5107920169830322, xOffset=0, yOffset=0) [2020.05.14-18.40.12:215][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.524233341217041, xOffset=0, yOffset=0) [2020.05.14-18.40.12:231][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376750230789185, xOffset=0, yOffset=0) [2020.05.14-18.40.12:247][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5511161684989929, xOffset=0, yOffset=0) [2020.05.14-18.40.12:264][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5645579099655151, xOffset=0, yOffset=0) [2020.05.14-18.40.12:280][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5779991745948792, xOffset=0, yOffset=0) [2020.05.14-18.40.12:296][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914400815963745, xOffset=0, yOffset=0) [2020.05.14-18.40.12:312][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6048826575279236, xOffset=0, yOffset=0) [2020.05.14-18.40.12:328][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6183246374130249, xOffset=0, yOffset=0) [2020.05.14-18.40.12:344][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6317670345306396, xOffset=0, yOffset=0) [2020.05.14-18.40.12:360][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.645209014415741, xOffset=0, yOffset=0) [2020.05.14-18.40.12:376][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6586505174636841, xOffset=0, yOffset=0) [2020.05.14-18.40.12:393][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6720919609069824, xOffset=0, yOffset=0) [2020.05.14-18.40.12:409][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6855330467224121, xOffset=0, yOffset=0) [2020.05.14-18.40.12:425][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6989741921424866, xOffset=0, yOffset=0) [2020.05.14-18.40.12:437][268]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.40.12:437][268]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.40.12:441][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.40.12:486][271]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.40.12:486][271]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.40.12:649][281]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.40.12:649][281]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.40.12:649][281]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.40.12:863][295]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3DED03D0] Result: '1' k_EResultOK (success) [2020.05.14-18.40.12:863][295]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3DED03D0]' succeeded in 0.375992 seconds [2020.05.14-18.40.12:910][298]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3DED03D0] Result: '1' k_EResultOK (success) [2020.05.14-18.40.12:926][299]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.430643 seconds [2020.05.14-18.40.13:889][358]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.40.14:502][396]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_2] [2020.05.14-18.40.14:502][396]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.14:502][396]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_2] [2020.05.14-18.40.14:502][396]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.14:503][396]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.14:503][396]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.14:503][396]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.14:503][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.14:503][396]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.14:503][396]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_2] [2020.05.14-18.40.14:503][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.14:503][396]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.14:503][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.14:503][396]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.40.14:503][396]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.14:503][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.15:034][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.40.15:036][429]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.15:036][429]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.15:036][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.15:036][429]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.15:036][429]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.15:036][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.15:036][429]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.15:036][429]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.40.15:036][429]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.40.15:036][429]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.40.15:036][429]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.15:036][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.15:279][444]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.40.16:538][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.40.16:601][526]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.16:601][526]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.40.16:601][526]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.40.16:601][526]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.40.16:601][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.16:601][526]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.40.16:601][526]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.16:601][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.16:601][526]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.16:601][526]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.40.16:601][526]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.16:601][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.17:034][553]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016727 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.40.17:035][553]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.40.17:036][553]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.40.17:036][553]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.40.17:036][553]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.17:036][553]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.17:036][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.17:036][553]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.17:036][553]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.17:036][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.17:037][553]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.17:037][553]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.17:037][553]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.17:037][553]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.17:037][553]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.17:037][553]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.17:037][553]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.17:038][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.40.17:052][554]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.17:052][554]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.17:052][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.17:052][554]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.17:052][554]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.40.17:052][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.17:052][554]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.17:052][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.17:052][554]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.17:052][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.17:052][554]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.40.17:052][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:052][554]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.40.17:052][554]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:052][554]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.17:083][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.40.17:102][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.40.17:131][559]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.40.17:131][559]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.40.17:131][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.40.17:133][559]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.17:133][559]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.17:133][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.17:133][559]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.17:133][559]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.17:133][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.17:133][559]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.17:133][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.17:133][559]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.40.17:133][559]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.17:133][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.17:133][559]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_2] [2020.05.14-18.40.17:133][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:133][559]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.17:135][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.40.17:165][561]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.17:165][561]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-18.40.17:393][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:669][593]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137815173 [2020.05.14-18.40.17:669][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137815173, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.40.17:669][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mc Patryk, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.40.17:858][604]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.40.17:858][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:858][604]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.40.17:858][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:858][604]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.40.17:858][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:859][604]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.05.14-18.40.17:859][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.17:873][605]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.40.17:873][605]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.002091 [2020.05.14-18.40.17:975][612]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198010391417 [2020.05.14-18.40.17:976][612]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198010391417, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.40.18:234][628]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3DED03D0] Result: '1' k_EResultOK (success) [2020.05.14-18.40.18:234][628]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3DED03D0]' succeeded in 0.356053 seconds [2020.05.14-18.40.18:266][630]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3DED03D0] Result: '1' k_EResultOK (success) [2020.05.14-18.40.18:283][631]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.400116 seconds [2020.05.14-18.40.18:811][663]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.40.18:811][663]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.40.18:811][663]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.40.18:830][665]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.40.18:831][665]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.40.19:536][708]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.14-18.40.19:536][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.19:600][712]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.40.19:600][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.19:600][712]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.40.19:601][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.19:632][714]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.14-18.40.19:632][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.19:632][714]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.14-18.40.19:632][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:101][743]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.40.20:101][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:101][743]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.40.20:101][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:101][743]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.14-18.40.20:101][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:101][743]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.14-18.40.20:101][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:117][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.40.20:117][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:120][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.40.20:165][747]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.14-18.40.20:165][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:165][747]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.14-18.40.20:165][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:165][747]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.14-18.40.20:165][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:181][748]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.40.20:181][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:181][748]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.40.20:181][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:616][775]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.14-18.40.20:617][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:617][775]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.14-18.40.20:617][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:649][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.40.20:649][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:649][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.40.20:649][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.20:713][781]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.40.20:713][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.21:492][830]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.40.21:492][830]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.40.21:846][852]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197996849877 [2020.05.14-18.40.21:846][852]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197996849877, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.40.22:325][881]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.40.22:325][881]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.22:325][881]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.40.22:325][881]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.22:327][881]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:327][881]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:327][881]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.22:327][881]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.22:327][881]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:327][881]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.40.22:327][881]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.22:327][881]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.22:327][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:327][881]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.22:327][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:390][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.14-18.40.22:392][885]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:392][885]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.22:392][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:392][885]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:392][885]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.22:392][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:392][885]Interaction: Interaction time: 32.000000 [2020.05.14-18.40.22:392][885]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.22:392][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:585][897]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:585][897]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.22:585][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:585][897]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:585][897]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.22:585][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:587][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.14-18.40.22:633][900]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:633][900]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.22:633][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:633][900]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:633][900]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.22:633][900]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.22:633][900]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.22:633][900]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.22:633][900]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.22:633][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:633][900]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.40.22:633][900]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.22:633][900]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:890][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.40.22:890][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.22:890][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.40.22:890][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.22:892][916]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:892][916]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:892][916]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.22:892][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.22:892][916]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:892][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.40.22:892][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.22:892][916]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.22:892][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:892][916]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.22:892][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:954][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.14-18.40.22:956][920]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:956][920]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.22:956][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:956][920]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.22:956][920]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.22:956][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.22:956][920]Interaction: Interaction time: 15.899614 [2020.05.14-18.40.22:956][920]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.22:956][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.23:364][946]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.40.23:364][946]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.40.24:728][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.05.14-18.40.24:728][ 30]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.24:729][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.05.14-18.40.24:729][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.24:730][ 30]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.24:730][ 30]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.24:730][ 30]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.24:730][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.24:731][ 30]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.24:731][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.05.14-18.40.24:731][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.24:731][ 30]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.24:731][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.24:731][ 30]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.24:731][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.24:795][ 34]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.24:795][ 34]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.24:795][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.24:795][ 34]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.24:795][ 34]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.24:795][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.24:795][ 34]Interaction: Interaction time: 0.000000 [2020.05.14-18.40.24:795][ 34]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.40.24:795][ 34]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.40.24:795][ 34]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.40.24:795][ 34]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.24:795][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.24:971][ 45]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.24:971][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.24:971][ 45]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.24:971][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.24:972][ 45]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.24:972][ 45]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.24:972][ 45]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.24:972][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.24:972][ 45]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.24:972][ 45]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.24:972][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.24:972][ 45]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.24:972][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.24:972][ 45]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.24:972][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:003][ 47]GameFlow: Collected received : BearTrap_C_4. [2020.05.14-18.40.25:003][ 47]GameFlow: AddToInventory received : BearTrap_C_4. [2020.05.14-18.40.25:035][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.25:036][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:036][ 49]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.25:036][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:036][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:036][ 49]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.25:036][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:036][ 49]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.25:036][ 49]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.25:036][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:068][ 51]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:068][ 51]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:068][ 51]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.40.25:068][ 51]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.25:068][ 51]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.40.25:068][ 51]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.25:068][ 51]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.40.25:327][ 67]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.25:359][ 69]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.40.25:601][ 84]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:601][ 84]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.25:601][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:601][ 84]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:601][ 84]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.25:601][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:633][ 86]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:633][ 86]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.25:633][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:633][ 86]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:633][ 86]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.25:633][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:633][ 86]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:633][ 86]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.25:633][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:633][ 86]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:633][ 86]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.25:633][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.25:633][ 86]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.25:633][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.25:634][ 86]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.25:634][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:634][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.25:634][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.25:634][ 86]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:634][ 86]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:634][ 86]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.25:634][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:634][ 86]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:634][ 86]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.25:634][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.25:634][ 86]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.25:634][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.25:634][ 86]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.40.25:634][ 86]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.25:634][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.25:634][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.05.14-18.40.25:634][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.25:634][ 86]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:635][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.25:665][ 88]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:665][ 88]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.25:665][ 88]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.25:665][ 88]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.25:665][ 88]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.26:438][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.26:438][136]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.26:438][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.26:438][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.26:440][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.26:440][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.26:441][136]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.26:441][136]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.26:441][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.26:441][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.26:441][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.26:441][136]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.26:441][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.26:441][136]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.26:441][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.26:471][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.26:472][138]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.26:472][138]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.26:472][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.26:472][138]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.26:472][138]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.26:472][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.26:472][138]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.26:472][138]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.26:472][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.26:504][140]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.26:504][140]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.26:504][140]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.40.26:504][140]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.26:504][140]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.40.26:504][140]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.26:504][140]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.40.26:779][157]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.26:972][169]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.26:972][169]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.26:972][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.26:972][169]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.26:972][169]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.26:972][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.26:974][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.27:003][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.27:004][171]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:004][171]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.27:004][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.27:004][171]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:004][171]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.27:004][171]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.27:004][171]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.27:004][171]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.27:004][171]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.27:004][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.27:004][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.27:004][171]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.27:004][171]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:006][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.27:036][173]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:036][173]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:036][173]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.27:036][173]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.27:036][173]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.27:712][215]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.27:712][215]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.27:712][215]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.27:712][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.27:714][215]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:714][215]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:714][215]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.27:714][215]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.27:714][215]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:714][215]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.27:714][215]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.27:714][215]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.27:714][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.27:714][215]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.27:714][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.27:777][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.27:779][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:779][219]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.27:779][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.27:779][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:779][219]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.27:779][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.27:779][219]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.27:779][219]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.27:779][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.27:810][221]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:810][221]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.27:810][221]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.40.27:810][221]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.27:810][221]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.40.27:810][221]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.27:811][221]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.40.28:070][237]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.28:247][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:247][248]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.28:247][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.28:247][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:247][248]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.28:247][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.28:247][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:247][248]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.28:247][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.28:247][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:247][248]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.28:247][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.28:247][248]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.28:247][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.28:247][248]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.28:247][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.28:247][248]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.28:247][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.28:247][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:249][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.28:278][250]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:278][250]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:278][250]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.28:278][250]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.28:278][250]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.28:552][267]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.28:552][267]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.28:552][267]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.28:552][267]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.28:553][267]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:553][267]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:553][267]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.28:553][267]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.28:553][267]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:553][267]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.28:553][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.28:553][267]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.28:553][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.28:553][267]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.28:553][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.28:616][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.28:618][271]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:618][271]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.28:618][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.28:618][271]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:618][271]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.28:618][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.28:618][271]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.28:618][271]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.28:618][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.28:649][273]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:649][273]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.28:649][273]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.40.28:649][273]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.28:649][273]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.40.28:649][273]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.28:649][273]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.40.28:909][289]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.29:022][296]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:022][296]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.29:022][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:022][296]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:022][296]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.29:022][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:024][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.29:052][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.29:053][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:053][298]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.29:053][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:053][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:053][298]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.29:053][298]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.29:053][298]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.29:053][298]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.29:053][298]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.29:053][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:053][298]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.29:053][298]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.29:053][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:055][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.29:084][300]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:084][300]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:084][300]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.29:085][300]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.29:085][300]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.29:342][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.29:342][316]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.29:342][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.29:342][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.29:343][316]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:344][316]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:344][316]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.29:344][316]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.29:344][316]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:344][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.29:344][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.29:344][316]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.29:344][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:344][316]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.29:344][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:422][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.29:424][321]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:424][321]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.29:424][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:424][321]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:424][321]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.29:424][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:424][321]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.29:425][321]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.29:425][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:455][323]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:455][323]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:455][323]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.40.29:455][323]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.29:455][323]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.40.29:456][323]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.29:456][323]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.40.29:731][340]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.29:747][341]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:747][341]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.29:747][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:747][341]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:747][341]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.29:747][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:749][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.29:777][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.29:779][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:779][343]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.29:779][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:779][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:779][343]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.29:779][343]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.29:779][343]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.29:779][343]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.29:779][343]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.29:779][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.29:779][343]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.29:779][343]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.29:779][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:781][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.29:810][345]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:810][345]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.29:810][345]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.29:810][345]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.29:810][345]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.30:908][413]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.40.30:909][413]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.40.30:909][413]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.40.32:844][533]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.40.34:036][607]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.05.14-18.40.34:036][607]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.34:036][607]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.05.14-18.40.34:036][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.34:038][607]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.34:038][607]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.34:038][607]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.34:038][607]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.34:038][607]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.34:038][607]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.05.14-18.40.34:038][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.34:038][607]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.34:038][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.34:038][607]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.40.34:038][607]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.34:038][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.34:536][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.40.34:538][638]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.34:538][638]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.34:538][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.34:538][638]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.34:538][638]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.34:538][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.34:538][638]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.34:538][638]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.40.34:538][638]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.40.34:538][638]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.40.34:538][638]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.34:538][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.34:763][652]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.40.36:040][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.40.36:102][735]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.36:102][735]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.40.36:102][735]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.40.36:102][735]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.40.36:102][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.36:102][735]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.40.36:102][735]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.36:102][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.36:103][735]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.36:103][735]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.40.36:103][735]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.36:103][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.36:649][769]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.40.36:649][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.40.36:651][769]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.36:651][769]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.36:651][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.36:651][769]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.36:651][769]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.36:651][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.36:651][769]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.36:651][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.36:651][769]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.40.36:651][769]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.36:651][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.36:651][769]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.05.14-18.40.36:651][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.36:651][769]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.36:653][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.40.37:861][844]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.40.38:052][856]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.033177 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.40.38:053][856]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.40.38:056][856]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.38:056][856]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.38:056][856]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.38:056][856]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.38:056][856]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.38:056][856]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.38:056][856]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.40.38:057][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.14-18.40.38:085][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.14-18.40.38:118][860]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.38:119][860]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.38:119][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.38:119][860]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.38:119][860]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.38:119][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.38:120][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.14-18.40.38:151][862]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.38:151][862]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.38:151][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.38:151][862]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.38:151][862]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.38:151][862]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.38:151][862]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.38:151][862]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.38:151][862]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.38:151][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.38:151][862]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.40.38:151][862]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.38:151][862]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.38:765][900]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 174 [2020.05.14-18.40.38:875][907]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.40.38:875][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.40.39:715][959]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.40.39:716][959]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.40.39:716][959]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.40.39:892][970]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.40.39:892][970]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.40.39:960][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.40.40:300][996]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047664341 [2020.05.14-18.40.40:301][996]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047664341, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.40.40:893][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.40.40:893][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.40:893][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.14-18.40.40:893][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.40:893][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.14-18.40.40:893][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.40:912][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.40.40:957][ 36]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.40.40:957][ 36]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.40:958][ 36]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.40.40:958][ 36]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.40:959][ 36]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.40:959][ 36]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.40:959][ 36]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.40.40:959][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.40:959][ 36]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.40:959][ 36]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.40.40:959][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.40:959][ 36]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.40:959][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.40:959][ 36]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.40:959][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.40:959][ 36]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.40.41:020][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.40.41:020][ 40]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.41:069][ 43]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.41:070][ 43]LogDBDPlayerMovement: StopSnapping Final Location (6680.781250 9871.224609 87.859291) [2020.05.14-18.40.41:070][ 43]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.40.41:070][ 43]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.41:070][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.41:070][ 43]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.40.41:070][ 43]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.41:070][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.41:070][ 43]Interaction: Interaction time: 43.566242 [2020.05.14-18.40.41:070][ 43]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.41:070][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.41:133][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.40.41:133][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.14-18.40.41:327][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.41:327][ 59]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.41:327][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.41:327][ 59]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.41:329][ 59]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.41:329][ 59]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.41:329][ 59]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.41:329][ 59]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.41:329][ 59]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.41:329][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.41:329][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.41:329][ 59]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.41:329][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.41:329][ 59]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.41:329][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.41:391][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.41:393][ 63]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.41:393][ 63]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.41:393][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.41:393][ 63]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.41:393][ 63]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.41:393][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.41:393][ 63]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.41:393][ 63]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.41:393][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.41:424][ 65]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.41:424][ 65]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.41:424][ 65]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.40.41:424][ 65]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.41:424][ 65]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.40.41:424][ 65]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.41:424][ 65]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.40.41:683][ 81]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.42:167][111]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:167][111]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.42:167][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.42:167][111]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:167][111]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.42:167][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.42:168][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.42:198][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.42:199][113]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:199][113]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.42:199][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.42:199][113]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:199][113]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.42:199][113]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.42:199][113]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.42:199][113]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.42:199][113]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.42:199][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.42:199][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.42:199][113]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.42:199][113]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:201][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.42:230][115]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:231][115]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:231][115]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.42:231][115]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.42:231][115]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.42:633][140]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.42:633][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.42:633][140]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.42:633][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.42:635][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:635][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:635][140]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.42:635][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.42:635][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:635][140]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.42:635][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.42:635][140]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.42:635][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.42:635][140]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.42:635][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.42:698][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.42:699][144]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:700][144]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.42:700][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.42:700][144]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:700][144]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.42:700][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.42:700][144]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.42:700][144]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.42:700][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.42:731][146]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:731][146]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.42:731][146]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.40.42:731][146]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.42:731][146]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.40.42:731][146]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.42:731][146]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.40.42:974][161]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.43:360][185]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:360][185]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.43:360][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.43:360][185]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:360][185]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.43:360][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.43:360][185]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:360][185]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.43:360][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.43:360][185]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:360][185]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.43:360][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.43:360][185]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.43:360][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.43:360][185]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.43:360][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.43:360][185]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.43:361][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.43:361][185]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:362][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.43:408][188]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:408][188]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:408][188]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.43:408][188]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.43:409][188]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.43:794][212]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.43:794][212]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.43:794][212]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.43:794][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.43:796][212]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:796][212]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:796][212]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.43:796][212]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.43:796][212]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:796][212]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.43:796][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.43:796][212]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.43:796][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.43:796][212]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.43:796][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.43:875][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.43:877][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:877][217]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.43:877][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.43:877][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:877][217]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.43:877][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.43:877][217]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.43:877][217]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.43:877][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.43:909][219]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:909][219]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.43:909][219]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.40.43:909][219]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.43:909][219]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.40.43:909][219]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.43:909][219]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.40.44:041][228]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197996849877 [2020.05.14-18.40.44:041][228]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197996849877, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.40.44:167][235]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.44:409][250]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:409][250]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.44:409][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.44:409][250]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:409][250]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.44:409][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.44:411][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.44:440][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.44:441][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:441][252]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.44:441][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.44:441][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:441][252]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.44:441][252]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.44:441][252]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.44:441][252]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.44:441][252]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.44:442][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.44:442][252]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.44:442][252]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.44:442][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:443][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.44:473][254]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:473][254]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:473][254]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.44:473][254]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.44:473][254]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.44:633][264]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.44:633][264]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.44:633][264]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.44:633][264]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.44:635][264]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:635][264]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:635][264]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.44:635][264]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.44:635][264]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:635][264]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.44:635][264]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.44:635][264]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.44:635][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.44:635][264]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.44:635][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.44:698][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.44:700][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:700][268]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.44:700][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.44:700][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:700][268]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.44:700][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.44:700][268]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.44:700][268]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.44:700][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.44:716][269]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.44:731][270]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:731][270]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.44:731][270]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.40.44:731][270]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.44:731][270]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.40.44:731][270]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.44:731][270]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.40.44:974][285]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.45:280][304]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:280][304]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.45:280][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.45:280][304]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:280][304]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.45:280][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.45:282][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.45:311][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.45:312][306]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:312][306]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.45:312][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.45:312][306]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:312][306]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.45:312][306]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.45:312][306]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.45:312][306]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.45:312][306]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.45:312][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.45:312][306]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.45:312][306]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.45:312][306]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:314][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.45:344][308]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:344][308]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:344][308]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.45:344][308]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.45:344][308]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.45:601][324]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.45:601][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.45:601][324]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.45:601][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.45:603][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:603][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:603][324]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.45:603][324]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.45:603][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:603][324]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.45:603][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.45:603][324]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.45:603][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.45:603][324]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.45:603][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.45:682][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.45:683][329]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:683][329]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.45:683][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.45:683][329]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:683][329]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.45:683][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.45:683][329]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.45:683][329]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.45:683][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.45:715][331]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:715][331]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.45:715][331]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.40.45:715][331]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.45:715][331]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.40.45:715][331]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.45:715][331]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.40.45:974][347]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.46:377][372]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.46:377][372]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.46:377][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.46:377][372]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.46:377][372]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.46:377][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.46:378][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.46:408][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.46:409][374]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.46:409][374]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.46:409][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.46:409][374]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.46:409][374]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.46:409][374]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.46:409][374]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.46:409][374]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.46:409][374]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.46:409][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.46:409][374]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.46:410][374]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.46:410][374]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.46:411][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.46:441][376]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.46:441][376]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.46:441][376]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.46:441][376]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.46:441][376]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.47:456][439]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.747342 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.40.48:150][482]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.05.14-18.40.48:649][513]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-18.40.48:649][513]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.48:650][513]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-18.40.48:650][513]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.48:650][513]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.40.48:651][513]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.48:651][513]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.48:651][513]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.48:651][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.48:651][513]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.48:651][513]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-18.40.48:651][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.48:651][513]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.48:651][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.48:651][513]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.48:651][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.48:715][517]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.40.48:894][528]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.48:894][528]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.48:990][534]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.48:990][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.48:990][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.48:990][534]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.48:990][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.48:990][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.48:990][534]Interaction: Interaction time: 0.700000 [2020.05.14-18.40.48:990][534]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.14-18.40.48:990][534]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-18.40.48:990][534]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.40.48:990][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.48:990][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.49:055][538]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.40.49:150][544]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.05.14-18.40.49:150][544]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.40.49:151][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.14-18.40.49:154][544]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - TheVictor40]: On [2020.05.14-18.40.49:155][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.14-18.40.49:684][577]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.40.49:700][578]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.49:700][578]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.49:700][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.49:700][578]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.49:700][578]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.49:700][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.49:730][580]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.40.49:730][580]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.40.49:732][580]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.49:732][580]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.49:732][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.49:732][580]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.49:732][580]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.49:732][580]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.49:732][580]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.49:732][580]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.49:732][580]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.40.49:732][580]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.49:732][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.49:732][580]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-18.40.49:732][580]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.49:732][580]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.49:732][580]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.40.49:732][580]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.40.51:136][667]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - TheVictor40]: Off [2020.05.14-18.40.51:924][716]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007460 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.40.52:394][745]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.52:394][745]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.40.55:333][928]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047664341 [2020.05.14-18.40.55:333][928]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047664341, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.40.55:925][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.55:925][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.55:925][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.55:925][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.55:926][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.55:926][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.55:926][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.55:926][964]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.55:926][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.55:927][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.55:927][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.55:927][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.55:927][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.55:927][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.55:927][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.55:989][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.55:991][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.55:991][968]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.55:991][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.55:991][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.55:991][968]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.55:991][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.55:991][968]Interaction: Interaction time: 1.500000 [2020.05.14-18.40.55:991][968]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.55:991][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.56:022][970]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.56:022][970]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.56:022][970]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.40.56:022][970]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.40.56:022][970]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.40.56:022][970]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.56:022][970]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.40.56:265][985]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.40.56:523][ 1]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.56:523][ 1]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.56:523][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.56:523][ 1]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.56:523][ 1]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.56:523][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.56:524][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.56:554][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.40.56:556][ 3]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.56:556][ 3]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.56:556][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.56:556][ 3]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.56:556][ 3]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.56:556][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.56:556][ 3]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.56:556][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.56:556][ 3]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.56:556][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.56:556][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.05.14-18.40.56:556][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.56:556][ 3]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.40.56:558][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.40.56:587][ 5]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.56:587][ 5]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.40.56:587][ 5]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.14-18.40.56:587][ 5]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.40.56:587][ 5]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.40.56:957][ 28]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-18.40.56:957][ 28]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.56:989][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-18.40.56:989][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.56:989][ 30]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.40.56:990][ 30]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.56:990][ 30]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.56:990][ 30]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.40.56:990][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.56:990][ 30]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.56:990][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-18.40.56:990][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.56:990][ 30]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.40.56:991][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.56:991][ 30]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.40.56:991][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.57:023][ 32]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.40.57:265][ 47]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.57:265][ 47]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.40.57:265][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.57:265][ 47]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.57:265][ 47]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.40.57:265][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.57:265][ 47]Interaction: Interaction time: 0.700000 [2020.05.14-18.40.57:265][ 47]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.14-18.40.57:265][ 47]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-18.40.57:265][ 47]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.40.57:265][ 47]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.40.57:265][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.57:346][ 52]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.40.57:654][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5836106538772583, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.40.57:654][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.40.57:672][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466363575309515, xOffset=0, yOffset=0) [2020.05.14-18.40.57:686][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932654321193695, xOffset=0, yOffset=0) [2020.05.14-18.40.57:703][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04399054124951363, xOffset=0, yOffset=0) [2020.05.14-18.40.57:719][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865354090929031, xOffset=0, yOffset=0) [2020.05.14-18.40.57:735][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331672310829163, xOffset=0, yOffset=0) [2020.05.14-18.40.57:751][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798108249902725, xOffset=0, yOffset=0) [2020.05.14-18.40.57:767][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026450842618942, xOffset=0, yOffset=0) [2020.05.14-18.40.57:783][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173094436526299, xOffset=0, yOffset=0) [2020.05.14-18.40.57:800][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319740861654282, xOffset=0, yOffset=0) [2020.05.14-18.40.57:815][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466381698846817, xOffset=0, yOffset=0) [2020.05.14-18.40.57:832][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613026261329651, xOffset=0, yOffset=0) [2020.05.14-18.40.57:848][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759670823812485, xOffset=0, yOffset=0) [2020.05.14-18.40.57:864][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.190631628036499, xOffset=0, yOffset=0) [2020.05.14-18.40.57:881][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052949070930481, xOffset=0, yOffset=0) [2020.05.14-18.40.57:898][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.219958171248436, xOffset=0, yOffset=0) [2020.05.14-18.40.57:912][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346223592758179, xOffset=0, yOffset=0) [2020.05.14-18.40.57:928][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492865473031998, xOffset=0, yOffset=0) [2020.05.14-18.40.57:944][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639507353305817, xOffset=0, yOffset=0) [2020.05.14-18.40.57:959][ 90]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.40.57:961][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786151766777039, xOffset=0, yOffset=0) [2020.05.14-18.40.57:977][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29327917098999, xOffset=0, yOffset=0) [2020.05.14-18.40.57:989][ 92]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.40.57:990][ 92]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.40.57:991][ 92]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.57:991][ 92]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.40.57:991][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.57:991][ 92]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.57:991][ 92]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.40.57:991][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.57:991][ 92]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.57:991][ 92]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.40.57:991][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.57:991][ 92]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.57:991][ 92]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.40.57:991][ 92]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.57:991][ 92]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.40.57:991][ 92]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.40.57:991][ 92]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.40.57:991][ 92]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.40.57:992][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.40.57:992][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.14-18.40.57:992][ 92]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.40.57:992][ 92]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.40.57:994][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079439103603363, xOffset=0, yOffset=0) [2020.05.14-18.40.58:009][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.322607547044754, xOffset=0, yOffset=0) [2020.05.14-18.40.58:025][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372712731361389, xOffset=0, yOffset=0) [2020.05.14-18.40.58:041][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519348204135895, xOffset=0, yOffset=0) [2020.05.14-18.40.58:058][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665984570980072, xOffset=0, yOffset=0) [2020.05.14-18.40.58:073][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812627196311951, xOffset=0, yOffset=0) [2020.05.14-18.40.58:090][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959261775016785, xOffset=0, yOffset=0) [2020.05.14-18.40.58:106][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105898141860962, xOffset=0, yOffset=0) [2020.05.14-18.40.58:122][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252542555332184, xOffset=0, yOffset=0) [2020.05.14-18.40.58:138][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399187862873077, xOffset=0, yOffset=0) [2020.05.14-18.40.58:154][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545830488204956, xOffset=0, yOffset=0) [2020.05.14-18.40.58:171][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692463278770447, xOffset=0, yOffset=0) [2020.05.14-18.40.58:186][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839105010032654, xOffset=0, yOffset=0) [2020.05.14-18.40.58:203][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4985745847225189, xOffset=0, yOffset=0) [2020.05.14-18.40.58:219][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132386684417725, xOffset=0, yOffset=0) [2020.05.14-18.40.58:235][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5279021859169, xOffset=0, yOffset=0) [2020.05.14-18.40.58:251][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5425668954849243, xOffset=0, yOffset=0) [2020.05.14-18.40.58:267][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5572314262390137, xOffset=0, yOffset=0) [2020.05.14-18.40.58:283][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5718949437141418, xOffset=0, yOffset=0) [2020.05.14-18.40.58:300][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865580439567566, xOffset=0, yOffset=0) [2020.05.14-18.40.58:315][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.601220965385437, xOffset=0, yOffset=0) [2020.05.14-18.40.58:331][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6158852577209473, xOffset=0, yOffset=0) [2020.05.14-18.40.58:344][114]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.40.58:345][114]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.40.58:345][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:346][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:348][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.40.58:362][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:378][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:393][117]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.40.58:393][117]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.40.58:395][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:411][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:427][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:442][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:459][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:475][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:491][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:507][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:523][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:539][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:555][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:572][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:588][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:604][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:620][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:636][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:652][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:669][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:684][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:701][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:717][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:734][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:749][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.40.58:784][142]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3EA96AC0] Result: '1' k_EResultOK (success) [2020.05.14-18.40.58:784][142]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3EA96AC0]' succeeded in 0.377230 seconds [2020.05.14-18.40.58:816][144]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3EA96AC0] Result: '1' k_EResultOK (success) [2020.05.14-18.40.58:833][145]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.430704 seconds [2020.05.14-18.41.01:011][280]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.41.01:011][280]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.41.03:217][416]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.03:217][416]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.03:218][416]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.04:655][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.611494779586792, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.41.04:655][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.41.04:672][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466336194425821, xOffset=0, yOffset=0) [2020.05.14-18.41.04:687][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.029326181858778, xOffset=0, yOffset=0) [2020.05.14-18.41.04:703][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04398909211158752, xOffset=0, yOffset=0) [2020.05.14-18.41.04:719][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0586538165807724, xOffset=0, yOffset=0) [2020.05.14-18.41.04:736][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331827282905579, xOffset=0, yOffset=0) [2020.05.14-18.41.04:752][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798154443502426, xOffset=0, yOffset=0) [2020.05.14-18.41.04:767][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026458144187927, xOffset=0, yOffset=0) [2020.05.14-18.41.04:784][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.117308996617794, xOffset=0, yOffset=0) [2020.05.14-18.41.04:801][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319728195667267, xOffset=0, yOffset=0) [2020.05.14-18.41.04:816][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14663690328598, xOffset=0, yOffset=0) [2020.05.14-18.41.04:832][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613003611564636, xOffset=0, yOffset=0) [2020.05.14-18.41.04:849][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759646385908127, xOffset=0, yOffset=0) [2020.05.14-18.41.04:865][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906280070543289, xOffset=0, yOffset=0) [2020.05.14-18.41.04:882][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052913755178452, xOffset=0, yOffset=0) [2020.05.14-18.41.04:898][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.219956099987, xOffset=0, yOffset=0) [2020.05.14-18.41.04:913][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346529215574265, xOffset=0, yOffset=0) [2020.05.14-18.41.04:929][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2493171840906143, xOffset=0, yOffset=0) [2020.05.14-18.41.04:946][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.263981819152832, xOffset=0, yOffset=0) [2020.05.14-18.41.04:961][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786459028720856, xOffset=0, yOffset=0) [2020.05.14-18.41.04:977][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.293309360742569, xOffset=0, yOffset=0) [2020.05.14-18.41.04:994][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079730868339539, xOffset=0, yOffset=0) [2020.05.14-18.41.05:010][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226366341114044, xOffset=0, yOffset=0) [2020.05.14-18.41.05:026][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372994363307953, xOffset=0, yOffset=0) [2020.05.14-18.41.05:042][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519634306430817, xOffset=0, yOffset=0) [2020.05.14-18.41.05:058][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3666262626647949, xOffset=0, yOffset=0) [2020.05.14-18.41.05:074][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812909126281738, xOffset=0, yOffset=0) [2020.05.14-18.41.05:090][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39595428109169, xOffset=0, yOffset=0) [2020.05.14-18.41.05:107][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4106176495552063, xOffset=0, yOffset=0) [2020.05.14-18.41.05:123][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.425281286239624, xOffset=0, yOffset=0) [2020.05.14-18.41.05:138][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399457275867462, xOffset=0, yOffset=0) [2020.05.14-18.41.05:155][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454608827829361, xOffset=0, yOffset=0) [2020.05.14-18.41.05:171][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692724645137787, xOffset=0, yOffset=0) [2020.05.14-18.41.05:188][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839359223842621, xOffset=0, yOffset=0) [2020.05.14-18.41.05:203][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49860018491745, xOffset=0, yOffset=0) [2020.05.14-18.41.05:219][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132633447647095, xOffset=0, yOffset=0) [2020.05.14-18.41.05:235][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5279274582862854, xOffset=0, yOffset=0) [2020.05.14-18.41.05:252][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5425910949707031, xOffset=0, yOffset=0) [2020.05.14-18.41.05:268][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55725485086441, xOffset=0, yOffset=0) [2020.05.14-18.41.05:284][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5719195008277893, xOffset=0, yOffset=0) [2020.05.14-18.41.05:301][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865843296051025, xOffset=0, yOffset=0) [2020.05.14-18.41.05:316][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6012473106384277, xOffset=0, yOffset=0) [2020.05.14-18.41.05:332][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6159106492996216, xOffset=0, yOffset=0) [2020.05.14-18.41.05:349][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305753588676453, xOffset=0, yOffset=0) [2020.05.14-18.41.05:365][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452393531799316, xOffset=0, yOffset=0) [2020.05.14-18.41.05:378][550]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.41.05:378][550]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.41.05:381][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.41.05:458][555]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.41.05:458][555]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.41.05:786][576]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F07681BA0] Result: '1' k_EResultOK (success) [2020.05.14-18.41.05:786][576]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F07681BA0]' succeeded in 0.312172 seconds [2020.05.14-18.41.05:818][578]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F07681BA0] Result: '1' k_EResultOK (success) [2020.05.14-18.41.05:834][579]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.367743 seconds [2020.05.14-18.41.06:459][617]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.06:459][617]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.06:958][648]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.05.14-18.41.06:958][648]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.05.14-18.41.06:958][648]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.41.06:958][648]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.14-18.41.06:958][648]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.874691 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.41.06:961][648]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - TheVictor40]: On [2020.05.14-18.41.06:990][650]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.05.14-18.41.07:544][685]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198059395533 [2020.05.14-18.41.07:544][685]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198059395533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.41.07:861][704]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.41.07:861][704]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.07:861][704]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.41.07:861][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.07:863][704]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.07:863][704]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.07:863][704]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.07:863][704]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.07:863][704]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.07:863][704]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.41.07:863][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.07:863][704]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.07:863][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.07:863][704]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.07:863][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.07:895][706]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.08:087][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Enabled [2020.05.14-18.41.08:088][718]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.08:088][718]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.08:088][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.08:088][718]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.08:088][718]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.08:088][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.08:088][718]Interaction: Interaction time: 3.500000 [2020.05.14-18.41.08:088][718]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapDisarm AnimTag_Female. [2020.05.14-18.41.08:088][718]LogSM: Error: Play Update Montage AM_CF_BearTrapDisable_IN Duration 3.500000 Timestamp 0.000000 [2020.05.14-18.41.08:088][718]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.08:088][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.08:121][720]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.08:393][737]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.14-18.41.08:394][737]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.08:394][737]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.08:394][737]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookReactionIn. [2020.05.14-18.41.08:394][737]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.14-18.41.08:394][737]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.08:944][771]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - TheVictor40]: Off [2020.05.14-18.41.09:265][791]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.09:265][791]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.09:265][791]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookReaction. [2020.05.14-18.41.09:265][791]AnimLeader: BP_Entity_C_10 Requested to Play: HookReaction AnimTag_Follower. [2020.05.14-18.41.09:265][791]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.09:538][808]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.05.14-18.41.09:538][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.09:538][808]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.05.14-18.41.09:538][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.09:540][808]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.09:540][808]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.09:540][808]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.09:540][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.09:540][808]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.09:540][808]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.05.14-18.41.09:540][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.09:540][808]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.09:540][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.09:540][808]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.09:540][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.09:572][810]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.09:572][810]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.09:572][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.09:572][810]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.09:572][810]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.09:572][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.09:572][810]Interaction: Interaction time: 0.000000 [2020.05.14-18.41.09:572][810]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.41.09:572][810]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.09:572][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.09:765][822]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.09:765][822]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.09:765][822]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookReactionOut. [2020.05.14-18.41.09:765][822]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.14-18.41.09:765][822]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.09:765][822]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.41.09:783][823]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.41.10:201][849]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.10:202][849]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.10:942][895]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.41.10:942][895]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.10:942][895]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.41.10:942][895]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.10:943][895]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.10:943][895]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.10:943][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.10:943][895]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.10:943][895]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.10:943][895]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.41.10:943][895]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.10:943][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.10:943][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.10:943][895]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.05.14-18.41.10:943][895]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.10:943][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.10:943][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.10:943][895]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.41.10:943][895]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.11:282][916]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.11:282][916]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.11:282][916]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookStruggle. [2020.05.14-18.41.11:282][916]AnimLeader: BP_Entity_C_10 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.14-18.41.11:282][916]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.11:282][916]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.41.11:282][916]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.11:282][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.11:282][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.11:282][916]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.11:282][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.11:282][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.11:282][916]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.41.11:283][916]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_1. [2020.05.14-18.41.11:283][916]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-18.41.11:283][916]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-18.41.11:283][916]Interaction: Interaction time: 2.700000 [2020.05.14-18.41.11:283][916]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.05.14-18.41.11:283][916]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP that has root motion is not supported [2020.05.14-18.41.11:283][916]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.11:283][916]LogSM: Error: Play Update Montage AM_TT_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-18.41.11:283][916]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.41.11:283][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.11:283][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.11:298][917]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.41.11:331][919]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.41.11:347][920]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.11:347][920]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.11:524][931]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.05.14-18.41.11:572][934]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.41.11:606][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Disabled [2020.05.14-18.41.11:669][940]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.11:669][940]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.41.11:669][940]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.41.11:669][940]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.41.11:669][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.11:669][940]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.11:669][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.11:669][940]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.11:669][940]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Female. [2020.05.14-18.41.11:670][940]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.11:670][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.11:877][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Enabled [2020.05.14-18.41.11:879][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.11:879][953]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.11:879][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.11:879][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.11:879][953]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.11:879][953]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.11:879][953]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.11:879][953]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.11:879][953]Interaction: Verbose: [Disarm Trap][BearTrap_C_2] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.11:879][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.11:879][953]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.41.11:879][953]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.11:879][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.11:882][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Disabled [2020.05.14-18.41.12:655][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6713336706161499, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.41.12:655][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.41.12:672][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0146645437926054, xOffset=0, yOffset=0) [2020.05.14-18.41.12:688][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932836301624775, xOffset=0, yOffset=0) [2020.05.14-18.41.12:704][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04399226978421211, xOffset=0, yOffset=0) [2020.05.14-18.41.12:720][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865554511547089, xOffset=0, yOffset=0) [2020.05.14-18.41.12:736][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331863045692444, xOffset=0, yOffset=0) [2020.05.14-18.41.12:753][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798244595527649, xOffset=0, yOffset=0) [2020.05.14-18.41.12:768][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026461720466614, xOffset=0, yOffset=0) [2020.05.14-18.41.12:785][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173103526234627, xOffset=0, yOffset=0) [2020.05.14-18.41.12:801][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319744437932968, xOffset=0, yOffset=0) [2020.05.14-18.41.12:817][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.146638348698616, xOffset=0, yOffset=0) [2020.05.14-18.41.12:833][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613024324178696, xOffset=0, yOffset=0) [2020.05.14-18.41.12:849][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.175965890288353, xOffset=0, yOffset=0) [2020.05.14-18.41.12:863][ 14]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.41.12:865][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19062952697277, xOffset=0, yOffset=0) [2020.05.14-18.41.12:882][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052924335002899, xOffset=0, yOffset=0) [2020.05.14-18.41.12:899][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199558913707733, xOffset=0, yOffset=0) [2020.05.14-18.41.12:914][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.234620526432991, xOffset=0, yOffset=0) [2020.05.14-18.41.12:930][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492850720882416, xOffset=0, yOffset=0) [2020.05.14-18.41.12:946][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639484405517578, xOffset=0, yOffset=0) [2020.05.14-18.41.12:962][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786127030849457, xOffset=0, yOffset=0) [2020.05.14-18.41.12:978][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932765185832977, xOffset=0, yOffset=0) [2020.05.14-18.41.12:994][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079403340816498, xOffset=0, yOffset=0) [2020.05.14-18.41.13:010][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226048648357391, xOffset=0, yOffset=0) [2020.05.14-18.41.13:027][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372684121131897, xOffset=0, yOffset=0) [2020.05.14-18.41.13:043][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.35193195939064, xOffset=0, yOffset=0) [2020.05.14-18.41.13:059][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665953278541565, xOffset=0, yOffset=0) [2020.05.14-18.41.13:075][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812596797943115, xOffset=0, yOffset=0) [2020.05.14-18.41.13:091][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959232270717621, xOffset=0, yOffset=0) [2020.05.14-18.41.13:107][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105862379074097, xOffset=0, yOffset=0) [2020.05.14-18.41.13:123][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252496957778931, xOffset=0, yOffset=0) [2020.05.14-18.41.13:139][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399144351482391, xOffset=0, yOffset=0) [2020.05.14-18.41.13:156][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545789659023285, xOffset=0, yOffset=0) [2020.05.14-18.41.13:172][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692426919937134, xOffset=0, yOffset=0) [2020.05.14-18.41.13:188][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.483905702829361, xOffset=0, yOffset=0) [2020.05.14-18.41.13:204][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.498569518327713, xOffset=0, yOffset=0) [2020.05.14-18.41.13:220][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132331252098083, xOffset=0, yOffset=0) [2020.05.14-18.41.13:236][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278962850570679, xOffset=0, yOffset=0) [2020.05.14-18.41.13:253][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5425607562065125, xOffset=0, yOffset=0) [2020.05.14-18.41.13:270][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5572236776351929, xOffset=0, yOffset=0) [2020.05.14-18.41.13:285][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5718876719474792, xOffset=0, yOffset=0) [2020.05.14-18.41.13:300][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.586551308631897, xOffset=0, yOffset=0) [2020.05.14-18.41.13:317][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.601215124130249, xOffset=0, yOffset=0) [2020.05.14-18.41.13:333][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6158784031867981, xOffset=0, yOffset=0) [2020.05.14-18.41.13:349][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305431127548218, xOffset=0, yOffset=0) [2020.05.14-18.41.13:365][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452070474624634, xOffset=0, yOffset=0) [2020.05.14-18.41.13:381][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6598717570304871, xOffset=0, yOffset=0) [2020.05.14-18.41.13:398][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6745355725288391, xOffset=0, yOffset=0) [2020.05.14-18.41.13:414][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6891986727714539, xOffset=0, yOffset=0) [2020.05.14-18.41.13:430][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7038629651069641, xOffset=0, yOffset=0) [2020.05.14-18.41.13:442][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.41.13:442][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.41.13:443][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:444][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:446][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.41.13:460][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:476][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:492][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:507][ 54]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.41.13:507][ 54]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.41.13:510][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:525][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:541][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:556][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:573][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:590][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:605][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:622][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:638][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:653][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:670][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:686][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:702][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:718][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:718][ 67]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.41.13:734][ 68]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.13:734][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:750][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:766][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:782][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:799][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:815][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:831][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:847][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.41.13:885][ 78]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3DFEC520] Result: '1' k_EResultOK (success) [2020.05.14-18.41.13:885][ 78]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3DFEC520]' succeeded in 0.374189 seconds [2020.05.14-18.41.13:917][ 80]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3DFEC520] Result: '1' k_EResultOK (success) [2020.05.14-18.41.13:932][ 81]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.417751 seconds [2020.05.14-18.41.13:976][ 83]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.13:976][ 83]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.13:976][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.13:976][ 83]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.14-18.41.13:976][ 83]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.41.13:976][ 83]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.13:976][ 83]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.13:976][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.14:008][ 85]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.14:008][ 85]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.14:008][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.14:008][ 85]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.14:008][ 85]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.14:008][ 85]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.14:008][ 85]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.14:008][ 85]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.14:008][ 85]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.41.14:008][ 85]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.14:008][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.14:008][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.41.14:008][ 85]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.14:008][ 85]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.14:087][ 90]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.41.14:087][ 90]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.14:119][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.41.14:120][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.14:121][ 92]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.14:121][ 92]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.14:121][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.14:121][ 92]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.14:121][ 92]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.14:121][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.41.14:122][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.14:122][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.14:122][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.14:122][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.14:122][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.14:184][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.14-18.41.14:186][ 96]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.14:186][ 96]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.14:186][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.14:186][ 96]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.14:186][ 96]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.14:186][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.14:186][ 96]Interaction: Interaction time: 16.000000 [2020.05.14-18.41.14:186][ 96]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.41.14:186][ 96]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-18.41.14:186][ 96]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.14:186][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.15:491][177]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.05.14-18.41.15:491][177]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.15:492][177]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:492][177]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:492][177]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.15:492][177]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.15:492][177]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:492][177]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.05.14-18.41.15:492][177]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.15:492][177]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.15:492][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.15:492][177]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.15:492][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.15:524][179]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.15:557][181]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:557][181]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.15:557][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.15:557][181]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:557][181]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.15:557][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.15:557][181]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.15:557][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.15:557][181]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.41.15:557][181]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.15:557][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.15:557][181]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.05.14-18.41.15:557][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.15:557][181]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:587][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.05.14-18.41.15:587][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.15:621][185]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.15:652][187]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-18.41.15:652][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.41.15:653][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:653][187]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.15:653][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.15:653][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:653][187]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.15:653][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.15:653][187]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.41.15:653][187]Interaction: Interaction time: 1.000000 [2020.05.14-18.41.15:654][187]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.05.14-18.41.15:654][187]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.14-18.41.15:654][187]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.15:654][187]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.14-18.41.15:654][187]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.15:654][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.15:685][189]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:685][189]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:685][189]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:685][189]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookIn. [2020.05.14-18.41.15:685][189]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.41.15:685][189]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-18.41.15:718][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:718][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.15:718][191]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.15:928][204]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.41.15:944][205]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.41.16:057][212]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.16:170][219]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.41.16:655][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.41.16:733][254]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.16:734][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.16:734][254]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.41.16:734][254]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.41.16:734][254]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.41.16:734][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.16:734][254]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.16:734][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.16:734][254]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.41.16:735][254]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.41.16:735][254]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-18.41.16:735][254]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.16:735][254]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookOut. [2020.05.14-18.41.16:735][254]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.41.16:735][254]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-18.41.16:735][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.16:735][254]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.14-18.41.16:735][254]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.16:735][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.16:797][258]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.16:797][258]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.561002 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.41.16:798][258]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.16:799][258]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.16:799][258]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.41.16:799][258]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.41.16:862][262]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.16:862][262]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.16:864][262]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.16:864][262]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.16:864][262]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.16:864][262]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.16:864][262]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.16:864][262]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.16:864][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.16:864][262]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.16:864][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.16:864][262]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight. [2020.05.14-18.41.16:864][262]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.16:864][262]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.16:864][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.16:864][262]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.16:864][262]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.41.16:879][263]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.14-18.41.16:879][263]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.14-18.41.16:879][263]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.41.16:879][263]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.14-18.41.16:928][266]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.16:928][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.16:928][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.16:928][266]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.16:928][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.16:928][266]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.16:928][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.16:928][266]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.16:928][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.16:928][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.16:928][266]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.41.16:928][266]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.16:928][266]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.16:958][268]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.16:958][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.17:200][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.05.14-18.41.17:202][283]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.17:202][283]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.17:202][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.17:202][283]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.17:202][283]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.17:202][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.17:202][283]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.41.17:202][283]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.05.14-18.41.17:202][283]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-18.41.17:202][283]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.41.17:202][283]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.41.17:202][283]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.41.17:202][283]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry AnimTag_Follower [2020.05.14-18.41.17:202][283]Interaction: Interaction time: 1.500000 [2020.05.14-18.41.17:202][283]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.41.17:202][283]LogSM: Error: Play Update Montage AM_TT_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.41.17:202][283]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.17:202][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.17:203][283]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.05.14-18.41.18:200][345]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.41.18:200][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.41.18:202][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.18:202][345]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.18:202][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.18:202][345]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.41.18:202][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.18:202][345]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.18:202][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.18:202][345]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.18:202][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.18:202][345]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.18:202][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.18:202][345]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.41.18:202][345]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.05.14-18.41.18:202][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.18:202][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.18:204][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.41.18:266][349]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.18:266][349]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.18:686][375]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.41.18:702][376]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.18:702][376]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.41.18:704][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.05.14-18.41.18:767][380]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.18:767][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.41.18:767][380]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.41.18:767][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.41.18:767][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.18:767][380]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.41.18:767][380]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.05.14-18.41.18:767][380]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.41.18:767][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.18:767][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.18:767][380]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.18:767][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.18:768][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.18:774][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-18.41.18:797][382]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.05.14-18.41.18:798][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.05.14-18.41.18:799][382]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.18:799][382]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.18:799][382]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.18:799][382]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamperOut. [2020.05.14-18.41.18:799][382]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-18.41.18:799][382]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-18.41.18:799][382]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.18:800][382]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.18:800][382]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.18:800][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.18:800][382]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.18:800][382]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.18:800][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.18:800][382]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.18:800][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.18:800][382]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.18:800][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.18:800][382]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.18:800][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.18:800][382]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.18:802][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.05.14-18.41.18:863][386]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.18:863][386]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.19:319][415]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.41.19:319][415]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.41.19:636][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.41.19:636][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.19:668][436]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.41.19:668][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.19:670][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.19:670][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.19:670][436]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.19:670][436]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.19:670][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.19:670][436]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.41.19:670][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.19:670][436]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.19:670][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.19:670][436]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.19:670][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.19:734][440]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.19:734][440]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.19:734][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.19:734][440]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.19:734][440]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.19:734][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.19:734][440]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-18.41.19:735][440]Interaction: Interaction time: 0.000000 [2020.05.14-18.41.19:735][440]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Female. [2020.05.14-18.41.19:735][440]AnimLeader: BearTrap_C_4 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.19:735][440]LogSM: Error: Play Update Montage AM_F_BearTrapCatch Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.41.19:735][440]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.19:735][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.19:867][449]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.41.19:867][449]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.41.20:976][517]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.20:976][517]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.20:976][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.20:976][517]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.20:976][517]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.20:976][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.21:009][519]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.21:009][519]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.21:009][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.21:009][519]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.21:009][519]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.21:009][519]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.21:009][519]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.21:009][519]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.21:009][519]Interaction: Verbose: [TrapCamper][BearTrap_C_4] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.21:009][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.21:009][519]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.41.21:009][519]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.21:009][519]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.21:378][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.41.21:378][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.21:378][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.41.21:378][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.21:379][542]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.21:379][542]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.21:379][542]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.21:379][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.21:379][542]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.21:379][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.41.21:379][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.21:380][542]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.21:380][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.21:380][542]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.21:380][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.21:412][544]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.21:636][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Enabled [2020.05.14-18.41.21:637][558]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.21:637][558]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.21:638][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.21:638][558]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.21:638][558]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.21:638][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.21:638][558]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedFromTrap] [2020.05.14-18.41.21:638][558]Interaction: Interaction time: 1.500000 [2020.05.14-18.41.21:638][558]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapOpen AnimTag_Female. [2020.05.14-18.41.21:638][558]LogSM: Error: Play Update Montage AM_M_OtherCamperOpenBearTrap Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.41.21:638][558]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.41.21:638][558]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.21:638][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.21:656][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7292608022689819, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.41.21:656][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.41.21:670][560]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.21:674][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466317940503359, xOffset=0, yOffset=0) [2020.05.14-18.41.21:674][561]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197992389135 [2020.05.14-18.41.21:675][561]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197992389135, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.41.21:688][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932718023657799, xOffset=0, yOffset=0) [2020.05.14-18.41.21:702][562]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.21:702][562]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.21:704][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0439910888671875, xOffset=0, yOffset=0) [2020.05.14-18.41.21:721][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865408852696419, xOffset=0, yOffset=0) [2020.05.14-18.41.21:736][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.073318637907505, xOffset=0, yOffset=0) [2020.05.14-18.41.21:754][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798236399888992, xOffset=0, yOffset=0) [2020.05.14-18.41.21:769][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026469990611076, xOffset=0, yOffset=0) [2020.05.14-18.41.21:785][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173102706670761, xOffset=0, yOffset=0) [2020.05.14-18.41.21:801][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319743543863297, xOffset=0, yOffset=0) [2020.05.14-18.41.21:818][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.146637812256813, xOffset=0, yOffset=0) [2020.05.14-18.41.21:834][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613025367259979, xOffset=0, yOffset=0) [2020.05.14-18.41.21:849][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759667247533798, xOffset=0, yOffset=0) [2020.05.14-18.41.21:866][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906298100948334, xOffset=0, yOffset=0) [2020.05.14-18.41.21:882][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052934467792511, xOffset=0, yOffset=0) [2020.05.14-18.41.21:899][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199570834636688, xOffset=0, yOffset=0) [2020.05.14-18.41.21:914][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346217185258865, xOffset=0, yOffset=0) [2020.05.14-18.41.21:930][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492850869894028, xOffset=0, yOffset=0) [2020.05.14-18.41.21:947][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639491856098175, xOffset=0, yOffset=0) [2020.05.14-18.41.21:963][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786133587360382, xOffset=0, yOffset=0) [2020.05.14-18.41.21:979][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932775318622589, xOffset=0, yOffset=0) [2020.05.14-18.41.21:995][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079424500465393, xOffset=0, yOffset=0) [2020.05.14-18.41.22:012][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226071894168854, xOffset=0, yOffset=0) [2020.05.14-18.41.22:027][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372719287872314, xOffset=0, yOffset=0) [2020.05.14-18.41.22:043][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519362807273865, xOffset=0, yOffset=0) [2020.05.14-18.41.22:059][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3666001856327057, xOffset=0, yOffset=0) [2020.05.14-18.41.22:075][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812636435031891, xOffset=0, yOffset=0) [2020.05.14-18.41.22:091][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959265649318695, xOffset=0, yOffset=0) [2020.05.14-18.41.22:108][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.41059011220932, xOffset=0, yOffset=0) [2020.05.14-18.41.22:124][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252531230449677, xOffset=0, yOffset=0) [2020.05.14-18.41.22:140][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399161338806152, xOffset=0, yOffset=0) [2020.05.14-18.41.22:156][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545808732509613, xOffset=0, yOffset=0) [2020.05.14-18.41.22:172][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692443311214447, xOffset=0, yOffset=0) [2020.05.14-18.41.22:188][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839079678058624, xOffset=0, yOffset=0) [2020.05.14-18.41.22:205][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4985711574554443, xOffset=0, yOffset=0) [2020.05.14-18.41.22:221][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132344365119934, xOffset=0, yOffset=0) [2020.05.14-18.41.22:237][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278972387313843, xOffset=0, yOffset=0) [2020.05.14-18.41.22:253][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5425615310668945, xOffset=0, yOffset=0) [2020.05.14-18.41.22:269][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5572252869606018, xOffset=0, yOffset=0) [2020.05.14-18.41.22:285][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5718896389007568, xOffset=0, yOffset=0) [2020.05.14-18.41.22:301][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.58655309677124, xOffset=0, yOffset=0) [2020.05.14-18.41.22:317][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6012165546417236, xOffset=0, yOffset=0) [2020.05.14-18.41.22:334][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6158800721168518, xOffset=0, yOffset=0) [2020.05.14-18.41.22:350][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305445432662964, xOffset=0, yOffset=0) [2020.05.14-18.41.22:366][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452083587646484, xOffset=0, yOffset=0) [2020.05.14-18.41.22:382][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6598724722862244, xOffset=0, yOffset=0) [2020.05.14-18.41.22:400][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6745362877845764, xOffset=0, yOffset=0) [2020.05.14-18.41.22:415][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6892002820968628, xOffset=0, yOffset=0) [2020.05.14-18.41.22:432][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7038634419441223, xOffset=0, yOffset=0) [2020.05.14-18.41.22:448][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7185292840003967, xOffset=0, yOffset=0) [2020.05.14-18.41.22:463][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7331942915916443, xOffset=0, yOffset=0) [2020.05.14-18.41.22:478][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.747859001159668, xOffset=0, yOffset=0) [2020.05.14-18.41.22:495][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7625227570533752, xOffset=0, yOffset=0) [2020.05.14-18.41.22:511][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7771862149238586, xOffset=0, yOffset=0) [2020.05.14-18.41.22:527][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7918498516082764, xOffset=0, yOffset=0) [2020.05.14-18.41.22:540][614]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.41.22:540][614]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.41.22:544][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.41.22:605][618]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.41.22:605][618]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.41.22:915][638]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF6D16820] Result: '1' k_EResultOK (success) [2020.05.14-18.41.22:915][638]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF6D16820]' succeeded in 0.309885 seconds [2020.05.14-18.41.22:947][640]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF6D16820] Result: '1' k_EResultOK (success) [2020.05.14-18.41.22:963][641]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.350580 seconds [2020.05.14-18.41.23:155][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Disabled [2020.05.14-18.41.23:186][654]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.41.23:186][654]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.41.23:186][654]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.41.23:186][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.23:218][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.23:218][656]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.23:218][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.23:218][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.23:218][656]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.23:218][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.23:250][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Enabled [2020.05.14-18.41.23:251][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.23:251][658]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.23:251][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.23:251][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.23:251][658]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.23:251][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.23:251][658]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.23:251][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.23:251][658]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.41.23:251][658]Interaction: Verbose: [UntrapOrbit][BearTrap_C_4] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.23:251][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.23:251][658]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.41.23:251][658]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: BearTrapEscape None AnimTag_Injured AnimTag_Female. [2020.05.14-18.41.23:251][658]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'BearTrapEscape' not in DataTable '/Game/Blueprints/GameplayElements/Item/BearTrap/BearTrapAnimMappings.BearTrapAnimMappings'. [2020.05.14-18.41.23:251][658]AnimLeader: Warning: Play Montage was requested but not found: BearTrapEscape None AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.05.14-18.41.23:251][658]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-18.41.23:251][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.41.23:251][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.23:251][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.23:253][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Disabled [2020.05.14-18.41.23:315][662]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.23:315][662]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.23:508][674]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.23:508][674]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.23:508][674]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.23:508][674]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.05.14-18.41.23:508][674]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.41.23:508][674]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.23:557][677]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.23:557][677]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.23:557][677]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookReactionIn. [2020.05.14-18.41.23:557][677]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.14-18.41.23:557][677]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.23:911][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.23:911][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.23:911][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.23:911][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.23:913][699]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.23:913][699]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.23:913][699]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.23:913][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.23:913][699]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.23:913][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.23:913][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.23:913][699]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.23:913][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.23:913][699]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.23:913][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.23:993][704]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.23:993][704]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.23:993][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.23:993][704]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.23:993][704]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.23:993][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.23:993][704]Interaction: Interaction time: 0.000000 [2020.05.14-18.41.23:993][704]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.41.23:993][704]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.23:993][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.24:348][726]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.24:411][730]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.24:411][730]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.24:411][730]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookReaction. [2020.05.14-18.41.24:411][730]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.05.14-18.41.24:411][730]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.24:411][730]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.41.24:412][730]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.41.24:475][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:477][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:493][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:509][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:526][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:541][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:558][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:574][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:590][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:606][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:622][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:638][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:654][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:670][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:687][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:703][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:718][749]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.41.24:718][749]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.41.24:718][749]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.41.24:718][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Scalars [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Textures [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-18.41.24:718][749]LogDBDGeneral: Warning: Vectors [2020.05.14-18.41.24:719][749]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-18.41.24:719][749]LogDBDGeneral: Warning: Scalars [2020.05.14-18.41.24:719][749]LogDBDGeneral: Warning: Textures [2020.05.14-18.41.24:719][749]LogDBDGeneral: Warning: Vectors [2020.05.14-18.41.24:719][749]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-18.41.24:719][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:719][749]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.24:721][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.14-18.41.24:734][750]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.41.24:734][750]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.41.24:734][750]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.24:734][750]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.24:734][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.24:734][750]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.24:734][750]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.24:734][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.24:735][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.41.24:751][751]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.24:751][751]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.24:751][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.24:751][751]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.24:751][751]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.41.24:751][751]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.24:751][751]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.24:751][751]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.24:751][751]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.24:751][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.24:751][751]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.41.24:751][751]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.24:751][751]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.41.24:751][751]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.24:751][751]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.24:781][753]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.41.24:782][753]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.41.24:782][753]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.24:782][753]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - ShadowWolf, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.24:782][753]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.24:782][753]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.24:782][753]LogStreaming: Flushing async loaders. [2020.05.14-18.41.24:783][753]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.41.24:783][753]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.05.14-18.41.24:814][754]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.41.24:815][754]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.41.24:815][754]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.14-18.41.24:815][754]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.41.24:815][754]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-18.41.24:815][754]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.14-18.41.24:815][754]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.41.24:815][754]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.544578 [2020.05.14-18.41.24:819][754]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.24:819][754]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.24:819][754]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.24:819][754]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.24:820][754]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.24:820][754]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.24:820][754]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.24:923][760]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.24:924][760]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.24:924][760]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookReactionOut. [2020.05.14-18.41.24:924][760]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.14-18.41.24:924][760]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.24:924][760]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.41.24:924][760]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=218.086 [2020.05.14-18.41.24:925][760]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.41.25:020][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.14-18.41.25:023][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.14-18.41.25:052][768]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Scalars [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Textures [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-18.41.25:052][768]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Vectors [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Scalars [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Textures [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Vectors [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Scalars [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Textures [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Vectors [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Scalars [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Textures [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Vectors [2020.05.14-18.41.25:053][768]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-18.41.25:085][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.14-18.41.25:087][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.14-18.41.25:171][776]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F09AEB8C0] Result: '1' k_EResultOK (success) [2020.05.14-18.41.25:171][776]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F09AEB8C0]' succeeded in 0.352383 seconds [2020.05.14-18.41.25:183][776]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.25:199][777]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F09AEB8C0] Result: '1' k_EResultOK (success) [2020.05.14-18.41.25:199][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.41.25:199][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.25:199][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.14-18.41.25:199][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.25:199][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.14-18.41.25:199][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.25:218][779]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.395865 seconds [2020.05.14-18.41.25:616][803]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.565956 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.41.25:957][824]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.41.25:957][824]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.41.25:958][824]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.41.26:423][853]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.26:424][853]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.26:424][853]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookStruggle. [2020.05.14-18.41.26:424][853]AnimLeader: BP_Entity_C_3 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.14-18.41.26:424][853]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.26:424][853]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.41.26:425][853]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.41.27:215][902]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.27:215][902]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.27:215][902]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.27:215][902]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.27:568][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.41.27:794][938]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.14-18.41.29:021][ 14]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.29:021][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:021][ 14]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.29:021][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:021][ 14]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.29:021][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:021][ 14]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.29:021][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:041][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.41.29:471][ 42]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 0.903371 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.41.29:699][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.14-18.41.29:699][ 56]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:699][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.29:699][ 56]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:700][ 56]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.29:700][ 56]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.29:700][ 56]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.41.29:700][ 56]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.29:700][ 56]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.29:700][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.29:700][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:700][ 56]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.29:700][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.29:700][ 56]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.29:700][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.29:700][ 56]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.29:700][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.29:700][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:700][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.29:700][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:702][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.41.29:702][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:702][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.41.29:702][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:702][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.41.29:702][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:702][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.41.29:702][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:702][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.41.29:702][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:703][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.41.29:703][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:703][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.41.29:703][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:810][ 63]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.019889, Lifetime Duration: 5.000000 [2020.05.14-18.41.29:812][ 63]LogDBDPlayerMovement: StopSnapping Final Location (4930.865723 8192.998047 87.859406) [2020.05.14-18.41.29:812][ 63]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.29:843][ 65]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.29:844][ 65]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=223.005 [2020.05.14-18.41.29:844][ 65]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.29:844][ 65]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.29:844][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.29:844][ 65]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.29:844][ 65]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.29:844][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.29:844][ 65]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.29:844][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.29:844][ 65]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.41.29:844][ 65]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.29:844][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.29:844][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.29:844][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:844][ 65]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.29:875][ 67]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.29:875][ 67]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.29:876][ 67]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.29:876][ 67]LogDBDPlayerMovement: StopSnapping Final Location (4931.806641 8200.550781 87.859406) [2020.05.14-18.41.29:876][ 67]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.29:876][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.29:876][ 67]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.29:876][ 67]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.29:876][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.29:876][ 67]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.41.29:877][ 67]Interaction: Interaction time: 1.000000 [2020.05.14-18.41.29:877][ 67]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.05.14-18.41.29:877][ 67]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_CamperMale05_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.14-18.41.29:877][ 67]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.29:877][ 67]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 223.021622 [2020.05.14-18.41.29:877][ 67]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.29:877][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.29:940][ 71]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-18.41.29:940][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.05.14-18.41.29:973][ 73]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.29:973][ 73]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.29:973][ 73]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.29:973][ 73]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookIn. [2020.05.14-18.41.29:973][ 73]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.41.29:973][ 73]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-18.41.30:006][ 75]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.30:007][ 75]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.30:038][ 77]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.30:038][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.30:038][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.30:038][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.30:038][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.30:280][ 92]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.30:602][112]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.30:602][112]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.30:681][117]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 23.183529 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.41.30:941][133]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.41.30:941][133]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.41.30:941][133]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.41.30:941][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.30:943][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.05.14-18.41.30:957][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.41.30:957][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.41.30:957][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.30:957][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.30:957][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.30:957][134]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.41.30:957][134]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.05.14-18.41.30:957][134]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.05.14-18.41.30:957][134]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.14-18.41.30:957][134]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookOut. [2020.05.14-18.41.30:957][134]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.41.30:957][134]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-18.41.30:957][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.30:957][134]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.14-18.41.30:957][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.30:957][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.30:972][135]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.30:972][135]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.41.30:972][135]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.14-18.41.30:973][135]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.244967 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.41.30:973][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.41.30:973][135]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.14-18.41.30:976][135]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - ShadowWolf]: On [2020.05.14-18.41.30:976][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.41.31:004][137]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.31:004][137]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.41.31:004][137]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.14-18.41.31:102][140]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.31:102][140]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.507805 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.41.31:103][140]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.31:103][140]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.31:104][140]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.05.14-18.41.31:104][140]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.14-18.41.31:372][157]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3EA96F40] Result: '1' k_EResultOK (success) [2020.05.14-18.41.31:372][157]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3EA96F40]' succeeded in 0.360576 seconds [2020.05.14-18.41.31:403][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3EA96F40] Result: '1' k_EResultOK (success) [2020.05.14-18.41.31:418][160]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.407005 seconds [2020.05.14-18.41.31:671][175]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.646522 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.41.31:752][180]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.32:074][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.41.32:074][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:074][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.41.32:074][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:076][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.32:076][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.32:076][200]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.32:076][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.32:076][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.32:076][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.41.32:076][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:076][200]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.32:076][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.32:076][200]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.32:076][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.32:139][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.41.32:140][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.32:141][204]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.32:141][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.32:141][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.32:141][204]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.32:141][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.32:141][204]Interaction: Interaction time: 16.000000 [2020.05.14-18.41.32:141][204]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.32:141][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.32:284][213]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.41.32:382][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.32:382][219]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.32:382][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.32:382][219]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.41.32:382][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.32:382][219]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.41.32:382][219]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.32:382][219]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.32:382][219]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.32:382][219]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.32:382][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.32:382][219]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.41.32:382][219]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.32:382][219]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:382][219]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.32:383][219]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:383][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.41.32:445][223]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.05.14-18.41.32:445][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.05.14-18.41.32:449][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.05.14-18.41.32:511][227]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.32:511][227]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.32:705][239]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.32:705][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:705][239]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.32:705][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:754][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.32:754][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:754][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.32:754][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:754][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.32:754][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:754][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.32:754][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:770][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.32:770][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:770][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.32:770][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:851][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.32:851][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:851][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.32:851][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:851][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.32:851][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:851][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.41.32:851][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.32:964][255]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - ShadowWolf]: Off [2020.05.14-18.41.33:064][262]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.41.33:065][262]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.41.33:141][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:141][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:141][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:141][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:157][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:157][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:157][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:157][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:157][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:158][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:158][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:158][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:705][301]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:705][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:705][301]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:705][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:705][301]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:705][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:705][301]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:705][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:721][302]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:721][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:721][302]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:721][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:722][302]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:722][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:722][302]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:722][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:737][303]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:737][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:737][303]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:737][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:738][303]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:738][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:738][303]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:738][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:753][304]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:753][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:754][304]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:754][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:754][304]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:754][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:754][304]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:754][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:769][305]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:769][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:769][305]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.14-18.41.33:769][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.33:979][318]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.41.34:221][333]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:221][333]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:252][335]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.41.34:252][335]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.34:254][335]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:254][335]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:254][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.34:254][335]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.34:254][335]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:254][335]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.41.34:254][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.34:254][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.34:254][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.34:254][335]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.05.14-18.41.34:254][335]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.34:254][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.34:254][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.34:254][335]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.41.34:254][335]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.34:255][335]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.41.34:350][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:350][341]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.34:350][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.34:350][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:350][341]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.34:350][341]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.34:350][341]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.34:350][341]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.34:350][341]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.34:350][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.34:350][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.41.34:350][341]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.34:350][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:352][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.41.34:381][343]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.41.34:381][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.41.34:481][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.34:593][356]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-18.41.34:593][356]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:593][356]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.34:593][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.34:593][356]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:593][356]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.34:593][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.34:593][356]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.41.34:593][356]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.14-18.41.34:593][356]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-18.41.34:593][356]Interaction: Interaction time: 2.700000 [2020.05.14-18.41.34:593][356]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.05.14-18.41.34:593][356]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP that has root motion is not supported [2020.05.14-18.41.34:593][356]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.34:593][356]LogSM: Error: Play Update Montage AM_TT_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-18.41.34:593][356]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.41.34:593][356]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.34:593][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.34:689][362]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:689][362]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.34:786][368]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.05.14-18.41.36:462][472]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.898738 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.41.36:979][504]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.41.36:996][505]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.37:238][520]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.41.37:302][524]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.37:302][524]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.37:302][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.37:303][524]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-18.41.37:303][524]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.41.37:303][524]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.37:303][524]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.37:303][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.37:303][524]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.37:303][524]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.37:303][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.37:303][524]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.37:303][524]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.37:303][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.37:303][524]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.37:303][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.37:303][524]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.41.37:303][524]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.37:303][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.37:303][524]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.41.37:303][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.37:303][524]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.37:397][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.41.37:397][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.37:429][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.41.37:429][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.37:431][532]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.37:431][532]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.37:431][532]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.37:431][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.37:431][532]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.37:431][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.41.37:431][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.37:431][532]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.37:431][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.37:431][532]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.37:431][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.37:494][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.41.37:495][536]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.37:496][536]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.37:496][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.37:496][536]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.37:496][536]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.37:496][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.37:496][536]Interaction: Interaction time: 16.000000 [2020.05.14-18.41.37:496][536]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.41.37:496][536]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-18.41.37:496][536]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.37:496][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.38:869][621]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.41.39:286][647]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.41.39:303][648]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.41.39:481][659]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.41.39:510][661]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.41.39:510][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.39:512][661]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.39:512][661]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.39:512][661]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.39:512][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.39:513][661]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.39:513][661]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.41.39:513][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.39:513][661]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.39:513][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.39:513][661]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.05.14-18.41.39:513][661]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.39:513][661]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.41.39:513][661]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.39:513][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.39:513][661]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.39:528][662]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.41.39:528][662]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.14-18.41.39:545][663]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.41.39:545][663]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.14-18.41.39:609][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.39:609][667]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.39:609][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.39:609][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.39:609][667]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.39:609][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.39:609][667]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.39:609][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.39:609][667]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.39:609][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.39:609][667]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - ShadowWolf][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.41.39:609][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.39:609][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.39:639][669]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.41.39:639][669]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.39:801][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.41.39:803][679]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.39:803][679]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.39:803][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.39:803][679]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.39:803][679]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.39:803][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.39:803][679]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.41.39:803][679]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.41.39:803][679]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-18.41.39:803][679]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.41.39:803][679]AnimLeader: BP_SmallMeatLocker_Spirit_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.41.39:803][679]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.41.39:803][679]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry AnimTag_Follower [2020.05.14-18.41.39:803][679]Interaction: Interaction time: 1.500000 [2020.05.14-18.41.39:803][679]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.41.39:803][679]LogSM: Error: Play Update Montage AM_TT_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.41.39:803][679]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.39:803][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.39:803][679]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.05.14-18.41.39:881][684]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.41.39:881][684]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.41.39:965][689]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.41.40:882][746]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.41.40:882][746]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.41.41:062][757]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.14-18.41.41:254][769]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.41.41:271][770]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.41:304][772]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.41.41:320][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.41.41:383][777]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:383][777]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.41.41:383][777]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.41.41:383][777]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.41.41:383][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.41:383][777]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.41.41:383][777]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.41.41:383][777]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.41.41:384][777]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.41:384][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.41:384][777]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:384][777]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.41:384][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.41:385][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.41.41:414][779]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.41.41:414][779]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.41.41:414][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.41.41:414][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.41.41:415][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.41.41:416][779]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:416][779]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:416][779]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:416][779]AnimLeader: BP_SmallMeatLocker_Spirit_C_0 Requested to Play: HookCamperOut. [2020.05.14-18.41.41:416][779]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-18.41.41:416][779]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-18.41.41:416][779]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.41:417][779]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:417][779]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.41:417][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.41:417][779]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:417][779]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.41:417][779]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.41:417][779]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.41:417][779]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.41:417][779]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.41:417][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.41:417][779]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.41.41:417][779]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.41:417][779]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:447][781]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:447][781]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:447][781]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:447][781]AnimLeader: BP_SmallMeatLocker_Spirit_C_0 Requested to Play: HookSacrificeIn. [2020.05.14-18.41.41:447][781]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.14-18.41.41:447][781]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.41:447][781]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.41.41:480][783]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:480][783]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.41:511][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.41.41:514][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.41.41:881][808]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.41.41:881][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.41.41:881][808]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.41.41:881][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.41.41:965][813]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.41.43:591][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.05.14-18.41.43:591][914]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.43:592][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.05.14-18.41.43:592][914]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.43:593][914]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.43:593][914]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.43:593][914]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.43:593][914]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.43:593][914]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.43:593][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.05.14-18.41.43:593][914]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.43:593][914]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.43:593][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.43:593][914]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.43:593][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.43:593][914]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.43:721][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.14-18.41.43:722][922]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.43:722][922]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.43:722][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.43:722][922]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.43:722][922]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.43:722][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.43:722][922]Interaction: Interaction time: 20.000000 [2020.05.14-18.41.43:722][922]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Female. [2020.05.14-18.41.43:722][922]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.14-18.41.43:722][922]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.43:722][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.43:787][926]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.44:656][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.05.14-18.41.44:656][980]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.44:656][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.05.14-18.41.44:656][980]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.44:658][980]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.44:658][980]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.44:658][980]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.44:658][980]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.44:658][980]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.44:658][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.05.14-18.41.44:658][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.44:658][980]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.44:658][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.44:658][980]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.44:658][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.44:690][982]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.44:866][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.14-18.41.44:867][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.44:867][993]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.44:867][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.44:867][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.44:867][993]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.44:867][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.44:867][993]Interaction: Interaction time: 10.000000 [2020.05.14-18.41.44:867][993]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.05.14-18.41.44:867][993]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.14-18.41.44:867][993]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.44:868][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.44:899][995]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.45:221][ 15]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.45:221][ 15]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.45:221][ 15]AnimLeader: BP_SmallMeatLocker_Spirit_C_0 Requested to Play: HookSacrificeOut. [2020.05.14-18.41.45:221][ 15]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.14-18.41.45:221][ 15]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.41.45:431][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.45:463][ 30]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.45:494][ 32]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.46:027][ 65]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.41.46:065][ 68]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.41.46:065][ 68]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.41.51:319][393]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.51:319][393]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.51:319][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.51:319][393]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.51:319][393]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.51:319][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.51:322][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.14-18.41.51:352][395]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.51:352][395]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.51:352][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.51:352][395]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.51:352][395]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.51:352][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.51:352][395]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.51:352][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.51:352][395]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.51:352][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.51:352][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.05.14-18.41.51:352][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.51:352][395]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.52:807][486]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248077094 [2020.05.14-18.41.52:808][486]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248077094, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.41.52:808][486]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Ana Bohueles, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.41.53:560][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-18.41.53:560][532]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.53:560][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-18.41.53:560][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.53:562][532]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.53:562][532]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.53:562][532]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.53:562][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.53:562][532]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.53:562][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-18.41.53:562][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.53:562][532]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.53:562][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.53:562][532]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.53:562][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.53:562][532]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.53:755][544]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.53:755][544]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.53:755][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.53:755][544]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.53:755][544]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.53:755][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.53:755][544]Interaction: Interaction time: 2.000000 [2020.05.14-18.41.53:755][544]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankVault Left AnimTag_Injured AnimTag_Female. [2020.05.14-18.41.53:755][544]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 0.000000 [2020.05.14-18.41.53:755][544]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.41.53:755][544]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.53:755][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.53:756][544]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.54:870][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.14-18.41.54:931][617]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.41.54:961][617]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197992389135 [2020.05.14-18.41.54:961][617]LogStreaming: Flushing async loaders took 30ms. [2020.05.14-18.41.54:961][617]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.ItemMesh' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.Ak_Audio_Key' lo que es estático a él. Abortando. [2020.05.14-18.41.54:962][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.Chargeable Enabled?: Enabled [2020.05.14-18.41.54:962][617]GameFlow: OnRep_BegunPlayFenceGuid 06C92514-08D7-F836-79D5-1744227D80B0 [2020.05.14-18.41.54:962][617]GameFlow: BegunPlayFenceGuid 06C92514-08D7-F836-79D5-1744227D80B0 [2020.05.14-18.41.54:962][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.Chargeable Enabled?: Disabled [2020.05.14-18.41.54:962][617]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000025 seconds [2020.05.14-18.41.54:962][617]GameFlow: ACollectable::BeginPlay [2020.05.14-18.41.54:962][617]GameFlow: BegunPlayFenceGuid 06C92514-08D7-F836-79D5-1744227D80B0 [2020.05.14-18.41.54:964][617]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.54:964][617]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.41.54:964][617]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.41.54:964][617]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.41.54:964][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.54:964][617]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.54:964][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.54:964][617]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.54:964][617]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.05.14-18.41.54:964][617]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.54:964][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.54:968][618]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197992389135, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.41.55:534][653]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.41.55:565][655]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.255617 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.41.55:565][655]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.14-18.41.55:565][655]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.41.55:565][655]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.41.55:566][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.41.55:566][655]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.55:566][655]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.55:567][655]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.55:567][655]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.14-18.41.55:569][655]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.55:569][655]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.55:569][655]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.55:569][655]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.55:569][655]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.55:569][655]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.55:569][655]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.41.55:569][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.41.55:597][657]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.41.55:599][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.55:599][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.55:599][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.55:599][657]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.41.55:599][657]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.55:599][657]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.55:599][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.55:599][657]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.55:599][657]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.55:599][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.55:599][657]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.55:599][657]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.55:599][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.55:599][657]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.55:599][657]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.55:599][657]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.55:599][657]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.55:599][657]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.55:599][657]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.41.55:599][657]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.55:599][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.55:600][657]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.14-18.41.55:600][657]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.55:600][657]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.56:000][682]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-18.41.56:000][682]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.56:000][682]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-18.41.56:000][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.56:002][682]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.56:002][682]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.56:002][682]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.41.56:002][682]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.56:002][682]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.56:002][682]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-18.41.56:002][682]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.56:002][682]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.41.56:002][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.56:002][682]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.41.56:002][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.56:002][682]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.41.56:196][694]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.56:196][694]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.41.56:196][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.56:196][694]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.56:196][694]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.41.56:196][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.56:196][694]Interaction: Interaction time: 2.000000 [2020.05.14-18.41.56:196][694]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankVault Right AnimTag_Injured AnimTag_Female. [2020.05.14-18.41.56:196][694]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RT Duration 2.000000 Timestamp 0.000000 [2020.05.14-18.41.56:196][694]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.41.56:196][694]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.41.56:196][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.56:228][696]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.41.56:906][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.56:906][738]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.56:906][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.56:906][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.56:906][738]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.56:906][738]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.56:906][738]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.56:906][738]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.56:906][738]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.56:906][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.56:906][738]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.05.14-18.41.56:906][738]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.56:906][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.41.57:210][757]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.773409 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.41.57:937][802]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.41.58:002][806]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.58:002][806]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.41.58:002][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.58:002][806]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.58:002][806]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.41.58:002][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.58:034][808]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.58:034][808]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.41.58:035][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.58:035][808]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.41.58:035][808]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.41.58:035][808]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.58:035][808]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.41.58:035][808]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.41.58:035][808]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.41.58:035][808]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.41.58:035][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.41.58:035][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.14-18.41.58:035][808]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.41.58:035][808]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.00:309][949]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.00:309][949]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.01:953][ 51]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-18.42.01:953][ 51]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.01:953][ 51]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-18.42.01:953][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.01:953][ 51]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.42.01:954][ 51]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.01:954][ 51]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.01:954][ 51]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.42.01:954][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.01:954][ 51]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.01:954][ 51]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-18.42.01:954][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.01:955][ 51]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.42.01:955][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.01:955][ 51]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.42.01:955][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.01:955][ 51]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.42.02:212][ 67]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.02:212][ 67]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.42.02:212][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.02:212][ 67]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.02:212][ 67]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.42.02:212][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.02:212][ 67]Interaction: Interaction time: 0.700000 [2020.05.14-18.42.02:212][ 67]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.14-18.42.02:212][ 67]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.14-18.42.02:212][ 67]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.42.02:212][ 67]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.42.02:212][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.02:261][ 70]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.42.02:471][ 83]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.02:471][ 83]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.02:667][ 96]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198027134261 [2020.05.14-18.42.02:668][ 96]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198027134261, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.42.02:890][109]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.02:890][109]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.42.02:890][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.02:890][109]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.02:890][109]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.42.02:890][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.02:936][112]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.42.02:938][112]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.02:938][112]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.42.02:938][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.02:938][112]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.02:938][112]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.42.02:938][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.02:938][112]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.42.02:938][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.02:938][112]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.42.02:938][112]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.42.02:938][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.02:938][112]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.14-18.42.02:938][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.02:938][112]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.05:072][245]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.42.05:072][245]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.42.05:439][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.05.14-18.42.05:439][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.05:439][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.05.14-18.42.05:439][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.05:439][267]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.05.14-18.42.05:439][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.05:457][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.42.05:906][296]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.05.14-18.42.05:906][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.05:906][296]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.05.14-18.42.05:906][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.05:921][297]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.05.14-18.42.05:921][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.12:359][696]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.42.12:359][696]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.42.12:390][698]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.05.14-18.42.12:552][708]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.42.13:794][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_1] [2020.05.14-18.42.13:794][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.13:794][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_1] [2020.05.14-18.42.13:794][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.13:794][785]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.05.14-18.42.13:794][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.14:164][808]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_1] [2020.05.14-18.42.14:165][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.14:165][808]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_1] [2020.05.14-18.42.14:165][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.14:326][818]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.14-18.42.14:326][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.14:342][819]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_9] [2020.05.14-18.42.14:342][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.14:342][819]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_9] [2020.05.14-18.42.14:342][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.14:361][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.42.14:472][827]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.42.14:472][827]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.14-18.42.14:519][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.05.14-18.42.14:519][830]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.14:519][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_9] [2020.05.14-18.42.14:519][830]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.14:520][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.42.14:520][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.42.14:520][830]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.42.14:520][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.14:520][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.42.14:520][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.05.14-18.42.14:520][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.14:520][830]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.42.14:520][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.14:520][830]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.05.14-18.42.14:520][830]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.42.14:520][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.14:520][830]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.42.14:521][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:536][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:552][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:567][833]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.05.14-18.42.14:567][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.14:569][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:585][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:601][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:617][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:633][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:649][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:665][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:681][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:698][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:713][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:730][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:746][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:762][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:778][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:794][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:810][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:826][849]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.42.14:826][849]LogDBDPlayerMovement: StopSnapping Final Location (2813.000000 2906.900146 87.859604) [2020.05.14-18.42.14:826][849]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.42.14:826][849]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.42.14:826][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.14:826][849]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.42.14:826][849]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.42.14:826][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.14:826][849]Interaction: Interaction time: 1.050000 [2020.05.14-18.42.14:826][849]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.05.14-18.42.14:826][849]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 27.969553 [2020.05.14-18.42.14:826][849]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.42.14:827][849]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.42.14:827][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.14:827][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:843][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:859][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:875][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:892][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:907][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:923][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.42.14:939][856]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.42.15:117][867]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.14-18.42.15:132][868]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_9] [2020.05.14-18.42.15:132][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.15:132][868]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_9] [2020.05.14-18.42.15:133][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.15:133][868]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.14-18.42.15:133][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.15:374][883]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_1] [2020.05.14-18.42.15:374][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.15:407][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_9] [2020.05.14-18.42.15:407][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.15:407][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_9] [2020.05.14-18.42.15:407][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.15:407][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.14-18.42.15:407][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.15:859][913]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.42.15:874][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.42.15:874][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.42.15:874][914]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.42.15:875][914]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.42.15:875][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.15:875][914]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.42.15:875][914]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.42.15:875][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.15:890][915]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.42.15:890][915]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.42.15:890][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.15:890][915]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.42.15:890][915]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.42.15:890][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.15:890][915]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.42.15:890][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.15:890][915]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.42.15:891][915]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.42.15:891][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.15:891][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.05.14-18.42.15:891][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.15:891][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_9] [2020.05.14-18.42.15:891][915]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.15:891][915]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.42.15:926][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.42.15:943][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.42.16:180][933]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.980160 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.42.16:229][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_9] [2020.05.14-18.42.16:229][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.16:229][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_9] [2020.05.14-18.42.16:229][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.16:455][950]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_1] [2020.05.14-18.42.16:455][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.16:632][961]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.14-18.42.16:632][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.16:923][979]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_1] [2020.05.14-18.42.16:923][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.16:923][979]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_1] [2020.05.14-18.42.16:923][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.17:391][ 8]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_1] [2020.05.14-18.42.17:391][ 8]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.17:391][ 8]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_1] [2020.05.14-18.42.17:391][ 8]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.17:391][ 8]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.05.14-18.42.17:391][ 8]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:182][ 57]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.14-18.42.18:182][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:197][ 58]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.05.14-18.42.18:197][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:197][ 58]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.05.14-18.42.18:197][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:212][ 59]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.14-18.42.18:212][ 59]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:212][ 59]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.14-18.42.18:212][ 59]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:214][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.05.14-18.42.18:214][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:214][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.05.14-18.42.18:214][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:214][ 59]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.18:214][ 59]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.18:214][ 59]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.42.18:214][ 59]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.18:214][ 59]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.18:214][ 59]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.14-18.42.18:214][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:214][ 59]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.42.18:214][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.18:214][ 59]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.42.18:214][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.18:214][ 59]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.42.18:423][ 72]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.18:423][ 72]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.42.18:423][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.18:423][ 72]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.18:423][ 72]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.42.18:424][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.18:424][ 72]Interaction: Interaction time: 0.600000 [2020.05.14-18.42.18:424][ 72]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.14-18.42.18:424][ 72]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.14-18.42.18:424][ 72]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.42.18:424][ 72]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.42.18:424][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.18:472][ 75]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.42.18:649][ 86]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.18:649][ 86]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.18:713][ 90]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.05.14-18.42.18:713][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:713][ 90]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.05.14-18.42.18:713][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:745][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.14-18.42.18:746][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:746][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.05.14-18.42.18:746][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:746][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.14-18.42.18:746][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:765][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.42.18:778][ 94]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.14-18.42.18:778][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:794][ 95]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.05.14-18.42.18:794][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:794][ 95]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.05.14-18.42.18:794][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:810][ 96]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.05.14-18.42.18:810][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:810][ 96]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.05.14-18.42.18:810][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.18:827][ 97]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.42.19:020][109]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.19:020][109]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.42.19:020][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.19:020][109]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.19:020][109]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.42.19:020][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.19:020][109]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.19:020][109]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.42.19:020][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.19:020][109]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.19:020][109]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.42.19:020][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.19:020][109]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.42.19:020][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.19:021][109]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.42.19:021][109]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.42.19:021][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.19:021][109]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.14-18.42.19:021][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.19:021][109]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.19:084][113]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.42.19:262][124]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.14-18.42.19:262][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.19:262][124]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.05.14-18.42.19:262][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.19:278][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.05.14-18.42.19:278][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.19:278][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.05.14-18.42.19:278][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.19:278][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.14-18.42.19:278][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.19:454][136]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.875669 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.42.19:863][162]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198148371664 [2020.05.14-18.42.19:864][162]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198148371664, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.42.20:617][208]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.20:617][208]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.21:359][254]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.42.21:859][285]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.14-18.42.22:150][303]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.42.22:150][303]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.42.22:294][312]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.42.22:811][344]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.42.23:343][377]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.23:343][377]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.23:585][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.42.23:585][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.14-18.42.23:585][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.14-18.42.23:664][397]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.05.14-18.42.23:664][397]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.42.23:664][397]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.14-18.42.23:665][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.273791 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.42.23:668][397]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - TheVictor40]: On [2020.05.14-18.42.23:696][399]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.05.14-18.42.23:731][401]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.42.23:970][416]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.42.25:100][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.081439 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.42.25:651][520]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - TheVictor40]: Off [2020.05.14-18.42.26:908][598]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.26:908][598]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.27:019][605]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.42.27:019][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.27:019][605]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.42.27:019][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.27:021][605]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.27:021][605]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.27:021][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.42.27:021][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.27:021][605]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.27:021][605]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.42.27:021][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.27:021][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.42.27:021][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.27:021][605]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.05.14-18.42.27:021][605]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female AnimTag_Follower. [2020.05.14-18.42.27:021][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.42.27:021][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.27:021][605]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.42.27:022][605]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.42.27:344][625]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.27:344][625]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.42.27:344][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.27:344][625]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.27:344][625]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.42.27:344][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.27:344][625]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.42.27:344][625]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_1. [2020.05.14-18.42.27:344][625]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-18.42.27:344][625]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-18.42.27:344][625]Interaction: Interaction time: 2.700000 [2020.05.14-18.42.27:344][625]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.05.14-18.42.27:344][625]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP that has root motion is not supported [2020.05.14-18.42.27:344][625]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.42.27:344][625]LogSM: Error: Play Update Montage AM_TT_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-18.42.27:344][625]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.42.27:344][625]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.42.27:344][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.27:456][632]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.27:456][632]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.27:586][640]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.05.14-18.42.29:779][776]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.42.29:795][777]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.42.30:037][792]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.42.30:053][793]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.30:053][793]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.42.30:053][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.30:053][793]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.14-18.42.30:053][793]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.42.30:053][793]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.30:053][793]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.42.30:053][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.30:086][795]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.30:086][795]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.42.30:086][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.30:086][795]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.30:086][795]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.42.30:086][795]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.30:086][795]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.42.30:086][795]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.30:086][795]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.42.30:086][795]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.42.30:086][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.30:086][795]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.14-18.42.30:086][795]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.30:086][795]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.30:164][800]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.42.30:164][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.30:164][800]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.42.30:164][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.30:166][800]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.30:166][800]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.30:166][800]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.42.30:166][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.30:166][800]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.30:166][800]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.42.30:166][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.30:166][800]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.42.30:166][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.30:166][800]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.42.30:166][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.30:229][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.14-18.42.30:230][804]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.30:231][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.42.30:231][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.30:231][804]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.30:231][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.42.30:231][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.30:231][804]Interaction: Interaction time: 16.000000 [2020.05.14-18.42.30:231][804]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.14-18.42.30:231][804]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-18.42.30:231][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.42.30:231][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.31:974][912]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.42.31:989][913]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.42.32:215][927]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.42.33:747][ 22]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.42.33:763][ 23]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.42.34:006][ 38]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.42.35:554][134]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.42.35:570][135]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.42.35:748][146]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.42.37:052][227]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.05.14-18.42.37:052][227]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.37:054][227]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.37:054][227]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.37:054][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.42.37:054][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.37:054][227]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.37:054][227]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.05.14-18.42.37:054][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.37:054][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.42.37:054][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.37:054][227]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.05.14-18.42.37:054][227]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.42.37:054][227]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.42.37:054][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.42.37:054][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.37:070][228]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.42.37:070][228]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.14-18.42.37:086][229]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.42.37:102][230]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.42.37:102][230]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.14-18.42.37:119][231]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.37:119][231]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.42.37:119][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.37:119][231]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.37:119][231]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.42.37:119][231]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.37:119][231]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.42.37:119][231]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.37:119][231]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.42.37:119][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.37:119][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.42.37:119][231]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.37:119][231]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.37:149][233]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.05.14-18.42.37:149][233]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.37:310][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Enabled [2020.05.14-18.42.37:312][243]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.37:312][243]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.42.37:312][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.37:312][243]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.37:312][243]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.42.37:312][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.37:312][243]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.42.37:312][243]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.05.14-18.42.37:312][243]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-18.42.37:312][243]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.14-18.42.37:312][243]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.42.37:312][243]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.42.37:312][243]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry AnimTag_Follower [2020.05.14-18.42.37:312][243]Interaction: Interaction time: 1.500000 [2020.05.14-18.42.37:313][243]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.42.37:313][243]LogSM: Error: Play Update Montage AM_TT_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.42.37:313][243]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.42.37:313][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.37:313][243]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.05.14-18.42.38:764][333]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.42.38:780][334]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.42.38:812][336]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.42.38:830][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Disabled [2020.05.14-18.42.38:893][341]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.42.38:893][341]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.42.38:893][341]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.42.38:893][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.38:893][341]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.42.38:893][341]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.05.14-18.42.38:893][341]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.14-18.42.38:900][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-18.42.38:939][344]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.42.38:940][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Enabled [2020.05.14-18.42.38:941][344]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.38:941][344]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.38:941][344]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.38:941][344]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: HookCamperOut. [2020.05.14-18.42.38:941][344]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-18.42.38:941][344]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-18.42.38:941][344]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.42.38:942][344]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.38:942][344]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.42.38:942][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.38:942][344]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.38:942][344]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.42.38:942][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.38:942][344]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.38:942][344]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.42.38:942][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.38:942][344]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.38:942][344]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.42.38:942][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.38:942][344]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.42.38:942][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.38:942][344]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.42.38:942][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.38:942][344]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.05.14-18.42.38:942][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.38:942][344]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.42.38:944][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Disabled [2020.05.14-18.42.38:956][345]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.773186 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.42.38:957][345]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.38:957][345]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.38:957][345]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.38:957][345]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: HookSacrificeIn. [2020.05.14-18.42.38:957][345]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.14-18.42.38:957][345]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.14-18.42.38:957][345]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.42.38:960][345]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.42.38:989][347]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.38:989][347]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.39:359][370]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.650054 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.42.39:765][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.42.39:859][401]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.42.39:859][401]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.42.39:859][401]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.42.39:859][401]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.42.39:860][401]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.05.14-18.42.39:860][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.39:941][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.05.14-18.42.39:941][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.39:941][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.05.14-18.42.39:941][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.39:973][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.05.14-18.42.39:973][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.39:973][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.05.14-18.42.39:973][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.40:458][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.05.14-18.42.40:458][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.40:458][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.05.14-18.42.40:458][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.40:458][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.14-18.42.40:458][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.40:458][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.05.14-18.42.40:458][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.40:473][439]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.05.14-18.42.40:473][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.40:476][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.42.40:521][442]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.05.14-18.42.40:522][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.40:537][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.05.14-18.42.40:538][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.40:538][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.05.14-18.42.40:538][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.40:538][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.14-18.42.40:538][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.40:538][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.05.14-18.42.40:538][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.40:766][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 111 [2020.05.14-18.42.40:859][463]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.42.40:859][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.42.41:021][473]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.14-18.42.41:021][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.41:021][473]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.05.14-18.42.41:021][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.41:057][475]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.14-18.42.41:057][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.41:057][475]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.05.14-18.42.41:057][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.41:170][482]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.05.14-18.42.41:170][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.41:862][525]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.42.41:862][525]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.42.41:866][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.42.42:524][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-18.42.42:524][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.42:734][579]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.42:734][579]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.42:734][579]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: HookSacrificeOut. [2020.05.14-18.42.42:734][579]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.14-18.42.42:734][579]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.42.42:782][582]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-18.42.42:782][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.42:942][592]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.013121, Lifetime Duration: 4.000000 [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.05.14-18.42.43:363][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:382][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.05.14-18.42.43:573][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.44:012][659]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988416055 [2020.05.14-18.42.44:012][659]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197988416055, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.42.44:012][659]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: AlkonS2, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.42.45:799][769]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.14-18.42.45:799][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.45:799][769]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.05.14-18.42.45:799][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.45:799][769]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.05.14-18.42.45:799][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.45:992][781]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.14-18.42.45:992][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.45:992][781]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.05.14-18.42.45:992][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.45:992][781]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.05.14-18.42.45:992][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.46:024][783]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.14-18.42.46:024][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.46:024][783]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.05.14-18.42.46:024][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.46:024][783]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.05.14-18.42.46:024][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.46:202][794]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.14-18.42.46:202][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.46:202][794]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.05.14-18.42.46:202][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.46:202][794]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.05.14-18.42.46:202][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:090][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.42.47:090][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:090][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.42.47:090][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:090][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.42.47:090][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:090][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.42.47:090][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:171][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:171][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:171][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:171][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:171][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:171][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:171][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:171][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:171][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:171][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:172][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:172][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:172][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:172][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:930][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:930][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:930][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:931][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:931][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:931][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:931][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:931][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:931][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:931][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:931][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:931][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:931][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-18.42.47:931][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:976][904]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.42.47:976][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:976][904]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.42.47:976][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:976][904]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.42.47:976][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.47:977][904]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.05.14-18.42.47:977][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.48:383][930]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.42.48:384][930]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.42.48:608][944]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198084788893 [2020.05.14-18.42.48:609][944]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198084788893, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.42.48:609][944]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: sG, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.42.50:627][ 69]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.42.50:627][ 69]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.42.52:298][172]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.14-18.42.52:298][172]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.52:298][172]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.14-18.42.52:298][172]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.52:300][172]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.42.52:300][172]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.42.52:300][172]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.42.52:300][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.42.52:300][172]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.42.52:300][172]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.14-18.42.52:300][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.42.52:300][172]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.42.52:301][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.52:301][172]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.14-18.42.52:301][172]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.42.52:301][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.52:301][172]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.42.52:701][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.42.52:703][197]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.42.52:703][197]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.42.52:703][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.52:703][197]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.42.52:703][197]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.42.52:703][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.52:703][197]Interaction: Interaction time: 14.000000 [2020.05.14-18.42.52:703][197]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.14-18.42.52:703][197]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.14-18.42.52:703][197]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.42.52:703][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.42.52:703][197]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.14-18.42.52:768][201]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.42.53:072][220]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.446196 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.42.53:072][220]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.14-18.42.53:073][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.42.53:073][220]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.05.14-18.42.53:074][220]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.53:074][220]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.53:074][220]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.53:074][220]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.14-18.42.53:076][220]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.42.53:076][220]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.42.53:076][220]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.42.53:076][220]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.42.53:076][220]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.42.53:076][220]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.42.53:076][220]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.42.53:137][224]GameFlow: OnDropped 674.502869 [2020.05.14-18.42.53:137][224]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.14-18.42.53:139][224]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.53:139][224]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.53:139][224]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.14-18.42.53:139][224]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.05.14-18.42.54:105][284]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.42.55:063][344]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198256512111 [2020.05.14-18.42.55:063][344]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198256512111, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.42.55:063][344]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: JonesTV, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.42.58:804][576]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.42.59:077][593]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110324305 [2020.05.14-18.42.59:078][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198110324305, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...8E4E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.14-18.42.59:078][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-18.43.02:944][832]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_3] [2020.05.14-18.43.02:944][832]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.02:944][832]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_3] [2020.05.14-18.43.02:944][832]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.02:945][832]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.02:945][832]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.02:945][832]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.43.02:945][832]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.02:945][832]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.02:945][832]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_3] [2020.05.14-18.43.02:945][832]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.02:945][832]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.02:945][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.02:945][832]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.02:945][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.03:010][836]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.03:010][836]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.03:010][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.03:010][836]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.03:010][836]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.03:010][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.03:010][836]Interaction: Interaction time: 0.000000 [2020.05.14-18.43.03:010][836]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.43.03:010][836]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.43.03:010][836]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.43.03:010][836]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.03:010][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.03:202][848]GameFlow: Collected received : BearTrap_C_3. [2020.05.14-18.43.03:202][848]GameFlow: AddToInventory received : BearTrap_C_3. [2020.05.14-18.43.03:575][871]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.43.03:833][887]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.43.03:849][888]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.03:849][888]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.03:849][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.03:849][888]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.03:849][888]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.43.03:849][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.03:881][890]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.03:881][890]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.43.03:881][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.03:881][890]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.03:881][890]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.43.03:881][890]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.03:881][890]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.03:881][890]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.03:881][890]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.43.03:882][890]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.03:882][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.03:882][890]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_3] [2020.05.14-18.43.03:882][890]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.03:882][890]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.06:722][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.43.06:783][ 70]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.06:784][ 70]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.06:785][ 70]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.43.06:785][ 70]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.43.06:785][ 70]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.43.06:785][ 70]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.43.06:785][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.06:785][ 70]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.06:785][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.06:785][ 70]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.43.06:785][ 70]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.43.06:785][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.06:831][ 73]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.06:832][ 73]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.06:832][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.43.06:833][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.43.06:833][ 73]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.43.06:833][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.06:833][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.43.06:833][ 73]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.43.06:833][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.06:833][ 73]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.06:833][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.06:833][ 73]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.06:833][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.06:833][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.14-18.43.06:833][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.06:833][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.43.06:835][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.43.09:831][259]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_3] [2020.05.14-18.43.09:831][259]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.09:832][259]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_3] [2020.05.14-18.43.09:832][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.09:833][259]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.09:833][259]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.09:833][259]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.43.09:833][259]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.09:833][259]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.09:833][259]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_3] [2020.05.14-18.43.09:833][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.09:833][259]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.09:833][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.09:833][259]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.43.09:833][259]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.09:833][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.10:332][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.43.10:333][290]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.10:333][290]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.10:333][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.10:333][290]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.10:333][290]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.10:333][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.10:333][290]Interaction: Interaction time: 1.500000 [2020.05.14-18.43.10:333][290]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.43.10:333][290]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.43.10:333][290]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.43.10:333][290]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.10:333][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.10:575][305]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.43.11:337][353]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.43.11:337][353]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.43.11:851][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.43.11:914][388]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.43.11:914][388]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.43.11:914][388]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.43.11:914][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.11:914][388]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.43.11:946][390]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.11:946][390]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.11:946][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.11:946][390]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.11:946][390]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.43.11:946][390]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.43.11:946][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.12:444][421]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.43.12:445][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.43.12:446][421]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.12:446][421]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.43.12:446][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.12:446][421]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.12:446][421]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.43.12:446][421]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.12:446][421]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.12:446][421]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.12:446][421]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.43.12:446][421]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.12:446][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.12:446][421]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_3] [2020.05.14-18.43.12:446][421]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.12:446][421]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.12:448][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.43.23:112][ 83]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.43.23:113][ 83]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.43.25:802][249]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.43.25:964][259]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.43.28:140][394]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.05.14-18.43.28:140][394]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.05.14-18.43.28:140][394]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.28:140][394]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.14-18.43.28:140][394]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.28:140][394]Interaction: ------------------------ [2020.05.14-18.43.28:140][394]Interaction: - Interactions in Zone - [2020.05.14-18.43.28:140][394]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - TheVictor40][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.14-18.43.28:140][394]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.28:140][394]Interaction: ------------------------ [2020.05.14-18.43.28:140][394]Interaction: - Interactions in Zone - [2020.05.14-18.43.28:140][394]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:140][394]Interaction: ---------------------------- [2020.05.14-18.43.28:140][394]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:141][394]Interaction: ---------------------------- [2020.05.14-18.43.28:141][394]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:141][394]Interaction: ---------------------------- [2020.05.14-18.43.28:141][394]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:141][394]Interaction: ---------------------------- [2020.05.14-18.43.28:141][394]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:141][394]Interaction: ---------------------------- [2020.05.14-18.43.28:141][394]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:141][394]Interaction: ---------------------------- [2020.05.14-18.43.28:141][394]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:141][394]Interaction: ---------------------------- [2020.05.14-18.43.28:141][394]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:141][394]Interaction: ---------------------------- [2020.05.14-18.43.28:141][394]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.14-18.43.28:141][394]Interaction: ---------------------------- [2020.05.14-18.43.28:141][394]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.28:141][394]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.28:141][394]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.28:141][394]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.28:141][394]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.28:141][394]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.28:141][394]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_1 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_1 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.28:141][394]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.05.14-18.43.28:141][394]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.14-18.43.28:141][394]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.14-18.43.28:141][394]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.05.14-18.43.28:141][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.43.28:141][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.43.28:141][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.43.28:142][394]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.43.28:575][421]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.43.29:301][466]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.43.29:301][466]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.43.29:301][466]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.43.29:302][466]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.43.29:302][466]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.43.29:302][466]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.43.29:302][466]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.43.29:302][466]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.43.29:303][466]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.43.34:319][777]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.43.34:545][791]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.43.35:370][843]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.43.35:370][843]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.14-18.43.35:871][874]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.43.38:965][ 65]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 249 [2020.05.14-18.43.39:350][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.43.39:350][ 89]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.39:350][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.43.39:350][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.39:352][ 89]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.39:352][ 89]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.39:352][ 89]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.43.39:352][ 89]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.39:352][ 89]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.39:352][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.43.39:352][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.39:352][ 89]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.39:352][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.39:352][ 89]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.39:352][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.39:416][ 93]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.39:416][ 93]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.39:416][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.39:416][ 93]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.39:416][ 93]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.39:416][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.39:416][ 93]Interaction: Interaction time: 0.000000 [2020.05.14-18.43.39:416][ 93]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.43.39:416][ 93]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.43.39:416][ 93]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.43.39:417][ 93]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.39:417][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.39:608][105]GameFlow: Collected received : BP_BearTrap_001_C_1. [2020.05.14-18.43.39:608][105]GameFlow: AddToInventory received : BP_BearTrap_001_C_1. [2020.05.14-18.43.39:883][122]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.43.39:883][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.43.39:883][122]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.43.39:883][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.43.39:965][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.43.39:981][128]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.43.40:206][142]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:206][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:206][142]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.40:206][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:206][142]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.05.14-18.43.40:206][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:239][144]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.43.40:255][145]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.40:255][145]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.40:255][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:255][145]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.40:255][145]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.43.40:255][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:255][145]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.40:255][145]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.43.40:255][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:255][145]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.40:255][145]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.43.40:255][145]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.40:255][145]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.40:255][145]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.40:255][145]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.43.40:255][145]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.40:255][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:255][145]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.43.40:255][145]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:255][145]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.40:368][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.05.14-18.43.40:368][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:368][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_3] [2020.05.14-18.43.40:368][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:626][168]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.43.40:626][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:819][180]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.05.14-18.43.40:819][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:838][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.43.40:851][182]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_9] [2020.05.14-18.43.40:851][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:852][182]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.05.14-18.43.40:852][182]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:852][182]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.40:852][182]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.40:852][182]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.43.40:852][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.40:852][182]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.40:852][182]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.05.14-18.43.40:852][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:853][182]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.40:853][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:853][182]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.40:853][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:853][182]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.43.40:867][183]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [OpenEscape][BP_Escape01_C_1] [2020.05.14-18.43.40:867][183]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:867][183]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_1] [2020.05.14-18.43.40:867][183]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:867][183]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:867][183]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:867][183]Interaction: Verbose: [Null][Null] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.14-18.43.40:868][183]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.40:868][183]Interaction: Verbose: [Null][Null] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.14-18.43.40:868][183]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.40:868][183]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.40:868][183]LogDBDPlayerMovement: StopSnapping Final Location (1915.199829 10738.900391 89.857643) [2020.05.14-18.43.40:868][183]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.43.40:868][183]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.40:868][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:868][183]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.40:868][183]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.43.40:868][183]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.40:868][183]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.40:868][183]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.40:868][183]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.40:868][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:868][183]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.05.14-18.43.40:868][183]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:868][183]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_1] [2020.05.14-18.43.40:868][183]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:868][183]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.40:883][184]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:883][184]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:883][184]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 0 - CharacterSwappingInteraction 1 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:883][184]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:884][184]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.40:884][184]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.40:884][184]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.43.40:884][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.40:884][184]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.40:884][184]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:884][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:884][184]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.40:884][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:884][184]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.40:884][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:886][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.43.40:900][185]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:900][185]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:900][185]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:900][185]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:900][185]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:900][185]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:915][186]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:915][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:915][186]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:915][186]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:915][186]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:915][186]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:916][186]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:916][186]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:916][186]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.40:916][186]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.40:916][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:916][186]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.40:916][186]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.40:916][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:916][186]Interaction: Interaction time: 0.000000 [2020.05.14-18.43.40:916][186]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: BearTrapTrapSurvivor AnimTag_Male. [2020.05.14-18.43.40:916][186]AnimLeader: BearTrap_C_3 Requested to Play: BearTrapTrapSurvivor AnimTag_Male AnimTag_Follower. [2020.05.14-18.43.40:916][186]LogSM: Error: Play Update Montage AM_M_BearTrapCatch Duration 0.000000 Timestamp 114.054382 [2020.05.14-18.43.40:916][186]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.40:916][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.40:947][188]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.40:947][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.40:979][190]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.43.42:159][263]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.43.42:174][264]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.42:174][264]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.42:174][264]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.42:174][264]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.42:174][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.42:174][264]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.42:174][264]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.43.42:174][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.42:190][265]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.42:190][265]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.43.42:190][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.42:190][265]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.42:190][265]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.43.42:190][265]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.42:190][265]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.42:190][265]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.42:190][265]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.42:190][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.42:190][265]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.42:190][265]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.42:190][265]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.42:191][265]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.42:191][265]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.42:257][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.43.42:610][291]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.43.42:610][291]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.42:610][291]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.42:610][291]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.42:610][291]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.42:610][291]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.42:610][291]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.43.42:610][291]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.42:610][291]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.42:610][291]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.42:611][291]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.42:611][291]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.42:611][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.42:611][291]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.42:611][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.42:657][294]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.42:657][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.42:658][294]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.42:658][294]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.42:658][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.42:658][294]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.42:658][294]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.42:658][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.42:658][294]Interaction: Interaction time: 1.800000 [2020.05.14-18.43.42:658][294]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.42:658][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.42:721][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.43.43:372][339]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198150579648 [2020.05.14-18.43.43:373][339]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198150579648, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.43.44:529][410]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.43.44:529][410]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.43.44:529][410]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.43.44:529][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.44:531][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.43.44:545][411]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.44:545][411]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.44:545][411]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.44:545][411]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.44:545][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.44:545][411]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.44:545][411]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.43.44:545][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.44:561][412]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.44:561][412]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.43.44:561][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.44:561][412]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.44:561][412]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.43.44:561][412]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.44:561][412]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.44:561][412]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.44:561][412]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.44:561][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.44:561][412]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.44:561][412]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.44:561][412]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.44:561][412]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.44:562][412]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.44:625][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.43.44:627][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.43.44:628][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.43.45:013][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.45:013][440]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.45:013][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.45:013][440]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.45:014][440]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.45:014][440]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.45:014][440]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.43.45:014][440]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.45:014][440]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.45:014][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.45:014][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.45:014][440]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.45:014][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.45:014][440]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.45:014][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.45:060][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.45:060][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.45:061][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.45:061][443]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.45:061][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.45:061][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.45:061][443]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.45:061][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.45:061][443]Interaction: Interaction time: 1.800000 [2020.05.14-18.43.45:061][443]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.45:061][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.45:125][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.43.46:932][559]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.43.46:932][559]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.43.46:932][559]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.43.46:932][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.46:934][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.43.46:949][560]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.46:949][560]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.46:949][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.46:949][560]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.46:949][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.46:949][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.46:949][560]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.43.46:949][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.46:965][561]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.46:965][561]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.43.46:965][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.46:965][561]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.46:965][561]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.43.46:965][561]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.46:965][561]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.46:965][561]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.46:965][561]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.46:965][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.46:965][561]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.46:965][561]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.46:965][561]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.46:965][561]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.46:965][561]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.47:044][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.43.47:047][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.43.47:048][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.43.47:174][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.47:174][574]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.47:174][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.47:174][574]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.47:175][574]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.47:175][574]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.47:175][574]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.43.47:175][574]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.47:175][574]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.47:175][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.47:175][574]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.47:175][574]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.47:175][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.47:175][574]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.47:175][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.47:238][578]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.47:238][578]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.47:239][578]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.47:239][578]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.47:239][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.47:239][578]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.47:239][578]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.47:239][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.47:239][578]Interaction: Interaction time: 1.800000 [2020.05.14-18.43.47:239][578]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.47:239][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.47:302][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.43.49:110][694]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.43.49:110][694]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.43.49:110][694]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.43.49:110][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.49:112][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.43.49:126][695]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.49:126][695]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.49:126][695]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.49:126][695]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.49:126][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.49:126][695]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.49:126][695]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.43.49:126][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.49:142][696]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.49:142][696]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.43.49:142][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.49:142][696]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.49:143][696]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.43.49:143][696]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.49:143][696]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.49:143][696]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.49:143][696]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.49:143][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.49:143][696]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.49:143][696]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.49:143][696]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.49:143][696]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.49:143][696]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.49:206][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.43.49:209][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.43.49:210][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.43.49:352][709]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.49:352][709]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.49:352][709]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.49:352][709]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.49:353][709]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.49:353][709]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.49:353][709]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.43.49:353][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.49:353][709]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.49:353][709]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.49:353][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.49:353][709]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.49:353][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.49:353][709]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.49:353][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.49:416][713]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.49:416][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.49:417][713]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.49:417][713]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.49:417][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.49:417][713]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.49:417][713]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.49:417][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.49:417][713]Interaction: Interaction time: 1.800000 [2020.05.14-18.43.49:417][713]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.49:417][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.49:480][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.43.49:776][736]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198010391417 [2020.05.14-18.43.49:776][736]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198010391417, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.43.51:288][829]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.43.51:288][829]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.43.51:288][829]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.43.51:288][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.51:289][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.43.51:304][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.51:304][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.51:304][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.51:304][830]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.51:304][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.51:304][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.51:304][830]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.43.51:304][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.51:320][831]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.51:320][831]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.43.51:320][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.51:320][831]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.51:320][831]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.43.51:320][831]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.51:320][831]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.51:320][831]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.51:320][831]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.51:320][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.51:320][831]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.51:320][831]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.51:320][831]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.51:320][831]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.51:320][831]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.51:383][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.43.51:386][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.43.51:387][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.43.51:513][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.51:513][843]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.51:513][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.51:513][843]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.51:514][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.51:514][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.51:514][843]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.43.51:514][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.51:514][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.51:514][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.51:514][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.51:514][843]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.51:514][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.51:514][843]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.51:514][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.51:593][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.51:593][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.51:594][848]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.51:594][848]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.51:594][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.51:594][848]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.51:594][848]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.51:594][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.51:594][848]Interaction: Interaction time: 1.800000 [2020.05.14-18.43.51:595][848]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.51:595][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.51:657][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.43.52:530][906]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.52:530][906]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.52:675][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.43.52:675][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.52:675][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.43.52:675][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.52:675][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.43.52:675][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.52:964][933]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.312273 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.43.53:093][941]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-18.43.53:097][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-18.43.53:097][941]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.43.53:097][941]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.53:097][941]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.53:097][941]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.53:097][941]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.53:097][941]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlashedOutOfTrap][BearTrap_C_3] [2020.05.14-18.43.53:097][941]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.53:098][941]Interaction: Verbose: [Null][Null] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.14-18.43.53:098][941]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.53:099][941]Interaction: Verbose: [Null][Null] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.14-18.43.53:099][941]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.53:099][941]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.53:099][941]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.53:099][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:099][941]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.53:099][941]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.43.53:099][941]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.53:099][941]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.53:099][941]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.53:099][941]Interaction: Verbose: [EscapeTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.53:099][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:099][941]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.53:099][941]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.53:099][941]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.43.53:099][941]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.53:099][941]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.53:100][941]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-18.43.53:111][942]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.53:111][942]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.53:111][942]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.43.53:111][942]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.53:111][942]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.53:111][942]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.05.14-18.43.53:111][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.53:111][942]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.53:111][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:111][942]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.53:111][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:111][942]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=126.264 [2020.05.14-18.43.53:158][945]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlashedOutOfTrap][BearTrap_C_3] [2020.05.14-18.43.53:158][945]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.53:159][945]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.53:159][945]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.53:159][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:159][945]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.53:159][945]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.53:159][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:160][945]Interaction: Interaction time: 0.000000 [2020.05.14-18.43.53:160][945]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.14-18.43.53:160][945]LogSM: Error: Play Update Montage AM_M_Hit2CrawlFt Duration 0.000000 Timestamp 126.296158 [2020.05.14-18.43.53:160][945]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.43.53:160][945]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.53:160][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:162][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.43.53:835][987]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.05.14-18.43.53:835][987]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.53:835][987]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.05.14-18.43.53:835][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.53:837][987]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.43.53:837][987]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.43.53:837][987]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.43.53:837][987]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.53:837][987]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.43.53:837][987]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.05.14-18.43.53:837][987]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.53:837][987]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.53:837][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:837][987]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.53:837][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:869][989]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.43.53:932][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.14-18.43.53:933][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.43.53:933][993]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.53:933][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:933][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.43.53:933][993]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.53:933][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:933][993]Interaction: Interaction time: 12.406597 [2020.05.14-18.43.53:933][993]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.14-18.43.53:933][993]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 12.406597 Timestamp 0.000000 [2020.05.14-18.43.53:933][993]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.53:933][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.53:933][993]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.43.55:080][ 64]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-18.43.55:095][ 65]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=128.248 [2020.05.14-18.43.56:176][132]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.43.56:192][133]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.56:192][133]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.56:192][133]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.56:192][133]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.56:192][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.56:192][133]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.56:192][133]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.43.56:192][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.56:209][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.56:209][134]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.43.56:209][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.56:209][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.56:209][134]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.43.56:209][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.56:209][134]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.56:209][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.56:209][134]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.43.56:209][134]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.56:209][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.56:209][134]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SlashedOutOfTrap][BearTrap_C_3] [2020.05.14-18.43.56:209][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.56:209][134]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SlashedOutOfTrap][BearTrap_C_3] [2020.05.14-18.43.56:209][134]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.56:209][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.56:227][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.43.56:337][142]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.56:337][142]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.56:595][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlashedOutOfTrap][BearTrap_C_3] [2020.05.14-18.43.56:595][158]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.56:595][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.43.56:595][158]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.56:596][158]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.56:596][158]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.56:596][158]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.43.56:596][158]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.56:596][158]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.56:596][158]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.43.56:596][158]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.56:596][158]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.56:596][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.56:596][158]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.56:596][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.56:674][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.43.56:674][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.56:675][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.56:675][163]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.56:675][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.56:675][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.56:675][163]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.56:675][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.56:675][163]Interaction: Interaction time: 12.800000 [2020.05.14-18.43.56:675][163]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.56:675][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.56:738][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.43.57:948][242]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BearTrap_C_3] [2020.05.14-18.43.57:948][242]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.57:948][242]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BearTrap_C_3] [2020.05.14-18.43.57:948][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.57:950][242]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.57:950][242]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.57:950][242]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.43.57:950][242]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.57:950][242]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.57:950][242]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BearTrap_C_3] [2020.05.14-18.43.57:950][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.57:950][242]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.43.57:950][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.57:950][242]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.43.57:950][242]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.43.57:950][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.57:983][244]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.43.58:449][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.43.58:450][273]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.58:450][273]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.43.58:450][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.58:450][273]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.43.58:450][273]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.43.58:450][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.58:450][273]Interaction: Interaction time: 1.500000 [2020.05.14-18.43.58:450][273]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.43.58:450][273]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.43.58:450][273]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.43.58:450][273]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.43.58:450][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.58:450][273]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.43.58:692][288]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.43.58:902][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.58:902][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.43.58:902][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.58:902][301]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.43.58:902][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.58:902][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.58:902][301]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.43.58:902][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.58:917][302]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.58:917][302]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.43.58:917][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.58:917][302]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.58:917][302]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.43.58:917][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.58:917][302]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.43.58:917][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.43.58:917][302]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.43.58:917][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.43.58:917][302]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.43.58:917][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.58:918][302]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.43.58:918][302]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.43.58:918][302]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.43.58:951][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.43.58:984][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.43.59:951][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.44.00:014][370]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.00:015][370]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.44.00:015][370]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.44.00:015][370]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.44.00:015][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.00:015][370]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.44.00:015][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.00:015][370]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.00:015][370]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.44.00:015][370]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.44.00:015][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.00:030][371]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:030][371]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:030][371]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:030][371]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:046][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:046][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:046][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:046][372]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:062][373]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:062][373]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:062][373]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:062][373]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:078][374]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:078][374]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:078][374]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:078][374]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:095][375]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:095][375]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:095][375]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:095][375]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:111][376]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:111][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:111][376]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:111][376]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:128][377]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:128][377]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:128][377]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:128][377]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:143][378]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:143][378]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:143][378]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:143][378]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:159][379]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:159][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:159][379]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:159][379]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:175][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:175][380]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:176][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:176][380]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:191][381]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:191][381]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:191][381]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:191][381]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:208][382]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:208][382]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:208][382]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:208][382]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:224][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:224][383]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:224][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:224][383]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:240][384]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:240][384]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:240][384]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:240][384]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:256][385]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:256][385]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:256][385]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:256][385]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:272][386]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:272][386]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:272][386]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:272][386]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:288][387]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:288][387]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:288][387]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:288][387]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:304][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:304][388]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:304][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:304][388]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:320][389]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:320][389]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:320][389]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:320][389]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:336][390]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:337][390]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:337][390]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:337][390]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:353][391]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:353][391]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:353][391]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:353][391]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:368][392]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:368][392]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:368][392]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:369][392]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:385][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:385][393]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:385][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:385][393]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:401][394]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:401][394]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:401][394]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:401][394]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:417][395]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:417][395]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:417][395]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:417][395]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:433][396]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:433][396]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:433][396]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:433][396]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:449][397]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:449][397]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:449][397]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:449][397]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:466][398]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:466][398]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:466][398]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:466][398]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:482][399]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:482][399]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:482][399]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:482][399]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:498][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:498][400]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:498][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:498][400]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:514][401]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:514][401]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:514][401]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:514][401]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:530][402]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:530][402]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:530][402]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:530][402]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:546][403]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:547][403]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:547][403]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:547][403]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:561][404]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.44.00:562][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.44.00:562][404]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:562][404]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:562][404]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:562][404]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:563][404]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.00:563][404]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.44.00:563][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.00:563][404]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.00:563][404]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.44.00:563][404]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.00:563][404]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.44.00:563][404]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.00:563][404]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.44.00:563][404]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.44.00:563][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.00:563][404]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BearTrap_C_3] [2020.05.14-18.44.00:563][404]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:563][404]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.00:564][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.44.00:579][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:579][405]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:579][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:579][405]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:595][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:595][406]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:595][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:595][406]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:611][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:611][407]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:611][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:611][407]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:627][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:627][408]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:627][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:627][408]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:643][409]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:643][409]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:643][409]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:643][409]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:659][410]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:659][410]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:659][410]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:659][410]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:675][411]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:676][411]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:676][411]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:676][411]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:691][412]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:691][412]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:691][412]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:691][412]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:708][413]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:708][413]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:708][413]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:708][413]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:724][414]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:724][414]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:724][414]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:724][414]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:740][415]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:740][415]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:740][415]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:740][415]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:756][416]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:756][416]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:756][416]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:756][416]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:772][417]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:772][417]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:772][417]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:772][417]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:788][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:788][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:788][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:788][418]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:804][419]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:804][419]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:804][419]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:804][419]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:820][420]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:820][420]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:821][420]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:821][420]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:837][421]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:837][421]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:837][421]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:837][421]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:853][422]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:853][422]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:853][422]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:853][422]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:869][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:869][423]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:869][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:869][423]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:885][424]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:885][424]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:885][424]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:885][424]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:901][425]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:901][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:901][425]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:901][425]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:917][426]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:917][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:918][426]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:918][426]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:933][427]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:933][427]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:933][427]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:933][427]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:949][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:949][428]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:950][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:950][428]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:966][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:966][429]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:966][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:966][429]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:982][430]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:982][430]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:982][430]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:982][430]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:998][431]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.00:998][431]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.00:998][431]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.00:998][431]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:014][432]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:014][432]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:014][432]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:014][432]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:030][433]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:030][433]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:030][433]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:031][433]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:046][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:046][434]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:047][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:047][434]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:062][435]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:062][435]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:062][435]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:062][435]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:078][436]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:078][436]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:078][436]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:079][436]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:095][437]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:095][437]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:095][437]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:095][437]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:111][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:111][438]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:111][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:111][438]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:127][439]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:127][439]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:127][439]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:127][439]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:143][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:143][440]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:143][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:143][440]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:160][441]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:160][441]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:160][441]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:160][441]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:175][442]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:175][442]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:175][442]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:175][442]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:192][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:192][443]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:192][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:192][443]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:208][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:208][444]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:208][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:208][444]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:224][445]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:224][445]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:224][445]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:224][445]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:240][446]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:240][446]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:240][446]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:240][446]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:256][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:256][447]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:256][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:256][447]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:272][448]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:272][448]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:272][448]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:272][448]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:289][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:289][449]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:289][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:289][449]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:304][450]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:304][450]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:304][450]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:304][450]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:320][451]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:320][451]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:320][451]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:320][451]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:336][452]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:336][452]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:337][452]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:337][452]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:353][453]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:353][453]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:353][453]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:353][453]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:369][454]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:369][454]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:369][454]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:369][454]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:385][455]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:385][455]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:385][455]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:385][455]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:401][456]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:401][456]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:401][456]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:401][456]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:417][457]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:417][457]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:418][457]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:418][457]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:433][458]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:433][458]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:433][458]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:433][458]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:449][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:449][459]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:449][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:449][459]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:466][460]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:466][460]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:466][460]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:466][460]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:482][461]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:482][461]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:482][461]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:482][461]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:498][462]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:498][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:498][462]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:498][462]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:514][463]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:514][463]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:514][463]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:514][463]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:530][464]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:530][464]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:530][464]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:530][464]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:547][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:547][465]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:547][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:547][465]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:562][466]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:562][466]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:562][466]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:562][466]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:578][467]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:578][467]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:578][467]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:579][467]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:595][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:595][468]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:595][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:595][468]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:611][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:611][469]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:611][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:611][469]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:628][470]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:628][470]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:628][470]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:628][470]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:643][471]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:643][471]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:643][471]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:643][471]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:659][472]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:659][472]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:659][472]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:659][472]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:676][473]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:676][473]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:676][473]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:676][473]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:691][474]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:692][474]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:692][474]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:692][474]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:708][475]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:708][475]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:708][475]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:708][475]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:724][476]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:724][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:724][476]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:724][476]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:740][477]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:740][477]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:740][477]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:740][477]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:756][478]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:756][478]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:756][478]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:756][478]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:772][479]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:772][479]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:772][479]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:772][479]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:789][480]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:789][480]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:789][480]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:789][480]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:805][481]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:805][481]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:805][481]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:805][481]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:821][482]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:821][482]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:821][482]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:821][482]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:837][483]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:837][483]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:837][483]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:837][483]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:853][484]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:853][484]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:853][484]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:853][484]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:869][485]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:869][485]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:869][485]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:869][485]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:886][486]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:886][486]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:886][486]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:886][486]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:901][487]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:901][487]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:901][487]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:901][487]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:918][488]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:918][488]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:918][488]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:918][488]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:933][489]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:934][489]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:934][489]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:934][489]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:950][490]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:950][490]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:950][490]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:950][490]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:966][491]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:966][491]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:966][491]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:966][491]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:982][492]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:982][492]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:982][492]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:982][492]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:998][493]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.01:998][493]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.01:998][493]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.01:998][493]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:014][494]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:014][494]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:014][494]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:014][494]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:030][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:030][495]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:030][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:030][495]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:047][496]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:047][496]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:047][496]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:047][496]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:062][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:062][497]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:062][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:063][497]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:079][498]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:079][498]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:079][498]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:079][498]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:095][499]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:095][499]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:095][499]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:095][499]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:111][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:111][500]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:111][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:111][500]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:127][501]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:127][501]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:127][501]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:127][501]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:143][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:143][502]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:143][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:143][502]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:160][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:160][503]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:160][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:160][503]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:176][504]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:176][504]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:176][504]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:176][504]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:192][505]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:192][505]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:192][505]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:192][505]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:208][506]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:208][506]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:208][506]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:208][506]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:224][507]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:224][507]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:224][507]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:224][507]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:240][508]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:240][508]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:240][508]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:240][508]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:256][509]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:256][509]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:256][509]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:256][509]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:272][510]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:272][510]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:272][510]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:272][510]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:289][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:289][511]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:289][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:289][511]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:304][512]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:304][512]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:304][512]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:304][512]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:321][513]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:321][513]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:321][513]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:321][513]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:337][514]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:337][514]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:337][514]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:337][514]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:353][515]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:353][515]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:353][515]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:353][515]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:369][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:369][516]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:369][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:369][516]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:385][517]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:385][517]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:385][517]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:385][517]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:402][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:402][518]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:402][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:402][518]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:418][519]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:418][519]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:418][519]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:418][519]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:433][520]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:433][520]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:433][520]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:433][520]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:450][521]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:450][521]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:450][521]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:450][521]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:466][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:466][522]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:466][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:466][522]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:482][523]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:482][523]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:482][523]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:482][523]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:498][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:498][524]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:498][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:498][524]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:514][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:514][525]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:514][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:514][525]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:515][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:515][525]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:515][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:515][525]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:515][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.02:515][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.02:515][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.44.02:515][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.02:515][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.02:515][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:515][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:515][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.44.02:515][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:515][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.44.02:515][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:516][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:530][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:530][526]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:530][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:530][526]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:530][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:531][526]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:531][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:547][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:547][527]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:547][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:547][527]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:547][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:547][527]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:548][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:562][528]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:562][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:562][528]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:562][528]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:562][528]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:562][528]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:562][528]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:562][528]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:563][528]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.02:563][528]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.44.02:563][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:563][528]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.02:563][528]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.44.02:563][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:563][528]Interaction: Interaction time: 11.695848 [2020.05.14-18.44.02:563][528]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.44.02:563][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:563][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:579][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:579][529]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:579][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:579][529]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:579][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:579][529]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:580][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:594][530]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [KillerOpenGate][BP_Escape01_C_1] [2020.05.14-18.44.02:594][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:594][530]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [KillerOpenGate][BP_Escape01_C_1] [2020.05.14-18.44.02:594][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:595][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:595][530]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:595][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:595][530]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:595][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:595][530]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:596][530]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.02:596][530]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.02:596][530]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.44.02:596][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.02:596][530]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.02:596][530]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.05.14-18.44.02:596][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:596][530]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.44.02:596][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:596][530]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.44.02:596][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:596][530]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.44.02:596][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:611][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:611][531]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:611][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:611][531]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:611][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:611][531]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:611][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:626][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.44.02:627][532]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:627][532]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:627][532]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:627][532]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:627][532]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:628][532]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:628][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:643][533]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:643][533]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:643][533]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:643][533]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:643][533]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:643][533]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:644][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:659][534]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:659][534]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:660][534]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:660][534]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:660][534]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:660][534]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:660][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:675][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:675][535]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:675][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:675][535]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:675][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:675][535]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:676][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:692][536]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:692][536]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:692][536]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:692][536]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:692][536]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:692][536]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:692][536]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.02:692][536]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.44.02:692][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:692][536]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.02:692][536]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.44.02:692][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:692][536]Interaction: Interaction time: 0.750000 [2020.05.14-18.44.02:692][536]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.44.02:692][536]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.02:692][536]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.44.02:692][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:693][536]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.02:693][536]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.44.02:693][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:693][536]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.44.02:693][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:708][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:708][537]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:708][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:708][537]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:708][537]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:708][537]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:709][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:724][538]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:724][538]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:724][538]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:724][538]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:724][538]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:724][538]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:725][538]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.02:725][538]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.44.02:725][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:725][538]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.02:725][538]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.44.02:725][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.02:725][538]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.44.02:725][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.02:725][538]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.44.02:725][538]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.44.02:725][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.02:725][538]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [KillerOpenGate][BP_Escape01_C_1] [2020.05.14-18.44.02:725][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:725][538]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.02:725][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:740][539]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:740][539]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:740][539]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:740][539]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:740][539]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:740][539]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:741][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:756][540]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:756][540]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:756][540]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:756][540]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:756][540]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:756][540]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:757][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:772][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:772][541]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:772][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:772][541]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:772][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:772][541]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:773][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.02:789][542]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:789][542]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:789][542]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:789][542]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:789][542]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:789][542]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:804][543]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:804][543]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:804][543]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:804][543]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:804][543]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:804][543]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:821][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:821][544]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:821][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:821][544]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:821][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:821][544]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:837][545]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:837][545]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:837][545]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:837][545]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:837][545]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:837][545]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:853][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:853][546]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:853][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:853][546]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:853][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:853][546]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:869][547]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:869][547]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:869][547]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:869][547]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:869][547]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:869][547]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:885][548]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:885][548]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:885][548]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:885][548]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:885][548]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:885][548]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:901][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:901][549]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:901][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:901][549]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:901][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:902][549]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:918][550]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:918][550]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:918][550]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:918][550]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:918][550]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:918][550]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:933][551]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:933][551]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:933][551]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:933][551]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:934][551]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:934][551]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:949][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:949][552]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:949][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:949][552]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:949][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:949][552]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:966][553]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:966][553]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:966][553]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:966][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:966][553]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:966][553]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:982][554]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:982][554]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:982][554]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:982][554]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:982][554]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:982][554]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:998][555]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:998][555]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:998][555]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.02:998][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.02:998][555]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.02:998][555]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:014][556]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:014][556]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:014][556]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:014][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:014][556]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:014][556]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:015][556]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.44.03:015][556]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.44.03:015][556]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.03:015][556]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.44.03:015][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.03:015][556]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.03:015][556]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.44.03:015][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.03:030][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:030][557]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:030][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:030][557]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:031][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:031][557]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:031][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.03:031][557]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.44.03:031][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.03:031][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.03:031][557]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.44.03:031][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.03:031][557]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.44.03:031][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.03:031][557]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.44.03:031][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.03:031][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:031][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:031][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:031][557]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:031][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.03:046][558]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:046][558]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:047][558]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:047][558]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:062][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:062][559]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:062][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:062][559]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:064][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.44.03:078][560]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:078][560]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:078][560]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:079][560]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:095][561]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:095][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:095][561]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:095][561]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:098][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.44.03:111][562]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:111][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:111][562]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:111][562]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:128][563]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:128][563]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:128][563]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:128][563]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:143][564]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:143][564]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:143][564]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:143][564]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:161][565]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:161][565]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:161][565]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:161][565]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:177][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:177][566]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:177][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:177][566]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:192][567]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:192][567]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:192][567]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:192][567]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:208][568]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:208][568]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:208][568]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:208][568]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:224][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:224][569]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:224][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:224][569]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:241][570]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:241][570]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:241][570]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:241][570]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:256][571]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:256][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:256][571]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:256][571]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:272][572]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:272][572]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:272][572]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:272][572]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:289][573]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:289][573]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:289][573]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:289][573]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:305][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:305][574]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:305][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:305][574]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:320][575]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:320][575]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:321][575]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:321][575]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:337][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:337][576]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:337][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:337][576]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:353][577]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:353][577]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:353][577]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:353][577]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:369][578]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:369][578]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:369][578]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:369][578]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:385][579]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:385][579]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:385][579]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:385][579]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:401][580]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:402][580]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:402][580]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:402][580]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:418][581]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:418][581]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:418][581]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:418][581]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:434][582]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:434][582]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:434][582]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:434][582]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:450][583]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:450][583]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:450][583]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:450][583]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:466][584]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:466][584]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:466][584]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:466][584]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:483][585]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:483][585]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:483][585]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:483][585]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:498][586]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:498][586]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:498][586]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:499][586]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:514][587]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:514][587]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:514][587]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:514][587]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:530][588]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:530][588]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:530][588]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:530][588]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:547][589]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:547][589]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:547][589]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:547][589]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:563][590]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:563][590]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:563][590]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:563][590]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:579][591]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:579][591]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:579][591]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:579][591]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:595][592]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:595][592]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:595][592]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:595][592]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:611][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:611][593]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:611][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:611][593]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:628][594]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:628][594]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:628][594]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:628][594]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:643][595]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:643][595]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:643][595]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:643][595]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:660][596]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:660][596]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:660][596]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:660][596]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:676][597]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:676][597]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:676][597]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:676][597]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:692][598]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:692][598]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:692][598]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:692][598]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:708][599]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:708][599]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:708][599]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:708][599]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:724][600]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:724][600]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:724][600]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:724][600]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:741][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:741][601]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:741][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:741][601]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:756][602]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:756][602]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:756][602]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:756][602]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:773][603]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:773][603]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:773][603]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:773][603]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:789][604]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:789][604]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:789][604]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:789][604]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:805][605]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:805][605]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:805][605]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:805][605]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:821][606]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:821][606]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:821][606]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:821][606]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:837][607]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:837][607]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:837][607]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:837][607]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:853][608]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:853][608]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:853][608]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:853][608]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:869][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:869][609]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:869][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:869][609]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:885][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:885][610]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:885][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:885][610]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:902][611]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:902][611]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:902][611]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:902][611]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:918][612]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:918][612]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:918][612]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:918][612]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:935][613]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:935][613]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:935][613]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:935][613]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:950][614]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:950][614]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:950][614]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:950][614]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:966][615]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:966][615]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:966][615]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:966][615]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:982][616]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:982][616]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:982][616]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:982][616]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:998][617]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.03:998][617]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.03:998][617]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.03:998][617]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:014][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:014][618]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:014][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:015][618]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:031][619]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:031][619]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:031][619]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:031][619]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:047][620]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:047][620]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:047][620]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:047][620]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:063][621]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:063][621]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:063][621]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:063][621]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:079][622]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:079][622]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:079][622]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:079][622]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:095][623]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:095][623]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:095][623]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:095][623]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:111][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:111][624]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:111][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:111][624]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:127][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:127][625]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:127][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:127][625]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:144][626]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:144][626]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:144][626]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:144][626]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:161][627]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:161][627]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:161][627]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:161][627]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:177][628]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:177][628]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:177][628]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:177][628]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:194][629]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:194][629]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:194][629]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:194][629]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:208][630]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:208][630]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:208][630]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:208][630]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:225][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:225][631]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:225][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:225][631]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:241][632]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:241][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:241][632]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:241][632]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:256][633]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:256][633]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:256][633]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:256][633]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:272][634]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:272][634]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:272][634]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:272][634]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:288][635]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:289][635]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:289][635]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:289][635]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:305][636]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:305][636]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:305][636]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:305][636]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:321][637]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:321][637]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:321][637]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:321][637]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:338][638]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:338][638]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:338][638]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:338][638]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:353][639]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:353][639]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:353][639]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:353][639]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:369][640]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:369][640]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:369][640]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:369][640]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:385][641]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:385][641]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:385][641]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:385][641]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:402][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:402][642]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:402][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:402][642]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:418][643]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:418][643]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:419][643]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:419][643]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:433][644]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:434][644]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:434][644]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:434][644]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:450][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:450][645]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:450][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:450][645]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:466][646]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:466][646]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:466][646]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:466][646]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:482][647]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:482][647]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:482][647]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:482][647]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:498][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:498][648]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:498][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:498][648]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:514][649]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:514][649]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:514][649]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:514][649]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:530][650]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:531][650]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:531][650]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:531][650]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:547][651]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:547][651]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:547][651]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:547][651]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:563][652]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:563][652]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:563][652]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:563][652]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:579][653]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:579][653]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:579][653]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:579][653]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:595][654]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:595][654]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:595][654]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:595][654]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:611][655]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:611][655]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:611][655]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:611][655]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:628][656]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:628][656]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:628][656]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:628][656]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:643][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:643][657]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:643][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:643][657]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:659][658]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:660][658]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:660][658]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:660][658]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:676][659]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:676][659]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:676][659]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:676][659]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:691][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:691][660]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:691][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:691][660]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:692][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:708][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:708][661]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:708][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:708][661]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:709][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:724][662]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:724][662]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:724][662]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:724][662]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:740][663]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:740][663]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:740][663]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:740][663]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:756][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:756][664]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:756][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:756][664]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:757][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:772][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:773][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:789][666]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:789][666]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:789][666]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:789][666]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:789][666]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:789][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:789][666]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:789][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:789][666]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:789][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:790][666]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:790][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:790][666]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:790][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:790][666]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:790][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:804][667]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:805][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:821][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:821][668]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:821][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:821][668]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:821][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:821][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:821][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:821][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:821][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:821][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:822][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:822][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:822][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:822][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:822][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.04:822][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:837][669]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:837][669]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:837][669]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:837][669]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:853][670]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:853][670]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:853][670]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:853][670]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:869][671]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:869][671]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:869][671]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:869][671]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:886][672]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:886][672]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:886][672]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:886][672]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:902][673]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:902][673]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:902][673]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:902][673]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:918][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:918][674]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:918][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:918][674]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:934][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:934][675]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:934][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:934][675]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:950][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:950][676]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:950][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:950][676]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:966][677]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:966][677]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:966][677]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:966][677]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:982][678]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:982][678]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:982][678]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:982][678]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:998][679]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.04:998][679]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.04:998][679]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.04:998][679]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:014][680]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:014][680]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:015][680]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:015][680]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:032][681]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:032][681]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:032][681]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:032][681]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:047][682]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:047][682]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:047][682]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:047][682]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:063][683]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:063][683]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:063][683]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:063][683]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:079][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:079][684]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:079][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:079][684]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:095][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:095][685]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:095][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:095][685]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:111][686]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:111][686]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:111][686]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:111][686]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:129][687]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:129][687]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:129][687]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:129][687]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:144][688]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:144][688]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:144][688]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:144][688]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:160][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:160][689]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:160][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:160][689]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:177][690]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:177][690]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:177][690]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:177][690]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:193][691]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:193][691]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:193][691]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:193][691]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:208][692]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:208][692]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:209][692]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:209][692]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:224][693]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:224][693]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:224][693]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:224][693]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:240][694]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:240][694]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:240][694]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:240][694]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:257][695]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:257][695]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:257][695]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:257][695]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:272][696]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:272][696]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:272][696]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:272][696]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:288][697]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:288][697]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:288][697]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:288][697]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:305][698]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:305][698]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:305][698]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:305][698]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:321][699]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:321][699]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:321][699]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:321][699]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:337][700]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:337][700]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:337][700]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:337][700]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:353][701]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:353][701]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:353][701]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:353][701]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:370][702]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:370][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:370][702]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:370][702]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:385][703]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:385][703]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:385][703]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:385][703]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:402][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:402][704]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:402][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:402][704]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:418][705]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:418][705]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:418][705]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:418][705]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:434][706]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:434][706]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:434][706]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:434][706]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:450][707]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:450][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:450][707]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:450][707]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:466][708]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:466][708]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:466][708]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:466][708]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:482][709]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:482][709]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:482][709]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:482][709]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:499][710]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:499][710]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:499][710]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:499][710]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:514][711]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:514][711]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:514][711]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:514][711]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:530][712]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:530][712]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:530][712]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:530][712]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:547][713]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:547][713]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:547][713]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:547][713]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:563][714]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:563][714]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:563][714]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:563][714]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:579][715]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:579][715]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:579][715]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:579][715]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:595][716]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:595][716]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:595][716]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:595][716]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:611][717]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:611][717]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:611][717]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:611][717]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:627][718]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:628][718]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:628][718]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:628][718]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:643][719]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:643][719]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:643][719]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:643][719]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:659][720]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:659][720]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:659][720]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:659][720]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:676][721]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:676][721]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:676][721]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:676][721]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:692][722]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:692][722]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:692][722]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:692][722]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:708][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:708][723]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:708][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:708][723]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:724][724]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:724][724]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:724][724]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:724][724]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:740][725]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:740][725]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:740][725]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:740][725]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:756][726]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:756][726]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:757][726]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:757][726]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:772][727]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:772][727]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:772][727]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:772][727]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:788][728]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:788][728]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:789][728]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:789][728]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:805][729]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:805][729]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:805][729]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:805][729]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:821][730]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:821][730]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:821][730]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:821][730]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:837][731]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:837][731]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:837][731]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:837][731]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:853][732]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:853][732]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:853][732]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:853][732]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:869][733]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:869][733]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:869][733]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:869][733]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:885][734]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:885][734]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:885][734]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:885][734]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:901][735]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:901][735]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:901][735]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:902][735]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:918][736]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:918][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:918][736]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:918][736]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:934][737]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:934][737]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:934][737]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:934][737]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:950][738]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:950][738]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:950][738]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:950][738]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:966][739]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:966][739]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:966][739]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:966][739]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:982][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:982][740]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:982][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:982][740]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:998][741]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.05:998][741]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.05:998][741]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.05:999][741]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:013][742]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [KillerOpenGate][BP_Escape01_C_1] [2020.05.14-18.44.06:013][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:013][742]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [KillerOpenGate][BP_Escape01_C_1] [2020.05.14-18.44.06:013][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:015][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.06:015][742]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:015][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.06:015][742]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:015][742]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:015][742]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:015][742]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.44.06:015][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.06:015][742]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:015][742]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.05.14-18.44.06:015][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:015][742]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.44.06:015][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:015][742]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.44.06:015][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:015][742]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.44.06:031][743]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.06:031][743]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:031][743]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.06:031][743]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:047][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.06:047][744]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:047][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.06:047][744]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:063][745]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.06:063][745]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:063][745]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.06:063][745]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:079][746]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.06:079][746]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:079][746]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.06:079][746]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:095][747]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.06:095][747]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:095][747]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.06:095][747]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:111][748]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.06:111][748]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:111][748]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.06:111][748]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:112][748]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:112][748]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.44.06:112][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:112][748]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:112][748]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.44.06:112][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:112][748]Interaction: Interaction time: 0.750000 [2020.05.14-18.44.06:112][748]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.44.06:112][748]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:112][748]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.44.06:112][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:112][748]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:112][748]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.44.06:112][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:127][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.06:128][749]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:128][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.06:128][749]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:143][750]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [TrapKiller][BearTrap_C_3] [2020.05.14-18.44.06:143][750]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:144][750]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.06:144][750]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:144][750]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.06:144][750]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:144][750]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:144][750]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.44.06:144][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:144][750]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:144][750]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.44.06:144][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.06:144][750]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.44.06:144][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.06:144][750]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.44.06:144][750]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.44.06:144][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:145][750]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [KillerOpenGate][BP_Escape01_C_1] [2020.05.14-18.44.06:145][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:145][750]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:145][750]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.44.06:160][751]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.06:160][751]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:160][751]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.06:160][751]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:175][752]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapKiller][BearTrap_C_3] [2020.05.14-18.44.06:175][752]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:176][752]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.06:176][752]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:176][752]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.06:176][752]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:177][752]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:177][752]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:177][752]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.44.06:177][752]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.06:177][752]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:177][752]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [TrapKiller][BearTrap_C_3] [2020.05.14-18.44.06:177][752]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:177][752]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.44.06:177][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:177][752]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.44.06:177][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:241][756]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:241][756]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.44.06:241][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:241][756]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:241][756]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.44.06:241][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:241][756]Interaction: Interaction time: 0.000000 [2020.05.14-18.44.06:241][756]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapTrapKiller Chuckles. [2020.05.14-18.44.06:241][756]AnimLeader: BearTrap_C_3 Requested to Play: BearTrapTrapKiller Chuckles AnimTag_Follower. [2020.05.14-18.44.06:241][756]LogSM: Error: Play Update Montage AM_TT_Caught_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.44.06:241][756]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.44.06:242][756]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.44.06:242][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:339][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.14-18.44.06:369][764]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.05.14-18.44.06:369][764]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.14-18.44.06:369][764]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.05.14-18.44.06:369][764]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.14-18.44.06:369][764]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.05.14-18.44.06:369][764]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.14-18.44.06:369][764]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.14-18.44.06:371][764]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.44.06:371][764]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.44.06:371][764]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.44.06:371][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:403][766]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:403][766]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.44.06:403][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:403][766]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:403][766]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.44.06:404][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:404][766]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:404][766]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.44.06:404][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:404][766]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.44.06:404][766]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.44.06:404][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.06:404][766]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.44.06:404][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.06:404][766]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.44.06:404][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.06:404][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.05.14-18.44.06:404][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.06:404][766]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.44.07:353][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.14-18.44.07:353][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.14-18.44.07:353][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.14-18.44.07:353][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-18.44.07:353][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.14-18.44.07:353][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.14-18.44.07:353][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.14-18.44.07:356][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.14-18.44.07:356][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.14-18.44.07:356][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-18.44.07:356][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.14-18.44.07:356][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.14-18.44.07:356][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.14-18.44.07:356][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.14-18.44.08:305][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.08:305][884]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.08:305][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.08:305][884]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.08:306][884]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.08:306][884]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.08:306][884]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.44.08:306][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.08:306][884]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.08:306][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.08:306][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.08:306][884]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.44.08:306][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.08:306][884]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.44.08:306][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.08:385][889]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.08:385][889]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.08:386][889]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.08:386][889]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.44.08:386][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.08:386][889]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.08:386][889]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.44.08:386][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.08:386][889]Interaction: Interaction time: 11.478403 [2020.05.14-18.44.08:386][889]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.44.08:386][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.08:449][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.44.09:677][969]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.44.09:935][985]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.44.09:951][986]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.09:951][986]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.44.09:951][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.09:951][986]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.09:951][986]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.44.09:951][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.09:983][988]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.09:983][988]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.44.09:983][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.09:983][988]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.09:983][988]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.44.09:983][988]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.09:983][988]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.44.09:983][988]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.09:983][988]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.44.09:983][988]Interaction: Verbose: [TrapKiller][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.44.09:983][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.09:984][988]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [TrapKiller][BearTrap_C_3] [2020.05.14-18.44.09:984][988]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.09:984][988]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.09:999][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.09:999][989]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.09:999][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.09:999][989]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.09:999][989]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.09:999][989]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:015][990]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:015][990]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:015][990]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:015][990]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:015][990]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:015][990]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:031][991]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:031][991]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:031][991]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:031][991]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:031][991]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:031][991]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:047][992]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:047][992]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:047][992]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:047][992]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:047][992]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:047][992]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:063][993]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:063][993]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:063][993]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:063][993]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:063][993]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:063][993]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:079][994]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:079][994]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:079][994]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:079][994]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:079][994]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:079][994]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:096][995]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:096][995]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:096][995]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:096][995]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:096][995]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:096][995]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:112][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:112][996]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:112][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:112][996]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:112][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:112][996]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:128][997]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:128][997]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:128][997]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:128][997]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:128][997]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:128][997]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:144][998]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:144][998]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:144][998]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:144][998]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:144][998]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:144][998]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:160][999]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:160][999]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:160][999]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:160][999]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:160][999]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:160][999]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:177][ 0]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:177][ 0]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:177][ 0]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:177][ 0]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:177][ 0]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:177][ 0]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:192][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:192][ 1]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:192][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:192][ 1]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:192][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:192][ 1]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:208][ 2]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:208][ 2]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:208][ 2]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:208][ 2]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:208][ 2]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:208][ 2]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:224][ 3]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:225][ 3]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:225][ 3]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:225][ 3]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:225][ 3]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:225][ 3]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:241][ 4]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:241][ 4]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:241][ 4]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:241][ 4]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:241][ 4]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:241][ 4]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:257][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:257][ 5]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:257][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:257][ 5]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:257][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:257][ 5]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:273][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:273][ 6]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:273][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:273][ 6]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:273][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:273][ 6]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:273][ 6]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.44.10:273][ 6]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.44.10:273][ 6]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.10:273][ 6]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.44.10:273][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.10:273][ 6]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.10:274][ 6]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.44.10:274][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.10:289][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:289][ 7]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:289][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:289][ 7]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:289][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:289][ 7]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:290][ 7]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.10:290][ 7]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.44.10:290][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.10:290][ 7]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.10:290][ 7]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.44.10:290][ 7]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.10:290][ 7]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.44.10:290][ 7]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.10:290][ 7]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.44.10:290][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.10:290][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:290][ 7]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:290][ 7]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:290][ 7]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:290][ 7]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.10:305][ 8]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:305][ 8]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:305][ 8]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:305][ 8]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:321][ 9]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:321][ 9]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:321][ 9]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:321][ 9]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:324][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.44.10:337][ 10]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:337][ 10]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:337][ 10]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:337][ 10]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:353][ 11]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:353][ 11]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:353][ 11]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:353][ 11]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:357][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.44.10:369][ 12]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:369][ 12]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:369][ 12]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:369][ 12]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:386][ 13]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:386][ 13]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:386][ 13]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:386][ 13]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:402][ 14]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:402][ 14]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:402][ 14]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:402][ 14]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:418][ 15]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:418][ 15]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:418][ 15]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:418][ 15]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:434][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:434][ 16]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:434][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:434][ 16]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:450][ 17]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:450][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:450][ 17]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:450][ 17]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:467][ 18]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:467][ 18]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:467][ 18]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:467][ 18]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:483][ 19]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:483][ 19]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:483][ 19]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:483][ 19]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:499][ 20]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:499][ 20]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:499][ 20]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:499][ 20]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:515][ 21]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:515][ 21]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:515][ 21]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:515][ 21]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:531][ 22]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:531][ 22]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:531][ 22]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:531][ 22]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:547][ 23]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:547][ 23]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:547][ 23]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.10:547][ 23]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:562][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:562][ 24]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:562][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:562][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:564][ 24]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.10:564][ 24]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.10:564][ 24]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.44.10:564][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.10:564][ 24]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.10:564][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-18.44.10:564][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.10:564][ 24]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.44.10:564][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.10:564][ 24]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.05.14-18.44.10:564][ 24]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male AnimTag_Follower. [2020.05.14-18.44.10:564][ 24]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.44.10:564][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.10:564][ 24]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.44.10:564][ 24]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.44.10:565][ 24]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:580][ 25]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:596][ 26]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:612][ 27]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:629][ 28]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:645][ 29]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:661][ 30]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:677][ 31]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:693][ 32]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:709][ 33]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:725][ 34]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:741][ 35]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:758][ 36]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:774][ 37]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:790][ 38]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:806][ 39]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:822][ 40]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:839][ 41]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:854][ 42]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:870][ 43]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:887][ 44]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.10:887][ 44]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.44.10:887][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.10:887][ 44]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.10:887][ 44]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.44.10:887][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.10:887][ 44]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.44.10:887][ 44]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.05.14-18.44.10:887][ 44]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-18.44.10:887][ 44]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-18.44.10:887][ 44]Interaction: Interaction time: 2.700000 [2020.05.14-18.44.10:887][ 44]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.05.14-18.44.10:887][ 44]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP that has root motion is not supported [2020.05.14-18.44.10:887][ 44]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-18.44.10:887][ 44]LogSM: Error: Play Update Montage AM_TT_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-18.44.10:887][ 44]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.44.10:887][ 44]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.44.10:887][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.10:887][ 44]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:902][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.10:902][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.10:903][ 45]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:919][ 46]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:935][ 47]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:951][ 48]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:967][ 49]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:983][ 50]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.10:999][ 51]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:016][ 52]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:031][ 53]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:048][ 54]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:064][ 55]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:080][ 56]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:096][ 57]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:112][ 58]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:129][ 59]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:129][ 59]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.05.14-18.44.11:145][ 60]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:161][ 61]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:177][ 62]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:193][ 63]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:209][ 64]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:225][ 65]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:241][ 66]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:257][ 67]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:259][ 67]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:274][ 68]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:289][ 69]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:306][ 70]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:322][ 71]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.11:338][ 72]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:046][116]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:048][116]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:064][117]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:080][118]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:096][119]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:113][120]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:129][121]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:145][122]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:161][123]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:177][124]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:193][125]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:209][126]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:225][127]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:241][128]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:258][129]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:274][130]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:290][131]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:306][132]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:322][133]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:339][134]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:354][135]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:371][136]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:386][137]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:403][138]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:419][139]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:435][140]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:451][141]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:468][142]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:483][143]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:500][144]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:516][145]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:532][146]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:548][147]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:564][148]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:580][149]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:597][150]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:612][151]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:629][152]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:645][153]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:661][154]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:677][155]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:693][156]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:709][157]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:726][158]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:742][159]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:758][160]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:774][161]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:790][162]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:806][163]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:822][164]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:838][165]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:854][166]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:871][167]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:887][168]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:903][169]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:919][170]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:935][171]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:951][172]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:968][173]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.12:983][174]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:000][175]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:016][176]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:032][177]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:048][178]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:064][179]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:081][180]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:098][181]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:114][182]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:129][183]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:145][184]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:161][185]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:179][186]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:194][187]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:210][188]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:225][189]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:242][190]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:258][191]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:274][192]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:290][193]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:306][194]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:322][195]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:322][195]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.44.13:338][196]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.44.13:339][196]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:354][197]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:371][198]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:387][199]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:403][200]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:419][201]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:435][202]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:451][203]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:468][204]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:483][205]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:500][206]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:516][207]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:532][208]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:548][209]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:564][210]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.13:564][210]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.44.13:564][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.13:564][210]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-18.44.13:564][210]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.44.13:564][210]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.13:564][210]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.44.13:564][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.13:564][210]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:580][211]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.13:596][212]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:596][212]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:596][212]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.13:596][212]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:597][212]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.13:597][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.44.13:597][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.13:597][212]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.13:597][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.44.13:597][212]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.13:597][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.44.13:597][212]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.13:597][212]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.44.13:597][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.44.13:597][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.13:597][212]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:597][212]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:597][212]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.13:597][212]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:597][212]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:597][212]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:597][212]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:600][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.44.13:612][213]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:612][213]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:612][213]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.13:612][213]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:612][213]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.13:612][213]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.13:612][213]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.44.13:612][213]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.13:612][213]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.13:612][213]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:612][213]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:612][213]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.44.13:612][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.13:612][213]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.44.13:612][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.13:613][213]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.14-18.44.13:628][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:628][214]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:628][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:628][214]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:628][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.13:628][214]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:629][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:644][215]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:644][215]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:644][215]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:644][215]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:644][215]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.13:644][215]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:645][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:660][216]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:660][216]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:660][216]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:660][216]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:660][216]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.13:660][216]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:661][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:675][217]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:675][217]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:676][217]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:676][217]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:676][217]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:676][217]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:676][217]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.13:676][217]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:677][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.13:677][217]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.44.13:677][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.13:677][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.13:677][217]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.44.13:677][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.13:677][217]Interaction: Interaction time: 16.000000 [2020.05.14-18.44.13:677][217]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.05.14-18.44.13:677][217]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 146.811783 [2020.05.14-18.44.13:677][217]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.44.13:677][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.13:678][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:693][218]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:693][218]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:693][218]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:693][218]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:693][218]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.13:693][218]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:694][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:709][219]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:709][219]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:709][219]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.13:709][219]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:709][219]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.13:709][219]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:710][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:725][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:740][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.44.13:742][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:758][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:774][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:790][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:806][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:822][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:839][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:854][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:871][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:887][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:903][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:919][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:935][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:952][234]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.05.14-18.44.13:952][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.13:952][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:968][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.13:983][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:000][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:016][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:032][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:048][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:065][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.44.14:065][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:065][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:081][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.44.14:081][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:081][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.44.14:081][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:082][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:098][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:113][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:129][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:147][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:161][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:179][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:194][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:210][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:226][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:242][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:259][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:275][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:290][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:307][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:322][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.05.14-18.44.14:322][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:322][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_3] [2020.05.14-18.44.14:322][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:322][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:339][258]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.05.14-18.44.14:339][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:339][258]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_3] [2020.05.14-18.44.14:339][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:339][258]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.05.14-18.44.14:339][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:339][258]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_3] [2020.05.14-18.44.14:339][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:339][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:354][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:371][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:387][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:404][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:419][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:435][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:452][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:468][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:485][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:500][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:516][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:533][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:549][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:565][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:581][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:598][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:614][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:629][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:646][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:662][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:677][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:694][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:710][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:726][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:742][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:758][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:774][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:791][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:807][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:823][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:839][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:855][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:871][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:887][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:903][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:919][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:936][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:952][296]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_3] [2020.05.14-18.44.14:952][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:952][296]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_3] [2020.05.14-18.44.14:952][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:952][296]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.05.14-18.44.14:952][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.14:952][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:968][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.14:984][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:000][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:016][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:032][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:048][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:064][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:081][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:097][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:113][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:129][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:145][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:161][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:178][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:193][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:210][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:226][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:242][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:259][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:275][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:291][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:307][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:323][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:340][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:355][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:371][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:387][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:403][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:419][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:419][325]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.44.15:435][326]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.05.14-18.44.15:436][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:452][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:468][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:484][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:500][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:516][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:533][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:548][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:565][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:581][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:597][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:613][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:629][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:646][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:662][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:662][340]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.44.15:678][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:693][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:709][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:726][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:742][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:758][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:774][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:790][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:807][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:822][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:839][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:855][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:871][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:887][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:903][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:919][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:936][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:952][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:968][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.15:984][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:000][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:016][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:032][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:048][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:064][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:081][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:097][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:113][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:129][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:145][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:162][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:178][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:193][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:210][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:226][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:242][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:258][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:274][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:290][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:307][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:323][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:340][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:355][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:371][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:387][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:403][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:420][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:435][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:452][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:468][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:484][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:500][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:516][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:533][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:549][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:564][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:581][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:597][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:613][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:629][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:645][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:662][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:678][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:693][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:710][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:727][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:743][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:758][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:775][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:791][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:806][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:822][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:839][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:855][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:871][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:887][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:903][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:920][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:936][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:952][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:968][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.16:984][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:001][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:016][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:033][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:049][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:065][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:081][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:098][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:114][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:130][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:145][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:161][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:178][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:178][434]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.44.17:193][435]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.05.14-18.44.17:194][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:210][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:226][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:242][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:258][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:274][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:291][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:307][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:323][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:339][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:355][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:371][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:387][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:403][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:420][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:420][449]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.44.17:436][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:452][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:468][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:484][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:500][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:517][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:532][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:549][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:565][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:581][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:597][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:613][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:629][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:645][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:661][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:678][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:694][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:710][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:726][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:742][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:759][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:774][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:791][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:807][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:823][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:839][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:855][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:872][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:888][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:903][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:920][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:936][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:952][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:968][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.17:984][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:000][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:016][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:032][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:049][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:065][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:081][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:097][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:113][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:130][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:145][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:162][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:178][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:194][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:210][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:226][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:242][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:259][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:274][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:291][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:307][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:323][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:339][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:356][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:372][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:387][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:404][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:420][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:436][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:452][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:468][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:485][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:501][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:517][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:533][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:549][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:565][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:582][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:597][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:614][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:630][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:646][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:662][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:678][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:694][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:710][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:727][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:742][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:758][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:775][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:791][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:807][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:823][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:839][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:855][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:872][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:888][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:904][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:920][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:936][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:936][543]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.44.18:952][544]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.05.14-18.44.18:952][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:968][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.18:985][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:001][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:017][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:033][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:049][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:065][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:081][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:098][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:114][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:130][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:145][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:162][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:178][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:178][558]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.44.19:194][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:210][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:227][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:243][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:259][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:275][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:291][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:307][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:323][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:339][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:355][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:372][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:387][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:403][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:420][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:436][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:452][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:468][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:485][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:500][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:516][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:533][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:549][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:565][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:581][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:597][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:613][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:629][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:645][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:662][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:678][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:694][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:710][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:727][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:742][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:758][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:775][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:791][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:808][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:823][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:839][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:855][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:871][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:888][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:904][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:921][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:936][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:952][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:968][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.19:984][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:000][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:017][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:034][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:050][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:065][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:082][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:097][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:114][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:130][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:146][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:163][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:178][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:194][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:210][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:226][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:242][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:259][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:275][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:291][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:307][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:323][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:340][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:356][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:371][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:388][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:404][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:420][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:436][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:452][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:468][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:485][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:501][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:517][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:533][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:549][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:565][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:581][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:597][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:613][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:630][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:646][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:662][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:679][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:694][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:694][652]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.44.20:710][653]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.05.14-18.44.20:711][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:727][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:742][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:759][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:775][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:791][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:807][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:823][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:839][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:855][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:871][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:889][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:904][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:920][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:936][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:936][667]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.44.20:952][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:968][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.20:985][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:000][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:017][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:033][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:049][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:065][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:082][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:097][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:114][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:130][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:146][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:162][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:178][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:194][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:210][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:226][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:243][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:259][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:275][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:291][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:307][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:323][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:339][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:355][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:371][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:387][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:404][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:420][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:436][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:452][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:469][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:484][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:501][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:516][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:533][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:549][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:565][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:581][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:597][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:613][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:629][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:645][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:662][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:677][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:695][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:710][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:727][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:742][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:759][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:774][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:791][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:807][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:823][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:839][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:855][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:871][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:888][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:904][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:920][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:936][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:952][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:969][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.21:984][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:000][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:017][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:033][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:049][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:065][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:081][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:097][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:114][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:130][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:146][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:162][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:178][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:194][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:210][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:226][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:242][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:259][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:275][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:291][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:307][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:323][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:340][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:356][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:372][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:388][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:404][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:421][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:436][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:452][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:452][761]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.44.22:469][762]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.05.14-18.44.22:469][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:485][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:501][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:517][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:533][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:549][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:565][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:582][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:598][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:613][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:630][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:646][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:662][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:678][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:694][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:694][776]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.44.22:710][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:727][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:742][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:759][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:775][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:791][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:808][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:823][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:839][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:856][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:872][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:888][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:904][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:920][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:936][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:952][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:969][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.22:984][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:000][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:017][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:034][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:049][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:065][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:081][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:098][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:114][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:130][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:146][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:162][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:178][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:194][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:211][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:226][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:243][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:243][810]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.44.23:243][810]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.44.23:259][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:275][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:291][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:307][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:323][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:340][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:355][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:372][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:388][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:404][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:404][820]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.44.23:404][820]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.44.23:420][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:436][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:452][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:469][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:484][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:501][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:517][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:533][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:549][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:565][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:582][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:598][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:613][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:630][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:646][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:662][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:678][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:694][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:711][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:726][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:742][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:759][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:775][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:791][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:807][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:823][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:840][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:855][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:872][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:888][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:904][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:920][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:936][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:952][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:969][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.23:984][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:001][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:017][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:033][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:049][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:065][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:082][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:097][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:114][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:130][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:146][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:162][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:178][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:194][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:211][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:211][870]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.44.24:226][871]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.05.14-18.44.24:226][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:243][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:259][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:276][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:291][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:308][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:323][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:340][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:356][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:372][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:388][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:404][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:420][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:436][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:453][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:453][885]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.44.24:469][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:484][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:502][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:517][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:533][890]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_2] [2020.05.14-18.44.24:533][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.24:533][890]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_2] [2020.05.14-18.44.24:533][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.24:533][890]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_2] [2020.05.14-18.44.24:533][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.24:533][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:549][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:565][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:582][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:598][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:614][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:630][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:646][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:662][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:679][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:694][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:711][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:727][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:743][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:759][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:775][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:791][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:808][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:823][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:838][909]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_2] [2020.05.14-18.44.24:838][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.24:838][909]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_2] [2020.05.14-18.44.24:838][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.24:840][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:856][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:872][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:889][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:904][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:920][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:937][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:953][916]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.44.24:953][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.24:953][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:967][917]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198248678132 [2020.05.14-18.44.24:967][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.44.24:967][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.24:970][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.44.24:970][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.24:970][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.24:973][918]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198248678132, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.44.24:984][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.44.24:985][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.24:985][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.44.24:985][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.24:985][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:001][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:017][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:033][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:050][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:065][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:083][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:098][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:115][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:130][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:146][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:162][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:180][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:194][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:211][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:226][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:243][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:259][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:273][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.44.25:273][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:275][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.44.25:275][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:275][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.44.25:275][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:275][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:291][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:308][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:323][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:339][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:355][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:372][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:388][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:404][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:420][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:436][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:453][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:468][948]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.44.25:469][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:469][948]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.44.25:469][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:469][948]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.44.25:469][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:469][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:486][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:501][950]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.44.25:501][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:501][950]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_4] [2020.05.14-18.44.25:501][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:501][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:517][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:533][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:549][953]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_2] [2020.05.14-18.44.25:549][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:549][953]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_2] [2020.05.14-18.44.25:549][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:549][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:565][954]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_2] [2020.05.14-18.44.25:565][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:565][954]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_2] [2020.05.14-18.44.25:565][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:566][954]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_2] [2020.05.14-18.44.25:566][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:566][954]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_2] [2020.05.14-18.44.25:566][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:566][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:582][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:598][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:614][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.44.25:614][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:615][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:630][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.44.25:630][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:630][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.44.25:630][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:630][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:646][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:662][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:679][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:694][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:710][963]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_2] [2020.05.14-18.44.25:710][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:710][963]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_2] [2020.05.14-18.44.25:711][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:711][963]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_2] [2020.05.14-18.44.25:711][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.25:711][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:726][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:743][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:759][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:775][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:791][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:807][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:824][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:839][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:856][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:872][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:889][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:904][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:920][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:936][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:953][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:969][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.25:969][979]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.44.25:984][980]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.05.14-18.44.25:985][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:001][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:017][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:033][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:049][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:066][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:082][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:098][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:114][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:130][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:146][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:162][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:179][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:195][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:211][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:211][994]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.44.26:226][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:243][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:259][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:275][998]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.14-18.44.26:275][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:275][998]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.14-18.44.26:275][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:275][998]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.14-18.44.26:275][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:275][998]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.14-18.44.26:275][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:275][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:292][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:308][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:323][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:340][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:356][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:372][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:388][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:404][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:421][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:436][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:453][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:469][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:485][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:501][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:516][ 13]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.44.26:516][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:518][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:533][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:549][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:565][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:582][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:598][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:614][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:630][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.44.26:644][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.14-18.44.26:644][ 21]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:644][ 21]Interaction: Client_SendCancelInteraction_Implementation [2020.05.14-18.44.26:646][ 21]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.26:646][ 21]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.26:646][ 21]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.44.26:646][ 21]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.26:646][ 21]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.26:646][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.14-18.44.26:646][ 21]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:646][ 21]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.44.26:646][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.26:646][ 21]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.05.14-18.44.26:646][ 21]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-18.44.26:646][ 21]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.44.26:646][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.26:646][ 21]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.44.26:647][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:647][ 21]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.44.26:662][ 22]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.26:662][ 22]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.44.26:662][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.26:662][ 22]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.26:662][ 22]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.44.26:662][ 22]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.26:662][ 22]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.44.26:662][ 22]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.26:662][ 22]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.44.26:662][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.26:662][ 22]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.26:662][ 22]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:662][ 22]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.44.26:662][ 22]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:662][ 22]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.26:663][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:678][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:694][ 24]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:711][ 25]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:726][ 26]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:741][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.14-18.44.26:741][ 27]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:743][ 27]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:759][ 28]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:773][ 29]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.44.26:773][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:773][ 29]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_4] [2020.05.14-18.44.26:773][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.26:775][ 29]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:791][ 30]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:807][ 31]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:823][ 32]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:839][ 33]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:856][ 34]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:872][ 35]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:889][ 36]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:904][ 37]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:918][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.44.26:920][ 38]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.26:920][ 38]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.44.26:920][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.26:920][ 38]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.26:920][ 38]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.44.26:920][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.26:920][ 38]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.05.14-18.44.26:920][ 38]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.44.26:920][ 38]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-18.44.26:920][ 38]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.44.26:920][ 38]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.44.26:920][ 38]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.44.26:920][ 38]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry AnimTag_Follower [2020.05.14-18.44.26:920][ 38]Interaction: Interaction time: 1.500000 [2020.05.14-18.44.26:920][ 38]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.44.26:920][ 38]LogSM: Error: Play Update Montage AM_TT_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.44.26:920][ 38]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.44.26:920][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.26:920][ 38]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:921][ 38]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.05.14-18.44.26:936][ 39]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:953][ 40]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:969][ 41]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.26:984][ 42]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:001][ 43]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:017][ 44]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:033][ 45]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:049][ 46]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:065][ 47]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:082][ 48]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:097][ 49]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:114][ 50]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:130][ 51]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:146][ 52]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:162][ 53]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:178][ 54]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:194][ 55]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:211][ 56]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:226][ 57]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:242][ 58]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:259][ 59]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:275][ 60]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:291][ 61]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:307][ 62]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:324][ 63]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:339][ 64]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:356][ 65]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:372][ 66]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:388][ 67]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:404][ 68]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:420][ 69]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:436][ 70]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:452][ 71]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:469][ 72]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:484][ 73]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:501][ 74]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:517][ 75]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:533][ 76]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:549][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:565][ 78]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:582][ 79]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:597][ 80]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:614][ 81]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:630][ 82]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:646][ 83]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:662][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:678][ 85]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:694][ 86]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:710][ 87]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:726][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:742][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:759][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:775][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:791][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:807][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.27:823][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.05.14-18.44.28:404][130]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.44.28:420][131]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.44.28:421][131]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.44.28:422][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.44.28:484][135]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.28:484][135]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.44.28:484][135]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.44.28:484][135]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.44.28:484][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.28:484][135]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.44.28:484][135]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.44.28:484][135]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.44.28:485][135]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.44.28:485][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.28:485][135]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.28:485][135]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.44.28:485][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.28:486][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.44.28:500][136]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.28:500][136]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.44.28:515][137]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-18.44.28:515][137]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-18.44.28:516][137]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.44.28:516][137]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.44.28:516][137]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.14-18.44.28:518][137]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.44.28:518][137]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.44.28:518][137]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.44.28:518][137]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.14-18.44.28:518][137]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-18.44.28:518][137]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-18.44.28:518][137]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.14-18.44.28:519][137]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.28:519][137]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.44.28:519][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.28:519][137]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.28:519][137]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.44.28:519][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.28:519][137]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.44.28:519][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.44.28:519][137]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.44.28:519][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.44.28:519][137]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Stingray89][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.14-18.44.28:519][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.28:519][137]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.28:596][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.44.28:599][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.44.28:905][161]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.28:905][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.28:905][161]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.28:905][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.28:905][161]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.28:905][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.28:919][162]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.28:919][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.28:919][162]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.28:919][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.28:919][162]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.28:919][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.28:921][162]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.44.28:921][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.28:921][162]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.28:921][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.28:921][162]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.44.28:921][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.44.29:936][225]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.44.32:066][357]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.44.32:066][357]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.44.32:564][388]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.44.33:242][430]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.44.33:242][430]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.44.33:242][430]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.44.33:242][430]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.14-18.44.33:242][430]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.44.33:242][430]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-18.44.33:246][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.44.38:971][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.44.39:855][840]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.44.39:855][840]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.44.39:858][840]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 211 [2020.05.14-18.44.40:871][903]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.44.40:871][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.44.40:871][903]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.44.40:871][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.44.40:954][908]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.44.47:452][311]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.468243 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.44.49:969][467]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.14-18.44.50:503][500]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.50:503][500]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.51:308][550]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.44.52:842][645]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.52:842][645]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.53:648][695]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.53:648][695]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.53:953][714]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204324 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.44.54:453][745]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.44.55:987][840]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.44.55:987][840]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.45.00:342][110]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.45.00:342][110]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.45.00:809][139]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.14-18.45.00:809][139]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.45.00:809][139]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.14-18.45.00:812][139]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡]: On [2020.05.14-18.45.02:795][262]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡]: Off [2020.05.14-18.45.04:052][340]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.45.04:052][340]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.45.09:406][672]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.45.09:406][672]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.45.09:406][672]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.45.09:406][672]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.45.09:406][672]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.45.09:407][672]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.45.09:408][672]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.45.09:408][672]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.45.09:408][672]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.05.14-18.45.10:035][711]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.072737 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.45.15:391][ 43]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.45.15:391][ 43]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.15:391][ 43]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.15:391][ 43]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.15:392][ 43]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.15:392][ 43]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.15:392][ 43]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.45.15:392][ 43]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.45.15:392][ 43]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.15:392][ 43]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.15:392][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.15:392][ 43]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.45.15:393][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.15:393][ 43]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.45.15:393][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.15:455][ 47]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.15:455][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.15:456][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.15:456][ 47]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.45.15:456][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.15:456][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.15:456][ 47]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.45.15:456][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.15:456][ 47]Interaction: Interaction time: 1.500000 [2020.05.14-18.45.15:456][ 47]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.45.15:456][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.15:519][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.45.15:553][ 53]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.15:553][ 53]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.15:553][ 53]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.14-18.45.15:553][ 53]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.45.15:553][ 53]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.14-18.45.15:553][ 53]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.14-18.45.15:553][ 53]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.45.15:795][ 68]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.45.17:037][145]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.45.17:037][145]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.45.17:037][145]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.45.17:037][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.17:039][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.45.17:053][146]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.45.17:053][146]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.45.17:053][146]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.17:053][146]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.45.17:053][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.17:053][146]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.17:053][146]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.45.17:053][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.17:069][147]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.17:069][147]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.45.17:069][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.17:069][147]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.17:069][147]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.45.17:069][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.45.17:069][147]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.45.17:069][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.45.17:069][147]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.45.17:069][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.17:069][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.17:069][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.17:069][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.17:069][147]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.17:069][147]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.17:132][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.45.17:133][151]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.17:133][151]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.17:133][151]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.14-18.45.17:133][151]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.45.17:133][151]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-18.45.17:135][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.45.17:137][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.45.17:165][153]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-18.45.17:166][153]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.17:166][153]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.17:166][153]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.05.14-18.45.17:166][153]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.14-18.45.17:166][153]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.14-18.45.17:171][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.45.18:037][207]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:037][207]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:037][207]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.05.14-18.45.18:037][207]AnimLeader: BP_Entity_C_12 Requested to Play: HookReaction AnimTag_Follower. [2020.05.14-18.45.18:037][207]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.14-18.45.18:261][221]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.14-18.45.18:261][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.18:282][223]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.45.18:283][223]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...05A6] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.45.18:294][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.14-18.45.18:294][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.18:295][223]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:295][223]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:295][223]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.45.18:295][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.45.18:295][223]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:295][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.14-18.45.18:295][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.18:295][223]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.45.18:295][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:295][223]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.45.18:295][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:375][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.45.18:377][228]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:377][228]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.45.18:377][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:377][228]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:377][228]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.45.18:377][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:377][228]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-18.45.18:377][228]Interaction: Interaction time: 0.000000 [2020.05.14-18.45.18:377][228]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.45.18:377][228]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.45.18:377][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:423][231]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.18:423][231]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.18:423][231]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.18:423][231]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.18:425][231]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.18:425][231]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.18:425][231]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.45.18:425][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.45.18:425][231]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.18:425][231]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.18:425][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.18:425][231]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.45.18:425][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:425][231]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.45.18:425][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:425][231]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:425][231]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.05.14-18.45.18:439][232]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.18:439][232]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.18:439][232]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.18:439][232]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.18:439][232]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.18:439][232]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.18:439][232]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.18:441][232]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:441][232]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.45.18:441][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:441][232]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:441][232]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.45.18:441][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.45.18:441][232]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.45.18:441][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.45.18:441][232]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.45.18:442][232]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.45.18:442][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:442][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.14-18.45.18:442][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.18:442][232]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:442][232]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:442][232]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:442][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:457][233]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:457][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:473][234]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:473][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:489][235]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:489][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:504][236]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.18:504][236]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.18:505][236]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.18:505][236]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.45.18:505][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:505][236]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.18:505][236]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.45.18:505][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:505][236]Interaction: Interaction time: 0.000000 [2020.05.14-18.45.18:505][236]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.45.18:505][236]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.45.18:505][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.18:506][236]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:506][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:520][237]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:520][237]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.18:521][237]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:521][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:537][238]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:537][238]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:537][238]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.05.14-18.45.18:537][238]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.14-18.45.18:537][238]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.14-18.45.18:537][238]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.45.18:538][238]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:538][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:538][238]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.45.18:554][239]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:554][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:569][240]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:570][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:586][241]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:586][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:602][242]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:602][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:618][243]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:618][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:633][244]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:633][244]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.18:634][244]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:634][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:650][245]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:650][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:667][246]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:667][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:683][247]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:683][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:699][248]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:699][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:715][249]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:715][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:730][250]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:730][250]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.18:732][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:747][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:763][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:779][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:796][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:812][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:828][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:843][257]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:843][257]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.18:844][257]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:844][257]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.45.18:844][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:860][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:876][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:892][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:910][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:925][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:939][263]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.18:939][263]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.18:941][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:957][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:974][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.18:989][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:005][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:022][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:038][269]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198027134261 [2020.05.14-18.45.19:038][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:044][270]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198027134261, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.45.19:052][270]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.19:052][270]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.19:054][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:070][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:086][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:103][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:119][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:134][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:149][276]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.19:149][276]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.19:151][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:165][277]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.45.19:167][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:183][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:199][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:215][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:231][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:248][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:262][283]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.19:262][283]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.19:264][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:280][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:296][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:312][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:328][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:345][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:359][289]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.19:359][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.19:361][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:376][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:392][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:409][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:425][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:441][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:458][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:472][296]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.19:472][296]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.19:473][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:490][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:505][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:521][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:538][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:554][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:568][302]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.19:568][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.19:571][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:586][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:602][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:619][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:634][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:651][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:665][308]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.19:665][308]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.19:667][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:682][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:699][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:715][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:731][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:747][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:763][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:778][315]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.19:778][315]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.19:780][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:796][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:812][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:828][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:844][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:860][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:875][321]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.45.19:875][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.45.19:876][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:893][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:909][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:925][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:941][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:957][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:973][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.19:989][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.20:005][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.20:021][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.20:037][331]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.20:037][331]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.20:037][331]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.05.14-18.45.20:037][331]AnimLeader: BP_Entity_C_12 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.14-18.45.20:037][331]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.14-18.45.20:037][331]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.45.20:039][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.20:039][331]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.45.20:054][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.20:069][333]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.20:069][333]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.20:069][333]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.20:069][333]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.20:069][333]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeIn. [2020.05.14-18.45.20:069][333]AnimLeader: BP_Entity_C_12 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.14-18.45.20:069][333]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.05.14-18.45.20:069][333]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.14-18.45.20:069][333]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.45.20:070][333]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.45.20:070][333]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.45.20:070][333]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.20:070][333]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.45.20:070][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.20:070][333]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.20:070][333]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.45.20:070][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.20:070][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.45.20:085][334]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.20:085][334]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.45.20:085][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.20:085][334]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.20:085][334]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.45.20:085][334]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.45.20:085][334]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.45.20:085][334]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.45.20:085][334]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.45.20:086][334]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.45.20:086][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.45.20:086][334]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.20:086][334]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.20:086][334]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.20:086][334]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.20:086][334]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.20:683][371]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.45.20:683][371]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.45.21:472][420]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.442603 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.45.21:492][422]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.45.21:493][422]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...05A6] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.45.21:504][422]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.14-18.45.23:149][524]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.45.23:167][525]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.45.23:167][525]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.14-18.45.23:167][525]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.45.23:859][568]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.23:860][568]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.23:860][568]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeOut. [2020.05.14-18.45.23:860][568]AnimLeader: BP_Entity_C_12 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.14-18.45.23:860][568]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.05.14-18.45.27:601][800]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.814255 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.45.30:585][985]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.45.34:198][209]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.45.34:199][209]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.45.34:199][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.34:199][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.45.34:199][209]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-18.45.34:199][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.45.34:200][209]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.34:201][209]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.34:201][209]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.34:201][209]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.45.34:201][209]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.34:201][209]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.34:201][209]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.45.34:201][209]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.45.34:201][209]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.45.34:202][209]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.45.34:203][209]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.45.34:203][209]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.45.34:203][209]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.45.34:203][209]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.45.34:203][209]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.45.34:203][209]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.45.34:203][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.45.34:392][221]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.45.34:392][221]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.45.34:457][221]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2061070601001001 [2020.05.14-18.45.34:457][221]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: DeadHard 2 Perk2: SelfSufficient 0 Perk3: Adrenaline 1 Perk4: Self_Care 0 Offering: _EMPTY_ [2020.05.14-18.45.34:458][221]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.45.34:458][221]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 52.794342 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 16.258591 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 19.472666 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 20.475002 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.617732 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.712836 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.244316 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 13.950162 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 403.535522 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 791.037781 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 569.277466 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 680.722534 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 643.401367 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 4.698084 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 425.644653 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 501.045471 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Bloodpoints Value: 315.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other.GeneratorsComplete Bloodpoints Value: 1500.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 324.511963 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 24.586487 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDCamperScore_BasementChillingPerSecond Bloodpoints Value: 19.071276 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.05.14-18.45.34:459][221]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.14-18.45.34:460][221]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.45.34:460][221]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15387.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.45.34:460][221]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15387.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.45.34:460][221]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.45.34:460][221]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 15387 [2020.05.14-18.45.34:460][221]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15387.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.45.34:460][221]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.14-18.45.34:460][221]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=50 [2020.05.14-18.45.34:460][221]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.45.34:460][221]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.45.34:460][221]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.45.34:460][221]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.05.14-18.45.34:460][221]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.45.34:460][221]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 15387 FearTokens: 10 [2020.05.14-18.45.34:460][221]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.05.14-18.45.34:460][221]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.05.14-18.45.34:460][221]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.14-18.45.34:460][221]LogQuestEvent: player did finish playing [2020.05.14-18.45.34:465][221]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.05.14-18.45.34:465][221]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.45.34:465][221]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 3.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.45.34:466][221]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.45.34:466][221]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.45.34:466][221]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.45.34:470][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:470][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:470][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:470][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:477][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:477][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:492][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:492][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:509][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:509][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:525][225]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198244765022 [2020.05.14-18.45.34:525][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:525][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:527][226]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198244765022, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.45.34:541][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:541][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:557][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:557][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:573][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:573][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:589][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:589][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:605][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:605][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:621][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:621][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:638][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:638][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:653][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:653][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:669][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:669][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:670][235]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.45.34:685][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:685][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:687][236]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.14-18.45.34:687][236]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.45.34:699][236]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.401179 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.14-18.45.34:702][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:702][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:718][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:718][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:734][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:734][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:750][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:750][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:766][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:766][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:782][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:782][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:799][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:799][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:815][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:815][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:831][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:831][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:847][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:847][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:863][246]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3EA96B20] Result: '1' k_EResultOK (success) [2020.05.14-18.45.34:863][246]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3EA96B20]' succeeded in 0.400029 seconds [2020.05.14-18.45.34:863][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:863][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:880][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:880][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:897][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:897][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:912][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:912][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:928][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:928][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:944][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:944][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:960][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:960][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:976][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:976][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.34:992][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.34:992][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:008][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:008][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:024][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:024][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:041][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:041][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:057][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:057][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:073][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:073][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:088][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:089][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:105][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:105][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:121][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:121][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:137][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:137][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:153][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:153][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:170][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:170][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:186][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:186][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:202][267]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F16E6B020] Result: '1' k_EResultOK (success) [2020.05.14-18.45.35:202][267]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F16E6B020]' succeeded in 0.731392 seconds [2020.05.14-18.45.35:202][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:202][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:218][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:218][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:234][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:234][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:250][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:250][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:266][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:266][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:283][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:283][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:298][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:298][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:315][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:315][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:331][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:331][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:347][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:347][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:363][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:363][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:378][278]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.45.35:379][278]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.45.35:420][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.45.35:420][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.14-18.45.35:420][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.14-18.45.35:420][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.14-18.45.35:420][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.14-18.45.35:420][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.45.35:420][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.14-18.45.35:421][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.05.14-18.45.35:421][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.45.35:421][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.05.14-18.45.35:421][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.05.14-18.45.35:421][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.45.35:421][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.05.14-18.45.35:422][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:422][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.45.35:422][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-18.45.35:422][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.45.35:422][278]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.14-18.45.35:422][278]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.14-18.45.35:422][278]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.14-18.45.35:422][278]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.14-18.45.35:422][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-18.45.35:422][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.14-18.45.35:422][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.14-18.45.35:422][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.14-18.45.35:422][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.45.35:423][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.14-18.45.35:423][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:423][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:423][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:423][278]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.05.14-18.45.35:424][278]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.14-18.45.35:424][278]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.35:424][278]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Head02 [2020.05.14-18.45.35:424][278]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.45.35:424][278]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.45.35:424][278]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.45.35:424][278]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.45.35:424][278]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.45.35:466][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.45.35:466][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.CarryEscape Enabled?: Enabled [2020.05.14-18.45.35:466][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot01 Enabled?: Enabled [2020.05.14-18.45.35:466][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot02 Enabled?: Enabled [2020.05.14-18.45.35:466][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.MendChargeable Enabled?: Enabled [2020.05.14-18.45.35:466][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.45.35:466][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedCharge Enabled?: Enabled [2020.05.14-18.45.35:467][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.05.14-18.45.35:467][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.45.35:467][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.05.14-18.45.35:467][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.05.14-18.45.35:467][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.45.35:467][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.05.14-18.45.35:467][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:467][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.45.35:467][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.14-18.45.35:468][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.45.35:468][278]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_2 [2020.05.14-18.45.35:468][278]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_2 [2020.05.14-18.45.35:468][278]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_2 [2020.05.14-18.45.35:468][278]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_2 [2020.05.14-18.45.35:468][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.14-18.45.35:468][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot01 Enabled?: Disabled [2020.05.14-18.45.35:468][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot02 Enabled?: Disabled [2020.05.14-18.45.35:468][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.MendChargeable Enabled?: Disabled [2020.05.14-18.45.35:468][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.45.35:468][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedCharge Enabled?: Disabled [2020.05.14-18.45.35:468][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:468][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:468][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:468][278]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000065 seconds [2020.05.14-18.45.35:469][278]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.14-18.45.35:469][278]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.35:469][278]GameFlow: (BP_CamperFemale02_Character_C_2) - UpdateCustomization with item CM_Head003_01 [2020.05.14-18.45.35:470][278]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head003_01 [2020.05.14-18.45.35:470][278]GameFlow: (BP_CamperFemale02_Character_C_2) - UpdateCustomization with item C_Torso01_P01 [2020.05.14-18.45.35:470][278]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.14-18.45.35:470][278]GameFlow: (BP_CamperFemale02_Character_C_2) - UpdateCustomization with item C_Legs01_P01 [2020.05.14-18.45.35:470][278]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.05.14-18.45.35:508][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.45.35:508][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.CarryEscape Enabled?: Enabled [2020.05.14-18.45.35:508][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.HPSlot01 Enabled?: Enabled [2020.05.14-18.45.35:508][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.HPSlot02 Enabled?: Enabled [2020.05.14-18.45.35:508][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.MendChargeable Enabled?: Enabled [2020.05.14-18.45.35:508][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.45.35:508][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.StalkedCharge Enabled?: Enabled [2020.05.14-18.45.35:509][278]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F12DB1450] Result: '1' k_EResultOK (success) [2020.05.14-18.45.35:509][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.05.14-18.45.35:509][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.45.35:509][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.05.14-18.45.35:509][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.05.14-18.45.35:509][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.45.35:509][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.05.14-18.45.35:510][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:510][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.45.35:510][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.CarryEscape Enabled?: Disabled [2020.05.14-18.45.35:510][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.45.35:510][278]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_3 [2020.05.14-18.45.35:510][278]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_3 [2020.05.14-18.45.35:510][278]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_3 [2020.05.14-18.45.35:510][278]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_3 [2020.05.14-18.45.35:510][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.CarryEscape Enabled?: Disabled [2020.05.14-18.45.35:510][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.HPSlot01 Enabled?: Disabled [2020.05.14-18.45.35:510][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.HPSlot02 Enabled?: Disabled [2020.05.14-18.45.35:510][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.MendChargeable Enabled?: Disabled [2020.05.14-18.45.35:510][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.45.35:511][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.StalkedCharge Enabled?: Disabled [2020.05.14-18.45.35:511][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:511][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:511][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:511][278]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.05.14-18.45.35:512][278]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.14-18.45.35:512][278]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.35:512][278]GameFlow: (BP_CamperFemale02_Character_C_3) - UpdateCustomization with item C_Head02 [2020.05.14-18.45.35:512][278]LogStreaming: Flushing async loaders. [2020.05.14-18.45.35:514][278]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.45.35:514][278]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.45.35:514][278]GameFlow: (BP_CamperFemale02_Character_C_3) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.45.35:514][278]LogStreaming: Flushing async loaders. [2020.05.14-18.45.35:522][278]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.45.35:539][278]LogStreaming: Flushing async loaders. [2020.05.14-18.45.35:542][278]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.45.35:542][278]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.45.35:542][278]GameFlow: (BP_CamperFemale02_Character_C_3) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.45.35:542][278]LogStreaming: Flushing async loaders. [2020.05.14-18.45.35:544][278]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.45.35:544][278]LogStreaming: Flushing async loaders. [2020.05.14-18.45.35:545][278]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.45.35:545][278]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.45.35:601][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.45.35:601][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.14-18.45.35:601][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.14-18.45.35:601][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.14-18.45.35:601][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.14-18.45.35:601][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.45.35:602][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.14-18.45.35:602][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.05.14-18.45.35:602][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.45.35:602][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.05.14-18.45.35:603][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.05.14-18.45.35:603][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.45.35:603][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.05.14-18.45.35:603][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.45.35:603][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.45.35:603][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-18.45.35:603][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.45.35:603][278]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.14-18.45.35:603][278]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.14-18.45.35:603][278]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.14-18.45.35:603][278]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.14-18.45.35:604][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.14-18.45.35:604][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.14-18.45.35:604][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.14-18.45.35:604][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.14-18.45.35:604][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.45.35:604][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.14-18.45.35:604][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:604][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:604][278]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.35:604][278]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000077 seconds [2020.05.14-18.45.35:605][278]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.14-18.45.35:605][278]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.35:605][278]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item NK_Head010 [2020.05.14-18.45.35:605][278]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head010 [2020.05.14-18.45.35:605][278]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item NK_Torso009 [2020.05.14-18.45.35:605][278]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso009 [2020.05.14-18.45.35:605][278]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item NK_Legs01_01 [2020.05.14-18.45.35:606][278]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_01 [2020.05.14-18.45.35:608][278]LogSM: [BP_CamperMale05_Character_C_1][SERVER SLAVE] [2020.05.14-18.45.35:608][278]LogSM: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] [2020.05.14-18.45.35:608][278]LogSM: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] [2020.05.14-18.45.35:608][278]LogSM: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] [2020.05.14-18.45.35:610][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:610][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:614][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:614][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:633][280]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.163443 seconds [2020.05.14-18.45.35:633][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:633][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:649][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:649][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:664][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:664][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:681][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:681][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:697][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:697][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:713][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:713][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:729][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:729][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:745][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:745][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:762][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:762][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:777][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:777][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:793][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:793][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:810][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:810][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:826][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:826][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:842][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:842][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:858][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:858][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:874][295]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.45.35:874][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:874][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:875][296]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.45.35:890][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:890][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:906][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:906][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:923][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:923][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:938][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:938][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:954][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:954][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:973][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF5D937C0] Result: '1' k_EResultOK (success) [2020.05.14-18.45.35:973][301]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF5D937C0]' succeeded in 1.274277 seconds [2020.05.14-18.45.35:973][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:973][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.35:987][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.35:987][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:004][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:004][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:019][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:020][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:035][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:035][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:052][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:052][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:067][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:067][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:084][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:084][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:100][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:100][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:116][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:116][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:132][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:133][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:148][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:148][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:165][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:165][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:181][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:181][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:196][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:196][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:213][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:213][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:230][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:230][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:245][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:245][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:261][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:261][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:277][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:277][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:293][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:293][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:310][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:310][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:325][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:326][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:342][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:342][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:358][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:358][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:374][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:374][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:390][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:391][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:406][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:406][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:423][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:423][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:439][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:439][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:455][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:455][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:472][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:472][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:487][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:487][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:503][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:503][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:519][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:519][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:535][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:535][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:553][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:553][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:568][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:568][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:585][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:585][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:600][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:600][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:617][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:617][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:632][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:632][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:649][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:649][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:665][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:665][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:681][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:681][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:696][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:696][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:713][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:713][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:729][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:729][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:745][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:745][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:761][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:761][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:777][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:777][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:793][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:793][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:810][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:810][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:825][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:825][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:842][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:842][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:858][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:859][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:874][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:874][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:891][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:891][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:906][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:906][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:923][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:923][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:939][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:939][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:954][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:954][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:971][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:971][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.36:987][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.36:987][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:003][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:003][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:019][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:019][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:035][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:035][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:052][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:052][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:067][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:067][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:084][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:084][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:100][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:100][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:116][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:116][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:132][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:132][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:148][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:148][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:165][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:165][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:181][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:181][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:197][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:197][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:213][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:213][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:230][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:230][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:245][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:245][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:261][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:261][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:277][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:277][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:294][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:294][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:310][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:310][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:326][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:326][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:342][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:342][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:358][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:358][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:374][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:374][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:391][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:391][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:406][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:407][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:423][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:423][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:438][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:438][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:455][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:455][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:471][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:471][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:487][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:487][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:503][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:503][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:519][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:519][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:535][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:535][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:552][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:552][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:567][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:567][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:584][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:584][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:600][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:600][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:616][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:616][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:632][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:632][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:648][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:648][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:664][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:664][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:681][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:681][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:697][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:697][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:713][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:713][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:729][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:729][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:745][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:745][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:761][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:761][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:778][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:778][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:794][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:794][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:810][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:811][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:826][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:827][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:843][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:843][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:858][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:858][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:874][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:874][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:890][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:890][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:906][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:906][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:923][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:923][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:939][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:939][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:955][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:955][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:971][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:971][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.37:987][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.37:987][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:004][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:004][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:020][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:020][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:036][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:036][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:052][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:052][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:068][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:069][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:086][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:086][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:100][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:100][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:116][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:116][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:133][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:133][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:149][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:149][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:165][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:165][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:181][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:181][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:197][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:197][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:213][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:213][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:229][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:229][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:245][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:245][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:261][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:261][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:277][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:277][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:293][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:293][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:310][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:310][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:326][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:326][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:343][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:343][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:358][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:358][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:374][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:374][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:391][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:391][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:407][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:407][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:422][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:422][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:439][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:439][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:455][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:455][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:471][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:471][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:487][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:487][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:503][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:503][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:519][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:519][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:535][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:535][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:552][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:552][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:568][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:568][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:584][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:584][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:600][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:600][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:616][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:616][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:633][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:633][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:648][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:648][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:664][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:664][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:681][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:681][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:697][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:697][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:713][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:713][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:729][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:729][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:745][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:745][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:761][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:761][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:778][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:778][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:793][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:793][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:810][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:810][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:826][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:826][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:842][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:842][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:858][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:858][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:874][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:874][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:891][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:891][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:906][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:906][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:923][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:923][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:939][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:939][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:955][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:955][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:972][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:972][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.38:987][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.38:987][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:003][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:003][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:020][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:020][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:036][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:036][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:052][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:052][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:068][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.45.39:068][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:068][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:085][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:085][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:100][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:100][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:116][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:116][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:132][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:132][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:149][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:149][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:164][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:164][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:181][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:181][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:197][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:197][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:213][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:213][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:229][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:229][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:245][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:245][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:262][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:262][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:278][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:278][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:293][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:293][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:310][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:310][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:326][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:326][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:342][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:342][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:358][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:358][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:374][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:374][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:390][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:391][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:406][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:406][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:423][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:423][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:439][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:439][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:454][517]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 28 [2020.05.14-18.45.39:455][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:455][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:471][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:471][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:487][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.45.39:487][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.45.39:487][519]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.14-18.45.39:488][519]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:488][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.14-18.45.39:489][519]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:489][519]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:489][519]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:489][519]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:490][519]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:490][519]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:490][519]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:490][519]GameFlow: InGameContextComponent::Leave [2020.05.14-18.45.39:491][519]LogAsyncLoad: Unloading library Game [2020.05.14-18.45.39:491][519]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:491][519]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:491][519]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:491][519]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:491][519]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:491][519]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:491][519]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:491][519]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:493][519]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:493][519]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:493][519]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:493][519]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:493][519]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:493][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.14-18.45.39:529][519]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:529][519]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:529][519]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:529][519]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.14-18.45.39:529][519]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:529][519]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.45.39:529][519]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.39:529][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.45.39:529][519]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.39:529][519]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.39:529][519]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.39:529][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.45.39:594][519]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.39:594][519]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.39:594][519]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.39:594][519]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.45.39:594][519]LogArchives: Error: Update node progress QuestEvent:QuestEvent.PalletStun Repetition:1 [2020.05.14-18.45.39:595][519]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.14-18.45.39:595][519]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.45.39:595][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.45.39:595][519]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.45.39:595][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.45.39:595][519]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.39:596][519]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.39:596][519]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.39:599][519]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.39:599][519]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.39:599][519]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.39:599][519]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.39:600][519]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.39:604][520]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.39:604][520]GameFlow: TallyContextComponent::Enter [2020.05.14-18.45.39:616][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:182 [2020.05.14-18.45.39:631][520]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22664] [2020.05.14-18.45.39:631][520]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.45.39:631][520]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5349&schemaVersion=0] [2020.05.14-18.45.39:632][520]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.14-18.45.39:632][520]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.14-18.45.39:632][520]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.05.14-18.45.39:632][520]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.14-18.45.39:632][520]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "676", matchId: "01DBCD8F-08D7-F835-2992-B28800DD436B", isFirstMatch: "False", consecutiveMatch: "1", playerType: "survivor" [2020.05.14-18.45.39:632][520]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.14-18.45.39:641][520]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.14-18.45.39:642][520]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.14-18.45.39:642][520]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.45.39:642][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.14-18.45.39:702][521]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.45.39:702][521]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.45.39:702][521]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.45.39:702][521]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.45.39:702][521]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.14-18.45.39:760][521]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.14-18.45.39:945][521]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'a' (0x2661) in ".instance8436.instance8635.instance8426.main.CenterMC.playersListComponent.playerResults1.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.05.14-18.45.39:948][522]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.14-18.45.39:948][522]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.14-18.45.39:948][522]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.14-18.45.39:948][522]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5349&schemaVersion=0] [2020.05.14-18.45.39:948][522]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.45.39:961][522]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22664] [2020.05.14-18.45.39:961][522]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.45.39:961][522]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.45.39:962][522]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.14-18.45.39:962][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:778 - reached levels:1 - xp bonuses:2 [2020.05.14-18.45.39:962][522]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.14-18.45.39:962][522]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.45.39:962][522]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.14-18.45.39:963][522]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.14-18.45.39:963][522]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.45.39:963][522]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.45.39:963][522]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.45.39:963][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.45.39:963][522]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.45.39:963][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.45.39:963][522]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.45.39:963][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.45.39:967][522]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.45.40:001][525]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.45.40:112][532]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.45.40:176][535]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.40:176][535]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.40:176][535]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.40:290][543]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.14-18.45.40:290][543]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.14-18.45.40:290][543]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.14-18.45.40:435][552]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.14-18.45.40:435][552]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.14-18.45.40:950][584]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.45.40:951][584]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.45.42:870][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.14-18.45.43:499][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.45.43:660][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.45.43:805][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.45.43:983][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.45.44:321][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.45.44:499][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.45.44:511][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.05.14-18.45.44:652][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.45.44:657][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.14-18.45.44:894][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.14-18.45.46:637][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.45.46:640][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.05.14-18.45.47:717][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.45.49:266][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.45.49:266][ 95]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.14-18.45.49:281][ 96]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:281][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.14-18.45.49:292][ 96]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:292][ 96]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:292][ 96]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:292][ 96]GameFlow: TallyContextComponent::Leave [2020.05.14-18.45.49:292][ 96]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.45.49:292][ 96]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.45.49:292][ 96]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.14-18.45.49:292][ 96]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.45.49:292][ 96]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: 0: d9843...62232 [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: 1: 6f693...98334 [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: 2: 39323...24305 [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: 3: 9a493...12640 [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: 4: c96ed...06445 [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.45.49:292][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:31:25.977Z : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4f73f02b-b728-476d-811f-f1dbdb428514 : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.2.243 : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: EncryptionKey=8gexvCegWXlI8i/alKE5Qb7KIkbgl4P0GZmDmM0aBdk= : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB475708D7F835033E54D4FD0806D9|18.157.2.243|7779 : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: MatchMembersA=["d98430e0-9381-4b97-8661-f0f797285ec0"] : OnlineService [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: MatchMembersB=["9a493d40-0a97-11e7-b58f-89ddf778fb43","6f6938bd-1259-4f76-9f4d-12e1666a805b","393238e2-30c3-4d95-9531-ab9105925db6","c96ed250-beda-11e6-b1ae-a3f2aa5bec1c"] : OnlineService [2020.05.14-18.45.49:293][ 96]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F23C1F700] [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.45.49:293][ 96]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.45.49:294][ 96]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.157.2.243:7779 SessionId: 00CB4...806D9 [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:31:25.977Z : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4f73f02b-b728-476d-811f-f1dbdb428514 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.2.243 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: EncryptionKey=8gexvCegWXlI8i/alKE5Qb7KIkbgl4P0GZmDmM0aBdk= : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB475708D7F835033E54D4FD0806D9|18.157.2.243|7779 : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: MatchMembersA=["d98430e0-9381-4b97-8661-f0f797285ec0"] : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnlineSession: Verbose: OSS: MatchMembersB=["9a493d40-0a97-11e7-b58f-89ddf778fb43","6f6938bd-1259-4f76-9f4d-12e1666a805b","393238e2-30c3-4d95-9531-ab9105925db6","c96ed250-beda-11e6-b1ae-a3f2aa5bec1c"] : OnlineService [2020.05.14-18.45.49:294][ 96]LogOnline: Destroying session GameSession [2020.05.14-18.45.49:294][ 96]LogDBDEasyAntiCheat: DestroySession [2020.05.14-18.45.49:294][ 96]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.14-18.45.49:294][ 96]LogOnline: Destroying session GameSession [2020.05.14-18.45.49:294][ 96]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.45.49:294][ 96]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.45.49:294][ 96]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.14-18.45.49:297][ 96]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:297][ 96]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:297][ 96]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:297][ 96]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:297][ 96]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.45.49:297][ 96]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.49:297][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.45.49:298][ 96]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.49:298][ 96]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.49:298][ 96]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.49:299][ 96]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.49:299][ 96]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.49:299][ 96]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.49:299][ 96]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.49:299][ 96]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.49:299][ 96]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.49:299][ 96]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.49:299][ 96]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.49:299][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.45.49:299][ 96]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.49:299][ 96]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.49:300][ 96]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.49:300][ 96]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.45.49:306][ 97]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.45.49:455][107]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f73f02b-b728-476d-811f-f1dbdb428514] [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: 0: d9843...62232 [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: 1: 6f693...98334 [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: 2: 39323...24305 [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: 3: 9a493...12640 [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: 4: c96ed...06445 [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-14T18:31:25.977Z : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4f73f02b-b728-476d-811f-f1dbdb428514 : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.2.243 : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: EncryptionKey=8gexvCegWXlI8i/alKE5Qb7KIkbgl4P0GZmDmM0aBdk= : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB475708D7F835033E54D4FD0806D9|18.157.2.243|7779 : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: MatchMembersA=["d98430e0-9381-4b97-8661-f0f797285ec0"] : OnlineService [2020.05.14-18.45.49:455][107]LogOnlineSession: Verbose: OSS: MatchMembersB=["9a493d40-0a97-11e7-b58f-89ddf778fb43","6f6938bd-1259-4f76-9f4d-12e1666a805b","393238e2-30c3-4d95-9531-ab9105925db6","c96ed250-beda-11e6-b1ae-a3f2aa5bec1c"] : OnlineService [2020.05.14-18.45.49:455][107]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.14-18.45.49:471][108]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.173764 seconds [2020.05.14-18.45.49:472][108]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.14-18.45.49:472][108]LogDBDEasyAntiCheat: slave disconnected [2020.05.14-18.45.49:472][108]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.14-18.45.49:504][109]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.016428 seconds [2020.05.14-18.45.49:826][129]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:826][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.45.49:829][129]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:829][129]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:829][129]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:829][129]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.45.49:829][129]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.14-18.45.49:829][129]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.2.243:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=49?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.45.49:829][129]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.45.49:829][129]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-18.45.49:829][129]LogAsyncLoad: Start loading library async: Menu [2020.05.14-18.45.49:829][129]LogAsyncLoad: 215 assets in Menu [2020.05.14-18.45.49:829][129]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.45.49:829][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.45.49:829][129]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.49:829][129]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.45.50:703][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.14-18.45.50:704][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:440][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.14-18.45.51:440][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:443][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-18.45.51:443][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:443][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.14-18.45.51:443][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:443][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.14-18.45.51:443][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:443][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.14-18.45.51:443][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:443][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.14-18.45.51:443][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:452][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.14-18.45.51:452][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:452][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.14-18.45.51:452][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:453][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.14-18.45.51:453][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:453][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.14-18.45.51:453][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:453][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.14-18.45.51:453][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:453][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.14-18.45.51:453][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:462][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.14-18.45.51:462][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:462][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.14-18.45.51:462][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:462][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.14-18.45.51:462][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:462][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.14-18.45.51:462][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:462][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.14-18.45.51:462][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:462][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.14-18.45.51:462][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:463][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.14-18.45.51:463][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:463][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.14-18.45.51:463][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:476][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.14-18.45.51:476][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:498][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.14-18.45.51:498][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:498][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.14-18.45.51:498][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:498][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.14-18.45.51:498][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:498][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.14-18.45.51:498][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:498][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.14-18.45.51:498][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:498][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.14-18.45.51:498][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:499][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.14-18.45.51:499][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:499][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.14-18.45.51:499][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:499][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.14-18.45.51:499][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:499][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.14-18.45.51:499][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:499][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.14-18.45.51:499][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:499][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.14-18.45.51:499][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:499][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.14-18.45.51:499][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:499][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.14-18.45.51:499][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:499][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.14-18.45.51:499][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:499][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.14-18.45.51:499][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:499][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.14-18.45.51:499][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:500][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.14-18.45.51:500][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:500][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.14-18.45.51:500][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:500][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.14-18.45.51:500][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:500][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.14-18.45.51:500][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:507][129]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.14-18.45.51:507][129]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.45.51:508][129]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.51:508][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.14-18.45.51:508][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.14-18.45.51:508][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.14-18.45.51:511][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.14-18.45.51:511][129]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.51:511][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.14-18.45.51:511][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.14-18.45.51:511][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.14-18.45.51:515][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.14-18.45.51:518][130]r.CullAll = "1" [2020.05.14-18.45.51:527][130]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.45.51:527][130]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.45.51:527][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-18.45.51:645][131]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.14-18.45.51:647][131]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.45.51:651][131]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.45.51:651][131]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.14-18.45.51:651][131]LogNet: World NetDriver shutdown SteamNetDriver_4 [GameNetDriver] [2020.05.14-18.45.51:651][131]LogNet: DestroyNamedNetDriver SteamNetDriver_4 [GameNetDriver] [2020.05.14-18.45.51:653][131]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.157.2.243:7779, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:AdamuzSystems [0x25F0D5F6B20], Channels: 86, Time: 2020.05.14-18.45.51 [2020.05.14-18.45.51:653][131]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.157.2.243:7779, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:AdamuzSystems [0x25F11384F60] [2020.05.14-18.45.51:653][131]LogExit: GameNetDriver SteamNetDriver_4 shut down [2020.05.14-18.45.51:656][131]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-18.45.51:656][131]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-18.45.51:656][131]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-18.45.51:656][131]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-18.45.51:656][131]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:656][131]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:656][131]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:656][131]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:656][131]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:656][131]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:656][131]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.14-18.45.51:656][131]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.14-18.45.51:656][131]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.14-18.45.51:656][131]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.14-18.45.51:656][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:656][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:656][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_01_C_0 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_01_C_0 [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_01_C_0 - Stingray89, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: DarkDevotion, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0 - Stingray89, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_Slasher_Character_01_C_0 - Stingray89, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_2 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_2 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_2 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_2 [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_3 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_3 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_3 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_3 [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:657][131]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.14-18.45.51:657][131]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.14-18.45.51:657][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:658][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:658][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:658][131]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:658][131]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - ♡Nea is my Wife♡, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:658][131]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.05.14-18.45.51:658][131]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.14-18.45.51:658][131]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.14-18.45.51:658][131]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.05.14-18.45.51:658][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:658][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:658][131]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.45.51:658][131]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.45.51:822][131]LogUObjectHash: Compacting FUObjectHashTables data took 4.71ms [2020.05.14-18.45.51:876][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.51:956][131]LogStreaming: Flushing async loaders took 79ms. [2020.05.14-18.45.51:956][131]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.14-18.45.51:956][131]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.14-18.45.51:956][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-18.45.51:956][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.51:990][131]LogStreaming: Flushing async loaders took 34ms. [2020.05.14-18.45.51:991][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-18.45.51:991][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:223][131]LogStreaming: Flushing async loaders took 232ms. [2020.05.14-18.45.52:223][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-18.45.52:223][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:224][131]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.45.52:224][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-18.45.52:224][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:359][131]LogStreaming: Flushing async loaders took 135ms. [2020.05.14-18.45.52:361][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-18.45.52:361][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:483][131]LogStreaming: Flushing async loaders took 122ms. [2020.05.14-18.45.52:484][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.14-18.45.52:484][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:510][131]LogStreaming: Flushing async loaders took 27ms. [2020.05.14-18.45.52:510][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-18.45.52:511][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:511][131]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.45.52:511][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-18.45.52:511][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:511][131]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.45.52:511][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.14-18.45.52:511][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:512][131]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.45.52:512][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.14-18.45.52:512][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:621][131]LogStreaming: Flushing async loaders took 109ms. [2020.05.14-18.45.52:622][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-18.45.52:622][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:623][131]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.45.52:623][131]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.14-18.45.52:623][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:667][131]LogStreaming: Flushing async loaders took 44ms. [2020.05.14-18.45.52:669][131]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.14-20.45.52 [2020.05.14-18.45.52:669][131]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.14-18.45.52:669][131]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-18.45.52:669][131]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.45.52:669][131]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.14-18.45.52:669][131]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.45.52:669][131]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.45.52:669][131]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F0A0D48A0] [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.45.52:669][131]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.45.52:670][131]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.45.52:670][131]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.45.52:670][131]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.14-18.45.52:679][131]LogWorld: Bringing up level for play took: 0.010700 [2020.05.14-18.45.52:679][131]GameFlow: [Login Attempted] Options: "?Name=AdamuzSystems" Response: "" [2020.05.14-18.45.52:679][131]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.45.52:680][131]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.45.52:680][131]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25EC8646D00] [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.45.52:680][131]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.45.52:680][131]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.45.52:680][131]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.14-18.45.52:685][131]GameFlow: FCharacterStateData::SetPips() with value=26 [2020.05.14-18.45.52:685][131]GameFlow: FCharacterStateData::SetPips() with value=50 [2020.05.14-18.45.52:700][131]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22664] [2020.05.14-18.45.52:700][131]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.45.52:700][131]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.45.52:700][131]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.45.52:700][131]LogCustomization: ------ [2020.05.14-18.45.52:700][131]LogCustomization: --> DK_Head02 [2020.05.14-18.45.52:700][131]LogCustomization: --> DK_Torso01 [2020.05.14-18.45.52:700][131]LogCustomization: --> DK_Legs02 [2020.05.14-18.45.52:700][131]LogCustomization: ------ [2020.05.14-18.45.52:700][131]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-18.45.52:700][131]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.14-18.45.52:700][131]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.14-18.45.52:712][131]LogStreaming: Flushing async loaders. [2020.05.14-18.45.52:719][131]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.45.52:784][131]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.14-18.45.52:835][131]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000027 seconds [2020.05.14-18.45.52:835][131]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000020 seconds [2020.05.14-18.45.52:836][131]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.14-18.45.52:836][131]LogLoad: Took 1.185373 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.14-18.45.52:836][131]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.45.52:837][131]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-18.45.52:837][131]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-18.45.52:838][131]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.52:838][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.14-18.45.52:839][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.14-18.45.52:895][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.14-18.45.52:895][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.14-18.45.52:895][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.14-18.45.52:909][132]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.52:909][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.14-18.45.52:909][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.14-18.45.52:958][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.14-18.45.53:004][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.14-18.45.53:004][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.14-18.45.53:004][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.14-18.45.53:005][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.14-18.45.53:009][133]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.53:009][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.14-18.45.53:010][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.14-18.45.53:069][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.14-18.45.53:122][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.14-18.45.53:122][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.14-18.45.53:122][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.14-18.45.53:122][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.14-18.45.53:126][134]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.53:126][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.14-18.45.53:127][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.14-18.45.53:296][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.14-18.45.53:354][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.14-18.45.53:354][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.14-18.45.53:354][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.14-18.45.53:359][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.14-18.45.53:362][135]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.14-18.45.53:396][137]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.53:396][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.14-18.45.53:397][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.14-18.45.53:467][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.14-18.45.53:467][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.14-18.45.53:467][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.14-18.45.53:554][143]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.53:554][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.14-18.45.53:554][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.14-18.45.53:627][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.14-18.45.53:627][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.14-18.45.53:627][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.14-18.45.53:635][144]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.53:635][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.14-18.45.53:636][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.14-18.45.53:707][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.14-18.45.54:359][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.14-18.45.54:359][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.14-18.45.54:359][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.14-18.45.54:359][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.14-18.45.54:359][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.14-18.45.54:359][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.14-18.45.54:360][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.14-18.45.54:360][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.14-18.45.54:360][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.14-18.45.54:360][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.14-18.45.54:360][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.14-18.45.54:360][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.14-18.45.54:360][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.14-18.45.54:372][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.14-18.45.54:374][145]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.14-18.45.54:569][157]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.45.54:569][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.14-18.45.54:570][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.14-18.45.54:668][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.14-18.45.54:668][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.14-18.45.54:668][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.14-18.45.54:672][158]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.45.54:672][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.14-18.45.54:672][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.14-18.45.54:768][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.14-18.45.54:768][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.14-18.45.54:768][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.14-18.45.54:776][159]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.45.54:776][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.14-18.45.54:777][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.14-18.45.54:876][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.14-18.45.54:876][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.14-18.45.54:876][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.14-18.45.54:899][161]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.45.54:899][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.14-18.45.54:899][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.14-18.45.55:002][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.14-18.45.55:002][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.14-18.45.55:003][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.14-18.45.55:010][162]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.45.55:010][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.14-18.45.55:011][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.14-18.45.55:112][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.14-18.45.55:112][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.14-18.45.55:113][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.14-18.45.55:117][163]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.45.55:117][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.14-18.45.55:118][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.14-18.45.55:230][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.14-18.45.55:230][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.14-18.45.55:230][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.14-18.45.55:235][164]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.45.55:235][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.14-18.45.55:235][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.14-18.45.55:356][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.14-18.45.55:356][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.14-18.45.55:357][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.14-18.45.55:365][165]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.45.55:365][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.14-18.45.55:366][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.14-18.45.55:487][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.14-18.45.55:487][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.14-18.45.55:488][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.14-18.45.55:510][167]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.45.55:510][167]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.687' TotalLoadTime='5.687' TimeStamp='2020-05-14T18:45:55.634Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.45.55:510][167]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.45.55:510][167]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.687' TimeStamp='2020-05-14T18:45:55.634Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.45.55:510][167]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.45.55:510][167]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.687' TimeStamp='2020-05-14T18:45:55.634Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.45.55:510][167]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.14-18.45.55:510][167]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.687' TimeStamp='2020-05-14T18:45:55.634Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014CE5F908D7F83503751A78FD0D8103' [2020.05.14-18.45.55:510][167]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.14-18.45.55:510][167]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.14-18.45.55:531][168]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.45.55:531][168]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.45.55:531][168]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.14-18.45.56:526][230]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.45.56:526][230]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-18.45.56:526][230]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.14-18.45.56:526][230]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:526][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.45.56:526][230]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:526][230]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:526][230]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:526][230]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.14-18.45.56:526][230]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.45.56:526][230]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:526][230]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.45.56:526][230]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:526][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.45.56:588][230]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:588][230]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:588][230]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:588][230]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.45.56:588][230]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.45.56:588][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.45.56:589][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:589][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.45.56:619][230]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:619][230]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:619][230]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:620][230]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:620][230]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:620][230]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:620][230]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.45.56:620][230]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:620][230]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:620][230]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:620][230]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:621][230]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:621][230]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:621][230]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.56:621][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.45.56:621][230]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.56:621][230]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.56:621][230]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:645][230]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.45.56:645][230]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.45.56:645][230]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.45.56:645][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.45.56:645][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.45.56:649][230]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.45.56:649][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.45.56:649][230]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:649][230]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:663][230]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22664] [2020.05.14-18.45.56:663][230]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.45.56:663][230]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.45.56:663][230]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:663][230]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.45.56:663][230]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.45.56:738][231]r.CullAll = "0" [2020.05.14-18.45.56:769][233]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.45.56:772][233]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-18.45.56:772][233]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-18.45.56:772][233]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.14-18.45.56:772][233]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.14-18.45.56:772][233]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.14-18.45.56:772][233]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.14-18.45.56:772][233]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: OwningPlayerName: AdamuzSystems [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: OwningPlayerId: AdamuzSystems [0x25F091224D0] [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198061412640:7777 Type: Lobby session SessionId: Lobby[0x18...8E4E] [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1160104999 : OnlineService [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=236667851 : OnlineService [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2059361157 : OnlineService [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-511495211 : OnlineService [2020.05.14-18.45.56:772][233]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198061412640:7777|109775240972439118 : OnlineService [2020.05.14-18.45.56:772][233]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.14-18.45.56:773][233]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.14-18.45.56:773][233]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.14-18.45.56:773][233]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.45.56:773][233]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.45.56:773][233]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.45.56:813][233]LogStreaming: Flushing async loaders took 41ms. [2020.05.14-18.45.56:813][233]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.45.56:813][233]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.45.56:815][233]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.45.56:815][233]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.45.56:816][233]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.45.56:816][233]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.45.56:817][233]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.45.56:817][233]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.45.56:817][233]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.14-18.45.56:817][233]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.45.56:821][233]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.45.56:823][233]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.45.56:824][233]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.45.56:824][233]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.45.56:824][233]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.45.56:824][233]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.14-18.45.56:826][233]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.45.56:827][233]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.45.56:831][233]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.45.56:831][233]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.45.56:831][233]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.45.56:831][233]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.45.56:833][233]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.45.56:844][234]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.45.56:844][234]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.45.56:844][234]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.45.56:845][234]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.45.56:845][234]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.45.56:845][234]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.45.56:845][234]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.45.57:057][234]LogStreaming: Flushing async loaders took 213ms. [2020.05.14-18.45.57:058][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:062][234]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.45.57:062][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:067][234]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.45.57:067][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:071][234]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.45.57:071][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:072][234]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.45.57:073][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:074][234]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.45.57:075][234]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000050 seconds [2020.05.14-18.45.57:075][234]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.8 [2020.05.14-18.45.57:075][234]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.45.57:075][234]LogCustomization: ------ [2020.05.14-18.45.57:075][234]LogCustomization: --> DK_Head02 [2020.05.14-18.45.57:075][234]LogCustomization: --> DK_Torso01 [2020.05.14-18.45.57:075][234]LogCustomization: --> DK_Legs02 [2020.05.14-18.45.57:075][234]LogCustomization: ------ [2020.05.14-18.45.57:075][234]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.45.57:075][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:082][234]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.45.57:083][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:084][234]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.45.57:084][234]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.45.57:084][234]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.45.57:084][234]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.45.57:084][234]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.45.57:084][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:086][234]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.45.57:086][234]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.45.57:086][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:088][234]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.45.57:089][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:090][234]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.45.57:090][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:091][234]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.45.57:091][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:110][234]LogStreaming: Flushing async loaders took 19ms. [2020.05.14-18.45.57:110][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:134][234]LogStreaming: Flushing async loaders took 24ms. [2020.05.14-18.45.57:135][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:154][234]LogStreaming: Flushing async loaders took 19ms. [2020.05.14-18.45.57:154][234]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.45.57:154][234]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.45.57:154][234]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.45.57:176][234]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.45.57:176][234]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.14-18.45.57:176][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:182][234]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.45.57:183][234]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000064 seconds [2020.05.14-18.45.57:183][234]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.05.14-18.45.57:183][234]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.45.57:183][234]LogCustomization: ------ [2020.05.14-18.45.57:183][234]LogCustomization: --> C_Head02 [2020.05.14-18.45.57:183][234]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.45.57:183][234]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.45.57:183][234]LogCustomization: ------ [2020.05.14-18.45.57:183][234]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.45.57:183][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:185][234]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.45.57:186][234]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.45.57:186][234]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.45.57:186][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:192][234]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.45.57:200][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:204][234]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.45.57:204][234]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.45.57:204][234]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.45.57:204][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:205][234]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.45.57:205][234]LogStreaming: Flushing async loaders. [2020.05.14-18.45.57:206][234]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.45.57:206][234]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.45.57:210][234]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.45.57:211][234]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.45.57:211][234]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.45.57:211][234]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.45.57:211][234]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.45.57:223][235]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.45.57:223][235]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.45.57:354][244]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.45.57:355][244]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.45.57:408][247]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.45.57:408][247]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.45.57:408][247]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.45.57:409][247]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.46.00:133][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.00:137][415]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.00:138][415]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.46.00:149][416]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.46.00:149][416]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.46.00:149][416]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.46.00:149][416]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.46.00:150][416]LogCustomization: ------ [2020.05.14-18.46.00:150][416]LogCustomization: --> DK_Head02 [2020.05.14-18.46.00:150][416]LogCustomization: --> DK_Torso01 [2020.05.14-18.46.00:150][416]LogCustomization: --> DK_Legs02 [2020.05.14-18.46.00:150][416]LogCustomization: ------ [2020.05.14-18.46.00:150][416]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.46.00:150][416]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.46.00:150][416]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.46.00:150][416]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.46.00:150][416]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.46.00:150][416]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.46.00:151][416]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.46.00:151][416]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.46.00:151][416]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.00:151][416]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.46.00:151][416]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.46.00:216][421]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.46.00:216][421]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [393238e2-30c3-4d95-9531-ab9105925db6] [2020.05.14-18.46.00:216][421]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.14-18.46.00:216][421]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.14-18.46.00:216][421]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.46.00:217][421]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.14-18.46.00:217][421]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.00:217][421]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.00:217][421]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.46.00:229][421]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.46.00:229][421]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.46.00:229][421]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.46.00:229][421]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.46.00:229][421]LogCustomization: ------ [2020.05.14-18.46.00:229][421]LogCustomization: --> C_Head02 [2020.05.14-18.46.00:229][421]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.46.00:229][421]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.46.00:229][421]LogCustomization: ------ [2020.05.14-18.46.00:229][421]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.46.00:229][421]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.46.00:229][421]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.46.00:229][421]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.46.00:229][421]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.46.00:229][421]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.46.00:230][421]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.14-18.46.00:230][421]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.14-18.46.00:230][421]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.46.00:230][421]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.46.00:246][422]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.14-18.46.00:247][422]GameFlow: Starting Quickmatch: GameSession [2020.05.14-18.46.00:247][422]GameFlow: Adding extra player: 393238e2-30c3-4d95-9531-ab9105925db6 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["393238e2-30c3-4d95-9531-ab9105925db6"] : NotIn : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.14-18.46.00:247][422]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.14-18.46.00:247][422]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.14-18.46.00:247][422]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.14-18.46.00:247][422]GameFlow: Verbose: Doing Find Sessions [2020.05.14-18.46.00:252][423]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.00:329][428]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.46.00:329][428]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.46.00:361][430]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.46.00:361][430]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.46.00:394][432]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.46.00:464][436]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.00:478][437]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.228612 seconds [2020.05.14-18.46.00:493][438]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.46.00:493][438]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.46.00:493][438]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-18.46.00:493][438]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.00:973][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.00:973][467]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.14-18.46.00:988][468]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.00:988][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.46.00:989][468]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.00:989][468]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.00:989][468]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.00:989][468]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.00:989][468]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.00:989][468]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.00:989][468]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.00:990][468]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.00:990][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.46.01:017][468]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.01:017][468]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.01:017][468]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.01:150][468]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.46.01:151][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.46.01:154][468]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.01:154][468]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.01:176][468]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.01:176][468]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.01:176][468]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.46.05:847][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.05:853][756]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.05:858][756]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.05:863][756]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.05:864][756]GameFlow: Authority_SetSelectedCharacterId: 4 Player: AdamuzSystems [2020.05.14-18.46.05:870][756]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.05:872][756]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.05:873][756]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.46.05:873][756]LogCustomization: ------ [2020.05.14-18.46.05:873][756]LogCustomization: --> DK_Head02 [2020.05.14-18.46.05:873][756]LogCustomization: --> DK_Torso01 [2020.05.14-18.46.05:873][756]LogCustomization: --> DK_Legs02 [2020.05.14-18.46.05:873][756]LogCustomization: ------ [2020.05.14-18.46.05:873][756]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.46.05:873][756]LogCustomization: ------ [2020.05.14-18.46.05:873][756]LogCustomization: --> DK_Head02 [2020.05.14-18.46.05:873][756]LogCustomization: --> DK_Torso01 [2020.05.14-18.46.05:873][756]LogCustomization: --> DK_Legs02 [2020.05.14-18.46.05:873][756]LogCustomization: ------ [2020.05.14-18.46.05:873][756]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.46.05:873][756]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.46.05:873][756]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.46.05:873][756]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.46.05:873][756]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.46.05:873][756]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.46.05:876][756]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.05:878][756]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.05:878][756]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.46.05:878][756]LogCustomization: ------ [2020.05.14-18.46.05:878][756]LogCustomization: --> NK_Head006 [2020.05.14-18.46.05:878][756]LogCustomization: --> NK_Torso006 [2020.05.14-18.46.05:878][756]LogCustomization: --> NK_Legs006 [2020.05.14-18.46.05:878][756]LogCustomization: ------ [2020.05.14-18.46.05:878][756]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.46.05:878][756]LogCustomization: ------ [2020.05.14-18.46.05:878][756]LogCustomization: --> NK_Head006 [2020.05.14-18.46.05:878][756]LogCustomization: --> NK_Torso006 [2020.05.14-18.46.05:878][756]LogCustomization: --> NK_Legs006 [2020.05.14-18.46.05:878][756]LogCustomization: ------ [2020.05.14-18.46.05:879][756]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-18.46.05:879][756]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-18.46.05:879][756]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-18.46.05:893][757]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.46.05:893][757]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.46.05:893][757]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [4] [2020.05.14-18.46.05:893][757]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.14-18.46.05:894][757]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.46.05:894][757]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-18.46.05:894][757]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.05:894][757]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.46.05:894][757]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.46.06:041][767]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.46.06:041][767]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.46.06:087][770]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.46.06:087][770]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.46.06:088][770]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-18.46.06:088][770]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.06:554][798]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.46.06:554][798]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-18.46.06:554][798]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.46.06:554][798]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyLocalCamperStart [2020.05.14-18.46.06:554][798]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-18.46.06:554][798]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.46.06:554][798]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.46.06:555][798]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.46.06:555][798]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.46.06:555][798]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.46.06:555][798]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.14-18.46.06:555][798]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.46.06:641][798]LogStreaming: Flushing async loaders took 85ms. [2020.05.14-18.46.06:642][798]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.05.14-18.46.06:642][798]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.05.14-18.46.06:642][798]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.46.06:642][798]LogCustomization: ------ [2020.05.14-18.46.06:642][798]LogCustomization: --> NK_Head006 [2020.05.14-18.46.06:642][798]LogCustomization: --> NK_Torso006 [2020.05.14-18.46.06:642][798]LogCustomization: --> NK_Legs006 [2020.05.14-18.46.06:642][798]LogCustomization: ------ [2020.05.14-18.46.06:642][798]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-18.46.06:642][798]LogStreaming: Flushing async loaders. [2020.05.14-18.46.06:681][798]LogStreaming: Flushing async loaders took 39ms. [2020.05.14-18.46.06:681][798]LogStreaming: Flushing async loaders. [2020.05.14-18.46.06:695][798]LogStreaming: Flushing async loaders took 14ms. [2020.05.14-18.46.06:696][798]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-18.46.06:696][798]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-18.46.06:696][798]LogStreaming: Flushing async loaders. [2020.05.14-18.46.06:747][798]LogStreaming: Flushing async loaders took 51ms. [2020.05.14-18.46.06:747][798]LogStreaming: Flushing async loaders. [2020.05.14-18.46.06:827][798]LogStreaming: Flushing async loaders took 80ms. [2020.05.14-18.46.06:828][798]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-18.46.06:828][798]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-18.46.06:828][798]LogStreaming: Flushing async loaders. [2020.05.14-18.46.06:829][798]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.46.06:829][798]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-18.46.06:830][798]LogStreaming: Flushing async loaders. [2020.05.14-18.46.06:864][798]LogStreaming: Flushing async loaders took 34ms. [2020.05.14-18.46.06:900][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.06:900][801]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.14-18.46.06:917][802]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:917][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.46.06:919][802]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:919][802]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:919][802]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:919][802]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:919][802]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:919][802]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:919][802]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:919][802]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:919][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.46.06:947][802]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:947][802]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:947][802]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:949][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 4 (playerChanged=true), bloodpoints:17112, #nodesDataArray:28, #pathsDataArray:35, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:46, prestige:2, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.14-18.46.06:950][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.14-18.46.06:950][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.14-18.46.06:950][802]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.46.06:950][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.46.06:953][802]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:953][802]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:976][802]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:976][802]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.06:976][802]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.46.06:976][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:28, #pathsDataArray:35, animate:true [2020.05.14-18.46.07:125][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000716233626 ) [2020.05.14-18.46.07:125][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000716233626 [2020.05.14-18.46.08:523][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000716233626 seconds [2020.05.14-18.46.08:828][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.14-18.46.08:828][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.14-18.46.09:493][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.10:072][979]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.46.10:072][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:207, completeWeb:false, teleport:false ) [2020.05.14-18.46.10:073][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:104) [2020.05.14-18.46.10:201][988]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.46.10:366][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.10:393][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.05.14-18.46.10:497][ 6]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.10:765][ 23]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.10:798][ 25]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.286014 seconds [2020.05.14-18.46.12:834][150]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.46.12:834][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:306, completeWeb:false, teleport:true ) [2020.05.14-18.46.12:835][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:103) [2020.05.14-18.46.13:008][162]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.46.13:292][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.13:355][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.05.14-18.46.14:823][273]LogAsyncLoad: Done loading library async: Menu in 55.8 sec [2020.05.14-18.46.14:824][273]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.46.14:824][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:307, completeWeb:false, teleport:false ) [2020.05.14-18.46.14:824][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:206) [2020.05.14-18.46.14:970][283]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.46.15:034][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.15:130][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.05.14-18.46.15:905][340]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.46.15:905][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:205) [2020.05.14-18.46.15:906][340]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 47.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.14-18.46.15:906][340]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 47.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.14-18.46.15:907][340]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.15:912][340]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.15:930][340]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22600] [2020.05.14-18.46.15:930][340]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.46.15:930][340]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5350&schemaVersion=0] [2020.05.14-18.46.15:931][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 4 (playerChanged=false), bloodpoints:3112, #nodesDataArray:29, #pathsDataArray:31, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:47, prestige:2, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.14-18.46.15:933][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.05.14-18.46.15:936][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000628316775 ) [2020.05.14-18.46.15:936][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000628316775 [2020.05.14-18.46.15:942][341]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.46.15:942][341]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.46.15:942][341]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.14-18.46.15:942][341]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.46.15:942][341]LogCustomization: ------ [2020.05.14-18.46.15:943][341]LogCustomization: --> NK_Head006 [2020.05.14-18.46.15:943][341]LogCustomization: --> NK_Torso006 [2020.05.14-18.46.15:943][341]LogCustomization: --> NK_Legs006 [2020.05.14-18.46.15:943][341]LogCustomization: ------ [2020.05.14-18.46.15:943][341]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-18.46.15:943][341]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-18.46.15:943][341]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-18.46.15:943][341]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-18.46.15:943][341]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-18.46.15:943][341]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-18.46.15:944][341]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.46.15:944][341]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-18.46.15:944][341]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.15:944][341]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.46.15:944][341]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.46.15:993][345]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3DD946F0] Result: '1' k_EResultOK (success) [2020.05.14-18.46.16:008][346]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.054700 seconds [2020.05.14-18.46.16:041][348]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.46.16:090][351]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.46.16:090][351]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.46.16:090][351]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5350&schemaVersion=0] [2020.05.14-18.46.16:090][351]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.46.16:138][354]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.46.16:138][354]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.46.16:138][354]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-18.46.16:138][354]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.16:702][389]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137815173 [2020.05.14-18.46.16:703][389]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137815173, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.46.16:703][389]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mc Patryk, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.46.17:169][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.17:508][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000628316775 seconds [2020.05.14-18.46.17:508][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:47, prestige:2, #levelUpDetailsDataArray:0 [2020.05.14-18.46.17:654][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.17:767][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.05.14-18.46.17:767][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:29, #pathsDataArray:31, animate:true [2020.05.14-18.46.17:920][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000593345612 ) [2020.05.14-18.46.17:920][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000593345612 [2020.05.14-18.46.17:920][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.05.14-18.46.18:093][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.18:468][479]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198059395533 [2020.05.14-18.46.18:468][479]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198059395533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.46.19:370][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000593345612 seconds [2020.05.14-18.46.20:822][625]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.20:984][635]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.21:000][636]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.164011 seconds [2020.05.14-18.46.23:758][806]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.46.23:758][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:102) [2020.05.14-18.46.24:000][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.24:177][833]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.46.25:274][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.25:274][900]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.14-18.46.25:289][901]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:290][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.46.25:290][901]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:290][901]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:290][901]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:290][901]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:290][901]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.14-18.46.25:291][901]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:291][901]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:291][901]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:291][901]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:291][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.46.25:319][901]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:319][901]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:319][901]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:455][901]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.46.25:455][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.46.25:460][901]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:460][901]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:482][901]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:482][901]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.46.25:482][901]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.46.26:081][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.46.26:087][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.26:094][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.26:100][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.26:100][937]GameFlow: Authority_SetSelectedCharacterId: 9 Player: AdamuzSystems [2020.05.14-18.46.26:106][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.26:109][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.26:109][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.46.26:109][937]LogCustomization: ------ [2020.05.14-18.46.26:109][937]LogCustomization: --> NK_Head006 [2020.05.14-18.46.26:109][937]LogCustomization: --> NK_Torso006 [2020.05.14-18.46.26:109][937]LogCustomization: --> NK_Legs006 [2020.05.14-18.46.26:109][937]LogCustomization: ------ [2020.05.14-18.46.26:109][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.46.26:109][937]LogCustomization: ------ [2020.05.14-18.46.26:109][937]LogCustomization: --> NK_Head006 [2020.05.14-18.46.26:109][937]LogCustomization: --> NK_Torso006 [2020.05.14-18.46.26:109][937]LogCustomization: --> NK_Legs006 [2020.05.14-18.46.26:109][937]LogCustomization: ------ [2020.05.14-18.46.26:109][937]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.05.14-18.46.26:109][937]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.05.14-18.46.26:109][937]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.05.14-18.46.26:109][937]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.05.14-18.46.26:109][937]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.05.14-18.46.26:109][937]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.05.14-18.46.26:112][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.26:114][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.26:114][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.46.26:114][937]LogCustomization: ------ [2020.05.14-18.46.26:114][937]LogCustomization: --> DK_Head02 [2020.05.14-18.46.26:114][937]LogCustomization: --> DK_Torso01 [2020.05.14-18.46.26:114][937]LogCustomization: --> DK_Legs02 [2020.05.14-18.46.26:114][937]LogCustomization: ------ [2020.05.14-18.46.26:114][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.46.26:114][937]LogCustomization: ------ [2020.05.14-18.46.26:114][937]LogCustomization: --> DK_Head02 [2020.05.14-18.46.26:114][937]LogCustomization: --> DK_Torso01 [2020.05.14-18.46.26:114][937]LogCustomization: --> DK_Legs02 [2020.05.14-18.46.26:114][937]LogCustomization: ------ [2020.05.14-18.46.26:114][937]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.46.26:114][937]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.46.26:114][937]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.46.26:122][938]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.46.26:122][938]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.46.26:122][938]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [9] [2020.05.14-18.46.26:122][938]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.14-18.46.26:123][938]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.46.26:123][938]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-18.46.26:123][938]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.26:123][938]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.46.26:123][938]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.46.26:176][942]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198031657609 [2020.05.14-18.46.26:177][942]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198031657609, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.46.26:262][947]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.46.26:262][947]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.46.26:295][949]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.46.26:295][949]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.46.26:295][949]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.14-18.46.26:295][949]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.46.26:788][979]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.14-18.46.26:788][979]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.14-18.46.26:788][979]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.46.26:788][979]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyLocalCamperStart [2020.05.14-18.46.26:788][979]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-18.46.26:788][979]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.46.26:788][979]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.14-18.46.26:789][979]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.46.26:789][979]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.46.26:789][979]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.14-18.46.26:789][979]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.46.26:790][979]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000049 seconds [2020.05.14-18.46.26:791][979]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.6 [2020.05.14-18.46.26:791][979]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.46.26:791][979]LogCustomization: ------ [2020.05.14-18.46.26:791][979]LogCustomization: --> DK_Head02 [2020.05.14-18.46.26:791][979]LogCustomization: --> DK_Torso01 [2020.05.14-18.46.26:791][979]LogCustomization: --> DK_Legs02 [2020.05.14-18.46.26:791][979]LogCustomization: ------ [2020.05.14-18.46.26:791][979]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.05.14-18.46.26:791][979]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.46.26:798][979]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.46.26:798][979]LogStreaming: Flushing async loaders. [2020.05.14-18.46.26:800][979]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.46.26:801][979]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.46.26:801][979]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.46.26:801][979]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.46.26:801][979]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.46.26:801][979]LogStreaming: Flushing async loaders. [2020.05.14-18.46.26:803][979]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.46.26:803][979]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.46.31:021][242]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.31:183][252]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.31:200][253]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.163086 seconds [2020.05.14-18.46.32:619][341]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198178716911 [2020.05.14-18.46.32:619][341]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198178716911, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.46.41:216][874]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.41:652][901]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.41:668][902]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.447767 seconds [2020.05.14-18.46.51:685][523]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.51:911][537]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.46.51:943][539]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.244828 seconds [2020.05.14-18.46.54:298][685]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198019980980 [2020.05.14-18.46.54:299][685]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198019980980, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : OnMenu} [2020.05.14-18.46.54:299][685]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Niv3k ◢◤, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.46.54:443][694]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198019980980 [2020.05.14-18.46.54:444][694]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198019980980, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : OnMenu} [2020.05.14-18.46.54:444][694]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Niv3k ◢◤, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.47.01:961][160]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.02:170][173]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.02:185][174]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.225093 seconds [2020.05.14-18.47.10:541][692]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060986599 [2020.05.14-18.47.10:541][692]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060986599, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.47.10:542][692]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mordo jest to towiec, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.47.10:686][701]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: playerProviderNameChange [2020.05.14-18.47.10:686][701]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnPlayerNameUpdated] Player name changed event received. playerId: 61525e20-c6bf-11e6-bb7e-a9a4184e5a5c, playerName: Niv3k ¬ラᄁ¬ラᄂ. [2020.05.14-18.47.12:203][795]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.12:364][805]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.12:380][806]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.163739 seconds [2020.05.14-18.47.15:477][998]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060986599 [2020.05.14-18.47.15:478][998]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060986599, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.47.15:478][998]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mordo jest to towiec, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.47.19:090][222]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.47.19:090][222]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Niv3k ¬ラᄁ¬ラᄂ, Status: default, CachedStatus: default, RichPresence: InMenus [2020.05.14-18.47.22:398][427]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.22:655][443]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.22:672][444]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.265928 seconds [2020.05.14-18.47.23:204][477]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198244765022 [2020.05.14-18.47.23:204][477]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198244765022, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.47.32:688][ 65]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.32:882][ 77]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.32:899][ 78]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204410 seconds [2020.05.14-18.47.35:641][248]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.47.35:641][248]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Niv3k ¬ラᄁ¬ラᄂ, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.47.35:705][252]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198019980980 [2020.05.14-18.47.35:705][252]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198019980980, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.47.35:705][252]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Niv3k ¬ラᄁ¬ラᄂ, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.47.38:931][452]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198019980980 [2020.05.14-18.47.38:931][452]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198019980980, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.47.38:932][452]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Niv3k ¬ラᄁ¬ラᄂ, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.47.42:236][656]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.14-18.47.42:236][656]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.47.42:382][666]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.47.42:382][666]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.47.42:915][699]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.43:124][712]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.43:141][713]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.224193 seconds [2020.05.14-18.47.49:237][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.47.49:237][ 90]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.14-18.47.49:254][ 91]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:254][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.47.49:255][ 91]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:255][ 91]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:255][ 91]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:255][ 91]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:255][ 91]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:255][ 91]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:255][ 91]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:256][ 91]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:256][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.47.49:290][ 91]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:290][ 91]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:290][ 91]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:314][ 91]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.47.49:314][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.47.49:318][ 91]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:318][ 91]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:353][ 91]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:354][ 91]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.47.49:354][ 91]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.14-18.47.53:173][329]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.53:350][340]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.47.53:366][341]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183767 seconds [2020.05.14-18.47.59:850][743]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124990756 [2020.05.14-18.47.59:851][743]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124990756, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.47.59:851][743]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jaja bro un porro, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.48.03:383][962]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.48.03:593][975]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.48.03:610][976]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.224893 seconds [2020.05.14-18.48.10:851][425]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060986599 [2020.05.14-18.48.10:852][425]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060986599, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.48.10:852][425]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mordo jest to towiec, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.48.13:626][597]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.48.13:868][612]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.14-18.48.13:868][612]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.14-18.48.13:868][612]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.14-18.48.13:868][612]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.14-18.48.13:868][612]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.14-18.48.13:868][612]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.14-18.48.13:868][612]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.14-18.48.13:868][612]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.14-18.48.13:868][612]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.14-18.48.13:868][612]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.14-18.48.13:868][612]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: Settings: [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: MirrorsSessionId=428591ee-adf6-4357-8298-56f4063fdd44 : OnlineService [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: MatchMembersA=["15264630-551a-11e7-8252-d12eb1fe6f73"] : OnlineService [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: MatchMembersB=["393238e2-30c3-4d95-9531-ab9105925db6","9a493d40-0a97-11e7-b58f-89ddf778fb43"] : OnlineService [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: EncryptionKey=KaZnx+XFbxVykFqIUIlWtQz4ymVsaeSePSiPxIJumJY= : OnlineService [2020.05.14-18.48.13:869][612]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.14-18.48.13:869][612]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.14-18.48.13:869][612]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.13:884][613]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.244498 seconds [2020.05.14-18.48.13:884][613]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.48.13:884][613]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.05.14-18.48.13:899][613]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.14-18.48.13:899][613]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.48.13:899][613]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.48.14:045][623]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.48.14:046][623]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.48.14:046][623]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.14:046][623]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.48.14:046][623]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.14-18.48.14:078][625]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.48.19:046][933]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.14-18.48.19:046][933]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.19:207][943]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.19:208][943]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.48.19:208][943]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.14-18.48.24:208][253]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.14-18.48.24:208][253]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.24:369][263]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.24:369][263]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.48.24:369][263]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.14-18.48.24:369][263]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.14-18.48.24:369][263]GameFlow: Joining sesion : GameSession [2020.05.14-18.48.24:369][263]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.14-18.48.24:370][263]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.14-18.48.24:370][263]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.14-18.48.24:370][263]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.14-18.48.24:370][263]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.14-18.48.24:370][263]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.14-18.48.24:370][263]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.48.24:370][263]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.14-18.48.24:370][263]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.14-18.48.24:370][263]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.48.24:371][263]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.14-18.48.24:371][263]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-18.48.24:371][263]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.48.24:383][263]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9a493d40-0a97-11e7-b58f-89ddf778fb43] [2020.05.14-18.48.24:384][263]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.14-18.48.24:384][263]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.14-18.48.24:384][263]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.48.24:384][263]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.48.24:384][263]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.48.24:384][263]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.48.24:385][263]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:385][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.48.24:392][263]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:392][263]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:392][263]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:392][263]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:456][263]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:456][263]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:456][263]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:456][263]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:456][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.48.24:457][263]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:457][263]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:457][263]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:457][263]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:458][263]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:461][263]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.48.24:463][263]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.48.24:463][263]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.14-18.48.24:463][263]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.48.24:463][263]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.48.24:463][263]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.14-18.48.24:463][263]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.14-18.48.24:463][263]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.48.24:463][263]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.14-18.48.24:463][263]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.14-18.48.24:463][263]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:463][263]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:463][263]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:463][263]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:463][263]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:463][263]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:463][263]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:463][263]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.24:463][263]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.48.24:463][263]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.48.24:463][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.48.24:464][263]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.48.24:464][263]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.48.24:464][263]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.48.24:464][263]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.48.24:464][263]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:464][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.48.24:466][263]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:466][263]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:466][263]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:466][263]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.48.24:466][263]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.14-18.48.24:466][263]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.14-18.48.24:466][263]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.48.24:466][263]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.14-18.48.24:466][263]LogAsyncLoad: Resume loading library async: Menu [2020.05.14-18.48.24:466][263]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.14-18.48.24:466][263]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.48.24:466][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.48.24:466][263]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.24:466][263]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.48.24:503][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.14-18.48.24:503][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:503][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-18.48.24:503][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:503][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.14-18.48.24:503][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:503][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.14-18.48.24:503][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:503][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.14-18.48.24:503][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:503][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.14-18.48.24:503][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:503][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.14-18.48.24:503][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:503][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.14-18.48.24:503][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:504][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.14-18.48.24:504][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:504][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.14-18.48.24:504][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:504][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.14-18.48.24:504][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:504][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.14-18.48.24:504][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:504][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.14-18.48.24:504][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:504][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.14-18.48.24:504][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:504][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.14-18.48.24:504][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:504][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.14-18.48.24:504][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:504][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.14-18.48.24:504][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:504][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.14-18.48.24:504][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:504][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.14-18.48.24:504][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:505][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.14-18.48.24:505][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:506][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.14-18.48.24:506][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:506][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.14-18.48.24:506][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:506][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.14-18.48.24:506][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:506][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.14-18.48.24:506][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:506][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.14-18.48.24:506][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:506][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.14-18.48.24:506][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:506][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.14-18.48.24:506][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:506][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.14-18.48.24:506][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:506][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.14-18.48.24:506][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:506][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.14-18.48.24:506][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:506][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.14-18.48.24:506][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:507][263]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.14-18.48.24:507][263]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.48.24:517][264]r.CullAll = "1" [2020.05.14-18.48.24:517][264]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.48.24:517][264]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.48.24:517][264]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.48.24:517][264]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.24:517][264]LogCustomization: ------ [2020.05.14-18.48.24:517][264]LogCustomization: --> DK_Head02 [2020.05.14-18.48.24:517][264]LogCustomization: --> DK_Torso01 [2020.05.14-18.48.24:517][264]LogCustomization: --> DK_Legs02 [2020.05.14-18.48.24:517][264]LogCustomization: ------ [2020.05.14-18.48.24:517][264]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.05.14-18.48.24:517][264]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.48.24:517][264]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.48.24:517][264]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.48.24:517][264]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.48.24:517][264]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.48.24:519][264]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.48.24:519][264]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.48.24:536][265]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.48.24:536][265]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.48.24:536][265]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.48.24:536][265]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.48.24:586][269]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.48.24:651][273]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.48.24:651][273]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.48.24:651][273]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.48.24:700][276]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.48.24:748][279]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.48.24:925][290]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.48.25:070][299]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.48.25:473][323]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.48.25:473][323]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.14-18.48.25:473][323]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.48.25:488][324]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.14-18.48.25:488][324]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.14-18.48.25:488][324]LogNet: Browse: 18.157.1.186:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=50?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live [2020.05.14-18.48.25:488][324]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.14-18.48.25:489][324]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.14-18.48.25:489][324]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.14-18.48.25:489][324]LogNet: Game client on port 7778, rate 10000 [2020.05.14-18.48.25:601][331]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.157.1.186:7778, Name: SteamNetConnection_5, Driver: PendingNetDriver SteamNetDriver_5, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.14-18.48.25:730][339]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.14-18.48.25:731][339]LogLoad: LoadMap: 18.157.1.186:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=50?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.14-18.48.25:731][339]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.14-18.48.25:731][339]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.14-18.48.25:731][339]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.14-18.48.25:731][339]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.48.25:731][339]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.14-18.48.25:731][339]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.48.25:731][339]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.14-18.48.25:750][339]LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms [2020.05.14-18.48.25:762][339]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.48.25:763][339]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.48.25:764][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.14-18.48.25:764][339]LogStreaming: Flushing async loaders. [2020.05.14-18.48.25:799][339]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.48.25:802][339]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.48.25:807][339]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.48.25:830][339]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.48.25:832][339]LogStreaming: Throttling on (mem > 30MB) [2020.05.14-18.48.25:832][339]LogStreaming: Throttling off (mem < 27MB) [2020.05.14-18.48.25:897][339]LogStreaming: Flushing async loaders took 133ms. [2020.05.14-18.48.25:898][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.14-18.48.25:898][339]LogStreaming: Flushing async loaders. [2020.05.14-18.48.25:899][339]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.25:899][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.14-18.48.25:899][339]LogStreaming: Flushing async loaders. [2020.05.14-18.48.25:901][339]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.25:901][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.14-18.48.25:901][339]LogStreaming: Flushing async loaders. [2020.05.14-18.48.25:901][339]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.48.25:901][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.14-18.48.25:901][339]LogStreaming: Flushing async loaders. [2020.05.14-18.48.25:953][339]LogStreaming: Flushing async loaders took 52ms. [2020.05.14-18.48.25:954][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.14-18.48.25:954][339]LogStreaming: Flushing async loaders. [2020.05.14-18.48.25:955][339]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.25:955][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.14-18.48.25:955][339]LogStreaming: Flushing async loaders. [2020.05.14-18.48.25:997][339]LogStreaming: Flushing async loaders took 42ms. [2020.05.14-18.48.25:998][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.14-18.48.25:998][339]LogStreaming: Flushing async loaders. [2020.05.14-18.48.25:998][339]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.48.25:998][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.14-18.48.25:998][339]LogStreaming: Flushing async loaders. [2020.05.14-18.48.26:006][339]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.48.26:008][339]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.14-20.48.26 [2020.05.14-18.48.26:008][339]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.14-18.48.26:008][339]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.14-18.48.26:012][339]LogWorld: Bringing up level for play took: 0.004228 [2020.05.14-18.48.26:013][339]LogLoad: Took 0.282231 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.14-18.48.26:107][345]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.14-18.48.26:107][345]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.14-18.48.26:204][351]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000082 seconds [2020.05.14-18.48.26:204][351]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.14-18.48.26:204][351]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.14-18.48.26:235][353]LogDBDEasyAntiCheat: RPC to validate server [2020.05.14-18.48.26:235][353]LogDBDEasyAntiCheat: Server is dedicated [2020.05.14-18.48.26:236][353]LogDBDEasyAntiCheat: slave connected [2020.05.14-18.48.26:333][359]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.48.26:333][359]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:15264630-551a-11e7-8252-d12eb1fe6f73|76561198001719005 [2020.05.14-18.48.26:333][359]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.48.26:333][359]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.26:333][359]LogCustomization: ------ [2020.05.14-18.48.26:333][359]LogCustomization: --> S01_Head01_P01 [2020.05.14-18.48.26:333][359]LogCustomization: --> S01_Body01_P01 [2020.05.14-18.48.26:333][359]LogCustomization: --> S01_Weapon01_P01 [2020.05.14-18.48.26:333][359]LogCustomization: ------ [2020.05.14-18.48.26:333][359]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.26:333][359]LogCustomization: ------ [2020.05.14-18.48.26:333][359]LogCustomization: --> S01_Head01_P01 [2020.05.14-18.48.26:333][359]LogCustomization: --> S01_Body01_P01 [2020.05.14-18.48.26:333][359]LogCustomization: --> S01_Weapon01_P01 [2020.05.14-18.48.26:333][359]LogCustomization: ------ [2020.05.14-18.48.26:333][359]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.48.26:333][359]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.48.26:334][359]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.949' TotalLoadTime='1.949' TimeStamp='2020-05-14T18:48:26.457Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014D1D9808D7F8375FC04B16A544D47C' [2020.05.14-18.48.26:334][359]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.48.26:334][359]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.949' TimeStamp='2020-05-14T18:48:26.457Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014D1D9808D7F8375FC04B16A544D47C' [2020.05.14-18.48.26:334][359]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.48.26:334][359]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.949' TimeStamp='2020-05-14T18:48:26.457Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014D1D9808D7F8375FC04B16A544D47C' [2020.05.14-18.48.26:334][359]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.48.26:477][368]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.48.26:477][368]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9a493d40-0a97-11e7-b58f-89ddf778fb43|76561198061412640 [2020.05.14-18.48.26:477][368]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.48.26:477][368]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.26:477][368]LogCustomization: ------ [2020.05.14-18.48.26:477][368]LogCustomization: --> DK_Head02 [2020.05.14-18.48.26:477][368]LogCustomization: --> DK_Torso01 [2020.05.14-18.48.26:477][368]LogCustomization: --> DK_Legs02 [2020.05.14-18.48.26:477][368]LogCustomization: ------ [2020.05.14-18.48.26:478][368]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.48.26:478][368]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.14-18.48.26:478][368]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.145' TotalLoadTime='2.094' TimeStamp='2020-05-14T18:48:26.602Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014D1D9808D7F8375FC04B16A544D47C' [2020.05.14-18.48.26:478][368]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.14-18.48.26:478][368]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-18.48.26:494][369]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.48.26:494][369]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.48.26:494][369]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.1.186:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=50?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.48.26:544][372]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.48.26:671][380]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.48.26:671][380]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:393238e2-30c3-4d95-9531-ab9105925db6|76561198110324305 [2020.05.14-18.48.26:671][380]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.48.26:671][380]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.26:671][380]LogCustomization: ------ [2020.05.14-18.48.26:671][380]LogCustomization: --> C_Head02 [2020.05.14-18.48.26:671][380]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.48.26:671][380]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.48.26:671][380]LogCustomization: ------ [2020.05.14-18.48.26:671][380]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.48.26:703][382]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.48.26:703][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.48.26:735][384]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.26:735][384]LogCustomization: ------ [2020.05.14-18.48.26:735][384]LogCustomization: --> DK_Head02 [2020.05.14-18.48.26:735][384]LogCustomization: --> DK_Torso01 [2020.05.14-18.48.26:735][384]LogCustomization: --> DK_Legs02 [2020.05.14-18.48.26:735][384]LogCustomization: ------ [2020.05.14-18.48.26:768][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.48.26:913][395]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.48.26:913][395]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:833108a0-0d6b-11e7-a358-d70fb0c33422|76561198267617463 [2020.05.14-18.48.26:913][395]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.48.26:913][395]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.26:913][395]LogCustomization: ------ [2020.05.14-18.48.26:913][395]LogCustomization: --> MT_Head002 [2020.05.14-18.48.26:913][395]LogCustomization: --> MT_Torso02_Armorra [2020.05.14-18.48.26:913][395]LogCustomization: --> MT_Legs01_CV09 [2020.05.14-18.48.26:913][395]LogCustomization: ------ [2020.05.14-18.48.26:913][395]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.48.27:106][407]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.48.27:106][407]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:78fcd6b7-f201-4e19-9e75-772104bc75ce|76561198802646348 [2020.05.14-18.48.27:106][407]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.14-18.48.27:107][407]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.27:107][407]LogCustomization: ------ [2020.05.14-18.48.27:107][407]LogCustomization: --> GS_Head01_02 [2020.05.14-18.48.27:107][407]LogCustomization: --> GS_Torso02 [2020.05.14-18.48.27:107][407]LogCustomization: --> GS_Legs01_CV01 [2020.05.14-18.48.27:107][407]LogCustomization: ------ [2020.05.14-18.48.27:107][407]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.27:107][407]LogCustomization: ------ [2020.05.14-18.48.27:107][407]LogCustomization: --> MT_Head002 [2020.05.14-18.48.27:107][407]LogCustomization: --> MT_Torso02_Armorra [2020.05.14-18.48.27:107][407]LogCustomization: --> MT_Legs01_CV09 [2020.05.14-18.48.27:107][407]LogCustomization: ------ [2020.05.14-18.48.27:107][407]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.14-18.48.27:494][431]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.48.27:494][431]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.14-18.48.27:494][431]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.14-18.48.27:494][431]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:494][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.48.27:494][431]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:494][431]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:494][431]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:494][431]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.14-18.48.27:494][431]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.48.27:494][431]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:494][431]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.48.27:494][431]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:495][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.14-18.48.27:567][431]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:567][431]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:567][431]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:567][431]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.14-18.48.27:567][431]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.14-18.48.27:567][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.14-18.48.27:567][431]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:567][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.14-18.48.27:601][431]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:601][431]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:602][431]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:602][431]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:603][431]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:603][431]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.48.27:603][431]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:603][431]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:603][431]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:603][431]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:603][431]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:603][431]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:603][431]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:603][431]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.48.27:603][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.14-18.48.27:604][431]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.48.27:604][431]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.48.27:604][431]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:626][431]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-18.48.27:626][431]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.14-18.48.27:626][431]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.48.27:626][431]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.14-18.48.27:627][431]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.48.27:627][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.14-18.48.27:631][431]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.14-18.48.27:631][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.14-18.48.27:631][431]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:631][431]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:645][431]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22600] [2020.05.14-18.48.27:645][431]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.48.27:646][431]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5351&schemaVersion=0] [2020.05.14-18.48.27:646][431]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:646][431]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.48.27:647][431]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.48.27:737][432]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.14-18.48.27:737][432]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.48.27:737][432]r.CullAll = "0" [2020.05.14-18.48.27:737][432]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.48.27:737][432]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.48.27:737][432]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.48.27:810][433]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.14-18.48.27:810][433]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.27:810][433]LogCustomization: ------ [2020.05.14-18.48.27:810][433]LogCustomization: --> GS_Head01_02 [2020.05.14-18.48.27:810][433]LogCustomization: --> GS_Torso02 [2020.05.14-18.48.27:810][433]LogCustomization: --> GS_Legs01_CV01 [2020.05.14-18.48.27:810][433]LogCustomization: ------ [2020.05.14-18.48.27:811][433]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.14-18.48.27:811][433]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-18.48.27:811][433]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.14-18.48.27:811][433]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.48.27:816][433]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.48.27:833][434]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5351&schemaVersion=0] [2020.05.14-18.48.27:833][434]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.48.27:846][434]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22600] [2020.05.14-18.48.27:846][434]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.48.27:846][434]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5352&schemaVersion=0] [2020.05.14-18.48.27:847][434]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.48.27:847][434]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.48.27:847][434]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.48.27:847][434]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.14-18.48.27:848][434]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000027 seconds [2020.05.14-18.48.27:848][434]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.7 [2020.05.14-18.48.27:848][434]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.27:848][434]LogCustomization: ------ [2020.05.14-18.48.27:848][434]LogCustomization: --> DK_Head02 [2020.05.14-18.48.27:848][434]LogCustomization: --> DK_Torso01 [2020.05.14-18.48.27:848][434]LogCustomization: --> DK_Legs02 [2020.05.14-18.48.27:848][434]LogCustomization: ------ [2020.05.14-18.48.27:848][434]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.48.27:848][434]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.48.27:856][434]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.48.27:857][434]LogStreaming: Flushing async loaders. [2020.05.14-18.48.27:858][434]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.27:858][434]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.48.27:858][434]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.48.27:858][434]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.48.27:859][434]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.48.27:859][434]LogStreaming: Flushing async loaders. [2020.05.14-18.48.27:860][434]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.27:860][434]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.48.27:860][434]LogStreaming: Flushing async loaders. [2020.05.14-18.48.27:862][434]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.48.27:862][434]LogStreaming: Flushing async loaders. [2020.05.14-18.48.27:864][434]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.27:864][434]LogStreaming: Flushing async loaders. [2020.05.14-18.48.27:865][434]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.27:865][434]LogStreaming: Flushing async loaders. [2020.05.14-18.48.27:867][434]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.27:867][434]LogStreaming: Flushing async loaders. [2020.05.14-18.48.27:868][434]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.27:868][434]LogStreaming: Flushing async loaders. [2020.05.14-18.48.27:870][434]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.27:871][434]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : S01_Head01_P01. S01_Body01_P01. S01_Weapon01_P01. [2020.05.14-18.48.27:871][434]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.48.27:871][434]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. CM_Torso02_SxyhxyCharity. CM_Legs02_03. [2020.05.14-18.48.27:871][434]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.48.27:871][434]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head002. MT_Torso02_Armorra. MT_Legs01_CV09. [2020.05.14-18.48.27:871][434]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.48.27:871][434]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head01_02. GS_Torso02. GS_Legs01_CV01. [2020.05.14-18.48.27:871][434]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.14-18.48.27:893][435]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.14-18.48.27:894][435]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.48.27:895][435]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.48.27:895][435]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.48.27:895][435]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.05.14-18.48.27:896][435]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000070 seconds [2020.05.14-18.48.27:896][435]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.48.27:897][435]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.27:897][435]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.05.14-18.48.27:897][435]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.27:897][435]LogCustomization: ------ [2020.05.14-18.48.27:897][435]LogCustomization: --> S01_Head01_P01 [2020.05.14-18.48.27:897][435]LogCustomization: --> S01_Body01_P01 [2020.05.14-18.48.27:897][435]LogCustomization: --> S01_Weapon01_P01 [2020.05.14-18.48.27:897][435]LogCustomization: ------ [2020.05.14-18.48.27:897][435]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Head01_P01 [2020.05.14-18.48.27:897][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.27:940][435]LogStreaming: Flushing async loaders took 43ms. [2020.05.14-18.48.27:941][435]GameFlow: (CustomizedAudio) - Update Sound with item S01_Head01_P01 [2020.05.14-18.48.27:941][435]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01_P01 [2020.05.14-18.48.27:941][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.27:947][435]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak added to pak precacher. [2020.05.14-18.48.27:971][435]LogStreaming: Flushing async loaders took 31ms. [2020.05.14-18.48.27:971][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.27:978][435]LogStreaming: Flushing async loaders took 7ms. [2020.05.14-18.48.27:978][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:006][435]LogStreaming: Flushing async loaders took 27ms. [2020.05.14-18.48.28:006][435]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01_P01 [2020.05.14-18.48.28:006][435]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Weapon01_P01 [2020.05.14-18.48.28:006][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:071][435]LogStreaming: Flushing async loaders took 65ms. [2020.05.14-18.48.28:072][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:108][435]LogStreaming: Flushing async loaders took 37ms. [2020.05.14-18.48.28:108][435]GameFlow: (CustomizedAudio) - Update Sound with item S01_Weapon01_P01 [2020.05.14-18.48.28:109][435]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.48.28:109][435]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.48.28:109][435]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.48.28:109][435]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.14-18.48.28:110][435]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.05.14-18.48.28:110][435]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.0 [2020.05.14-18.48.28:110][435]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.28:110][435]LogCustomization: ------ [2020.05.14-18.48.28:110][435]LogCustomization: --> C_Head02 [2020.05.14-18.48.28:110][435]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.48.28:110][435]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.48.28:110][435]LogCustomization: ------ [2020.05.14-18.48.28:110][435]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.48.28:110][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:112][435]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.48.28:112][435]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.48.28:112][435]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.48.28:113][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:120][435]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.48.28:129][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:132][435]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.48.28:132][435]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.48.28:132][435]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.48.28:132][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:133][435]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.48.28:134][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:134][435]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.28:134][435]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.48.28:135][435]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.48.28:135][435]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.48.28:135][435]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.48.28:135][435]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.14-18.48.28:136][435]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.05.14-18.48.28:136][435]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.05.14-18.48.28:136][435]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.28:136][435]LogCustomization: ------ [2020.05.14-18.48.28:136][435]LogCustomization: --> MT_Head002 [2020.05.14-18.48.28:136][435]LogCustomization: --> MT_Torso02_Armorra [2020.05.14-18.48.28:136][435]LogCustomization: --> MT_Legs01_CV09 [2020.05.14-18.48.28:136][435]LogCustomization: ------ [2020.05.14-18.48.28:136][435]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head002 [2020.05.14-18.48.28:136][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:167][435]LogStreaming: Flushing async loaders took 31ms. [2020.05.14-18.48.28:167][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:226][435]LogStreaming: Flushing async loaders took 59ms. [2020.05.14-18.48.28:227][435]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.14-18.48.28:227][435]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_Armorra [2020.05.14-18.48.28:227][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:232][435]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.48.28:234][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:261][435]LogStreaming: Flushing async loaders took 28ms. [2020.05.14-18.48.28:262][435]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Armorra [2020.05.14-18.48.28:262][435]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs01_CV09 [2020.05.14-18.48.28:262][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:278][435]LogStreaming: Flushing async loaders took 16ms. [2020.05.14-18.48.28:278][435]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs01_CV09 [2020.05.14-18.48.28:278][435]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.14-18.48.28:278][435]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.14-18.48.28:278][435]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.14-18.48.28:278][435]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.14-18.48.28:281][435]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.05.14-18.48.28:281][435]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.1 [2020.05.14-18.48.28:281][435]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.28:281][435]LogCustomization: ------ [2020.05.14-18.48.28:281][435]LogCustomization: --> GS_Head01_02 [2020.05.14-18.48.28:281][435]LogCustomization: --> GS_Torso02 [2020.05.14-18.48.28:281][435]LogCustomization: --> GS_Legs01_CV01 [2020.05.14-18.48.28:281][435]LogCustomization: ------ [2020.05.14-18.48.28:281][435]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.05.14-18.48.28:281][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:293][435]LogStreaming: Flushing async loaders took 12ms. [2020.05.14-18.48.28:294][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:310][435]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-18.48.28:311][435]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.05.14-18.48.28:311][435]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02 [2020.05.14-18.48.28:311][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:355][435]LogStreaming: Flushing async loaders took 44ms. [2020.05.14-18.48.28:355][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:364][435]LogStreaming: Flushing async loaders took 9ms. [2020.05.14-18.48.28:364][435]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02 [2020.05.14-18.48.28:364][435]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01_CV01 [2020.05.14-18.48.28:364][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:387][435]LogStreaming: Flushing async loaders took 22ms. [2020.05.14-18.48.28:387][435]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01_CV01 [2020.05.14-18.48.28:388][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:389][435]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.48.28:389][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:430][435]LogStreaming: Flushing async loaders took 41ms. [2020.05.14-18.48.28:430][435]LogStreaming: Flushing async loaders. [2020.05.14-18.48.28:456][435]LogStreaming: Flushing async loaders took 26ms. [2020.05.14-18.48.28:464][436]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.48.28:464][436]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.48.28:464][436]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5352&schemaVersion=0] [2020.05.14-18.48.28:464][436]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.48.28:472][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.28:472][436]LogCustomization: ------ [2020.05.14-18.48.28:472][436]LogCustomization: --> DK_Head02 [2020.05.14-18.48.28:472][436]LogCustomization: --> DK_Torso01 [2020.05.14-18.48.28:472][436]LogCustomization: --> DK_Legs02 [2020.05.14-18.48.28:472][436]LogCustomization: ------ [2020.05.14-18.48.28:472][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.28:472][436]LogCustomization: ------ [2020.05.14-18.48.28:472][436]LogCustomization: --> DK_Head02 [2020.05.14-18.48.28:472][436]LogCustomization: --> DK_Torso01 [2020.05.14-18.48.28:472][436]LogCustomization: --> DK_Legs02 [2020.05.14-18.48.28:472][436]LogCustomization: ------ [2020.05.14-18.48.28:472][436]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.48.28:472][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.48.28:472][436]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.48.28:472][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.48.28:472][436]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.48.28:472][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.48.28:473][436]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.48.28:473][436]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.48.28:473][436]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.48.28:473][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.28:473][436]LogCustomization: ------ [2020.05.14-18.48.28:473][436]LogCustomization: --> DK_Head02 [2020.05.14-18.48.28:473][436]LogCustomization: --> DK_Torso01 [2020.05.14-18.48.28:473][436]LogCustomization: --> DK_Legs02 [2020.05.14-18.48.28:473][436]LogCustomization: ------ [2020.05.14-18.48.28:473][436]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.48.28:473][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.48.28:473][436]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.48.28:473][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.48.28:473][436]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.48.28:473][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.48.28:475][436]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.48.28:475][436]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.48.28:623][446]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.48.28:623][446]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.48.28:667][449]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.48.28:700][451]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.48.28:700][451]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.14-18.48.28:714][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.28:714][451]LogCustomization: ------ [2020.05.14-18.48.28:714][451]LogCustomization: --> C_Head02 [2020.05.14-18.48.28:714][451]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.48.28:714][451]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.48.28:714][451]LogCustomization: ------ [2020.05.14-18.48.28:714][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.28:714][451]LogCustomization: ------ [2020.05.14-18.48.28:715][451]LogCustomization: --> C_Head02 [2020.05.14-18.48.28:715][451]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.48.28:715][451]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.48.28:715][451]LogCustomization: ------ [2020.05.14-18.48.28:715][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.48.28:715][451]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.48.28:715][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.48.28:715][451]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.48.28:715][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.48.28:715][451]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.48.28:715][451]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.48.28:715][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.14-18.48.28:745][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.48.28:745][451]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.48.28:745][451]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.48.28:745][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.28:745][451]LogCustomization: ------ [2020.05.14-18.48.28:745][451]LogCustomization: --> C_Head02 [2020.05.14-18.48.28:745][451]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.48.28:745][451]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.48.28:745][451]LogCustomization: ------ [2020.05.14-18.48.28:745][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.48.28:745][451]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.48.28:745][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.48.28:745][451]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.48.28:745][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.48.28:745][451]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.48.28:749][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.48.28:749][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.14-18.48.28:749][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.48.29:152][477]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.29:152][477]LogCustomization: ------ [2020.05.14-18.48.29:152][477]LogCustomization: --> MT_Head002 [2020.05.14-18.48.29:152][477]LogCustomization: --> MT_Torso02_Armorra [2020.05.14-18.48.29:152][477]LogCustomization: --> MT_Legs01_CV09 [2020.05.14-18.48.29:152][477]LogCustomization: ------ [2020.05.14-18.48.29:152][477]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.29:152][477]LogCustomization: ------ [2020.05.14-18.48.29:153][477]LogCustomization: --> MT_Head002 [2020.05.14-18.48.29:153][477]LogCustomization: --> MT_Torso02_Armorra [2020.05.14-18.48.29:153][477]LogCustomization: --> MT_Legs01_CV09 [2020.05.14-18.48.29:153][477]LogCustomization: ------ [2020.05.14-18.48.29:153][477]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head002 [2020.05.14-18.48.29:153][477]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.14-18.48.29:153][477]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_Armorra [2020.05.14-18.48.29:153][477]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Armorra [2020.05.14-18.48.29:153][477]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs01_CV09 [2020.05.14-18.48.29:153][477]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs01_CV09 [2020.05.14-18.48.29:153][477]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.48.29:153][477]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.48.29:153][477]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.14-18.48.29:153][477]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.29:153][477]LogCustomization: ------ [2020.05.14-18.48.29:153][477]LogCustomization: --> MT_Head002 [2020.05.14-18.48.29:153][477]LogCustomization: --> MT_Torso02_Armorra [2020.05.14-18.48.29:153][477]LogCustomization: --> MT_Legs01_CV09 [2020.05.14-18.48.29:153][477]LogCustomization: ------ [2020.05.14-18.48.29:153][477]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head002 [2020.05.14-18.48.29:153][477]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.14-18.48.29:153][477]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_Armorra [2020.05.14-18.48.29:153][477]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Armorra [2020.05.14-18.48.29:153][477]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs01_CV09 [2020.05.14-18.48.29:153][477]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs01_CV09 [2020.05.14-18.48.29:379][492]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.14-18.48.29:380][492]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.29:541][502]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.29:541][502]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.48.29:541][502]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.14-18.48.29:716][512]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.48.29:716][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.48.29:716][512]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.48.29:716][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.48.29:716][512]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.48.29:716][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-18.48.29:716][512]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.48.29:716][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.14-18.48.29:716][512]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.48.29:716][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.14-18.48.29:744][513]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.48.29:744][513]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.48.29:744][513]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.48.29:744][513]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.48.29:744][513]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.14-18.48.29:891][523]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.48.29:891][523]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.14-18.48.30:147][538]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.14-18.48.30:148][538]LogCustomization: ------ [2020.05.14-18.48.30:148][538]LogCustomization: --> GS_Head01_02 [2020.05.14-18.48.30:148][538]LogCustomization: --> GS_Torso02 [2020.05.14-18.48.30:148][538]LogCustomization: --> GS_Legs01_CV01 [2020.05.14-18.48.30:148][538]LogCustomization: ------ [2020.05.14-18.48.30:148][538]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.30:148][538]LogCustomization: ------ [2020.05.14-18.48.30:148][538]LogCustomization: --> GS_Head01_02 [2020.05.14-18.48.30:148][538]LogCustomization: --> GS_Torso02 [2020.05.14-18.48.30:148][538]LogCustomization: --> GS_Legs01_CV01 [2020.05.14-18.48.30:148][538]LogCustomization: ------ [2020.05.14-18.48.30:148][538]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.05.14-18.48.30:148][538]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.05.14-18.48.30:148][538]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02 [2020.05.14-18.48.30:148][538]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02 [2020.05.14-18.48.30:148][538]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01_CV01 [2020.05.14-18.48.30:148][538]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01_CV01 [2020.05.14-18.48.30:148][538]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.48.30:149][538]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.48.30:149][538]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.14-18.48.30:149][538]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.30:149][538]LogCustomization: ------ [2020.05.14-18.48.30:149][538]LogCustomization: --> GS_Head01_02 [2020.05.14-18.48.30:149][538]LogCustomization: --> GS_Torso02 [2020.05.14-18.48.30:149][538]LogCustomization: --> GS_Legs01_CV01 [2020.05.14-18.48.30:149][538]LogCustomization: ------ [2020.05.14-18.48.30:149][538]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.05.14-18.48.30:149][538]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.05.14-18.48.30:149][538]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02 [2020.05.14-18.48.30:149][538]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02 [2020.05.14-18.48.30:149][538]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01_CV01 [2020.05.14-18.48.30:149][538]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01_CV01 [2020.05.14-18.48.30:728][574]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.48.30:728][574]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.48.30:728][574]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.48.30:728][574]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.48.30:728][574]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.48.30:728][574]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.14-18.48.30:728][574]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.48.34:536][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.14-18.48.34:536][811]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.34:698][821]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.34:698][821]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.48.34:698][821]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.14-18.48.35:778][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.48.35:793][888]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.48.35:793][888]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.48.35:793][888]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.14-18.48.35:793][888]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.48.35:793][888]LogCustomization: ------ [2020.05.14-18.48.35:793][888]LogCustomization: --> DK_Head02 [2020.05.14-18.48.35:793][888]LogCustomization: --> DK_Torso01 [2020.05.14-18.48.35:793][888]LogCustomization: --> DK_Legs02 [2020.05.14-18.48.35:793][888]LogCustomization: ------ [2020.05.14-18.48.35:793][888]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.48.35:793][888]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.48.35:793][888]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.48.35:793][888]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.48.35:793][888]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.48.35:793][888]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.48.37:053][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.14-18.48.39:698][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.14-18.48.39:698][131]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.39:860][141]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.39:860][141]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.48.39:860][141]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.14-18.48.44:860][451]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.14-18.48.44:860][451]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.45:004][460]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.45:004][460]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.48.45:005][460]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.14-18.48.49:990][769]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.14-18.48.49:990][769]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.50:151][779]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.50:151][779]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.48.50:151][779]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.14-18.48.51:425][858]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060986599 [2020.05.14-18.48.51:425][858]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060986599, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.48.51:425][858]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mordo jest to towiec, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.48.55:151][ 89]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.14-18.48.55:152][ 89]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.55:296][ 98]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.48.55:296][ 98]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.48.55:297][ 98]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.14-18.48.57:490][234]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198178716911 [2020.05.14-18.48.57:491][234]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198178716911, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.48.59:699][371]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198189012270 [2020.05.14-18.48.59:700][371]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198189012270, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.49.00:280][407]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.14-18.49.00:280][407]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.00:409][415]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.00:409][415]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.49.00:409][415]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.14-18.49.00:700][433]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198178716911 [2020.05.14-18.49.00:700][433]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198178716911, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.49.05:409][725]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.14-18.49.05:410][725]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.05:555][734]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.05:555][734]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.49.05:555][734]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.14-18.49.06:376][784]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.49.06:376][784]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.49.06:376][784]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.14-18.49.06:376][784]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.49.06:376][784]LogCustomization: ------ [2020.05.14-18.49.06:376][784]LogCustomization: --> C_Head02 [2020.05.14-18.49.06:376][784]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.05.14-18.49.06:376][784]LogCustomization: --> CM_Legs02_03 [2020.05.14-18.49.06:376][784]LogCustomization: ------ [2020.05.14-18.49.06:376][784]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.49.06:376][784]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.49.06:376][784]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.49.06:376][784]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.49.06:376][784]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.49.06:376][784]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.49.07:023][825]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.49.07:023][825]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.49.10:539][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.14-18.49.10:539][ 43]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.10:700][ 53]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.10:700][ 53]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.49.10:700][ 53]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.14-18.49.11:991][133]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.49.11:992][133]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.49.13:813][246]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198193223245 [2020.05.14-18.49.13:813][246]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198193223245, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.49.13:813][246]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: E∂uαя∂o Vιoqυє, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.49.15:701][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.14-18.49.15:701][363]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.15:845][372]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.15:845][372]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.49.15:845][372]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.14-18.49.20:831][681]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.05.14-18.49.20:831][681]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.20:992][691]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.20:993][691]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.49.20:993][691]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.05.14-18.49.22:668][794]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.49.22:668][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.49.22:668][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.05.14-18.49.22:668][794]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.49.22:668][794]LogCustomization: ------ [2020.05.14-18.49.22:668][794]LogCustomization: --> S01_Head01_P01 [2020.05.14-18.49.22:668][794]LogCustomization: --> S01_Body01_P01 [2020.05.14-18.49.22:668][794]LogCustomization: --> S01_Weapon01_P01 [2020.05.14-18.49.22:668][794]LogCustomization: ------ [2020.05.14-18.49.22:668][794]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Head01_P01 [2020.05.14-18.49.22:668][794]GameFlow: (CustomizedAudio) - Update Sound with item S01_Head01_P01 [2020.05.14-18.49.22:668][794]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01_P01 [2020.05.14-18.49.22:668][794]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01_P01 [2020.05.14-18.49.22:668][794]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Weapon01_P01 [2020.05.14-18.49.22:668][794]GameFlow: (CustomizedAudio) - Update Sound with item S01_Weapon01_P01 [2020.05.14-18.49.22:797][802]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.49.22:797][802]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.49.22:797][802]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.14-18.49.22:797][802]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.49.22:797][802]LogCustomization: ------ [2020.05.14-18.49.22:797][802]LogCustomization: --> GS_Head01_02 [2020.05.14-18.49.22:797][802]LogCustomization: --> GS_Torso02 [2020.05.14-18.49.22:797][802]LogCustomization: --> GS_Legs01_CV01 [2020.05.14-18.49.22:797][802]LogCustomization: ------ [2020.05.14-18.49.22:797][802]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.05.14-18.49.22:797][802]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.05.14-18.49.22:797][802]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02 [2020.05.14-18.49.22:797][802]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02 [2020.05.14-18.49.22:797][802]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01_CV01 [2020.05.14-18.49.22:797][802]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01_CV01 [2020.05.14-18.49.22:910][809]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.14-18.49.22:910][809]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.14-18.49.22:910][809]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.14-18.49.22:910][809]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.14-18.49.22:910][809]LogCustomization: ------ [2020.05.14-18.49.22:910][809]LogCustomization: --> MT_Head002 [2020.05.14-18.49.22:910][809]LogCustomization: --> MT_Torso02_Armorra [2020.05.14-18.49.22:910][809]LogCustomization: --> MT_Legs01_CV09 [2020.05.14-18.49.22:910][809]LogCustomization: ------ [2020.05.14-18.49.22:910][809]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head002 [2020.05.14-18.49.22:910][809]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.14-18.49.22:910][809]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_Armorra [2020.05.14-18.49.22:910][809]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Armorra [2020.05.14-18.49.22:910][809]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs01_CV09 [2020.05.14-18.49.22:910][809]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs01_CV09 [2020.05.14-18.49.25:998][ 1]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.05.14-18.49.25:998][ 1]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.26:137][ 10]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.26:137][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.49.26:137][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.05.14-18.49.27:218][ 77]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060986599 [2020.05.14-18.49.27:218][ 77]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060986599, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.49.27:218][ 77]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mordo jest to towiec, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.49.28:150][130]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.14-18.49.28:150][130]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.14-18.49.28:151][130]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.14-18.49.28:151][130]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.14-18.49.28:151][130]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.14-18.49.28:151][130]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.14-18.49.28:151][130]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-18.49.28:151][130]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.14-18.49.28:152][131]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.14-18.49.28:152][131]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.14-18.49.28:169][132]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.14-18.49.29:831][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.49.30:493][277]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198189012270 [2020.05.14-18.49.30:493][277]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198189012270, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.49.30:637][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.05.14-18.49.30:701][289]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.49.30:701][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.49.30:701][289]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.49.30:701][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.49.31:122][316]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.05.14-18.49.31:122][316]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.31:137][316]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.14-18.49.31:137][316]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.14-18.49.31:137][316]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.14-18.49.31:291][326]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/428591ee-adf6-4357-8298-56f4063fdd44] [2020.05.14-18.49.31:292][326]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.14-18.49.31:292][326]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.05.14-18.49.31:369][329]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 21.81 ms [2020.05.14-18.49.31:387][331]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.14-18.49.31:387][331]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.14-18.49.31:387][331]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.14-18.49.31:692][350]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.49.31:692][350]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.49.31:741][353]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.49.32:886][424]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.14-18.49.32:886][424]GameFlow: AOfferingSequenceManager::InitCards [2020.05.14-18.49.32:886][424]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.14-18.49.32:886][424]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.49.32:908][424]LogStreaming: Flushing async loaders took 21ms. [2020.05.14-18.49.32:908][424]LogStreaming: Flushing async loaders. [2020.05.14-18.49.32:908][424]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.49.32:908][424]LogStreaming: Flushing async loaders. [2020.05.14-18.49.32:920][424]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-18.49.32:922][425]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.14-18.49.33:341][451]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.14-18.49.33:341][451]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.14-18.49.33:341][451]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.14-18.49.33:341][451]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Memento mori de marfil [2020.05.14-18.49.35:325][574]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.14-18.49.35:325][574]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.14-18.49.35:325][574]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.05.14-18.49.35:325][574]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.05.14-18.49.37:325][698]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.14-18.49.37:325][698]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.14-18.49.37:325][698]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.05.14-18.49.37:325][698]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.05.14-18.49.37:326][698]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.14-18.49.37:326][698]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.14-18.49.37:326][698]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.14-18.49.37:327][698]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:327][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.14-18.49.37:334][698]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:334][698]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:334][698]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:334][698]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:335][698]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:335][698]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:335][698]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:335][698]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:335][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.14-18.49.37:335][698]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:335][698]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:335][698]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:335][698]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:336][698]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:336][698]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:336][698]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:336][698]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:336][698]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:336][698]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:336][698]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:336][698]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:336][698]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.49.37:336][698]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.14-18.49.37:336][698]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.49.37:336][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.14-18.49.37:337][698]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.49.37:337][698]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.49.37:337][698]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.14-18.49.37:337][698]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.14-18.49.37:337][698]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:337][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.14-18.49.37:339][698]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:339][698]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:339][698]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:339][698]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-18.49.37:339][698]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.14-18.49.37:339][698]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.1.186:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=50?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.49.37:339][698]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.14-18.49.37:339][698]LogAsyncLoad: Unloading library Menu [2020.05.14-18.49.37:339][698]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.14-18.49.37:339][698]LogAsyncLoad: Start loading library async: Game [2020.05.14-18.49.37:339][698]LogAsyncLoad: 23 assets in Game [2020.05.14-18.49.37:340][698]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.49.37:340][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.14-18.49.37:340][698]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:340][698]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.14-18.49.37:485][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.14-18.49.37:485][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:486][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.14-18.49.37:486][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:486][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.14-18.49.37:486][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:762][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.14-18.49.37:762][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:767][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.14-18.49.37:767][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:767][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.14-18.49.37:767][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:767][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.14-18.49.37:767][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:932][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.14-18.49.37:932][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:932][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.14-18.49.37:932][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:932][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.14-18.49.37:932][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:932][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.14-18.49.37:932][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:932][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.14-18.49.37:932][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:936][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.14-18.49.37:936][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:942][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.14-18.49.37:942][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:950][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.14-18.49.37:950][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:951][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.14-18.49.37:951][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:951][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.14-18.49.37:951][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:951][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.14-18.49.37:951][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:965][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.14-18.49.37:965][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:966][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.14-18.49.37:966][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.14-18.49.37:967][698]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:967][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.14-18.49.37:967][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.14-18.49.37:967][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.14-18.49.37:967][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.14-18.49.37:967][698]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:967][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.14-18.49.37:967][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.14-18.49.37:967][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.14-18.49.37:967][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.14-18.49.37:967][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.14-18.49.37:968][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.14-18.49.37:968][698]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:968][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.14-18.49.37:968][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.14-18.49.37:968][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.14-18.49.37:968][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.14-18.49.37:968][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.14-18.49.37:969][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.14-18.49.37:969][698]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:969][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.14-18.49.37:969][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.14-18.49.37:969][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.14-18.49.37:969][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.14-18.49.37:969][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.14-18.49.37:970][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.14-18.49.37:970][698]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:970][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.14-18.49.37:970][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.14-18.49.37:970][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.14-18.49.37:971][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.14-18.49.37:971][698]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:971][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.14-18.49.37:971][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.14-18.49.37:971][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.14-18.49.37:971][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.14-18.49.37:971][698]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.37:971][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.14-18.49.37:972][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.14-18.49.37:972][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.14-18.49.37:972][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.14-18.49.37:972][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.14-18.49.37:972][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.14-18.49.37:972][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.14-18.49.37:973][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.14-18.49.37:973][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.14-18.49.37:974][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.14-18.49.37:974][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.14-18.49.37:974][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.14-18.49.37:974][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.14-18.49.37:975][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.14-18.49.37:975][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.14-18.49.37:975][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.14-18.49.37:975][698]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.49.37:975][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.14-18.49.37:975][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.14-18.49.37:975][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.14-18.49.37:975][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.14-18.49.37:975][698]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.49.37:975][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.14-18.49.37:975][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.14-18.49.37:975][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.14-18.49.37:976][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.14-18.49.37:976][698]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.49.37:976][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.14-18.49.37:976][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.14-18.49.37:976][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.14-18.49.37:976][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.14-18.49.37:976][698]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.49.37:976][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.14-18.49.37:976][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.14-18.49.37:976][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.14-18.49.37:976][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.14-18.49.37:977][698]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.49.37:977][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.14-18.49.37:977][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.14-18.49.37:977][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.14-18.49.37:977][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.14-18.49.37:977][698]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.49.37:977][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.14-18.49.37:977][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.14-18.49.37:977][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.14-18.49.37:977][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.14-18.49.37:977][698]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.49.37:977][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.14-18.49.37:977][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.14-18.49.37:977][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.14-18.49.37:978][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.14-18.49.37:978][698]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.49.37:978][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.14-18.49.37:978][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.14-18.49.37:978][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.14-18.49.37:978][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.14-18.49.38:159][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.49.38:159][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.49.38:159][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.stick.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.49.38:160][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.49.38:160][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.14-18.49.38:160][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:160][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:161][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:162][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:163][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.14-18.49.38:164][698]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.14-18.49.38:166][699]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.49.38:166][699]r.CullAll = "1" [2020.05.14-18.49.38:168][699]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.14-18.49.38:168][699]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.49.38:168][699]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.14-18.49.38:169][699]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.49.38:316][709]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9a493d40-0a97-11e7-b58f-89ddf778fb43/state] [2020.05.14-18.49.38:316][709]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.14-18.49.38:379][710]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/4525cc27-0e1b-43cb-8540-a47be18333d5] [2020.05.14-18.49.38:379][710]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.14-18.49.38:379][710]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.14-18.49.38:383][710]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-18.49.38:383][710]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.49.38:383][710]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.38:383][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.14-18.49.38:383][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.14-18.49.38:846][711]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.14-18.49.38:852][711]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.49.38:852][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.14-18.49.38:853][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.14-18.49.38:856][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.14-18.49.38:856][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.14-18.49.38:859][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.14-18.49.39:221][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.14-18.49.39:221][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.14-18.49.39:221][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:228][712]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.14-18.49.39:261][714]LogAsyncLoad: Done loading library async: Game in 5.9 sec [2020.05.14-18.49.39:293][716]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.49.39:294][716]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.968' TotalLoadTime='1.968' TimeStamp='2020-05-14T18:49:39.418Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBCD8F08D7F8352992B28800DD436B' LobbyId='014D1D9808D7F8375FC04B16A544D47C' [2020.05.14-18.49.39:294][716]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.49.40:003][760]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.14-18.49.40:082][761]LogUObjectHash: Compacting FUObjectHashTables data took 3.83ms [2020.05.14-18.49.40:086][761]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.14-18.49.40:086][761]LogWorld: Bringing World /Temp/Untitled_7.Untitled up for play (max tick rate 0) at 2020.05.14-20.49.40 [2020.05.14-18.49.40:086][761]LogWorld: Bringing up level for play took: 0.000132 [2020.05.14-18.49.40:086][761]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.14-18.49.40:086][761]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.14-18.49.40:608][771]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.49.40:608][771]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.49.40:666][774]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.49.40:666][774]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.49.40:702][775]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.49.40:801][781]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms [2020.05.14-18.49.40:807][781]LogStats: SeamlessTravel FlushLevelStreaming - 0.003 s [2020.05.14-18.49.40:807][781]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.14-20.49.40 [2020.05.14-18.49.40:808][781]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-14T18:49:40.905Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBCD8F08D7F8352992B28800DD436B, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.40:808][781]LogWorld: Bringing up level for play took: 0.000974 [2020.05.14-18.49.40:808][781]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.14-18.49.40:808][781]LogWorld: ----SeamlessTravel finished in 0.81 seconds ------ [2020.05.14-18.49.40:860][785]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.49.40:860][785]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.49.40:861][785]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.49.40:974][792]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.49.41:039][796]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.49.41:039][796]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.745' TotalLoadTime='3.713' TimeStamp='2020-05-14T18:49:41.163Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC458D08D7F8378F515492AA068925' LobbyId='014D1D9808D7F8375FC04B16A544D47C' [2020.05.14-18.49.41:039][796]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.49.41:070][798]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.49.41:296][812]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.49.41:296][812]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.49.41:296][812]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.49.46:151][113]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.14-18.49.46:151][113]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.14-18.49.46:151][113]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.14-18.49.46:490][134]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.49.46:492][134]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.49.46:492][134]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.14-18.49.46:492][134]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=5.694, totalTime=5.694, timeStamp=2020-05-14T18:49:46.599Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.46:506][135]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=5.710, timeStamp=2020-05-14T18:49:46.615Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.46:635][142]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.145, totalTime=5.855, timeStamp=2020-05-14T18:49:46.759Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.46:651][143]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.14-18.49.46) [2020.05.14-18.49.46:651][143]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.14-18.49.46:651][143]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1589482186 [2020.05.14-18.49.46:651][143]ProceduralLevelGeneration: InitLevel: Theme: Industrial Map: Ind_Mine Generation Seed: -1 [2020.05.14-18.49.46:651][143]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=5.855, timeStamp=2020-05-14T18:49:46.759Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.49:492][281]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.840, totalTime=8.695, timeStamp=2020-05-14T18:49:49.599Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.49:526][282]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=8.711, timeStamp=2020-05-14T18:49:49.615Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.49:545][283]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 2 [2020.05.14-18.49.49:563][284]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 0 [2020.05.14-18.49.49:577][285]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 2 [2020.05.14-18.49.49:598][286]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 3 [2020.05.14-18.49.49:676][291]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.49.49:855][291]LogStreaming: Flushing async loaders took 179ms. [2020.05.14-18.49.49:872][291]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' lo que es estático a él. Abortando. [2020.05.14-18.49.49:873][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.14-18.49.49:873][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.14-18.49.49:873][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.14-18.49.49:873][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.14-18.49.49:889][291]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' lo que es estático a él. Abortando. [2020.05.14-18.49.49:891][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.14-18.49.49:891][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.14-18.49.49:891][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.14-18.49.49:891][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.14-18.49.49:891][291]LogStreaming: Flushing async loaders. [2020.05.14-18.49.49:935][291]LogStreaming: Flushing async loaders took 44ms. [2020.05.14-18.49.49:968][293]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 0 [2020.05.14-18.49.49:968][293]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 3 [2020.05.14-18.49.50:000][295]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_1) missing some fog at index 2 [2020.05.14-18.49.50:048][298]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 0 [2020.05.14-18.49.50:064][299]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 1 [2020.05.14-18.49.50:064][299]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 3 [2020.05.14-18.49.50:081][300]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 1 [2020.05.14-18.49.50:114][302]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 0 [2020.05.14-18.49.50:145][304]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 0 [2020.05.14-18.49.50:210][308]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 0 [2020.05.14-18.49.50:210][308]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 2 [2020.05.14-18.49.50:242][310]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_4) missing some fog at index 0 [2020.05.14-18.49.50:290][313]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 1 [2020.05.14-18.49.50:387][319]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 1 [2020.05.14-18.49.50:435][322]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 2 [2020.05.14-18.49.50:485][325]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 1 [2020.05.14-18.49.50:500][326]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_7) missing some fog at index 1 [2020.05.14-18.49.50:516][327]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 1 [2020.05.14-18.49.50:534][328]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_8) missing some fog at index 1 [2020.05.14-18.49.50:534][328]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_8) missing some fog at index 2 [2020.05.14-18.49.50:550][329]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_9) missing some fog at index 0 [2020.05.14-18.49.50:580][331]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' lo que es estático a él. Abortando. [2020.05.14-18.49.50:598][332]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_10) missing some fog at index 3 [2020.05.14-18.49.50:630][334]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_11) missing some fog at index 3 [2020.05.14-18.49.50:662][336]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_8) missing some fog at index 3 [2020.05.14-18.49.50:676][337]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.169, totalTime=9.879, timeStamp=2020-05-14T18:49:50.784Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.50:691][338]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=9.895, timeStamp=2020-05-14T18:49:50.800Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.50:708][339]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=9.912, timeStamp=2020-05-14T18:49:50.816Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.05.14-18.49.50:724][340]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.49.51:034][340]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.49.51:044][340]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_01.Default__BP_Slasher_Character_01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.49.51:048][340]LogStreaming: Flushing async loaders took 324ms. [2020.05.14-18.49.51:048][340]LogStreaming: Flushing async loaders. [2020.05.14-18.49.51:068][340]LogStreaming: Flushing async loaders took 20ms. [2020.05.14-18.49.51:069][340]LogStreaming: Flushing async loaders. [2020.05.14-18.49.51:069][340]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.49.51:069][340]LogStreaming: Flushing async loaders. [2020.05.14-18.49.51:069][340]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.49.51:069][340]LogStreaming: Flushing async loaders. [2020.05.14-18.49.51:070][340]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.49.51:070][340]LogStreaming: Flushing async loaders. [2020.05.14-18.49.51:074][340]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.49.51:074][340]LogStreaming: Flushing async loaders. [2020.05.14-18.49.51:075][340]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.49.51:075][340]LogStreaming: Flushing async loaders. [2020.05.14-18.49.51:075][340]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.49.51:077][340]LogStreaming: Flushing async loaders. [2020.05.14-18.49.51:078][340]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.49.51:081][340]LogStreaming: Flushing async loaders. [2020.05.14-18.49.51:099][340]LogStreaming: Flushing async loaders took 18ms. [2020.05.14-18.49.51:147][340]LogStreaming: Flushing async loaders. [2020.05.14-18.49.51:388][340]LogStreaming: Flushing async loaders took 241ms. [2020.05.14-18.49.51:391][340]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=9.928, timeStamp=2020-05-14T18:49:50.832Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.51:576][352]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.49.51:995][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.51:995][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.49.51:995][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.51:995][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Enabled [2020.05.14-18.49.51:996][376]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.05.14-18.49.51:996][376]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_0 [2020.05.14-18.49.51:996][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.51:996][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.49.51:996][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.51:996][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Disabled [2020.05.14-18.49.51:996][376]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:078][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:078][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:078][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:078][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.05.14-18.49.52:079][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.05.14-18.49.52:079][377]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_1 [2020.05.14-18.49.52:079][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:079][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:079][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:079][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.05.14-18.49.52:080][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:080][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:080][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:080][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Enabled [2020.05.14-18.49.52:080][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.05.14-18.49.52:080][377]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_2 [2020.05.14-18.49.52:081][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:081][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:081][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:081][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Disabled [2020.05.14-18.49.52:082][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:082][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:082][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:082][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Enabled [2020.05.14-18.49.52:082][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.05.14-18.49.52:082][377]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_3 [2020.05.14-18.49.52:082][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:082][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:082][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:082][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Disabled [2020.05.14-18.49.52:084][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:084][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:084][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:084][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Enabled [2020.05.14-18.49.52:084][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.05.14-18.49.52:084][377]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_4 [2020.05.14-18.49.52:084][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:084][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:084][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:084][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Disabled [2020.05.14-18.49.52:085][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:085][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:085][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:085][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Enabled [2020.05.14-18.49.52:086][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.05.14-18.49.52:086][377]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_5 [2020.05.14-18.49.52:086][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:086][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:086][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:086][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Disabled [2020.05.14-18.49.52:087][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:087][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:087][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:087][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Enabled [2020.05.14-18.49.52:087][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.49.52:087][377]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_6 [2020.05.14-18.49.52:087][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:087][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:087][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:087][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Disabled [2020.05.14-18.49.52:089][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:089][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:089][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:089][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Enabled [2020.05.14-18.49.52:089][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.05.14-18.49.52:089][377]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_7 [2020.05.14-18.49.52:089][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:089][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:089][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:089][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Disabled [2020.05.14-18.49.52:091][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:091][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:091][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:091][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Enabled [2020.05.14-18.49.52:091][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.05.14-18.49.52:091][377]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_8 [2020.05.14-18.49.52:091][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:091][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:091][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:091][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Disabled [2020.05.14-18.49.52:091][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.05.14-18.49.52:091][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.05.14-18.49.52:091][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.05.14-18.49.52:091][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.05.14-18.49.52:091][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.05.14-18.49.52:091][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.49.52:091][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.05.14-18.49.52:091][377]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.05.14-18.49.52:692][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:692][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:692][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:692][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Enabled [2020.05.14-18.49.52:692][413]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.49.52:692][413]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_9 [2020.05.14-18.49.52:692][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:692][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:692][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:692][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Disabled [2020.05.14-18.49.52:692][413]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.49.52:706][414]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.49.52:720][414]LogStreaming: Flushing async loaders took 14ms. [2020.05.14-18.49.52:721][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:721][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:721][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:721][414]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:722][414]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.14-18.49.52:722][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:722][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:722][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:722][414]LogStreaming: Flushing async loaders. [2020.05.14-18.49.52:723][414]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.49.52:724][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:724][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:724][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:724][414]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:724][414]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.14-18.49.52:724][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:724][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:724][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:724][414]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.14-18.49.52:725][414]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.14-18.49.52:725][414]LogStreaming: Flushing async loaders. [2020.05.14-18.49.52:725][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.49.52:726][414]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:726][414]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:745][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:745][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:746][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:746][416]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:746][416]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.14-18.49.52:746][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:746][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:746][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:746][416]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.49.52:747][416]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.49.52:748][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.14-18.49.52:748][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.14-18.49.52:748][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.52:748][416]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:748][416]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.14-18.49.52:748][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.14-18.49.52:748][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.14-18.49.52:748][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.52:750][416]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:750][416]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:825][421]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.14-18.49.52:922][427]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.05.14-18.49.52:922][427]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.05.14-18.49.52:922][427]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:922][427]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:922][427]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:922][427]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.14-18.49.52:972][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.49.52:972][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.49.53:035][434]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.14-18.49.53:035][434]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.14-18.49.53:357][454]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.14-18.49.53:357][454]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.14-18.49.53:408][457]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' lo que es estático a él. Abortando. [2020.05.14-18.49.53:439][459]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' lo que es estático a él. Abortando. [2020.05.14-18.49.53:631][471]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.14-18.49.53:632][471]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.14-18.49.53:714][476]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' lo que es estático a él. Abortando. [2020.05.14-18.49.53:730][477]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' lo que es estático a él. Abortando. [2020.05.14-18.49.53:747][478]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' lo que es estático a él. Abortando. [2020.05.14-18.49.53:938][490]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.14-18.49.53:938][490]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.14-18.49.54:260][510]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.14-18.49.54:260][510]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.14-18.49.54:535][527]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 418] [2020.05.14-18.49.54:535][527]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.14-18.49.54:617][531]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Mine: 0 Spawned : 51/51 Dependencies : 1 [2020.05.14-18.49.54:618][531]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=3.893, totalTime=13.821, timeStamp=2020-05-14T18:49:54.725Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.49.54:618][531]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.14-18.49.54:729][538]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.49.54:789][538]LogStreaming: Flushing async loaders took 59ms. [2020.05.14-18.49.54:790][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Enabled [2020.05.14-18.49.54:790][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.54:790][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Enabled [2020.05.14-18.49.54:790][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.49.54:791][538]GameFlow: OnRep_BegunPlayFenceGuid 044ED6E3-08D7-F837-9696-92F8AAC0A911 [2020.05.14-18.49.54:791][538]GameFlow: BegunPlayFenceGuid 044ED6E3-08D7-F837-9696-92F8AAC0A911 [2020.05.14-18.49.54:791][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Disabled [2020.05.14-18.49.54:791][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.54:791][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Disabled [2020.05.14-18.49.54:791][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.49.54:791][538]GameFlow: ACollectable::BeginPlay [2020.05.14-18.49.54:791][538]GameFlow: BegunPlayFenceGuid 044ED6E3-08D7-F837-9696-92F8AAC0A911 [2020.05.14-18.49.54:791][538]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.05.14-18.49.54:791][538]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.05.14-18.49.54:791][538]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.49.54:791][538]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.14-18.49.54:791][538]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-18.49.54:791][538]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.14-18.49.54:842][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Enabled [2020.05.14-18.49.54:842][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.54:842][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Enabled [2020.05.14-18.49.54:842][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.49.54:842][542]GameFlow: OnRep_BegunPlayFenceGuid 044DABB0-08D7-F837-9696-3484AAC09F9F [2020.05.14-18.49.54:843][542]GameFlow: BegunPlayFenceGuid 044DABB0-08D7-F837-9696-3484AAC09F9F [2020.05.14-18.49.54:843][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Disabled [2020.05.14-18.49.54:843][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.54:843][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Disabled [2020.05.14-18.49.54:843][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.49.54:843][542]GameFlow: ACollectable::BeginPlay [2020.05.14-18.49.54:843][542]GameFlow: BegunPlayFenceGuid 044DABB0-08D7-F837-9696-3484AAC09F9F [2020.05.14-18.49.54:909][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.49.54:909][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.49.55:067][556]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.49.55:117][560]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198256512111 [2020.05.14-18.49.55:118][560]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198256512111, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.49.55:118][560]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: JonesTV, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.49.55:131][560]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.49.55:199][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.49.55:199][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.49.55:309][571]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.49.55:407][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.49.55:407][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.49.55:407][577]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-18.49.55:441][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.14-18.49.55:441][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.14-18.49.55:441][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.14-18.49.55:441][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.14-18.49.55:441][579]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.49.55:634][587]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.55:747][594]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.55:812][598]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.55:908][604]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.55:973][608]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.56:037][612]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.56:217][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.14-18.49.56:217][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.14-18.49.56:217][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.14-18.49.56:217][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.14-18.49.56:217][623]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.49.56:409][635]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.56:472][639]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.05.14-18.49.56:472][639]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.05.14-18.49.56:472][639]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.05.14-18.49.56:472][639]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000078 seconds [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.05.14-18.49.56:505][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.05.14-18.49.56:569][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.49.56:570][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.49.56:570][645]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-18.49.56:603][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.14-18.49.56:603][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.14-18.49.56:603][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.14-18.49.56:604][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.14-18.49.56:604][647]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.49.56:811][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Enabled [2020.05.14-18.49.56:811][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.56:811][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Enabled [2020.05.14-18.49.56:811][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.49.56:812][660]GameFlow: OnRep_BegunPlayFenceGuid 0451FBCB-08D7-F837-9697-635EAAC0BDE8 [2020.05.14-18.49.56:812][660]GameFlow: BegunPlayFenceGuid 0451FBCB-08D7-F837-9697-635EAAC0BDE8 [2020.05.14-18.49.56:812][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Disabled [2020.05.14-18.49.56:812][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.56:812][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Disabled [2020.05.14-18.49.56:812][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.49.56:812][660]GameFlow: ACollectable::BeginPlay [2020.05.14-18.49.56:812][660]GameFlow: BegunPlayFenceGuid 0451FBCB-08D7-F837-9697-635EAAC0BDE8 [2020.05.14-18.49.56:908][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.49.56:908][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.49.56:908][666]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-18.49.56:940][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Enabled [2020.05.14-18.49.56:940][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.56:940][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.05.14-18.49.56:940][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.49.56:941][668]GameFlow: OnRep_BegunPlayFenceGuid 044F1E56-08D7-F837-9696-E23AAAC0B0FE [2020.05.14-18.49.56:941][668]GameFlow: BegunPlayFenceGuid 044F1E56-08D7-F837-9696-E23AAAC0B0FE [2020.05.14-18.49.56:941][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Disabled [2020.05.14-18.49.56:941][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.56:941][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.05.14-18.49.56:941][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.49.56:941][668]GameFlow: ACollectable::BeginPlay [2020.05.14-18.49.56:941][668]GameFlow: BegunPlayFenceGuid 044F1E56-08D7-F837-9696-E23AAAC0B0FE [2020.05.14-18.49.57:118][679]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.57:214][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Enabled [2020.05.14-18.49.57:214][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Enabled [2020.05.14-18.49.57:214][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Enabled [2020.05.14-18.49.57:214][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.49.57:215][685]GameFlow: OnRep_BegunPlayFenceGuid 0450B52D-08D7-F837-9697-21BEAAC0B757 [2020.05.14-18.49.57:215][685]GameFlow: BegunPlayFenceGuid 0450B52D-08D7-F837-9697-21BEAAC0B757 [2020.05.14-18.49.57:215][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Disabled [2020.05.14-18.49.57:215][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Disabled [2020.05.14-18.49.57:215][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Disabled [2020.05.14-18.49.57:215][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.49.57:215][685]GameFlow: ACollectable::BeginPlay [2020.05.14-18.49.57:215][685]GameFlow: BegunPlayFenceGuid 0450B52D-08D7-F837-9697-21BEAAC0B757 [2020.05.14-18.49.57:280][689]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.57:378][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.49.57:378][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.49.57:504][703]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.49.57:587][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.49.57:587][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.49.57:683][714]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.57:747][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.14-18.49.57:747][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.14-18.49.57:747][718]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.14-18.49.57:812][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.49.57:813][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.49.57:908][728]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.57:972][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.14-18.49.57:972][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.14-18.49.57:972][732]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.14-18.49.58:087][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.14-18.49.58:087][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.14-18.49.58:088][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.14-18.49.58:088][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.14-18.49.58:088][739]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.49.58:282][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-18.49.58:282][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.14-18.49.58:283][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-18.49.58:283][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.14-18.49.58:283][751]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.49.58:482][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.49.58:483][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.49.58:578][769]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.58:642][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.14-18.49.58:642][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.14-18.49.58:642][773]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.14-18.49.58:724][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.49.58:724][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.49.58:787][782]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.49.58:853][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.49.58:853][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.49.58:949][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.49.58:949][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.49.58:949][792]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-18.49.58:982][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.49.58:983][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.49.59:109][802]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.49.59:191][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.49.59:191][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.49.59:191][807]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.14-18.49.59:222][809]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.49.59:289][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.49.59:289][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.49.59:385][819]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.59:449][823]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.59:546][829]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.49.59:658][836]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.49.59:725][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.14-18.49.59:725][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.14-18.49.59:725][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.14-18.49.59:725][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.14-18.49.59:725][840]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.49.59:916][852]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.49.59:983][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.14-18.49.59:983][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.14-18.49.59:983][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.14-18.49.59:983][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.14-18.49.59:983][856]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.14-18.50.00:190][869]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.50.00:255][873]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.50.00:321][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.14-18.50.00:321][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.14-18.50.00:416][883]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.50.00:498][888]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.14-18.50.00:561][892]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.14-18.50.04:111][113]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.50.04:112][113]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.50.05:400][192]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=10.784, totalTime=24.604, timeStamp=2020-05-14T18:50:05.509Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC458D08D7F8378F515492AA068925, lobbyId=014D1D9808D7F8375FC04B16A544D47C [2020.05.14-18.50.05:400][192]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.50.05:561][192]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.50.06:049][192]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.50.06:060][192]LogStreaming: Flushing async loaders took 660ms. [2020.05.14-18.50.06:061][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.06:077][192]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-18.50.06:125][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.50.06:125][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.50.06:125][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.50.06:125][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.50.06:125][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.14-18.50.06:125][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.50.06:126][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:019][192]LogStreaming: Flushing async loaders took 893ms. [2020.05.14-18.50.07:019][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:025][192]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.50.07:025][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:026][192]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.07:026][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:028][192]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.07:028][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:030][192]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.07:030][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-18.50.07:030][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:030][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.50.07:031][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:031][192]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.14-18.50.07:031][192]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.14-18.50.07:031][192]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.14-18.50.07:031][192]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.14-18.50.07:031][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.50.07:031][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.50.07:031][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.50.07:031][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.14-18.50.07:031][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.50.07:031][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-18.50.07:031][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:031][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:031][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:032][192]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.05.14-18.50.07:032][192]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' no es estático , no puede anexar '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' lo que es estático a él. Abortando. [2020.05.14-18.50.07:032][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.07:033][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:051][192]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.50.07:083][192]LogStreaming: Flushing async loaders took 51ms. [2020.05.14-18.50.07:121][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.50.07:121][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.50.07:121][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.50.07:121][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.50.07:121][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.14-18.50.07:121][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.50.07:121][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:125][192]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.50.07:125][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:131][192]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.50.07:131][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:135][192]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.50.07:135][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:136][192]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.07:137][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:138][192]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.07:138][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-18.50.07:138][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:138][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.50.07:139][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:139][192]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-18.50.07:139][192]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-18.50.07:139][192]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-18.50.07:139][192]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-18.50.07:139][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.50.07:139][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.50.07:139][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.50.07:139][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.14-18.50.07:139][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.50.07:139][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-18.50.07:139][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:139][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:139][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:139][192]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.05.14-18.50.07:140][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.07:140][192]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.07:182][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.50.07:182][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.50.07:182][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.50.07:182][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.50.07:182][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.14-18.50.07:182][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.50.07:182][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:186][192]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.50.07:186][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:192][192]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.50.07:192][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:195][192]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.50.07:196][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:198][192]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.07:198][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-18.50.07:198][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:198][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.50.07:198][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:198][192]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.14-18.50.07:199][192]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.14-18.50.07:199][192]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.14-18.50.07:199][192]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.14-18.50.07:199][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.50.07:199][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.50.07:199][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.50.07:199][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.14-18.50.07:199][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.50.07:199][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-18.50.07:199][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:199][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:199][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:199][192]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.05.14-18.50.07:200][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.07:200][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:233][192]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.14-18.50.07:272][192]LogStreaming: Flushing async loaders took 72ms. [2020.05.14-18.50.07:309][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.50.07:309][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.50.07:309][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.50.07:309][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.50.07:309][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.14-18.50.07:310][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.14-18.50.07:310][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:315][192]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.50.07:315][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:332][192]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-18.50.07:333][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:339][192]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.50.07:340][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:342][192]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.07:342][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:345][192]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.50.07:346][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:346][192]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.07:346][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:348][192]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.07:348][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:351][192]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.50.07:352][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.14-18.50.07:352][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:352][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.50.07:352][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:352][192]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.05.14-18.50.07:352][192]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.14-18.50.07:352][192]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.14-18.50.07:352][192]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.05.14-18.50.07:352][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.50.07:352][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.50.07:352][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.50.07:352][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.14-18.50.07:352][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.14-18.50.07:354][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.14-18.50.07:354][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:354][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:354][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:354][192]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000050 seconds [2020.05.14-18.50.07:355][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.07:356][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.14-18.50.07:356][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.50.07:356][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.14-18.50.07:356][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.14-18.50.07:356][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.50.07:356][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.14-18.50.07:361][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.14-18.50.07:361][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.14-18.50.07:361][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:510][192]LogStreaming: Flushing async loaders took 149ms. [2020.05.14-18.50.07:510][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:516][192]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.50.07:516][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:521][192]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.50.07:521][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:521][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:522][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:522][192]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_01_C_0 [2020.05.14-18.50.07:522][192]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.05.14-18.50.07:522][192]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_01_C_0 [2020.05.14-18.50.07:522][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.14-18.50.07:522][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:522][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:522][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.50.07:522][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:523][192]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.07:523][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:524][192]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.07:524][192]LogStreaming: Flushing async loaders. [2020.05.14-18.50.07:524][192]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.07:524][192]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000043 seconds [2020.05.14-18.50.07:526][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.14-18.50.07:526][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.50.07:526][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.14-18.50.07:526][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.14-18.50.07:526][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.50.07:526][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.14-18.50.07:528][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.14-18.50.07:528][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.50.07:528][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.14-18.50.07:528][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.14-18.50.07:528][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.50.07:528][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.14-18.50.07:529][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.14-18.50.07:529][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.14-18.50.07:529][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.14-18.50.07:529][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.14-18.50.07:529][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.14-18.50.07:529][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.14-18.50.07:530][192]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000050 seconds [2020.05.14-18.50.07:530][192]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000048 seconds [2020.05.14-18.50.07:530][192]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.07:531][192]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.07:531][192]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.07:531][192]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.07:531][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.07:531][192]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.05.14-18.50.07:531][192]GameFlow: SetLoadoutSpawned. [2020.05.14-18.50.07:531][192]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.50.07:531][192]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.50.07:531][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.07:531][192]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.07:531][192]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.07:539][193]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.07:540][193]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.07:540][193]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.07:540][193]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.TrapperKill_C_0) Already registered. Aborting. [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:542][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.14-18.50.07:543][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:561][194]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.TrapperKill_C_0) Already registered. Aborting. [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:561][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.TrapperKill_C_0) Already registered. Aborting. [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.14-18.50.07:562][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.07:578][195]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.TrapperKill_C_0) Already registered. Aborting. [2020.05.14-18.50.08:641][261]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.11:657][448]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.13:270][548]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.50.13:295][548]LogStreaming: Flushing async loaders took 26ms. [2020.05.14-18.50.13:296][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:298][548]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.50.13:298][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:301][548]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:301][548]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item S01_Head01_P01 [2020.05.14-18.50.13:301][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:305][548]LogStreaming: Flushing async loaders took 4ms. [2020.05.14-18.50.13:305][548]GameFlow: (CustomizedAudio) - Update Sound with item S01_Head01_P01 [2020.05.14-18.50.13:305][548]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item S01_Body01_P01 [2020.05.14-18.50.13:305][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:307][548]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:307][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:310][548]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.50.13:311][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:314][548]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.50.13:314][548]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01_P01 [2020.05.14-18.50.13:314][548]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item S01_Weapon01_P01 [2020.05.14-18.50.13:314][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:325][548]LogStreaming: Flushing async loaders took 11ms. [2020.05.14-18.50.13:325][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:327][548]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:327][548]GameFlow: (CustomizedAudio) - Update Sound with item S01_Weapon01_P01 [2020.05.14-18.50.13:327][548]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head02 [2020.05.14-18.50.13:327][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:329][548]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:330][548]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.14-18.50.13:330][548]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.05.14-18.50.13:330][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:336][548]LogStreaming: Flushing async loaders took 6ms. [2020.05.14-18.50.13:352][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:355][548]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.50.13:355][548]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.05.14-18.50.13:355][548]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.05.14-18.50.13:355][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:357][548]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:357][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:358][548]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:358][548]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.05.14-18.50.13:375][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:376][548]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:376][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:378][548]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:378][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:379][548]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:379][548]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.05.14-18.50.13:379][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:387][548]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.50.13:387][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:389][548]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:389][548]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.14-18.50.13:389][548]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.14-18.50.13:389][548]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.14-18.50.13:389][548]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.14-18.50.13:389][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:391][548]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:392][548]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.14-18.50.13:393][548]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head002 [2020.05.14-18.50.13:393][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:393][548]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:394][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:401][548]LogStreaming: Flushing async loaders took 8ms. [2020.05.14-18.50.13:402][548]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.14-18.50.13:402][548]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_Armorra [2020.05.14-18.50.13:402][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:407][548]LogStreaming: Flushing async loaders took 5ms. [2020.05.14-18.50.13:408][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:411][548]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.50.13:411][548]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Armorra [2020.05.14-18.50.13:411][548]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs01_CV09 [2020.05.14-18.50.13:412][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:412][548]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:412][548]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs01_CV09 [2020.05.14-18.50.13:414][548]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Head01_02 [2020.05.14-18.50.13:414][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:415][548]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:415][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:418][548]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.50.13:419][548]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.05.14-18.50.13:419][548]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Torso02 [2020.05.14-18.50.13:419][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:421][548]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:421][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:423][548]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:424][548]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02 [2020.05.14-18.50.13:424][548]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Legs01_CV01 [2020.05.14-18.50.13:424][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:427][548]LogStreaming: Flushing async loaders took 3ms. [2020.05.14-18.50.13:427][548]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01_CV01 [2020.05.14-18.50.13:427][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:428][548]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:429][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:430][548]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:430][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:431][548]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:431][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:432][548]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:433][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Enabled [2020.05.14-18.50.13:433][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Enabled [2020.05.14-18.50.13:433][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.05.14-18.50.13:433][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.50.13:433][548]GameFlow: OnRep_BegunPlayFenceGuid 055EA719-08D7-F837-A2DC-AE12ABFADF1B [2020.05.14-18.50.13:433][548]GameFlow: BegunPlayFenceGuid 055EA719-08D7-F837-A2DC-AE12ABFADF1B [2020.05.14-18.50.13:433][548]GameFlow: OnCreationFence 055EA719-08D7-F837-A2DC-AE12ABFADF1B [2020.05.14-18.50.13:433][548]GameFlow: Waiting for fence 055EA719-08D7-F837-A2DC-AE12ABFADF1B [2020.05.14-18.50.13:433][548]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 055EA71908D7F837A2DCAE12ABFADF1B [2020.05.14-18.50.13:433][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Disabled [2020.05.14-18.50.13:433][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Disabled [2020.05.14-18.50.13:433][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.05.14-18.50.13:433][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.50.13:433][548]GameFlow: ACollectable::BeginPlay [2020.05.14-18.50.13:433][548]GameFlow: BegunPlayFenceGuid 055EA719-08D7-F837-A2DC-AE12ABFADF1B [2020.05.14-18.50.13:433][548]GameFlow: OnCreationFence 055EA719-08D7-F837-A2DC-AE12ABFADF1B [2020.05.14-18.50.13:433][548]GameFlow: Warning: Already Waiting for fence 055EA719-08D7-F837-A2DC-AE12ABFADF1B [2020.05.14-18.50.13:434][548]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.14-18.50.13:434][548]GameFlow: GameState : Level is ready to play; map theme name: Industrial [2020.05.14-18.50.13:434][548]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:505][548]LogStreaming: Flushing async loaders took 71ms. [2020.05.14-18.50.13:839][568]GameFlow: Collected received : BP_BearTrap_001_C_0. [2020.05.14-18.50.13:839][568]GameFlow: AddToInventory received : BP_BearTrap_001_C_0. [2020.05.14-18.50.13:839][568]GameFlow: Fence Opened 055EA719-08D7-F837-A2DC-AE12ABFADF1B. [2020.05.14-18.50.13:919][573]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.50.13:920][573]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:920][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:920][573]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.13:920][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:920][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:920][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:920][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:920][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:933][573]LogStreaming: Flushing async loaders took 13ms. [2020.05.14-18.50.13:934][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:934][573]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:935][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:935][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:935][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:935][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:935][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:935][573]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:935][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:936][573]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:936][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:937][573]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.13:937][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:937][573]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:937][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:938][573]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.13:938][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:938][573]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.13:938][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:938][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:939][573]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:939][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:939][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:940][573]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:940][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:940][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:940][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:940][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:940][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:940][573]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:940][573]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:941][573]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.13:960][575]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.50.13:961][575]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:962][575]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:962][575]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.13:962][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:962][575]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:964][575]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:964][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:964][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:964][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:964][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_CamperFemale01_Character_C_0 - Tyśka, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:964][575]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:965][575]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.13:965][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_CamperFemale01_Character_C_0 - Tyśka, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:965][575]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:965][575]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.13:965][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_CamperFemale01_Character_C_0 - Tyśka, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:965][575]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:966][575]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:966][575]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:967][575]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:967][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_CamperFemale06_Character_C_0 - Atsuya, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:967][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_CamperFemale06_Character_C_0 - Atsuya, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.13:967][575]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:970][575]LogStreaming: Flushing async loaders took 2ms. [2020.05.14-18.50.13:970][575]LogStreaming: Flushing async loaders. [2020.05.14-18.50.13:971][575]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.13:971][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_CamperFemale06_Character_C_0 - Atsuya, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.15:509][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.UntrapChargeable Enabled?: Enabled [2020.05.14-18.50.15:509][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Enabled [2020.05.14-18.50.15:509][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Enabled [2020.05.14-18.50.15:509][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.50.15:510][671]GameFlow: OnRep_BegunPlayFenceGuid 055F8C4B-08D7-F837-A340-BED4AC04E0C9 [2020.05.14-18.50.15:510][671]GameFlow: BegunPlayFenceGuid 055F8C4B-08D7-F837-A340-BED4AC04E0C9 [2020.05.14-18.50.15:510][671]GameFlow: OnCreationFence 055F8C4B-08D7-F837-A340-BED4AC04E0C9 [2020.05.14-18.50.15:510][671]GameFlow: Waiting for fence 055F8C4B-08D7-F837-A340-BED4AC04E0C9 [2020.05.14-18.50.15:510][671]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 055F8C4B08D7F837A340BED4AC04E0C9 [2020.05.14-18.50.15:510][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.UntrapChargeable Enabled?: Disabled [2020.05.14-18.50.15:510][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Disabled [2020.05.14-18.50.15:510][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Disabled [2020.05.14-18.50.15:510][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.50.15:510][671]GameFlow: ACollectable::BeginPlay [2020.05.14-18.50.15:510][671]GameFlow: BegunPlayFenceGuid 055F8C4B-08D7-F837-A340-BED4AC04E0C9 [2020.05.14-18.50.15:510][671]GameFlow: OnCreationFence 055F8C4B-08D7-F837-A340-BED4AC04E0C9 [2020.05.14-18.50.15:510][671]GameFlow: Warning: Already Waiting for fence 055F8C4B-08D7-F837-A340-BED4AC04E0C9 [2020.05.14-18.50.15:606][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.UntrapChargeable Enabled?: Enabled [2020.05.14-18.50.15:606][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.EscapeChargeable Enabled?: Enabled [2020.05.14-18.50.15:606][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Enabled [2020.05.14-18.50.15:606][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.50.15:607][677]GameFlow: OnRep_BegunPlayFenceGuid 05601325-08D7-F837-A341-0100AC04E768 [2020.05.14-18.50.15:607][677]GameFlow: BegunPlayFenceGuid 05601325-08D7-F837-A341-0100AC04E768 [2020.05.14-18.50.15:607][677]GameFlow: OnCreationFence 05601325-08D7-F837-A341-0100AC04E768 [2020.05.14-18.50.15:607][677]GameFlow: Waiting for fence 05601325-08D7-F837-A341-0100AC04E768 [2020.05.14-18.50.15:607][677]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0560132508D7F837A3410100AC04E768 [2020.05.14-18.50.15:607][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.UntrapChargeable Enabled?: Disabled [2020.05.14-18.50.15:607][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.EscapeChargeable Enabled?: Disabled [2020.05.14-18.50.15:607][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Disabled [2020.05.14-18.50.15:607][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.50.15:607][677]GameFlow: ACollectable::BeginPlay [2020.05.14-18.50.15:607][677]GameFlow: BegunPlayFenceGuid 05601325-08D7-F837-A341-0100AC04E768 [2020.05.14-18.50.15:607][677]GameFlow: OnCreationFence 05601325-08D7-F837-A341-0100AC04E768 [2020.05.14-18.50.15:607][677]GameFlow: Warning: Already Waiting for fence 05601325-08D7-F837-A341-0100AC04E768 [2020.05.14-18.50.15:734][685]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.50.15:735][685]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.50.15:735][685]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.50.15:750][686]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.50.15:750][686]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.50.15:750][686]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.50.15:750][686]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.14-18.50.15:750][686]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.14-18.50.15:750][686]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.14-18.50.15:750][686]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.14-18.50.15:750][686]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.14-18.50.15:764][686]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [22708] [2020.05.14-18.50.15:764][686]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2061070601001001.profjce [2020.05.14-18.50.15:764][686]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5353&schemaVersion=0] [2020.05.14-18.50.15:765][686]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2061070601001001 [2020.05.14-18.50.15:765][686]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: DeadHard 2 Perk2: SelfSufficient 0 Perk3: Adrenaline 1 Perk4: Self_Care 0 Offering: _EMPTY_ [2020.05.14-18.50.15:777][686]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.50.15:777][686]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='34.712' TotalLoadTime='38.425' TimeStamp='2020-05-14T18:50:15.875Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC458D08D7F8378F515492AA068925' LobbyId='014D1D9808D7F8375FC04B16A544D47C' [2020.05.14-18.50.15:777][686]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.14-18.50.15:777][686]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='38.425' TimeStamp='2020-05-14T18:50:15.875Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC458D08D7F8378F515492AA068925' LobbyId='014D1D9808D7F8375FC04B16A544D47C' [2020.05.14-18.50.15:777][686]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.14-18.50.15:777][686]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.14-18.50.15:781][687]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.14-18.50.15:781][687]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.14-18.50.15:781][687]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.1.186:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435456?CharacterLevel=38?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=26?SurvivorPips=50?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=DeadHard;SelfSufficient;Adrenaline;Self_Care?PerkLevels=2;0;1;0?CustomizationParts=DK_Head02;DK_Torso01;DK_Legs02?PlatformAccountId=76561198061412640?MirrorsId=9a493d40-0a97-11e7-b58f-89ddf778fb43?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.14-18.50.15:813][690]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EEA7197F0] Result: '1' k_EResultOK (success) [2020.05.14-18.50.15:830][691]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.044264 seconds [2020.05.14-18.50.15:907][695]GameFlow: Collected received : BP_BearTrap_001_C_1. [2020.05.14-18.50.15:908][695]GameFlow: AddToInventory received : BP_BearTrap_001_C_1. [2020.05.14-18.50.15:908][695]GameFlow: Fence Opened 055F8C4B-08D7-F837-A340-BED4AC04E0C9. [2020.05.14-18.50.15:940][697]GameFlow: Collected received : BP_BearTrap_001_C_2. [2020.05.14-18.50.15:940][697]GameFlow: AddToInventory received : BP_BearTrap_001_C_2. [2020.05.14-18.50.15:940][697]GameFlow: Fence Opened 05601325-08D7-F837-A341-0100AC04E768. [2020.05.14-18.50.15:943][698]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5353&schemaVersion=0] [2020.05.14-18.50.15:943][698]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.14-18.50.16:781][749]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-18.50.16:781][749]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.14-18.50.16:781][749]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:781][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.14-18.50.16:782][749]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:782][749]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:782][749]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:782][749]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.14-18.50.16:782][749]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.14-18.50.16:782][749]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:782][749]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.14-18.50.16:782][749]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:782][749]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:782][749]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:785][750]r.CullAll = "0" [2020.05.14-18.50.16:797][750]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:797][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.14-18.50.16:805][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.50.16:809][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.50.16:810][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.50.16:815][750]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:815][750]GameFlow: InGameContextComponent::Enter [2020.05.14-18.50.16:816][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.14-18.50.16:817][750]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.14-18.50.16:817][750]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.50.16:817][750]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.14-18.50.16:817][750]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.14-18.50.16:817][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.16:818][750]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.14-18.50.17:081][751]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.14-18.50.17:081][751]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.14-18.50.17:095][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198061412640 playerName:AdamuzSystems isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.14-18.50.17:103][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198267617463 playerName:Tyśka isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.14-18.50.17:112][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198110324305 playerName:TheVictor40 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.14-18.50.17:118][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198802646348 playerName:Atsuya isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.14-18.50.17:118][751]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.50.17:119][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:119][751]LogStreaming: Flushing async loaders. [2020.05.14-18.50.17:119][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:119][751]LogStreaming: Flushing async loaders. [2020.05.14-18.50.17:119][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:119][751]LogStreaming: Flushing async loaders. [2020.05.14-18.50.17:120][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:120][751]LogStreaming: Flushing async loaders. [2020.05.14-18.50.17:120][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:120][751]LogStreaming: Flushing async loaders. [2020.05.14-18.50.17:120][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:121][751]LogStreaming: Flushing async loaders. [2020.05.14-18.50.17:121][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:121][751]LogStreaming: Flushing async loaders. [2020.05.14-18.50.17:121][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:121][751]LogStreaming: Flushing async loaders. [2020.05.14-18.50.17:121][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:121][751]LogStreaming: Flushing async loaders. [2020.05.14-18.50.17:121][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:121][751]LogStreaming: Flushing async loaders. [2020.05.14-18.50.17:122][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:122][751]LogStreaming: Flushing async loaders. [2020.05.14-18.50.17:122][751]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.50.17:437][764]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.14-18.50.17:437][764]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-18.50.17:824][788]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110324305 [2020.05.14-18.50.17:825][788]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198110324305, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...8E4E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.14-18.50.17:825][788]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheVictor40, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.14-18.50.23:082][114]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063673588 [2020.05.14-18.50.23:082][114]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063673588, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.50.24:241][185]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.14-18.50.24:241][185]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.14-18.50.24:241][185]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.05.14-18.50.24:241][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.50.24:241][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.50.24:241][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.50.24:259][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.14-18.50.24:306][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.24:306][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.24:306][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.24:306][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.24:306][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.24:306][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.24:306][189]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.24:306][189]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.24:306][189]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.24:337][191]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.24:338][191]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.24:338][191]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.25:048][235]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.14-18.50.25:048][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.25:048][235]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.05.14-18.50.25:048][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.25:048][235]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.05.14-18.50.25:048][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.25:067][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.50.25:080][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.50.25:080][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.25:080][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.50.25:080][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.25:080][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.50.25:080][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.25:241][247]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.14-18.50.25:241][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.25:241][247]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.05.14-18.50.25:241][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.25:241][247]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.05.14-18.50.25:241][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.25:257][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.50.25:257][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.25:258][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_4] [2020.05.14-18.50.25:258][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.25:263][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.14-18.50.25:483][262]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.50.25:483][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.26:276][312]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198107974870 [2020.05.14-18.50.26:276][312]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198107974870, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.50.26:292][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.14-18.50.26:468][323]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.50.26:468][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.26:902][350]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.50.26:902][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.26:902][350]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_4] [2020.05.14-18.50.26:902][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.27:144][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.50.27:144][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.27:144][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.50.27:144][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.27:144][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.50.27:144][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.29:856][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.50.29:967][540]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.50.29:967][540]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.50.29:999][542]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.14-18.50.29:999][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.29:999][542]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.14-18.50.29:999][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.30:000][542]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.30:000][542]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.30:000][542]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.50.30:000][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.30:000][542]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.30:000][542]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.14-18.50.30:000][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.30:000][542]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.50.30:000][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.30:000][542]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.50.30:000][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.30:000][542]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.50.30:095][548]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.50.30:095][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.14-18.50.30:096][548]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.30:096][548]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.50.30:096][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.30:096][548]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.30:096][548]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.50.30:096][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.30:096][548]Interaction: Interaction time: 80.000000 [2020.05.14-18.50.30:096][548]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.50.30:096][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.30:161][552]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.30:453][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.50.30:966][602]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.50.30:966][602]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.50.31:550][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 55 [2020.05.14-18.50.31:741][650]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.50.31:741][650]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.31:741][650]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.50.31:741][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.31:742][650]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.31:742][650]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.31:742][650]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.50.31:742][650]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.31:742][650]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.31:742][650]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.50.31:742][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.31:742][650]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.50.31:742][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.31:742][650]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.50.31:742][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.31:774][652]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.50.31:837][656]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.14-18.50.31:837][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-18.50.31:838][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.31:838][656]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.50.31:838][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.31:838][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.31:838][656]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.50.31:838][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.31:839][656]Interaction: Interaction time: 80.000000 [2020.05.14-18.50.31:839][656]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.50.31:839][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.31:839][656]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.31:967][664]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.50.31:967][664]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.50.31:967][664]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.50.31:967][664]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.50.32:050][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.50.32:870][720]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_0] [2020.05.14-18.50.32:870][720]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.32:870][720]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_0] [2020.05.14-18.50.32:870][720]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.32:871][720]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.32:871][720]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.32:871][720]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.50.32:871][720]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.32:871][720]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.32:871][720]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.05.14-18.50.32:871][720]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.32:871][720]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.50.32:871][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.32:871][720]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.50.32:871][720]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.50.32:871][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.33:016][729]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.33:016][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.50.33:016][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.33:016][729]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.33:016][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.50.33:016][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.33:019][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.14-18.50.33:048][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.33:048][731]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.50.33:048][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.33:048][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.33:048][731]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.50.33:048][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.33:048][731]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.50.33:048][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.33:048][731]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.50.33:048][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.33:048][731]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.14-18.50.33:048][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.33:048][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.33:338][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.50.33:338][749]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.33:338][749]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.50.33:338][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.33:339][749]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.33:339][749]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.50.33:339][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.33:339][749]Interaction: Interaction time: 1.500000 [2020.05.14-18.50.33:339][749]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.50.33:339][749]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.50.33:339][749]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.50.33:339][749]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.50.33:339][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.33:581][764]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.50.33:950][787]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.910331 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.50.34:079][795]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.14-18.50.34:079][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.34:079][795]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.14-18.50.34:079][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.34:080][795]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.34:080][795]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.34:080][795]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.50.34:080][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.34:080][795]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.34:080][795]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.14-18.50.34:080][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.34:080][795]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.50.34:080][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.34:081][795]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.50.34:081][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.34:081][795]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.50.34:176][801]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.50.34:176][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.14-18.50.34:177][801]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.34:177][801]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.50.34:177][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.34:177][801]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.34:177][801]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.50.34:177][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.34:177][801]Interaction: Interaction time: 77.089668 [2020.05.14-18.50.34:177][801]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.50.34:177][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.34:210][803]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.34:857][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.50.34:903][846]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.14-18.50.34:903][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.34:920][847]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.34:920][847]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.50.34:920][847]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.50.34:920][847]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.50.34:920][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.34:920][847]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.50.34:920][847]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.50.34:920][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.34:920][847]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.34:920][847]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.50.34:920][847]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.50.34:920][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.34:952][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-18.50.34:952][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.34:952][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.14-18.50.34:952][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.34:968][850]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.14-18.50.34:968][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.34:968][850]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.14-18.50.34:968][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:213][866]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.50.35:213][866]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.50.35:451][880]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.50.35:451][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.50.35:452][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.35:452][880]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.50.35:452][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.35:452][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.35:452][880]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.50.35:452][880]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.35:452][880]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.50.35:452][880]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.35:452][880]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.50.35:452][880]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.50.35:452][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.35:452][880]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_0] [2020.05.14-18.50.35:452][880]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:452][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.35:454][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.50.35:468][881]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.14-18.50.35:468][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:468][881]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.14-18.50.35:468][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:468][881]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-18.50.35:468][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:468][881]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.14-18.50.35:468][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:484][882]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.14-18.50.35:484][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:487][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.50.35:532][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.14-18.50.35:532][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:549][886]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.14-18.50.35:549][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:549][886]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.14-18.50.35:549][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:549][886]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-18.50.35:549][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:549][886]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.14-18.50.35:549][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:952][911]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.35:952][911]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.50.35:952][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.35:952][911]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.35:952][911]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.50.35:952][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.35:952][911]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.35:952][911]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.50.35:952][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.35:952][911]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.35:953][911]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.50.35:953][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.35:953][911]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.50.35:953][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.35:953][911]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.50.35:953][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.35:953][911]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.50.35:953][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.35:953][911]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.35:954][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-18.50.36:049][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.14-18.50.36:049][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.36:049][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.14-18.50.36:049][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.36:066][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.14-18.50.36:066][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.36:066][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.14-18.50.36:066][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.36:066][918]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.14-18.50.36:066][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.36:258][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.50.36:258][930]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.36:258][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.50.36:258][930]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.36:258][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.36:258][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.36:258][930]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.50.36:258][930]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.36:258][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.36:258][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.50.36:258][930]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.36:258][930]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.50.36:258][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.36:258][930]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.50.36:258][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.36:291][932]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.50.36:355][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.14-18.50.36:355][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-18.50.36:356][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.36:356][936]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.50.36:356][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.36:356][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.36:356][936]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.50.36:356][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.36:356][936]Interaction: Interaction time: 75.885445 [2020.05.14-18.50.36:356][936]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.50.36:356][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.36:388][938]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.37:871][ 30]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.14-18.50.37:871][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:032][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.14-18.50.38:032][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:468][ 67]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.38:468][ 67]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.50.38:468][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.38:468][ 67]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.38:468][ 67]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.50.38:468][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.38:469][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-18.50.38:500][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.38:501][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.50.38:501][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.38:501][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.38:501][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.50.38:501][ 69]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.38:501][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.50.38:501][ 69]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.38:501][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.50.38:501][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.38:501][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.50.38:501][ 69]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:501][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.05.14-18.50.38:678][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:697][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.05.14-18.50.38:871][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.39:322][120]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.222002 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.14-18.50.41:420][250]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.50.41:420][250]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.14-18.50.41:420][250]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.14-18.50.41:743][270]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.50.42:677][328]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_3] [2020.05.14-18.50.42:677][328]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.42:677][328]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_3] [2020.05.14-18.50.42:677][328]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.42:679][328]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.42:679][328]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.42:679][328]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.50.42:679][328]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.42:679][328]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.42:679][328]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_3] [2020.05.14-18.50.42:679][328]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.42:679][328]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.50.42:679][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.42:679][328]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.50.42:679][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.42:743][332]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.42:743][332]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.50.42:743][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.42:743][332]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.42:743][332]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.50.42:743][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.42:743][332]Interaction: Interaction time: 0.000000 [2020.05.14-18.50.42:743][332]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.50.42:743][332]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.50.42:743][332]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.50.42:743][332]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.50.42:743][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.42:935][344]GameFlow: Collected received : BearTrap_C_3. [2020.05.14-18.50.42:936][344]GameFlow: AddToInventory received : BearTrap_C_3. [2020.05.14-18.50.43:259][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.50.43:517][380]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.50.43:614][386]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.43:614][386]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.50.43:614][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.43:614][386]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.43:614][386]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.50.43:614][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.43:614][386]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.43:614][386]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.50.43:614][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.43:614][386]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.43:614][386]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.50.43:614][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.43:614][386]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.50.43:614][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.43:614][386]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.50.43:615][386]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.50.43:615][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.43:615][386]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_3] [2020.05.14-18.50.43:615][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.43:615][386]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.44:001][410]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.50.44:147][419]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.50.44:340][431]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.50.44:340][431]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.14-18.50.44:340][431]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.14-18.50.44:614][448]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.44:630][449]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.506 [2020.05.14-18.50.44:791][459]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.667 [2020.05.14-18.50.44:807][460]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.030 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.683 [2020.05.14-18.50.44:823][461]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.061 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.700 [2020.05.14-18.50.44:839][462]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.091 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.716 [2020.05.14-18.50.44:855][463]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.121 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.732 [2020.05.14-18.50.44:872][464]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.152 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.748 [2020.05.14-18.50.44:888][465]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.182 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.764 [2020.05.14-18.50.44:904][466]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.212 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.780 [2020.05.14-18.50.44:920][467]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.243 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.796 [2020.05.14-18.50.44:936][468]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.273 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.812 [2020.05.14-18.50.44:952][469]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.303 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.829 [2020.05.14-18.50.44:968][470]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.333 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.845 [2020.05.14-18.50.44:984][471]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.364 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.861 [2020.05.14-18.50.45:001][472]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.394 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.877 [2020.05.14-18.50.45:017][473]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.424 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.893 [2020.05.14-18.50.45:033][474]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.455 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.909 [2020.05.14-18.50.45:049][475]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.485 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.925 [2020.05.14-18.50.45:065][476]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.515 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.942 [2020.05.14-18.50.45:082][477]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.546 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.958 [2020.05.14-18.50.45:098][478]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.576 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.974 [2020.05.14-18.50.45:113][479]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.606 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=37.990 [2020.05.14-18.50.45:130][480]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.637 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.006 [2020.05.14-18.50.45:146][481]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.667 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.022 [2020.05.14-18.50.45:162][482]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.697 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.038 [2020.05.14-18.50.45:178][483]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.727 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.054 [2020.05.14-18.50.45:194][484]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.758 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.071 [2020.05.14-18.50.45:211][485]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.788 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.087 [2020.05.14-18.50.45:227][486]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.818 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.103 [2020.05.14-18.50.45:242][487]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.849 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.119 [2020.05.14-18.50.45:259][488]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.879 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.135 [2020.05.14-18.50.45:275][489]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.909 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.151 [2020.05.14-18.50.45:291][490]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.940 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.167 [2020.05.14-18.50.45:307][491]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.970 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.183 [2020.05.14-18.50.45:324][492]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=38.200 [2020.05.14-18.50.45:387][496]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.50.46:759][581]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.14-18.50.46:759][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.46:778][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.50.46:953][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.14-18.50.46:953][593]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.46:954][593]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.50.46:954][593]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.50.46:954][593]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.50.46:954][593]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.46:954][593]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.50.46:954][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.14-18.50.46:954][593]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.46:954][593]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.50.46:954][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.46:954][593]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.05.14-18.50.46:954][593]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.50.46:954][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.46:954][593]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.50.47:016][597]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.14-18.50.47:016][597]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.47:356][618]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.50.47:356][618]LogDBDPlayerMovement: StopSnapping Final Location (10857.719727 1979.976929 87.859200) [2020.05.14-18.50.47:356][618]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.47:356][618]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.50.47:356][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.47:356][618]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.50.47:356][618]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.50.47:356][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.47:356][618]Interaction: Interaction time: 14.000000 [2020.05.14-18.50.47:356][618]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.05.14-18.50.47:356][618]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 40.215885 [2020.05.14-18.50.47:356][618]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.50.47:356][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.47:357][618]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.14-18.50.47:419][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.50.47:634][636]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198193223245 [2020.05.14-18.50.47:634][636]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198193223245, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.50.47:634][636]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: E∂uαя∂o Vιoqυє, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.50.48:355][680]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.14-18.50.48:727][703]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.48:727][703]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.49:500][751]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.50.51:034][846]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.51:034][846]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.51:968][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.612834 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.14-18.50.52:033][908]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.14-18.50.53:113][975]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.14-18.50.53:113][975]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.53:113][975]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.14-18.50.53:113][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.53:114][975]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.53:114][975]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.53:114][975]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.50.53:114][975]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.53:115][975]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.53:115][975]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.14-18.50.53:115][975]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.53:115][975]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.50.53:115][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.53:115][975]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.50.53:115][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.53:115][975]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.50.53:210][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.14-18.50.53:211][981]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.53:211][981]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.50.53:211][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.53:211][981]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.53:211][981]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.50.53:212][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.53:212][981]Interaction: Interaction time: 2.000000 [2020.05.14-18.50.53:212][981]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.05.14-18.50.53:212][981]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.14-18.50.53:212][981]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.50.53:212][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.53:244][983]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.50.54:953][ 89]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.50.55:212][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.14-18.50.55:228][106]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.50.55:291][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-18.50.55:292][110]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.55:292][110]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.50.55:292][110]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.50.55:292][110]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.50.55:292][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.55:292][110]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.50.55:292][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.55:292][110]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.55:292][110]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.50.55:292][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.55:323][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.14-18.50.55:324][112]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.55:324][112]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.50.55:324][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.55:324][112]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.55:324][112]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.50.55:324][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.55:324][112]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.50.55:324][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.55:324][112]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.50.55:324][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.55:324][112]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.14-18.50.55:324][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.55:324][112]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.50.55:325][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.14-18.50.56:823][205]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.802798 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.14-18.50.59:598][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.14-18.50.59:598][377]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.59:598][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.14-18.50.59:598][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.59:599][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.59:599][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.59:599][377]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.50.59:599][377]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.50.59:599][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.50.59:599][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.14-18.50.59:599][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.50.59:599][377]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.50.59:599][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.59:599][377]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.14-18.50.59:599][377]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.50.59:599][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.50.59:599][377]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.51.00:001][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.51.00:002][402]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.00:002][402]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.00:002][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.00:002][402]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.00:002][402]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.00:002][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.00:002][402]Interaction: Interaction time: 14.000000 [2020.05.14-18.51.00:002][402]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.14-18.51.00:002][402]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.14-18.51.00:002][402]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.00:002][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.00:002][402]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.14-18.51.00:066][406]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.51.01:437][491]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.51.01:437][491]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.51.01:437][491]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.51.01:437][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.01:439][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.51.01:453][492]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.14-18.51.01:453][492]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.14-18.51.01:453][492]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.01:453][492]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.01:453][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.01:453][492]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.01:453][492]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.01:453][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.01:470][493]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.01:470][493]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.01:470][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.01:470][493]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.01:470][493]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.51.01:470][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.01:470][493]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.01:470][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.01:470][493]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.01:470][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.01:470][493]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.14-18.51.01:470][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.01:470][493]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.14-18.51.01:470][493]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.01:470][493]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.01:550][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.51.01:552][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.51.02:421][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.14-18.51.02:421][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.51.06:908][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.07:729][881]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.14-18.51.07:729][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.07:729][881]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.05.14-18.51.07:729][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.07:729][881]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.05.14-18.51.07:729][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.07:748][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.51.07:841][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.14-18.51.07:841][888]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.07:842][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.14-18.51.07:842][888]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.07:842][888]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.07:842][888]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.07:842][888]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.51.07:842][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.07:842][888]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.07:842][888]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.14-18.51.07:842][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.07:843][888]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.51.07:843][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.07:843][888]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.51.07:843][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.07:843][888]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.51.07:899][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.14-18.51.07:899][891]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.07:948][894]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.07:948][894]LogDBDPlayerMovement: StopSnapping Final Location (10051.258789 1400.249268 87.859444) [2020.05.14-18.51.07:948][894]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.51.07:948][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.07:949][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.07:949][894]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.07:949][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.07:949][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.07:949][894]Interaction: Interaction time: 50.989838 [2020.05.14-18.51.07:949][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.07:949][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.07:996][897]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.51.09:790][ 9]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060986599 [2020.05.14-18.51.09:791][ 9]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060986599, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.51.09:791][ 9]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mordo jest to towiec, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.51.14:014][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.51.14:094][275]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.14:094][275]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.51.14:094][275]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.51.14:094][275]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.51.14:094][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.14:094][275]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.14:094][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.14:094][275]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.14:094][275]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.14:094][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.14:125][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.51.14:126][277]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.14:126][277]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.14:126][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.14:126][277]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.14:126][277]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.51.14:126][277]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.14:126][277]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.14:126][277]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.14:126][277]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.14:126][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.14:126][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.14-18.51.14:126][277]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.14:126][277]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.14:128][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.51.16:548][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5514416694641113, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.51.16:548][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.51.16:561][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.51.16:561][428]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.16:561][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.51.16:561][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.16:562][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.16:562][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.16:562][428]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.51.16:562][428]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.16:562][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.16:562][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.51.16:562][428]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.16:562][428]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.51.16:562][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.16:562][428]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.14-18.51.16:562][428]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.51.16:562][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.16:562][428]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.51.16:564][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466318219900131, xOffset=0, yOffset=0) [2020.05.14-18.51.16:580][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932817861437798, xOffset=0, yOffset=0) [2020.05.14-18.51.16:596][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0439910888671875, xOffset=0, yOffset=0) [2020.05.14-18.51.16:612][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865408852696419, xOffset=0, yOffset=0) [2020.05.14-18.51.16:629][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331690192222595, xOffset=0, yOffset=0) [2020.05.14-18.51.16:644][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798044919967651, xOffset=0, yOffset=0) [2020.05.14-18.51.16:660][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026438996195793, xOffset=0, yOffset=0) [2020.05.14-18.51.16:676][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173069924116135, xOffset=0, yOffset=0) [2020.05.14-18.51.16:693][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319717168807983, xOffset=0, yOffset=0) [2020.05.14-18.51.16:709][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466353535652161, xOffset=0, yOffset=0) [2020.05.14-18.51.16:725][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1612999886274338, xOffset=0, yOffset=0) [2020.05.14-18.51.16:742][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1759634464979172, xOffset=0, yOffset=0) [2020.05.14-18.51.16:757][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906269043684, xOffset=0, yOffset=0) [2020.05.14-18.51.16:773][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052911669015884, xOffset=0, yOffset=0) [2020.05.14-18.51.16:790][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21995535492897, xOffset=0, yOffset=0) [2020.05.14-18.51.16:805][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346186339855194, xOffset=0, yOffset=0) [2020.05.14-18.51.16:822][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492842674255371, xOffset=0, yOffset=0) [2020.05.14-18.51.16:838][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639482617378235, xOffset=0, yOffset=0) [2020.05.14-18.51.16:854][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786130011081696, xOffset=0, yOffset=0) [2020.05.14-18.51.16:871][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.293276458978653, xOffset=0, yOffset=0) [2020.05.14-18.51.16:886][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079394698143, xOffset=0, yOffset=0) [2020.05.14-18.51.16:902][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226034641265869, xOffset=0, yOffset=0) [2020.05.14-18.51.16:919][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372676372528076, xOffset=0, yOffset=0) [2020.05.14-18.51.16:935][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519315421581268, xOffset=0, yOffset=0) [2020.05.14-18.51.16:951][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665948212146759, xOffset=0, yOffset=0) [2020.05.14-18.51.16:964][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.51.16:965][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.16:965][453]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.16:965][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.16:965][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.16:965][453]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.16:965][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.16:965][453]Interaction: Interaction time: 14.000000 [2020.05.14-18.51.16:965][453]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.14-18.51.16:965][453]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.14-18.51.16:965][453]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.16:965][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.16:965][453]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.14-18.51.16:967][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812589049339294, xOffset=0, yOffset=0) [2020.05.14-18.51.16:983][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959226310253143, xOffset=0, yOffset=0) [2020.05.14-18.51.16:998][455]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.51.17:000][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105855524539948, xOffset=0, yOffset=0) [2020.05.14-18.51.17:015][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252484738826752, xOffset=0, yOffset=0) [2020.05.14-18.51.17:032][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399113059043884, xOffset=0, yOffset=0) [2020.05.14-18.51.17:048][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545749425888062, xOffset=0, yOffset=0) [2020.05.14-18.51.17:064][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692384004592896, xOffset=0, yOffset=0) [2020.05.14-18.51.17:080][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839018583297729, xOffset=0, yOffset=0) [2020.05.14-18.51.17:096][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4985662996768951, xOffset=0, yOffset=0) [2020.05.14-18.51.17:112][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132295489311218, xOffset=0, yOffset=0) [2020.05.14-18.51.17:128][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278936624526978, xOffset=0, yOffset=0) [2020.05.14-18.51.17:144][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5425575971603394, xOffset=0, yOffset=0) [2020.05.14-18.51.17:161][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5572215914726257, xOffset=0, yOffset=0) [2020.05.14-18.51.17:177][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5718855857849121, xOffset=0, yOffset=0) [2020.05.14-18.51.17:193][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865485668182373, xOffset=0, yOffset=0) [2020.05.14-18.51.17:209][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.60121202468872, xOffset=0, yOffset=0) [2020.05.14-18.51.17:222][469]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.51.17:223][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.51.17:225][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.51.17:304][474]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.51.17:304][474]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.51.17:464][484]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.14-18.51.17:645][496]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF7A24F90] Result: '1' k_EResultOK (success) [2020.05.14-18.51.17:645][496]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF7A24F90]' succeeded in 0.335185 seconds [2020.05.14-18.51.18:001][518]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EC864DD20] Result: '1' k_EResultOK (success) [2020.05.14-18.51.18:016][519]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.707498 seconds [2020.05.14-18.51.20:177][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-18.51.21:448][731]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.144456 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.51.23:045][830]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.51.23:045][830]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.23:045][830]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.51.23:045][830]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.23:047][830]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.23:047][830]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.23:047][830]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.51.23:047][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.23:047][830]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.23:047][830]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.51.23:047][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.23:047][830]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.51.23:047][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.23:047][830]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.51.23:047][830]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.51.23:047][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.23:545][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.51.23:546][861]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.23:546][861]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.23:546][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.23:546][861]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.23:546][861]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.23:546][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.23:546][861]Interaction: Interaction time: 1.500000 [2020.05.14-18.51.23:546][861]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.51.23:546][861]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.51.23:546][861]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.51.23:546][861]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.23:547][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.23:788][876]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.51.25:064][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.51.25:127][959]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.25:127][959]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.51.25:127][959]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.51.25:127][959]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.51.25:127][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.25:127][959]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.51.25:127][959]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.25:127][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.25:127][959]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.25:128][959]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.51.25:128][959]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.25:128][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.25:658][992]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.51.25:659][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.51.25:660][992]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.25:660][992]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.25:660][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.25:660][992]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.25:660][992]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.51.25:660][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.25:660][992]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.25:660][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.25:660][992]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.51.25:660][992]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.25:660][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.25:660][992]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.51.25:660][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.25:660][992]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.25:661][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.51.27:549][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4937781989574432, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.51.27:549][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.51.27:565][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466336194425821, xOffset=0, yOffset=0) [2020.05.14-18.51.27:581][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932736277580261, xOffset=0, yOffset=0) [2020.05.14-18.51.27:598][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0439903624355793, xOffset=0, yOffset=0) [2020.05.14-18.51.27:613][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865436047315598, xOffset=0, yOffset=0) [2020.05.14-18.51.27:629][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331899553537369, xOffset=0, yOffset=0) [2020.05.14-18.51.27:645][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798254281282425, xOffset=0, yOffset=0) [2020.05.14-18.51.27:663][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10264690965414, xOffset=0, yOffset=0) [2020.05.14-18.51.27:678][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173106357455254, xOffset=0, yOffset=0) [2020.05.14-18.51.27:694][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319734454154968, xOffset=0, yOffset=0) [2020.05.14-18.51.27:711][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14663790166378, xOffset=0, yOffset=0) [2020.05.14-18.51.27:727][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613011807203293, xOffset=0, yOffset=0) [2020.05.14-18.51.27:742][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.175965815782547, xOffset=0, yOffset=0) [2020.05.14-18.51.27:758][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906300038099289, xOffset=0, yOffset=0) [2020.05.14-18.51.27:775][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052947282791138, xOffset=0, yOffset=0) [2020.05.14-18.51.27:790][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199588119983673, xOffset=0, yOffset=0) [2020.05.14-18.51.27:807][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23462189733982, xOffset=0, yOffset=0) [2020.05.14-18.51.27:823][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492852658033371, xOffset=0, yOffset=0) [2020.05.14-18.51.27:839][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639493644237518, xOffset=0, yOffset=0) [2020.05.14-18.51.27:855][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786123752593994, xOffset=0, yOffset=0) [2020.05.14-18.51.27:872][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29327517747879, xOffset=0, yOffset=0) [2020.05.14-18.51.27:888][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079395294189453, xOffset=0, yOffset=0) [2020.05.14-18.51.27:904][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226041793823242, xOffset=0, yOffset=0) [2020.05.14-18.51.27:919][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3372671902179718, xOffset=0, yOffset=0) [2020.05.14-18.51.27:936][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.35193046927452, xOffset=0, yOffset=0) [2020.05.14-18.51.27:952][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665937483310699, xOffset=0, yOffset=0) [2020.05.14-18.51.27:968][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812568485736847, xOffset=0, yOffset=0) [2020.05.14-18.51.27:984][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959197700023651, xOffset=0, yOffset=0) [2020.05.14-18.51.28:000][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105837643146515, xOffset=0, yOffset=0) [2020.05.14-18.51.28:016][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252470433712, xOffset=0, yOffset=0) [2020.05.14-18.51.28:033][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399107694625854, xOffset=0, yOffset=0) [2020.05.14-18.51.28:049][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545745849609375, xOffset=0, yOffset=0) [2020.05.14-18.51.28:065][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692383110523224, xOffset=0, yOffset=0) [2020.05.14-18.51.28:081][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839029312133789, xOffset=0, yOffset=0) [2020.05.14-18.51.28:097][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49856612086296, xOffset=0, yOffset=0) [2020.05.14-18.51.28:113][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132298469543457, xOffset=0, yOffset=0) [2020.05.14-18.51.28:130][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278927683830261, xOffset=0, yOffset=0) [2020.05.14-18.51.28:145][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5425567030906677, xOffset=0, yOffset=0) [2020.05.14-18.51.28:159][147]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.51.28:159][147]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.51.28:159][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:160][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:162][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.51.28:176][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:192][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:208][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:224][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:240][152]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.51.28:240][152]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.51.28:242][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:257][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:273][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:289][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:305][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:321][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:337][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:353][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:370][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:386][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:402][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:418][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:434][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:450][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:466][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:482][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:499][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:514][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:531][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:547][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:563][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.28:599][175]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EF81DFD60] Result: '1' k_EResultOK (success) [2020.05.14-18.51.28:599][175]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EF81DFD60]' succeeded in 0.355629 seconds [2020.05.14-18.51.28:632][177]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EF81DFD60] Result: '1' k_EResultOK (success) [2020.05.14-18.51.28:646][178]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.399196 seconds [2020.05.14-18.51.28:739][183]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.05.14-18.51.28:739][183]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.28:739][183]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.05.14-18.51.28:739][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.28:741][183]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.28:741][183]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.28:741][183]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.51.28:741][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.28:741][183]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.28:741][183]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.05.14-18.51.28:741][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.28:741][183]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.51.28:741][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.28:741][183]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.51.28:741][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.28:805][187]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.28:805][187]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.28:805][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.28:805][187]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.28:805][187]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.28:805][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.28:805][187]Interaction: Interaction time: 0.000000 [2020.05.14-18.51.28:805][187]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.51.28:805][187]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.51.28:805][187]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.51.28:806][187]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.28:806][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.28:997][199]GameFlow: Collected received : BearTrap_C_4. [2020.05.14-18.51.28:998][199]GameFlow: AddToInventory received : BearTrap_C_4. [2020.05.14-18.51.29:370][222]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.51.29:628][238]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.51.29:644][239]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.29:644][239]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.29:644][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.29:644][239]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.29:644][239]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.29:644][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.29:644][239]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.29:644][239]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.29:644][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.29:644][239]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.29:644][239]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.51.29:644][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.29:644][239]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.29:644][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.29:644][239]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.51.29:644][239]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.29:644][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.29:644][239]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.05.14-18.51.29:644][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.29:644][239]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.29:952][258]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.51.30:855][314]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 185 [2020.05.14-18.51.30:981][322]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.51.30:981][322]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.51.30:981][322]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.51.30:981][322]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.51.30:984][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.51.31:047][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.31:047][326]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.51.31:047][326]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.51.31:047][326]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.51.31:047][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.31:047][326]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.31:047][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.31:047][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.31:047][326]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.31:047][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.31:078][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.51.31:079][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.31:079][328]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.31:079][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.31:079][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.31:079][328]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.51.31:079][328]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.31:079][328]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.31:079][328]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.31:079][328]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.31:079][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.31:079][328]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.14-18.51.31:079][328]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.31:079][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.31:081][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.51.31:982][384]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.51.31:982][384]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.51.32:049][388]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.51.33:111][454]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_2] [2020.05.14-18.51.33:111][454]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.33:111][454]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_2] [2020.05.14-18.51.33:111][454]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.33:112][454]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.33:112][454]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.33:112][454]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.51.33:112][454]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.33:112][454]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.33:112][454]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_2] [2020.05.14-18.51.33:112][454]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.33:112][454]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.51.33:112][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:112][454]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.51.33:112][454]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.51.33:112][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:483][477]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Charge Complete Received] [2020.05.14-18.51.33:483][477]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.51.33:483][477]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.51.33:483][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Scalars [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Textures [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Vectors [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Scalars [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Textures [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Vectors [2020.05.14-18.51.33:483][477]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-18.51.33:485][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.14-18.51.33:499][478]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.51.33:499][478]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.51.33:499][478]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.33:499][478]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.33:499][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:499][478]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.33:499][478]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.33:499][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:515][479]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.33:515][479]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.33:515][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:515][479]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.33:515][479]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.51.33:515][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.33:515][479]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.33:515][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.33:515][479]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.33:515][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:515][479]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.14-18.51.33:515][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.33:515][479]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.14-18.51.33:515][479]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.33:515][479]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.33:562][482]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.51.33:563][482]LogStreaming: Flushing async loaders took 0ms. [2020.05.14-18.51.33:563][482]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.14-18.51.33:563][482]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.14-18.51.33:595][484]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.51.33:595][484]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.542122 [2020.05.14-18.51.33:596][484]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.51.33:596][484]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.51.33:596][484]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.51.33:596][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:627][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.51.33:628][486]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.33:628][486]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.33:628][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:628][486]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.33:628][486]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.33:628][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:628][486]Interaction: Interaction time: 1.500000 [2020.05.14-18.51.33:628][486]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.51.33:628][486]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.51.33:628][486]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.51.33:628][486]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.33:628][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:628][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.33:628][486]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.33:628][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:628][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.33:628][486]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.33:628][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:659][488]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.14-18.51.33:692][490]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.33:692][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.33:692][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:692][490]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.33:692][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.51.33:693][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.33:693][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.33:693][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.33:693][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.33:693][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.33:693][490]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.14-18.51.33:693][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.33:693][490]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.33:854][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.14-18.51.33:854][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.33:854][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.05.14-18.51.33:854][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.33:854][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.05.14-18.51.33:854][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.33:870][501]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.51.34:019][511]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F111CF790] Result: '1' k_EResultOK (success) [2020.05.14-18.51.34:019][511]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F111CF790]' succeeded in 0.416738 seconds [2020.05.14-18.51.34:050][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3E12E860] Result: '1' k_EResultOK (success) [2020.05.14-18.51.34:067][514]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.463383 seconds [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.51.34:113][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.34:127][517]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.51.34:127][517]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.34:127][517]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.51.34:127][517]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.34:128][517]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.34:129][517]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.34:129][517]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.51.34:129][517]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.34:129][517]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.34:129][517]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.51.34:129][517]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.34:129][517]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.51.34:129][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.34:129][517]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.51.34:129][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.34:160][519]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.51.34:256][525]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.14-18.51.34:256][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.14-18.51.34:257][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.34:257][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.34:257][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.34:257][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.34:257][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.34:257][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.34:257][525]Interaction: Interaction time: 80.000000 [2020.05.14-18.51.34:257][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.34:257][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.34:289][527]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.51.34:385][533]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.645849 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.51.34:417][535]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 55.450951 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.51.35:129][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.51.35:193][583]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.51.35:193][583]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.51.35:193][583]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.51.35:193][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.35:193][583]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.51.35:225][585]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.35:225][585]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.35:225][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.35:225][585]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.35:225][585]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.51.35:225][585]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.35:225][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.35:486][602]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198096409012 [2020.05.14-18.51.35:486][602]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198096409012, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.51.35:486][602]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Luki, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.51.35:756][618]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.51.35:756][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.51.35:758][618]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.35:758][618]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.35:758][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.35:758][618]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.35:758][618]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.51.35:758][618]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.35:758][618]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.35:758][618]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.35:758][618]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.51.35:758][618]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.35:758][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.35:758][618]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_2] [2020.05.14-18.51.35:758][618]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.35:758][618]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.35:760][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.51.36:530][666]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.067558 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.51.36:595][670]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.14-18.51.36:661][674]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.51.36:661][674]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.14-18.51.36:661][674]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.14-18.51.36:951][692]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.51.37:278][713]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023704378 [2020.05.14-18.51.37:279][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023704378, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.51.38:369][780]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_3] [2020.05.14-18.51.38:369][780]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.38:369][780]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_3] [2020.05.14-18.51.38:369][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.38:371][780]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.38:371][780]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.38:371][780]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.51.38:371][780]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.38:371][780]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.38:371][780]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_3] [2020.05.14-18.51.38:371][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.38:371][780]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.51.38:371][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.38:371][780]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.51.38:371][780]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.51.38:371][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.38:611][795]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.51.38:611][795]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.51.38:869][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.51.38:870][811]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.38:870][811]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.38:870][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.38:870][811]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.38:870][811]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.38:870][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.38:870][811]Interaction: Interaction time: 1.500000 [2020.05.14-18.51.38:870][811]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.51.38:870][811]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.51.38:870][811]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.51.38:870][811]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.38:870][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.39:064][823]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.51.39:112][826]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.51.39:370][842]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.51.39:500][850]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.51.39:500][850]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.14-18.51.39:500][850]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.14-18.51.39:725][864]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.51.39:841][872]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198047501314 [2020.05.14-18.51.39:841][872]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198047501314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.51.40:372][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.51.40:451][909]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.51.40:451][909]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.51.40:451][909]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.51.40:451][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.40:451][909]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.51.40:483][911]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.40:483][911]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.40:483][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.40:483][911]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.40:483][911]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.51.40:483][911]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.40:484][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.40:579][917]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.51.40:982][942]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.51.40:983][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.51.40:984][942]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.40:984][942]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.40:984][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.40:984][942]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.40:984][942]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.51.40:984][942]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.40:984][942]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.40:984][942]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.40:984][942]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.51.40:984][942]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.40:984][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.40:984][942]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_3] [2020.05.14-18.51.40:984][942]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.40:984][942]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.40:985][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.51.45:128][199]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-18.51.47:194][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.14-18.51.47:194][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:258][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.51.47:258][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:258][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.51.47:258][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:290][333]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.14-18.51.47:290][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:290][333]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.14-18.51.47:290][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:709][359]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.623880 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.51.47:823][366]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.51.47:823][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:823][366]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.14-18.51.47:823][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:823][366]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.14-18.51.47:823][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:823][366]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.14-18.51.47:823][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:839][367]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.51.47:839][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:842][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.51.47:887][370]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.14-18.51.47:887][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:904][371]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.14-18.51.47:904][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:904][371]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.14-18.51.47:904][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:904][371]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.51.47:904][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.47:904][371]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.51.47:904][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.48:391][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.51.48:420][403]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.14-18.51.48:420][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.48:420][403]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.14-18.51.48:420][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.48:500][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.14-18.51.48:500][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.48:500][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.14-18.51.48:500][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.48:902][433]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.412219 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.51.49:016][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.14-18.51.49:016][440]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:016][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.51.49:016][440]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:017][440]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.49:017][440]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.49:017][440]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.51.49:017][440]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.49:017][440]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.49:017][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.51.49:017][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:017][440]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.51.49:017][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:017][440]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.51.49:017][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:017][440]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.51.49:032][441]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.49:032][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:032][441]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.49:032][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:032][441]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.49:032][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:033][441]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.49:033][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:033][441]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.49:033][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:033][441]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.49:033][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:048][442]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.49:048][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:048][442]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.49:048][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:048][442]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.49:048][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:080][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.51.49:080][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:177][450]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.49:177][450]LogDBDPlayerMovement: StopSnapping Final Location (9541.563477 1882.464233 87.859451) [2020.05.14-18.51.49:177][450]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.51.49:177][450]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.49:177][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:177][450]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.49:177][450]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.49:177][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:178][450]Interaction: Interaction time: 0.600000 [2020.05.14-18.51.49:178][450]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.05.14-18.51.49:178][450]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 102.033302 [2020.05.14-18.51.49:178][450]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.51.49:178][450]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.49:178][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:193][451]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.51.49:193][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.51.49:193][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:194][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:210][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:226][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:243][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:258][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:275][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:291][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:307][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:323][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:340][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:354][461]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.51.49:354][461]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.51.49:355][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:371][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:387][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:402][464]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.51.49:402][464]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:402][464]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.51.49:402][464]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:403][464]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.49:403][464]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.49:403][464]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.51.49:403][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.49:403][464]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.49:403][464]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.51.49:404][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:404][464]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.51.49:404][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:404][464]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.51.49:404][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:404][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:420][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:436][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:452][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:468][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:484][469]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.49:484][469]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.49:484][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:484][469]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.49:484][469]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.49:484][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:484][469]Interaction: Interaction time: 2.000000 [2020.05.14-18.51.49:484][469]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles. [2020.05.14-18.51.49:484][469]LogSM: Error: Play Update Montage AM_TT_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.14-18.51.49:484][469]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.49:484][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:484][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:500][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:516][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:533][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:548][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:564][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:581][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:581][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.51.49:597][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:613][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:629][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:645][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:662][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:678][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:694][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:710][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:726][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:742][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:758][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.49:791][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.51.49:791][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.51.49:791][488]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.49:791][488]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.49:791][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:791][488]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.49:791][488]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.49:791][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:806][489]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.49:806][489]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.49:807][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:807][489]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.49:807][489]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.51.49:807][489]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.49:807][489]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.49:807][489]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.49:807][489]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.51.49:807][489]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.49:807][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.49:807][489]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.51.49:807][489]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:807][489]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.51.49:807][489]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.49:807][489]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.49:874][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.51.50:210][514]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:210][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:210][514]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:210][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:210][514]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:210][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:242][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:274][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:274][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:274][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:274][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:274][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:274][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:275][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:275][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:275][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:275][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:275][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:275][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:306][520]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:306][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:306][520]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:306][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:306][520]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:307][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:307][520]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:307][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:307][520]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:307][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:307][520]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:307][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:323][521]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.14-18.51.50:323][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:323][521]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.14-18.51.50:323][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:339][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.51.50:339][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:339][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.14-18.51.50:339][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.51.50:371][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:403][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:403][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:403][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:403][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:403][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:403][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:404][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:404][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:404][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:404][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:404][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:404][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:436][528]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:436][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:436][528]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:436][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:436][528]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:436][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:549][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.50:549][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:549][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.50:549][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.50:549][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.50:549][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.51:226][577]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.51.51:469][592]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.51.51:484][593]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.51:484][593]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.51:484][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.51:484][593]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.51:484][593]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.51:484][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.51:517][595]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.51:517][595]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.51:517][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.51:517][595]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.51:517][595]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.51.51:517][595]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.51:517][595]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.51:517][595]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.51:517][595]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.51:517][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.51:517][595]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.51.51:517][595]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.51:517][595]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.55:532][844]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:532][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:532][844]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:532][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:532][844]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:532][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:534][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:549][845]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:550][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:550][845]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:550][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:550][845]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:550][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:550][845]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:550][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:550][845]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:550][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:550][845]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:550][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:565][846]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:565][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:565][846]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:565][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:565][846]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:565][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:565][846]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:565][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:565][846]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:565][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:566][846]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:566][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:583][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:598][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:615][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:615][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:615][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:615][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:615][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:615][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:634][851]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110437303 [2020.05.14-18.51.55:634][851]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198110437303, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.51.55:634][851]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ☠ Cylyan ಌ Pikachu ☠, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.14-18.51.55:725][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:725][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:726][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:726][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:726][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:726][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:727][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:743][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:759][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:775][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:791][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:936][869]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:936][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:936][869]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:936][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:936][869]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:936][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:936][869]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:936][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:937][869]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:937][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:937][869]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:937][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:952][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:953][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:953][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:953][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:953][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:953][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:953][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:953][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:953][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:953][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:953][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:953][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:969][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:969][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:969][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:969][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:970][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:970][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:970][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:970][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:970][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:970][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:970][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:970][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:984][872]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:984][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:984][872]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:985][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:985][872]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:985][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:985][872]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.55:985][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:985][872]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.55:985][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.55:985][872]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.55:985][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:000][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:001][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:001][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:001][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:001][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:001][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:001][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:001][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:001][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:001][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:001][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:001][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:017][874]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:017][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:017][874]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:017][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:017][874]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:017][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:130][881]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.56:130][881]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-18.51.56:178][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:193][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:193][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:193][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:193][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:193][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:193][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:195][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.14-18.51.56:195][885]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:195][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-18.51.56:196][885]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:198][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.51.56:210][886]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.56:210][886]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.56:210][886]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.51.56:211][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.56:211][886]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.56:211][886]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-18.51.56:211][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:211][886]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.51.56:211][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.56:211][886]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.51.56:211][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.56:211][886]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.51.56:274][890]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-18.51.56:274][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:274][890]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.51.56:275][890]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.51.56:275][890]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.51.56:275][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:276][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:291][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:308][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:323][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:340][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:356][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:372][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:388][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:404][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:420][899]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.51.56:420][899]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.51.56:421][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:436][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:452][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:469][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:484][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:501][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:517][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:533][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:549][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:564][908]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-18.51.56:565][908]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.51.56:566][908]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.05.14-18.51.56:566][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:566][908]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.05.14-18.51.56:566][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:566][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:567][908]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-18.51.56:602][909]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=109.473 [2020.05.14-18.51.56:603][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:619][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:635][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:650][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:651][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:651][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:651][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:651][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:651][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:651][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:651][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:651][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:651][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:651][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:651][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:651][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:667][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:667][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:683][914]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:683][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:683][914]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:683][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:683][914]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:683][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:683][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:699][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:715][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:732][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:748][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:764][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:779][920]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.56:780][920]LogDBDPlayerMovement: StopSnapping Final Location (7613.000000 2910.000000 88.094658) [2020.05.14-18.51.56:780][920]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.51.56:780][920]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.56:780][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.56:780][920]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.56:780][920]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.56:780][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.56:780][920]Interaction: Interaction time: 0.700000 [2020.05.14-18.51.56:780][920]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-18.51.56:780][920]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 109.634628 [2020.05.14-18.51.56:780][920]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.51.56:780][920]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.56:780][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.56:781][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:796][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:812][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:828][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.51.56:875][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:875][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:875][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:875][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:875][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:875][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:876][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:876][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:876][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:876][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:876][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:876][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:877][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:877][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:877][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:877][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:877][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:877][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:892][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:892][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:892][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:892][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:892][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:892][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:893][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:893][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:893][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:893][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:893][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:893][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.56:909][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:973][932]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.05.14-18.51.56:973][932]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:973][932]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.05.14-18.51.56:973][932]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.56:973][932]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-18.51.56:973][932]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:118][941]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.05.14-18.51.57:118][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:118][941]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.05.14-18.51.57:118][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:118][941]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-18.51.57:118][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.57:296][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:311][953]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.51.57:311][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:311][953]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.51.57:311][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:311][953]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.51.57:311][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:474][963]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.51.57:489][964]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.51.57:489][964]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.51.57:489][964]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.57:489][964]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.51.57:489][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.57:489][964]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.57:489][964]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.51.57:489][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.57:489][964]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.51.57:505][965]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.57:505][965]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.51.57:505][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.57:505][965]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.57:505][965]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.51.57:505][965]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.57:505][965]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.51.57:505][965]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.57:505][965]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.51.57:505][965]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.51.57:505][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.57:506][965]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-18.51.57:506][965]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:506][965]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-18.51.57:506][965]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:506][965]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.51.57:522][966]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.05.14-18.51.57:522][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:522][966]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.05.14-18.51.57:522][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:554][968]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.51.57:569][969]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.51.57:569][969]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.51.57:569][969]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.14-18.51.57:570][969]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.51.57:812][984]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.14-18.51.57:812][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.57:960][994]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3DD20820] Result: '1' k_EResultOK (success) [2020.05.14-18.51.57:961][994]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3DD20820]' succeeded in 0.377371 seconds [2020.05.14-18.51.57:992][996]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EC86409D0] Result: '1' k_EResultOK (success) [2020.05.14-18.51.58:009][997]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.430550 seconds [2020.05.14-18.51.58:555][ 30]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-18.51.58:570][ 31]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=111.441 [2020.05.14-18.51.58:573][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.51.58:714][ 40]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.954501 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.51.58:972][ 56]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BP_BearTrap_001_C_2] [2020.05.14-18.51.58:972][ 56]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.58:972][ 56]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BP_BearTrap_001_C_2] [2020.05.14-18.51.58:972][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.58:973][ 56]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.58:973][ 56]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.58:973][ 56]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.51.58:973][ 56]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.51.58:973][ 56]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.58:973][ 56]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BP_BearTrap_001_C_2] [2020.05.14-18.51.58:973][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.51.58:973][ 56]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.51.58:973][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.58:973][ 56]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.51.58:973][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.59:005][ 58]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.51.59:214][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Enabled [2020.05.14-18.51.59:216][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.59:216][ 71]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.51.59:216][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.59:216][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.51.59:216][ 71]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.51.59:216][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.59:216][ 71]Interaction: Interaction time: 3.500000 [2020.05.14-18.51.59:216][ 71]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapDisarm AnimTag_Female. [2020.05.14-18.51.59:216][ 71]LogSM: Error: Play Update Montage AM_CF_BearTrapDisable_IN Duration 3.500000 Timestamp 0.000000 [2020.05.14-18.51.59:216][ 71]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.51.59:216][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.51.59:280][ 75]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.51.59:812][108]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.51.59:812][108]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.01:058][186]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198059395533 [2020.05.14-18.52.01:058][186]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198059395533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.52.02:458][272]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.52.02:716][288]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.52.02:734][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Disabled [2020.05.14-18.52.02:796][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.02:796][293]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.52.02:796][293]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.52.02:796][293]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.52.02:796][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.02:796][293]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.02:796][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.02:796][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.02:796][293]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Female. [2020.05.14-18.52.02:796][293]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.02:796][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.02:989][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Enabled [2020.05.14-18.52.02:990][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.02:990][305]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.02:990][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.02:990][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.02:990][305]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.52.02:990][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.02:990][305]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.02:990][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.02:990][305]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.02:990][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.02:990][305]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BP_BearTrap_001_C_2] [2020.05.14-18.52.02:991][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.02:991][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.02:992][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Disabled [2020.05.14-18.52.04:264][384]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.14-18.52.04:264][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.04:282][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.04:618][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.14-18.52.04:618][406]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.04:618][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.14-18.52.04:618][406]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.04:619][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.04:619][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.04:619][406]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.52.04:619][406]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.04:619][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.04:619][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.14-18.52.04:619][406]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.04:619][406]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.04:619][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.04:619][406]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.04:619][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.04:619][406]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.52.04:635][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.05.14-18.52.04:635][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.04:635][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.05.14-18.52.04:635][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.04:666][409]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.14-18.52.04:666][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.04:667][409]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.04:764][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:764][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:781][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:797][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:813][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:829][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:845][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:862][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:878][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:895][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:909][424]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.04:909][424]LogDBDPlayerMovement: StopSnapping Final Location (7613.000000 6110.000000 88.094658) [2020.05.14-18.52.04:909][424]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.52.04:909][424]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.04:909][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.04:909][424]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.04:909][424]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.04:909][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.04:909][424]Interaction: Interaction time: 0.700000 [2020.05.14-18.52.04:909][424]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-18.52.04:909][424]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 117.763550 [2020.05.14-18.52.04:910][424]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.52.04:910][424]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.04:910][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.04:910][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:926][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:943][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:958][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:974][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.04:991][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:007][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:022][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:039][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:055][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:071][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:087][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:103][436]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_8] [2020.05.14-18.52.05:103][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.05:103][436]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_8] [2020.05.14-18.52.05:103][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.05:103][436]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.14-18.52.05:103][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.05:103][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:119][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:136][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:151][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:168][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.14-18.52.05:248][445]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.05.14-18.52.05:248][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.05:248][445]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.05.14-18.52.05:248][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.05:248][445]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.14-18.52.05:248][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.05:604][467]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.52.05:619][468]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.05:620][468]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.05:620][468]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.05:620][468]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.05:620][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.05:620][468]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.05:620][468]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.05:620][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.05:620][468]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.52.05:635][469]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.05:635][469]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.05:635][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.05:635][469]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.05:635][469]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.52.05:635][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.05:635][469]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.05:635][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.05:635][469]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.52.05:635][469]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.05:635][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.05:635][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.14-18.52.05:635][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.05:635][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.14-18.52.05:635][469]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.05:635][469]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.05:667][471]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_8] [2020.05.14-18.52.05:667][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.05:668][471]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_8] [2020.05.14-18.52.05:668][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.05:684][472]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.52.05:699][473]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.05:699][473]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.52.05:699][473]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.14-18.52.05:699][473]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.05:703][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.06:042][495]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EE9486EE0] Result: '1' k_EResultOK (success) [2020.05.14-18.52.06:042][495]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EE9486EE0]' succeeded in 0.338047 seconds [2020.05.14-18.52.06:074][497]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25EE9486EE0] Result: '1' k_EResultOK (success) [2020.05.14-18.52.06:090][498]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.383154 seconds [2020.05.14-18.52.06:119][499]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.14-18.52.06:119][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.06:135][500]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.075529 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.06:167][502]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-18.52.06:199][504]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.05.14-18.52.06:199][504]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.06:199][504]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.05.14-18.52.06:199][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.06:201][504]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.06:201][504]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.06:201][504]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.52.06:201][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.06:201][504]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.06:201][504]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.05.14-18.52.06:201][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.06:201][504]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.06:201][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.06:201][504]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.52.06:201][504]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.06:201][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.06:698][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.52.06:699][535]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.06:699][535]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.06:699][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.06:699][535]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.06:699][535]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.06:699][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.06:699][535]Interaction: Interaction time: 1.500000 [2020.05.14-18.52.06:699][535]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.52.06:699][535]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.52.06:699][535]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.52.06:700][535]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.06:700][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.06:943][550]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.52.06:976][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.08:074][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.08:218][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.52.08:232][630]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.14-18.52.08:232][630]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.08:232][630]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.52.08:232][630]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.08:233][630]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.08:233][630]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.08:233][630]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.52.08:233][630]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.08:233][630]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.08:233][630]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.52.08:233][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.08:233][630]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.08:233][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.08:233][630]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.08:233][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.08:280][633]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.52.08:280][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.08:281][633]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.08:281][633]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.08:281][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.08:281][633]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.08:281][633]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.08:281][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.08:281][633]Interaction: Interaction time: 33.333336 [2020.05.14-18.52.08:281][633]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.08:281][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.08:281][633]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.08:281][633]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.52.08:281][633]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.52.08:281][633]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.52.08:281][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.08:281][633]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.52.08:281][633]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.08:281][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.08:281][633]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.08:281][633]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.52.08:282][633]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.08:282][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.08:344][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.52.08:812][666]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.52.08:812][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.52.08:813][666]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.08:813][666]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.08:813][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.08:813][666]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.08:813][666]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.52.08:813][666]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.08:813][666]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.08:813][666]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.08:813][666]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.52.08:813][666]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.08:813][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.08:813][666]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.05.14-18.52.08:813][666]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.08:813][666]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.08:815][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.52.09:974][738]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.09:974][738]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.09:974][738]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.09:975][738]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.09:975][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.09:975][738]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.09:975][738]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.09:975][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.09:990][739]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.09:990][739]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.09:990][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.09:990][739]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.09:991][739]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.52.09:991][739]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.09:991][739]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.09:991][739]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.09:991][739]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.09:991][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.09:991][739]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.52.09:991][739]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.09:991][739]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.52.09:991][739]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.09:991][739]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.10:056][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.52.10:057][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.10:376][763]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434870 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.11:090][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.11:604][839]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.14-18.52.11:604][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.11:768][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.11:973][862]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.52.11:973][862]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.11:974][862]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.14-18.52.11:974][862]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.11:974][862]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.11:974][862]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.11:974][862]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.52.11:975][862]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.11:975][862]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.11:975][862]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.14-18.52.11:975][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.11:975][862]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.11:975][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.11:975][862]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.11:975][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.11:975][862]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.52.11:975][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.11:991][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:007][864]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_8] [2020.05.14-18.52.12:007][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.12:007][864]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_8] [2020.05.14-18.52.12:007][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.12:008][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:022][865]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.14-18.52.12:022][865]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.12:022][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.12:024][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:039][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:055][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:072][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:088][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:104][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:120][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:136][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:153][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:168][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:183][875]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.52.12:183][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.52.12:184][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:200][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:217][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:233][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:249][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:265][880]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.12:265][880]LogDBDPlayerMovement: StopSnapping Final Location (7613.000000 6250.000000 88.094276) [2020.05.14-18.52.12:265][880]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.52.12:265][880]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.12:265][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.12:265][880]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.12:265][880]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.12:265][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.12:265][880]Interaction: Interaction time: 0.700000 [2020.05.14-18.52.12:265][880]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.14-18.52.12:265][880]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 125.118317 [2020.05.14-18.52.12:265][880]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.52.12:265][880]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.12:265][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.12:266][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:281][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:298][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:314][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:330][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:346][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:363][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:378][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:394][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:411][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:426][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:442][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:459][892]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.05.14-18.52.12:459][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.12:459][892]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.05.14-18.52.12:459][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.12:459][892]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.14-18.52.12:459][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.12:459][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:476][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:491][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:507][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:524][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:539][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:555][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:572][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:588][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.12:603][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_8] [2020.05.14-18.52.12:603][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.12:603][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_8] [2020.05.14-18.52.12:603][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.12:603][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.14-18.52.12:604][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.12:639][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198030344991 [2020.05.14-18.52.12:639][904]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198030344991, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.52.12:959][923]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.52.12:974][924]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.12:974][924]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.12:974][924]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.12:974][924]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.12:974][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.12:974][924]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.12:974][924]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.12:974][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.12:975][924]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.52.12:991][925]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.12:991][925]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.12:991][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.12:991][925]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.12:991][925]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.52.12:991][925]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.12:991][925]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.12:991][925]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.12:991][925]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.52.12:991][925]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.12:991][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.12:991][925]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.14-18.52.12:991][925]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.12:991][925]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.14-18.52.12:991][925]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.12:991][925]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.13:024][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.05.14-18.52.13:024][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.13:024][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.05.14-18.52.13:024][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.13:039][928]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.52.13:054][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.13:058][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.13:491][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.14-18.52.13:491][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.14:167][998]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-18.52.14:603][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_8] [2020.05.14-18.52.14:603][ 25]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.14:603][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_8] [2020.05.14-18.52.14:603][ 25]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.14:604][ 25]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.14:604][ 25]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.14:604][ 25]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.52.14:604][ 25]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.14:604][ 25]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.14:604][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_8] [2020.05.14-18.52.14:604][ 25]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.14:604][ 25]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.14:604][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.14:604][ 25]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.14:604][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.14:668][ 29]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.14:668][ 29]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.14:668][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.14:668][ 29]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.14:668][ 29]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.14:668][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.14:668][ 29]Interaction: Interaction time: 1.700000 [2020.05.14-18.52.14:668][ 29]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: WindowVault Chuckles. [2020.05.14-18.52.14:669][ 29]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.05.14-18.52.14:669][ 29]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.52.14:669][ 29]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.14:669][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.16:154][121]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.52.16:362][134]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.52.16:378][135]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.16:378][135]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.16:378][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.16:378][135]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.16:378][135]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.16:378][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.16:411][137]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.16:411][137]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.16:411][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.16:411][137]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.16:411][137]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.52.16:411][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.16:411][137]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.16:411][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.16:411][137]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.52.16:411][137]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.16:411][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.16:411][137]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_8] [2020.05.14-18.52.16:411][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.16:411][137]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.17:138][182]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.52.17:138][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.17:138][182]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.52.17:138][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.17:138][182]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.52.17:138][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.17:411][199]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.52.17:411][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.17:411][199]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_4] [2020.05.14-18.52.17:411][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.17:555][208]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.52.17:555][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.18:151][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.844073 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.18:183][247]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.338576 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.52.18:346][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.52.18:346][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.18:798][285]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.52.18:798][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.18:798][285]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_4] [2020.05.14-18.52.18:798][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.19:042][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.52.19:043][301]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...CA9E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.52.19:151][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.05.14-18.52.19:151][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.19:151][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.05.14-18.52.19:151][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.19:152][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.19:152][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.19:152][307]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.52.19:152][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.19:152][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.19:152][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.05.14-18.52.19:152][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.19:152][307]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.19:152][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.19:152][307]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.19:152][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.19:185][309]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.52.19:185][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.19:185][309]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.52.19:185][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.19:185][309]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.52.19:185][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.19:249][313]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.52.19:345][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Enabled [2020.05.14-18.52.19:346][319]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.19:346][319]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.19:346][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.19:346][319]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.19:346][319]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.19:346][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.19:346][319]Interaction: Interaction time: 3.500000 [2020.05.14-18.52.19:346][319]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapDisarm AnimTag_Female. [2020.05.14-18.52.19:346][319]LogSM: Error: Play Update Montage AM_CF_BearTrapDisable_IN Duration 3.500000 Timestamp 0.000000 [2020.05.14-18.52.19:346][319]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.19:346][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.19:346][319]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.52.21:717][466]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.14-18.52.21:717][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.21:800][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.21:878][476]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.52.21:878][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.21:878][476]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.52.21:878][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.21:943][480]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.14-18.52.21:943][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.21:943][480]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.14-18.52.21:943][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.22:216][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.14-18.52.22:216][497]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.22:216][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.14-18.52.22:216][497]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.22:217][497]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.22:217][497]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.22:217][497]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.52.22:217][497]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.22:217][497]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.22:217][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.14-18.52.22:217][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.22:217][497]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.22:217][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.22:217][497]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.22:217][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.22:218][497]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.52.22:297][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.14-18.52.22:297][502]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.22:362][506]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.52.22:362][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.22:362][506]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.52.22:363][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.22:363][506]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.52.22:363][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.22:395][508]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.22:395][508]LogDBDPlayerMovement: StopSnapping Final Location (8120.100098 5302.700195 88.092552) [2020.05.14-18.52.22:395][508]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.52.22:395][508]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.22:395][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.22:395][508]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.22:395][508]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.22:395][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.22:395][508]Interaction: Interaction time: 0.600000 [2020.05.14-18.52.22:395][508]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.05.14-18.52.22:396][508]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 135.247162 [2020.05.14-18.52.22:396][508]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.52.22:396][508]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.22:396][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.22:589][520]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.52.22:700][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.530714 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.22:703][527]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-18.52.22:799][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.52.22:847][536]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.52.22:865][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Disabled [2020.05.14-18.52.22:927][541]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.22:927][541]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.52.22:927][541]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.52.22:927][541]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.52.22:927][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.22:927][541]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.22:927][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.22:927][541]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.22:927][541]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Female. [2020.05.14-18.52.22:927][541]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.22:927][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.23:007][546]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.23:008][546]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.23:008][546]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.23:008][546]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.23:008][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.23:008][546]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.23:008][546]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.23:008][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.23:024][547]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.23:024][547]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.23:024][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.23:024][547]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.23:024][547]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.52.23:024][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.23:024][547]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.23:024][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.23:024][547]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.52.23:024][547]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.23:024][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.23:024][547]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.14-18.52.23:024][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:024][547]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.14-18.52.23:024][547]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:024][547]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.23:040][548]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.52.23:040][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:040][548]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.52.23:040][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:040][548]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.52.23:040][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:042][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.23:045][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.23:103][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.52.23:103][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:103][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.52.23:103][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:103][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.52.23:103][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:104][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.52.23:104][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:104][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.52.23:104][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:104][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.52.23:104][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:107][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.23:136][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Enabled [2020.05.14-18.52.23:137][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.23:137][554]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.23:137][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.23:137][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.23:137][554]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.52.23:137][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.23:137][554]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.23:137][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.23:137][554]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.23:137][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.23:137][554]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.05.14-18.52.23:137][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:137][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.23:138][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Disabled [2020.05.14-18.52.23:443][573]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.14-18.52.23:443][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:443][573]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.14-18.52.23:443][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:460][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.52.23:460][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:460][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.52.23:460][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.23:524][578]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.14-18.52.23:524][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.24:200][620]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-18.52.26:523][764]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.14-18.52.26:523][764]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.26:523][764]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-18.52.26:523][764]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.26:524][764]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.26:524][764]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.26:524][764]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.52.26:524][764]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.26:524][764]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.26:524][764]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-18.52.26:524][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.26:524][764]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.26:524][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.26:524][764]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.26:524][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.26:571][767]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-18.52.26:571][767]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.26:571][767]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.52.26:572][767]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.52.26:572][767]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.14-18.52.26:572][767]LogStreaming: Flushing async loaders. [2020.05.14-18.52.26:589][767]LogStreaming: Flushing async loaders took 17ms. [2020.05.14-18.52.26:589][767]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.52.26:590][767]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.26:590][767]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.26:590][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.26:590][767]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.26:590][767]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.26:590][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.26:590][767]Interaction: Interaction time: 0.500000 [2020.05.14-18.52.26:590][767]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-18.52.26:590][767]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.26:590][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.26:590][767]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_CamperMale05_Character_C_0 at Time=139.441 Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.14-18.52.26:702][774]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.52.26:702][774]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.52.26:702][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:703][774]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.14-18.52.26:703][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.26:703][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:719][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:735][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:751][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:768][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:784][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:800][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:816][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:832][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:849][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:864][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:880][785]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.52.26:880][785]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.52.26:881][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:897][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:913][787]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_7] [2020.05.14-18.52.26:913][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.26:913][787]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_7] [2020.05.14-18.52.26:913][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.26:913][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:929][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:945][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:961][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:977][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.26:993][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:010][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:025][794]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.52.27:025][794]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.52.27:026][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:042][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:058][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:074][797]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.27:074][797]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.27:074][797]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.27:074][797]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.27:074][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.27:074][797]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed [2020.05.14-18.52.27:074][797]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.27:074][797]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.27:074][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.27:074][797]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: DeadHardDashSpeed For BP_CamperMale05_Character_C_0 at Time=139.942 [2020.05.14-18.52.27:075][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:090][798]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.27:090][798]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.27:090][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.27:090][798]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.27:090][798]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.52.27:090][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.27:090][798]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.27:090][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.27:090][798]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.27:090][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.27:090][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-18.52.27:090][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.27:090][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-18.52.27:090][798]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.27:090][798]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.27:108][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.27:153][802]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.52.27:170][803]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.14-18.52.27:170][803]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.27:170][803]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_7] [2020.05.14-18.52.27:170][803]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.27:171][803]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.27:171][803]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.27:171][803]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.52.27:171][803]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.27:171][803]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.27:171][803]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_7] [2020.05.14-18.52.27:171][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.27:171][803]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.27:171][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.27:171][803]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.27:171][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.27:171][803]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.52.27:172][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:187][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:203][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:220][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:235][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:250][808]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_7] [2020.05.14-18.52.27:250][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.27:250][808]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.27:251][808]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.27:252][808]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.27:252][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:268][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:283][810]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.27:284][810]LogDBDPlayerMovement: StopSnapping Final Location (8363.000000 6825.000000 88.092758) [2020.05.14-18.52.27:284][810]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.52.27:284][810]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.27:284][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.27:284][810]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.27:284][810]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.27:284][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.27:284][810]Interaction: Interaction time: 1.000000 [2020.05.14-18.52.27:284][810]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.05.14-18.52.27:284][810]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 140.135635 [2020.05.14-18.52.27:284][810]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.52.27:284][810]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.27:284][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.27:284][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:300][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:315][812]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.52.27:316][812]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.52.27:317][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:332][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:349][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:364][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:382][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:397][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:413][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:430][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:445][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:461][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:478][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:494][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:509][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:525][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:542][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:558][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:574][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:590][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:607][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:622][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:639][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:655][833]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-18.52.27:655][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.27:655][833]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.05.14-18.52.27:655][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.27:655][833]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.05.14-18.52.27:655][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.27:655][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:672][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:687][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:703][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:719][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.52.27:815][843]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-18.52.27:818][843]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-18.52.27:818][843]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.27:818][843]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.613787 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.27:819][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.52.27:819][843]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-18.52.27:821][843]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-18.52.27:822][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.52.27:832][844]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=140.700 [2020.05.14-18.52.27:850][845]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.05.14-18.52.27:881][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_7] [2020.05.14-18.52.27:881][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.27:881][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_7] [2020.05.14-18.52.27:881][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.27:881][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.14-18.52.27:881][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.28:154][864]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.869928 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.28:268][871]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.52.28:284][872]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.28:284][872]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.28:284][872]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:284][872]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.28:284][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:284][872]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:284][872]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.28:284][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:300][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:300][873]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.28:300][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:300][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:300][873]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.52.28:300][873]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.28:300][873]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.28:300][873]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.28:300][873]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.52.28:300][873]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.28:300][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:300][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_7] [2020.05.14-18.52.28:300][873]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.28:300][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_7] [2020.05.14-18.52.28:300][873]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.28:300][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:319][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.28:348][876]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.52.28:364][877]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_7] [2020.05.14-18.52.28:364][877]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.28:364][877]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.52.28:364][877]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.28:365][877]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:365][877]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:365][877]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.52.28:365][877]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.28:365][877]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:365][877]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.52.28:365][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.28:365][877]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.28:365][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:365][877]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.28:365][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:412][880]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.52.28:412][880]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.28:413][880]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:413][880]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.28:413][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:413][880]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:413][880]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.28:413][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:413][880]Interaction: Interaction time: 12.800000 [2020.05.14-18.52.28:413][880]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.28:413][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:476][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.52.28:574][890]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.14-18.52.28:720][899]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.28:720][899]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.52.28:720][899]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:720][899]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.28:720][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:720][899]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:720][899]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.28:720][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:736][900]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:736][900]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.28:736][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:736][900]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:736][900]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.52.28:736][900]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.28:736][900]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.28:736][900]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.28:736][900]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.28:736][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.28:736][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.52.28:736][900]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.28:736][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.52.28:736][900]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.28:736][900]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.28:786][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.52.28:787][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.29:574][952]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.05.14-18.52.29:574][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.29:574][952]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.05.14-18.52.29:574][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.29:671][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-18.52.29:671][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.29:802][966]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-18.52.29:816][967]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=142.684 [2020.05.14-18.52.29:884][972]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198084788893 [2020.05.14-18.52.29:884][972]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198084788893, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.52.29:884][972]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: sG, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.52.30:060][982]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.52.30:220][992]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-18.52.30:220][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.30:252][994]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.05.14-18.52.30:252][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.30:252][994]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.05.14-18.52.30:252][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.30:657][ 19]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 104 [2020.05.14-18.52.30:992][ 40]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.52.30:992][ 40]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.52.30:992][ 40]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.52.30:992][ 40]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.52.30:992][ 40]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.52.30:992][ 40]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.52.31:058][ 44]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.31:058][ 44]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.31:060][ 44]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.52.32:029][105]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988416055 [2020.05.14-18.52.32:029][105]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197988416055, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.52.32:029][105]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: AlkonS2, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.52.34:207][240]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198244765022 [2020.05.14-18.52.34:207][240]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198244765022, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.52.34:703][270]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.52.34:703][270]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.34:703][270]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.52.34:703][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.34:703][270]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.085129 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.52.34:704][270]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.34:704][270]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.34:704][270]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.52.34:704][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.34:704][270]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.34:704][270]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.52.34:704][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.34:704][270]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.34:704][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.34:704][270]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.05.14-18.52.34:704][270]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male AnimTag_Follower. [2020.05.14-18.52.34:704][270]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.34:704][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.34:704][270]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.52.34:704][270]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.52.35:042][291]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.35:042][291]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.35:042][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.35:043][291]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.35:043][291]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.35:043][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.35:043][291]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.52.35:043][291]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.05.14-18.52.35:043][291]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-18.52.35:043][291]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-18.52.35:043][291]Interaction: Interaction time: 2.700000 [2020.05.14-18.52.35:043][291]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.05.14-18.52.35:043][291]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP that has root motion is not supported [2020.05.14-18.52.35:043][291]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-18.52.35:043][291]LogSM: Error: Play Update Montage AM_TT_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-18.52.35:043][291]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.52.35:043][291]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.35:043][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.35:043][291]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.05.14-18.52.35:043][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.35:043][291]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.05.14-18.52.35:043][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.35:043][291]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-18.52.35:043][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.35:058][292]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.35:058][292]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.35:284][306]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.05.14-18.52.37:479][442]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.52.37:494][443]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.52.37:720][457]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.37:720][457]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.37:720][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.37:720][457]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-18.52.37:720][457]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.52.37:720][457]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.37:720][457]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.37:720][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.37:752][459]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.37:752][459]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.37:752][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.37:752][459]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.37:752][459]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.52.37:752][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.37:752][459]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.37:752][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.37:752][459]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.52.37:752][459]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.37:752][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.37:752][459]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.14-18.52.37:752][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.37:752][459]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.37:755][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.38:159][485]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198318675159 [2020.05.14-18.52.38:159][485]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198318675159, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.52.38:188][486]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-18.52.38:188][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.38:801][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.14-18.52.38:802][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.40:332][619]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-18.52.40:332][619]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.40:332][619]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-18.52.40:332][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.40:333][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.40:333][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.40:333][619]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.52.40:333][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.40:333][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.40:333][619]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-18.52.40:333][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.40:333][619]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.40:333][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.40:334][619]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.40:334][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.40:334][619]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.52.40:461][627]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.52.40:461][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.14-18.52.40:462][627]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.40:462][627]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.40:462][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.40:462][627]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.40:462][627]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.40:462][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.40:462][627]Interaction: Interaction time: 83.333336 [2020.05.14-18.52.40:462][627]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.40:462][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.40:527][631]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.52.41:929][718]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.910794 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.52.41:933][719]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198038288714 [2020.05.14-18.52.41:933][719]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198038288714, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.52.41:933][719]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Agente, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.52.42:240][738]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198431095011 [2020.05.14-18.52.42:241][738]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198431095011, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.52.43:350][806]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.43:350][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.43:350][806]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.43:350][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.43:365][807]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.43:365][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.43:366][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.44:014][848]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198311870627 [2020.05.14-18.52.44:014][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198311870627, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.52.44:445][874]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.44:445][874]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.44:445][874]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.44:445][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.44:446][874]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.44:447][874]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.44:447][874]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.52.44:447][874]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.44:447][874]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.44:447][874]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.44:447][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.44:447][874]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.44:447][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.44:447][874]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.05.14-18.52.44:447][874]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.14-18.52.44:447][874]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.44:447][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.44:447][874]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.52.44:644][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198010391417 [2020.05.14-18.52.44:645][887]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198010391417, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.52.44:736][892]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.44:736][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.44:736][892]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.44:736][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.44:848][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.05.14-18.52.44:850][899]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.44:850][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.44:850][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.44:850][899]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.44:850][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.44:850][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.44:850][899]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.05.14-18.52.44:850][899]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.52.44:850][899]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-18.52.44:850][899]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.52.44:850][899]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.52.44:850][899]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.52.44:850][899]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry AnimTag_Follower [2020.05.14-18.52.44:850][899]Interaction: Interaction time: 1.500000 [2020.05.14-18.52.44:850][899]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.52.44:850][899]LogSM: Error: Play Update Montage AM_TT_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.52.44:850][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.44:850][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.44:850][899]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.05.14-18.52.45:317][928]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.45:317][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.45:317][928]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.45:317][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.46:333][991]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.52.46:350][992]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.52.46:350][992]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.52.46:352][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.05.14-18.52.46:414][996]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.52.46:414][996]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.52.46:414][996]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.52.46:414][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.46:414][996]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.52.46:414][996]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.52.46:415][996]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.52.46:430][997]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.46:430][997]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.52.46:445][998]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-18.52.46:446][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.05.14-18.52.46:446][998]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.52.46:446][998]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.52.46:447][998]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.52.46:447][998]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamperOut. [2020.05.14-18.52.46:447][998]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-18.52.46:447][998]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-18.52.46:447][998]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.14-18.52.46:447][998]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.46:447][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.46:447][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.46:447][998]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.46:447][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.46:447][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.46:447][998]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.46:448][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.46:448][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.46:448][998]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.46:448][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.52.46:448][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.46:448][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.46:448][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.46:448][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.46:448][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.46:448][998]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.52.46:448][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.46:448][998]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.46:449][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.05.14-18.52.46:510][ 2]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: BP_CamperMale05_Character_C_0 - AdamuzSystems, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.52.48:268][111]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_5] [2020.05.14-18.52.48:268][111]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.48:268][111]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_5] [2020.05.14-18.52.48:268][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.48:269][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.48:269][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.48:269][111]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.52.48:269][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.48:269][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.48:269][111]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.05.14-18.52.48:269][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.48:269][111]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.48:269][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.48:269][111]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.48:269][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.48:270][111]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.52.48:527][127]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.48:527][127]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.48:527][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.48:527][127]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.48:527][127]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.48:527][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.48:527][127]Interaction: Interaction time: 2.600000 [2020.05.14-18.52.48:527][127]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.05.14-18.52.48:527][127]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-18.52.48:527][127]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.52.48:528][127]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.48:528][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.48:543][128]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.52.50:866][272]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.52.51:124][288]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.52.51:141][289]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.51:141][289]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.51:141][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.51:141][289]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.51:141][289]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.51:141][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.51:141][289]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.51:141][289]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.51:141][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.51:141][289]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.51:141][289]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.52.51:141][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.51:141][289]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.51:141][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.51:141][289]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.52.51:141][289]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.51:141][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.51:141][289]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_5] [2020.05.14-18.52.51:141][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.51:141][289]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.51:172][291]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.52.51:172][291]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.52.51:172][291]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.52.51:172][291]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookIdle. [2020.05.14-18.52.51:172][291]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.52.51:172][291]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.14-18.52.51:175][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.52.56:065][595]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198253022033 [2020.05.14-18.52.56:065][595]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198253022033, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.14-18.52.56:419][617]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120152596 [2020.05.14-18.52.56:419][617]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120152596, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.14-18.52.56:659][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.14-18.52.56:721][635]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.14-18.52.56:721][635]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.14-18.52.56:722][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.56:722][635]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.52.56:722][635]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.52.56:722][635]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.52.56:722][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Scalars [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Textures [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Vectors [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Scalars [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Textures [2020.05.14-18.52.56:722][635]LogDBDGeneral: Warning: Vectors [2020.05.14-18.52.56:723][635]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.14-18.52.56:723][635]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.56:723][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.56:723][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.56:723][635]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.56:723][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.56:754][637]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.56:754][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.56:754][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.56:754][637]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.56:754][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.52.56:754][637]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.56:754][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.56:754][637]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.56:754][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.56:754][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.56:754][637]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.14-18.52.56:754][637]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.56:754][637]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.52.57:560][687]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.14-18.52.57:656][693]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.52.57:656][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.57:656][693]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.52.57:656][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.57:657][693]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.57:657][693]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.57:657][693]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.52.57:657][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.57:657][693]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.57:657][693]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.52.57:657][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.57:657][693]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.57:657][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.57:658][693]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.57:658][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.57:738][698]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.57:738][698]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.57:738][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.57:738][698]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.57:738][698]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.57:738][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.57:738][698]Interaction: Interaction time: 0.000000 [2020.05.14-18.52.57:738][698]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.52.57:738][698]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.52.57:738][698]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.52.57:738][698]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.57:738][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.57:930][710]GameFlow: Collected received : BP_BearTrap_001_C_1. [2020.05.14-18.52.57:930][710]GameFlow: AddToInventory received : BP_BearTrap_001_C_1. [2020.05.14-18.52.58:303][733]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.52.58:561][749]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.58:561][749]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.52.58:561][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.58:561][749]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.58:561][749]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.52.58:561][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.58:593][751]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.58:593][751]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.52.58:593][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.58:593][751]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.58:593][751]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.52.58:593][751]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.58:593][751]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.52.58:593][751]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.58:593][751]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.52.58:593][751]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.52.58:593][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.58:593][751]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.52.58:593][751]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.58:593][751]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.58:834][766]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.52.58:834][766]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.58:834][766]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.52.58:834][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.58:835][766]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.58:835][766]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.58:835][766]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.52.58:835][766]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.52.58:835][766]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.58:835][766]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.52.58:835][766]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.52.58:835][766]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.52.58:835][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.58:835][766]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.52.58:835][766]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.52.58:835][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.59:333][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.52.59:335][797]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.59:335][797]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.52.59:335][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.59:335][797]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.52.59:335][797]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.52.59:335][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.59:335][797]Interaction: Interaction time: 1.500000 [2020.05.14-18.52.59:335][797]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.52.59:335][797]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.52.59:335][797]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.52.59:335][797]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.52.59:335][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.52.59:577][812]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.53.00:366][861]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.14-18.53.00:836][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.53.00:916][895]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.00:916][895]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.53.00:916][895]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.53.00:916][895]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.53.00:916][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.00:916][895]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.53.00:916][895]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.00:916][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.00:916][895]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.00:916][895]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.53.00:916][895]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.53.00:916][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:382][924]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.14-18.53.01:382][924]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.01:382][924]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.14-18.53.01:382][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.01:383][924]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:383][924]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:383][924]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.01:383][924]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.01:383][924]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:383][924]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.14-18.53.01:383][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.01:383][924]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.01:383][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:383][924]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.01:383][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:416][926]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.53.01:479][930]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.53.01:479][930]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.01:479][930]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.53.01:480][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.53.01:480][930]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:480][930]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.01:480][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:480][930]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:480][930]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.01:480][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.01:480][930]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.01:481][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.01:481][930]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.01:481][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:481][930]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.14-18.53.01:481][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.01:481][930]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:481][930]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:481][930]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.53.01:481][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:481][930]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:481][930]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.01:481][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.01:481][930]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.01:481][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.01:481][930]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.01:481][930]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.01:481][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:481][930]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.53.01:481][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.01:481][930]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:482][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.53.01:511][932]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.53.01:511][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.01:512][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:512][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:512][932]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.01:512][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.01:512][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:512][932]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.53.01:512][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.01:512][932]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.01:512][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:512][932]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.01:512][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:512][932]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.53.01:576][936]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.53.01:576][936]LogStreaming: Display: Flushing async loaders. [2020.05.14-18.53.01:577][936]LogStreaming: Flushing async loaders took 1ms. [2020.05.14-18.53.01:577][936]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HoningStone_Warning, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.53.01:577][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.237922 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.53.01:578][936]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:578][936]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.01:578][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:579][936]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.01:579][936]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.01:579][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:579][936]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-18.53.01:579][936]Interaction: Interaction time: 0.000000 [2020.05.14-18.53.01:579][936]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Female. [2020.05.14-18.53.01:579][936]AnimLeader: BP_BearTrap_001_C_1 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.14-18.53.01:579][936]LogSM: Error: Play Update Montage AM_F_BearTrapCatch Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.53.01:579][936]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.01:579][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.01:608][938]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.14-18.53.01:737][946]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.53.02:011][963]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [D.O.D._mojo™] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.14-18.53.02:012][963]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.02:012][963]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.02:108][969]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.53.02:108][969]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.53.02:109][969]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.53.02:111][969]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - TheVictor40]: On [2020.05.14-18.53.02:172][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.53.02:172][973]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.02:172][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.53.02:172][973]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.02:173][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.02:173][973]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.02:173][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.02:173][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.02:173][973]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.02:173][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.02:173][973]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.02:173][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.02:173][973]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.02:173][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.02:173][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [TrapCamper][BP_BearTrap_001_C_1] [2020.05.14-18.53.02:173][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.02:174][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.02:174][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.02:174][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.02:174][973]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.02:174][973]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.02:174][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.02:174][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.53.02:174][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.02:174][973]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.02:174][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.02:174][973]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.02:174][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.02:254][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.02:254][978]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.02:254][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.02:254][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.02:254][978]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.02:254][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.02:255][978]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-18.53.02:255][978]Interaction: Interaction time: 0.000000 [2020.05.14-18.53.02:255][978]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.14-18.53.02:255][978]LogSM: Error: Play Update Montage AM_F_Hit2CrawlFt Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.53.02:255][978]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.53.02:255][978]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.02:255][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.02:286][980]LogDBDGeneral: StatusEffect::EndPlay - Id: HoningStone_Warning, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.53.02:480][992]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_Hit2CrawlFt [2020.05.14-18.53.04:094][ 92]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - TheVictor40]: Off [2020.05.14-18.53.04:189][ 98]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.438779 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.53.05:222][162]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.05:222][162]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.05:222][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.05:222][162]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.05:222][162]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.53.05:222][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.05:255][164]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.05:255][164]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.53.05:255][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.05:255][164]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.05:255][164]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.05:255][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.05:255][164]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.05:255][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.05:255][164]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.05:255][164]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.05:255][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.05:255][164]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.05.14-18.53.05:255][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.05:255][164]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.05:352][170]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.05:352][170]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.06:334][231]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.53.06:334][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.06:334][231]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.53.06:334][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.06:336][231]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.06:336][231]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.06:336][231]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.06:336][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.06:336][231]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.06:336][231]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.53.06:336][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.06:336][231]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.06:336][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.06:336][231]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.06:336][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.06:400][235]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.06:400][235]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.06:400][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.06:400][235]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.06:400][235]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.06:400][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.06:400][235]Interaction: Interaction time: 0.000000 [2020.05.14-18.53.06:400][235]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.53.06:400][235]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.53.06:400][235]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.53.06:400][235]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.06:400][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.06:592][247]GameFlow: Collected received : BP_BearTrap_001_C_1. [2020.05.14-18.53.06:593][247]GameFlow: AddToInventory received : BP_BearTrap_001_C_1. [2020.05.14-18.53.06:932][268]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.53.07:190][284]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.53.07:238][287]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.07:238][287]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.07:238][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.07:238][287]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.07:238][287]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.53.07:239][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.07:239][287]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.07:239][287]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.53.07:239][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.07:239][287]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.07:239][287]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.07:239][287]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.07:239][287]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.07:239][287]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.07:239][287]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.07:239][287]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.07:239][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.07:239][287]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_BearTrap_001_C_1] [2020.05.14-18.53.07:239][287]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.07:239][287]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.08:673][376]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-18.53.08:673][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.08:673][376]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-18.53.08:673][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.08:675][376]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.08:675][376]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.08:675][376]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.08:675][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.08:675][376]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.08:675][376]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-18.53.08:675][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.08:675][376]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.08:675][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.08:675][376]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.05.14-18.53.08:675][376]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female AnimTag_Follower. [2020.05.14-18.53.08:675][376]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.08:675][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.08:675][376]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.53.08:675][376]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.53.09:013][397]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.14-18.53.09:013][397]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.09:013][397]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.09:013][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.09:013][397]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.09:013][397]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.09:013][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.09:013][397]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.05.14-18.53.09:013][397]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.14-18.53.09:013][397]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.14-18.53.09:013][397]Interaction: Interaction time: 2.700000 [2020.05.14-18.53.09:013][397]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.05.14-18.53.09:013][397]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP that has root motion is not supported [2020.05.14-18.53.09:013][397]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.53.09:013][397]LogSM: Error: Play Update Montage AM_TT_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.14-18.53.09:013][397]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.53.09:013][397]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.09:013][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.09:077][401]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.09:077][401]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.09:255][412]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.05.14-18.53.11:449][548]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.53.11:465][549]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.53.11:707][564]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.53.11:723][565]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.11:723][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.11:723][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.11:723][565]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.14-18.53.11:723][565]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.53.11:723][565]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.11:723][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.53.11:723][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.11:723][565]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.11:723][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.53.11:723][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.11:723][565]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.11:723][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.11:723][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.11:723][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.11:723][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.11:723][565]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.11:723][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.11:723][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.11:723][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.14-18.53.11:724][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.11:724][565]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.11:792][570]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137815173 [2020.05.14-18.53.11:792][570]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137815173, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.53.11:792][570]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mc Patryk, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.53.11:883][575]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.53.11:883][575]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.11:883][575]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.53.11:883][575]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.11:884][575]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.11:884][575]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.11:884][575]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.11:884][575]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.11:884][575]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.11:884][575]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.53.11:884][575]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.11:884][575]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.11:884][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.11:884][575]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.11:884][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.11:948][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.14-18.53.11:949][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.11:949][579]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.11:949][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.11:949][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.11:949][579]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.11:949][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.11:949][579]Interaction: Interaction time: 16.000000 [2020.05.14-18.53.11:949][579]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.53.11:949][579]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.14-18.53.11:949][579]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.11:949][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.13:707][688]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.53.13:723][689]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.53.13:901][700]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.53.15:514][800]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.53.15:530][801]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.53.15:707][812]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.53.17:320][912]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.53.17:336][913]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.53.17:514][924]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.53.19:127][ 24]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.53.19:143][ 25]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.14-18.53.19:321][ 36]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.53.19:738][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.05.14-18.53.19:738][ 62]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.19:740][ 62]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.19:740][ 62]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.19:740][ 62]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.19:740][ 62]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.19:740][ 62]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.19:740][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.05.14-18.53.19:740][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.19:740][ 62]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.19:740][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.19:740][ 62]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.05.14-18.53.19:740][ 62]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.14-18.53.19:740][ 62]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.53.19:740][ 62]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.19:740][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.19:740][ 62]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.53.19:755][ 63]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.53.19:755][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.14-18.53.19:772][ 64]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.53.19:772][ 64]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.14-18.53.19:804][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.19:804][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.19:804][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.19:804][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.19:804][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.19:804][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.19:804][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.19:804][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.19:804][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.19:804][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.19:804][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.14-18.53.19:804][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.19:804][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.19:835][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.05.14-18.53.19:835][ 68]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.20:174][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.05.14-18.53.20:175][ 89]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.20:175][ 89]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.20:175][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.20:175][ 89]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.20:175][ 89]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.20:175][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.20:175][ 89]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.05.14-18.53.20:175][ 89]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.53.20:175][ 89]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.14-18.53.20:175][ 89]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.53.20:175][ 89]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.53.20:175][ 89]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.53.20:175][ 89]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry AnimTag_Follower [2020.05.14-18.53.20:175][ 89]Interaction: Interaction time: 1.500000 [2020.05.14-18.53.20:175][ 89]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.05.14-18.53.20:175][ 89]LogSM: Error: Play Update Montage AM_TT_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.53.20:175][ 89]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.20:175][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.20:176][ 89]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.05.14-18.53.21:659][181]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.53.21:676][182]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.53.21:693][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.05.14-18.53.21:708][184]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.53.21:756][187]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.21:756][187]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.53.21:756][187]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.53.21:756][187]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.53.21:756][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.21:756][187]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.14-18.53.21:756][187]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.53.21:756][187]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.21:756][187]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.21:756][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.21:756][187]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.21:756][187]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.53.21:756][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.21:762][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.14-18.53.21:787][189]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.14-18.53.21:788][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.05.14-18.53.21:788][189]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.53.21:788][189]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.53.21:788][189]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.53.21:789][189]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookCamperOut. [2020.05.14-18.53.21:789][189]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.14-18.53.21:789][189]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.14-18.53.21:789][189]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.53.21:789][189]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.21:789][189]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.53.21:789][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.21:789][189]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.21:789][189]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.21:789][189]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.21:789][189]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.21:789][189]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.21:789][189]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.21:789][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.21:789][189]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.05.14-18.53.21:789][189]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.21:789][189]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.21:791][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.05.14-18.53.21:820][191]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.21:820][191]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.21:937][199]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198027134261 [2020.05.14-18.53.21:937][199]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198027134261, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-18.53.25:370][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:561][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.53.25:562][423]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:562][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.53.25:562][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:563][423]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.25:563][423]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.25:563][423]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.25:563][423]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.25:563][423]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.25:563][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.53.25:563][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:563][423]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.25:563][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.25:563][423]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.25:563][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.25:595][425]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.53.25:659][429]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_BearTrap_001_C_2] [2020.05.14-18.53.25:659][429]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:659][429]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-18.53.25:659][429]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_BearTrap_001_C_2] [2020.05.14-18.53.25:659][429]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:659][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.05.14-18.53.25:660][429]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.53.25:660][429]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.53.25:660][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.25:660][429]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.25:660][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.25:660][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.25:660][429]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.25:660][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.25:660][429]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.53.25:660][429]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.53.25:660][429]Interaction: Interaction time: 1.000000 [2020.05.14-18.53.25:660][429]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.14-18.53.25:660][429]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.14-18.53.25:660][429]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.14-18.53.25:660][429]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.14-18.53.25:660][429]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.25:660][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.25:660][429]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.25:661][429]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.25:661][429]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.25:661][429]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.25:661][429]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.25:661][429]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_BearTrap_001_C_2] [2020.05.14-18.53.25:661][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.25:661][429]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.25:661][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.25:661][429]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.25:661][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.25:691][431]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.53.25:691][431]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.53.25:691][431]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.53.25:692][431]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookIn. [2020.05.14-18.53.25:692][431]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.53.25:692][431]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-18.53.25:725][433]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.53.25:725][433]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.25:725][433]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.25:725][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.25:725][433]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.25:725][433]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.25:725][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.25:725][433]Interaction: Interaction time: 0.000000 [2020.05.14-18.53.25:725][433]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.53.25:725][433]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.53.25:725][433]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.53.25:725][433]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.25:725][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.25:933][446]GameFlow: Collected received : BP_BearTrap_001_C_2. [2020.05.14-18.53.25:933][446]GameFlow: AddToInventory received : BP_BearTrap_001_C_2. [2020.05.14-18.53.25:934][446]LogDBDPlayerMovement: StopSnapping Final Location (8037.551270 5973.485840 88.095215) [2020.05.14-18.53.25:934][446]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.53.26:289][468]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.53.26:498][481]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.53.26:498][481]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.53.26:498][481]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.53.26:498][481]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookIdle. [2020.05.14-18.53.26:498][481]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.14-18.53.26:498][481]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.14-18.53.26:531][483]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.26:531][483]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.26:531][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.26:531][483]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.26:531][483]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.53.26:531][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.26:563][485]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.26:563][485]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.53.26:563][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.26:563][485]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.26:563][485]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.26:563][485]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.26:563][485]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.26:563][485]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.26:563][485]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.26:563][485]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.26:563][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.26:563][485]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_BearTrap_001_C_2] [2020.05.14-18.53.26:563][485]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.26:563][485]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.26:677][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.05.14-18.53.26:739][496]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.53.26:740][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.14-18.53.26:741][496]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.26:741][496]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.53.26:741][496]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.53.26:741][496]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.53.26:741][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.26:741][496]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.26:741][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.26:741][496]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.26:741][496]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.53.26:741][496]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.53.26:741][496]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookOut. [2020.05.14-18.53.26:741][496]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.53.26:741][496]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-18.53.26:741][496]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.26:741][496]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.14-18.53.26:741][496]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.53.26:741][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.26:743][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.14-18.53.26:804][500]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.287736 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.53.26:804][500]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.53.26:804][500]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.53.26:805][500]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.53.26:805][500]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.14-18.53.26:997][512]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.53.26:997][512]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.26:997][512]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.53.26:997][512]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.26:999][512]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.26:999][512]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.26:999][512]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.26:999][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.26:999][512]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.26:999][512]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.53.26:999][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.26:999][512]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.26:999][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.26:999][512]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.53.26:999][512]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.26:999][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.27:497][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.53.27:499][543]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.27:499][543]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.27:499][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.27:499][543]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.27:499][543]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.27:499][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.27:499][543]Interaction: Interaction time: 1.500000 [2020.05.14-18.53.27:499][543]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.53.27:499][543]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.53.27:499][543]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.53.27:499][543]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.27:499][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.27:741][558]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.53.28:175][585]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.53.28:175][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.05.14-18.53.28:176][585]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.53.28:177][585]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.53.28:177][585]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.28:177][585]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.53.28:177][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.28:177][585]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.28:177][585]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.28:177][585]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.28:177][585]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.28:177][585]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.28:177][585]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.28:177][585]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.28:177][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.28:177][585]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.28:177][585]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.53.28:177][585]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:177][585]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.28:179][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.05.14-18.53.28:180][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.53.28:196][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.53.28:563][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.53.28:563][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:563][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.53.28:563][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:806][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.14-18.53.28:806][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:806][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.14-18.53.28:806][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:806][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.14-18.53.28:806][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:806][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.14-18.53.28:806][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:806][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.14-18.53.28:806][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:807][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.14-18.53.28:807][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:807][624]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.14-18.53.28:807][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:918][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.53.28:918][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:918][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.53.28:918][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:918][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.53.28:918][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.28:918][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.14-18.53.28:918][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.29:016][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.53.29:080][641]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.53.29:080][641]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.53.29:080][641]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.53.29:080][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.29:080][641]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.53.29:112][643]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.29:112][643]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.29:112][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.29:112][643]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.29:112][643]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.53.29:112][643]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.53.29:112][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.29:611][674]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.53.29:611][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.53.29:612][674]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.29:612][674]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.53.29:612][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.29:612][674]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.29:612][674]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.29:612][674]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.29:612][674]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.29:612][674]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.29:612][674]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.29:612][674]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.29:612][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.29:612][674]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_1] [2020.05.14-18.53.29:612][674]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.29:612][674]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.29:614][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.53.29:789][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.14-18.53.29:789][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.29:870][690]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.53.29:870][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.29:870][690]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.53.29:870][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.29:886][691]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.14-18.53.29:886][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.29:886][691]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.14-18.53.29:886][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:047][701]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.53.30:047][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:047][701]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.53.30:047][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:047][701]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.53.30:047][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:162][708]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.14-18.53.30:273][715]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.53.30:273][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:273][715]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_4] [2020.05.14-18.53.30:273][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:337][719]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.53.30:337][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:337][719]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.14-18.53.30:337][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:354][720]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.14-18.53.30:354][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:354][720]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.14-18.53.30:354][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:369][721]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.14-18.53.30:369][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:402][723]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.14-18.53.30:402][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:418][724]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.14-18.53.30:418][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:418][724]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.14-18.53.30:418][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:434][725]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.53.30:434][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:434][725]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.14-18.53.30:434][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:434][725]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.14-18.53.30:434][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:870][752]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.14-18.53.30:870][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:870][752]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.14-18.53.30:870][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:886][753]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.14-18.53.30:886][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:886][753]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.14-18.53.30:886][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:951][757]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.14-18.53.30:951][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.30:981][759]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.53.30:981][759]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.53.30:981][759]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.53.30:981][759]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.53.31:049][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.53.31:209][773]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_4] [2020.05.14-18.53.31:209][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.31:353][782]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.05.14-18.53.31:353][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.31:353][782]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_4] [2020.05.14-18.53.31:353][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.31:773][808]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.05.14-18.53.31:773][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.31:773][808]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.05.14-18.53.31:773][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.31:773][808]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.05.14-18.53.31:773][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.35:901][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.639513 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.53.41:151][389]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_2] [2020.05.14-18.53.41:151][389]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.41:151][389]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_2] [2020.05.14-18.53.41:151][389]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.41:152][389]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.41:152][389]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.41:152][389]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.41:152][389]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.41:152][389]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.41:152][389]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_2] [2020.05.14-18.53.41:152][389]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.41:152][389]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.41:152][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.41:152][389]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.53.41:152][389]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.41:152][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.41:651][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.53.41:652][420]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.41:652][420]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.41:652][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.41:652][420]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.41:652][420]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.41:652][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.41:652][420]Interaction: Interaction time: 1.500000 [2020.05.14-18.53.41:652][420]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.53.41:652][420]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.53.41:652][420]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.53.41:652][420]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.41:652][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.41:796][429]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - AdamuzSystems, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.53.41:846][432]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.53.43:170][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.53.43:234][518]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.53.43:234][518]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.53.43:234][518]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.53.43:234][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.43:234][518]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.53.43:265][520]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.43:265][520]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.43:265][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.43:265][520]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.43:265][520]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.53.43:265][520]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.53.43:265][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.43:796][553]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.53.43:797][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.53.43:798][553]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.43:798][553]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.53.43:798][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.43:798][553]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.43:798][553]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.43:798][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.43:798][553]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.43:798][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.43:798][553]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.43:798][553]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.43:798][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.43:798][553]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_2] [2020.05.14-18.53.43:798][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.43:798][553]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.53.43:800][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.53.49:249][891]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.49:250][891]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.49:250][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.49:250][891]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.49:250][891]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.53.49:250][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.49:251][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.14-18.53.49:313][895]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568550 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.14-18.53.49:314][895]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.49:314][895]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.53.49:314][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.49:314][895]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.49:314][895]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.53.49:314][895]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.49:314][895]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.53.49:314][895]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.49:314][895]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.53.49:314][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.49:314][895]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.14-18.53.49:314][895]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.49:314][895]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.50:184][949]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 64.135101 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.53.50:591][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:026][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:090][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:090][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:090][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:090][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:090][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:090][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:090][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:090][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:090][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:090][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:091][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:091][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:091][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:091][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.53.51:106][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:523][ 32]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.53.51:523][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:523][ 32]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.53.51:523][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:523][ 32]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-18.53.51:524][ 32]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.51:524][ 32]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.51:524][ 32]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.51:524][ 32]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.51:524][ 32]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.51:524][ 32]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.53.51:524][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.51:524][ 32]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.51:524][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.51:524][ 32]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.51:524][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.51:524][ 32]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.53.51:524][ 32]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.53.51:524][ 32]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.53.51:620][ 38]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.53.51:652][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.53.51:653][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.51:653][ 40]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.51:653][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.51:653][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.51:653][ 40]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.51:653][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.51:653][ 40]Interaction: Interaction time: 17.391304 [2020.05.14-18.53.51:653][ 40]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.51:653][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.55:830][299]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961256197 [2020.05.14-18.53.55:830][299]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.806433 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.14-18.53.55:834][300]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961256197, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.53.55:834][300]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 改善 Madd0-, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.53.57:781][420]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.05.14-18.53.57:781][420]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.57:781][420]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.05.14-18.53.57:781][420]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.57:782][420]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.57:782][420]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.57:782][420]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.53.57:782][420]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.53.57:782][420]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.57:782][420]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.05.14-18.53.57:782][420]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.53.57:783][420]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.53.57:783][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.57:783][420]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.53.57:783][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.57:815][422]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.53.57:878][426]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.14-18.53.57:878][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Enabled [2020.05.14-18.53.57:879][426]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.57:879][426]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.53.57:880][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.57:880][426]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.57:880][426]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.53.57:880][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.57:880][426]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.53.57:880][426]Interaction: Interaction time: 1.000000 [2020.05.14-18.53.57:880][426]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.14-18.53.57:880][426]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.14-18.53.57:880][426]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.14-18.53.57:880][426]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.14-18.53.57:880][426]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.53.57:880][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.57:880][426]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.53.57:911][428]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.53.57:911][428]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.53.57:911][428]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.53.57:911][428]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: UnhookIn. [2020.05.14-18.53.57:911][428]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.53.57:911][428]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.14-18.53.57:944][430]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.57:944][430]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.57:976][432]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.53.58:250][449]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.53.58:881][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Disabled [2020.05.14-18.53.58:943][492]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.53.58:944][492]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.58:944][492]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.53.58:944][492]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.53.58:944][492]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.53.58:944][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.58:944][492]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.53.58:944][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.58:944][492]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.53.58:944][492]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.53.58:944][492]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.14-18.53.58:944][492]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.14-18.53.58:944][492]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: UnhookOut. [2020.05.14-18.53.58:945][492]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.14-18.53.58:945][492]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.14-18.53.58:945][492]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.53.58:945][492]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.14-18.53.58:945][492]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.53.58:945][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.53.59:023][497]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.261777 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.53.59:024][497]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.53.59:024][497]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.53.59:024][497]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.14-18.53.59:024][497]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.14-18.54.00:394][582]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.54.00:395][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Enabled [2020.05.14-18.54.00:396][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.00:396][582]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.00:396][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.00:396][582]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.54.00:396][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.00:396][582]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.00:396][582]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.00:396][582]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.00:396][582]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.00:396][582]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.00:396][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.00:396][582]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.54.00:396][582]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.05.14-18.54.00:396][582]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.00:396][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.00:398][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Disabled [2020.05.14-18.54.00:460][586]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.00:460][586]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.03:298][762]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-18.54.03:298][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.03:298][762]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-18.54.03:298][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.03:298][762]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-18.54.03:299][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.03:299][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.03:299][762]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.03:299][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.03:299][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.03:299][762]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-18.54.03:299][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.03:299][762]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.03:299][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.03:299][762]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.03:299][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.03:362][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.54.03:363][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.03:363][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.03:364][766]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.03:364][766]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.03:364][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.03:364][766]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.03:364][766]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.03:364][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.03:364][766]Interaction: Interaction time: 17.391304 [2020.05.14-18.54.03:364][766]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.03:364][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.05:572][903]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_0] [2020.05.14-18.54.05:572][903]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.05:572][903]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_0] [2020.05.14-18.54.05:572][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.05:574][903]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.05:574][903]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.05:574][903]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.05:574][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.05:574][903]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.05:574][903]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_0] [2020.05.14-18.54.05:574][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.05:574][903]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.05:574][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.05:574][903]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.05:574][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.05:638][907]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.05:638][907]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.05:638][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.05:638][907]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.05:638][907]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.05:638][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.05:638][907]Interaction: Interaction time: 0.000000 [2020.05.14-18.54.05:638][907]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.54.05:638][907]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.54.05:638][907]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.54.05:638][907]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.05:638][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.05:846][920]GameFlow: Collected received : BearTrap_C_0. [2020.05.14-18.54.05:847][920]GameFlow: AddToInventory received : BearTrap_C_0. [2020.05.14-18.54.06:202][942]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.54.06:460][958]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.54.06:476][959]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.06:476][959]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.06:476][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.06:476][959]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.06:476][959]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.06:477][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.06:477][959]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.06:477][959]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.06:477][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.06:477][959]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.06:477][959]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.06:477][959]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.06:477][959]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.06:477][959]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.06:477][959]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.54.06:477][959]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.06:477][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.06:477][959]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_0] [2020.05.14-18.54.06:477][959]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.06:477][959]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.06:496][961]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988416055 [2020.05.14-18.54.06:496][961]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197988416055, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.54.06:496][961]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: AlkonS2, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.14-18.54.08:653][ 94]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.030105 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.54.08:653][ 94]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.54.08:655][ 94]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.08:655][ 94]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.08:655][ 94]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.08:655][ 94]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.08:655][ 94]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.08:655][ 94]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.08:655][ 94]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.08:656][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.54.08:685][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.54.08:720][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.54.08:751][100]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.08:751][100]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.08:751][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.08:751][100]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.08:751][100]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.08:751][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.08:783][102]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.08:783][102]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.08:783][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.08:783][102]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.08:783][102]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.08:783][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.08:783][102]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.08:783][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.08:783][102]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.08:783][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.08:783][102]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.54.08:783][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:783][102]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.08:815][104]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.54.08:816][104]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.08:816][104]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.08:945][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.08:945][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:945][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.08:945][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:945][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.08:945][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.08:961][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.08:977][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.08:993][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:009][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:025][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:041][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:041][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:041][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:041][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:041][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:041][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:042][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:042][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:042][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:042][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:042][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:042][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:153][125]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.14-18.54.09:220][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:251][131]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.09:251][131]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.09:267][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:267][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:267][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:267][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:267][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:267][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:267][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:267][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:267][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:268][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:268][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:268][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:284][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:284][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:284][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:284][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:284][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:284][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.09:285][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:525][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.14-18.54.09:525][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:591][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.14-18.54.09:591][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:591][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.14-18.54.09:591][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:622][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.14-18.54.09:622][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:622][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.14-18.54.09:622][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.09:750][162]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.14-18.54.09:751][162]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.54.09:751][162]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.14-18.54.09:751][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.54.09:754][162]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: On [2020.05.14-18.54.09:754][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.54.09:767][163]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=2.625 [2020.05.14-18.54.10:009][178]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.14-18.54.10:009][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:009][178]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.14-18.54.10:009][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:009][178]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.14-18.54.10:010][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:010][178]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.05.14-18.54.10:010][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:010][178]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.14-18.54.10:010][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:028][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.54.10:041][180]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.14-18.54.10:041][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:041][180]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.14-18.54.10:041][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:041][180]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.14-18.54.10:042][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:042][180]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.14-18.54.10:042][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:042][180]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.05.14-18.54.10:042][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:105][184]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.05.14-18.54.10:105][184]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:105][184]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.14-18.54.10:105][184]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:106][184]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.10:106][184]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.10:106][184]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.54.10:106][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.10:106][184]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.10:106][184]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.14-18.54.10:106][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:107][184]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.10:107][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:107][184]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.10:107][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:107][184]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.54.10:154][187]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.14-18.54.10:154][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:267][194]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.10:267][194]LogDBDPlayerMovement: StopSnapping Final Location (1530.396973 1306.120850 87.859444) [2020.05.14-18.54.10:267][194]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.54.10:267][194]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.10:267][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:267][194]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.10:267][194]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.10:267][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:268][194]Interaction: Interaction time: 0.600000 [2020.05.14-18.54.10:268][194]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.05.14-18.54.10:268][194]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 3.109210 [2020.05.14-18.54.10:268][194]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.54.10:268][194]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.10:268][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:268][194]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectRT [2020.05.14-18.54.10:395][202]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.54.10:395][202]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:396][202]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.54.10:396][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:397][202]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.10:397][202]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.10:397][202]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.10:397][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.10:397][202]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.10:397][202]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.54.10:397][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:397][202]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.10:397][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:397][202]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.10:397][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:462][206]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.10:462][206]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.10:462][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:462][206]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.10:462][206]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.10:462][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:462][206]Interaction: Interaction time: 2.000000 [2020.05.14-18.54.10:462][206]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles. [2020.05.14-18.54.10:462][206]LogSM: Error: Play Update Montage AM_TT_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.14-18.54.10:462][206]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.10:462][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:671][219]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.54.10:880][232]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.54.10:881][232]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.54.10:881][232]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.10:881][232]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.10:881][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:881][232]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.10:881][232]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.10:881][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:899][233]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.10:899][233]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.10:899][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:899][233]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.10:899][233]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.54.10:899][233]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.10:899][233]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.10:899][233]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.10:899][233]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.54.10:899][233]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.10:899][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.10:899][233]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.14-18.54.10:899][233]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:899][233]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.14-18.54.10:899][233]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.10:899][233]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.10:964][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.54.11:138][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.05.14-18.54.11:139][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.11:139][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.05.14-18.54.11:139][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.11:139][248]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.05.14-18.54.11:139][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.11:235][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.14-18.54.11:235][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.11:235][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.05.14-18.54.11:235][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.11:316][259]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.14-18.54.11:316][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.11:316][259]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.05.14-18.54.11:316][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.11:412][265]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.14-18.54.11:412][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.11:737][285]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - AdamuzSystems]: Off [2020.05.14-18.54.11:751][286]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - AdamuzSystems] at Time=4.609 [2020.05.14-18.54.11:754][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.54.12:203][314]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.54.12:445][329]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.54.12:461][330]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.12:461][330]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.12:461][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.12:461][330]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.12:461][330]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.12:461][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.12:461][330]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.12:461][330]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.12:461][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.12:462][330]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.12:462][330]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.12:462][330]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.12:462][330]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.12:462][330]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.12:462][330]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.12:462][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.12:462][330]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.14-18.54.12:462][330]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.12:462][330]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.12:493][332]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_2] [2020.05.14-18.54.12:493][332]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.12:493][332]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_2] [2020.05.14-18.54.12:493][332]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.12:494][332]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.12:494][332]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.12:494][332]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.12:494][332]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.12:494][332]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.12:494][332]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.05.14-18.54.12:494][332]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.12:494][332]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.12:494][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.12:494][332]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.12:494][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.12:494][332]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.54.12:768][349]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.12:768][349]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.12:768][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.12:768][349]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.12:768][349]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.12:768][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.12:768][349]Interaction: Interaction time: 2.600000 [2020.05.14-18.54.12:768][349]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.05.14-18.54.12:769][349]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-18.54.12:769][349]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.54.12:769][349]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.12:769][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.12:784][350]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.54.14:009][426]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.54.14:558][460]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.05.14-18.54.14:558][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.14:897][481]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.05.14-18.54.14:897][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.15:107][494]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.54.15:365][510]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.54.15:381][511]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.15:381][511]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.15:381][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.15:381][511]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.15:381][511]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.15:381][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.15:413][513]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.15:413][513]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.15:413][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.15:413][513]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.15:413][513]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.15:413][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.15:414][513]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.15:414][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.15:414][513]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.54.15:414][513]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.15:414][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.15:414][513]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_2] [2020.05.14-18.54.15:414][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.15:414][513]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.15:944][546]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.857745 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.54.15:947][546]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.14-18.54.16:783][598]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.14-18.54.16:783][598]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.16:783][598]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.14-18.54.16:783][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.16:784][598]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.16:784][598]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.16:784][598]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.16:784][598]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.16:784][598]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.16:784][598]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.14-18.54.16:784][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.16:784][598]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.16:784][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.16:784][598]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.16:784][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.16:816][600]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.54.16:879][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.14-18.54.16:881][604]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.16:881][604]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.16:881][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.16:881][604]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.16:881][604]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.16:881][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.16:881][604]Interaction: Interaction time: 2.000000 [2020.05.14-18.54.16:881][604]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.05.14-18.54.16:881][604]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.14-18.54.16:881][604]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.16:881][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.16:898][605]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.54.18:623][712]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.54.18:865][727]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.54.18:882][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.14-18.54.18:944][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.14-18.54.18:945][732]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.18:945][732]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.54.18:945][732]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.54.18:945][732]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.54.18:945][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.18:945][732]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.18:945][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.18:946][732]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.18:946][732]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.18:946][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.18:993][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.14-18.54.18:994][735]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.18:994][735]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.18:994][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.18:994][735]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.18:994][735]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.18:994][735]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.18:994][735]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.18:994][735]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.18:994][735]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.18:994][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.18:994][735]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.14-18.54.18:994][735]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.18:994][735]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.18:996][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.14-18.54.19:815][786]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.028161 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.54.19:815][786]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.14-18.54.19:818][786]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.19:818][786]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.19:818][786]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.19:818][786]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.19:818][786]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.19:818][786]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.19:818][786]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.54.19:819][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.54.19:863][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.54.19:898][791]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.19:898][791]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.19:898][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.19:898][791]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.19:898][791]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.19:898][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.19:898][791]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.19:898][791]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.19:898][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.19:898][791]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.19:898][791]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.19:898][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.19:898][791]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.19:898][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.19:898][791]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.19:898][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.19:898][791]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-18.54.19:898][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.19:898][791]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.19:900][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.54.19:928][793]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.54.19:994][797]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.19:994][797]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.23:138][992]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.412234 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.54.23:428][ 10]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BP_BearTrap_001_C_2] [2020.05.14-18.54.23:428][ 10]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.23:428][ 10]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BP_BearTrap_001_C_2] [2020.05.14-18.54.23:428][ 10]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.23:429][ 10]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.23:429][ 10]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.23:429][ 10]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.23:429][ 10]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.23:429][ 10]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.23:429][ 10]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BP_BearTrap_001_C_2] [2020.05.14-18.54.23:429][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.23:429][ 10]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.23:429][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.23:429][ 10]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.23:429][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.23:510][ 15]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.54.23:671][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Enabled [2020.05.14-18.54.23:671][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.23:671][ 25]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.23:671][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.23:671][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.23:671][ 25]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.23:671][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.23:671][ 25]Interaction: Interaction time: 3.500000 [2020.05.14-18.54.23:672][ 25]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapDisarm AnimTag_Female. [2020.05.14-18.54.23:672][ 25]LogSM: Error: Play Update Montage AM_CF_BearTrapDisable_IN Duration 3.500000 Timestamp 0.000000 [2020.05.14-18.54.23:672][ 25]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.23:672][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.23:672][ 25]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.54.24:445][ 73]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.400249 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.54.26:914][226]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.54.27:090][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.05.14-18.54.27:090][237]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.27:090][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.05.14-18.54.27:090][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.27:091][237]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.27:091][237]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.27:091][237]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.27:091][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.27:091][237]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.27:091][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.05.14-18.54.27:091][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.27:091][237]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.27:091][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.27:091][237]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.27:092][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.27:092][237]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.54.27:172][242]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.54.27:190][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Disabled [2020.05.14-18.54.27:252][247]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.54.27:252][247]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.54.27:252][247]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.54.27:252][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.27:284][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Enabled [2020.05.14-18.54.27:284][249]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.27:284][249]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.27:284][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.27:285][249]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.27:285][249]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Female. [2020.05.14-18.54.27:285][249]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.27:285][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.27:285][249]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.27:285][249]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.27:285][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.27:285][249]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.27:285][249]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.27:285][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.27:285][249]Interaction: Interaction time: 3.500000 [2020.05.14-18.54.27:285][249]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: BearTrapDisarm AnimTag_Female. [2020.05.14-18.54.27:285][249]LogSM: Error: Play Update Montage AM_CF_BearTrapDisable_IN Duration 3.500000 Timestamp 0.000000 [2020.05.14-18.54.27:285][249]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.27:285][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.27:317][251]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.54.27:445][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Enabled [2020.05.14-18.54.27:446][259]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.27:446][259]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.27:446][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.27:446][259]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.27:446][259]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.27:446][259]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.27:446][259]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.27:446][259]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.27:446][259]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_2] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.27:446][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.27:446][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BP_BearTrap_001_C_2] [2020.05.14-18.54.27:446][259]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.27:446][259]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.27:447][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Disabled [2020.05.14-18.54.30:254][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.14-18.54.30:527][450]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.54.30:785][466]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.54.30:802][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Disabled [2020.05.14-18.54.30:866][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.30:866][471]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.54.30:866][471]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.54.30:866][471]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.54.30:866][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.30:866][471]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.30:866][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.30:866][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.30:866][471]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Female. [2020.05.14-18.54.30:866][471]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.30:866][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.30:961][477]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.54.30:961][477]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.54.31:058][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Enabled [2020.05.14-18.54.31:059][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.31:059][483]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.31:059][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.31:059][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.31:059][483]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.31:059][483]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.31:059][483]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.31:059][483]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.31:060][483]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.31:060][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.31:060][483]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.05.14-18.54.31:060][483]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.31:060][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.31:061][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Disabled [2020.05.14-18.54.31:158][489]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.05.14-18.54.31:961][539]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.54.31:961][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.54.31:962][539]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.54.31:962][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.54.32:061][545]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.54.33:547][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.54.33:721][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.14-18.54.33:721][648]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.33:721][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.54.33:721][648]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.33:722][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.33:722][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.33:722][648]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.54.33:722][648]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.33:722][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.33:722][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.54.33:722][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.33:722][648]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.33:722][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.33:722][648]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.33:722][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.33:768][651]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.54.33:768][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.33:769][651]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.33:769][651]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.33:770][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.33:770][651]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.33:770][651]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.33:770][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.33:770][651]Interaction: Interaction time: 33.333336 [2020.05.14-18.54.33:770][651]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.33:770][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.33:833][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.54.34:671][707]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.605854 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.54.37:656][892]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_0] [2020.05.14-18.54.37:656][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.37:656][892]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_0] [2020.05.14-18.54.37:656][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.37:657][892]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.37:657][892]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.37:657][892]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.37:657][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.37:657][892]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.37:657][892]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_0] [2020.05.14-18.54.37:657][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.37:657][892]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.37:657][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.37:657][892]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.54.37:657][892]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.37:657][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.38:156][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.54.38:157][923]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.38:157][923]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.38:158][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.38:158][923]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.38:158][923]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.38:158][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.38:158][923]Interaction: Interaction time: 1.500000 [2020.05.14-18.54.38:158][923]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.54.38:158][923]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.54.38:158][923]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.54.38:158][923]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.38:158][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.38:399][938]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.54.39:658][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.54.39:722][ 20]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.54.39:722][ 20]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.54.39:722][ 20]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.54.39:722][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.39:722][ 20]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.05.14-18.54.39:754][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.39:754][ 22]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.39:754][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.39:754][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.39:754][ 22]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.05.14-18.54.39:754][ 22]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.39:754][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.39:930][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936607 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.54.40:269][ 54]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.54.40:269][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.54.40:270][ 54]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.40:270][ 54]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.40:270][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.40:270][ 54]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.40:270][ 54]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.40:270][ 54]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.40:270][ 54]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.40:270][ 54]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.40:270][ 54]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.54.40:270][ 54]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.40:270][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.40:270][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_0] [2020.05.14-18.54.40:270][ 54]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.40:270][ 54]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.40:271][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.05.14-18.54.42:172][172]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_1] [2020.05.14-18.54.42:172][172]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.42:172][172]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_1] [2020.05.14-18.54.42:172][172]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.42:173][172]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.42:173][172]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.42:173][172]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.42:173][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.42:173][172]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.42:173][172]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_1] [2020.05.14-18.54.42:173][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.42:173][172]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.42:173][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.42:173][172]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.42:173][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.42:270][178]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.42:270][178]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.42:270][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.42:270][178]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.42:270][178]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.42:270][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.42:270][178]Interaction: Interaction time: 0.000000 [2020.05.14-18.54.42:270][178]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.54.42:270][178]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.54.42:270][178]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.54.42:270][178]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.42:270][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.42:462][190]GameFlow: Collected received : BearTrap_C_1. [2020.05.14-18.54.42:463][190]GameFlow: AddToInventory received : BearTrap_C_1. [2020.05.14-18.54.42:834][213]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.54.43:077][228]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.43:077][228]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.43:077][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.43:077][228]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.43:077][228]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.43:077][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.43:077][228]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.43:077][228]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.43:077][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.43:077][228]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.43:077][228]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.43:077][228]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.43:077][228]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.43:077][228]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.43:077][228]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.54.43:077][228]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.43:077][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.43:077][228]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_1] [2020.05.14-18.54.43:077][228]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.43:077][228]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.43:301][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.54.43:301][242]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.43:301][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.54.43:301][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.43:302][242]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.43:302][242]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.43:302][242]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.43:302][242]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.43:302][242]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.43:302][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.54.43:302][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.43:302][242]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.43:302][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.43:302][242]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.43:302][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.43:383][247]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.54.43:511][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.05.14-18.54.43:512][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.43:512][255]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.43:512][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.43:512][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.43:512][255]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.43:512][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.43:512][255]Interaction: Interaction time: 3.500000 [2020.05.14-18.54.43:512][255]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: BearTrapDisarm AnimTag_Female. [2020.05.14-18.54.43:512][255]LogSM: Error: Play Update Montage AM_CF_BearTrapDisable_IN Duration 3.500000 Timestamp 0.000000 [2020.05.14-18.54.43:512][255]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.43:512][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.43:545][257]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.54.46:754][456]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.54.47:012][472]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.54.47:030][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.05.14-18.54.47:093][477]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.54.47:093][477]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.54.47:093][477]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.54.47:093][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.47:125][479]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.47:125][479]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.47:125][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.47:125][479]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.47:125][479]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Female. [2020.05.14-18.54.47:125][479]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.47:125][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.47:302][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.05.14-18.54.47:303][490]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.47:303][490]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.47:303][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.47:303][490]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.47:303][490]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.47:303][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.47:303][490]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.47:303][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.47:303][490]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.47:303][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.47:303][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Tyśka][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BearTrap_C_3] [2020.05.14-18.54.47:303][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.47:303][490]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.47:304][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.05.14-18.54.48:834][585]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.14-18.54.48:834][585]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.48:834][585]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.14-18.54.48:834][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.48:834][585]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.48:835][585]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.48:835][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.48:835][585]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.48:835][585]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.48:835][585]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.14-18.54.48:835][585]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.48:835][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.48:835][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.48:835][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.48:835][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.48:868][587]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.54.48:931][591]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.54.48:931][591]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.48:931][591]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.48:931][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.48:932][591]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.48:932][591]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.48:932][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.48:932][591]Interaction: Interaction time: 22.953548 [2020.05.14-18.54.48:932][591]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.48:932][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.48:964][593]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.54.50:303][676]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.50:303][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.50:303][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.50:303][676]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.50:303][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.50:303][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.50:304][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.14-18.54.50:399][682]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.50:399][682]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.50:399][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.50:399][682]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.50:399][682]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.54.50:399][682]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.50:399][682]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.50:399][682]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.50:399][682]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.50:399][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.50:400][682]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.14-18.54.50:400][682]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.50:400][682]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.54.50:884][712]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.14-18.54.50:884][712]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.14-18.54.50:884][712]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.14-18.54.51:173][730]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.395605 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.54.51:190][731]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.05.14-18.54.52:270][798]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-18.54.52:787][830]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.54.52:916][838]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.54.53:013][844]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.14-18.54.53:418][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7542268037796021, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.14-18.54.53:418][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.14-18.54.53:434][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344266626983881, xOffset=0, yOffset=0) [2020.05.14-18.54.53:450][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02688516676425934, xOffset=0, yOffset=0) [2020.05.14-18.54.53:465][872]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.05.14-18.54.53:467][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04032707959413528, xOffset=0, yOffset=0) [2020.05.14-18.54.53:483][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0537683293223381, xOffset=0, yOffset=0) [2020.05.14-18.54.53:498][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.067209243774414, xOffset=0, yOffset=0) [2020.05.14-18.54.53:515][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065099269151688, xOffset=0, yOffset=0) [2020.05.14-18.54.53:531][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09409315884113312, xOffset=0, yOffset=0) [2020.05.14-18.54.53:545][877]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.14-18.54.53:545][877]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.14-18.54.53:547][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1075357422232628, xOffset=0, yOffset=0) [2020.05.14-18.54.53:561][878]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.14-18.54.53:563][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209769919514656, xOffset=0, yOffset=0) [2020.05.14-18.54.53:579][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1344191581010818, xOffset=0, yOffset=0) [2020.05.14-18.54.53:595][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14786173403263, xOffset=0, yOffset=0) [2020.05.14-18.54.53:611][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613046526908875, xOffset=0, yOffset=0) [2020.05.14-18.54.53:627][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1747458130121231, xOffset=0, yOffset=0) [2020.05.14-18.54.53:644][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1881867349147797, xOffset=0, yOffset=0) [2020.05.14-18.54.53:660][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2016293108463287, xOffset=0, yOffset=0) [2020.05.14-18.54.53:676][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2150711417198181, xOffset=0, yOffset=0) [2020.05.14-18.54.53:692][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285138070583344, xOffset=0, yOffset=0) [2020.05.14-18.54.53:708][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419553995132446, xOffset=0, yOffset=0) [2020.05.14-18.54.53:725][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2553976476192474, xOffset=0, yOffset=0) [2020.05.14-18.54.53:741][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2688397169113159, xOffset=0, yOffset=0) [2020.05.14-18.54.53:755][890]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.54.53:757][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822808027267456, xOffset=0, yOffset=0) [2020.05.14-18.54.53:773][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2957232296466827, xOffset=0, yOffset=0) [2020.05.14-18.54.53:789][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091652393341064, xOffset=0, yOffset=0) [2020.05.14-18.54.53:804][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226070702075958, xOffset=0, yOffset=0) [2020.05.14-18.54.53:821][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3360494077205658, xOffset=0, yOffset=0) [2020.05.14-18.54.53:837][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494905829429626, xOffset=0, yOffset=0) [2020.05.14-18.54.53:854][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629330992698669, xOffset=0, yOffset=0) [2020.05.14-18.54.53:870][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3763748407363892, xOffset=0, yOffset=0) [2020.05.14-18.54.53:885][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3898175060749054, xOffset=0, yOffset=0) [2020.05.14-18.54.53:902][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032587707042694, xOffset=0, yOffset=0) [2020.05.14-18.54.53:918][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167004227638245, xOffset=0, yOffset=0) [2020.05.14-18.54.53:934][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301427602767944, xOffset=0, yOffset=0) [2020.05.14-18.54.53:951][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44358417391777, xOffset=0, yOffset=0) [2020.05.14-18.54.53:966][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4570266008377075, xOffset=0, yOffset=0) [2020.05.14-18.54.53:983][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704683423042297, xOffset=0, yOffset=0) [2020.05.14-18.54.53:999][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.483910083770752, xOffset=0, yOffset=0) [2020.05.14-18.54.54:014][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49735215306282, xOffset=0, yOffset=0) [2020.05.14-18.54.54:031][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.510793149471283, xOffset=0, yOffset=0) [2020.05.14-18.54.54:047][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5242346525192261, xOffset=0, yOffset=0) [2020.05.14-18.54.54:063][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5376782417297363, xOffset=0, yOffset=0) [2020.05.14-18.54.54:079][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5511195063591, xOffset=0, yOffset=0) [2020.05.14-18.54.54:095][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56456172466278, xOffset=0, yOffset=0) [2020.05.14-18.54.54:112][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5780032277107239, xOffset=0, yOffset=0) [2020.05.14-18.54.54:128][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914453268051147, xOffset=0, yOffset=0) [2020.05.14-18.54.54:143][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6048863530158997, xOffset=0, yOffset=0) [2020.05.14-18.54.54:160][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6183307766914368, xOffset=0, yOffset=0) [2020.05.14-18.54.54:176][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6317728757858276, xOffset=0, yOffset=0) [2020.05.14-18.54.54:192][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.645213782787323, xOffset=0, yOffset=0) [2020.05.14-18.54.54:208][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6586554646492, xOffset=0, yOffset=0) [2020.05.14-18.54.54:224][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6720976233482361, xOffset=0, yOffset=0) [2020.05.14-18.54.54:241][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6855385303497314, xOffset=0, yOffset=0) [2020.05.14-18.54.54:257][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6989799737930298, xOffset=0, yOffset=0) [2020.05.14-18.54.54:273][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7124212384223938, xOffset=0, yOffset=0) [2020.05.14-18.54.54:289][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7258632183074951, xOffset=0, yOffset=0) [2020.05.14-18.54.54:305][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7393051981925964, xOffset=0, yOffset=0) [2020.05.14-18.54.54:322][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7527469396591187, xOffset=0, yOffset=0) [2020.05.14-18.54.54:337][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7661882042884827, xOffset=0, yOffset=0) [2020.05.14-18.54.54:352][927]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.54:352][927]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.54:354][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7796293497085571, xOffset=0, yOffset=0) [2020.05.14-18.54.54:367][928]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.14-18.54.54:367][928]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.14-18.54.54:367][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:368][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:370][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.14-18.54.54:384][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:400][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:416][931]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.54.54:416][931]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.14-18.54.54:418][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:432][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:447][933]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.14-18.54.54:448][933]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.54.54:448][933]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.05.14-18.54.54:449][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:450][933]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Atsuya]: On [2020.05.14-18.54.54:464][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:481][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:497][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:513][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:529][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:546][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:561][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:577][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:594][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:610][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:626][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:643][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:658][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:674][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:691][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:707][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:709][950]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25F3DFC1300] Result: '1' k_EResultOK (success) [2020.05.14-18.54.54:709][950]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25F3DFC1300]' succeeded in 0.291721 seconds [2020.05.14-18.54.54:723][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:739][951]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: AdamuzSystems [0x25F3DFC1300] Result: '1' k_EResultOK (success) [2020.05.14-18.54.54:739][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:755][952]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.333694 seconds [2020.05.14-18.54.54:755][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:771][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.14-18.54.54:818][956]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.14-18.54.56:189][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137276 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.54.56:434][ 56]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Atsuya]: Off [2020.05.14-18.54.57:691][134]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.57:691][134]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.58:464][182]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.227349 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.54.58:496][184]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.14-18.54.59:255][231]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.54.59:255][231]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.54.59:255][231]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.59:255][231]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.54.59:255][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.59:255][231]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.59:255][231]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.54.59:255][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.59:272][232]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.59:272][232]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.54.59:272][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.59:272][232]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.59:272][232]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.54.59:272][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.59:272][232]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.54.59:272][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.59:272][232]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.54.59:272][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.59:272][232]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.54.59:272][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.59:272][232]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.54.59:272][232]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.59:272][232]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.54.59:305][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.54.59:339][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.54.59:431][242]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.14-18.54.59:431][242]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.59:431][242]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.14-18.54.59:431][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.59:433][242]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.59:433][242]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.59:433][242]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.54.59:433][242]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.54.59:433][242]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.59:433][242]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.14-18.54.59:433][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.54.59:433][242]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.54.59:433][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.59:433][242]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.54.59:433][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.59:465][244]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.54.59:545][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.14-18.54.59:545][249]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.59:546][249]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.54.59:546][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.59:546][249]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.54.59:546][249]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.54.59:546][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.59:546][249]Interaction: Interaction time: 2.000000 [2020.05.14-18.54.59:546][249]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.05.14-18.54.59:546][249]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.14-18.54.59:546][249]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.54.59:546][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.54.59:562][250]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.14-18.55.00:950][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.01:174][350]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.55.01:174][350]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.01:174][350]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.55.01:174][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.01:174][350]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.14-18.55.01:175][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.01:175][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.01:175][350]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.55.01:175][350]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.01:175][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.01:175][350]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.55.01:175][350]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.01:175][350]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.55.01:175][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.01:175][350]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.55.01:175][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.01:175][350]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.55.01:175][350]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.01:175][350]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.01:238][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.55.01:239][354]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.01:239][354]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.55.01:239][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.01:239][354]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.01:239][354]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.55.01:239][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.01:239][354]Interaction: Interaction time: 3.341341 [2020.05.14-18.55.01:239][354]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.55.01:239][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.01:239][354]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.55.01:287][357]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.55.01:530][372]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.55.01:547][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.14-18.55.01:610][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.14-18.55.01:611][377]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.01:611][377]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.55.01:611][377]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.55.01:611][377]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.55.01:611][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.01:611][377]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.55.01:611][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.01:611][377]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.01:611][377]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.55.01:611][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.01:641][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.14-18.55.01:643][379]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.01:643][379]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.55.01:643][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.01:643][379]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.01:643][379]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.55.01:643][379]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.01:643][379]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.55.01:643][379]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.01:643][379]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.55.01:643][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.01:643][379]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.14-18.55.01:643][379]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.01:643][379]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.01:644][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.14-18.55.02:883][456]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.05.14-18.55.02:883][456]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.02:883][456]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.05.14-18.55.02:883][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.02:884][456]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.02:884][456]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.02:884][456]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.55.02:884][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.02:884][456]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.02:884][456]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.05.14-18.55.02:884][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.02:884][456]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.55.02:884][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.02:884][456]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.55.02:884][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.02:917][458]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.55.03:045][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.05.14-18.55.03:046][466]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.03:046][466]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.55.03:046][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.03:046][466]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.03:046][466]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.55.03:046][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.03:046][466]Interaction: Interaction time: 3.500000 [2020.05.14-18.55.03:046][466]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: BearTrapDisarm AnimTag_Injured AnimTag_Female. [2020.05.14-18.55.03:046][466]LogSM: Error: Play Update Montage AM_CF_BearTrapDisable_IN Duration 3.500000 Timestamp 0.000000 [2020.05.14-18.55.03:046][466]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.55.03:046][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.03:078][468]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.55.04:561][560]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.030105 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.05.14-18.55.04:562][560]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.14-18.55.04:564][560]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.55.04:564][560]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.55.04:564][560]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.55.04:564][560]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.55.04:564][560]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.55.04:564][560]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.55.04:564][560]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.14-18.55.04:564][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.55.04:593][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.14-18.55.04:627][564]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.04:627][564]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.55.04:627][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.04:627][564]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.04:627][564]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.55.04:627][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.04:627][564]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.04:627][564]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.55.04:627][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.04:627][564]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.04:627][564]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.55.04:627][564]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.04:627][564]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.55.04:627][564]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.04:627][564]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.55.04:627][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.04:627][564]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.14-18.55.04:627][564]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.04:627][564]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.04:628][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.14-18.55.04:658][566]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.14-18.55.04:659][566]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.04:659][566]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.05:517][620]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198027134261 [2020.05.14-18.55.05:517][620]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198027134261, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.55.05:658][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.379378 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.55.05:856][641]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198027134261 [2020.05.14-18.55.05:856][641]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198027134261, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.55.05:920][645]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198027134261 [2020.05.14-18.55.05:921][645]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198027134261, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.14-18.55.06:225][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.06:321][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.55.06:564][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.05.14-18.55.06:579][685]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.55.06:691][692]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.55.06:691][692]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.55.06:691][692]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.55.06:691][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.06:724][694]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.06:724][694]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.55.06:724][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.06:724][694]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.06:724][694]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Injured AnimTag_Female. [2020.05.14-18.55.06:724][694]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.55.06:724][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.06:900][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.05.14-18.55.06:901][705]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.06:901][705]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.55.06:901][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.06:901][705]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.06:901][705]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.55.06:901][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.06:901][705]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.55.06:901][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.06:901][705]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.55.06:901][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.06:901][705]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.05.14-18.55.06:901][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.06:901][705]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.06:902][705]Interaction: Warning: InteractionAnimNotify BearTrapDisarmed has no current interaction. [2020.05.14-18.55.06:903][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.05.14-18.55.08:336][794]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.14-18.55.09:029][837]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_BearTrap_001_C_0] [2020.05.14-18.55.09:029][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.09:029][837]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_BearTrap_001_C_0] [2020.05.14-18.55.09:029][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.09:031][837]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.09:031][837]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.09:031][837]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.55.09:031][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.09:031][837]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.09:031][837]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.05.14-18.55.09:031][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.09:031][837]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.55.09:031][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.09:031][837]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.55.09:031][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.09:111][842]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.09:111][842]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.55.09:111][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.09:111][842]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.09:111][842]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.55.09:111][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.09:111][842]Interaction: Interaction time: 0.000000 [2020.05.14-18.55.09:111][842]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.05.14-18.55.09:111][842]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 0.000000 [2020.05.14-18.55.09:111][842]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.55.09:111][842]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.55.09:111][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.09:303][854]GameFlow: Collected received : BP_BearTrap_001_C_0. [2020.05.14-18.55.09:304][854]GameFlow: AddToInventory received : BP_BearTrap_001_C_0. [2020.05.14-18.55.09:660][876]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.55.09:918][892]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.14-18.55.09:934][893]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.09:934][893]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.55.09:934][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.09:934][893]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.09:934][893]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.55.09:934][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.09:983][896]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.09:983][896]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.55.09:983][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.09:983][896]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.09:983][896]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.55.09:983][896]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.09:983][896]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.55.09:983][896]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.09:983][896]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.55.09:983][896]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.55.09:983][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.09:983][896]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_BearTrap_001_C_0] [2020.05.14-18.55.09:983][896]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.09:983][896]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.12:176][ 32]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.070536 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.14-18.55.15:563][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_2] [2020.05.14-18.55.15:563][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.15:563][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_2] [2020.05.14-18.55.15:563][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.15:563][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_2] [2020.05.14-18.55.15:563][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.15:805][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_2] [2020.05.14-18.55.15:805][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.15:805][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_2] [2020.05.14-18.55.15:805][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.16:111][276]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.55.16:111][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.16:708][313]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_2] [2020.05.14-18.55.16:708][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.16:918][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_2] [2020.05.14-18.55.16:918][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.16:918][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_2] [2020.05.14-18.55.16:918][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.17:095][337]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_2] [2020.05.14-18.55.17:096][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.17:096][337]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_2] [2020.05.14-18.55.17:096][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.17:096][337]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_2] [2020.05.14-18.55.17:096][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.19:163][466]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198178716911 [2020.05.14-18.55.19:164][466]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198178716911, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.14-18.55.19:981][516]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-18.55.19:982][516]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.19:982][516]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-18.55.19:982][516]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.19:983][516]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.19:983][516]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.19:983][516]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.55.19:983][516]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.19:983][516]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.19:983][516]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-18.55.19:983][516]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.19:983][516]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.55.19:983][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.19:983][516]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.55.19:983][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.20:047][520]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.55.20:176][528]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.20:176][528]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.55.20:176][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.20:176][528]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.20:176][528]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.55.20:176][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.20:176][528]Interaction: Interaction time: 0.600000 [2020.05.14-18.55.20:176][528]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.05.14-18.55.20:176][528]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.14-18.55.20:176][528]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.14-18.55.20:176][528]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.55.20:176][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.20:289][535]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.55.20:580][553]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.55.20:773][565]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.20:773][565]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.55.20:773][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.20:773][565]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.20:773][565]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.55.20:773][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.20:804][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.55.20:804][567]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.20:804][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.55.20:804][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.20:805][567]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.20:805][567]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.20:805][567]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.55.20:805][567]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.20:805][567]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.20:805][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.55.20:805][567]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.20:805][567]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.55.20:805][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.20:805][567]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.14-18.55.20:805][567]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.55.20:805][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.20:806][567]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.55.20:837][569]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.20:838][569]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.55.20:838][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.20:838][569]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.20:838][569]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.55.20:838][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.20:838][569]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.55.20:838][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.20:838][569]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.14-18.55.20:838][569]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.55.20:838][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.20:838][569]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Atsuya][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.14-18.55.20:838][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.20:838][569]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.21:207][592]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_6] [2020.05.14-18.55.21:207][592]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.21:207][592]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.05.14-18.55.21:207][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.21:207][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.55.21:208][592]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.21:209][592]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.55.21:209][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.21:209][592]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.21:209][592]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.55.21:209][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.21:209][592]Interaction: Interaction time: 14.000000 [2020.05.14-18.55.21:209][592]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.14-18.55.21:209][592]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.14-18.55.21:209][592]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.55.21:209][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.21:209][592]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.21:209][592]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.21:209][592]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.55.21:209][592]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.21:209][592]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.21:209][592]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.14-18.55.21:209][592]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.21:209][592]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.55.21:209][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.21:209][592]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.55.21:209][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.21:209][592]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.55.21:210][592]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.14-18.55.21:273][596]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.55.21:483][609]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.21:483][609]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.55.21:483][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.21:483][609]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.21:483][609]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.55.21:483][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.21:483][609]Interaction: Interaction time: 2.600000 [2020.05.14-18.55.21:483][609]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.05.14-18.55.21:483][609]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.14-18.55.21:483][609]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.55.21:483][609]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.55.21:483][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.21:499][610]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.55.23:822][754]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.14-18.55.24:096][771]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.24:096][771]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.55.24:096][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.24:096][771]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.24:096][771]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.55.24:096][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.24:096][771]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.24:096][771]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.55.24:096][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.24:096][771]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.24:096][771]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.55.24:096][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.24:096][771]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.55.24:096][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.24:096][771]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.05.14-18.55.24:096][771]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.55.24:096][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.24:096][771]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_6] [2020.05.14-18.55.24:096][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.24:096][771]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.25:418][853]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.05.14-18.55.25:418][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.25:437][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.14-18.55.25:499][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.14-18.55.25:499][858]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.25:499][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.05.14-18.55.25:499][858]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.25:500][858]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.25:500][858]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.25:500][858]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [==> Interaction Enter] [2020.05.14-18.55.25:500][858]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.25:500][858]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.25:500][858]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.05.14-18.55.25:500][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.25:500][858]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.14-18.55.25:500][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.25:500][858]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.55.25:500][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.25:500][858]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.14-18.55.25:563][862]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.05.14-18.55.25:563][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.25:725][872]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.25:725][872]LogDBDPlayerMovement: StopSnapping Final Location (11134.585938 5028.083496 101.943581) [2020.05.14-18.55.25:725][872]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.14-18.55.25:725][872]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.55.25:725][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.25:725][872]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.25:725][872]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.55.25:725][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.25:725][872]Interaction: Interaction time: 10.000000 [2020.05.14-18.55.25:725][872]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.05.14-18.55.25:725][872]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 78.564995 [2020.05.14-18.55.25:725][872]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.55.25:725][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.25:788][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.14-18.55.30:259][153]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 174 [2020.05.14-18.55.30:759][184]LogDBDEasyAntiCheat: [OnClientIntegrityViolation] Type: 4, ViolationCause: DeadByDaylight\Content\Paks\pakchunk5-windowsnoeditor.pak, Message: Unknown file version (DeadByDaylight\Content\Paks\pakchunk5-windowsnoeditor.pak) [2020.05.14-18.55.30:759][184]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (EACClientIntegrityViolation)6; Code: 4, AdditionalInfo:Unknown file version (DeadByDaylight\Content\Paks\pakchunk5-windowsnoeditor.pak), ForceDisconnect:true [2020.05.14-18.55.30:759][184]LogNet: SetIsDisconnected from: false to: true [2020.05.14-18.55.30:759][184]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=InGame, CurrentGameFlowStep=false [2020.05.14-18.55.30:759][184]LogNet: SetIsDisconnected from: true to: false [2020.05.14-18.55.30:759][184]GameFlow: [UGameFlowHandler::ExecuteTransition] Transition=Tally [2020.05.14-18.55.30:759][184]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_PARADISE(20) [2020.05.14-18.55.30:760][184]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.14-18.55.30:761][184]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:761][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.14-18.55.30:762][184]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:762][184]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:762][184]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:762][184]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:764][184]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:764][184]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:764][184]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:764][184]GameFlow: InGameContextComponent::Leave [2020.05.14-18.55.30:765][184]LogAsyncLoad: Unloading library Game [2020.05.14-18.55.30:765][184]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:765][184]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:765][184]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:765][184]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:765][184]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:765][184]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:765][184]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:765][184]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:766][184]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:766][184]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:766][184]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:766][184]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:766][184]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:767][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.05.14-18.55.30:767][184]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.14-18.55.30:767][184]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.30:767][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.14-18.55.30:771][184]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.30:771][184]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.30:771][184]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.30:772][184]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.14-18.55.30:772][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.14-18.55.30:792][186]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.55.30:793][186]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.14-18.55.30:793][186]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.30:793][186]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.55.30:793][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.30:793][186]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.30:793][186]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ChestOpen_OutFail None AnimTag_Male. [2020.05.14-18.55.30:793][186]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.55.30:793][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.30:859][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.14-18.55.30:985][198]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.55.30:985][198]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.14-18.55.30:985][198]LogDBDEasyAntiCheat: RPC Message from server [2020.05.14-18.55.30:985][198]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.14-18.55.31:052][202]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.14-18.55.31:649][239]LogDBDEasyAntiCheat: [OnClientIntegrityViolation] Type: 4, ViolationCause: DeadByDaylight\Content\Paks\pakchunk5-windowsnoeditor.pak, Message: Unknown file version (DeadByDaylight\Content\Paks\pakchunk5-windowsnoeditor.pak) [2020.05.14-18.55.31:649][239]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (EACClientIntegrityViolation)6; Code: 4, AdditionalInfo:Unknown file version (DeadByDaylight\Content\Paks\pakchunk5-windowsnoeditor.pak), ForceDisconnect:true [2020.05.14-18.55.31:649][239]LogNet: SetIsDisconnected from: false to: true [2020.05.14-18.55.31:649][239]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=OfflineTally, CurrentGameFlowStep=false [2020.05.14-18.55.31:649][239]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.14-18.55.31:650][239]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.31:650][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.14-18.55.31:650][239]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.31:650][239]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.31:650][239]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.31:650][239]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.31:650][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.14-18.55.31:654][239]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.31:654][239]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.31:655][239]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.31:656][239]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.14-18.55.31:656][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.14-18.55.32:809][311]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.32:809][311]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.55.32:809][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.32:809][311]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.32:809][311]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [<== Interaction Exit] [2020.05.14-18.55.32:809][311]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.32:809][311]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.14-18.55.32:809][311]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.32:809][311]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.55.32:809][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.32:809][311]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.05.14-18.55.32:809][311]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.32:809][311]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - AdamuzSystems][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_1] [2020.05.14-18.55.32:809][311]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.32:809][311]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.14-18.55.34:069][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.14-18.55.34:262][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.14-18.55.34:327][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.14-18.55.34:521][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.14-18.55.35:195][459]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_1] [2020.05.14-18.55.35:195][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.35:195][459]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_1] [2020.05.14-18.55.35:195][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.35:196][459]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.35:196][459]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.35:196][459]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.14-18.55.35:197][459]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.35:197][459]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.35:197][459]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_1] [2020.05.14-18.55.35:197][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.35:197][459]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.14-18.55.35:197][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.35:197][459]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.05.14-18.55.35:197][459]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.14-18.55.35:197][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.35:230][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.55.35:293][465]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.35:293][465]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.14-18.55.35:293][465]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.14-18.55.35:293][465]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.14-18.55.35:293][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.35:293][465]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.14-18.55.35:293][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.35:293][465]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.35:293][465]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.14-18.55.35:293][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.35:311][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyDown nav:null [2020.05.14-18.55.35:324][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.14-18.55.35:325][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.35:325][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.14-18.55.35:325][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.35:325][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.35:325][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.14-18.55.35:325][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.35:325][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.14-18.55.35:325][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.14-18.55.35:325][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.14-18.55.35:325][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.35:325][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - TheVictor40][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.14-18.55.35:325][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.14-18.55.35:325][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.14-18.55.35:326][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.14-18.55.35:370][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyUp nav:null [2020.05.14-18.55.35:705][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.05.14-18.55.35:705][489]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.35:706][489]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.14-18.55.35:706][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.35:706][489]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.05.14-18.55.35:706][489]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.14-18.55.35:706][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.35:706][489]Interaction: Interaction time: 1.500000 [2020.05.14-18.55.35:706][489]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.05.14-18.55.35:706][489]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.500000 Timestamp 0.000000 [2020.05.14-18.55.35:706][489]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.05.14-18.55.35:706][489]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - D.O.D._mojo™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.14-18.55.35:706][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.14-18.55.35:948][504]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.05.14-18.55.36:965][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.14-18.55.36:966][567]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.14-18.55.36:982][568]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.36:982][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.14-18.55.36:982][568]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.36:982][568]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.36:982][568]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.36:982][568]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.14-18.55.36:982][568]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.14-18.55.36:982][568]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 677.653076 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1084.953369 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 10.236657 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.304610 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 8.532220 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.609785 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.918539 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 10.236701 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 843.021179 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 341.228577 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 144.551483 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 274.309784 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 15.353395 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 257.663025 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Bonus Bloodpoints Value: 150.000000 [2020.05.14-18.55.36:983][568]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 126.269295 [2020.05.14-18.55.36:983][568]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.14-18.55.36:983][568]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9146.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.55.36:983][568]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9146.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.55.36:983][568]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9146.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.55.36:983][568]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.55.36:983][568]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 9146 [2020.05.14-18.55.36:983][568]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9146.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.55.36:983][568]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9146.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.55.36:983][568]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.14-18.55.36:984][568]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=49 [2020.05.14-18.55.36:984][568]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.55.36:984][568]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.55.36:984][568]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.55.36:984][568]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.14-18.55.36:984][568]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.05.14-18.55.36:984][568]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.55.36:984][568]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.14-18.55.36:984][568]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 9146 FearTokens: 7 [2020.05.14-18.55.36:984][568]GameFlow: Writing Profile Stat DBD_CamperSkulls: -1 [2020.05.14-18.55.36:984][568]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=-1 [2020.05.14-18.55.36:984][568]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.14-18.55.36:984][568]LogQuestEvent: player did finish playing [2020.05.14-18.55.36:987][568]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.05.14-18.55.36:988][568]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.05.14-18.55.36:995][568]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.05.14-18.55.37:019][568]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.05.14-18.55.37:020][568]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.05.14-18.55.37:032][568]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.37:032][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.14-18.55.37:038][568]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.37:038][568]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.37:038][568]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.14-18.55.37:040][568]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.14-18.55.37:040][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.14-18.55.37:042][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.14-18.55.37:042][569]LogEngine: All Windows Closed [2020.05.14-18.55.37:042][569]LogWindows: FPlatformMisc::RequestExit(0) [2020.05.14-18.55.39:397][570]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: AdamuzSystems [0x25EE4E68770] Result: '1' k_EResultOK (success) [2020.05.14-18.55.39:397][570]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: AdamuzSystems [0x25EE4E68770]' succeeded in 0.384431 seconds [2020.05.14-18.55.39:422][570]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.14-18.55.39:431][570]LogUObjectHash: Compacting FUObjectHashTables data took 6.78ms [2020.05.14-18.55.39:436][570]LogNet: World NetDriver shutdown SteamNetDriver_5 [GameNetDriver] [2020.05.14-18.55.39:436][570]LogNet: DestroyNamedNetDriver SteamNetDriver_5 [GameNetDriver] [2020.05.14-18.55.39:438][570]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.157.1.186:7778, Name: SteamNetConnection_5, Driver: GameNetDriver SteamNetDriver_5, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:AdamuzSystems [0x25EF7A25590], Channels: 89, Time: 2020.05.14-18.55.39 [2020.05.14-18.55.39:438][570]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.157.1.186:7778, Name: SteamNetConnection_5, Driver: GameNetDriver SteamNetDriver_5, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:AdamuzSystems [0x25F3EA90C40] [2020.05.14-18.55.39:439][570]LogExit: GameNetDriver SteamNetDriver_5 shut down [2020.05.14-18.55.39:441][570]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.14-18.55.39:441][570]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.14-18.55.39:441][570]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.14-18.55.39:441][570]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.14-18.55.39:441][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:441][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:441][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:441][570]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:441][570]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:441][570]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:441][570]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:441][570]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:441][570]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_CamperFemale01_Character_C_0 - Tyśka, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:441][570]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_CamperFemale01_Character_C_0 - Tyśka, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:441][570]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Tyśka, Originating Player: BP_CamperFemale01_Character_C_0 - Tyśka, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 27.708673, Lifetime Duration: 40.000000 [2020.05.14-18.55.39:441][570]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-18.55.39:441][570]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-18.55.39:441][570]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.14-18.55.39:441][570]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.14-18.55.39:441][570]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_01_C_0 [2020.05.14-18.55.39:442][570]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.05.14-18.55.39:442][570]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_01_C_0 [2020.05.14-18.55.39:442][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:442][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:442][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.14-18.55.39:442][570]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.14-18.55.39:442][570]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.14-18.55.39:442][570]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.14-18.55.39:442][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:442][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:442][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - TheVictor40, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.05.14-18.55.39:442][570]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.14-18.55.39:442][570]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.14-18.55.39:442][570]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.05.14-18.55.39:442][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:442][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:442][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_Slasher_Character_01_C_0 - D.O.D._mojo™, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_CamperFemale02_Character_C_0 - TheVictor40, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_CamperFemale06_Character_C_0 - Atsuya, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_CamperFemale06_Character_C_0 - Atsuya, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 13.223680, Lifetime Duration: 40.000000 [2020.05.14-18.55.39:442][570]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Atsuya, Originating Player: BP_CamperFemale06_Character_C_0 - Atsuya, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.14-18.55.39:442][570]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [DestroyingSession] [2020.05.14-18.55.39:442][570]LogOnline: Destroying session GameSession [2020.05.14-18.55.39:442][570]LogOnline: Destroying session PartySession [2020.05.14-18.55.39:442][570]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.05.14-18.55.39:443][570]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.05.14-18.55.39:443][570]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.14-18.55.39:443][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.14-18.55.39:443][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.14-18.55.39:443][570]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.05.14-18.55.39:443][570]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.14-18.55.39:443][570]LogOnline: Destroying session GameSession [2020.05.14-18.55.39:443][570]LogOnlineSession: Warning: STEAM: Can't destroy a null online session (GameSession) [2020.05.14-18.55.39:443][570]LogOnline: Session Destroyed=GameSession bWasSuccessful=false [2020.05.14-18.55.39:443][570]LogDBDEasyAntiCheat: slave disconnected [2020.05.14-18.55.39:443][570]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.14-18.55.39:443][570]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.05.14-18.55.39:443][570]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.05.14-18.55.39:443][570]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:443][570]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:443][570]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:443][570]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:443][570]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.14-18.55.39:443][570]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.14-18.55.39:443][570]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.14-18.55.39:444][570]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:444][570]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:444][570]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.14-18.55.39:444][570]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.14-18.55.39:444][570]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.14-18.55.39:444][570]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.05.14-18.55.39:444][570]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.05.14-18.55.39:444][570]LogOnline: Warning: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] Ending GameSession session even if CurrentSessionSearch wasn't set! [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.14-18.55.39:444][570]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.14-18.55.39:444][570]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.14-18.55.39:444][570]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.14-18.55.39:444][570]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.14-18.55.39:444][570]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.14-18.55.39:444][570]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.14-18.55.39:444][570]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.14-18.55.39:444][570]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.14-18.55.39:444][570]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.14-18.55.39:444][570]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.14-18.55.39:445][570]LogDBDEasyAntiCheat: DestroySession [2020.05.14-18.55.39:445][570]LogDBDEasyAntiCheat: client destroyed [2020.05.14-18.55.39:445][570]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.05.14-18.55.40:291][570]LogExit: Preparing to exit. [2020.05.14-18.55.40:291][570]LogMoviePlayer: Shutting down movie player [2020.05.14-18.55.40:296][570]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.05.14-18.55.40:297][570]LogUObjectBase: Warning: NULL object [2020.05.14-18.55.40:298][570]LogUObjectBase: Warning: NULL object [2020.05.14-18.55.40:298][570]LogUObjectBase: Warning: NULL object [2020.05.14-18.55.40:298][570]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.05.14-18.55.40:302][570]LogSpawn: Warning: Destroying /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.None, which doesn't have a valid world pointer [2020.05.14-18.55.40:302][570]LogSpawn: Warning: Destroying /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.None, which doesn't have a valid world pointer [2020.05.14-18.55.40:302][570]LogSpawn: Warning: Destroying /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.None, which doesn't have a valid world pointer [2020.05.14-18.55.40:303][570]LogSpawn: Warning: Destroying /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.None, which doesn't have a valid world pointer [2020.05.14-18.55.40:303][570]LogSpawn: Warning: Destroying /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.None, which doesn't have a valid world pointer [2020.05.14-18.55.40:303][570]LogSpawn: Warning: Destroying /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.None, which doesn't have a valid world pointer [2020.05.14-18.55.40:366][570]LogExit: Game engine shut down [2020.05.14-18.55.40:486][570]LogExit: Object subsystem successfully closed. [2020.05.14-18.55.40:585][570]LogD3D11RHI: Shutdown [2020.05.14-18.55.40:585][570]LogD3D11RHI: CleanupD3DDevice [2020.05.14-18.55.40:586][570]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.14-18.55.40:586][570]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.14-18.55.40:586][570]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.14-18.55.40:586][570]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.14-18.55.40:586][570]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.14-18.55.40:586][570]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.14-18.55.40:598][570]LogD3D11RHI: ~FD3D11DynamicRHI [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module Analytics (256) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module AIModule (254) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module NavigationSystem (253) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (250) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (248) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (246) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module CharacterAI (244) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module SessionServices (242) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module LevelSequence (240) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (238) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module MovieScene (236) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (234) [2020.05.14-18.55.40:598][570]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (232) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (230) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (228) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module EditableMesh (226) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (224) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module AudioCapture (222) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module AndroidPermission (220) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module MediaCompositing (218) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module LinearTimecode (216) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module ImgMedia (214) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (212) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module GeometryCache (210) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module AppleVision (208) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module VariantManagerContent (206) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module CommandletPlugin (204) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (202) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (200) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module PlatformCrypto (198) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module AppleImageUtils (196) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module BackChannel (194) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (192) [2020.05.14-18.55.40:599][570]LogDMM: DMM Module shutdown [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (186) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module LoginFlow (184) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (182) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module Rejoin (180) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module Hotfix (178) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module Lobby (176) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module Party (174) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module Qos (172) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheWraith (170) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheTrapper (168) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheShape (166) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheOni (164) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheNurse (162) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheNightmare (160) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheHag (158) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheHillbilly (156) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheGunslinger (154) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheDoctor (152) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheDemogorgon (150) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module TheClown (148) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module QueryService (146) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module GameFlow (144) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module DBDInteraction (142) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module DBDCompetence (140) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module DBDAnimation (138) [2020.05.14-18.55.40:599][570]LogModuleManager: Shutting down and abandoning module Archives (136) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module AnimationUtilities (134) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.05.14-18.55.40:600][570]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.05.14-18.55.40:615][570]LogInit: Audiokinetic Audio Device terminated. [2020.05.14-18.55.40:615][570]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.05.14-18.55.40:615][570]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.05.14-18.55.40:615][570]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.05.14-18.55.40:615][570]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.05.14-18.55.40:615][570]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.05.14-18.55.40:615][570]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.05.14-18.55.40:615][570]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.05.14-18.55.40:615][570]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:615][570]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.14-18.55.40:615][570]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.05.14-18.55.40:615][570]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.05.14-18.55.40:615][570]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.05.14-18.55.40:615][570]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.05.14-18.55.40:615][570]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.05.14-18.55.40:615][570]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.14-18.55.40:615][570]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.14-18.55.40:615][570]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.14-18.55.40:615][570]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:615][570]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:615][570]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.14-18.55.40:615][570]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:615][570]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:615][570]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.14-18.55.40:615][570]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.14-18.55.40:615][570]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.14-18.55.40:615][570]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.05.14-18.55.40:615][570]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:616][570]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:616][570]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.14-18.55.40:616][570]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.14-18.55.40:616][570]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.14-18.55.40:616][570]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:616][570]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:616][570]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.14-18.55.40:616][570]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.14-18.55.40:616][570]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.05.14-18.55.40:616][570]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:616][570]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:616][570]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.14-18.55.40:616][570]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.14-18.55.40:616][570]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.05.14-18.55.40:616][570]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.14-18.55.40:616][570]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.05.14-18.55.40:616][570]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module Core (62) [2020.05.14-18.55.40:616][570]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.05.14-18.55.40:617][570]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.05.14-18.55.40:617][570]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.05.14-18.55.40:617][570]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.05.14-18.55.40:617][570]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.05.14-18.55.40:617][570]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.05.14-18.55.40:617][570]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.05.14-18.55.40:668][570]LogModuleManager: Shutting down and abandoning module Media (45) [2020.05.14-18.55.40:673][570]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.05.14-18.55.40:674][570]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.05.14-18.55.40:674][570]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.05.14-18.55.40:674][570]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.05.14-18.55.40:674][570]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.14-18.55.40:674][570]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.05.14-18.55.40:892][570]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.05.14-18.55.40:893][570]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.05.14-18.55.40:893][570]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.05.14-18.55.40:893][570]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.05.14-18.55.40:893][570]LogOnline: Mirrors: Mirrors Shutdown! [2020.05.14-18.55.40:893][570]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.05.14-18.55.40:893][570]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.05.14-18.55.40:896][570]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.05.14-18.55.40:897][570]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.05.14-18.55.40:908][570]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.05.14-18.55.40:918][570]LogExit: Exiting. [2020.05.14-18.55.40:931][570]Log file closed, 05/14/20 20:55:40